Tag: T.I.M.E. Stories

Top 5: 4 Player Games

Top 5: 4 Player Games

Alright, now we’re into the sweet spot for games. There are a lot of them out there that really work best at 4 players. This can be for a number of reasons, but most of the time it’s because 4 players is the maximum player […]

Top 5: Cooperative Games

Top 5: Cooperative Games

One of the last two board game top 5’s I’m going to do. Cooperative games are a ton of fun, sure you might like to beat up on another person in a game, but what works well with cooperative games is the game is going […]

Top 5: Other Mechanisms

Top 5: Other Mechanisms

Auction: Pretty straight forward concept in gaming, there’s some part of the game that you have to bid on to get. It could be something like turn order, which is my choice, or it could be the majority of the game where you are trying to bid on certain items to collect sets so you have points at the end of the game.

Image Source: Days of Wonder

Five Tribes
This game is a lot of fun because it has a mancala aspect to it and a full salad’s worth of points (point salad is a term meaning that you can score victory points in a ton of different ways). However, Five Tribes uses auctioning to determine turn order. It’s interesting, because sometimes you’ll want to bid high because there is a very good move, but other times there isn’t, but you end up having to spend a little money just because of how the previous turn order went.

Press Your Luck: Basic idea for these games is that you are seeing how far you can get into the game, trying for more and better points, or to be able to do more damage or something like that. I had a couple of options where it was about combat, King of Tokyo almost made the list this time. Clank! In! Space! is more of a deck building game, but there is an aspect of press your luck as you want to get the treasures that are worth the most. Press your luck is a great way to add tension into a game.

Image Source; Geek Alert

Dead of Winter
That’s my choice, there are a couple press your luck elements to this game, and while it’s a beast of a game to get to the table, it’s one that I like quite well. The first press your luck is one that you absolutely must do, and that’s move. You’re pressing your luck determining how many of your characters you move though, and once you’re out, if you move them the next turn, because you’re rolling a die that just might kill them or at least injure them. There is also press your luck in looking for items. You can make noise, and then at the end of the round, you have to roll dice to see if the noise attracted zombies. Normally you’ll have left, but maybe you just pressed your luck a little bit, and now you’re hoping that the roll isn’t the exact wrong one.

Pick Up And Deliver: Not a genre that I love in games, because they can be a bit straight forward, pick up and deliver is basically what it sounds like. You are looking or going and getting something and taking it to another spot. You’re trying to do that in the most efficient way possible. I prefer the ones where at least part of, if not more of the game is finding the items that need to be delivered.

Forbidden Desert
My choice here is one that is much more about the searching. You’re trying to stay hydrated long enough that you can clear out piles of sand and put back together a crazy ancient flying machine after your own plane crashed in the desert. The game is a strong cooperative game that everyone can think through and that you never have quite enough options to complete everything you want to do. You have to first find the row and column for the item, go get the item, and then once all of them have been collected, bring them all to a central location so that you can build the ship and take off. It’s probably one of the easier pick up and deliver games, but a fun one, and not too easy.

Image Credit: BoardGameGeek

Memory: And now I’m not just going to put down the game memory is used in a lot of games as you try and remember which portal is the active one, what cards were in a hand that is now being looked at by someone else. It is also used in who-done-it games. I don’t know that it’s always used to be the best effect, but I do have an interesting choice for it that I really like.

Hanabi
In Hanabi, you have a hand of cards, but the twist is that you can’t see your hand of cards. Everyone else can see their hand of cards though and you are trying to place cards down in piles of color going from one to five. The trick is that there are more cards with a one on them but only one card with a five on it, so you certainly don’t want to discard those. So you have to give people clues, such as, these cards are blue or these cards are twos, but you have to do that with every blue card or every two that they have in their hand. Then they have to remember which card is which, which they can do by sorting, but you still need to remember what you have. You’re trying to get five of those stacks completed, or as close as possible without making too many mistakes and before you run out of cards.

Image Source: Space Cowboys

Time Tracks: Now, you are probably wondering what a time track game is, some of the games that board game geek has on their list I’d call victory point tracks, but basically it’s where you are playing the game for a specific amount of in game time either to a victory point level or until time runs out.

T.I.M.E. Stories
This game is one of the most straight forward time track games out there, because you are sent into the scenario for a specific amount of time. Every time you move, you use up more of the time. Every time you want to interact with something, you spend more of the time. It would work better if Bob actually told you what you were going to be doing in the past, but he really sucks at his job (Bob is basically your handler for sends you out on missions). But the game is a ton of fun, and you feel the pressure from the time track, because you don’t know how many of the places you need to visit and how many might just be useful to visit, and you can’t do everything because you’re up against the clock.

I’ll do some more actual list, action points and cooperative are the big two that are left for me to make lists off of that I’ve played a lot of those games. Do any of these mechanics really interest you? Do you have a preferred game for one of there mechanics?

