Castle Combo | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Fri, 10 Oct 2025 16:55:20 +0000 en-US hourly 1 https://wordpress.org/?v=7.1.2 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Castle Combo | Nerdologists https://nerdologists.com 32 32 How Many Tableau Building Games Do I Need? https://nerdologists.com/2025/10/how-many-tableau-building-games-do-i-need/ https://nerdologists.com/2025/10/how-many-tableau-building-games-do-i-need/#respond Fri, 10 Oct 2025 16:51:41 +0000 https://nerdologists.com/?p=9856 What Tableau Building Games do I own and which will stay in my collection or leave? Join me as I try and find them all and see.

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I really like Tableau Building. Now, this was going to be engine building. But that is too broad for BGG (Board Game Geek), so I narrowed it down. Plus engine building might include deck building which I already went through. So tableau building made sense. I like tableau and engine building. This idea that you play out more cards and that activates more things is very fun. It’ll get a bunch of the engine building int there but some tableau games are just for scoring as well. So let’s see what Tableau Building games I own.

And if you want to know the criteria that I’m using, or the conversation starting point, you can read that article here.

My Tableau Building Games

As normal, we split it into games that I’ve played first and then games that I haven’t played yet in my collection.

Tableau Building Games I’ve Played

  • 7 Wonders Duel
  • Lord of the Rings Duel for Middle Earth
  • 7 Wonders
  • Splendor: Pokemon
  • The Castles of Burgundy
  • Arkham Horror The Card Game
  • Marvel Champions
  • Dwellings of Eldervale
  • Forest Shuffle
  • Res Arcana
  • Meadow
  • Space Base
  • Faraway
  • Castle Combo
  • Furnace
  • Aquatica
  • New Frontiers
  • Jump Drive
  • Ancient Knowledge
  • Starship Captains
  • Village Rails
  • Call to Adventure: Stormlight Archives
  • Cafe Baras
  • Terraforming Mars: Ares Expedition
  • Pixies

Tableau Building Games I’ve Yet To Play

  • Everdell
  • 3 Ring Circus
  • Ark Nova
  • A Feast for Odin
  • Revive
  • Beyond the Sun
  • Targi
  • Endless Winter: Paleoamericans
  • Vale of Eternity
  • Expeditions
  • Fantastic Factories
  • The Bloody Inn
  • Raising Robots
  • The Witcher: Path of Destiny
  • Andromeda’s Edge
  • Earth

What Stays and What Leaves?

This is a tough list to really do because they are so unique. A lot of the time there is a pretty big difference between a scoring tableau game and an engine building tableau game. So as I’m looking at the list, it’s hard to say that I should keep this one or another one. Plus sometimes they didn’t really do a great job of putting like games on the BGG list. For example, Terraforming Mars, on the list, Ares Expedition, not on the list. New Frontiers is a tableau building game, but Jump Drive wasn’t part of that list. So I hope that I caught everything, but I’m sure some where missed.

What Is And Easy Leave?

So when we look at the list the ones that I have yet to play, those are generally going to stay. That means that we’re looking at what I’ve played for easy games to leave the collection. It’s not an easy list to pick from. I only have one that is an easy leave from the list. And that is I’m going to be getting rid of 7 Wonders Duel. Mainly because I own Lord of the Rings: Duel for Middle Earth. Yes, they are different, but I’m most apt to pick the Lord of the Rings themed one to play.

The other one that is going to leave is 7 Wonders. Now that might be surprising, but I bought I copy and I just don’t play it. If I want a big group drafting game, I go with Sushi Go Party! For that reason while 7 Wonders offers something quite different, it just isn’t going to stick in my collection.

Lord of the Rings Duel
Image Source: Repos Production

What Is An Easy Stay?

Now for easy stays, I definitely am keeping Lord of the Rings Duel for Middle Earth and then both of the LCG’s on the list from Fantasy Flight Games. I know that I want to keep one of Dwellings of Eldervale and Andromeda’s Edge, but having not played the latter, I don’t know which I want to keep. I’ve heard the latter is the better game, but I like the theme for the former more so.

Space Base, Forest Shuffle, Castle Combo, Castles of Burgundy and Ancient Knowledge easily make the list as well. As does Call to Adventure: Stormlight Archives.

