Tag: Dungeons & Dragons

Friday Night D&D – The Losers Club

Friday Night D&D – The Losers Club

Now, you might recognize The Losers Club from It by Stephen King. That’s not what we’re going for in this case. Our Losers Club is going to be a specific mechanical thing that is going to make an interesting game and a lot of progression […]

Friday Night D&D – The “Heroes” Journey

Friday Night D&D – The “Heroes” Journey

This is another idea that I started formulating while watching a GM 9-1-1 video from Nerdarchy. The question that was asked there was how the GM could create a game where someone else was the hero of the game. Normally this isn’t something that I […]

Welcome to the Dungeon! – Who is in your Dungeon?

Welcome to the Dungeon! – Who is in your Dungeon?

Next thing we’re going to look at with your dungeon is to look at the ecology of your dungeon. I talked about it a little bit in the what is your dungeon, but it used to be that dungeons would have all sorts of monsters living together with random traps thrown in, in a way that would kill the monsters if they actually had left their rooms where apparently they had an infinite supply of food and water.

Image Source: Wizards

So instead you have to plan out your dungeon to make sense. Though, there is an easy way to make an old school dungeon, and that’s with four simple words: “A wizard did it.”. That will get you out of jail free when your dungeon doesn’t make sense. But that only works in some situations. A lot of the time you’re going to be building a dungeon for a specific reason. Maybe it’s an old abandoned temple that is hidden away in the jungle. Having ice monsters in there isn’t going to make sense. You’re going to want to have something like Yuan-ti in there, and they can be bossing around another race. Or maybe it’s in a volcano, well, then fire elementals are probably going to play a big roll in the dungeon.

But it could be boring to just have one type of monster in the dungeon, and I agree with that. If I was playing in a dungeon, I wouldn’t want to run into a fire elemental in one room, then two in the next room, and one after that, then an empty room, and so on and so forth until I reached my goal.

Instead, start by thinking about if there is a big bad in your dungeon? Is there a boss monster that your players are going to have to fight? If there is, who is that guy, is it a demon? Is it a Mind Flayer? Is it a mad wizard? All of those are going to have a different group of monsters working for them. You might, for example, run into lesser demons or even weaker creatures like goblins that the demon has conscripted to guard the upper levels. Then maybe the further in you go, you run across a demon who is in charge of the goblins and imps who is a mid point battle. From there on, you face a mixture of demons of various powers and a few goblins thrown in until you finally face the big boss demon at the end of the dungeon who is most likely doing some evil plot when you get there so you have to stop them from being able to do it.

Image Source: Troll And Toad

Another example with the mind flayer, you’d be looking at Underdark creatures, such as Duegar and Drow who would be being controlled by the mind flayer. You might even run into a band of Githyanki or Githzerai who might want to stop the mind flayer as well, but that doesn’t mean they won’t be an encounter, just might not be combat. Eventually you’ll probably have a situation where you have to sneak around a bunch of mind flayers to get to the elder brain or the main mind flayer leading the charge to disband the other group. But since this is the underdark, which is almost a dungeon onto itself, you can also use natural monsters down there. Various oozes and slimes might be clinging to the wall. A cloaker might be off in the shadows waiting for the next unsuspecting drow or adventuring party to come by.

You can start to see how you can build out a dungeon that really has a theme and feel to it. In fact, that’s one good way to start with a mad wizard dungeon, what sort of theme would they have put in it. Maybe they have it elemental themed and each floor has a different type of elemental in it and the traps are built so that they aren’t an issue to the elemental type on that floor.

But there are also some dungeons that don’t have a big boss in them, or if they do, it isn’t because someone has set this up. The examples above, all of them are probably something that’s been tailored to the group in them. But what happens in the example of the abandoned temple? There isn’t some big bad Yuan-ti in there who set this up to be great for snake people? It was most likely a human or Elven temple from a long time ago. So you have to start to think about how they are going to be using the place. Maybe they’ve only cleared the first few levels of the dungeons because the traps later on are just too nasty. So you’re going to have to deal with them early, but eventually the dungeon will be “safer” or less monster filled, until maybe you get past those really bad traps.

In the example above, it’s possible that the ecology even changes part way through. Maybe the original owners of the temple left some construct monsters further down. Or maybe something is also coming up from the bottom (or down from the top) of the dungeon. Or maybe instead of constructs, there are a group of Drow who are using it for some dark ritual, but it’s easier for you to get to them by going down through the temple, through the Yuan-ti, through the traps, as compared to searching the underdark with it’s dangers and maybe finding what you’re looking for in time.

