A Dungeon Scrawler | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Thu, 10 Mar 2022 21:16:35 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png A Dungeon Scrawler | Nerdologists https://nerdologists.com 32 32 Ranking My Fantasy Games https://nerdologists.com/2022/03/ranking-my-fantasy-games/ https://nerdologists.com/2022/03/ranking-my-fantasy-games/#comments Thu, 10 Mar 2022 21:12:01 +0000 https://nerdologists.com/?p=6790 I love my fantasy games, but how do I rank all of them? Time to dive into another longer list of games that might give you ideas of what to play.

The post Ranking My Fantasy Games first appeared on Nerdologists.]]>
It’s time to do a ranking again. And we’re looking at my Fantasy Games this time. There are going to be quite a number of them, and this might take a little while, but let’s see what exciting games are going to be out there. I know I have a number of anticipated ones that are fantasy, but let’s see what else we have. And some of this is going to be which games use the theme the best as well.

Ranking My Fantasy Games

46: The Red Dragon Inn

This should be a game that I like more than I do, it’s basically a hand management game around drinking in a bar after you’ve been out adventuring and gambling to win money and getting in fights. And I suspect I do I like this game more than I think. I just don’t like it at high player counts. Most of the time when I play The Red Dragon Inn it is over the recommended player count, to me this is a 4 player game only. I don’t want fewer, I don’t want more. At four, it’d feel like good silly fun and not a slog.

45: God of War: The Card Game

God of War is another theme in a game that I should love, but the game around it wasn’t that great. The deck building was interesting in the game. But the card play and the monsters that you fight, those aren’t all that interesting. It feels like the game was meant for mass market without hitting mass market. Or it’s a weird area in between mass market and hobby.

44: Kodama: The Tree Spirits

This is one that barely falls into the fantasy area. Yes, it does have the tree spirits, but that’s barely part of the game. It’s more about building out trees trying to create runs of the different things that you want. In concept it’s not that bad, and in game play it is okay. Kodoma is one of those games where I think a lot of people will enjoy it, and it’s not a bad game, but it won’t be many people’s favorite game.

43: Stuffed Fables

This is a game, in Stuffed Fables, I should maybe have given more tries. The theme of a being stuffed animals and toys of a kid trying to get their blanket back that was stolen, super cute. And the game was cute when I played it, but also more complex than it should be. I get what Plaid Hat Games is doing with their adventure book games, but with changing rules it just made it more complex than I wanted.

42: SeaFall

SeaFall, people would probably put that to the bottom of their lists because it is not a good legacy game. Though, legacy games, to me, have higher standards than most other games. If I am only going to get a limited use out of it, it needs to be epic. I liked the mechanics pretty well though they needed to be less punishing. But the story was a bit too scattered, though, with some tweaking, could be made better.

Seafall Title
Image Source: Plaid Hat Games

41: Near and Far

Well, I just wrapped up Sleeping Gods, that isn’t on the list yet, so I like it better. For me, Near and Far is a cool concept, a cool world, and just falls flat. The game has story, and even vignettes of story like Sleeping Gods, but it’s more mechanics than anything. And I think since it’s competitive the game couldn’t get away from the mechanics as much as how you score points.

40: Legacy of Dragonholt

Legacy of Dragonholt is another one of those games that isn’t bad, but could have been better. The system for an RPG/Choose Your Own Adventure game is fun. The story is okay, and that’s what kept me from diving back into it. It wasn’t that the concept of the story wasn’t good, but the execution of it felt too YA (young adult) and not a well written YA story, but one that got published because other YA books similar were well done and popular. I’d love to see Fantasy Flight come back to this system, keep some of the ideas and just improve the writing.

39: Fae

Fae is a fantasy game in cover art only. It is really an abstract game where you are a fae creature who is then hidden from everyone else and you try and score the most points. The game is good, and I like the challenge of trying to score points but not make it too obvious so that people tank your fae’s scoring. A clever idea and very abstract.

38: Legends of Andor

Another game that was in my collection and then left. And another one that is fun, it is an efficiency puzzle of how you get through the story as effectively as possible so you don’t trigger end game too early. My issue with it is only a me issue, I have too many campaign games. I let it go when I realized I would only ever play the starting scenario at least for right now. When I have capacity for that campaign, then I might get it back.

