Act 1 | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Tue, 07 May 2024 11:38:34 +0000 en-US hourly 1 https://wordpress.org/?v=7.1.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Act 1 | Nerdologists https://nerdologists.com 32 32 Slay the Spire – Board Game Act 1 https://nerdologists.com/2024/05/slay-the-spire-board-game-act-1/ https://nerdologists.com/2024/05/slay-the-spire-board-game-act-1/#respond Tue, 07 May 2024 11:37:02 +0000 https://nerdologists.com/?p=8918 It's time to climb again in Slay the Spire. This time I'm taking on the board game version, so how is that different from the video game?

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It’s time to climb the spire again. I’ve played Slay the Spire multiple times on Malts and Meeples. But today is the first time that I’m tackling the board game to see what Slay the Spire has to offer that way. Join me as I take the Iron Clad on the first climb up through Act 1 or as far as I can get into it.

Slay the Spire

Let’s talk a quick bit about the board game. I’ll have a full review coming later as I experience more of the game. But I want to talk about some of the differences now. I think that the game generally makes smart decisions with these differences, so not a negative, just something to note.

The big difference, and one that I talk about at the end of the video is that this isn’t a solo game anymore. It is also cooperative, so you can choose to play as a group. And each player has their own row of bad guys that they face off against. I get hit by my row, but I can help attack your row if you need. There is a cooperative element that way that keeps it from just being a solo game. And as you play and face an elite or boss, that scales.

Another thing is the scale of the game. So it is no longer, the cultist has 20 hit points or 40 hit points, or however many hit points. Everything, minus elite and bosses is pretty low. That is because all the attacks you do deal smaller amounts of damage. They scale everything so it isn’t hard to learn and play. And so that you don’t need a calculator to figure out your damage.

Finally, some artifacts are different. And when they activate is different. It is when you roll a number that they activate. Again, it simplifies the artifacts that maybe do 40 damage every 7 rounds or double your next attack every 10 attacks. Things that would be a lot to keep track of are now simpler. Now it means they are less likely to happen as you saw in my game play, at least at times.

Upcoming Streams

On Monday I play small solo game plays. The schedule is, right now, going to look like gaming every other Monday. A chance to see people in person came up for Monday and as much as I like streaming, it’s good to socialize as well. And I might do more deck construction with Star Wars Unlimited on Mondays as well or pack openings.

On Wednesdays, I play solo campaign games. I plan on playing a campaign game coming up. Right now I’m torn between two games. Well, more than that if you watched through the end of the video. And that is more of The 7th Citadel. I plan to keep playing through The Drums of Desolation for a while so join me for that.

And if you want to know when I go live, the best way is to subscribe. When you subscribe, click that notification bell and you’ll get an alert whenever I’m going to go live. Follow the link – here – to subscribe.

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Stars of Akarios – Game Play 6 https://nerdologists.com/2022/09/stars-of-akarios-game-play-6/ https://nerdologists.com/2022/09/stars-of-akarios-game-play-6/#respond Thu, 15 Sep 2022 14:19:55 +0000 https://nerdologists.com/?p=7366 It's a weird space combat this time on Stars of Akarios. How does it play out and does it work for the game, find out on Malts and Meeples.

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OOMM Games Stars of Akarios continued last night with the start of the first act and some interesting decisions that needed to be made. And really some interesting game play that I’ll be talking about after the video so you can avoid spoilers. But it did something in a game that I haven’t really seen before, maybe not for the better, but not as a bad thing either.

The Game – Stars of Akarios

Let’s talk about how this scenario went because, well, it was interesting. If you haven’t watched and just want to find out what as interesting, basic idea is that I had three options, side with a faction (two of the options) or remain neutral. I chose to remain neutral.

In game what that means is that either enemies would attack me, and my goal is just survive. But they also attack each other. Makes sense, they are enemy factions. So I went into combat guns blazing and realized, once the ships were grouped together, it was smart for me to go hide in a corner. I went and hid in a corner. And then I hid some more.

This is a scenario where the best way to win, if picking the pacifist option, is to hide in a corner. And it worked, not only as a strategy but also for the scenario. I think for some people it might not, it feels like the game is playing itself, it kind of was, but as a decision to make it worked. Now, I do not want to do that every time. And I like the space combat so I want to fight. But in terms of a strategy this time, it worked.

The odd thing is that it feels like it shouldn’t work. It feels like it’d make the game too boring. Now, that is why it’s important that it doesn’t happen often. Actually, probably ever again in Stars of Akarios. I don’t want to find scenarios where there are two sides of enemies and I can remain neutral. But it created a unique experience and a unique and memorable moment for me.

