Tag: Top 100 Board Games

My Top 100 Games – The Full List

My Top 100 Games – The Full List

No, I’m not putting the whole thing in one single article, I’m sharing the links to the whole thing in one article. It would be way too long if it was all the text. So many games, with so much to say about them and…

My Top 100 Board Games – 10 to 1

My Top 100 Board Games – 10 to 1

We’re down to the top 10 of My Top 100 Board Games, it’s been quite a ride. If you want to see them all in order, I will be posting an article that links to each of these other articles so you can run through…

My Top 100 Board Games – 20 to 11

My Top 100 Board Games – 20 to 11

Normally, this would be another Halloween article, because I’ve been doing those every Wednesday, tomorrow, since it is actually Halloween will be my Halloween themed article. Instead, you are getting more of my top 100 board games, which will wrap up on Friday.

***Disclaimer***
These rankings are the opinion of yours truly, and if you don’t like them, that’s okay. We all have different tastes in games and that is great. There are some games that I’ve only played as a demo, and I felt like I got enough of a feel to put them on the list, thanks GenCon for all the demos. These are living rankings so next year I’m sure that things will change, so I’ll probably be doing another one next year. Thanks to Board Game Geek for letting me enter/rate my collection and games I’ve played. Thanks to Pub Meeple for creating a tool that pulls in those games that I’ve rated and creating a ranking tool. Again, the numbers and names will be linked to Cool Stuff Inc and Amazon if you’re interested in the games.

Image Source: Shut Up and Sit Down

20 – Sagrada
Sagrada is a very pretty game in which you are drafting dice in order to create the most beautiful stained glass window out there. However, you have certain rules as to how you can place those dice, such as certain colors being required in spots or certain numbers being required. To make it even trickier, you can’t have the same number or the same color orthogonally adjacent to one another. So, your stained glass window soon becomes a puzzle. To add to that, you are also looking at scoring in four different areas. Each player has a private objective that they are trying to score, but there are also three more public objectives that players are trying to get as many points from. That seems like a lot of things to stay on top of, and it is, thankfully, the game gives you ways to move or manipulate dice, so hopefully you can fill in your whole stained glass window. Sagrada is a pretty game on the table with the translucent dice, and a fun game to play. it is definitely lighter, but there is enough going on that I feel engaged throughout the game, and I’m always hoping people won’t draft that one die that I really need. They normally do, but I’m hoping that they won’t. The game also scales up well, so it’s fun with two players and it’s fun with four players. There is an expansion that takes it up to six, but I haven’t tried that yet.

19 – Dice Throne: Season One
Alright, here it is, the first season of Dice Throne. As compared to the other ones, which in the future might just be Dice Throne Season Two when I finish getting all the characters, Dice Throne: Season One comes with six different characters that all play in fun and different ways. The game is still a yahtzee style dice rolling battle where you are trying to knock down your opponent before they can take you down. But characters like the Paladin can heal more and has buff abilities, whereas the Pyromancer is just about doing damage and doesn’t really do defense. This is fun, because it makes you adjust how you are going to play the game. The Shadow Thief for example, is all about getting combat points to put cards into play, but the more combat points they have, the more damage that they can do on some attacks. I think technically you could play this as a three versus three game with each team facing off against the other, but I prefer the game as a one versus one game. All the characters feel pretty balanced and it seems to be a luck of the roll as to who wins but there is enough dice manipulation that you feel like you can go for your ultimate ability if possible. I haven’t done this yet, but this game seems like ti would be amazing in a tournament format, so I’m hoping to get one of those done this winter. I really love all the Dice Throne stuff, and some of the Season Two characters are more interesting, but with what I got for Season One, I got more characters, so that’s why it’s higher.

