Tag: Warlock

Dungeons and Dragons Character Race – Tiefling

Dungeons and Dragons Character Race – Tiefling

Now we’re getting towards the edges of the races you can play in Dungeons and Dragons from the main Players Handbook. There are additional races or race options in other books. I’m going to call out some Tiefling things are from Mordenkainen’s Tome of Foes. […]

Dungeons and Dragons Character Races: Halflings

Dungeons and Dragons Character Races: Halflings

I’ve talked with Dwarves and Elves about how they were inspired by Lord of the Rings. But there aren’t any Halflings in Lord of the Rings. There are Hobbits, obviously. So how close are Hobbits to Halflings? Very close, Halflings are the fun loving, food […]

Dungeons and Dragons Character Races: Humans

Dungeons and Dragons Character Races: Humans

This is going to be a shorter article I think. Humans in Dungeons and Dragons and fantasy in general are going to be a little bit more basic because they can be anything and there isn’t some defining trait.

They don’t love an extremely long time like Elves, they don’t live underground like Dwarves, Humans are just like humans in the real world. Very diverse, very able to adapt, and able to be any class pretty easily. Humans are the odd race in that they don’t get a +2 to any of the main six stats, but they get a plus one to all of them. Getting an even stat bump across the board means that you can be equally as good as being a wizard as a barbarian at the start. But that’s the big thing with humans, or the variant human, which gets +1 to two stats and then a feat (an extra ability), which can also help you create any type of character you want to be more effective from the start.

But enough about the mechanical reasons, let’s talk some about role playing a human. Again, they are pretty straight forward, but diverse. You have to decide on things like if you are from the city or a village or the country when playing a human to see how you might interact with the world, or are you wealthy or poor, or something along those lines. You don’t have those racial traits like Dwarves and Elves that are going to give you a basis for your role play, you have to figure that out as a player.

Image Source: Wizards

For that reason, it’s pretty easy to have fairly boring human characters. You don’t have that specific thing to latch onto and if you don’t put the effort into your backstory, you’re going to run into issues knowing how to role play your character besides being generic human adventurer #201348. So lean into some aspect that makes your backstory and traits unique for growing up. What sets you apart from the humans you might run into in a town miles away? What world view do you have from where you grew up? Does the outdoors and wild seem too open? Do the city streets seem too confining? None of this is unique to a human even, Elves or Dwarves can have the same experience, but it’s the experiences that you’re going to have to lean into for really playing a human.

So what are some backstories for a human?

Growing up on the farm, I really wanted to find more in the world. I was the second child and I knew I wasn’t going to inherit the farm. When my parents passed away it would go to my older sibling. My parents main hope was to marry me to someone who would be getting a farm of their own. I eventually convinced my parents to let me apprentice in town and get a skill that I needed. I heard stories of the world there, and I wanted to know more about it and see more of it. There were so many amazing tales, wonderful places of power and awe that I could only hear about and had never seen, and I wanted to see them. So I left with a group that came through town and made it to the city where there were supposed to be white spires reaching into the heavens. The real world is disappointing, people lie, but I know that some of those stories must have had truth in them, and I want to find it.
Class: Any Martial/Half Caster Class
Alignment: Neutral Good, Chaotic Good
Background: Guild Artisan

Image Source: D&D Beyond

The city is a mean place to grow up when you’re poor. You basically make a living by stealing, begging, or charity of some temple. But I found another way, I met a man at a cross roads who offered to become my patron and a good hot meal. That seemed like a great deal at the time, turns out that he had more plans for me. He started having me do some shady jobs for him once in a while, but it wasn’t too bad. Eventually life changed for me, and I was able to set-up a little shop on the corner where I told people’s fortunes. Sure, it might have been a hustle, but compared to most others who had their little shops, I was more accurate. I had almost forgotten about the deal I made when the man came back to visit my shop and asked me if I liked my success. I said that I did, and he said that in turn for more success I was going to need to do him a favor.
Class: Warlock/Cleric
Alignment: Chaotic Neutral/Chaotic Good
Background: Urchin/Charlatan/Criminal
Note: This is a backstory that really screams Warlock, but I think it could be interesting to have the “deal” be less binding, but something more of a deity sending an emissary to this person because they need them eventually and giving them cleric powers.

The Neverending War, that’s what they’ll call it. And it might not actually ever end, not with the demons seemingly uncountable coming through a tear in dimensions from the abyss. Life is fleeting, even with our short life spans, the war makes it even shorter. Fight for five years and gain your freedom to do whatever you want. Less than half of us last that long. The government gives us money to live, but most of us still need to work to really make a life for ourselves. Some can settle down and start a smithy, farm a field, build furniture, but that isn’t for me. I’m just out of the army now, one of the few of my friends who survived. I know there are demons who are getting passed us into the real world. I want to find a group who can help me stop them.
Class: Fighter/Ranger/Rogue
Alignment: Lawful Good/Lawful Neutral
Background: Soldier

You can see how these are pretty generic backstories that would probably work for almost any race. But I tried to add in a few more human elements to them.

