Tag: Harry Dresden

Top 10 – Books/Series

Top 10 – Books/Series

Jumping around in our Top 10 topics, we’re going to go to books and or series. I was thinking about doing more movies, and I’ll come back to them, but felt like time to do books for some reason. I’m lumping series together, because I 

Top 5 Books – 2019 Edition

Top 5 Books – 2019 Edition

This year, I actually did a lot of reading because at work we were doing a reading challenge. There were three (four) of us who decided to try and the Popsugar reading challenge. That meant that we were given forty prompts to find books for, 

My Top 100 Board Games – 20 to 11

My Top 100 Board Games – 20 to 11

Normally, this would be another Halloween article, because I’ve been doing those every Wednesday, tomorrow, since it is actually Halloween will be my Halloween themed article. Instead, you are getting more of my top 100 board games, which will wrap up on Friday.

***Disclaimer***
These rankings are the opinion of yours truly, and if you don’t like them, that’s okay. We all have different tastes in games and that is great. There are some games that I’ve only played as a demo, and I felt like I got enough of a feel to put them on the list, thanks GenCon for all the demos. These are living rankings so next year I’m sure that things will change, so I’ll probably be doing another one next year. Thanks to Board Game Geek for letting me enter/rate my collection and games I’ve played. Thanks to Pub Meeple for creating a tool that pulls in those games that I’ve rated and creating a ranking tool. Again, the numbers and names will be linked to Cool Stuff Inc and Amazon if you’re interested in the games.

Image Source: Shut Up and Sit Down

20 – Sagrada
Sagrada is a very pretty game in which you are drafting dice in order to create the most beautiful stained glass window out there. However, you have certain rules as to how you can place those dice, such as certain colors being required in spots or certain numbers being required. To make it even trickier, you can’t have the same number or the same color orthogonally adjacent to one another. So, your stained glass window soon becomes a puzzle. To add to that, you are also looking at scoring in four different areas. Each player has a private objective that they are trying to score, but there are also three more public objectives that players are trying to get as many points from. That seems like a lot of things to stay on top of, and it is, thankfully, the game gives you ways to move or manipulate dice, so hopefully you can fill in your whole stained glass window. Sagrada is a pretty game on the table with the translucent dice, and a fun game to play. it is definitely lighter, but there is enough going on that I feel engaged throughout the game, and I’m always hoping people won’t draft that one die that I really need. They normally do, but I’m hoping that they won’t. The game also scales up well, so it’s fun with two players and it’s fun with four players. There is an expansion that takes it up to six, but I haven’t tried that yet.

19 – Dice Throne: Season One
Alright, here it is, the first season of Dice Throne. As compared to the other ones, which in the future might just be Dice Throne Season Two when I finish getting all the characters, Dice Throne: Season One comes with six different characters that all play in fun and different ways. The game is still a yahtzee style dice rolling battle where you are trying to knock down your opponent before they can take you down. But characters like the Paladin can heal more and has buff abilities, whereas the Pyromancer is just about doing damage and doesn’t really do defense. This is fun, because it makes you adjust how you are going to play the game. The Shadow Thief for example, is all about getting combat points to put cards into play, but the more combat points they have, the more damage that they can do on some attacks. I think technically you could play this as a three versus three game with each team facing off against the other, but I prefer the game as a one versus one game. All the characters feel pretty balanced and it seems to be a luck of the roll as to who wins but there is enough dice manipulation that you feel like you can go for your ultimate ability if possible. I haven’t done this yet, but this game seems like ti would be amazing in a tournament format, so I’m hoping to get one of those done this winter. I really love all the Dice Throne stuff, and some of the Season Two characters are more interesting, but with what I got for Season One, I got more characters, so that’s why it’s higher.

