Tag: Gloomhaven

Behind The Box Cover – Tainted Grail: The Fall of Avalon

Behind The Box Cover – Tainted Grail: The Fall of Avalon

There are some of these larger campaign games, Sword & Sorcery, Gloomhaven, and Tainted Grail, that can be hard to get a review done quickly. That’s simply because you need to play several chapters or scenarios to really get an idea of the game. So…

TableTopTakes: Gloomhaven: Forgotten Circles

TableTopTakes: Gloomhaven: Forgotten Circles

Back to back board game reviews, though, this one is for the Gloomhaven expansion, not the whole game. If you have read my top 100 games (found here), you know what my #1 game is, but what you won’t know is that we actually wrapped…

Getting People Into Your Hobby

Getting People Into Your Hobby

New Years is a time for new things for a lot of people. People do New Years Resolutions, and while most are self improvement, sometimes, you want to do something for others (or it could still be self improvement). How do you go about getting people interested in your nerdy hobby? Or, maybe to make it focused less on other people changing, how can you become a better ambassador for your hobby?

There’s a reason for the focus change in the second question because you won’t be able to get everyone into your hobby, for some people that’s just not interesting. And that’s fine that you can’t get everyone into your hobby, but for those people who seem open to the idea, how can you help them into the hobby without overwhelming them or having an elitist attitude about the hobby?

Image Credit: Happy Meeple

First, I would start by inviting them to join you in the hobby. You’re looking to create a welcoming space. If someone seems interested in board games or the game you’re playing, if you’re in a public space, ask them if they want to sit down and watch or if they have any questions. Or, if it’s a smaller/fast game, you can maybe even ask them to join in on another game. People aren’t going to be that apt to invite themselves to your table, but you can invite them in. Or if someone is interested in your Sci-Fi books, consider inviting them to join you in reading the book or to a book club that also is reading Sci-Fi. And when you do invite people to that club or to a game night or to your table, it is part of being inviting to make sure that they are having a good time. This doesn’t mean playing the game for them so that they can have the optimal strategy, but it does mean helping them if they get stuck, explaining Sci-Fi terms or who an author might be when they don’t know. It’s about creating that welcoming environment because they are going to feel like an outsider no matter who welcoming your are, but you can make it feel less that way.

Next, don’t overwhelm them. I talked about this in the last article about starting in a new hobby, about how a lot of hobbies can be really overwhelming. How do you pick through all of the Sci-Fi books that came out last year, let alone all the Sci-Fi books that are already out, and the same with board games, or anime, or comic books. So, while you don’t need to have a list of things already to go for new people, because you can do better than that, don’t overwhelm them with a ton of different options either. Instead, using your knowledge of the hobby, ask them about other things that they like, maybe you can tailor it more so. If they like comedy movies, starting with a heavy Sci-Fi book isn’t going to be what they’ll want to start with, instead, you can recommend a lighter Sci-Fi book. Or if they like Sci-Fi movies, don’t pull a fantasy game off of the shelf. I think that there is often a temptation to pull your favorite book or game or anime off the shelf and recommend that, but, if I were to do that with my favorite game, I’d scare people away as Gloomhaven is too much of a monster for a new gamer. So have options of more accessible options for new people into the hobby.

Image Source: Abe Books

Thirdly, slowly introduce more, and I mean slowly. There’s always a desire to rush someone to the point where you are in the hobby, because then you’ll have more in common to talk about, but that goes back to the overwhelming, you don’t want to do too much too fast. Most people won’t be able to jump into Gloomhaven right away. Let the person who you are leading into the hobby lead the pace they get into the hobby. If they are seeming bored with a type of Sci-Fi book or interested in another type of Sci-Fi book, you know you can move them on. If they really like a game, say, if they really like Dominion as a deck builder, when you’ve played that a handful of times, introduce them to more deck building games. If they start pushing back when you suggest something else, slow back down again. I realize that this might be boring to you at times, but hopefully you’re able to have other gaming groups or other people to discuss Sci-Fi books with, and realize that creating a strong base with the new person to the hobby is going to allow them to more fully join the hobby.

