Yeah, those are a bit stacked on top of each other from the end of 2020 to the start of but I had a little money left on a gift card for the order, so let’s see what I have coming now, it isn’t big …
I want to continue talking about Dungeons and Dragons and what you need to bring to the table when you play a game. I talked about a lot of the physical things, who needs what books, everyone needing dice and paper and pencil. All of those things are good, but I think there is a more important thing that people need to bring to the table but less of a physical thing.
The first thing that everyone needs to bring to the table is fun. Dungeons and Dragons is meant to be a fun experience. Even if the game is serious and the stakes are high, it shouldn’t feel like work playing it. You should leave still having a memorable experience, and a memorable experience should be something that you want to tell others about and should be fun. Now, I want to say, fun doesn’t mean it needs to be goofy, silly, light-hearted, while all of those can be fun, so can a serious or darker game. But everyone at the table needs to help everyone else have fun while having fun themselves. As The RPG Academy says: “If you’re having fun you’re doing it right.”
Now, flexibility isn’t something that people might think about. And everything, really, ties into having fun. What I mean with flexibility is that as the Dungeon Master when the players find and almost kill the big bad guy or banish them somehow to another plane before you’re ready, you can adapt and change. When the Dungeon Master adds something to a player character’s backstory or a debt or obligation, the player can adapt to that.
Now, a Dungeon Master shouldn’t make a character do something that is out of character, and players shouldn’t be intentionally trying to punch holes into the story the Dungeon Master is helping the players weave. Those things, however, happen from time to time. Even when players and the Dungeon Master keep an eye out so it doesn’t happen, it will happen. So be flexible so when it does happen you are ready to adjust and adapt and keep having fun.
Preparation matters most to the Dungeon Master, and most to some Dungeon Master. I bullet point out a few keys for a session, and that is my preparation. For other Dungeon Masters preparation means that they spend hours planning out set piece encounters and building those set pieces, NPCs, and whatever else it might be. This also includes the campaign preparation of where the Dungeon Master wants to direct the whole of the game.
For the players, preparation means they know their characters. Also, when characters need to be leveled up, that is done by the start of the next session, if they don’t do it in the session. Knowing ones character entails the skills and bonuses that you have to stats, having an understanding or your spells or where to find what they do, knowing what new spells you have, how many spell slots you have, what various attacks do, and what your default is going to be on an attack.
Preparation isn’t fun always. I like figuring out the highlights for my next session, personally, but it seems like work at times as well. The reason we prepare goes back to having fun. Down time is not that much fun, a meandering story with little focus or changing focus is not as much fun. I put fun at the top for that reason, because having fun in the most important and everything else leads into it.
The RPG Academy really has it right here. Playing a game should always be about having fun. Getting rules perfectly right is less important than having fun. And attitude at the table should always be leading into having fun. As the Dungeon Master, you help people stay engaged by preparing and following the queues of the players. As players, you grab onto storylines and see where they go and give clear signs and directions to the Dungeon Master. You also don’t hog the spotlight from other players at the table.
What is the most important attitude at the Dungeons and Dragons gaming table for you?
We’re back in 2021 with some more 10 Minute Marvel. I hope that you all had a great holidays and new year. This weeks 10 Minute Marvel is a bit light on the news front. WandaVision announces how many episodes it’s going to be. And the Unmatched series brings in some Marvel characters. Then I spend time looking at Kate Bishop, how she’s used in the comics and how she might be used in the MCU.
I hope that you are enjoying the podcast and I want to thank you for checking it out. If you are enjoying it, please consider leaving a rating and review or subscribing as those things help the podcast grow. Also share it with your friends as word of mouth does wonders as well.
If you have questions for the podcast, you can leave them below in the comments section of the post. Or you can find me on Twitter @TheScando or with #10MinMarvel. I’m always looking for new comics to checkout in Marvel Unlimited or shows on Disney+.
I’ll see you next week for more #10MinMarvel.
That’s a mouthful of a game name, but does this game that promises to be a roll and write pinball game, live up to that, at least at it’s first playthrough? Game Play In Super-Skill Pinball: 4-Cade, you are rolling dice and filling in spots, …
Over the holidays this past weekend, Kristen and I decided to watch through all three Bill and Ted movies, starting with the one we’d seen before, Bill & Ted’s Excellent Adventure and then go into some new ones for us. We both have enjoyed Bill …
So I do this every year for at least a year, and I think the past two where I look back on 2020 and see how the site has done, and look ahead for 2021 and what I want for the site. You can see how well I did last year here.
How 2020 Went
Let’s start out with some statistical highlights this year. In 2020, we had 181,178 page views, this was up 16.45% from in 2019. We also saw a 15.11% increase in our numbers of users and a 17.37% increase in the number of sessions overall. The podcast also had 1,847 downloads during that time. So all of those numbers were nice size increases. I’m hoping in 2021, that we’ll be able to hit 200,000 page views, so please share articles, like them on FB or retweet them on Twitter.
As always when I look at those numbers I’m blown away how high they are for a website that primarily has one person writing for it. And I think about all the articles that I’ve put out and all the fun that I’ve had with it, I’m glad more people are enjoying it having fun with what I’m putting out.
Nerds Year Resolutions
Let’s dive into Nerds Year Resolutions. This is being split into two parts. The first what I want to improve for the site. The second, what I want to do for myself this year. When I look at what I want to do for the year, I want these to be objectives that are attainable for me. I don’t want to make it some goal that is very specific and makes it feel like work, I also don’t want it to be so nebulous that it’s impossible or feels never ending.
For the Website
- 10 Minute Marvel Every Week
- Play Through Pandemic Legacy Season 2 on Malts and Meeples
- Schedule Posts When I’m Gone – basically if I’ll miss time, I’ll write and schedule posts out over that time
- Five new to me movies, anime, TV shows, books, and board games this year
- Get through one legacy game (not counting Pandemic Legacy Season 2)
- Paint A Mini (and more)
- Finish Tainted Grail
For myself, by doing 5 that allows me to have enough for my Top 5 lists at the end of the year, I suspect I’ll see more movies than 5 this year but it’s a good goal to set all around and very achievable. I’m not sure what legacy game yet, I do have one that I can play solo that might end up being the pick.
What are your nerdy goals for 2021?