Image Source; Geek Alert

18 – Dead of Winter
It’s zombie time, and Christmas. You and your group of survivors are huddled in your base in the town VFW (not part of the game, but I gave it a location), you’ve barricaded the doors off but the zombies keep coming, and you’re going to need to get food eventually. Dead of Winter is a zombie survival game where each player has their own objective as to what they want to do, or have in their hand, by the end of the scenario in order to win the game. However, the scenario has things you need to do as well, and there keep on being crisis that happen. And then you need to feed the colony as well. So life is tough for you as players as you run around to various locations, searching for what you need, and hoping not to get bitten by a zombie or get frost bite (bitten by a cold zombie). To make matters worse, you’re beginning to suspect that there might be a traitor in your midst. That’s Dead of Winter in a nutshell, a semi-cooperative game where each player has a secret objective that they need to complete, and there might be a traitor in the game. The odds of their being one are fairly low, because you mix it into 2 x [The Number of Players] cards, but most of the time there is one. Everyone is suspicious of everyone else, and then there are crossroads cards. These are cards that have you make tough decisions in the zombie filled world, like, do you let in some strangers to your group, you get more actions, but more mouths to feed as well. This is a big game with a lot of decisions to make in it, and if the scenarios weren’t hard enough, the daily crisis and personal objectives make the whole game even harder.

17 – Deranged
This game isn’t even out yet, how do I have it on my list so high? Because that’s how awesome the long demo at GenCon was. In Deranged you are stuck in a small town, because you are cursed, and you only have a limited amount of time before you can escape. But in order to escape you have to get rid of your curses. And if that wasn’t hard enough, there are monsters floating about down there that want to try and kill you. And then, if you die, you come back, because you know you’re in a cursed town that never wants you to leave, and you are cursed again. Plus, it’s possible at night time that you are going to become a deranged monster who has lost their humanity and then you can’t escape, but don’t worry, you can get your humanity back, you just have to kill another character, which will cause them to come back with another curse. This game is a ton of fun as you play cards that might advance time to the point where you hit night and become deranged. This game feels like a lighter horror game that offers a lot of decisions and plays pretty quickly with teaching the game and playing through it. The demo I played wasn’t the full game, but I got a really good taste of it going through a day. The aesthetic on this game is great as it has not a Lovecraftian feel, but definitely an early 1900’s feel. The game play is slick as you use cards for their abilities, but you have to weigh the choice of a good power or keeping back a card to play on defense if a monster is going to attack you or maybe a deranged is in your area. It’s coming to the US in Quarter One of 2020, I believe, and I’m waiting excitedly to be able to get my hands on it.

Image Source: Board Game Geek

16 – Aeon’s End: War Eternal
I’m a big fan of deck building games that have theme, aka. not Dominion. And though I did have Ascension on the list that doesn’t have theme, the ones higher than it definitely do. In Aeon’s End: War Eternal, the standalone expansion to Aeon’s End a game I haven’t played, you are taking on the role of various breach mages who are trying to stop the town of Gravehold from being destroyed by one of several monsters that might be after it. You have the power, and you can acquire and gain more power to deal damage, cast more spells, and get more powerful spells throughout the game. Aeon’s End: War Eternal at it’s heart is like most deck building games where you have a market of cards where you can spend your money to buy either attack spells, artifacts that do something, or buy better and more money. But the way you cast your attack spells is unique because you have breaches that you have to cast your spells through, and depending on your character, you might have more breaches available to start than another player. However, the biggest difference from this game as compared to other deck building games is that you don’t shuffle your deck. When you play your cards on your turn, you play as many of them as you want at and then you sort how they go into the discard pile. So if I want, I can clump a group of money together in hopes that when I draw my hand after going through the deck, I’ll be able to get a hand with a lot of money in it. So you there is another area to strategize in this game as compared to a normal deck building game. The theme comes through well, and I like that the different giant monsters you are fighting have different goals. One of them is trying not to do direct damage to the player or the town of Gravehold, but is trying to dig under the city so that it collapses. This is a game that feels like it has a ton of replayability, and it has a legacy version that I really need to play.