While I’d like to say that these three steps are a guarantee to get someone into your hobby, but it’s not always possible. Some people won’t like it no matter how you go about it, and that’s fine. Not everyone has to be in the same hobby. But also, don’t let that discourage you from trying again with another person or group of people. There will be people out there who just need a nudge to join you in a hobby. I’d also like to say that these aren’t the only things that you need to do to get people into a hobby, there are other tactics that you can take, but these are fairly easy steps that you can do to hopefully introduce someone to a hobby in a way to make them more likely to joint the hobby.

What other suggestions do you have for someone who is trying to bring people into and grow their hobby?

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Look Back – Highlights of my Nerdy 2019

Look Back – Highlights of my Nerdy 2019

Tomorrow I’ll be doing an article looking forward to my 2020 resolutions, and I just wrapped up things that I’m looking forward to in 2020 for movies, games, and more. Today, I’m going to look back at 2019, it was a big year for nerdy…

Frosthaven – What We Know Thus Far

Frosthaven – What We Know Thus Far

So, this past weekend at Pax Unplugged, there was a big announcement, Frosthaven. This is a stand alone sequel to Gloomhaven, my favorite game of all time. In addition to having the well-known combat mechanisms of Gloomhaven, Frosthaven will feature much more to do outside of combat, such…

Christmas Ideas: Solo Board Games

Christmas Ideas: Solo Board Games

After a busy Thanksgiving with a fair amount of driving, I’m back to posting. We’re onto Cyber Monday, but I don’t have anything that I’m really looking for, so let’s talk about some games that you can give to that solo gamer in your life, or possibly some games you can ask for if you are the solo gamer.

Aeon’s End: War Eternal – This one showed up on the epic list as well, but it works in both spots. I’ve actually only played this one solo, and I had a lot of fun with it. In this game you are playing as one or more breach mages (I’d recommend more as it’s easy to play multiple), who are defending the town of Gravehold from the monsters that are attacking it. It’s a cooperative deck building game with an interesting mechanic where you don’t shuffle your cards, so if you are smart, you can set-up a good turn. I’m not to that point yet.

Arkham Horror: The Card Game – While I think that Mansions of Madness can be good solo as well, it’s a big game, so it’s nice to have multiple players for helping track everything. Arkham Horror: The Card Game is a smaller footprint of a game and really plays well solo. In multiplayer, between book keeping and turn down time, it might be a little bit slow, but as a solo game, you can go through the story fast. The story in this game works well, the only downside is that it’s a living card game, which means they are coming out with new story packs often.

Image Source: Zman Games

Choose Your Own Adventure: House of Danger – Hence forth this game will be known as CYOA:HoD. But this is a really fun game and one that you can easily play solo. Now, with solo play, I think you lose some of the laughing around the table, but if you want to get through a game quickly, solo play is going to be great as you make choices going through the story and push your luck rolling the die. This game is really just a CYOA book with a little bit added to it, so you could just check out the book, but it’s a good time and works well in game form.

The Dresden Files: Cooperative Card Game – So many long names of board games to type out, but The Dresden Files is worth putting on the list as it’s a fun and challenging puzzle. This one is definitely for a fan of the series, though I do know of someone who played the game first and then read the series because of the game. It’s challenging to solve enough cases while beating enough bad guys, but if you have to come down to a roll at the end, it is every more tough. A well balanced game that does a good job of setting up different player counts and works well as a solo game.

Image Source: Board Game Geek

Gloomhaven – Now, to be fair, I haven’t played this solo and I’ve loved it at a three player count. But I know of a lot of people who have played it solo and like it. This is a massive story driven dungeon crawl style game that plays a bit like a video game. It’s challenging, it’s grand, and to me, that’s probably the downside of solo. We just started using the app, but I can’t imagine not using the app if you are playing solo. There’s so much set-up and tear down, that without the app, it would be hard to manage everything, with the app, which is free, it shouldn’t be too bad. This is the spendiest game of the list, so just be aware of that if it sounds interesting.

