Tag: Lord of the Rings

RPG Elements in Board Games

RPG Elements in Board Games

Normally I’d be doing an Friday Night D&D article, but it’s an off week for playing, and I don’t have a new campaign idea floating around my head right now. So instead, I want to talk about how some board games use RPG elements and 

The Collection A to Z – The Letter L

The Collection A to Z – The Letter L

We’re back to one letter for today as the Letter L, which brings you todays games, and there are a number of them. There is one IP that might have a few games that show up on the list, but it’s an interesting variety of 

The Collection A to Z – Gee tHat’s a lot of Games

The Collection A to Z – Gee tHat’s a lot of Games

Yup, another double letter day with G and H. I really wanted to just do G by itself because of the great title that I have, but no such luck. So another combined letter day and tomorrow will also be a combined letter day as we blast through my collection, but don’t worry, there will be lots of games to checkout.

You can find my whole collection here.

Numbers

A’s – B’s – C’s – D’sE and F’s

G and H’s

Gloom

This is a fun little story telling card game, and one of the earlier “new” games that I picked up after watching it played on Wil Wheaton’s Table Top show. What drew me to this game was how creative and morbid they were with everything, and how a game could have such a silly objective, such as killing of your family for the fewest points possible to get the win. What keeps this on my shelf, even though I haven’t played it in a few years, is that it’s just such a fun time when you do play it. You get into the morbid absurdity of it and collectively tell such a tragic but absurd story.

Status: Played

Image Source: Cephalofair Games

Gloomhaven (Forgotten Circles Exp and Jaws of the Lion)

Gloomhaven is my favorite game of all time, so clearly I’ve played it a lot, and I’ve beaten it and the Forgotten Circles expansion, I haven’t beaten Jaws of the Lion yet. What I love about Gloomhaven is just the large, sprawling story that it tells and the very Ameritrash feel, but also the Euro game sensibilities in the combat and combat cards come through, and no dice. Now, I like dice chucking, but I’ve found that I really like that tactical nature of the game play in Gloomhaven where it is much more buttoned down than a pure dice fest. This is a massive game with a massive rule book, but not that difficult when you get into it.

Gloomhaven and expansion Status: Played
Gloomhaven Jaws of the Lion: To Be Played

Gravwell: Escape from the 9th Dimension

This is a game that I picked up in San Diego because I had a few hours to burn before seeing family and after I was out of my hotel, so of course I went to a game shop. This is one that I had seen played on Rodney Smith’s channel, Watch It Played, and that looks like it was a lot of fun. I’m glad I made the purchase as I’ve had fun with it, trying to time out things so that I can rocket forward by spending the right fuel as you try and get your spaceship to escape a black hole and get back to your own dimension. What makes this one fun is trying to read what the other players are going to be doing, you know half the cards they have, but what else might they have to power their ships, how fast will it go compared to yours will that move them closer or further from you. And I like how some fuels move you closer to the nearest object while others push you away or pull them all closer to you. It’s a clever idea that works well in a game.

Status: Played

The Grimm Masquerade

I almost missed this one, but you wouldn’t know that had I not said it. This game I like as a deduction/social deduction game. I think what works well is that it really is more deduction than anything else. In this game you are at a masquerade and you’re trying to guess what Grimm’s Fairly Tale characters everyone is. Now that should be obvious, Rumpelstiltskin and The Beast form Beauty and the Beast should be pretty obviously in why they are, but let’s say magic. What I really like about this game is the two cards you give or keep each turn. You draw one and you have the choice of giving it to someone or keeping it for yourself and they have an item on it that you might want, because if you collect enough of one, you can win, if it’s the right one for your character. The second card you do the opposite thing from the first one, so if I give it away, I have to keep the second card. But the downside is that you have a weakness and if you get enough cards of that type, you are out of the round and can’t get the rose which is worth a bunch of points. I like the push and pull of that as you have to consider, do I take something that’s just neutral for me because I know if I get another of a certain item I’ll be out? It’s just a really good and quick deduction game.