Upcoming Streams

So I do want to continue, I want to get through at least this opening to Stars of Akarios Act 1. Mainly I want to do a bit more on planet and a bit more space exploration. The prologue gives you some idea about that, but knowing the pile of cards for space exploration and I have no idea what the map situation is going to look like on planet, I want to see them more. Also, I need to so I can review it. That’ll continue next Wednesday.

This past Monday I played Slay the Spire as I ran out of time to learn a new game. I want to stream some roll and write or something on Monday. I do know that Terraforming Mars Ares Expedition has a solo mode, so I might consider that as well. But gaming on Monday as well.

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What Campaign Game Should I Stream on Malts and Meeples https://nerdologists.com/2022/05/what-campaign-game-should-i-stream-on-malts-and-meeples/ https://nerdologists.com/2022/05/what-campaign-game-should-i-stream-on-malts-and-meeples/#respond Fri, 20 May 2022 13:43:18 +0000 https://nerdologists.com/?p=7016 What is the next campaign game that I should play on Malts and Meeples? I have a lot of great board game options to go through, and I even skipped some.

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This topic came up yesterday as I am getting a new gaming table. And I even made a poll for it, which you can vote in here. But now with a new gaming table, I want to get back to streaming some bigger campaign board games. And that means I have a list of options of games that I personally wouldn’t mind getting to the table. I have other campaign games as well, but they aren’t quite at the top of my list. So what campaign game should I play?

Campaign Game List

Let’s see all of the games that I put on the list. We have several that are fantasy, really all are, one with more of an anime theme to it. And then we also have a legacy game on the list as well. Some are bigger campaigns, some are going to be more focused on shorter stories. But let’s see what they all are.

Aeon’s End: Legacy of Gravehold

Starting of with Aeon’s End: Legacy of Gravehold. This is the continuation of what has happened before in Aeon’s End. Kind of an arc from Aeon’s End Legacy, two big box standalone games, and now Aeon’s End: Legacy of Gravehold. You can see how the game plays down below, as I played Aeon’s End Legacy already. That said, I’d be really happy to play the new one.

Why do I want to play this one? Firstly, I know that I love the game already. My game play includes Aeon’s End, Aeon’s End: War Eternal, and Aeon’s End Legacy of the five, now six, games of the series. And I really love Aeon’s End Legacy as a jumping in point for the game. It teaches you how to play the game so nicely. The story was there, but the game was a lot of fun. So I want more of that from Aeon’s End: Legacy of Gravehold. On the flip side it is one that I’ve kind of already showcased.

Folklore: The Affliction

Next up we have Folklore: The Affliction. This is going to be an RPG like board game. You get a character with a class, and you take them on adventures. I picked this one up because it seems to do a lot of things I like in RPG’s. And it’ll give me a chance to be a player in the game instead of always the dungeon master.

The darker theme of this game drew me in. Now, it doesn’t seem too dark, but it’s about werewolves, vampires, ghosts, and things like that. Those, I really don’t consider too dark, but more it seems to lean into a grittier and more violent world. I’m playing Roll Player Adventures that has some of that stuff, but has a much lighter tone. So I am curious to see the whole story of all that I have for this game.

HEXplore It: The Forest of Adrimon

HEXplore It is a series that I was only so interested in after watching a play through. I think I saw for the Sands of Shurax, and the game does seem fun. You go around, you find some adventures to go on, and you level up your characters.

This one interested me, though with that more grim forest setting than it did with the desert setting for some reason. And I am curious to see how the characters work for this game. It appears to be an interesting system without the heavy narrative driving direction of the story. It is more about the adventure and story that you find along the way.

Middara: Unintentional Malum Act 1

Now, if we want to talk about a game with a ton of story, most definitely Middara: Unintentional Malum does the trick. This is the game that gives me the anime feel. You are from Earth, but you have a connection or genes that connect with this other world. And brought through a space gate, of sorts, you are transported to this new world where things are very very different than Earth. The themes and artwork might not be for everyone, but I am very curious.

Having an anime dungeon crawler seems like a no brainer for me. I really like anime, and I really like dungeon crawls. As for streaming this game, I am worried about fitting it all on the camera, or on the table, as there is a lot to it. That said, I still really want to get it to the table to dive into and experience the story.