Onirim – After the biggest game on the list, we have the smallest on my list. This game technically can play two, but it’s really a solo game. It’s a fun solitaire puzzle as you are playing down cards trying to find doors in your dreams, while also hoping not to pull a nightmare. If you do get a nightmare, you have a few choices of what to do, but none of them are good. It’s an abstract game, but it’s one that works well and it’s small so it’s easy to play solo in a lot of different settings. The version I got of the same comes with “expansions” as well, though I’d more call them modules that you can either add to your game or take out. They give a few new things that add to the challenge. Definitely a good small one for someone who might be interested in solo gaming.

Image Source: Z-Man

Star Wars: Imperial Assault – Now, maybe you have someone who prefers Star Wars or at least Sci-Fi to fantasy, Imperial Assault is the game that they can solo. It’s a bigger game where you take your group of heroes through an app driven story. It’s a good dungeon crawl game, just with a fantasy setting, and it feels like Star Wars. In it, you are playing adjacent to the main storyline of the original trilogy, but it works well that way. What’s nice as well is that the app has a tutorial that gets you up and running also. Overall, it’s a fun dungeon crawl style game and for someone who doesn’t like fantasy, it’s going to be a great option.

Sword and Sorcery – But, maybe they do like fantasy, but Gloomhaven is just too much to jump into. Sword and Sorcery provides a good option for slaying monsters in this story driven dungeon crawl game. It has a good challenge level, though the treasures that you find can swing it to your advantage as time goes on. Definitely has a bit of a video game feel to it, and the death mechanic, in particular, works really well. This game offers a more limited campaign than Gloomhaven does, but at a much lower price, and it has monster minis as compared to cardboard standees like Gloomhaven. Definitely a fun, dice chucking, dungeon crawl game.

Image Source: Board Game Geek

Unlock/Exit/Escape Room Games – I am basically putting a category here, but I believe that all of them can be played solo, I’d just double check on the box. Any of the escape room style games works well, because you are racing against a clock trying to solve a puzzle to escape a room, but instead of it costing $20 per person to go and play in a group in a physical location, you can get the same thing through Unlock or Exit for around $15. The games are challenging and a good time as you try and puzzle through how you can combine items to get what you want. I really like the Unlock games because they are non-destructive, which means that you can pass them on once you are done.

Village Attacks – Those pesky villagers are at it again, attacking you “peaceful” monsters with their pitchforks and torches. It’s your job to drive them back in this cooperative game. I had a lot of fun with this game in a group, but I think it’s going to be strong as a solo game as well, either controlling multiple monsters up against the villagers, since turns are pretty simple, or one monster holding them all off. It’s a bigger game again that requires some set-up, but once you get going, the game moves along nicely and offers a really good challenge.

Welcome To… – It’s hard to create a list without putting a roll and write on it as they generally offer you a chance to hit a certain score total. Welcome To… for me is the best solo play as it offers a good limited time crunch in the game, and forces you to make some tough decisions about what you’re going to do. The game also has more depth to it, which I think a lot of solo players will like as compared to some simpler roll and write games. The theming works in the game, but mainly it’s a fun puzzle to crack as you try and get your houses into order and build your perfect neighborhood.

There are a ton more games out there. Lord of the Rings: Journeys in Middle Earth, I’ve heard is a good solo experience. I know that Mage Knight is a game that people love to play solo, and I have several others sitting on my shelf that I haven’t gotten to yet, such as Tainted Grail. It’s a good time for solo gaming, and if you have someone who likes to relax and unwind with board games, some of these might be great options for them.

What is a solo game that you like? Are there any that I haven’t played or don’t have on my list that you think I should check out?

