So, two posts today and not going to be doing Friday Night D&D, because I got a new game to the table a few days ago, and that’s the first ever flick and write game, Sonora by Pandasaurus Games. This game is split into two …
Tag: Roll and Write
We’re getting down to it, getting close to the Top 10 games, only a few more of these lists. It’s been a blast as always putting these out and I’m glad that people are enjoying them. I’d be very curious to know what your top 10 are, and what you think my Top 10 might contain.
Plus a few notes on how I’ve put together the list:
- These are my favorite, you want what people consider best, see the Board Game Geek Top 100
- If a game you love isn’t on the list, it might be be coming, I might not have played it, and if I have, it’s 101
- If a game looks cool, I have links to buy it from CoolStuffInc or Amazon, or you can grab most at your FLGS
- There are a few games, Destiny 2 Player versus regular Destiny where if they are basically the same thing, I only do one of them
This is one that I think is going to climb higher and higher over time because of how simple but fun the game is. And I have to say, I really like the theme of brewing beer. This game is basically an engine builder where you are trying to be the best at brewing beer and to do that you need to brew, and hone your recipes so that you can place well at Summerfest and Oktoberfest. To do this you get cards that are ingredients which you can use for a one time affect, like if you need an influx of money, get one that gives you some money, or you can add the ingredients to a beer, so maybe every time I brew my porter now it has oyster in it which gives me $1 versus a one time cash thing of $5. You can create some fun and crazy combinations, and in all honesty, I’d probably try them. I also like that in this game each character as a special power, so you can decide how you want to play the game and can do something different than everyone else. This is a fast engine building game, and definitely one that can work as an introduction to engine building.
Last Year: 45
This is a game that I need to play more, but it is a big game, so it’s hard to get to the table all that often. In Zona, you are trying to get into the vault at the heart of Chernobyl, but to do that you need to brave the wasted lands surrounding it where few go and where mutated monsters roam. You can play this game solo, or you can play it competitively, which I think is really interesting. So you are exploring, finding what you need to get to get into lesser locations and then fight monsters, survive, and get into these locations, get out with some new very useful cards and get into the heart of Chernobyl before everything falls apart and the game wins. I find that interesting where the game has a timer where it can itself win, in a competitive game, so it is possible that all the players will lose.
Last Year: 34
28. Just One
Just One is the top party game on the list, and I think that it’ll hold that spot for a while. The game is just clever and enjoyable to play. In this game one person is “it” like in so many party games, and they, instead of trying to get people to guess a word are trying to guess a word. Everyone else is putting down clues for them, one word clues, hence Just One. And everyone needs to write down a unique clue. If people cross over with each other, those clues are cancelled out. Again, hence why this is called Just One. The game works really well and it is a lot of fun. I also like that like Cross Clues, Just One is a cooperative party game. Most party games are meant to be silly, but if you are out of the game part of the party game, it just becomes purely silly, and for a game night, I like party games that can keep people in the game itself, and Just One does a great job of that.
Last Year: 22
This game my record is probably 0-15, maybe 0-20 at this point, and it’s a cooperative game. This is not a game where you win 50% of time like a lot of cooperative games try to be, it is a game that is extremely hard to win, but clearly I still love it. In this game you are Samurai who are taking on villains. You are fighting honorably, so you know when the fight is going to happen, so you prepare. You do this by researching the villains, by increasing your stats and then eventually once you’ve used up all of your time, you select the villain who you are facing off against. The issue is that you need everyone to beat the villain they are facing off against, and you basically never have the time needed to completely research the villains or to get yourself completely prepared to fight. The concept just works really well for me, and the game play is very smooth. My only knock is that this game can play a lot of people, but it probably should max out at four or five, because otherwise it is a bit long.
Last Year: 43
I love this game as a different feeling card puzzle game. Like Parade, this game has been randomly given the theme of Alice in Wonderland. It could have been anything or nothing. In it you are trying to score the most points by having the best collection of hats. These hats have numbers, and you start out with a hand of them as well as some that are going to be determining what is scored on the table. The trick to this game, and I think what I like about it so much, is that you are trying to manipulate the table in such a way by playing down cards and then using the ones for scoring that you place in front of you, that when all is said and done the colors you have are scoring and they are scoring well and that whatever you opponent(s) were collecting doesn’t score well. It just feels like a twist as you have a set hand of cards and while you can change them up a little, it might not be enough to get it set-up as you want. This game plays fast and is a good thinky filler.