37: Sword & Sorcery

Sword & Sorcery left my collection, but that’s because I did play through the campaign. It is a fun campaign but one that I knew I wouldn’t revisit. The depth of game play is fun for a lighter dice chucking game. And the story is also light, well, in terms of the decisions that you make. I wish the story branched more, and that your powers would change up more, because once you found a few good things, you just did those.

36: Shadows of Brimstone: City of the Ancients

Shadows of Brimstone is one that hasn’t left my collection as a campaign game, but maybe should. The only issue is that I need to glue the figures back together. My first gluing didn’t stick as well as it should have, because I didn’t use the right glue. But also, it’s a theme that I don’t have games for, the weird west. So monsters and other worlds all messing with the old west. I love that theme and there aren’t many games or good books that I’ve found with it.

35: Lord of the Rings: Journeys in Middle-Earth

Another campaign game, and another one that left my collection just because I wasn’t going to get to it anytime soon. But it’s Lord of the Rings, and app assisted from Fantasy Flight Games. The story was fun that I did play through. The writing was well done, which I appreciated, and you can see is something that’s important to me. Definitely a good one for Lord of the Ring fans, which I am.

Krosmaster Arena
Image Source: Board Game Geek

34: Krosmaster: Arena

This is a skirmish game with fantasy characters casting spells, summoning monsters, and hacking and slashing away. I like that you pick and build the teams that you play with. I like the dice rolling and how you can play with secondary objectives so it’s not just knock out your opponent. But you can play just with knocking people out as well. Krosmaster is one I would keep but I didn’t have people to play it with, and now I have another skirmish game or two that I put over it.

33: Too Many Bones

This one will probably move up the list when my Gamefound comes in for the latest expansions. Not that I own any other Too Many Bones, but that might start me getting more. This is kind of a short campaign game where you fight some battles and then fight against a boss. But where the game really shines is how you build up your characters. Each of them do different things, and how you level them up gives you room to explore a character multiple times. Plus it’s a different fantasy world than anything else out there.

32: Lord of the Rings: Journey To Mordor

This is a roll and write game, but it is a fun little one. Not one that I own or one that I’d go and seek out to add to my roll and write collection. But Journey to Mordor basically has you advancing your Hobbit on their journey to Mordor while trying not to let the Nazgul get you. Very simple roll and write but it has a little more player interaction, so it feels different than some.

31: The Hobbit

Speaking of Hobbits, we have The Hobbit. This is a competitive game about dwarves trying to get treasure, which is kind of what the book is as well. I like the mechanics where you are leveling up skills based off of cards you play. But you want to balance it so everyone levels up because you can’t defeat the monsters all by yourself. So it’s semi-cooperative, but not in a way that someone is working against the group, it’s just that sometimes you let another person get the better thing.

30: Deadly Doodles

Another roll and write game, and this one I think has dropped a little on my list. It’s a good simple roll and write where you are trying to get treasures, find weapons and defeat monsters. And what you do gives you points. There are some different dungeons which add in more things to do as well, which I need to play around with.

29: The Lord of the Rings

And even more Lord of the Rings, this is the classic Fantasy Flight Game. I like how it plays through the books. And you play as the Hobbits taking the ring to Mordor. It is fairly abstracted, but the locations you go and the scenes you play through are all very Lord of the Rings, so it feels more thematic than just with what you are doing. Plus it’s a really tough cooperative game and I like those.

28: Titan Race

Normally I don’t love games that have a lot of in your face, try and mess the other person over, but Titan Race is a lot of fun. This is a fast game and a silly game with great fantasy in it. Titan Race is very silly and I like how the tracks work. You can either do a race where you loop over the same board over and over again, or you can do a grand prix and go over three boards and each board does different things. And those things make the game even sillier.

Titan Race
Image Source: Board Game Geek

27: Claim

Claim is a two player trick taking game which is odd. Plus the first hand you play doesn’t actually give you a score, it is how you build your hand for trick taking. It’s such a clever idea and I like that it plays really fast. The fantasy theme comes in that the different suits are fantasy races. And each of those fantasy races has it’s own powers, or they might. Some of them there are just more of, whereas others have powers. A knight always beats a goblin, for example. So it puts even more of a twist on trick taking in a way I really enjoy.