Pathfinder Adventure Card Game

Now for a game with a very different scope. Pathfinder Adventure Card Game is just that, a card game, but like something like Arkham Horror: The Card Game or Apocrypha (which it is based on), this one uses cards as locations and builds up challenges for the players.

I am really interested to see what is different in the second edition compared to the first. I do have the pirate base game for the first edition as well. So I could play either. I know that it’s a system I find interesting and have had fun with. There is even a solid app that I should maybe download and play with again. But it tells a lighter story than some with good deck construction fun in the game.

Perdition’s Mouth: Abyssal Rift

I wrote about this one not to long ago, and this is another very dark dungeon crawling game. That said, it is an interesting take on it, and has some very nice components. It is also going to be very different than a lot of the games because it is nice a dice chucker. Instead, it builds it’s combat all around a rondel action system.

Each character has action points, and that determines how far they can, if they want, move around that rondel. However, action points are used for other things as well, which means that moving too far isn’t always the best plan. It is a really interesting puzzle with simpler mechanics than a lot of dungeon crawl games. But that doesn’t mean it doesn’t have depth, because picking the right options and setting up turns is tricky.

Solomon Kane
Image Source: Mythic Games

Solomon Kane

Finally, but not least, we have Solomon Kane. This is going to be a big story driven adventure game from Mythic Games. In Solomon Kane you play as virtues who are helping Solomon Kane go around through stories trying to keep the darkness at bay and figure out what he needs to do.

There are a lot of good reviews on this one, and I am very curious about it. Part of me wants to hold on a little bit, because I need to reach out to Mythic Games to get the updated rules and cards for the game. I didn’t back this on Kickstarter, I got it on eBay so that means I don’t automatically get it, at least not without contacting them. But this feels like a very different story and way of handling things in a game.

Final Thoughts

Firstly, here is the poll again now that you know more about all of the games.

But let me know your thoughts on what I should play. There are a number that I am interested in, and I think all, while being covered are going to be interesting ones to get to the table. And I’d love to start knocking out some of these campaigns that I can play solo. Especially before the likes of Frosthaven, ISS Vanguard, HEL: The Last Saga, and Isofarian Guard come in to add themselves to the mix as well.

I really probably need to stop getting more campaign games. But I did just add Middara Acts 2 and 3 through the pledge manager re-opening. So even more campaign to play. And I know I skipped mentioning other ones that I have backed as well, or that I will be backing Rogue Angels when it comes back to Kickstarter around the start of August.

Which one do you think I should stream?

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Unplayed Board Games – 25 – 1 https://nerdologists.com/2022/02/unplayed-board-games-25-1/ https://nerdologists.com/2022/02/unplayed-board-games-25-1/#comments Tue, 15 Feb 2022 16:08:23 +0000 https://nerdologists.com/?p=6682 Which board games in my collection make the top of my to be played, or un-played games list? There are some big ones at the top.

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The list of unplayed board games is finally coming to an end. And we have a lot of heavy hitters on this section of the list. But also some smaller ones just to balance things out, and some solo only games. Which board game is going to top my list? Let’s dive in and see.

124-101

100 – 76

75 – 51

50 – 26

Unplayed Board Games – 25- 1

25: Folklore: The Affliction

Folklore is a campaign game that’s been on my shelf for quite a while. It’s one that I know I’ll likely need to play solo to get played so it might show up on the Malts and Meeples YouTube channel coming up here. But it’s basically an RPG type game in a box. Like a HEXplore It, it is going to give more of that die rolling feel you’d expect from a pen and paper RPG. Plus it’s about vampires, werewolves, and ghosts, fun stuff that I like.

24: Fox in the Forest

The smallest game in this section, Fox in the Forest is a two player trick taking game. I recently played the cooperative version of it and had a lot of fun . Fox in the Forest is competitive but one that works really well with two. I believe it balances out some of that by making taking all of the tricks a bad thing, so no shooting the moon. Or it needs to be done in a specific way. I like trick taking, just need to figure out which trick taking games will stick in my collection.

23: The Quacks of Quedlinburg

Another not huge game, The Quacks of Quedlinburg has been a really popular game over the past few years. It is a bag building game, by that I mean you add things to a bag, in this case cardboard tokens. And then you draw them out, and you are trying to make your potion grow. But if you get too many bad ingredients in there, it explodes and you get fewer rewards. But the further you push down the track of adding ingredients, the more points you get.

22: Res Arcana

Res Arcana is an engine building game. It’s a smaller one though with a limited number of cards and the main goal of the game is to figure out how to turn out points. You do that through artifacts and spells and things that you might get out in front of you. The question of the game is, who can get their engine running the best.

