Tag: Mansions of Madness

Christmas Ideas: Solo Board Games

Christmas Ideas: Solo Board Games

After a busy Thanksgiving with a fair amount of driving, I’m back to posting. We’re onto Cyber Monday, but I don’t have anything that I’m really looking for, so let’s talk about some games that you can give to that solo gamer in your life,…

Christmas Ideas – Epic Board Games

Christmas Ideas – Epic Board Games

It’s that time of year, with Black Friday and Holiday Shopping nearly upon us. That means that people are starting to think about the gifts that they’ll be getting for others or what they might want to ask for themselves. This list is basically the…

My Top 100 Board Games – 10 to 1

My Top 100 Board Games – 10 to 1

We’re down to the top 10 of My Top 100 Board Games, it’s been quite a ride. If you want to see them all in order, I will be posting an article that links to each of these other articles so you can run through them faster and not have to try and find them all. Just in case you are jumping in now at 10 to 1.

***Disclaimer***
These rankings are the opinion of yours truly, and if you don’t like them, that’s okay. We all have different tastes in games and that is great. There are some games that I’ve only played as a demo, and I felt like I got enough of a feel to put them on the list, thanks GenCon for all the demos. These are living rankings so next year I’m sure that things will change, so I’ll probably be doing another one next year. Thanks to Board Game Geek for letting me enter/rate my collection and games I’ve played. Thanks to Pub Meeple for creating a tool that pulls in those games that I’ve rated and creating a ranking tool. Again, the numbers and names will be linked to Cool Stuff Inc and Amazon if you’re interested in the games.

Image Source: Shut up and Sit Down

10 – Deception: Murder in Hong Kong
I am not that much of a fan of hidden role games like Werewolf, Mafia, Secret Hitler. I don’t mind playing them, but for the most part, it feels like randomly guessing with no real information to go on. Deception: Murder in Hong Kong is not like that. What makes this game seem different is that you have way more information to go on because of the role of the forensic scientist. They are handing up reports from the basement where they have their lab, unfortunately their reports are a bit generic. So you are having to guess a clue and murder weapon by the end of the game that the killer has in front of them. However, the murder has a an accomplice who is trying to help throw everyone off the trail, but without making it too obvious. Then there was a witness to the crime who wants to get people on the right track, they know who the murder is but not the clue and murder weapon, but not too obviously, because if the murder and accomplice can pin point the witness at the end of the game, they still win. The game is a ton of fun and it comes with a ton of different content. There is always a “How” and “Where” report that the forensic scientist sends up, but the rest of the reports can be the state of dress of the murder victim to being if there was noise made during the murder. It’s a really fun deduction game that has a ton of talking to it and people declaring that they couldn’t possibly be the murder. It’s a game that you generally sit down and play two or more times in a game night because it goes over so well, and it plays a large group.

Image Source: Renegade Games

9 – Clank! In! Space!
This one surprised me a little by being so high, but I do really enjoy the game. In Clank! In! Space!, you are racing around the spaceship of an evil alien overlord who has a ton of trophies in his compartments on the ship. And, as an adventurer, you want to liberate a trophy so that you can become famous. Now, you do this by building up a deck of cards that allows you to purchase better cards for the deck and move and fight things. Plus, you have to get a key code from the ship to be able to get into the trophy room. So there is a bunch going on in this game, but it’s basically a deck building game. What works well for me is that it has more going than that, and the clank mechanic. The clank mechanic is basically you making noise as you stumble around the ship trying to find your way to the treasures and this evil alien is paying attention to that. So you want to make as little noise as possible, because you make too much, he’ll get you and you’ll be out of the game. But if you don’t make much clank, you can possibly get in to the good treasure, but it also might take a lot longer and then there is a higher chance that your clank (cubes) will be drawn from a bag, the few that are put in there. The game has a nice push your luck element to go with the deck building aspect, and I basically always want to push my luck. The game also isn’t a serious game, the cards riff off of various sci-fi films, TV shows, and stories. I don’t know that this game would work with a more serious theme. It’s a bit longer of a game than some deck builders, but the rest of the game play doesn’t cause it to overstay it’s welcome.

