Tag: Hanabi

Top 5: 4 Player Games

Top 5: 4 Player Games

Alright, now we’re into the sweet spot for games. There are a lot of them out there that really work best at 4 players. This can be for a number of reasons, but most of the time it’s because 4 players is the maximum player […]

Top 5: Cooperative Games

Top 5: Cooperative Games

One of the last two board game top 5’s I’m going to do. Cooperative games are a ton of fun, sure you might like to beat up on another person in a game, but what works well with cooperative games is the game is going […]

Top 5: Other Mechanisms

Top 5: Other Mechanisms

Auction: Pretty straight forward concept in gaming, there’s some part of the game that you have to bid on to get. It could be something like turn order, which is my choice, or it could be the majority of the game where you are trying to bid on certain items to collect sets so you have points at the end of the game.

Image Source: Days of Wonder

Five Tribes
This game is a lot of fun because it has a mancala aspect to it and a full salad’s worth of points (point salad is a term meaning that you can score victory points in a ton of different ways). However, Five Tribes uses auctioning to determine turn order. It’s interesting, because sometimes you’ll want to bid high because there is a very good move, but other times there isn’t, but you end up having to spend a little money just because of how the previous turn order went.

Press Your Luck: Basic idea for these games is that you are seeing how far you can get into the game, trying for more and better points, or to be able to do more damage or something like that. I had a couple of options where it was about combat, King of Tokyo almost made the list this time. Clank! In! Space! is more of a deck building game, but there is an aspect of press your luck as you want to get the treasures that are worth the most. Press your luck is a great way to add tension into a game.

Image Source; Geek Alert

Dead of Winter
That’s my choice, there are a couple press your luck elements to this game, and while it’s a beast of a game to get to the table, it’s one that I like quite well. The first press your luck is one that you absolutely must do, and that’s move. You’re pressing your luck determining how many of your characters you move though, and once you’re out, if you move them the next turn, because you’re rolling a die that just might kill them or at least injure them. There is also press your luck in looking for items. You can make noise, and then at the end of the round, you have to roll dice to see if the noise attracted zombies. Normally you’ll have left, but maybe you just pressed your luck a little bit, and now you’re hoping that the roll isn’t the exact wrong one.

Pick Up And Deliver: Not a genre that I love in games, because they can be a bit straight forward, pick up and deliver is basically what it sounds like. You are looking or going and getting something and taking it to another spot. You’re trying to do that in the most efficient way possible. I prefer the ones where at least part of, if not more of the game is finding the items that need to be delivered.

Forbidden Desert
My choice here is one that is much more about the searching. You’re trying to stay hydrated long enough that you can clear out piles of sand and put back together a crazy ancient flying machine after your own plane crashed in the desert. The game is a strong cooperative game that everyone can think through and that you never have quite enough options to complete everything you want to do. You have to first find the row and column for the item, go get the item, and then once all of them have been collected, bring them all to a central location so that you can build the ship and take off. It’s probably one of the easier pick up and deliver games, but a fun one, and not too easy.

Image Credit: BoardGameGeek

Memory: And now I’m not just going to put down the game memory is used in a lot of games as you try and remember which portal is the active one, what cards were in a hand that is now being looked at by someone else. It is also used in who-done-it games. I don’t know that it’s always used to be the best effect, but I do have an interesting choice for it that I really like.

Hanabi
In Hanabi, you have a hand of cards, but the twist is that you can’t see your hand of cards. Everyone else can see their hand of cards though and you are trying to place cards down in piles of color going from one to five. The trick is that there are more cards with a one on them but only one card with a five on it, so you certainly don’t want to discard those. So you have to give people clues, such as, these cards are blue or these cards are twos, but you have to do that with every blue card or every two that they have in their hand. Then they have to remember which card is which, which they can do by sorting, but you still need to remember what you have. You’re trying to get five of those stacks completed, or as close as possible without making too many mistakes and before you run out of cards.

Image Source: Space Cowboys

Time Tracks: Now, you are probably wondering what a time track game is, some of the games that board game geek has on their list I’d call victory point tracks, but basically it’s where you are playing the game for a specific amount of in game time either to a victory point level or until time runs out.

T.I.M.E. Stories
This game is one of the most straight forward time track games out there, because you are sent into the scenario for a specific amount of time. Every time you move, you use up more of the time. Every time you want to interact with something, you spend more of the time. It would work better if Bob actually told you what you were going to be doing in the past, but he really sucks at his job (Bob is basically your handler for sends you out on missions). But the game is a ton of fun, and you feel the pressure from the time track, because you don’t know how many of the places you need to visit and how many might just be useful to visit, and you can’t do everything because you’re up against the clock.

I’ll do some more actual list, action points and cooperative are the big two that are left for me to make lists off of that I’ve played a lot of those games. Do any of these mechanics really interest you? Do you have a preferred game for one of there mechanics?