Western Legends
Image Source: Kolossal Games

21: Western Legends

Western Legends is back into the big games, not a campaign, but a massive sandbox game. In this game you play in the wild west and you can be a good guy bringing in trouble makers, delivering cattle, things like that. Or you can be a bad guy, rustle cattle, rob the bank, and things like that. And you can switch in the middle of the game. Western Legends lets you do anything in the pursuit of points and create your own wild west story.

20: Mechs vs Minions

Mechs vs Minions is an interesting game because it’s created by Riot Games. They are known best for League of Legends, and now Arcane a Netflix show set in that world. Mechs vs Minions is kind of set in that setting, from what I can tell. But it’s a programming wave where you set your Mechs on a path where they can take out the minions. The game plays in scenarios and it might be kill everything or it might be get this objective and get back out. It’s fully cooperative, and one that has been a grail game for me.

19: Cthulhu: Death May Die

I like Cthulhu, don’t know if he likes me. But Cthulhu: Death May Die is a game, kind of in the vein of Arkham Horror and Mansions of Madness, but this time from CMON. And it’s about investigating, fighting cultists and other horrors, and getting to be just insane enough that you’re powerful enough to kill the elder god at the end. Or maybe you’ll just go mad completely or die. I like the theme, and the difficulty level of the game looks really challenging.

18: Uprising: Curse of the Last Emperor

Speaking of a game that looks challenging, Uprising: Curse of the Last Emperor, is a 4x game in a fantasy world. I already had a game like that on the list, Heroes of Land, Air and Sea, but this has a twist on this. You don’t fight against each other. Instead, you all need to end with better scores than the two bad factions to win the game. This cooperative nature of the game really drew me to it. Because it’s not just everyone do better, but how do I do well enough but also don’t hinder your chances.

17: Black Rose Wars

Black Rose Wars is an intimidating game to get to the table. There are lots of cards in the game, and it’s actually another programming game. Like Mechs vs Minions you’re deciding what you do. But with this one, it’s a free for all. You are summoning monsters to the board, laying traps, slinging spells, and blowing up rooms. The first mage to a certain number of points, I believe, wins the game. But it’s more about the crazy and powerful things that you can do which makes me want to try it.

Descent Legends of the Dark
Image Source: Fantasy Flight Games

16: Descent: Legends of the Dark

Another big game, Descent: Legends of the Dark takes up basically a full Kallax cube by itself. And the box says Act 1 on it. This is going to be a story driven dungeon crawler of a game. But it’s from Fantasy Flight, so they used what they knew from their apps for Mansions of Madness, Lord of the Rings: Journeys in Middle Earth, and more to make even a better app. This really helps with the fog of war or not knowing what’s behind a door as you play. I’ve done a demo, but not enough to count as a play.

15: Betrayal Legacy

Betrayal Legacy is a game that’s been on my too play list for a while. It has two great things about it, first it’s a legacy game, and I love legacy games an their progressing story. Secondly, it’s based off of Betrayal at House on the Hill. A game that I know isn’t balanced, but it is still a game that I love. Not too many games do horror too well, and Betrayal often feels like a horror movie in so many great ways. So I’m excited to see what can be done with a bigger story.

14: Loup Garou

Now we’re looking at a game that is a book. Loup Garou from Van Ryder Games is a game in that you go through and make choices. You play as a character and they have stats. But in a lot of ways, it’s a choose your own adventure. It’s a graphic novel, so you read the text, look at what you can do, and that determines where you flip to. I don’t know why, since I got this at GenCon in 2019, I haven’t just played this. It’s solo only and it’d be easy to get through, probably with dying. I need to play this ASAP.

13: Under Falling Skies

Another solo game, Under Falling Skies was added to my collection more recently. This is almost Space Invaders the game. But it seems really intriguing as a puzzle, plus there is a comic that comes with it and a mini campaign. You place down dice in the game to activate different things. The trick is that the weaker things won’t do as much, but the stronger things, alien spaceships descend faster. It’s finding when you’re perfectly ready to do that one big thing, from what I can tell.

12: Nidavellir

Another smaller box game on the list. Nidavellir is a set collection and auction game. And there is one reason it is so high, and it’s not the Norse Mythology. But it is because of how the auction works. You have five coins. You use three of them to bid and two are at the bottom. If you put a zero as one of your bids, you can trade in the higher of the two left over coins to get the value of the two left over coins. So you can upgrade your money as you go. When do you tank a bid, taking whatever is left, to do that.