Image Source: Wizards of the Coast

Hopefully it’s starting to make sense how you can use a dungeon in your game and have it be a part of a bigger story of the world and of your game. By having a more tightly built dungeon you don’t have to have it be a random wizard, but you can tailor it specifically to the spot in your world that you want the dungeon to be and build it to a specific theme, monster, or boss, whatever your game needs.

Have you made a dungeon with a really cool theme or some really cool monsters? Tell us about them in the comments below.

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
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Welcome to the Dungeon! – What is a Dungeon?

Welcome to the Dungeon! – What is a Dungeon?

Wait, there was a Dungeons and Dragons post yesterday, and there will probably be a Friday Night Dungeons and Dragons post tomorrow, so even more Dungeons and Dragons? Yes! I wanted to talk about one half of Dungeons and Dragons, and that is the dungeon. […]

If You’re Happy and You Know It – D&D

If You’re Happy and You Know It – D&D

This was something that I saw on twitter, I believe, earlier this week or it was part of a podcast, Total Party Thrill, that I’ve been listening to, but it was a hypothetical about why someone might join an adventuring group if they have a […]

Dungeons and Flagons Season 2 Episode 13: Sideways

Dungeons and Flagons Season 2 Episode 13: Sideways

Welcome back to season two of Dungeons and Flagons.

Image Source: Wizards

 

The best laid plans of Nori, Von’thre, and Syldi go sideways pretty quickly on them. What is the next twist and turn?


If you have questions for Nerdologists: Dungeons and Flagons emails them to nerdologists@gmail.com or find us on Facebook or Twitter! We’ll be doing a recap and Q&A every twenty-five episodes.


Our players are:

Ashley – Nori the Mountain Dwarf Champion Fighter

Kristen (@Kefka73) – Syldi the Half-Elf Rogue Thief

Clint – Von’thre the High Elf Divination Wizard

The DM:

Peder (@TheScando)


Please give us reviews and let us know how you listen to the show!

You can find us on iTunes

Or on Stitcher

Reviews help with the algorithms that allow more people to find our show. Every review you give helps, and we thank you for them! We have three reviews currently on iTunes; once we get five, we’ll be able to see them, and properly thank those who have given us reviews.


Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Follow us on Twitter at @NerdologistCast
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

D&D Backgrounds: Sage

D&D Backgrounds: Sage

The sage is the scholar of the D&D backgrounds. While you might not be studying now, you have studied a lot in the past, even to the point where you might now be teaching or have taught in the past. This background is what a […]

D&D Background: Noble

D&D Background: Noble

A lot of RPG characters and D&D characters seem to come from humble backgrounds and work their way up into a more favorable position by gaining money and fame from their adventuring. But what if it’s the other way? What if adventuring is a step […]

Dungeons and Flagons Season 2 Episode 9: Under the City

Dungeons and Flagons Season 2 Episode 9: Under the City

Welcome back to season two of Dungeons and Flagons.

Image Source: Wizards

Resting after their nearly fatal encounter with the drow, Von’thre, Nori, and Syldi decide to use the tunnels that Von’thre had found out about to see if they could track down the drow and their way back to the warehouse.


If you have questions for Nerdologists: Dungeons and Flagons emails them to nerdologists@gmail.com or find us on Facebook or Twitter! We’ll be doing a recap and Q&A every twenty-five episodes.


Our players are:

Ashley – Nori the Mountain Dwarf Champion Fighter

Kristen (@Kefka73) – Syldi the Half-Elf Rogue Thief

Clint – Von’thre the High Elf Divination Wizard

The DM:

Peder (@TheScando)


Please give us reviews and let us know how you listen to the show!

You can find us on iTunes

Or on Stitcher

Reviews help with the algorithms that allow more people to find our show. Every review you give helps, and we thank you for them! We have three reviews currently on iTunes; once we get five, we’ll be able to see them, and properly thank those who have given us reviews.


Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Follow us on Twitter at @NerdologistCast
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

Dungeons and Flagons Season 2 Episode 8: Getting Chippy

Dungeons and Flagons Season 2 Episode 8: Getting Chippy

Welcome back to season two of Dungeons and Flagons. When things seem to be at their worst, can they figure a way out? Von’thre, Syldi, and Nori find themselves in a rocky situation that they need to find their way out of. If you have […]