26: Paper Dungeons: A Dungeon Scrawler

I don’t know where this one will end up, so middle of the list is good for right now. I don’t know where it’s going to end up because I’ve only played this roll and write game once. And I liked it a lot, it’s a dungeon crawler as a roll and write. But as compared to Deadly Doodles where you go into a dungeon and cross over stuff, you do a lot more in this game. You level up your heroes, you have powers and abilities, you craft items and brew potions. And the better you do in other things, better you can explore. A lot going on, but not too hard.

25: Skulk Hollow

Skulk Hollow is a game of woodland creatures, the Foxen, fighting against a Guardian. It’s a two player only game and one that is very asymmetrical. As the guardian my goal might change from game to game, depending on which guardian I am. And the Foxen, well they always want to beat down the Guardian. And the Foxen can change up depending on who their leader is. Really cute game and fast to learn and play.

24: Silver

I think I say this every time I talk about Silver, but it reminds me of a game I played growing up with a deck of cards. In Silver you have a village in front of you and you want the lowest score possible. You know what two of the cards are in your village. You don’t know the other three. So now you swap cards out or play them for powers to get rid of cards in your village and lower your score. It’s simple, it’s fun, there’s a lot of take that, yet it feels nostalgic in a good way.

23: Clank!: A Deck-Building Adventure

Clank is a fun push your luck, deck building, dungeon delving game. You want to get the best treasure that you can, but as you get cards, make noise, and well, annoy the dragon because it’s their horde, now the dragon starts damaging you. So you could jump in, grab the first thing you see and run, but if someone else can make it out, now they have more points and better treasure than you. Really fun game and easy enough to play for most people.

22: Deranged

Deranged might fall more into a horror game. But there is a magical gate and fantastical monsters who are out to get you. And you yourself can become one of those fantastical monsters if you don’t deal with your curses and get out in time, why, because you might become Deranged. The game has a lot going on, but I like the dual use cards and the theme of the game. A little horror I’m most certainly interested.

21: Village Attacks

Village Attacks is another darker themed game because you for sure are the monsters. And after a long day of terrifying villagers, you are ready to settle down. But nope, here some villagers to break down your door because clearly you’re the monsters, not the people trying to trash your place. That sounds light, and I find it silly, but it is themed dark. Still a very nice tower defense type of game.

VIllage Attacks
Image Source: Grimlord Games

20: The Grimm Masquerade

Themed with Grimm Fairy Tales, The Grimm Masquerade is a deduction game. You are each a masked party goer, one of the Grimm characters. You are of course looking for something, a glass slipper for Cinderella, but also have something you don’t want. Can you get what you need or make everyone else bust before they figure out who you are?

19: Ascension: Deckbuilding Game

Another deck building game, Ascension is fantasy themed. Really, like most pure deck building games, it’s about building up an engine that gives you points. I just like this fantasy theme and variability of it better than something like Dominion. But that’s not what we’re talking about. This lets you get heroes and casters and sages and constructions to fight monsters, get more income and buy more cards. I like that it offers a ton of different strategy for the game.

18: Res Arcana

Res Arcana is another in theme only fantasy games. You are basically building out an engine to get points and who can do it better to get points faster. I like it though with the theme of brewing potions and dragons and places of power. It makes it feel different, and I also like that you only have 8 cards to make your engine with.

17: The Dresden Files Cooperative Card Game

The Dresden Files are my favorite fantasy series. I love the world that Jim Butcher has created. The game, it does a good job of giving you the pieces of that world. But you need to know the world to connect them together. So it’s not the best fantasy game or story game for everyone, but if you know the series, it’s a lot of fun to play.

16: Small World

Small World is Risk with fantasy creatures, crazy powers, and well, a whole lot more fun. What really works is that this is a small board. The game is in your face, but it’s in everyone’s face. The option of hiding away in Australia is gone that you’d have in Risk. Plus, you get crazy combos. Flying Halflings, Seafaring Giants, Wealthy Trolls, all of them are possible. Really accessible game too for most new gamers.

15: The Lost Expedition

This one is on the list because of the expansions and promo cards. I don’t think in the base game there is anything too fantastical, but werewolves, fountain of youth, yeah, those are fantasy. This is all about surviving to get to the lost city of Z. The game is a really good cooperative one that if you have someone who is a alpha player, it keeps them from being too much of one.