Last Year: 26
25. Point Salad
Another filler on the list up quite high. This must have just gotten played after I made the list last year, but Point Salad has been a game that has consistently gotten to the table and even 4-5 times in the past week. In this game you are building up the best salad possible to score as many points as possible. And that’s the joke, in a point salad style game, everything you do is going to give you some points, so AEG created a game where you are building up salads and everything might give you points. What determines if something gives you points though is based off of the scoring cards you draft. So this is an extremely simple game, you either take vegetables for your salad or you take a scoring card. But you have to pay attention to what is scoring for you and how. Maybe you have a card that gives you 4 points per tomato, but it probably also gives you -2 points per onion and carrot, so you need to build your salad right so that you scoring as many points as possible. The game is so simple and turns are fast, and while there is less depth than Hats, this is still a great filler with a bit of depth.
Last Year: Not Ranked
I love deck building games, and Aeon’s End: War Eternal is a very good one, in my opinion. And I would hazard to say, had I played more of the Aeon’s End games, I’d say all are great deck building games. Now, there are a ton of deck building games, so what makes this stand out. I like that you are facing off against a big boss, which isn’t unique, but you can start to whittle them down right away if you want, which isn’t always the norm. I like the breach system for casting spells. You can open up more breaches for your character and cast more spells per turn when you do that. And what really makes this different is that you don’t shuffle your deck. This is the only deck building game that I know of that you don’t shuffle. What happens when you run out of cards, well, you just flip your discard pile and you have your deck again. This means, if you are counting cards, you can set-up turns for yourself. You might want a turn with no spells just because with a lot of purchase power you can buy a better spell, or maybe you want a good mix so that you never have a turn where nothing happens. What also is interesting is that turn order isn’t set. The nemesis, monster you’re fighting, will have 2 turns for every six player turns. But you have a turn order deck that is shuffled, and in a two player game where are two player one cards, two player two cards and two nemesis cards. So the nemesis could go twice in a row at the start, then four player turns, you just don’t know. It makes the puzzle feel harder that way, but also can set-up some moments of calm.
Last Year: 16
23. Criss Cross
One of my top roll and write games. Criss Cross is very simple but so much fun. In this game everyone is playing at once, trying to place symbols rolled on dice adjacent to each other in rows and columns on a 5 x 5 grid. That doesn’t sound too bad, but you need to treat the two dice rolled each round as a domino, basically. That means if the symbols rolled are a circle and a triangle you need to place the circle and the triangle adjacent to each other on the grid. You need to also make sure that you don’t leave yourself with a single spot separated from everything else because it means you won’t be able to fill that spot. The game is super fast and very fun. Scores can and will vary wildly based off of how things are rolled, but it is fun crossing your fingers hoping that the write combo is rolled. I like that you are scoring both the rows and columns too, and in the expert version the diagonal, so you can’t just focus on rows or columns and expect it to go extremely well.
Last Year: 23
This game, why isn’t this game out yet. It was so amazing playing at GenCon last year that it is on my list because I got the full game experience there. It should, fingers crossed be coming out yet this year, I have a preorder in for it, and it might, just might, be coming out this month, October, still. Which would be perfect because this is a horror adjacent game. In this game you are spending time and moving around trying to get rid of your curses and be the first player to get out of the town. The issue is the town is keeping you trapped in as long as you are cursed and there are monsters roaming around. Plus, the other players, they don’t mind if you get attacked so they might be encouraging that. And they might be deranged and attacking you themselves. This game has nice card play for determining what actions you are doing and how good they are. And then if you’re deranged, you flip the card upside down and use a similar but different set of actions. The game is just clever and while not short, turns play pretty fast. So much fun in this game and has a good theme that I like.
Last Year: 17
Some games have a fair amount of alpha gaming in them if they are a cooperative game. That is to say that one person tells everyone what to do on their turn. The Lost Expedition is a game that has, built into it’s mechanics, ways to prevent that from happening. Players, without communicating, place down cards for both a daytime and evening hike as they work their way toward the lost city of Z, so no one knows what the other people are going to play. In the day, the cards are then sorted into numerical order and you’ll have to navigate them, and even the evening, they are played in whatever order they come out. And most of these cards don’t do good things. So no one can tell other people what to play, then collectively as a group, you decide how to spend resources and what actions to take, of the optional actions on a card. Sometimes it’ll be good like giving you more food or bullets, but most of the time you are hurting yourself as spending resources from your guides, from your food supply, or bullets, and if you run out of life on your guides you lose the game. The game is very clever and plays very fast. There’s always discussion around the table as you try and map out the best route of using and gaining resources and advancing closer to the Lost City of Z.