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Top 5: Variable Player Powers

Top 5: Variable Player Powers

Between campaign building, I want to go back to some of the board game lists. And this is probably my favorite mechanic for a game, where people can do things just a bit differently than other players. 5. SmallworldThe lightest game on the list by far, […]

2018 Top 5: Board Games

2018 Top 5: Board Games

Yes, it is going to be an annual tradition doing the top five lists of my favorites in the categories of board games, video games, movies, TV shows, books, and anime. Possibly other things as well, but I can’t remember right now if there were […]

Holiday Game Guide: Story Games

Holiday Game Guide: Story Games

I’ll be getting to some heavier strategy games, but those aren’t going to be the games for everyone. Some people want a game that focuses more on the storytelling aspects of the game. I’m not going to say games like Dungeons and Dragons which are inherently more involved role playing storytelling games, because while they are awesome, they are a bit more involved and have a different barrier of entry than board games to getting them to the table.

Image Source: Cephalofair Games

Gloom

This is a dark storytelling game where everyone has their own family of misfits and your job is to make your families life the most miserable until they all have perish. You each take turns playing cards on your characters or other peoples characters, but the real fun of this game comes in with the storytelling. When you play a card, you add to the story and the world that you are building where all the families live how the horrible things build up over time until your family eventually has passed away. There is a lot of alliteration on the cards, and the game while having so many horrible things happen feels like the book series, A Series of Unfortunate Events, in a lot of ways. The game plays fast, and because of the storytelling, everyone is involved.

Choose Your Own Adventure: House of Danger

Now this game you aren’t telling the story yourself, but you’re making the decisions for your character as they traverse the house of danger. With a name like that, what could possibly go wrong. But the game is fun and silly as you make decisions and even when you die, like you would in the choose your own adventure books, you come back where you left off. You can also play with as many people as you want for this game and either have a single person reading the story, or it is more fun to pass the story cards around so everyone has a chance to be the lead of the story.

Near and Far

This is the most gamiest of all the games on the list thus far. Near and Far has you take various characters through the world of Near and Far and interact and unfold a story as they search for a lost city. The game has a couple of really nice story elements to it with a great board that is in a book. So each game, as you progress through, you play a different set of pages in the book, and there are different story elements for the world. Then as you explore the locations, you can start to craft your own characters story and get traits that might help you in future games. I love the artwork in this game, and even though it has a story aspect to it, it’s definitely replayable because of the game mechanics themselves.

Image Source: Z-Man Games

Legacy of Dragonholt

Legacy of Dragonholt is the closest thing to a role playing game on the list, and actually could be consider role playing game lite. You do build a character you’re going to play with, and the whole story takes place in certain passages of a book. You have a lot of different scenarios you can read through, as you try and solve the mystery that is taking place at Dragonholt. It’s a very accessible game and gives people a little bit of a feel of a role playing game without the investment that you might have otherwise with Dungeons and Dragons or Pathfinder.

Gloomhaven

This is a beast of a game, and you’ve seen how much I write about it and love it. While the combat is actually pretty tactical, Gloomhaven has a bunch of story between things as you progress forward to try and figure out what the gloom is that is coming to the town of Gloomhaven. You also have city and road events that give you a chance to make a lot of different story decisions. The ever changing cast of characters you are playing with keeps the game vibrant as well and a lot of fun. Now, this is by far the heaviest game on the list and won’t be for everyone as it does combine that strategy with storytelling, but if it seems interesting, the number of hours in the game makes it very worth the price tag.

Image Source: Zman Games

Stuffed Fables

Stuffed Fables is an adorable game where players take on the characters of various stuffed animals who are protecting their little girl from the monsters and things that live in the world under the bed. So while she sleeps you keep them from waking her up. This game has a book with maps in it like Near and Far, but the game play itself is simpler and the story is more tightly written. Each page of the book plays slightly different, but everyone about this game is crafted so well from the weapons that the stuffed animals fight with to the amazing figures in the game. It’s a game that also isn’t too complicated so with a little bit of help, a kid would be able to play this game with adults.

Now, there are a ton more storytelling games out there. Once Upon a Time, T.I.M.E. Stories, 7th Continent, Arkham Horror LCG, Arabian Nights, but there is one more I want to touch on.

Pandemic Legacy

Pandemic Legacy is a game that has a lot of strategy and thinking through turns, but the game itself as you play through the various scenarios has a ton of strategy to it. The way the story progresses from month to month works really well. If Gloomhaven is too much of a bear for you with a strategy and story game, Pandemic Legacy is going to fit that niche for a lot of people. And getting it to the table will be something people want to do again and again.

What are some other story games that I’ve missed? Do you have one that is your favorite? Are some of these games too light for you?


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