Status: Played

Hanabi

This is a weird game, in that you have a hand of cards and they don’t face you, so you can’t see your cards, but you can see everyone else’s cards. This is also a game about hold information in your head, not just for yourself but what clues other people have been given already about the cards in their hands. You’re trying to play down cards from 1 to 5 in different colors, but you are limited in how you can talk, and of course you can’t see your own cards. It’s a nice simple game, but one that has a lot going on when you really get down to it.

Status: Played

Hanamikoji

I was going to say that this probably my favorite game to play with two, but there is one that I like better, but it’s the best two player only game that I have. This game has you trying to win the favor of Geisha so that they will come to your restaurant, you do that by giving them gifts. But what works so well in this game is how you give the gifts, each player, per round, does four actions, put down two cards face down that won’t be used for gaining favor, one face down that will be used for gaining favor, giving your opponent the choice of 3 cards which they get one and you get two for gaining favor, or giving your opponent a choice between two sets of two cards for gaining favor. That’s it, and both of you can do those actions in any order, if you can figure out what your opponent might have, you can make them have some really hard choices as to what to take, but it’s always a bit of a risk. Great two player game.

Status: Played

Harry Potter: Hogwarts Battle

This is Harry Potter in a deck building game, as you face off against the different bad guys from the books with the characters of Harry, Hermoine, Ron, and Neville. What is really interesting about this game is that as you start you’re playing through the first book, then they add more cards and of things from the second book and you get more, and then the third, fourth, and all the way up through the 7th. It’s basically a campaign game that takes you through the whole Harry Potter series Now that does mean that the first game is pretty simple but later ones are longer and more challenging, but you can do cooler and different things than before.

Status: Played (partially)

Hats

This was one of my most anticipated games from GenCon 2019 after seeing it played by Man vs Meeple. This is an interesting game with an Alice in Wonderland theme, but really it’s a unique card game. in this game your hand of cards are cards you’re playing onto the table in the middle of the game, the cards you take off the table are the ones that you use for scoring. And scoring is fun as well, because there are more suits than there are spots at the table, and the table might have brown in two different spots, not everything will be scored, so you need to push for some colors, sometimes, and then hold one or two back so you can play it down and that color will be scored. But a card on the Mad Hatters table can be replaced if someone plays the same color or a higher number over that card, so it’s a real balancing act and puzzle, great at two very thinky, fun at four, but much more random.

Status: Played

Image Source: Board Game Geek

Hearts

Yes, I own a deck of cards. Hearts is a pretty fun trick taking card game. I don’t play it often, but I won’t say no to a game.

Status: Played

Heaven & Ale

This is a game that I talked about recently in a Point of Order post. It’s a euro game which normally isn’t my cup of tea, or pint of beer in this case. However, because of the beer theme, and a reviewer who I like their reviews and generally like their taste said it was one of their top games, and because it was deeply discounted for Black Friday, I grabbed it. This is a game that you can basically call a puzzle as you are putting out tiles, getting resources, trying to get the most victory points, I’m interested to try it when I can play with people in person again.

Status: To Be Played

Heroes of Terrinoth

There are some YouTube channels that you’ll see often on my posts, Rolling Solo is one of them. He highlighted this game a while back, and when I spotted it used at my FLGS, All Systems Go, I decided to grab it. In this game you are playing as heroes trying to defeat scenarios, which might be searching for something, going to different places and fighting monsters, and eventually dealing with a big boss. What I thought was interesting was how you had four abilities and you’d have to reset them at times, so it isn’t just about doing the same thing over and over again. Plus, you can upgrade those abilities, and how that lets you focus your character in a few different ways, just in the scenario itself.