Image Source: Board Game Geek

8 – Mansions of Madness 2nd Edition
Yes, 2nd Edition is important here as that is the game with the app that allows you to play through the scenario without someone having to run the scenario. This is a Lovecraftian themed game where you take on the role of investigators in the 1920’s. You’re called to a mansion or some location to investigate something strange that is going on. And whatever it is, it’s strange. Maybe it’s a town that is controlled by deep ones, maybe it’s a ritual that is meant to summon an elder god, or maybe it’s time travel plus probably everything else mentioned. With the app, there are a lot of scenarios that you can play through, and because the app knows what expansions you have for the game, it can change up how the mansion you are exploring or whatever the location is, looks and move rooms around. In the game, you are fighting monsters, investigating the case, solving puzzle, and probably going insane. It’s like a lot of Fantasy Flight Games Lovecraftian games that way, but this game has so much to it that you feel like you can play a scenario a couple of times, and even if the overall story doesn’t change, your experience with it will. And with the app, there are a lot of scenarios, some that require expansions, and some that don’t. This game really gives you a nice feeling of tension as you have to balance investigating with fighting. The game is also nice, because it offers different scenarios of differing length, so if you want to play for an hour and a half, you can do that, but if you want to play a longer game, you can do that as well. I believe that the app even lets you save, though, I haven’t used that feature yet, because we’ve always played through a scenario. This game uses the app well in that it doesn’t take over the game, but it makes the game easier to play.

Image Source: CMON

7 – XenoShyft: Onslaught
The highest deck building game on the list, XenoShyft is a deck building game that has more than just the deck building aspect. It is Starship Troopers the board game where you are on a mining planet dealing with a bug infestation. But the bugs aren’t little or medium sized cockroaches, these are giant bugs who are going to destroy your base. The base has more health with more players, but with more players, you are going to be dealing with more monsters in each wave. Each player has their own side of the base to defend. However, you can aid other people. So if I am in charge of the med bay, I can heal your troops, but I only have a limited number of cards, and each player can have up to four characters to defend their base per round, and there are four bugs coming to get them each round. While this game has a deck building aspect to it, I feel like it’s also just as much a tower defense game as you watch the bugs slowly whittle away the bases hit points. This game has a good amount of pressure to it, and while it feels like it shouldn’t be impossibly hard, I don’t have a high win percentage. In whatever player count you’re playing at, you feel like you never have enough things to deal with each players side of the base. And I really like challenging cooperative games. This game as a lot of things going for it, and the cooperative nature of the deck building and being able to build up your deck and what you are getting, but then being able to sh are that with others makes this game feel unique compared to most others.

Image Source: Fantasy Flight

6 – Arkham Horror: The Card Game
I really like my Lovecraft board games, and this one really has a lot of story to it. You take one or two characters on an adventure as you try and solve the weird things that are happening in your town. This game, I guess, could technically be consider a deck builder, but you build the deck prior to the actual game. But each investigator has a unique deck of items. So the waitress, she might have a knife or something like that, but she’s not going to be as well armed as the FBI agent. In this game, which is a living card game, you are playing as a character or two and using resources to get cards and abilities into play, discarding cards to help you make checks to fight a monster or to investigate and gather clues while you are watching the bad guys schemes also count up until the point where you might have lost the game. One of the cool things about this game is that you have the ability to upgrade your deck in between games. You get experience points that you can spend, so maybe you have a decent revolver that has four bullets, you can get a six shooter that has six bullets now to replace it, so you can use it longer (that is a made up example). Along with that, this is a living card game, what that means is that there are more scenarios that can be made, and it is just more cards that are added to your game. You can play the game multiple times, though, through a story because you have different choices you can make as a group, and you have to decide which one is better. I like this game solo and I like it two players as well. I think that the living card game aspect could be a barrier of entry for some people, but the games aren’t long and you don’t have to play more than the base game if you don’t want to. And I realized I forgot one thing, in this game, you are trying to defeat challenges with various skills, pretty normal stuff for all the Fantasy Flight Arkham games, but in this one, instead of rolling dice, you are pulling tokens from a bag that can modify your result. It’s a fun twist that works like a die roll, but if you want to play a story focused game, you can make the bag easier, less negative numbers, or if you want to change yourself, you can make it harder. That ability to scale difficulty is really fun and make plays seem different.