15 – Second Chance
Another flip and write (roll and write) game, they are so popular right now, and I do like them quite well for a relaxing game to sit back and play. In Second Chance, you are flipping two shape cards every turn, and players pick one of the shapes and can rotate it, flip it, mirror it, whatever they want to put that shape somewhere on their board as long as it touches another shape they’ve put in play. The goal of the game is to fill in as many of the squares in as possible in this Tetris like puzzle. But sometimes you really need a specific shape and you get two shapes that you can’t use. In that case, you get a, you guessed it, second chance. A single card flip that has a shape that only you can use. If you can use it, you are still in the game, if you can’t, you are out and you can start counting up your open spaces. Second Chance is a fun game and a very relaxing game to play. I like to doodle as I fill in the shapes so that each section looks different than other ones do. Kristen likes to do specific patterns in how she fills in her shapes. The game plays fast, and because everyone is using the shapes, though with a unique starting shape, there is no downtime for anyone in the game. Like Criss Cross before, Second Chance is a game that people will play once and then want to play again. If you’re looking for a very accessible roll and write (flip and write) game, Second Chance is definitely that.

Image Source: Stronghold Games

14 – The Dresden Files Cooperative Card Game
When I started ranking everything, I thought that this game was going to be higher on my list. But it dropped, I like this game a lot as 14 is really good. I think the reason is that while this game offers a lot of interesting choices, it doesn’t have the same weight of decision making that some of the other games do. In this game you take on the roll of Harry Dresden and other characters from The Dresden File books as you work through a book to try and solve the mystery that is going on. You can focus on two areas, the first is solving cases with your investigation cards. These cards have a cost and then they put clues on a case according to various rules on the card. The other is attack, which works like the investigate cards, but goes on the bad guys instead of the cases. Your goal, at the end of the game is to have more cases solved than there are bad guys left on the board. It’s tricky though, because everything costs something, and you have a limited amount of fate points (as they are called) to spend. But you can get them back by discarding a card and getting back the cards cost in fate points. That works well as a mechanic, but can lead to someone having to discard several turns in a row, which can be boring. Thankfully, discarding does a bit more than that, it also has another action that it triggers for the players. For someone characters it might be adding in damage to a certain bad guy, either the nearest or farthest, or do the same thing with a case. Plus, each character has a one time ability that feels like them. This game, while being a big puzzle, is very thematic and a lot of fun as you try and recreate the book on the table.

13 – Hanamikoji
This is the first of two two player games on the list. Technically the other can be played with four, but it’s a two player game. Hanamikoji is, however, only a two player game. In this game you are trying to win favor of various Geisha by giving them gifts. Each Geisha is worth a certain number of points and wants a certain type of gift. If you have more gifts in front of that Geisha at the end of the round, you win their favor. How you get gifts in front of them is where the meat of this game is, though. It is actually only just cards, but you have four different ways you can play down cards. You can discard two that won’t be used for winning a Geisha’s favor, you can play one face down that will be used, you can play down three cards, your opponent picks one that they get and you get the other two to use for winning favor, and finally, you can put down two groups of two, and your opponent picks one of them. The trick of this game is that you want to keep everything and often times you are helping your opponent. Can you manipulate things to where you’ve gotten enough favor points from the Geisha or have won the favor of enough Geisha? I feel like most of the time the game is over in two rounds of the four actions, but it’s always a struggle. And you really want your opponent making the hard decisions for you. This is a fast game that is abstract, but it looks good on the table, and because of it’s speed, you generally want to play multiple times. There is also enough hidden information that you can never fully solve the puzzle of how to play it.

Image Source: Board Game Geek

12 – Welcome To…
The last roll (flip) and write on the list. This is my favorite of that genre because there is a bit more to sink your teeth into. In the game you are building your perfect 1950’s neighborhood so that people come to your development over that Stepford neighborhood over there. And of course, to do that, you need to set-up your neighborhood correctly. Do you go for a lot of parks, do you try and build swimming pools, are you advertising your neighborhood? But most importantly, are you building those white picket fences, because a neighborhood isn’t a neighborhood without them. This is another one of these roll (flip) and write games that everyone is using the same resources. Everyone gets to pick which one of three combinations of an action and a house number to use each turn, so the game can play up to 100 out of the box, since there are 100 sheets with the game. This game still plays fast, but I like it since it gives you more options as to what you can do and how you want to try and get your scoring as compared to games like Second Chance and Criss Cross. I also like it, because I can quickly tell people what the game is about with that 1950’s neighborhood reference, and everyone gets an idea. There are also expansions that I haven’t played yet, but I have the spring one and a fallout, I mean, bomb shelter, one ready to try. I’m excited to get those to the table soon as they add in a few new things to the game which seem fun.