Status: To Be Played

The Hobbit

I like Lord of the Rings a lot, so when The Hobbit game from Fantasy Flight was on sale, I decided to pick it up. This is a really interesting game as it’s almost semi-cooperative in nature. As a group you need to deal with a series of challenge points, and you can raise your stats to do that. But not one player will be able to deal with all of the challenges, so you need everyone to have raised their stats as well. To do this you are playing cards from your hand with numbers on them, the higher the number the further you’ll move in your group of travelers. But going the furthest doesn’t always mean you’ll get the best thing, but you also might not want to always get the best thing, because if someone is lagging behind too much in their stats, it’ll make it more likely that Smaug will move forward and everyone will lose the game. It’s a clever system that I enjoy.

Status: Played

Image Source: Board Game Geek

Homebrewers

Have I mentioned that I like beer? Homebrewers is a game all about being a home brewer and in a home brew club where you are trying to brew the best beer to get points at Summerfest and Oktoberfest. You do this by getting ingredients, putting them on your beers, brewing those beers, and then each ingredient has some power of some sort, it might be you get $2, or you could move up another beer on how well you can brew it, it all depends on the ingredients that you have on the beer. So if you’re smart with how you do it, you can brew one beer to influence more or to make things easier. It’s a nice engine building game that gives you a lot of fun options and things you can do, and it also plays well at two players.

Status: Played

Hues and Cues

Final game for the letter H, Hues and Cues is a fun, new, party game from The Op, formerly USOpoloy. What I like about this game is that it’s a different kind of party game. In so many you are trying to make people laugh, or something like that by what you do or write, Hues and Cues challenges you to give good one word and then two word clues to get people as close as possible to the color you want. I like that you want people to guess right, but also for the players, guessing close works as well. But you can’t just say something like Sky Blue, as that tells you that the color is some shade of blue, but your one word clue could be sky, so what do people consider sky, or maybe you give a clue that has people going in the wrong way, you then can give another clue to get people closer again. It also works pretty well via Zoom, just everyone should be looking at a monitor to get the colors as close as possible to each other.

Status: Played

What’s your favorite game from the G’s and H’s? Is there one that stands out as one that you’d want to try or one that I should try that I don’t have in this letter range?

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Holiday List – Book Lover

Holiday List – Book Lover

When doing lists for different types of board gamers, that is easy for me, I’ve got a lot of games that I love and recommend. But I don’t want to just do board game lists, I want to come up with things for people who 

Holiday List – We Love to Work Together

Holiday List – We Love to Work Together

I’ve done a competitive person games list for that person who might be just a bit too competitive. Yesterday I did a stocking stuffer list. Today I’m looking at games for that person who loves to work together and like cooperative games. Dead of Winter 

My Top 100 Board Games 2020 Edition – 90 through 81

My Top 100 Board Games 2020 Edition – 90 through 81

We’re back with the next ten, a bullet point of what I said in the first part (which you can find here):

  • These are my favorite, you want what people consider best, see the Board Game Geek Top 100
  • If a game you love isn’t on the list, it might be be coming, I might not have played it, and if I have, it’s 101
  • If a game looks cool, I have links to buy it from CoolStuffInc or Amazon, or you can grab most at your FLGS
  • There are a few games, Destiny 2 Player versus regular Destiny where if they are basically the same thing, I only do one of them
Image Source: Days of Wonder

90. Small World Underground

Now, I like Small World of all varieties so the other might be higher on the list, but Small World Underground does a lot of fun things. Mainly, I like that it adds in some new combinations and it adds in landmarks or buildings that if you control the area, you get a certain added power. It encourages even more fighting but also keeps it from picking on a player. If you aren’t familiar with Small World, it’s a nice introductory style area control game, I like to call it Risk but fun, it doesn’t overstay it’s welcome, you have fun and goofy combinations and you still get all of that in this version as well, it just adds in a little bit more, which is a lot of fun.