Image Source: Space Cowboys

5 – T.I.M.E. Stories
And now for something completely different, though still story driven. In T.I.M.E. Stories you are from an agency that is worried about the time stream and what might be happening and how people can use it for evil (I suspect I’m actually a bad guy or at least my boss is). You play through different scenarios that challenge you to explore locations, find clues, and solve the mystery that is happening. To do that, your consciousness is sent back into a vessel which can and probably will die or you’ll run out of time. But the good thing is, you can be sent back again and your boss will only be somewhat mad at you. T.I.M.E. Stories is a really cool game where you get little hints, from time to time, of a story that is going on that’s larger. And all the scenarios I’ve played thus far have felt different. The first one we were trying to stop something from happening in an Asylum. The next one we were trying to rescue someone during a zombie outbreak, and the final one we were in an alternate dimension in a fantasy world. And there was way more stories and locations than that, that I haven’t played yet. This game, is so much fun, the downside is that you can’t replay it once you’ve solved it, at least not for a while. You’ll probably always generally remember the puzzles, but the scenarios aren’t too expensive, you can play with up to four people, and you get more playing time out of each scenario than you would watching a movie, or at least we have. There are red herrings in there too that make the game harder as you are racing against a clock, time track, to be able to get everything solved before time runs out, and generally you have to reset at least once. I love this game, and I have the next scenario waiting for me, just need to schedule a time to play it.

Betrayal Characters
Image Source: IGN.com

4 – Betrayal at House on the Hill
I’m going to have this game higher than a lot of people, because there are some issues with the game. Mainly, when reading through a scenario for the haunting, which is the second half of the game, the betrayer or the other group, might have some issues clearly understanding their goal. Or their goal might be super easy. But that’s just part of the game and actually feels fairly thematic when it’s easy or when it’s hard. In this game, you are a rag tag group of ghost hunters, or thrill seekers, or just there because some dared you to, or a creepy child, who are investigating a creepy haunted house. You are finding rooms, finding items in rooms, and dealing with the creepy things that are going on. Eventually, you’ll have found a number of omen cards and a roll will happen and you might have a haunt happen. If it doesn’t, you continue until the haunt does happen because someone has found an omen card and failed their roll. Then you look up a scenario based on the omen and the room it was found in, and you play through that as the second half of the game, each side with a semi secret way to win. This game just drips theme for me and while it can be a bit stressful being the betrayer figuring out what you need to do by yourself, the game generally works. Each haunt feels different, and that’s some of the reason it doesn’t always feel balanced. The fact that a haunt can happen early in the game as only a little bit of the house has been explore or late in the game after almost everything is found is fun as well. This is a really good horror themed game for me, though I know it won’t be for everyone. I’d recommend you give it a try and try to get immersed in the story and feeling of the game, versus seeing if everything is fair and balanced.

Image Source: Polygon

3 – Pandemic Legacy Season 1
It was going to be on the list, and I’ve loved my experience with the game. I won’t go into too much on how it works, but as a legacy game, you are finding out new bits of story, new mechanics, and tearing up things as you go along. Pandemic is a game where you are part of a team trying to cure diseases and uncover what is going on in the world because there are those diseases spreading. The game is a ton of fun, and I’ve played it through twice. The story is linear and simple, but there is enough to it that it’s compelling. It’s also compelling, because Pandemic isn’t that easy a game as a the base game, and Pandemic Legacy Season 1 isn’t that easy a game either, plus you soon have to start balancing new things against the normal win condition which is just curing all four diseases. When I played through it a second time, a few years later, I played it solo on Malts and Meeples and I certainly didn’t remember everything for the game, though, I remembered the big plot points fairly well, just not when they would come up in the game. Each character that is played has their own abilities and you can improve them as time goes on, but you can also lose them if they get stuck in too many bad situations. The game really works well, and now it’s come down in price some. If you haven’t played this game, I’d highly recommend it, because there was a reason it was #1 on Board Game Geek for a while.

Image Source: Board Game Geek

2 – Blood Rage
Most of the games in my top 10 have some story driven aspect to it. This game does not. However, this game has so many cool things about it. It has a great Norse theme to it as you are a Viking clan who are fighting for control over Yggdrasil and other sections of the nine realms. You start out in each age by drafting cards that help you with your strategy. Maybe you look to upgrade your clan leader so that they are more powerful. Or maybe you make it so that you get more glory if your clan members die in battle. Maybe you focus on being strong in battle or recruiting monsters. The drafting part of the game, while quick, really helps shape how you play the game. Then you try and take over areas of the map in order to improve your abilities, such as action points so you can take more actions, how many points you get for winning a battle or how many troops you can have on the board. Once everyone is out of action points, one of the realms is lost and you start again. Blood Rage plays fairly quickly for a game with a lot of minis and a lot going on in it. And the game feels different each time you play, because the cards that you draft are going to change up your strategy, and if you go too much into one strategy in an early age, players can block you from that strategy in later ages. And if you can focus on a single strategy, it might allow you to win the game, but there isn’t a strategy that seems too much stronger, whether your are fighting or peaceful. This game is just a ton of fun to play, and I finally got a copy, because right now it’s hard to find.