11: Sea of Legends

I think from here on out is all big games, or mainly. It isn’t all campaign games, though. Sea of Legends isn’t a campaign game, but it is an epic story game of pirates. What drew me to this game, besides wondering about the story the game promises, is three things. Those three things set up your story, but at the start of the game, you pick a Captain, a Nemesis and a Lover. And that all determines your story. So you end up with a lot of variability. Plus it’s pirates and adventure on the seas, so it’s a theme that I love and look for in board games.

10: Middara: Unintentional Malum Act 1

This one could be higher on the list. Middara does a lot of things that interest me. It is a campaign game. It does fog of war well. There is massive amounts of story. The theming is crazy space, fantasy, anime, all things that I’m down for. And let’s face it, I could just say it’s anime because a lot of anime is space fantasy and crazy. But this one looks really cool to get to the table and massive to get to the table. I need to find a group to play this one with.

9: Deep Madness

Deep Madness is a game that I can blame on Rolling Solo. This is a game that is not easy to track down, mainly because it was just on Kickstarter. And I own almost everything for it, but I haven’t played it. The madness should give you some idea as to the sort of game, but what I like is that this is set on a deep sea base. And monsters are coming in and have wiped out everyone. The corporation who built the base is now sending the team down to figure out what is going on. It’s a theme and horror that I love so much, I just need to play it.

Lost Ruins of Arnak
Image Source: CGE

8: Lost Ruins of Arnak

Now we’re back from campaign style games. Though, Deep Madness can be played as a scenario, but they are kind of linked. Lost Ruins of Arnak is a deck building worker placement game. I like deck building, and worker placement isn’t my normal thing, but not bad. Lost Ruins of Arnak just has a cool Indiana Jones vibe to it that drew me in. And I think the deck building and theme will make it work well for myself and my group.

7: The Ratcatcher: The Solo Adventure Game

So when I said that there might be one smaller game left, this is it. It’s an interesting game in that it’s a solo only game, three of them on the list, but it’s a big box. It honestly feels like a bigger box than the game should have. In this you are trying to catch rats and get cheese. If the rats get too much cheese, now a big bad rat comes out onto the board, and things are going to get scary. It’s again a solo game, so one that I should get played.

6: Solomon Kane

Back to massive games, Solomon Kane is one that’s been on lists of games that I want to play for a while. But some of that was also that I wanted to buy it. It came and went on Kickstarter while I wasn’t too active there. And it’s been delivering last year and now wave two this year, and I managed to get wave one stuff for it.

In Solomon Kane you don’t play as Solomon Kane, you play as virtues guiding him. And I think that concept is interesting. You can play it solo with one super virtue, or each player gets a virtue in a multiplayer game. And then you take him through stories. Really interesting with how it works with not controlling the main character.

5: Roll Player Adventures

Kind of a cheat for the list, I really like Roll Player Adventures, but I’ve only kind of played it. Roll Player Adventures, I got to play a demo of it at GenCon in 2019 while they were still doing playtesting of the game. But the game is a blast, and the story, I like, because it isn’t too heavy. It’s a big story game set in the Roll Player world, but also a dice manipulation game when you drop into combat.

I know I’m going to be diving into this one soon. So I’m excited to get it to the table. I ordered the character backstory pack for it with the special quests that you can get from it for each character. I think that is going to make the whole thing even more immersive, which is great.

4: Nemesis

Another horror game, Nemesis is, from what I’ve heard, the closest you can get to Alien the board game. There is an alien infestation on your ship, and you need to complete your objective and then take out all the aliens or launch yourself out in an escape pod. But you don’t want the aliens to get to Earth, that’s for sure. But you want to end up there, so can you get the engines to launch you there.

3: Dwellings of Eldervale

Another non-campaign game, in fact a number aren’t in the top, but they are big games. Dwellings of Eldervale is that. This one really interested me because it has giant monsters, but also you are doing worker placement. But I really like how the worker placement works. You unlock new workers but also your workers become your dwellings. And when you pull back workers they do things as well, so it’s not a waste of a turn to pull back workers.

Dwellings of Eldervale
Image Source: Breaking Games

2: Terraforming Mars

Super high on the list and a big game in how long it takes and how big it plays, Terraforming Mars is so high because I really like Terraforming Mars: Ares Expedition. I know that the games are different, there is more take that or randomness, and area control and you have a much bigger board that you’re using in Terraforming Mars. But I really want to play it and see how I like the engine building that goes on in that game.

