We Built this City in D&D – Greenfang – Building Out

We Built this City in D&D – Greenfang – Building Out

At this point in time Greenfang is getting close to being built. We’ve talked about the economy, the politics, the criminal aspect of the town. All of these things are really going to drive the plots that you can surrounding Greenfang. But, they don’t really tell you, though, they can begin to inform you, about how the city is laid out. After this, we’ll wrap up with religions and how the various gods play into Greenfang.

There are two real ways that a city can grow, you can either grow up or you can grow out. And for a fantasy game, you really do have the option for either of those. With the use of magic, you’d be able to build a city that stands higher than it should. And, for places that need to be highly defensible, you are probably going to build higher up. Greenfang, however, is in the middle of nowhere and every nation that does trade with them might want to take it over, but they are going to be concerned about retaliation from multiple fronts.

So with Greenfang, it’s a city that has spread out. There aren’t hard edges defined as people can just cut down more trees to get more room to build houses. It’s grown out further on one side of the river where the first settlement was, but as it’s grown into a city, both sides of the river have houses and there are ferries that run often to shuttle people across. Compared to most cities of the size of Greenfang, it’s a much larger foot print as in giant forest, houses can spread out more. There were houses that were built outside of the town that is now part of the city proper, sometimes to the chagrin of their original owner.

Image Source: D&D Beyond

Now that we know how it grew out, is there any rhyme or reason to how it grew?

There are a few areas that are probably worth noting. Near the river on the larger side you have the town hall and it’s the primary location for most of the guilds. From there are some shops that have popped up around there as one of the market locations. But further from the river and on the other side of the river there are more market locations. There are also random shops attached to houses, though, most of the business is done in the markets. The guild artisan smiths who came to get direct access to the ore have their own area of the town. In the center of that is a large open space where they hold their auctions.

There isn’t a ton more rhyme or reason to how Greenfang is laid out. There are inns, a few random shops, temples and churches throughout the town. As new places came, they built at the edge of town, pushing other business further in. Some of the inns a little bit into the town have gone out of business because the ones at the edges for convenience, or those nicer ones by the guild halls get most of the business. A fair number of the temples are just inns that have been updated some into a place or worship as a cheaper option than building a new place, plus, it helps keep them more centralized. That can be an interesting time as some of the temples have blood on the floor where it got stained when the place was still an inn.

Towards the outskirts on the downstream side of Greenfang is the slum neighborhoods. This is where those who weren’t able to hack it in the mine live. It’s rough living conditions because they can’t afford good building supplies, but they are actually fairly well fed because of proximity to fish in the river and creatures in the woods. In the slums, having a good bow and arrow is extremely important to your survival and is the possession that you keep in the best shape. As compared to other slums in other cities, especially those with nobles, it’s actually fairly nice. Compared to others, the people there are more competent since they were able to travel all the way out to Greenfang and survive.

There’s more for how a city would be laid out, but that is the general of what you need to start to create your town. Are there any places that you think that I should have talked about? This city really was founded on a population that would be there for a bit and then leave when new guild members came in, but it’s developed over time to be a much larger and booming city that does more business than just trading of ore and other goods.

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