Image Source: Cephalofair Games

1 – Gloomhaven
My #1 game matches up with Board Game Geeks #1 game overall. Gloomhaven is a massive dungeon crawl game where you and a group of adventurers go through and fight monsters trying to figure out what is happening in the city of Gloomhaven and the lands surrounding it. This game is so much fun, because it’s a massive campaign game that has some legacy style aspects to it, mainly putting stickers on cards to improve them, but you can play it again completely. The combat and movement in this game are fun as well, as you play cards, picking them based on abilities, but also number at the top of one of them, because that determines how fast you act, and possibly if you are ahead of the monsters. Plus, with that, you get experience points which allows you to put in better cards, but the higher level you get and the better cards you have in there, the harder that the monsters get as well. You also have a goal that your character is going for, both overall and in each scenario. The scenario ones help you improve your character even more, but the overall one, that one causes you to retire and unlock a new character. Then you get to pick from all the unlocked characters and join the party again as a new character. There are a ton of scenarios in the game, as I’ve been playing it with a group of three of us and it’s taken us playing almost every other week for three hours in an evening, and it’s almost been two years. The game is amazing, it’s massive, and I think it’s going to scratch the itch for ameritrash players because it is so story driven, but the combat actually has a bit of a more strategic feel because you are playing cards and modifying with more cards, so it’s less random than rolling dice. I also think that, even though Gloomhaven is a massive game, it’s pretty straight forward once you have a few core concepts down, so while it might be intimidating to start, if you have someone who knows the game well, I think that more casual gamers would be able to join in the game and have a blast. This was an easy #1 game for me and as I was sorting I knew there wasn’t a chance anything would be higher.

So there it is, my top 100 games. I know that I’ve played a game since this started or since they were ranked that would probably be on the list. So this is definitely a living list. Thanks for coming along on this ride with me.

Let me know what games in the top 10 and top 100 look cool to you. Are there any that you love as well or love more than I do? Are there any that you really want to try?

Share questions, ideas for articles, or comments with us!

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Can a Board Game by Scary?

Can a Board Game by Scary?

This was a topic that they talked about on a Backtalk on The Dice Tower, or more specifically, board games causing emotions. They spent a bunch of time talking about it in terms of horror though. So that got me thinking, one of my favorite…

Technology in Board Games, are They Still Board Games?

Technology in Board Games, are They Still Board Games?

So, recently there’s been a trend in board games where apps or other pieces or technology are starting to get integrated into gaming. Then CMON announced Teburu a digital board set-up that allows the system to track where your characters are, have your player sheet…

HALLOWEEN HORROR – TOP 5 SPOOKY BOARD GAMES

HALLOWEEN HORROR – TOP 5 SPOOKY BOARD GAMES

Oh yeah, it’s Halloween time again. I think last year I did a few Halloween themed articles, this year, I’m going to do top five lists every Wednesday on different Halloween themed things in various mediums. Not sure which all topics will be covered, but I’m starting with board games.
Now, when I say things like “Halloween Horror” and “Spooky” in the title, these are games that fit the Halloween theme. It doesn’t mean that they are the scariest games out there, but instead, these are games that I want to play around Halloween, and there are games out there, like IT: Evil Below, that I’ve really interested in getting my hands on eventually, but that I haven’t played yet.

So with all that ado, let’s get onto the list:

5- Mysterium
There has been a murder, and one person as the ghost is trying to get investigators pointed down the path of whom their murder might be. This is a lighter game, but it’s an interesting and fun one that is accessible to most people. The artwork in this game is beautiful as well, as the ghost is giving you abstracted “visions” to see if you can match up those images with the location, the weapon, and the murder for your own personal case. Then you have to see if you can figure out which one of all of the cases actually is the murderer. The game has some weird methods for how you get to guess which one it is at the end, but those can be house ruled, basically just allowing everyone to guess at the end with all the card information. It’s also nice because you can talk as a group to help people who might be falling behind in understanding their cards. The aesthetic of the game is what really makes it a Halloween game. The cards artwork is just weird, sometimes haunting, and generally amazing.