Image Source: Fantasy Flight Games

11 – Star Wars: Rebellion
This is the other two player game, though technically it can be played with four people, basically just splitting up the two sides of the Empire and Rebels. I wouldn’t do that. In this game if you are the Empire, you are trying to build up enough troops and search the galaxy for the rebel base. You get some help from that with your probe droids, plus you are trying to mess over the rebels in whatever ways you can. The Rebels are trying to create unrest in the empire and complete missions to undermine the empire. If they can complete a certain number of them for points before the empire can find them and wipe them out, they win the game. Of course, you can also build Death Stars and blow up planets if you want as well. This game is described by the Dice Tower as Star Wars in a box. And I have to agree with them, it is only the original trilogy, but that’s all I want to play. I don’t need to have mechanics for a romance subplot between Hayden Christenson and Natalie Portman. It’s a game of cat and mouse as both sides try and disrupt the other, but both sides ultimately have bigger goals that they are working towards. Plus, you can customize the characters you are playing with as you go along. Maybe you get Chewie but not Han, or who needs the Emperor when you have Grand Moff Tarkin? But each of them brings an ability that they are better at, so you have to balance that. Along with that, you get to have epic space battles and ground battles that take place on and around these planets which can swing who is leading. Star Wars: Rebellion is a big, long, and thematic game that I’d recommend to Star Wars fans who like to board game. I’ve enjoyed playing both sides as well, though I’ve had better luck as the Empire, just made one mistake as the Rebels, though, and I could have won.

Man, there is so much to say about these games. I really do love them all and I want to sit down and play them all. I’m excited to do my top 10, because I had a game in there that surprised me after I had done all of the sorting. But you’ll have to wait for Friday for that game.

If you have a game that you like out of this section of the list, let me know what it is. Or what game do you want to try?

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

Book’em Nerdo: The Dresden Files

Book’em Nerdo: The Dresden Files

Alright, we already know how this is going to go, I love this series. So it’s going to be me talking about why this series is good, but I’ve finally read everything that out thus far from Jim Butcher for the series. This includes the 

Malts and Meeples – Dresden Files Cooperative Card Game

Malts and Meeples – Dresden Files Cooperative Card Game

Join me as I take on the Dresden Files Cooperative Card Game. I take a crack at the first scenario, Storm Front, based off of the Dresden Files book by Jim Butcher of the same name. This game is a cooperative game that plays well 

GenCon Vol 2 – Events

GenCon Vol 2 – Events

Woo… we’ve reached the point where event registration is open for GenCon. Let’s talk a little about how the process went with getting registered for events.

There are two big things to note that we did, since there were two of us, when when we went through and picked events, we always selected, a ticket for yourself and one other person, and only process it if you can get both tickets. This meant that we would get into events with the other person always, and since it was our first year, it’s a good way to get a feel for what is going on and both of us will be able to keep track of it better. In future years, I could see us branching off and doing our own thing, or if we get more people to join us, then we might also see more splitting up on events.

The other thing we did was we had both of us grab the events in our wishlist, so that when the moment came to process everything, we could both hit submit for processing and whomever got onto the wait list higher would make the purchase. Turns out that the other person I’m going with was able to get in about 1000 people higher on the list than I was.

Image Source: Brain Games

Even with that, there were several events that were sold out that we were interested in. Out of the fourteen or fifteen we had our our lists, by the time we were at the top of the queue, we were down to nine that we could get into. Once the wishlist is processed, we didn’t have to worry about our spots, so we decided to drop two and got down to seven events that we’re doing.

Overall, it ended up costing us $46 for those few events. GenCon charges for the events that you get into because, otherwise, you’d end up with people signing up for a ton of things and then just skipping out on them or doubling up on things and picking whatever one they felt like doing more. While I don’t love dishing out extra cash when I did already for the con itself, I get why, with 60,000 people that you’d need to do that.

So what are we doing?