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The Mystery – An Article on a Concept

The Mystery – An Article on a Concept

I’ve been writing a lot of articles focused on products, games, shows, and things like that, and this one will mention a number of them, but I wanted to write an article more about a concept that popped into my head last night. It has […]

Travel Gaming

Travel Gaming

This topic came through a comment. After Kristen and I did our Table Top Picks, Ashley, commented wondering about travel board games, and what we would recommend. So I’m going to pull into that topic and see what fun games are out there that we’d […]

Table Top Picks: Kristen’s Favorites

Table Top Picks: Kristen’s Favorites

It’s my turn for Table Top Picks today (shout out to @Mundangerous for the delightfully punny name)!

Though I’m not nearly as much of a gaming aficionado as Peder is, I’ve gotten into board games in a big way during the last couple of years, and I’ve come across several favorites. As I’ve mentioned a time or two, I enjoy cooperative games the most, so those will feature prominently on my list, though a couple of my favorites will show that I do feel a little competitive from time to time.

Image Credit: BoardGameGeek
Image Credit: BoardGameGeek

Lord of the Rings: Board Game

This one is at the top of my list for many (obvious) reasons. Lord of the Rings is pretty much my favorite creative work of all time, and playing this game is basically just a great new way to take another journey through Middle Earth. And as a huge fan of the story, I always find myself getting ridiculously invested in the outcome of this game. Will I save Middle Earth, or will I doom it to be subjugated by Sauron?? Sadly, it’s usually the latter — as Peder mentioned, it’s one of those games in which things are going along swimmingly until they’re…not, and suddenly, all that’s standing between you and defeat is one unlucky dice roll. I love this game for its intensity, its high stakes, its collaborative strategizing, and its story immersion element. As soon as I finish a round, I’m ready to reset the game and play again!

pandemic
Image Credit: BoardGameGeek

Pandemic

In reality, this one is pretty much tied with the Lord of the Rings game for me. This is another game that I get hopelessly sucked into, no matter how many times I’ve played. The race against time as you try to save the world from being overrun by contagion will never not be exciting to me. Like LOTR, Pandemic ratchets up the tension quickly, and leads you to believe that you’re doing well just before everything falls apart. The difficulty level is *just* short of making this game nigh impossible to win, which, if it were a competitive game, would turn me off to it pretty quickly. As it is, though, this element forces the players to work together at all times, and while it’s important for all players to bring their best strategy to the table, the outcome doesn’t depend solely on one person. That spirit of collaboration and innovation is what keeps me coming back for more.

Pandemic: Legacy

On that note, that’s why I love Pandemic’s spinoff game, Pandemic: Legacy, as much as I do. This game is basically Pandemic on steroids, with even more tension, more possibilities, and more ways for everything to go wrong. Due to the changing nature of this game, it can be played a limited number of times, as the choices you make during each round of this game affect each subsequent round. Which is something I find both terrifying and exciting.

Image Credit: Board Game Geek
Image Credit: BoardGameGeek

Splendor

As I noted in my post about this game a while back, one of the reasons I love this game is because it’s ~*pretty*~. However, I certainly don’t judge it on aesthetics alone. It’s my favorite competitive game for a reason — for me, it hits that sweet spot of just enough strategy to get my brain working (but not enough to make me feel overwhelmed), and just enough luck involved to keep me on my toes. The jewel-trading theme is unique, and I’m a fan of the Renaissance-y vibe. And as a round of this game is usually fairly short, it’s one that I can play several times through in one sitting — and generally, I want to do so when I play this one, which is a pretty rare occurrence for me!

Hanabi

I’ve written about this game already as well, so I won’t say much about it, but it’s still standing strong as one of my favorite card games. As a cooperative board game, it’s pretty unique, made even more so by the element that allows you to see everyone’s cards but your own. It’s a great example of a game that’s simple and elegant in concept but has a high level of difficulty when played. And like many on my list, it’s highly addicting, and always makes me want to see if we can beat our last high score.

Image Credit: BoardGameGeek
Image Credit: BoardGameGeek

Marrying Mr. Darcy

One thing I love most about this game is that it basically involves nerding out in like, three different ways at once. The premise is more or less what you’d expect from the name — you play as one of six female leads from Pride & Prejudice, and to win, you must make the most advantageous marriage by marrying the suitor who is best…well, suited to you! This is another competitive game that feels challenging without feeling cutthroat (though the zombie expansion pack makes it that way, I suppose??). As a huge P&P fan, I adore the theme of this game, and can’t wait to try out the Emma expansion!

Five Tribes

This one’s a recent addition to my list of favorites, and, like Splendor, has the perfect strategy/luck ratio for me. Also like Splendor, it has a great aesthetic; I love the Arabian Nights-esque theme. And as Peder mentioned in his recent post about this game, it’s about as European-style as they come, in that you’re trying to amass more victory points than all the other players through a variety of means, and in that no one knows how many points they have until the game has ended. I was able to quickly pick up a strategy that works for me with this game, which…may very well be unprecedented in my history as a gamer, actually. And that in and of itself is enough to make me thoroughly enjoy this game!

 

And that’s my list — for now, at least! Let’s hear from you — what are some of your favorite games? Are there any from my or Peder’s lists that you’d love to try?

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TableTopics: Hanabi

TableTopics: Hanabi

As you know, Peder and I are big fans of board games. A side effect of this obsession is that we often collect games faster than we can play them, and the time between when we buy a new game and when we play it for the […]