Image Source: CMON

4- Xenoshyft: Onslaught
This one is technically a horror game, but less of one than the higher ranked ones. I feel like this one you’re getting a bunch of Starship Troops as you fight off waves and waves of bug aliens. What works well in this game is that it’s a fully cooperative deck builder. So you can help each other out, but it’s also a game you’re not going to win that often as you start dealing with larger and larger bugs and they hit your base. This game has some nice pressure to it as you each are defending your own part of the base but you can help the other people out, so that means if you are the last one to go, there might not be much to help you, so you hope you are lucky enough to have some easy bugs you can take out without them getting through. The game is pretty easy to teach as well which is nice, so it’s one that you can get to the table easier or quicker as compared to some of the higher ranked games on this Halloween list.

3- Dead of Winter
There are so many zombie games out there. I haven’t actually played that many of them, but Dead of Winter is a big favorite of mine. The game puts you in charge of a group of survivors after the zombie apocalypse, so that’s normal. But then borrowing from The Walking Dead, the game isn’t as much about the zombies, though, if you aren’t careful they will kill you, it’s about who you can trust. You all have your secret goal that you need to do to win, and someone might be a traitor who is trying to get their own objective that’s different from the groups main objective. You always feel like you are pushing your luck in this game, and most of the time, you don’t know who you can trust. Dead of Winter is a big game with a lot of decisions, it’s probably a board game that would take a whole game night, if you wanted to get into it. There are a few wonky things about it, but that’s mainly with how the winners are determined, but the rest of the mechanics are great.

Image Source: Board Game Geek

2- Mansions of Madness 2nd Edition
I only wanted to put one Lovecraftian game on the list, and Mansions of Madness, to me, is the most Halloween. I think that Arkham Horror or Arkham Horror LCG also work, but with the app integration into the game, the little bits of random spookiness that can happen are really good. And the variety of scenarios is really good. And while I might personally be about done with the first scenario because I’ve played it a number of times, it’s good that it’s not too hard and enjoyable enough to replay. This game lets you feel the tension as you get injured and are running away from a monster in hopes that it won’t catch you, because another hit and you’ll likely go down. You get the pressure as your sanity slowly disappears, and you know that the plot is progressing, even if it feels like you aren’t progressing.

1- Betrayal at House on the Hill
Is this the best game on the list? It’s one of my favorite games that’s for sure, but with Betrayal at House on the Hill, it feels like Halloween. You are exploring an old spooky house with a group of misfits who probably shouldn’t be working together. Then, in a twist, one of the people turns on the group to enact some evil plan. There can be issues understanding the haunt and how it works, but the haunts are extremely thematic, and if you can immerse yourself in the theme of the game, that balancing issue of the haunt is much less of an issue. This would be the game that I’d pull out nine times out of ten when someone who has played some board games says they want to play a scary board game or a Halloween board game.

There are so many more Halloween games that I want to play. I haven’t played Fury of Dracula, and that seems like an important Halloween game to play. I haven’t played any Zombicide game, and that might not happen, but a game like Legendary Encounters: Alien is interesting to me as well. Or, in my collection, I have Shadows of Brimstone, that game has great horror themes, but it’s a big game that is hard to get to the table at times, so I just don’t have enough experience with it to put it on the list. I’m also curious to see if a game like Folklore: The Affliction, would make it to the list as well.

What are some of your favorite horror board games? Is there one, based off of my top 5 that you think I need to play?

Share questions, ideas for articles, or comments with us!

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TableTopTakes: Arkham Horror LCG

TableTopTakes: Arkham Horror LCG

You might think that I’ve already done a review on this game, and actually, I was a bit surprised I hadn’t, but what I had done was a Board Game Battle between Arkham Horror LCG, Mansions of Madness, Elder Signs, and Arkham Horror 2nd Edition.…

Board Game Battle – Star Wars Imperial Assault vs Lord of the Rings: Journeys in Middle Earth vs Mansions of Madness

Board Game Battle – Star Wars Imperial Assault vs Lord of the Rings: Journeys in Middle Earth vs Mansions of Madness

We have a triple threat match this time as we have three heavyweights from Fantasy Flight facing off. The reason that they get to face off is because all of them have app integration. What this means for all these games is that you don’t…

Top 5: Action Point Games

Top 5: Action Point Games

Final top 5 list, I think that I could maybe come up with some more lists, but I might do eventual lists of games that play best or up to two through six or seven to give ideas for games like that. As I know that’s something that I want to think about as a person who hosts a board game night, what games provide that range in player count or allow players to split up more.