14: Century: Golem Edition

This is another one where the theme is fantasy, but game play doesn’t really shine through on that. Still, the artwork and gem pieces are great, and I wouldn’t want a different theme. It’s a hand management game where you are building up cards in your hand to use them to turn gems into other gems until you get the right combinations to get golems. And the golems at the end of the game give you points. What is so amazing about this game is that turns are super fast, so while there are good decisions to be made, it doesn’t take long to get back to your turn.

13: Potion Explosion

We’ve all probably seen the app games where you get like colors to touch and that removes them from the board and if more hit, those are removed as well. That is what Potion Explosion is. You are making crazy potions by pulling dice and trying to get the like colors to hit. Light game with a great table presence.

Potion Explosion
Image Source: Horrible Guild

12: Root

Root was one where I was thinking, is this actually fantasy. Well, let’s see, it’s animals fighting and building, so yes, that seems like fantasy. But really, it’s a confrontational game where you fight it out with your group trying to get points to win the game with everyone trying to keep everyone else in check. Great asymmetrical game, just know it’ll take some time to teach. And don’t let the artwork fool you, this is not a nice sweet happy game.

11: Roll Player

Roll Player is a game about making your Dungeons and Dragons (or Generic RPG) character. You draft dice to put them into various stats for your class. It’s a lot of fun as you try and match up colors and get the numbers right to score more points. Plus you buy up gear and abilities which can influence your stats or points as well. And that’s the game, it’s about building up your character.

10: Spire’s End

Spire’s End, coming soon to Malts and Meeples is a story adventure game. In Spire’s End you wake up to find a spire has appeared at the edge of your town and many people are missing. You and others go into the tower, fight monsters, make choices, and generally go on a weird and dark adventure. Really like this one as a solo game.

9: Super Fantasy Brawl

Super Fantasy Brawl, it’s in the name that it’s fantasy. Super Fantasy Brawl is a two player skirmish game where you are trying to complete objectives in an arena and knock out your opponents. Complete objectives, get trophies. Knock out your opponent, get trophies. The first to five wins. What I really like is the turn speed, you play up to three cards, one of each color and do what it says on the cards. And the cards you play determine who moves. Light game but very tactical in how you play.

8: Cartographers

The second game I have in the Roll Player world, won’t be the last. But Cartographers is a roll and write game where you are making a map of the land. And you get points for making it in certain ways. Forests surrounding mountains might give you a point or two, things like that. What makes it fantastical is that you put monsters on the map as well. And you don’t put your own down, you put them on your opponents board in the worst spot for them to make them score negative points.

7: Sleeping Gods

Sleeping Gods, well, you can watch me play this one I just wrapped it up over on Malts and Meeples. Sleeping Gods is a big adventure game where you, as the crew of the Manticore are transported to a new world. You want to get home, but in order to do that you must awaken the sleeping gods and all you know is that totems might help with that, not where to find them. So it’s really a sandbox game of exploring, finding quests, fighting monsters and more.

6: Roll Player Adventures

Roll Player Adventures, the final Roll Player world game, this is an adventure game set in the world of Roll Player, using mechanics or dice mechanics that feel like Roll Player, and it’s really good. I really like that Roll Player Adventures is an easy game to learn and a lighter game to play. A lot of the big adventure games can have a lot to keep track of and a lot of tokens. Roll Player Adventures has enough, but not too much. And the world you play in isn’t too dark.

5: Aeon’s End

Aeon’s End is another deck building game and the highest on the list. This is a cooperative game where you play as breach mages trying to fight off nemesis that come through. The game does two really interesting things for me. Firstly, you never shuffle your deck. So when you discard cards you can kind of put them in an order. And the other is that turn order is random. There is a deck, in a two player game, which has two activations for each character and two for the Nemesis. On a really bad draw you could go twice with each character and then two Nemesis turns, plus then shuffle that up again and two more Nemesis turns.

Lords of Hellas
Image Source: Awaken Realms

4: Lords of Hellas

Lords of Hellas is fantasy in the future, or mythology in the future. It’s a cyber world of Greek gods. An odd setting with some amazing miniatures and mechanical creatures. But a really good game with some rough edges and a lot of ways to win. To me that is one of the best parts of the game where you are able to win in a number of different ways. You might fight monsters or build and control a monument or take over areas, how you play is up to you and the powers you have.