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Christmas Ideas – Epic Board Games

Christmas Ideas – Epic Board Games

It’s that time of year, with Black Friday and Holiday Shopping nearly upon us. That means that people are starting to think about the gifts that they’ll be getting for others or what they might want to ask for themselves. This list is basically the…

TableTopTakes: Gloomhaven Part 4

TableTopTakes: Gloomhaven Part 4

What, more Gloomhaven, how is that possible. Well, before we’d just been playing scenarios and I was talking about what I liked, we’ve officially beat what seems to be the final story of the main quest. We have more side quest and an expansion that…

My Top 100 Board Games – 10 to 1

My Top 100 Board Games – 10 to 1

We’re down to the top 10 of My Top 100 Board Games, it’s been quite a ride. If you want to see them all in order, I will be posting an article that links to each of these other articles so you can run through them faster and not have to try and find them all. Just in case you are jumping in now at 10 to 1.

***Disclaimer***
These rankings are the opinion of yours truly, and if you don’t like them, that’s okay. We all have different tastes in games and that is great. There are some games that I’ve only played as a demo, and I felt like I got enough of a feel to put them on the list, thanks GenCon for all the demos. These are living rankings so next year I’m sure that things will change, so I’ll probably be doing another one next year. Thanks to Board Game Geek for letting me enter/rate my collection and games I’ve played. Thanks to Pub Meeple for creating a tool that pulls in those games that I’ve rated and creating a ranking tool. Again, the numbers and names will be linked to Cool Stuff Inc and Amazon if you’re interested in the games.

Image Source: Shut up and Sit Down

10 – Deception: Murder in Hong Kong
I am not that much of a fan of hidden role games like Werewolf, Mafia, Secret Hitler. I don’t mind playing them, but for the most part, it feels like randomly guessing with no real information to go on. Deception: Murder in Hong Kong is not like that. What makes this game seem different is that you have way more information to go on because of the role of the forensic scientist. They are handing up reports from the basement where they have their lab, unfortunately their reports are a bit generic. So you are having to guess a clue and murder weapon by the end of the game that the killer has in front of them. However, the murder has a an accomplice who is trying to help throw everyone off the trail, but without making it too obvious. Then there was a witness to the crime who wants to get people on the right track, they know who the murder is but not the clue and murder weapon, but not too obviously, because if the murder and accomplice can pin point the witness at the end of the game, they still win. The game is a ton of fun and it comes with a ton of different content. There is always a “How” and “Where” report that the forensic scientist sends up, but the rest of the reports can be the state of dress of the murder victim to being if there was noise made during the murder. It’s a really fun deduction game that has a ton of talking to it and people declaring that they couldn’t possibly be the murder. It’s a game that you generally sit down and play two or more times in a game night because it goes over so well, and it plays a large group.

Image Source: Renegade Games

9 – Clank! In! Space!
This one surprised me a little by being so high, but I do really enjoy the game. In Clank! In! Space!, you are racing around the spaceship of an evil alien overlord who has a ton of trophies in his compartments on the ship. And, as an adventurer, you want to liberate a trophy so that you can become famous. Now, you do this by building up a deck of cards that allows you to purchase better cards for the deck and move and fight things. Plus, you have to get a key code from the ship to be able to get into the trophy room. So there is a bunch going on in this game, but it’s basically a deck building game. What works well for me is that it has more going than that, and the clank mechanic. The clank mechanic is basically you making noise as you stumble around the ship trying to find your way to the treasures and this evil alien is paying attention to that. So you want to make as little noise as possible, because you make too much, he’ll get you and you’ll be out of the game. But if you don’t make much clank, you can possibly get in to the good treasure, but it also might take a lot longer and then there is a higher chance that your clank (cubes) will be drawn from a bag, the few that are put in there. The game has a nice push your luck element to go with the deck building aspect, and I basically always want to push my luck. The game also isn’t a serious game, the cards riff off of various sci-fi films, TV shows, and stories. I don’t know that this game would work with a more serious theme. It’s a bit longer of a game than some deck builders, but the rest of the game play doesn’t cause it to overstay it’s welcome.