Thursday: 3 PM
Role Player Adventures – Role Player is an interesting game where you are rolling up a D&D character, basically, and using abilities to manipulate your stats. The original game to me felt like half a game, but with a name like Adventures, I’m assuming we’re going to use our characters for something, such as adventuring, instead of just rolling them up. This one is also interesting because it’s a prototype of a game that they’ll be coming out with.

Friday:
9 AM
Savage Dresden – Our one RPG on the list, Savage World is the system that we’re going to be playing in, and I don’t know anything about that system. But the world we’re playing in, the the world of Dresden Files, and if you can’t tell, I really like the Dresden Files series, so I’m excited to play an RPG in that setting, though it won’t actually have Dresden in it.
6 PM
Village Attacks – Our most expensive game on the schedule. But this was the game that I really wanted to get into, and the other person I’m going with was excited with as well. And you do get something out of it more than just playing a game. You get a scenario with it, now you obviously need to own the game, which I don’t. But Village Attacks seems fun, because you’re playing the monsters dealing with the Villagers who are coming after you with pitchforks and torches while you just try and live your best life.

Image Credit: Amazon

Saturday
9 AM
Ice Cool North American Championships – This one is just a bit silly, it’s the penguin flicking game that I really like. However, one that I’m just okay at. But they have a North American Championship there with a chance to go to the World Championship in Latvia. It should be a silly time, I don’t expect to do all that well, but I’ll put some effort into training, plus I can say that I competed North American Championship.
8 PM
Hobbit Drinking with Marc Gunn – I don’t know much about Marc Gunn, but apparently he does nerdy drinking songs. That should be fairly entertaining event to just sit back and enjoy. A good laid back thing after an a morning of competing at penguin flicking.

Sunday
10 AM
Harry Potter Miniatures Game – I know nothing about this game, other than that it’s a Harry Potter game. It seemed like something interesting to checkout on Sunday when things will be slowing down as a lot of people will be leaving early. We’re actually staying around that whole day, so that should be fun. All I know is that I want to be Neville.
2 PM
Marvel Legendary – Now, you know I’m not a huge fan of this game, but it’s a play and win event. So you have a chance to come out of it with something, and the other person is a huge Marvel Legendary fan. I’ve grown to like it a bit more, but it’ll be nice to not have to learn how to play a new game again.

That’s my GenCon schedule. GenCon also does one nice thing, and that’s that you can buy generic tickets. Using the generic tickets, you can get into an event you didn’t sign up for, if there is still room. So I got $6 worth of those, they come in as $2 tickets, so if an event costs $4, I’d need to use 2 tickets. But I feel like that’s a pretty nice schedule for GenCon and I’m really excited for it.

Next article on GenCon will talk about different places or things that I’m thinking about doing around the Con, since we won’t want to be there all the time, or only eat the Con food.

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Follow us on Twitter at @NerdologistCast
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

Casting the Dream – Dresden Files

Casting the Dream – Dresden Files

This is one that I’ve wanted to do for a while, but I haven’t been able to figure out who I want to cast as the main characters. I think that is actually taken care of now. Synopsis: The Dresden Files are a series that 

Urban Fantasy

Urban Fantasy

Urban Fantasy, what is it? And how do you create good urban fantasy? I’ve mentioned Urban Fantasy before in some articles, but I wanted to delve deeper into it and provide some more examples beyond my normal one. Urban fantasy is a subgenre of fantasy in which the narrative has 

A Series of Unfortunate Books

A Series of Unfortunate Books

First, let me say that I’m not knocking a Series of Unfortunate Events, I actually enjoyed that series when I read it in high school. The option of using that as a title was just too good.

What I am talking about is how series are crafted and issues that can be ran into when creating a series. Like most of these topics, it’s come about because I read a book, watched a show, heard something about a game, or something along those lines that I thought is important and could be done better than it is often or sometimes anyways. I also want to get out of the way, I don’t think this book, Arsenal (Full Metal Superhero Book 1) was a bad story and poorly written and not worth anyone’s time, I just have some issues with the fact that to get a full books worth of story, you’re going to have to continue the series, Arsenal felt like an opening act.