What do you think about those backstories? Is there some trait that you think is really human that I missed?

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Dungeons and Dragons Character Races – Elves

Dungeons and Dragons Character Races – Elves

I figured I’d go next for playing Dungeons and Dragons and talk about playing the different races. Previously I’ve done series on classes and backgrounds, but there’s another piece to your character creation, and that is picking your race. For this series, I’m going to […]

Building a D&D Player Character – 201

Building a D&D Player Character – 201

Alright, we’re going to take that character creation to the next level. The first level, 101, is the very basic that you need to do. I go into details in the post on what those three things are, but to recap:1. Make a character that […]

D&D Campaign Building: Magic

D&D Campaign Building: Magic

So a couple of days ago I started building out a D&D Campaign – the first part can be found here. I want to try and write on it and add in more things a couple of times a week at least, might be more often than that.

Now, I will say that this is a bit more granular than I might build, but I do think it’ll be a good exercise for me as I look at getting back into DM’ing after a few weeks off. I also think that a little bit more detailed approach, especially up front, will help me know what to do next in the story.

Image Source: D&D Beyond

But let’s talk about Magic!

Where we left off in the previous article was some world building. I had determined that I wanted to play in a smaller location than world hopping adventurers. So it was a trade town known for mining granite for nobles. So the question is, how much magic would there be in a town like that?

I think, starting looking at it, there would probably be a fair amount of magic from whatever temples are there. So there is going to be a fair amount of divine magic, I’d think. So you’d have your paladins and clerics who are casting some spells and probably are there primarily as healers.

I also think, because it’s a fairly remote area, you’d likely have some druids around as well. While they might not be a part of the normal society, they likely would be around the fringes, taking care of the woodland creatures, and probably butting heads with the town in some ways. If the mining starts to displace creatures or destroy groves, they likely would take up issue with them.

Image Source: D&D Beyond

Warlocks seem to naturally show up in most D&D and fantasy RPG societies, because as long as there is someone who has a lot of power, there are people who are going to be willing to make a deal with them for better or worse, and the same with Sorcerers because a Sorcerers magic happens more naturally and flows out of them without the training you need to be a wizard.

That brings us to the one that is the biggest question, would there be a wizard in the town? Wizards are generally very learned, and I don’t think even a medium sized trading town, like the one that I’m building, would have a wizarding school in it. That education wouldn’t be something that is highly valued. So anyone who does show that ability would either get limited teaching from some voodoo style of wizard, which there might be one or two in the area, but that would be about it, or they would get sent off to a larger city to learn. Obviously, that would only be the children of some of the richer people in the town, the poorest would likely only get that limited training focused more on controlling the magic than anything else.

Image Source: D&D Beyond

However, for this campaign, I think that there is one person in the town who is a powerful wizard, and they have a tower. I see it as part of the towns political structure. There’s the noble who is in charge of the town, but the wizard, who is kind of a recluse has a lot of sway over the town as well, because they are powerful and people are scared of them. This can be a solid starting point for conflict in the story. The wizard says one thing and the noble says another. Do you disobey the person who can blast you with lightning or do you go against the person who could raise taxes or arrest you?

I think that actually is starting to lead us into the next part which will come out next week, D&D Campain Building: The Hook.

How would you have used magic in the society that was built in the first article? Would you have put in a wizarding school? Is magic common in your games?

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City Building in D&D

City Building in D&D

Building a city as a home base or where your adventure is taking place can be a cool thing to do, it can also be a daunting thing to do, because putting together a whole city can be a lot of work. I rarely go […]

D&D Backgrounds: Urchin

D&D Backgrounds: Urchin

The Urchin background, more commonly known as my parents are dead and I grew up on the street with no friends so you can’t use them against me background, but that’s a bit wordy to put into a book. It’s the last background that I’ll […]

D&D Background: Soldier

D&D Background: Soldier

Whether you were conscripted into the army at young age or are a grizzled veteran of many wars who hasn’t known anything but the army, there are a lot of different ways to play someone with a soldier background. You can play anywhere from a rough and tumble infantry who was born for the brawl or the cook keeping busy trying to feed a thousand troops, you can have a lot of different options when looking at someone involved in the military. In D&D Fifth Edition, that is more of what the background looks like, from the lowliest stable hand to the highest ranking general, all of those can be the soldier background. That diversity definitely makes the background more interesting to play. Without it, you could have plenty of other unique character traits, but the background would be pretty vanilla.

