Between campaign building, I want to go back to some of the board game lists. And this is probably my favorite mechanic for a game, where people can do things just a bit differently than other players. 5. SmallworldThe lightest game on the list by far, […]
A lot of the games that I’ve gone with have been for gamers who might be into board gaming more casually. The games aren’t always simple but they aren’t the heavier games that require that extra time to set-up and tear down. If you want to see the list on the other end of the spectrum, check back to the Holiday Gift Guide: Intro Games article from a few days ago.
The poster child for the big box game, Gloomhaven has all the components and tons of hours of game play. The game mechanics are smart as the card play is clever and adds a lot of strategy to the game. It is a beast to take down and set-up, but if you can afford the game, for someone who is looking for that combination of a big game with a lot of strategy and story, Gloomhaven is amazing.
Near and Far
Another one that’s been mentioned before, this is a story driven campaign game, but they do a really good job of keeping part of it was a game and part of it as the story aspect. There are definitely a lot of decisions to be made as you go out and explore and as you spend time in the town trying to build up your party to explore. You can even technically win the game without doing any of the story part.
Mansions of Madness
This game again has a lot of story, but there is an epicness to the game as you explore through houses and other locations as you try and unravel the mysteries and madness of this Lovecraftian game. As compared to some of the other Lovecraft games, it tells a tight story and the app integration into the game works really well and makes the book keeping aspect of the game a whole lot easier. You get to feel like you’re investigating these mysteries.
Arkham Horror LCG
Another Lovecraft game on the list, this game is a whole lot smaller and faster than the rest of the games. In fact it’s just a card game. However, this card game still feels big because you are going through a cool story and the decisions you make and the level of difficulty you play the game at, makes the game tough. This is the epic Lovecraft game for when you don’t have as much time.
Shadows of Brimstone
This one you could argue borrows or Lovecraft adjacent, but really it’s trying to be its own thing as it’s a big box game with a lot of rules and you are trying to complete missions, role play your characters, and save the town of Brimstone from the dimension that is opening up around it. What I like about this game is that it is Weird West, which isn’t a theme that I’ve seen used that much before in board games or any media and I want to see more of. The game does, however, have a beast of a rule book, though the rule book is laid out pretty well.
Probably the easiest of all of the games on the list to set-up and get into. The rules for this game are probably the simplest of any of the games, but the story of this game gives it an epic feel. Now, it’s probably the game thus far on the list that you can get the fewest number of hours game play and only Arkham Horror LCG plays in as short a time, though with Arkham Horror LCG, there are more scenarios to play through. However, this game is epic, both seasons of it, and they are both definitely worth playing, especially as their prices are a bit lower now.
This asymmetric game is definitely an epic struggle between the factions with a lot of interesting decisions to be made by the players as you try and be the first to the victory point total. The fact that each factions in the game plays differently means that it’ll give the players a lot of different experiences as you play in different roles through multiple playthroughs of the game. And it’s pretty easy to teach all things considered because the basic actions for each faction end in the same result.
Star Wars: Rebellion
This game has been described as, by the Dice Tower, “Star Wars in a box”. I think that’s a very apt description. While Imperial Assault might be boots on the ground, Star Wars: Rebellion is the epic galactic struggle between the Rebels and the Empire. You get to try and complete missions, build troops up, defeat the enemy and if you’re the Empire, track down where the rebel base is hidden. The game play is fairly long, but the decisions and turn structure means that there isn’t much downtime. This game is only really a two player game though.
Now, there are ton more epic games out there. I have yet to play Twilight Imperium 4th Edition (or 3rd Edition) and those are some of the most epic space games. I also have games like The Reckoners and Scythe that I’ve picked up recently but haven’t gotten to the table yet. What are some other epic feeling games that I’ve missed?
Share questions, ideas for articles, or comments with us!
I mentioned the topic in the Kickstarter FOMO post, but I wanted to talk more about different game mechanics that you might here people talk about when it comes to describing a board game, this will be a bit more focused definitions than the Jargon […]
So, the news came out that Mice and Mystics might be getting a movie. Check out ComingSoon.net for more information about it. There has also been talk about Catan having a movie. Then there are movies like Jumanji and Jumanji: Welcome to the Jungle which have a board game focus. However, Clue is clearly the best of the batch that have come out thus far. So what would make a good movie, as a board game?
Now, I am going to toss one out here fast, Dead of Winter, however in a lot of ways, that’s basically The Walking Dead. So I’m not going to say anything about that one beyond it.
Betrayal at House on the Hill is the first other one that has popped into my head. And that’s because a lot of the haunts have such a classic feel. You could also most a series for it as well as a movie where a group goes into the same house over and over again to see what horrible thing would happen to them and who would betray the party. This has a bit of a Cabin in the Woods feel to it, because in that one there were a lot of “omens” lying around that they could have picked up. But having a betrayer as part of the group I think would add an interesting dynamic to it. Add in the Betrayal Legacy that is coming out, and you could get yourself a nice franchise.
Then from the same game designer as Mice and Mystics, you could do Stuffed Fables. In some ways, I think that would make a cuter story, stuffed animals going on a grand adventure to get back their girls lost blanket while they travel through a crazy world that has developed under her bed. Any game that has that strong a story element to it would obviously work better as a movie as compared to say, Catan. And this one has a very cute aspect to it that would make a very good family film.
So what about a game with less story focus as the driving storyline for a movie?
Love Letter, now why would that make a good movie? I think you could do a romantic comedy with it and have a lot of good humor surrounding trying to get the letter to the princess. Of course things would go wrong, the guards would throw someone in jail to stop one persons letter from getting through, and somehow at some point in time one of the suitors would end up getting their letter to the princess so that she can deliver the letter to herself and that person would just immediately lose, obviously. Almost would have a bit of the goofy feel of the Clue movie to it.
Root would be another cool game to see be made into a movie. Another one that definitely would have to lean towards a kid focused movie, but probably more intense than something like Stuffed Fables would be. Root would show the struggle in the forest for control. I would think that the Woodland Alliance would likely be the sympathetic main characters with the vagabond playing a large role as well. The Marquise de Cats would definitely be the evil group, and the Eyrie, while probably not being evil wouldn’t be well liked because they have too many rules. Personally, form having played the Eyrie, they are definitely the good guys, but maybe slightly misunderstood, but that can’t be helped.
Arkham Horror LCG, to get back to more story focused games (though this game is fairly abstract with nice chunks of flavor text throughout), would be an obvious choice as well. You’d focus in on the investigators and what they are doing and the madness surrounding them. In some ways I’m a bit surprised that there hasn’t been something so Lovecraft focused done already. I might be forgetting something though. But a good movie set in that time frame of the 1920’s-30’s with the monsters possibly being released, that would be nice, and the potential for sequels is high with this one as there would always be another threat that the investigators would have to deal with.
Now, I’m sure that I could come up with a ton more games that would make interesting movies, if done well. What are some that would make great movies, in your opinion, that you want to see done? What are some board games that would make the worst movies?
Share questions, ideas for articles, or comments with us!