Image Source; Geek Alert

18 – Dead of Winter
It’s zombie time, and Christmas. You and your group of survivors are huddled in your base in the town VFW (not part of the game, but I gave it a location), you’ve barricaded the doors off but the zombies keep coming, and you’re going to need to get food eventually. Dead of Winter is a zombie survival game where each player has their own objective as to what they want to do, or have in their hand, by the end of the scenario in order to win the game. However, the scenario has things you need to do as well, and there keep on being crisis that happen. And then you need to feed the colony as well. So life is tough for you as players as you run around to various locations, searching for what you need, and hoping not to get bitten by a zombie or get frost bite (bitten by a cold zombie). To make matters worse, you’re beginning to suspect that there might be a traitor in your midst. That’s Dead of Winter in a nutshell, a semi-cooperative game where each player has a secret objective that they need to complete, and there might be a traitor in the game. The odds of their being one are fairly low, because you mix it into 2 x [The Number of Players] cards, but most of the time there is one. Everyone is suspicious of everyone else, and then there are crossroads cards. These are cards that have you make tough decisions in the zombie filled world, like, do you let in some strangers to your group, you get more actions, but more mouths to feed as well. This is a big game with a lot of decisions to make in it, and if the scenarios weren’t hard enough, the daily crisis and personal objectives make the whole game even harder.

17 – Deranged
This game isn’t even out yet, how do I have it on my list so high? Because that’s how awesome the long demo at GenCon was. In Deranged you are stuck in a small town, because you are cursed, and you only have a limited amount of time before you can escape. But in order to escape you have to get rid of your curses. And if that wasn’t hard enough, there are monsters floating about down there that want to try and kill you. And then, if you die, you come back, because you know you’re in a cursed town that never wants you to leave, and you are cursed again. Plus, it’s possible at night time that you are going to become a deranged monster who has lost their humanity and then you can’t escape, but don’t worry, you can get your humanity back, you just have to kill another character, which will cause them to come back with another curse. This game is a ton of fun as you play cards that might advance time to the point where you hit night and become deranged. This game feels like a lighter horror game that offers a lot of decisions and plays pretty quickly with teaching the game and playing through it. The demo I played wasn’t the full game, but I got a really good taste of it going through a day. The aesthetic on this game is great as it has not a Lovecraftian feel, but definitely an early 1900’s feel. The game play is slick as you use cards for their abilities, but you have to weigh the choice of a good power or keeping back a card to play on defense if a monster is going to attack you or maybe a deranged is in your area. It’s coming to the US in Quarter One of 2020, I believe, and I’m waiting excitedly to be able to get my hands on it.

Image Source: Board Game Geek

16 – Aeon’s End: War Eternal
I’m a big fan of deck building games that have theme, aka. not Dominion. And though I did have Ascension on the list that doesn’t have theme, the ones higher than it definitely do. In Aeon’s End: War Eternal, the standalone expansion to Aeon’s End a game I haven’t played, you are taking on the role of various breach mages who are trying to stop the town of Gravehold from being destroyed by one of several monsters that might be after it. You have the power, and you can acquire and gain more power to deal damage, cast more spells, and get more powerful spells throughout the game. Aeon’s End: War Eternal at it’s heart is like most deck building games where you have a market of cards where you can spend your money to buy either attack spells, artifacts that do something, or buy better and more money. But the way you cast your attack spells is unique because you have breaches that you have to cast your spells through, and depending on your character, you might have more breaches available to start than another player. However, the biggest difference from this game as compared to other deck building games is that you don’t shuffle your deck. When you play your cards on your turn, you play as many of them as you want at and then you sort how they go into the discard pile. So if I want, I can clump a group of money together in hopes that when I draw my hand after going through the deck, I’ll be able to get a hand with a lot of money in it. So you there is another area to strategize in this game as compared to a normal deck building game. The theme comes through well, and I like that the different giant monsters you are fighting have different goals. One of them is trying not to do direct damage to the player or the town of Gravehold, but is trying to dig under the city so that it collapses. This is a game that feels like it has a ton of replayability, and it has a legacy version that I really need to play.

15 – Second Chance
Another flip and write (roll and write) game, they are so popular right now, and I do like them quite well for a relaxing game to sit back and play. In Second Chance, you are flipping two shape cards every turn, and players pick one of the shapes and can rotate it, flip it, mirror it, whatever they want to put that shape somewhere on their board as long as it touches another shape they’ve put in play. The goal of the game is to fill in as many of the squares in as possible in this Tetris like puzzle. But sometimes you really need a specific shape and you get two shapes that you can’t use. In that case, you get a, you guessed it, second chance. A single card flip that has a shape that only you can use. If you can use it, you are still in the game, if you can’t, you are out and you can start counting up your open spaces. Second Chance is a fun game and a very relaxing game to play. I like to doodle as I fill in the shapes so that each section looks different than other ones do. Kristen likes to do specific patterns in how she fills in her shapes. The game plays fast, and because everyone is using the shapes, though with a unique starting shape, there is no downtime for anyone in the game. Like Criss Cross before, Second Chance is a game that people will play once and then want to play again. If you’re looking for a very accessible roll and write (flip and write) game, Second Chance is definitely that.