Image Source: D&D Beyond

Skill wise, it is what you could expect. You have better abilities with athletics and with intimidation. Both of those are good skills to have, so for that reason, the soldier background is one of the stronger ones to have. It is interesting though, because intimidation is based off of charisma, and charisma is often a dump stat for someone who is playing a fighter character, it can make the proficiency a whole lot less useful. You also get a rank which people recognize as part of your background. Even if you were just a cook, they recognize that you were in the military, but if you were a general, the common folk still might defer to you.

So, what about some backgrounds?


I was taken away from my family when I turned fourteen. The hundred years war was going full swing and they needed more bodies. I was small for my age, though, so instead of sticking me on the front lines, they had me run water, help with the cooking, and wash clothes. It wasn’t a glamorous job, but it kept me away from the fighting, for the most part. I was running water out to a band of troops when a sneak attack was sprung on them and I was caught in the midst of it. Most of the troop was routed, and I froze not knowing what to do when the retreat was sounded. I was staring at a horse and rider that were prepared to skewer me when I finally was able to move. I grabbed a sword from the ground, ducked under their swing and cut their saddle from the horse tumbling them to the ground. I killed that man, and that was the first person that I killed, ever. Turns out that he was a leading commander on the other side. And while it didn’t change the outcome of the war, it turned the tide of that battle and I became a hero. I was offered my own division, but I declined. I knew that it had been pure luck and I would have been dead. Now I travel around and I’ve found a group where I can help around the camp and cook. Lately though, I feel like enemies from the war are trying to hunt me down and I’m not sure I will be able to stay safe.

Class: Ranger/Rogue
Alignment: Lawful Neutral

Image Source: D&D Beyong


No one appreciates my true genius. I know so many ways to make people burn that it isn’t even fair. And at this point in time I’ve gotten it pretty much under control. Even my breath and make someone burn. That’s why the army loves me to so much and why I love them so much. I can be a siege weapon by myself. It was such a wonderful life in the army, I got to lead a division of troops who all we did was burn things, it was my dream. Now that was an issue that they had with me, I started burning things that weren’t meant to be burned, but I was effective, and that is what matters. When they complained that I had burned down a whole village when it really wasn’t needed, just their opinion mind you, I was understandably annoyed. Now, I’m not saying that I started my superiors tent on fire, and I think it was unfair that they blamed me, because no one saw me do it. Dishonorable discharge wasn’t too bad, but what is someone like me supposed to do in the outside world? I have a fire inside me and all I want to do is burn.

Class: Sorcerer/Wizard/Warlock
Alignment: Chaotic Evil/Neutral
Comments: I’d try and play this chaotic neutral. Play off the idea that it is an internal struggle inside the character that it’s almost a voice telling them to burn things. A Warlock would work well for this. A Wild Magic sorcerer is also interesting for the idea of being out of control.


There is nothing better than a bit of order in your life. According to my mother, the last time I saw her, I was always someone who  loved order and who wanted things to be in a specific order. I’d cry as a small child if something wasn’t where I expected it to be. It made perfect sense for me to join the military for that reason. It gave me order. I was disappointed when I joined, the drills had solid order, but many of the other soldiers weren’t nearly disciplined enough. I quickly rose to the top of my class because I was disciplined and then worked my way up through the ranks until I was commanding large numbers of troops. I drilled those troops until they met  the order that I demanded of them, and we were a force to be reckoned with on the battlefield. When i was getting older, I saw that the new troops coming in were lacking order, and I couldn’t get them to respond like I used to. So I decided it was time to take my leave of the army. I founded an adventuring guild where I can take a team with me and we can become well known that way. It helps with the itch that I have to still be in that disciplined environment.

Class: Battle Master Fighter
Alignment: Lawful Good/Lawful Neutral
Comments: This might seem like a dull character, but it would actually give a lot of role playing chances, because the other characters won’t be as disciplined, so how does the character deal with things that aren’t going as planned or characters who don’t act like they expect?

Image Source: Geek & Sundry


I never thought that I would fight, and for the most part I tried avoid fighting when I did join the army. I was an ideal scout for them and a spy. It kept me out of the fighting at most times, but I did have to fight once in a while. It was not something that I relished. I wouldn’t have even joined the army if I wasn’t trying to keep my lands protected. Once the war was over I wanted to leave, but I was too good, and they refused to let me go. So I ran away. Now I’m a deserter and they have an eye out for me to bring me back in if I were to resurface. I’m looking for a team that I can help guide somewhere so I can make enough money to leave these lands.

Class: Rogue/Ranger/Druid
Alignment: Neutral Good
Comments: I like this as a wild shape druid who changes into an animal to spy/scout. Ranger and Rogue work as well, but the druid seem much more like the reluctant member of the military.


Have you played a character with the solider background before? Were they a willing member of the military or someone conscripted into it?

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D&D Backgrounds: Sage

D&D Backgrounds: Sage

The sage is the scholar of the D&D backgrounds. While you might not be studying now, you have studied a lot in the past, even to the point where you might now be teaching or have taught in the past. This background is what a […]