3: Tainted Grail: The Fall of Avalon

Tainted Grail, if Roll Player is light fantasy or happy fantasy, Tainted Grail is very dark fantasy. The world of Avalon is falling apart, the Menhir that drove back the wyrdness are failing and you aren’t sent out to stop it. You are sent out to find out what happened to the people who are better equipped to do this than you. But the story in Tainted Grail is amazing and one that I highly recommend people track down, which can be hard. Also know that this is a survival game with a ton of story, if you want the story, play in storymode, I am.

2: Dice Throne

Odd one to put on the list but Dice Throne is very much fantasy. It is fantasy head to battling in almost a Mortal Kombat type setting but it is still fantasy. My Pyromancer is going to blast your Barbarian with fire or then there is a Seraph or a Treant or a Gunslinger, all sorts of things, and you can take any of them up against each other. I’m so excited, it isn’t that far out to when Marvel Dice Throne will be delivered, several months but not that far. And Marvel Dice Throne is compatible and can be played with everything else I already have.

1: Gloomhaven

Finally, my #1 game of all time, Gloomhaven, This is a massive fantasy game of dungeon crawling combat. It is amazing and what really makes it is the card play. You pick two cards to play, one will determine how fast you go. Then when you go you use the top of one card and the bottom of the others to move and attack, so you can set yourself up for some epic turns or make it flexible to cover a changing board state. And there are so many different characters that are interesting to play as.

Final Thoughts

I love fantasy as a theme. A lot of my favorite series are fantasy for books in particular. And for board games, there are a lot of games that use the fantasy theme. But when you get down to some of my favorite games of all time, the big fantasy games are hard to beat. I think that my Top 3 games are all fantasy games. And I even skipped some games, like stuff in the Lovecraftian Mythos because while they are fantasy, I feel they are more horror. Maybe I’ll do a horror game ranking soon.

Send an Email.
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.

The post Ranking My Fantasy Games first appeared on Nerdologists.]]>
https://nerdologists.com/2022/03/ranking-my-fantasy-games/feed/ 1
Unplayed Board Games – 50 -26 https://nerdologists.com/2022/02/unplayed-board-games-50-26/ https://nerdologists.com/2022/02/unplayed-board-games-50-26/#respond Mon, 14 Feb 2022 15:49:12 +0000 https://nerdologists.com/?p=6677 We're getting towards the top of the list. What board games that I need to play from my collection interest you most?

The post Unplayed Board Games – 50 -26 first appeared on Nerdologists.]]>
We’re getting down to the top of the list of unplayed board games, and I keep on saying this every time, but there will be more and more bigger games as we go up higher on the list. In particular, we’re going to start to see more campaign games show up. Now, that doesn’t mean they’ll get played this year, it’s unlikely that they will, but I am really excited to get them to the table.

124-101

100 – 76

75 – 51

Unplayed Board Games 50 – 26

50: Arboretum

This is an abstract game about planting trees. What interests me so much in this one is that you play out cards to build up your arboretum, and you score points for having trees go in ascending order. But in order to score a type of tree, you need it in your h and at the end of the game. So do you risk it that you might not get a tree of the type you need in order to complete a longer route and score more?

49: Call To Adventure: The Stormlight Archive

Call To Adventure comes in a few different flavors. There is the base game which is generic fantasy. That has an expansion for Patrick Rothfeuss Kingkiller Chronicles. And while I do like that series, I knew there was a Stormlight Archives version coming out, so I waited for it. I love the setting of the game, and I think a game where you are building up your characters story is cool.

48: 7 Wonders Duel

I got this one a while ago using store credit after a trade. And the game I think is going to be fun and probably better for me than 7 Wonders which I think is just okay. This does a lot of the same things, drafting, fighting, and science, but all in a two player package. And you can win by doing more than just getting points. Though, points are one way to win. Get one of each science card, you automatically win. Push the combat all the way to your side, automatically win. I like that a lot.

47: The Dragon Prince: Battlecharged

And now we’re back to another IP (intellectual property) that I really like. The Dragon Prince is a great show. And this is a two player battling game. You put together games of characters to face off against each other in battle. Looks some like Super Fantasy Brawl with card play determine a lot of what you do.