Image Source: Stronghold Games

14 – The Dresden Files Cooperative Card Game
When I started ranking everything, I thought that this game was going to be higher on my list. But it dropped, I like this game a lot as 14 is really good. I think the reason is that while this game offers a lot of interesting choices, it doesn’t have the same weight of decision making that some of the other games do. In this game you take on the roll of Harry Dresden and other characters from The Dresden File books as you work through a book to try and solve the mystery that is going on. You can focus on two areas, the first is solving cases with your investigation cards. These cards have a cost and then they put clues on a case according to various rules on the card. The other is attack, which works like the investigate cards, but goes on the bad guys instead of the cases. Your goal, at the end of the game is to have more cases solved than there are bad guys left on the board. It’s tricky though, because everything costs something, and you have a limited amount of fate points (as they are called) to spend. But you can get them back by discarding a card and getting back the cards cost in fate points. That works well as a mechanic, but can lead to someone having to discard several turns in a row, which can be boring. Thankfully, discarding does a bit more than that, it also has another action that it triggers for the players. For someone characters it might be adding in damage to a certain bad guy, either the nearest or farthest, or do the same thing with a case. Plus, each character has a one time ability that feels like them. This game, while being a big puzzle, is very thematic and a lot of fun as you try and recreate the book on the table.

13 – Hanamikoji
This is the first of two two player games on the list. Technically the other can be played with four, but it’s a two player game. Hanamikoji is, however, only a two player game. In this game you are trying to win favor of various Geisha by giving them gifts. Each Geisha is worth a certain number of points and wants a certain type of gift. If you have more gifts in front of that Geisha at the end of the round, you win their favor. How you get gifts in front of them is where the meat of this game is, though. It is actually only just cards, but you have four different ways you can play down cards. You can discard two that won’t be used for winning a Geisha’s favor, you can play one face down that will be used, you can play down three cards, your opponent picks one that they get and you get the other two to use for winning favor, and finally, you can put down two groups of two, and your opponent picks one of them. The trick of this game is that you want to keep everything and often times you are helping your opponent. Can you manipulate things to where you’ve gotten enough favor points from the Geisha or have won the favor of enough Geisha? I feel like most of the time the game is over in two rounds of the four actions, but it’s always a struggle. And you really want your opponent making the hard decisions for you. This is a fast game that is abstract, but it looks good on the table, and because of it’s speed, you generally want to play multiple times. There is also enough hidden information that you can never fully solve the puzzle of how to play it.

Image Source: Board Game Geek

12 – Welcome To…
The last roll (flip) and write on the list. This is my favorite of that genre because there is a bit more to sink your teeth into. In the game you are building your perfect 1950’s neighborhood so that people come to your development over that Stepford neighborhood over there. And of course, to do that, you need to set-up your neighborhood correctly. Do you go for a lot of parks, do you try and build swimming pools, are you advertising your neighborhood? But most importantly, are you building those white picket fences, because a neighborhood isn’t a neighborhood without them. This is another one of these roll (flip) and write games that everyone is using the same resources. Everyone gets to pick which one of three combinations of an action and a house number to use each turn, so the game can play up to 100 out of the box, since there are 100 sheets with the game. This game still plays fast, but I like it since it gives you more options as to what you can do and how you want to try and get your scoring as compared to games like Second Chance and Criss Cross. I also like it, because I can quickly tell people what the game is about with that 1950’s neighborhood reference, and everyone gets an idea. There are also expansions that I haven’t played yet, but I have the spring one and a fallout, I mean, bomb shelter, one ready to try. I’m excited to get those to the table soon as they add in a few new things to the game which seem fun.

