One last post for 2018 before we hit the new year, and this time it’s my top 5 video games. I will say that while I do enjoy video games, sometimes it takes me a while to get through them and I don’t play a […]
Tag: Dragon Age
Alright, this game is a pretty recent release, and I wanted to do a quick review on it. Probably will be shorter than some since I’ve only played it once.
In Lucidity, you are playing as someone who can go through dreams. However, the dream realm is a dangerous place, so you have to stay on top of it and not push your luck too much. If you push too far into the dreams, you can end up becoming a nightmare. The concept for the game is actually pretty cool. This balance between pushing forward deeper into dreams and then balancing out different nightmares to make sure you don’t become one. Unfortunately, the styling of the game leans so heavily into the nightmare aspect that it is disappointing.
The mechanics are a little bit simple. You are trying to get power in the dream realm, and you have to go up against different nightmares to do so. To do that, you are drawing dice from a bag, putting back in two, and rolling the rest. This allows you to get rid of different colors of dice, whatever is worse for you. Each nightmare has different abilities if you roll a side that hurts you. So you roll, you resolve the dice, and then you decide if you are going to push your luck and roll again, but this time you’ll be rolling more dice.
If the a nightmare track ever fills up, you become that nightmare and are now trying to kill the other characters and take away their power while still gaining power yourself. Each nightmare seems to have it’s own abilities and flavor, so that is interesting and unique. The actual player boards themselves had minor differences, but nothing all that special on them.
So, is this a good game?
I’d lean towards no. The theme of the game was interesting, but it was all very dark. It would have worked better instead of being lucidity to be focused on the nightmares and instead of being able to go through dreams to be fighting to stay out of danger in dreams and that would have fit with the look and feel of the game.
The mechanics themselves are interesting, but as I said, I think the game itself is a bit simplistic. It is made more so by each player being fairly similar. The game is about pushing your luck and getting lucky on dice rolls. You can spend the power that you’ve gotten to reroll dice, but you get power so rarely that it doesn’t completely feel like it’s worth it. It’s probably a bit of a balance issue too that once you’ve played the first two rounds of the game, pushing your luck goes out the window because you can’t anymore without it being likely that you’ll turn into a nightmare. The game would probably work better with having a higher chance of getting power, but also having the bad things actually be worse. The game also doesn’t have a ton of interactions between players as well. Not that it really needs it, but that might have made it feel less simple had their been more.
This all said, there are going to be people who like this game quite well. It is light enough that people can pick it up pretty easily, and fiddly enough that people will feel like they are playing a heavier game. So that balance is actually quite unique. The darker theme will also draw some people in as well, and the whole idea of nightmares and dreams is actually quite cool.
For me, the biggest piece, as I’ve mentioned before, is the styling of the game for the theme it claims to have. Either remove some of the interesting dream aspect to it and make it more about the nightmares, which is what the game feels like it wants to be, or change up the artwork. Just thinking about it now, this game would actually work decently well as a Dragon Age game with the Fade and Abominations in place of the nightmare. That might actually be the ideal skin on the game and then it would make sense to have the mechanics maintain a lighter feel as with Dragon Age as the theme, you’d reach beyond the board game audience.
Overall Grade: C-
Gamer Grade: D
Casual Grade: C
Have you played Lucidity? What did you think about it?
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If you’ve been around the site recently, you may have seen my posts about fandom bandwagons I’ve jumped on way after everyone else (and if you’ve read any of my other stuff, you’ve almost certainly seen me allude to my tendency to do this). For someone who experiences intense FOMO pretty much all the time, it’s a bit ironic that I have this proclivity, but so it is. Is it due to laziness? Elitism? Happenstance? I may never know. But what I do know is that it’s been this way long enough that I’ve learned a thing or two about the ways this habit of mine is more a blessing than a curse.
Many times in the past, I’ve felt silly for taking so long to get on board with a new fandom, especially when it seems everyone around me knows about all the cool new things before I’ve even heard of them (does this mean I know a lot of hipsters? Maybe). But the longer it’s gone on, the more I’ve realized that my tendency take my time is almost all pros, and very few cons. As I see it, the only real downside is that I’m much more at risk for seeing spoilers before I get around to watching/reading/playing the new thing and have to avoid certain corners of the internet if I don’t want to ruin it for myself (a pretty significant downside, considering my hatred of spoilers, but still). Well, that and the fact that I end up having to endure an endless refrain of “You haven’t seen/played/read it yet? What’s wrong with you?/do you live under a rock?/we can’t be friends anymore lol.” But as truly infuriating as those things are, they can’t overshadow the sweet, sweet benefits that come with waiting a while to try the next new thing.
First, there’s the fact that waiting until something’s been out for some time will ensure that you know about all the bugs in the system before you jump in. Did a new gaming console come out that you can’t afford right now or don’t feel like getting yet? By the time you get one, all the glitches will probably have been fixed (and it will likely cost less to boot). Is there a new anime series that looks interesting? If you wait to watch it, you’ll hear about how there are a bunch of filler episodes you can skip, or how there’s a story arc that’s not worth your time. Basically, this means that you can maximize your enjoyment of the new fandom while avoiding all the nonsense that the early adopters had to wade through. The early bird may get the worm, but the second mouse gets to skip all the crap. Trust.
Beyond that, there’s the matter of access. Say there’s a show everyone’s talking about — if you wait a while to watch it, even if it hasn’t been released a whole season at a time a la Netflix original series, then you can binge-watch it to your heart’s content. Or if a book series is already complete, you don’t have to wait ages for the next installment to come out while you sit in agonized suspense longing to find out what happens next; you can just read the books one right after the other if you want (gloating to your friends who started reading them right away is optional, but generally recommended). And perhaps best of all, when it comes time for you to find a copy of Cool New Thing X, you can buy a used one on the cheap, or borrow it from a friend who already has it. Call it laziness, call it delayed instant gratification, call it whatever you want — all I know is that I’m a huge fan of this approach, and I’ve never truly regretted taking it.
And then there’s the fact that as a Johnny-come-lately, geeking out with other people in the fandom is so much more satisfying. Like, for real, you guys. Whether you’re live-messaging your friends about the awesomeness that is Dragon Age (*cough* guilty *cough*), talking about which of your Game of Thrones fan theories came true, or discussing the topic of how the Harry Potter series is amazing despite its plethora of gaping plot holes, it’s gonna be a good time for everyone. As long as your friends aren’t too jaded and too-cool-for-school to squee with you about the new thing you’ve gotten into (which, if they are, y’all need to give them a talking to), you get the joy of experiencing how great a fandom is for the first time while having your friends go “I know, right?!” whenever you talk to them about what you love about it, and your friends get the opportunity to relive its amazingness, all while remembering what it was like when they fell in love with it. As I see it, it’s a win-win for everybody.
And so, my friends, you may disagree with these points, and you may think I’m a bit silly or lackadaisical for doing things this way — that’s just fine (in fact, I get it). But regardless of how silly or strange it may seem, this strategy totally works for me — and, I suspect, for a lot of you as well. And while there are certainly upsides and fun aspects about jumping on board with something right from the beginning, you can keep your ability to do that all for yourself — I’ll just be over here, enjoying the heck out of great fandoms in my own way. Several years later, that is.
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As you all likely know by now, I am the master of checking out nerdy things only after they’ve already been out in the world for a few years. And my latest nerdy exploits are no different–I recently started playing Dragon Age: Origins. And boy, […]