Last Year: 32
This is an odd section of the list because two of these games are still really high after mainly just playing them at GenCon last year. Deranged isn’t out yet in the US, I believe mainly because of Covid delays, but I had so much fun with it, I had to make the list when I have played it. I have it preordered, I’m just waiting for it to eventually come, I suspect that Deranged will end up moving higher the more I play it.
What is your favorite from this section of the list?
Make a map of the lands in this flip and write game based off in the Roll Player world by Thunderworks Games. Pros Established company Established Game Good Price and Great Shipping (to US) No Stretch Goals Cons No Stretch Goals Pseudo Kickstarter Exclusive Content …
It’s been a little while since I’ve done one of these, mainly because what I’ve grabbed has been immediate from my FLGS the last few times and mainly been expansions for Marvel Champions. Though, I did pick up Yggdrasil Chronicles when I was there, as it was used and Skull and Mariposas recently, so I’ll be talking about a bunch today.
This is a game that I already know that I like, and it’s a pretty simple game. In fact it’s already been on my top 100. What I liked about this game is that it’s a very simple push your luck bluffing game. All you’re doing is putting down coasters (basically) face down that either have a rose or a skull on them. Eventually someone will start bidding, the trick is that you have to flip over all of yours first, so I might be five, knowing that I have a skull, which will bust me in my stack, in hopes that you’ll bid six, and flip over mine and bust. Simple concept, simple game play, but interesting bluffing and reading your opponent aspect.
I blame this one on GloryHoundd and DrGloryHogg. They did a play through of it, and it wasn’t really on my radar that much, but the game play looked simple and interesting, which is what I look for fairly often in games. I find that I tend to buy bigger games, like the big campaign games I back on Kickstarter, or I want it to be a streamlined game that I can pull out for a board game night, once those happen again. Mariposas looks really interesting in how you are flying butterflies north, going through generations, trying to score points based on cards that really drive you further and further north, but then you start racing south to get your last generation of butterflies all the way back down to where they’ll winter. The game play just has you playing cards, collection sets of flowers, and moving your butterflies, so it’s something that I can teach easily and a theme that is less hard core nerdy than a fantasy game that’d do something similar.
This one was more a buy on a whim, because I saw this at GenCon in 2019, and I thought that it looked cool. Plus, I’ve heard good things about the original Ygdrassil. This is not the normal type of game that would draw me in, but variable player powers and cooperative play are always things that interest me. Plus the giant 3D tree just looks cool, so I’m always in for a game that can help sell itself on the table. I’m excited to learn and try this one.
Now, we’re getting to the two that I ordered which triggered this:
Parade is an interesting little game with a pasted on Alice in Wonderland theme, or really artwork. But the game is still a lot of fun. In this game you’re collecting sets of colors, but you don’t want all the colors, more chances to score, and you don’t want lots of points in the colors. You want to have the fewest points possible, but depending on the color and number you play you collect cards. Adding to that, maybe you do want a lot of cards of a single color, or at least more than everyone else, because if you have the most of the color they are only worth one point per card instead of face value. Interesting game with massively disparate scores, but a lot of fun, because it plays pretty fast, and it’s a fairly random game, but one that you can think about your turn as it comes up, and limited amount of AP in the game.
Super-Skill Pinball: 4-Cade
A long name for a roll and write, so I’m just going to call it Super-Skill Pinball, this is one that has been on my radar for a bit, because it is a roll and write game, and is just coming out now. In this game you are playing one of four arcade machines (everyone is playing a like machine), one person will roll the dice and everyone will use one of the two dice to do a shot, you are trying to hit bumpers and keep your ball up as long as you can scoring as many points as you can. There are ways the ball has to move around certain things, and push your luck elements on some of them that can score you more. The game works well because you can do all the pinball stuff such as nudge the table, but don’t nudge it too much so you don’t end up with a title. I like roll and write games a lot, there will be a lot in my top 100, and they work well with lots of different groups of people, so this one with it’s unique theme really interested me.
Which of these games is the most interesting to you?
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We’re back for more of my Top 100 games, this is the fourth part of it, and second year that I’ve been doing a Top 100 list. You can find links to the previous parts below: 100 to 91 90 to 81 80 to 71 …
So this is kind of a point of order article, because the games are already here, and I didn’t order them, but they are new to me, so I want to talk about what’s interesting in them that I’m excited for. These games were given …