Image Source: Fantasy Flight Games

11 – Star Wars: Rebellion
This is the other two player game, though technically it can be played with four people, basically just splitting up the two sides of the Empire and Rebels. I wouldn’t do that. In this game if you are the Empire, you are trying to build up enough troops and search the galaxy for the rebel base. You get some help from that with your probe droids, plus you are trying to mess over the rebels in whatever ways you can. The Rebels are trying to create unrest in the empire and complete missions to undermine the empire. If they can complete a certain number of them for points before the empire can find them and wipe them out, they win the game. Of course, you can also build Death Stars and blow up planets if you want as well. This game is described by the Dice Tower as Star Wars in a box. And I have to agree with them, it is only the original trilogy, but that’s all I want to play. I don’t need to have mechanics for a romance subplot between Hayden Christenson and Natalie Portman. It’s a game of cat and mouse as both sides try and disrupt the other, but both sides ultimately have bigger goals that they are working towards. Plus, you can customize the characters you are playing with as you go along. Maybe you get Chewie but not Han, or who needs the Emperor when you have Grand Moff Tarkin? But each of them brings an ability that they are better at, so you have to balance that. Along with that, you get to have epic space battles and ground battles that take place on and around these planets which can swing who is leading. Star Wars: Rebellion is a big, long, and thematic game that I’d recommend to Star Wars fans who like to board game. I’ve enjoyed playing both sides as well, though I’ve had better luck as the Empire, just made one mistake as the Rebels, though, and I could have won.

Man, there is so much to say about these games. I really do love them all and I want to sit down and play them all. I’m excited to do my top 10, because I had a game in there that surprised me after I had done all of the sorting. But you’ll have to wait for Friday for that game.

If you have a game that you like out of this section of the list, let me know what it is. Or what game do you want to try?

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
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My Top 100 Board Games – 30 to 21

My Top 100 Board Games – 30 to 21

It’s getting so close to the end of this board game list. I’ve had a ton of fun writing it and I’m curious to see how much it’ll change next year, as I’m planning on doing this every October now that I’ve done it once.…

My Top 100 Board Games – 40 to 31

My Top 100 Board Games – 40 to 31

Starting the week off again with even more board games in my top 100 list. I only got to play one board game this weekend, my #96, Qwirkle. It was fun to play that game again. Definitely has some good things about it still and…

My Top 100 Board Games – 50-41

My Top 100 Board Games – 50-41

We’ve made it to the half way point and things will be looking up from there. Now we get to the actually good games. See, that’s a call back to a joke I made previously. I’ll have my disclaimer soon, but let me just say first, this really makes me want to play all of these games again. Some of them it’s been too long and some of them it hasn’t been long at all, but I still want to play all of them.

***Disclaimer***
These rankings are the opinion of yours truly, and if you don’t like them, that’s okay. We all have different tastes in games and that is great. There are some games that I’ve only played as a demo, and I felt like I got enough of a feel to put them on the list, thanks GenCon for all the demos. These are living rankings so next year I’m sure that things will change, so I’ll probably be doing another one next year. Thanks to Board Game Geek for letting me enter/rate my collection and games I’ve played. Thanks to Pub Meeple for creating a tool that pulls in those games that I’ve rated and creating a ranking tool. Again, the numbers and names will be linked to Cool Stuff Inc and Amazon if you’re interested in the games.

50 – Pandemic
This game is just a good game, and one that’s been around for a little while, but still is a lot of fun. The cooperative nature of the game and the unique roles for each player in what they can do best works really well. In this game you are trying to cure four diseases from the board before you run out of cards, have too many outbreaks, or run out of one of the four diseases cubes. You do this by curing the diseases and trying to collect sets of cards of various colors that match up with the diseases. All the while the diseases are spreading and if you aren’t on top of it, they can get out of control in one part of the world. There’s just something nice about the standard version of Pandemic that makes it easy to get out to the table with people. Really enjoyable game, and you can play on hard mode where you try and eradicate all the diseases, which is what several people I’ve met thing the actual rules are.

49 – Cosmic Encounter
This game is a weird one on the list. You are one of various alien races, but what race you are can change, you are trying to get onto enough different planets before other people do, but you can share a victory. I think the best way to put it is that Cosmic Encounter is a silly negotiating game where you are vying to spread across planets, with the weirdest aliens out there. What is cool about this game is that everyone can be engaged in what is going on every turn. When someone else is going for a planet, they can ask for help, and you can piggy back along with them, and the same for defense. So it’s easily possible to be involved in every turn. In the end, the strongest force wins, but you can play cards to modify that, and some of those cards allow you to negotiate. But if both sides don’t negotiate, the one side will lose, but they get something from the other person. There’s give and take as you try and guess what the other person is going to play and talk through what sort of deals you can work out. Cosmic Encounter is a space game that doesn’t feel huge and doesn’t take itself seriously, but is a lot of fun. I can see this as a game that would fall flat for some groups, though, if they aren’t into the negotiating.