Last Year: 65

Image Source: Amazon

89. Scattergories

First party game on the list, and as a spoiler, there aren’t a ton of party games. But this one is a classic party game that I think works well still. What I like is that with the randomness of picking different lists and rolling to see what letter you get, and just playing with a different group, you can really see a wide variety of answers. I also like this one because it’s extremely easy to play on Zoom or over video chat. You just need one person with the game and everyone else with paper and pencil. You just show off the list and the letter each time and let people work off of that, it makes it a lot of fun and works extremely smoothly.

Last Year: 69

Image Source: Board Game Geek

88. The Hobbit

This game is a pretty simple game, but one that I think is pretty fun, what I like about it is that it’s a semi-cooperative game and I think one that works. You are trying to collect the most gems possible, all while getting to the end before Smaug comes out of the Lonely Mountain and makes it to Lake Town, but the member of the party who has the most gems and money is the winner of the game. So you’re leveling up and then facing off against challenges, but if everyone can’t handle the challenges, that means that Smaug is going to advance and you don’t want that happening. So it’s trying to help people level up their skills enough, but also making sure that you’re in position to get the most and the best gems. I think the combination works and the game plays pretty fast for looking like it has a pretty big board.

Last Year: Not Ranked

Image Source: Board Game Geek

87. First Martians: Adventures on the Red Plant

Some games are extremely challenging and have a lot of moving parts, this is one of those games, in fact it can feel like there is more going on with upkeep throughout the game than playing the game, for some people, but I like it, not the upkeep, but the game in general, as it’s my number 87. In this game you can play through a series of tied together campaign story as you try and survive in a habitation station on Mars, which The Martian, or you can play one off scenarios that are focused on different things, getting the habitation station up and running or you can go out and explore the planet. The variety of the game works nicely and it feels like there is always more to do than you can. reasonably get done. It’s a good challenging game that might not be for everyone, but is a lot of fun.

Last Year: 72

Image Source: Gigamic

86. Quoridor

So just higher than a big heavy game, we have a small little abstract game. This one is a lot of fun because of how simple it is. You want to get to the opposite side of the board. To do that, you move your pawn one space in any direction on your turn, or you place a wall that creates a blocker for your opponent. And that’s the game, but there’s more to the game than that, as you try and set-up traps and let the other person get close and then make them back track a long ways, it’s a very interesting game and one that plays quite quickly. I think it works good at two, but I like it at four because there’s a bit more randomness to the game as you have to plan and keep track of more, but there’s also more teamwork that needs to happen as you need to work to stop people at times.

Last Year: 73

Image Source: Leder Games

85. Root

Now we’re back into bigger games with Root, an asymmetrical war game, basically, with different factions of woodland creatures vying to complete their goals in order to win the game. I like how the different factions play, the cats are all about building up and out, the woodland creatures need to take over areas and don’t start really with a board presence, the birds follow a very specific pecking order (all puns intended) of actions that build up over time. And the Vagabond just builds up their own things and can ally with people or become enemies of them. The game has an extremely long teach as you need to explain how each faction works, and that’s definitely a negative for it, but the actual actions and how to play each faction is pretty straight forward. It’s a big game but one that’s very cute on the table and doesn’t bog itself down when it comes to game play, which is a lot of fun.

Last Year: 70

84. Age of War

Age of War is a small little dice game where you are trying to get the correct combinations on your dice in order to get control of castles, creating sets of them, and scoring points. It’s basically a luck based dice rolling game, but there’s something about it that just works for me. First, the game doesn’t generally take too long. If everyone is unlucky, getting the last castle could take a bit, but I haven’t really seen that happen and turns are very fast. What I like about this as compared to just a random die rolling game like a Farkle or something along those lines is that when you get a castle, it isn’t yours, it could be stolen from you, but it’ll cost just a bit more in terms of dice that you need than it did to take it from the middle. But if you get a full set of the yellow, or grey, or whatever color castles, they flip over and give you a few more points and are locked in for you and can’t be stolen. So if you see someone getting close to a set, it could be worth it to steal from them. That just gives the game a little bit more strategy which is a lot of fun.