Image Source: Board Game Geek

8 – Mansions of Madness 2nd Edition
Yes, 2nd Edition is important here as that is the game with the app that allows you to play through the scenario without someone having to run the scenario. This is a Lovecraftian themed game where you take on the role of investigators in the 1920’s. You’re called to a mansion or some location to investigate something strange that is going on. And whatever it is, it’s strange. Maybe it’s a town that is controlled by deep ones, maybe it’s a ritual that is meant to summon an elder god, or maybe it’s time travel plus probably everything else mentioned. With the app, there are a lot of scenarios that you can play through, and because the app knows what expansions you have for the game, it can change up how the mansion you are exploring or whatever the location is, looks and move rooms around. In the game, you are fighting monsters, investigating the case, solving puzzle, and probably going insane. It’s like a lot of Fantasy Flight Games Lovecraftian games that way, but this game has so much to it that you feel like you can play a scenario a couple of times, and even if the overall story doesn’t change, your experience with it will. And with the app, there are a lot of scenarios, some that require expansions, and some that don’t. This game really gives you a nice feeling of tension as you have to balance investigating with fighting. The game is also nice, because it offers different scenarios of differing length, so if you want to play for an hour and a half, you can do that, but if you want to play a longer game, you can do that as well. I believe that the app even lets you save, though, I haven’t used that feature yet, because we’ve always played through a scenario. This game uses the app well in that it doesn’t take over the game, but it makes the game easier to play.

Image Source: CMON

7 – XenoShyft: Onslaught
The highest deck building game on the list, XenoShyft is a deck building game that has more than just the deck building aspect. It is Starship Troopers the board game where you are on a mining planet dealing with a bug infestation. But the bugs aren’t little or medium sized cockroaches, these are giant bugs who are going to destroy your base. The base has more health with more players, but with more players, you are going to be dealing with more monsters in each wave. Each player has their own side of the base to defend. However, you can aid other people. So if I am in charge of the med bay, I can heal your troops, but I only have a limited number of cards, and each player can have up to four characters to defend their base per round, and there are four bugs coming to get them each round. While this game has a deck building aspect to it, I feel like it’s also just as much a tower defense game as you watch the bugs slowly whittle away the bases hit points. This game has a good amount of pressure to it, and while it feels like it shouldn’t be impossibly hard, I don’t have a high win percentage. In whatever player count you’re playing at, you feel like you never have enough things to deal with each players side of the base. And I really like challenging cooperative games. This game as a lot of things going for it, and the cooperative nature of the deck building and being able to build up your deck and what you are getting, but then being able to sh are that with others makes this game feel unique compared to most others.

Image Source: Fantasy Flight

6 – Arkham Horror: The Card Game
I really like my Lovecraft board games, and this one really has a lot of story to it. You take one or two characters on an adventure as you try and solve the weird things that are happening in your town. This game, I guess, could technically be consider a deck builder, but you build the deck prior to the actual game. But each investigator has a unique deck of items. So the waitress, she might have a knife or something like that, but she’s not going to be as well armed as the FBI agent. In this game, which is a living card game, you are playing as a character or two and using resources to get cards and abilities into play, discarding cards to help you make checks to fight a monster or to investigate and gather clues while you are watching the bad guys schemes also count up until the point where you might have lost the game. One of the cool things about this game is that you have the ability to upgrade your deck in between games. You get experience points that you can spend, so maybe you have a decent revolver that has four bullets, you can get a six shooter that has six bullets now to replace it, so you can use it longer (that is a made up example). Along with that, this is a living card game, what that means is that there are more scenarios that can be made, and it is just more cards that are added to your game. You can play the game multiple times, though, through a story because you have different choices you can make as a group, and you have to decide which one is better. I like this game solo and I like it two players as well. I think that the living card game aspect could be a barrier of entry for some people, but the games aren’t long and you don’t have to play more than the base game if you don’t want to. And I realized I forgot one thing, in this game, you are trying to defeat challenges with various skills, pretty normal stuff for all the Fantasy Flight Arkham games, but in this one, instead of rolling dice, you are pulling tokens from a bag that can modify your result. It’s a fun twist that works like a die roll, but if you want to play a story focused game, you can make the bag easier, less negative numbers, or if you want to change yourself, you can make it harder. That ability to scale difficulty is really fun and make plays seem different.