48 – Titan Race
In a land where there are fantastical monsters, known as titans, what do you do, you race them. Each player is a team of a lava and a rider who are trying to race across the same board three times faster than everyone else, dropping traps, pushing the other titans into lava, going over jumps, sliding on ice or whatever else the board might have on it. Last game was silly, this one is silly and light and just fun to play. You can get special powers that you can use, in fact your titan and rider will have their own special power to start the game, and you are drafting dice to determine how far and in what direction you go. This is meant as a light game, this is actually a pretty little game, I wish it was larger, because it would make a good kids game if it weren’t for all the small pieces. The fun thing is that while you can just do laps on the one board, you can also do the “grand prix” where you put three of the boards together and race through all of them. That makes the game even a bit more variable. Simple game but a ton of fun.

Image Source: Days of Wonder

47 – Five Tribes
This game is a point salad game where everyone gets a point for everything that they do. But with that, there is some strategy as well. You can’t just take any move, because while it might give you points, which are coins in the game, there might be better scoring options out there. In Five Tribes, you bid for turn order, and then, using a mancala like mechanism of moving pieces around the board, you pick up meeples off of a square, and placing one at a time, drop them off on other squares and whatever one you are left with, you take it and all matching, which there have to be, meeples from the square and do that action. But then, each square has other actions you can take as well on it, and are they worth it to get more points, maybe shopping in the market, or will that cost be higher than the return. And then there are Djinn which can change up how you score and give you more points, if you buy them. Plus, there are other meeples that just give you points at the end of the game, some give you money during the game, and some can be used to kill other meeples. So picking the right move becomes important, and if there is one great move out there, do you bid higher when picking your potential starting spot, or do you hope other players haven’t seen the move. For a bunch of randomness in the set-up, once you get into the game, there is a ton of strategy as you try and find those best scoring moves.

46 – Ascension: Deckbuilding Game
Ascension is my generic deck builder on the list. A lot of people would pick Dominion, but I like Ascension a ton better. In this game, you are still just building your deck, but the mechanics of how many cards you can buy and how many cards you can play are much simpler, because you can spend all your money to buy as much as you want and you can play all of your cards if you want. Plus, there are monsters to attack as this is a fantasy theme, versus a “trading in the Mediterranean” theme. But the theme doesn’t really matter. There are four factions in the game that you can buy from, plus generic other cards like a mystic that gives you more buying power, or heavy infantry that gives you more attack power. You also have cards that you can get which are constructs that stay in play and give you a bonus each turn, but a monster might destroy them. Overall, this feels like it plays as fast as Dominion, there isn’t just a single puzzle to solve, because you don’t know how cards will come up, Ascension is just more enjoyable for me, and the expansions seem to add more interesting things into the game. Some people will like the static market of Dominion, but Ascension, I think, offers more interesting choices than Dominion.

Image Credit: Amazon

45 – Homebrewers
This is one of the games that I demoed at GenCon, but don’t worry, I own it as well. Homebrewers is a game about a homebrewing club and brewing beer. In the game, you are working on brewing the best beer possible in four different styles of beer. You can get ingredients to improve your beer, but you can’t just brew all the time, like in real homebrewing, you have to clean stuff up, you have to get the grains before you can add in the weird stuff. The big reason you’re doing this is to have the best beers in the different types to win the summer beer dabbler and Oktoberfest. At it’s heart, Homebrewers is an engine building game where you are trying to get beers to brew that will help you be able to brew more beer, get more money, and get more points throughout the game. Each character is quite hipster, but they also have their hipster powers which give them something unique that they can do on their turn. I played a character that could get an extra die, which meant an extra thing I could do, each turn if I paid in $1. This is a fun game, and it’s a very fast engine building game. And you can make some extremely weird beers.