1: Destinies

Finally, we have Destinies. Destinies is a game from Lucky Duck Games where you are playing through a story, but unlike a lot of story games, this is competitive. And each of you is trying to complete a destiny of yours. And it is a race to see who can complete theirs first. What interests me are some of the mechanics a roll over a certain number to get successes is cool. Plus you can manipulate that. But also that you need to pay attention to the story on other people’s turns because they might find something to help you.

To me, that’s a good game in that it’ll keep you engaged with what everyone is doing. Even if I’m not taking my turn, I need to know what you are doing as well. I might not be actively interacting with anything, but I still need to pay attention. And if a game can do that, I really want to play it.

Final Thoughts

That’s the whole list, all 124 of them. I could have had one less if I counted my playtesting of Roll Player Adventures. But also, that is a game that’s extremely high on my list for wanting to get played. Definitely a lot more big games up here. Though, I think outside of the campaign games, most of them can get played. And I could see, if things fall right, even getting one or two of those to the table this year. Like I said, I think Roll Player Adventures will be getting played soon.

Which one would you play first?

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Waiting on Kickstarter Vol 1: Middara and Etherfields https://nerdologists.com/2020/08/waiting-on-kickstarter-vol-1-middara-and-etherfields/ https://nerdologists.com/2020/08/waiting-on-kickstarter-vol-1-middara-and-etherfields/#respond Tue, 18 Aug 2020 14:47:13 +0000 http://nerdologists.com/?p=4662 New series of posts, when I get stuck on what to write about, I’m going to go through and see what Kickstarters I’m waiting on,

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New series of posts, when I get stuck on what to write about, I’m going to go through and see what Kickstarters I’m waiting on, talk about why I backed them, and if I’m still excited for them, or what makes me excited about them.

Middara: Unintentional Malum Act 1

There are a few things that made me really interested in this, first, it is a campaign game, and I like campaign games a lot. But while it has a dungeon crawl feel to it, it is something that is very different. It blends elements of Sci-Fi and anime in as well, to create a massive world, I’m only backing Act 1 of 3, and Act 1 is basically the size of Gloomhaven with the other two boxes being similar as well.

Image Source: Succubus Publishing

Now, with Frosthaven on the way, does that change how I feel about Middara since that’ll be another big box campaign style game? And I don’t think that it does. I am getting these campaigns to play with people, yes, but also for playing on Malts and Meeples stream myself. I started doing that with Tainted Grail, and I need to get back to that, but that will happen after a move, so Middara is going to give me another massive campaign to go through if I want, or I can play it with part of a group as well.

I also think that this game does what Gloomhaven tried to do in the expansion, Forgotten Circles. In this game you have parts of the map that aren’t in the original map set-up. This gives the game more of a sense of discovery throughout it’s play. And you can get even more of that with the story which is being added to the Foreteller app so that you don’t have to read it yourself but you can hear voice acting for it.

Really, though, what makes me excited is the setting. This alien world, these humans but not quite humans, I like the power set-up for it and how you can develop your character over time. I think that the setting is just unique and makes for a really interesting game that feels different. I’m going to look at it and try it out when I get it because Act 1 is coming before 2 and 3, and if I like it, I might have to get the other acts as well.

Excitement Level: 9/10

Etherfields

Etherfields is Awaken Realms next big kickstarter after Tainted Grail, and while I went all in on Tainted Grail, because the story and the world building was so unique, I was a little bit more restrained on Etherfields. In Etherfields you are exploring these dreamlike worlds in basically different scenarios. Where the whole thing tells different stories in unique ways.

What I really like about this one is the unique setting again. While I said that Middara was a blend of fantasy, sci-fi, and anime, this one gives off more of an Alice in Wonderland, Through The Looking Glass sort of trip to it, and I think that’s going to be fun as well.

Image Source: Awaken Realms

I was also interested because there was deck building in the game as well, and I’m a big fan of deck building games. The deck building is really how you do your actions, and I like that there’s a balancing act in the game where you can spend a card for either the resources or put it in play, but you need to have the resources. This is something similar to Marvel Champions and to a lesser extent Arkham Horror the Card Game, and I really like it in both of them.

Now, I’m a ways out from this one because I knew I’d likely have Middara coming in before it and all of Tainted Grail, so I went with a single wave shipping for Eitherfields, so I probably won’t see that until sometime in mid to late 2021. It’s hard to be too excited about it, and while I think it’s going to be a great game, and I love the look of it, I knew that it was one I was going to be okay waiting on for a while.

Excitement Level: 6.5/10

So which of the two interests you more?

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