Last Year: Not Ranks

Imperial Assault
Image Source: Fantasy Flight

83. Star Wars: Imperial Assault

If you want to play a Star Wars dungeon crawl, this is the game. You play through as heroes adjacent to the main story of the original movies, at least out of the core box, as you can be a Jedi in training, a wookie, or one of several other characters and you face off against the Empire. This game can be played with someone running the Empire side or, which I’ve done, there is an app that works well with a good tutorial that walks you through everything so you can play solo. I like that flexibility for the game play, and I like that it feels like Star Wars without it being so closely tied to the main characters or feel like you’re changing the movies, but it still gives you an engaging story. Overall, this is one that I want to play more of.

Last Year: 30

82. Ticket to Ride

Dropping down a bit this year, I still like Ticket to Ride a lot, it is just a bit lower on the gateway game list. This is one of my preferred gateway games, though, and it gives a lot of options for play. I think that it works well for introducing people and while there is some to keep track of in the game as you are planning and building your routes, what you are doing on a given turn is extremely simple and that makes it very accessible. In terms of truly simple gateway games, this one takes the crown for me as the best of them that people have heard of and I can pull out with basically any group. It’s hard to say more about this one, most people know it, and it’s a fun time. Plus there are lots of different maps if you get board with the base game.

Last Year: 38

Lord of the Rings: Journeys in Middle Earth
Image Source: Fantasy Flight

81. The Lord of the Rings: Journeys in Middle-Earth

So, this one is higher than Star Wars: Imperial Assault, but it feels a bit like a sequel to it or one that is built upon it, and it has smoother game play, but it does one thing I don’t love. Just to quickly talk about it, you can play major characters from Lord of the Rings and The Hobbit, it doesn’t make a ton of sense thematically, in my opinion, I wish they had gone with the archetypes like Imperial Assault did. That said, I like the game play, I like the card play and the deck construction and upgrading it gets that feels like it’s borrowed from Arkham Horror LCG, I think that the combat works well, and overall, it’s just a fun time. The story is cool, and while I haven’t beat it yet, I need to go back and start again and enjoy. I also like that there is part of the game that is on a bigger exploration map and you get to explore new areas, find clues, and things like that as well as fighting, but then there are tactical battles as well in between the explorations. The game feels like there is a ton it can do, so I want to play more. And it has an app that works very nicely.

Last Year: 94

As always, what is your favorite out of this group? I have quite a variety, we have some big games, some small games, party games, and gateway games. So possibly, a little bit of something for everyone.

Share questions, ideas for articles, or comments with us!

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My Top 100 Board Games 2020 Edition – 100 through 91

My Top 100 Board Games 2020 Edition – 100 through 91

It’s that time of year again, and I’m going to talk a little bit about what I’m doing and when I’m going to try and consistently do it from here on out. We’re doing my Top 100 Board Games of ALL TIME! Now, this is 

Top 10 – Books/Series

Top 10 – Books/Series

Jumping around in our Top 10 topics, we’re going to go to books and or series. I was thinking about doing more movies, and I’ll come back to them, but felt like time to do books for some reason. I’m lumping series together, because I 

Top 10 – Campaign Games

Top 10 – Campaign Games

Recently I did an article talking about the different types of games, and one that I mentioned was campaign games. These are games that tell a story throughout as you play them and you are playing scenarios that tie together over time and create one big narrative. Campaign games can be Legacy games but don’t need to be destructive or changing in nature, it can just be a grand story that is told throughout.

Let’s get to the list:

10 – Sword & Sorcery
This is a big dice chucking ameritrash campaign game where you take your group of heroes of old who have been brought back in the nations time of need. You get to level up, get new skills and attacks and generally be pretty awesome as you chuck dice and go through a pretty simple story. The game really gives you a lot of dice to chuck and a lot of cool abilities to use. Just in the base game there are plenty of characters to checkout and you can get a whole lot more in small character expansions or in the bigger box story expansions. This is probably one of the most classic in terms of story that you’ll find for a campaign. It is a bit fiddly, but the upkeep and monster actions are fairly simple and the story is small enough that you don’t feel like you’re spending all your time adjusting the board and looking up story elements in the book, but the initial set-up can be pretty slow.