46: Paper Dungeons: A Dungeon Scrawler Game

It’s one of a couple roll and writes on this part of the list. Paper Dungeons as it says is a Dungeon Scrawler. So it is going to give you a bit of that dungeon crawling feeling all while being in a roll and write package. I hope that between it, Doodle Dungeons, Deadly Doodles (which I know I like) and Drawn to Adventure, I’ll have some fun adventure focused roll and writes.

Yggdrasil Chronicles
Image Source: Ludonaute

45: Yggrasil Chronicles

This is a bigger box game, some of that though, is because it comes with a tree. One that you put together, and then it’s a cooperative game where you are trying to protect Yggdrasil, possibly, my knowledge of this one is limited. But the game looks like a lot of fun, and I know that the original is really challenging. Plus a giant 3d tree that rotates is cool.

44: Forgotten Waters

Forgotten Waters is a campaign game that I wish I played already. It’s gotten bumped down the list a little just because I’m playing more in person. But it was a good one that could be played via Zoom. In this game you are pirates on a crew working together through an adventure. There is voice acting for the story, and overall just seem like a fun time. And it uses the Crossroad card system from Dead of Winter that I love.

43: Mythic Battles: Pantheon

Definitely a big game here. I don’t have the whole Kickstarter, just the base game and Pandora’s box and that is a lot. It’s another one of those head to head battling games, like The Dragon Prince or Super Fantasy Brawl. This one is pitting Greek gods against each other. And what really intrigues me about this one is how you can pick up trees, as a god, and use them as a weapon. So the terrain is very much in play.

42: Catacombs & Castles

We go from an epic minis game to a one versus all dungeon battling game where you flick discs. And that is what intrigues me. I like dexterity games, and Catacombs & Castles seems like a lot of fun. It also seems a bit more complex, otherwise might be higher on the list. But I think if I learn the game it’ll be pretty easy and fast to teach.

41: Adventure Land

While I’ve gotten a lot of games based off of Sam Healey’s reviews on the Dice Tower, I have less based on Tom Vasel’s but Adventure Land is one. In this game you are taking out adventurers trying to get treasure. And they move across the board right and down. That means if a treasure shows up to the left or higher on the board, you might not be able to get it. So how to balance that out getting the best treasure, but still hanging back?

40: Space Base

This falls into that category of Foodies, Machi Koro, and My Farm Shop. A game where you roll dice and no matter what you get something. I like those games, and this is supposed to be the most gamer version of that. It gives you a lot to think about and you can build up some powerful combos while you try and get points. And you have more tracks to control and keep track of.

39: Chronicles of Crime

This is a deduction based game that I’m confident I’ll love. Chronicles of Crime, from Lucky Duck Games, uses an app that you can scan cards with to interrogate them and so you can actually look around the crime scene. The concept is cool and while the cases sound a bit less in depth than Detective: A Modern Crime Board Game, it might work better for some people because of that.

Chronicles of Crime
Image Source: Lucky Duck Games

38: Fleet: The Dice Game

Roll and write game and actually dropped further down the list than I’d have guessed. Fleet is a game about building up your fishing fleet and scoring as many points as you can. I’ve heard that it’s great for combos, which I love in roll and write games. And it’s also more complex. I think that it is going I’m going to play solo pretty often.

37: Raiders of the North Sea

Possibly the highest true euro game on the list, Raiders of the North Sea has you building up your crew and taking them out to plunder lands. What intrigues me so much about this one is that your turn you put a meeple on, and take a meeple off. You can’t do the same one twice in a row, so it gives some interesting strategy to the game. And as you push out further and plunder, you lock some meeples to those locations, but get stronger ones back.

36: Horizon Zero Dawn

Based off of the Playstation video game, Horizon Zero Down doesn’t take you through the story of the game, but it puts you out on hunts against monsters. I’m excited to see how this game works, I really like the video game, but need to play it more. And I like the idea of just going out on a hunt, and it being a scenario and then done. It’s a bigger minis game, but not a campaign.

35: Reichbusters: Projekt Vril

Now we’re onto a campaign and Reichbusters is one that I picked up because it looked like so much fun when GloryHoundd YouTube Channel played it. And I think it’s going to be amazing. I need to get the errata cards taken care of, but sneaking into bases in WWII and finding all sorts of crazy experiments going on, it’s very Hellboy. And that theme is just fun, plus it’s not just kick down the door and shoot the board game.