Image Source: Space Cowboys

5 – T.I.M.E. Stories
And now for something completely different, though still story driven. In T.I.M.E. Stories you are from an agency that is worried about the time stream and what might be happening and how people can use it for evil (I suspect I’m actually a bad guy or at least my boss is). You play through different scenarios that challenge you to explore locations, find clues, and solve the mystery that is happening. To do that, your consciousness is sent back into a vessel which can and probably will die or you’ll run out of time. But the good thing is, you can be sent back again and your boss will only be somewhat mad at you. T.I.M.E. Stories is a really cool game where you get little hints, from time to time, of a story that is going on that’s larger. And all the scenarios I’ve played thus far have felt different. The first one we were trying to stop something from happening in an Asylum. The next one we were trying to rescue someone during a zombie outbreak, and the final one we were in an alternate dimension in a fantasy world. And there was way more stories and locations than that, that I haven’t played yet. This game, is so much fun, the downside is that you can’t replay it once you’ve solved it, at least not for a while. You’ll probably always generally remember the puzzles, but the scenarios aren’t too expensive, you can play with up to four people, and you get more playing time out of each scenario than you would watching a movie, or at least we have. There are red herrings in there too that make the game harder as you are racing against a clock, time track, to be able to get everything solved before time runs out, and generally you have to reset at least once. I love this game, and I have the next scenario waiting for me, just need to schedule a time to play it.

Betrayal Characters
Image Source: IGN.com

4 – Betrayal at House on the Hill
I’m going to have this game higher than a lot of people, because there are some issues with the game. Mainly, when reading through a scenario for the haunting, which is the second half of the game, the betrayer or the other group, might have some issues clearly understanding their goal. Or their goal might be super easy. But that’s just part of the game and actually feels fairly thematic when it’s easy or when it’s hard. In this game, you are a rag tag group of ghost hunters, or thrill seekers, or just there because some dared you to, or a creepy child, who are investigating a creepy haunted house. You are finding rooms, finding items in rooms, and dealing with the creepy things that are going on. Eventually, you’ll have found a number of omen cards and a roll will happen and you might have a haunt happen. If it doesn’t, you continue until the haunt does happen because someone has found an omen card and failed their roll. Then you look up a scenario based on the omen and the room it was found in, and you play through that as the second half of the game, each side with a semi secret way to win. This game just drips theme for me and while it can be a bit stressful being the betrayer figuring out what you need to do by yourself, the game generally works. Each haunt feels different, and that’s some of the reason it doesn’t always feel balanced. The fact that a haunt can happen early in the game as only a little bit of the house has been explore or late in the game after almost everything is found is fun as well. This is a really good horror themed game for me, though I know it won’t be for everyone. I’d recommend you give it a try and try to get immersed in the story and feeling of the game, versus seeing if everything is fair and balanced.

Image Source: Polygon

3 – Pandemic Legacy Season 1
It was going to be on the list, and I’ve loved my experience with the game. I won’t go into too much on how it works, but as a legacy game, you are finding out new bits of story, new mechanics, and tearing up things as you go along. Pandemic is a game where you are part of a team trying to cure diseases and uncover what is going on in the world because there are those diseases spreading. The game is a ton of fun, and I’ve played it through twice. The story is linear and simple, but there is enough to it that it’s compelling. It’s also compelling, because Pandemic isn’t that easy a game as a the base game, and Pandemic Legacy Season 1 isn’t that easy a game either, plus you soon have to start balancing new things against the normal win condition which is just curing all four diseases. When I played through it a second time, a few years later, I played it solo on Malts and Meeples and I certainly didn’t remember everything for the game, though, I remembered the big plot points fairly well, just not when they would come up in the game. Each character that is played has their own abilities and you can improve them as time goes on, but you can also lose them if they get stuck in too many bad situations. The game really works well, and now it’s come down in price some. If you haven’t played this game, I’d highly recommend it, because there was a reason it was #1 on Board Game Geek for a while.