Image Source: Board Game Geek

9 – Risk Legacy
Probably the campaign that has the least amount of story in it. However, the board changes in a legacy style as you play and you can unlock things as new things happen in the game to create even more weird challenges. The story of this game really comes from the players as you face off against each other over and over again for points in this Risk based game that allows you to win not from taking over but by getting victory points for taking out your enemies bases and completing missions. Each game goes pretty fast, which is enjoyable, and you feel like you’ve gotten that Risk dice chucking combat done, but without it overstaying it’s welcome. Plus, unless an odd situation happens, you’re always going to be able to hope back into the game and possibly mess someone up and get back into contention, versus being eliminated. Not a ton of depth to this campaign, but a fun time.

8 – Star Wars: Imperial Assault
The Star Wars dungeon crawl, Imperial Assault offers you two ways to play. First, you can do it with someone running the empire and working within the game to create scenarios and a story that you play through. Or you can be completely cooperative and play through the game using an app that helps you with your book keeping as to everything the empire needs to do. This was the precursor to Lord of the Rings: Journeys in Middle Earth in what it was doing with the app. The story is fun, and what I really like about this story is that it’s adjacent to the original trilogy story, at least out of the core box. So you don’t play as Luke, Leia, or Han, and you can’t kill of Darth Vader or the Emperor, but they might show up in your story as someone to help you or someone to run away from. It’s fun to see how they can weave that together and create a fun experience of a campaign.

Imperial Assault
Image Source: Fantasy Flight

7 – Harry Potter: Hogwarts Battle
Another not that story driven one, Harry Potter: Hogwarts Battle, has you play through a campaign of the books, getting new threats that you’re raising to finish and new bad guys you’re trying to beat. This is a deck building game that builds on itself as you play more and more games of it, there are seven total games to play out of the base box, one for each book, and you gain new abilities and new cards to build you deck in each one. It starts out simple, but eventually has you focusing more into what you can do really well. You get to play the main characters the base box has Neville, Ron, Hermione, and Harry, and take them through their times at Hogwarts. A downside is that while the game is simple, the longer you go, the more bad guys you have to beat.

6 – Detective: A Modern Crime Board Game
One that I just got into recently but this game has so many things that I love. First, there is a digital component, not that that makes the game so amazing, but because it makes it more immersive as you’re trying to “solve” the case put in front of you. Then with that, you’re also using your own deduction skills, I really like using deduction and puzzling through things, even if I’m not great at figuring out the puzzle all the time, right away. There is so much going on in this game, story wise, that you feel like you’re in it trying to actually solve this case. It reminds me a bit of procedural crime TV shows, but you get to be the main characters. And while I’m not a huge fan of those shows, being a character in that show is fascinating. And while we were investigating, we were getting cards and things to be added into future cases because of what we’d studied before so out of the base box, with five cases, you develop a whole story as these cases tie together.

Image Source: Board Game Geek

5 – Arkham Horror: The Card Game
Arkham Horror is an interesting one to put on the list, because as a Living Card game it’s getting new campaigns and parts to old campaigns pretty often. Out of the base box, you have a three part story where you do the first scenario and what you do in that causes changes for future scenarios. There is a lot that I love out of this game, first you get to play through a surprisingly immersive story for something that is done just with cards. You have interesting and different characters as well in the story. And even with just cards, they do wildly different things at times. Add in that you can do some deck building in this game, not during the game but before or between, you can develop the strategy that you want to take into a case, it might be a strategy of more fighting or more investigating, or blending and balancing the two depending on your style, and unlike some of these campaigns where eventually you’ll have played through it, this one is still getting new content all the time.