34: Bloodborne

Another video game board game with Bloodborne. Another one that it is a bigger game but doesn’t play over a massively long campaign. I believe this one comes together over three different plays. Or it might just be that’s how the chapters, that are in the box, come out. Still, fantasy, fighting monsters and bad guys. Story going on, and from CMON, I suspect I’m going to enjoy this one.

33: Time of Legends: Joan of Arc

And another big box game. Time of Legends: Joan of Arc is almost a miniatures game more in the lines of a Warhammer where you takes two armies up against each other. But it does away with all that measuring. And it comes down to scenarios, there are characters, NPC’s, that you can interact with. And it’s time of legends because it takes the legends from the Joan of Arc time period and historical records, so it can add in dragons and things like that.

Joan of Arc by Mythic Games
Image Source: Mythic Games

32: The 7th Continent

The 7th Continent has been on my shelf for a while. And I need to get it played before The 7th Citadel comes in, because I suspect I’m going to like that one better. In The 7th Continent, you wake up on a continent cursed, and need to explore and find a way to break your curse. I’ve heard that the first one is tough and takes a lot of time to play. Mainly so you learn the continent, but as you do the other ones, you have more of an idea of where to go.

31: Dinosaur Island: Rawr ‘n Write

The final roll and write for this list, and might be the final one overall. Dinosaur Island is a big game about building out a dinosaur park with a lot of euro mechanics. The Rawr ‘n Write is similar in that you’re building out a park. And you are trying to breed dinosaurs, it just does it in a roll and write version. So I’m very excited to give it a go. Supposed to be a heavier roll and write as well.

30: The Crew: Mission Deep Sea

The Crew is a cooperative trick taking game where you have limited communication. And while there is a space version, the Mission Deep Sea is supposed to help improve a few things. Mainly because you have missions, Mission Deep Sea makes them variable. The space one they are set. I like trick taking, and I need to play more of them.

29: Land vs Sea

Land vs Sea is a tile laying game where you are trying to complete areas of land or sea. But I care about completing land areas where as you care about sea. And the tiles are four sided, so having two in your hand gives you a lot of options. I wonder if this might replace Carcassonne when I play it. A tile laying game, but one that seems like it could be simpler.

28: Heroes of Land, Air & Sea

Now we’re back to a big game with Heroes of Land, Air, and Sea. This is a massive 4x game where you’re taking over lands, exploring new locations, fighting your opponents and building up your power. Twilight Imperium 4th Edition is a massive 4x game as well that I’d love to play set in space, but Heroes of Land, Air, & Sea just spoke to me as a 4x game I wanted to own.

Heroes of Land Air and Sea
Image Source: Gamelyn Games

27: Champions of Hara

Champions of Hara is a pretty big game, and one that seems like it will be quite unique. It seems unique because all the characters seem unique, and I like that about it. It has a fantasy feel to it, but it isn’t fantasy in the normal way. And I believe that you play the game in two parts. The first part is competitive. Then the second part, really second game, is cooperative where you work together to complete the winner of the first games story.

26: Floriferous

Final one for this part of the list is Floriferous. A set collection flower game, this one looks amazing. The artwork is great, and I like the mechanics, or how they sound. You basically draft cards from the columns. But as you draft, you place your pawn next to the spot. So the higher in the column, the next round, is going to go, then the next. Plus you are drafting scoring cards, great ways to get more points, but you’ll go last in the next round.

Final Thoughts

One more list of this, and then you’ll know about all the games i need to play. I actually had a game night this past weekend and I didn’t play any new to me games. I did have a few pulled out. But with the group, and player count, not all of them would have worked.

This part of the list also had a lot of big games in it. And while some of them might be harder to get to the table, even something that is more campaign like Reichbusters, you can play on off scenarios. So I should be able to get a number of them to the table. And some of the roll and writes, probably all of them, can be played solo.

Which one should I play first from this chunk of the list?

Send an Email.
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.

The post Unplayed Board Games – 50 -26 first appeared on Nerdologists.]]>
https://nerdologists.com/2022/02/unplayed-board-games-50-26/feed/ 0