44 – Hanabi
I feel like Hanabi is a polarizing game, because it’s not an easy game to master, in my opinion. In Hanabi, you are making fireworks, but there is a twist, you have a hand of cards, or tiles in the deluxe version of the game, but they are facing away from you. You, and your fellow players are trying to create stacks from 1 to 5 of each color of firework before a fuse runs low because of mistakes that you’ve made. But how do you know what to play if you can’t see your cards, just guess? Nope, there are tokens that people can use on their turn to give clues about what you have in your hand. The trick is, they can only point at the cards, not tell you what they are completely. So you can give a clue like, these two cards are red, because one of them is a red 1 and you need to play that, but you can’t just point to that red card, you need to point to both. The same with numbers, something might be the 4 that you need to play, but if there are two 4’s in the person’s hand, you have to point at both of them. So giving good clues can be tricky, but you also don’t want to guess at what card to play. The game has a good puzzle feel to it, and there are some clues that are better than others that you can give. A really fun game and very challenging, but not for people who want to know completely what they need to do.

43 – Say Bye to the Villains
This is the hardest game to win on the list. By that, I mean I’ve never won this game. It’s a cooperative game, so that’s fine, because that means that everyone who has played with me has never won as well (at least in games I’ve played with them). In this game you are Samurai who are going to defeat villains, and you have 10 days to prepare, which means 10 points that you can spend. Each character needs to prepare in a different way, but the villains are also prepared with things that can hurt you and henchmen that can beef them up, but you don’t know what those cards are. So, do you spend time making yourself stronger, do you spend time looking to see how strong the villains are? There are more things to do in this game than you’ll ever be able to do. And that’s fine, that’s the fun of the challenge, hoping that you’ve looked at all the right things in order to defeat the villains as each Samurai matches up against one villain. As I said, I have yet to win this game. But that’s cool because I love the challenge and getting close and falling just short pushes me to want to try again and do better. One of these days I’ll beat the game.

42 – Stipulations
This is the party game for this section of the list. Stipulations for me kills off games like Apples to Apples or Cards Against Humanity where you are matching up something to what the person who is it picked. This time you are writing it yourself. The advantage of that is it can be as clean or as dirty as you want, and you can tailor it to your group. The person who is it picks from one of four categories on the card, super power, lifetime supply, dream job, and a fourth category that I’m completely blanking on right now, but 50% of the time it’ll be super power anyways. Then everyone else writes a stipulation for it. Maybe you have the super power of flying, but…

You can only fly two feet off the ground.

You can only fly when farting.

You can only fly up, when you want to come down you just free fall.

You can only fly when naked.

This game is just goofy fun and while there is a weird scoring set-up for the game, we generally play with Apples to Apples or Cards Against Humanity rules where the person who wrote the best answer gets it and then at the end of two or maybe three times around the table, the person with the most wins. This game is more creative and just works so much better than those other two.

41 – Not Alone
Not Alone is an interesting big group game of one versus all. The all are the crew of a spaceship that has crashed onto an alien planet and are now exploring and trying to find their way off of the planet. There is one problem, the player who is by themselves, they are a monster on the planet who doesn’t like the fact that there are people around. And they are trying to track down and eat the crew members or have the planet do that for them. It’s a game of cat and mouse as the crew tries to go to places where the monster won’t go and to do this they play cards. They can even discuss strategy, but they have to do it so that the monster can here them, because, just maybe, the monster is part of the planet itself. This game, the monster races to take out the crew enough times to eat them all and stop them from being able to escape before the rescue ship gets there. There’s a real puzzle to playing the crew, and the monster has some interesting choices to make guessing where the crew will go next and hoping to get as many of them as possible as they split up. It’s a challenging game, but a lot of fun to play both sides of it.

That’s the next ten done. I think this is the longest and most detailed post I’ve done on my top 100 games thus far. I expect that trend to continue as I get into games that I really know and love and I want to play all the time.

Is there a game on the list that stands out to you as one that you really want to play? Or is there a game on the list that you really love, or really hate?

Share questions, ideas for articles, or comments with us!

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My Top 100 Board Games – 70 to 61

My Top 100 Board Games – 70 to 61

***Disclaimer*** These rankings are the opinion of yours truly, and if you don’t like them, that’s okay. We all have different tastes in games and that is great. There are some games that I’ve only played as a demo, and I felt like I got…

My Top 100 Board Games – 80 to 71

My Top 100 Board Games – 80 to 71

I’m back with the next round of the rankings. I’m going to run this basically straight through just because it would stretch out until the end of the year if I didn’t, so hopefully you are enjoying the board game content. I had fun putting…