Image Credit: Amazon

Let’s start out this article with wondering if you should even be writing a series. I do think there are multiple reasons to write a series and I think there are some that do it fantastically. For example, Harry Potter, that makes perfect sense to be a series and not just tell Harry and Voldemort’s story in a single book. It would have felt rushed and there is a lot to explore in the world that Rowling does a good job doing in that series, no comments about the other stuff she’s doing now. She had a clear vision for each book and a clear story to tell in each book as well as clear elements of the over arcing story that she was telling. The Dresden Files does the same thing very well with clear stories but after the first book or so, a clear plot running through all of the books. Maybe you just have to have a main character named Harry who is a wizard to write good series (if there’s any piece of advice to take, this is it, I’m sure).

However, in Arsenal, it didn’t feel like that was the case. The first book was the opening act of a larger story with no real tension to the story. You had an idea of what the overall story for the series is going to be, but the first book fell flat on delivering it’s own contained story. One could argue that it’s Arsenal’s story of her joining the superhero team, but there isn’t tension surrounding that part of the story as it’s resolved quite quickly in the book and her probationary period doesn’t seem like a situation where she’s ever not going to become a full member of the team.

Image Source: Amazon

Beyond having a number of self contained stories, it could also be that your story is just too epic to tell in a single book. There’s a danger with telling a single epic story like this, though, you have to have some sort of plot to drive the story for each book in the series. Again, Harry Potter and The Dresden Files do a good job of that. That’s actually one of the non-trope based knocks I have on The Warded Man as the first book of the Demon Cycle. While there is some plot that drives the book throughout that seems like it is the main plot of the first book, it falls into the trap of not having much of a plot for the book and focusing only on series plot instead. I think that is some of why it had so much exposition and backstory for all the characters that felt like it was overdone.

I’ve already talked about it some, but when you’ve decided to do a series, trilogy or longer really, there is one huge thing that you have to do to make sure that each book feels like a complete book. This is the part I really want to drive home. Even though you have the most epic story for your series, each book in the series is going to have it’s own complete story as well. An obvious example of something that most people know about that fails to do this completely is Pirates of the Caribbean. Unfortunately, after a smashing success with the first movie, they planned on several more of them and decided with Dead Man’s Chest that they didn’t need tell a complete story because they were going to wrap it up in At World’s End. Viewed together, they make a good complete story, however, when you were spending money to get see Dead Man’s Chest in the theaters you felt like you were ripped off because you had to come and see the next one to fully get the whole story.

Image Source: IMDb

This is actually why I haven’t continued Arsenal (Full Metal Superhero) yet, because I don’t know that I want to spend Audible credits to continue a story that I know I might have to listen to all of them to get the full story. It’s the idea that I have to do something to really get the story and that there is a very specific amount that I have to spend on the story. If you were to stop after book three of Harry Potter, sure you wouldn’t have the full story of everything that happens in that magical world, but you’d have had a good experience with those stories. It’s the same with the Dresden Files, now obviously, you’ll get more out of reading the whole story, and the same was true with Pirates of the Caribbean, but as an creator, it isn’t your job to force people to give you money to get a whole story. They should be getting a whole story every time, because that’s what they’ve paid for. Then if you’ve written your story well, people are going to want to come back and people are going to recommend your story to others. While I am mentioning Arsenal and that might get some of you interested in reading it, I’m not going to recommend it, because it fails at this tenant of creating a good series and I can’t with good conscience recommend that people spend their money on the whole series to get a whole story.

So quick recap as this wraps up. Make sure that you actually need a series to tell your story. If the over arcing story isn’t so big that you need to, don’t draw it out. You’ll end up with a lot of filler that people don’t want to read and turn people away from your series. Also, and most key, make sure that every book has a self contained story to it. Every book should feel like it’s reached a conclusion and that the consumer got their money’s worth.  And finally, if all else fails, name a wizard character Harry and go from there to see what happens.

What are some of your favorite series, either movie, books, or anything else that you think does a very good job?


Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Follow us on Twitter at @NerdologistCast
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

The Wiz Kids – Concepts

The Wiz Kids – Concepts

This is something that I hadn’t really thought about writing an article on until right now. I wasn’t sure what I wanted to write about and this popped into my head though as something my wife and I have been talking about. How to work