Dungeons and Dragons: Birthright

Dungeons and Dragons: Birthright

I’ve talked about a lot of games that are about that epic adventure for a small group of characters. Birthright is about epic things, but not on that smaller level. Birthright is about great leaders going to battle against other nations, probably with other world ending events happening as well.

Image Source: Wizards of the Coast

This is a setting where your characters are going to be heading up nations and divinely appointed leaders. You might have to build up your nation and lands, but it has been divinely appointed to you. Birthright is a setting where you are going to play a more political game and where battles might be fought off screen or by giving orders to large armies versus the dice rolling and hacking and slashing and spell slinging that you get in other settings. You have things called domain actions where players hand out decrees and edicts that are month long actions. You could start building a castle, wage a war, or establish a treaty, any of these things that might take a while. Birthright has it built into the game to allow you to take these bigger actions. Even magic can be bigger in Birthright. You cast domain level spells or war combat spells which are going to be for a whole battle than just slinging a fireball. You might give orders to your wizards to cast 100 fireballs and that does something to the enemy troops or things like that. Every aspect of Birthright is going to be focused on this larger level.

In terms of the actual world, I don’t know that the feel of the fantasy in the world changes massively from other settings like Forgotten Realms, it’s still a fantasy setting with standard fantasy trimmings. But it’s going to feel different. This is kind of a setting where you would play Song of Ice and Fire (Game of Thrones), you can take on roles as different houses and fight over the greater lands, or be all from the same house, make allies, and grow your influence in hopes of eventually taking the Iron Throne. That compared to a smaller game which can feel more like Lord of the Rings or Wheel of Time where it focuses in so much on the characters that you don’t pay attention to all the political maneuverings.

Image Source: Wizards of the Coast

For some people, that’s going to be the type of game that they really want. I never really got that into Song of Ice and Fire, I prefer that smaller focus of the story, and while Song of Ice and Fire did have the characters is focused on, it was all about the grander political maneuvering. So I’m not sure that this setting would be for me. I think that there would be some interesting aspects to it, but I also have board games that give me more of an army versus army combat focus. Obviously in Birthright and any D&D or RPG setting is going to have more of that role playing feel to it. That part seems obvious, but it would make it a bit more unique, still I’m not sure interesting enough to really fully engage me.

How about you, would you play in this setting? Do you like the idea of a more political game?

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