Image Source: Fantasy Flight

4 – TIME Stories
This one has less of a through story than a lot of the campaign games, but there are certain elements that tie it together. You are always worried about another time agency that is trying to mess with time and multiverse in it, and thus far, I’ve really enjoyed every scenario. I feel like they’ve managed to change them up a bit, and while you often have combat or things that are just rolling dice and hoping to get lucky, it does work very well. Each scenario has very strong story elements to it as well as you are trying to figure out a puzzle and an optimal path through the game to win, but with that, you’re exploring and uncovering elements of the story as well. I really like the fact that you are put into “vessels” and that’s how you time travel in the game, and sometimes, you don’t do well enough and your “vessel” dies, but jumping back into the past, you can join the game again and do another run to try and solve the puzzle. It can get a bit repetitive for some, but I haven’t found that to be an issue.

3 – Pandemic Legacy Season 1
Second Legacy game on the list, and I will toss in Season 2 as kind of continuation of this if you want more content. Pandemic is a great cooperative game where you are trying to cure diseases. Pandemic Legacy offers much of the same with that, but story and a changing and expanding rule set as time goes on. The game never feels too complex, but it is more challenging than the regular game. I really like how they manage losing in the game, you continue on if you lost twice in a month, and help you balance that out by getting more useful cards back in your deck that allow you to bend the rules. And the story, while not complex is good, and it has a nice twist to it. I don’t think that the twist was all that surprising, but definitely changes up the game.

Image Source: Board Game Geek/Awaken Realms

2 – Tainted Grail: Fall of Avalon
This game just screams epic campaign game. You get to level up and improve your character and you get to explore a massive story as you travel through the lands of Avalon. There are some things I really enjoy about the game, first is the story element. You get to delve into so much of a massive exploration journal and find out so much about the world. This is a dark world as well, and I really appreciate that the storytelling is set in that and that there is a survival element to the game as well. This can be a punishing game that makes you travel around places and do the same things multiple times, but that’s kind of the point of the game as you are traveling through this grim dark Avalon facing off against monstes, trying to hold the Wyrdness at bay by keeping Menhir lit, and struggling to find food. It’s played out over several chapters and you definitely don’t see everything in the game, so it’s a campaign you can come back to again and explore more to see if you can do better.

1 – Gloomhaven
My #1 game of all time, no surprise it’s at the top of the list. Gloomhaven just is a wonderfully massive game. It tells a good story, I wouldn’t say as good as Tainted Grail, but beyond that, the mechanics are amazing, I love the card combat and movement that you have in each scenario as you try and puzzle out what is going to be the best and what the enemies might do. And there’s just so much content in the game, not just scenarios, but also monsters to fight and characters to play as. I love that you have to retire characters at certain points, and that then gives you a new character that feels different from other characters, there’s just so much interesting things going on in the game and there are apps to help make it faster to get to the table that are great. I’ve talked about this a lot, so I’ll stop there, but it’s amazing.

One thing I’ll point out about this list, with the exception of Risk Legacy, all the games on the list are cooperative. It’s fairly rare for there to be competitive campaign games, that I’ve seen, though there are some out there with the likes of Charterstone, which is fun, and Seafall, which is long. But most are going to lean cooperative, so think about that, if you don’t love cooperative games and you want to play a campaign game. And I have a lot more to play and coming than I’ve already played. I really want to get the likes of Betrayal Legacy, Clank Legacy! and Aeon’s End Legacy to the table as well sooner rather than later, because all of those are campaigns based off of games that I already love. Also, I left Dungeons and Dragons off the list, because, I want to keep it board games versus adding in RPG’s which are great but different experiences.

What are some of your favorite campaign games? What are some that I should checkout?

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Pillars of D&D (Part 4 – Exploration)

Pillars of D&D (Part 4 – Exploration)

About a week ago, I started on a series talking about the three pillars of Dungeons and Dragons, Combat, Social Encounters and Exploration. I’ve talked about the first two, Combat and Social Encounters already and we’re onto the Pillar of Exploration Exploration might be considered