Image Source: Board Game Geek

2 – Blood Rage
Most of the games in my top 10 have some story driven aspect to it. This game does not. However, this game has so many cool things about it. It has a great Norse theme to it as you are a Viking clan who are fighting for control over Yggdrasil and other sections of the nine realms. You start out in each age by drafting cards that help you with your strategy. Maybe you look to upgrade your clan leader so that they are more powerful. Or maybe you make it so that you get more glory if your clan members die in battle. Maybe you focus on being strong in battle or recruiting monsters. The drafting part of the game, while quick, really helps shape how you play the game. Then you try and take over areas of the map in order to improve your abilities, such as action points so you can take more actions, how many points you get for winning a battle or how many troops you can have on the board. Once everyone is out of action points, one of the realms is lost and you start again. Blood Rage plays fairly quickly for a game with a lot of minis and a lot going on in it. And the game feels different each time you play, because the cards that you draft are going to change up your strategy, and if you go too much into one strategy in an early age, players can block you from that strategy in later ages. And if you can focus on a single strategy, it might allow you to win the game, but there isn’t a strategy that seems too much stronger, whether your are fighting or peaceful. This game is just a ton of fun to play, and I finally got a copy, because right now it’s hard to find.

Image Source: Cephalofair Games

1 – Gloomhaven
My #1 game matches up with Board Game Geeks #1 game overall. Gloomhaven is a massive dungeon crawl game where you and a group of adventurers go through and fight monsters trying to figure out what is happening in the city of Gloomhaven and the lands surrounding it. This game is so much fun, because it’s a massive campaign game that has some legacy style aspects to it, mainly putting stickers on cards to improve them, but you can play it again completely. The combat and movement in this game are fun as well, as you play cards, picking them based on abilities, but also number at the top of one of them, because that determines how fast you act, and possibly if you are ahead of the monsters. Plus, with that, you get experience points which allows you to put in better cards, but the higher level you get and the better cards you have in there, the harder that the monsters get as well. You also have a goal that your character is going for, both overall and in each scenario. The scenario ones help you improve your character even more, but the overall one, that one causes you to retire and unlock a new character. Then you get to pick from all the unlocked characters and join the party again as a new character. There are a ton of scenarios in the game, as I’ve been playing it with a group of three of us and it’s taken us playing almost every other week for three hours in an evening, and it’s almost been two years. The game is amazing, it’s massive, and I think it’s going to scratch the itch for ameritrash players because it is so story driven, but the combat actually has a bit of a more strategic feel because you are playing cards and modifying with more cards, so it’s less random than rolling dice. I also think that, even though Gloomhaven is a massive game, it’s pretty straight forward once you have a few core concepts down, so while it might be intimidating to start, if you have someone who knows the game well, I think that more casual gamers would be able to join in the game and have a blast. This was an easy #1 game for me and as I was sorting I knew there wasn’t a chance anything would be higher.

So there it is, my top 100 games. I know that I’ve played a game since this started or since they were ranked that would probably be on the list. So this is definitely a living list. Thanks for coming along on this ride with me.

Let me know what games in the top 10 and top 100 look cool to you. Are there any that you love as well or love more than I do? Are there any that you really want to try?

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My Top 100 Board Games – 80 to 71

My Top 100 Board Games – 80 to 71

I’m back with the next round of the rankings. I’m going to run this basically straight through just because it would stretch out until the end of the year if I didn’t, so hopefully you are enjoying the board game content. I had fun putting…