But we finish off with action points. What are action points, they are points or tokens that tell you how much you can do on a single turn. Maybe you can take five actions, and then you allocate those points to specific actions you can take, like moving or attacking.

Image Source: Board Game Geek

5. Dead Men Tell  No Tales
A cooperative game, in this one you are spending actions to try and find treasure on a pirate ship that is haunted and currently on fire. You have to contain the fire, try and find the treasures, deal with skeletal deck hands, and you have a certain number of actions you can take to do all of that. This game is like a lot of cooperative games in that you feel like you can never do enough. The interesting thing this game adds in with action points is that you can pass on your unused action points to the next player. So it might be that you are limited in what you can do, but the next person has a lot of useful things that they can do. You can move closer into position to set-up what for your next turn and then pass any unused action points to the next player so that they can do more. In a lot of cooperative games the action points are static but you can act upon other characters, in this one, you can’t do that, but you can pass out action points.

4. Dead of Winter
Dead of Winter is an interesting game on this list as it uses dice as your action points in the round. The dice don’t encompass every action you can take in the game, but the strongest actions, the ones that help you complete objectives are going to spend a die. Not only that, but the number you roll on the dice makes a difference as well. Some characters aren’t able to search or kill zombies with a low die roll. So in that case your die, which is supposed to be your strongest action is now made weaker and it looks like you are hurting the colony and people are starting to suspect you are the traitor more, but at the same time, they can see the roll, so they know it wasn’t great. And then you get more dice and actions when you have more survivors, but you are also responsible for more zombies showing up and more mouths to feed and making the game harder that way.

Image Source; Geek Alert

3. Arkham Horror LCG
This game doesn’t use the points as a physical token, but a lot of the games with action points don’t. Action allowance might be a good way of describing it as well, because you have a certain total number of actions you can take on a turn. Arkham Horror does this well, limiting you to two actions, and while you can do the same actions multiple times, you always feel the crush of not being able to do enough. Arkham Horror LCG is a placeholder on this list for all of Fantasy Flights Lovecraftian games as you feel the crunch Arkham Horror, Elder Signs, and Mansions of Madness as well. It’s a system that works well for them as it keep the tension high when you don’t have enough actions to do everything that you’d want.

2. Blood Rage
Action points are huge in Blood Rage as you try and get into territories, move troops around, and be able to hang in the round long enough to stop your opponent from doing what they are trying to do. What I like about the action point system in Blood Rage is that certain actions cost a certain number of action points. And the monsters, who are possibly more powerful or useful in some other way, also have action point costs. So you’re trying to balance using your action points so that you don’t run out much before anyone else, because once you are out of action points, you are out of the round at least in being able to take the large actions that are going to be most useful long term.

Image Source: Z-Man Games

1. Pandemic Legacy
This game does great with action points, basically each turn the active player spends up to four action points, moving around, curing diseases, trading cards, and finding cures. Then as the game continues, you gain more and more actions that you can take. At the end of the game, you’re trying to balance out these actions in hopes that you’ll be able to survive. Pandemic does a really good job with these actions, because it evolves over time. A lot of games have more of a static action pool with maybe unique characters have special player power actions that they can take, but Pandemic Legacy, both seasons one and two, give more options as you play and unlock more of the game.

Image Credit: BoardGameGeek

There are a ton of games that use this action point/action selection mechanic. It’s a strong mechanic for adding tension to decisions, because you’re almost always short of the action points you want to use in a round. This mechanic, however, isn’t always an ideal for players who might have AP, because it makes your choice really matter. But let’s talk about some honorable mentions:

Forbidden Desert/Forbidden Island – Cooperative exploration games that feel like Pandemic light.
Flash Point: Fire Rescue – Another Pandemic like game that also has a bit of a Dead Men Tell No Tales feel to it as well, this time you’re being fire fighters though.
KrosMaster Arena – Plan your movement and attacks in this Chibi MOBA style game. A little bit simple at times, and almost ways a best way to use your action points.
The Dresden Files Cooperative Card Game – This game is all about the Fate Points, as the action points are called. It’s a pool of action points which is a very different feel from a lot of the games as you as a team have to replenish and manage that pool of points.

What are some of your favorite games with action points? Is action points/action selection a mechanic that you enjoy?

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Top 5: Cooperative Games

Top 5: Cooperative Games

One of the last two board game top 5’s I’m going to do. Cooperative games are a ton of fun, sure you might like to beat up on another person in a game, but what works well with cooperative games is the game is going…