Everything Else

Now let’s touch on everything else and this is where I need to find a few to cut. Do I need Jump Drive in my collection if I play it on BGA so much? I had actually put it in the too sell pile but then I brought it back. And I want to keep it and New Frontiers because I really like both of them. So they stay, though with Jump Drive, it’s tempting because of BGA.

One that it tough for me is Meadow. I like Meadow a lot, but it’s also one that I play less often. I think that this means I just need to play it more to keep it in the collection. The same can be said for Res Arcana. I need to play it more because I really do love that game.

Furnace is going to leave the collection, I’ve decided. Mainly because it’s okay at two players. And I think that I am most apt to play it at two players. Because of that it should leave the collection I think. Another one that I love the theme of but thought the game play was okay so it’s going to leave is Cafe Baras. Mainly it’s super cute, but a bit too simple for my tastes. Even as a game to play with my kid, it’s not quite interesting enough.

So The Tableau Games That Are Leaving

Just to recap we have Furnace, which I really enjoy but less so at two. Cafe Baras is a bit too simple and 7 Wonders Duel is a game that has been replaced by Lord of the Rings: Duel for Middle Earth. And 7 Wonders is getting kicked out because it’s the secondary drafting game for big groups for me.

I think that there will be others to leave once I play more. But it’s tricky getting all the tableau building games to the table. Some I maybe shouldn’t keep, like Res Arcana just because when will I play it again.

What is your favorite tableau building game?

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Top 10 Board Games to Travel With https://nerdologists.com/2025/08/top-10-board-games-to-travel-with/ https://nerdologists.com/2025/08/top-10-board-games-to-travel-with/#respond Fri, 01 Aug 2025 15:10:34 +0000 https://nerdologists.com/?p=9738 What board games work well when traveling? You want something small and light, so what do you bring or do you want some ideas?

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What do you take when you go on a trip and you want to play a board game? There are so many board games that are great, but a lot of them take up room. How do you balance that awesomeness of a game and bringing board games in luggage that you want to keep light and small. Here are 10 board games that go great for traveling. This is a mix of solo games, if you don’t have people to play with, and games that play well with more.

Top 10 Games To Take Along Traveling

10. A Gentle Rain (Solo)

This is a good game for a number of different locations for gaming. First off the packaging is quite small for the game that is going to make it easy to take with you. The game is also cardboard tiles and wooden pieces. The good thing about that is that it means it works well outside. So it’s very portable, it does take up a bit of space though, as you lay it out.

So let’s talk about how the game plays. A Gentle Rain is a matching game where you want to complete a square of four tiles. When you do you can place a flower matching the colors of the matched flowers that created the square. The goal is to get rid of all of the flowers to win the game. It’s very simple, flip and see where you can match flowers. But it is meant to be a calming and chill game and it is that.

9. Hanamikoji (2 Player)

Hanamikoji Box
Image Source: EmperorS4

Now we’re onto a two player game. Some of the other multiplayer games work well at two, but this one is specifically a two player game. And it is going to give you that ideal two player experience in a small package and some interesting game play.

In Hanamikoji you are playing down gifts to win the favor of Geisha. Your goal is to, after all the gifts have been played, have the favor of four Geisha or eleven points worth of Geisha. But how you play out cards is what really is interesting. Each player has four actions that they are going to do once. You decide which order to do them. You either save one gift hidden from your opponent to use in scoring. Save two gifts hidden from your opponent that are discard. Or you either give your opponent the choice of one of three cards or one of two sets of two cards.

I love how the game creates these mind games. You need to play what you have in your hand and try and understand what your opponent is trying to hide from you based off of what they are giving you as options.

8. Arboretum (Multiplayer)

Now we’re onto a multiplayer game that is a bit mean. Arboretum is a game of creating an Arboretum and connecting paths between types of trees going from low to high. But as you play out you are also adding more cards to your hand from the discard piles out there. And you can pull from your opponents piles and your opponents see what you are building out.

So how is it mean. There are two ways it can be mean. Players can block you from scoring a type of tree. If you don’t have the most points in your hand of a tree type, you don’t score that tree type. They can also hold back cards in their hand that you need to create your paths of trees. But the game is a lot of fun because it offers a lot of tough choices and for being on the list is one of the most interactive.

7. Schadenfreude (Multiplayer)

I can put a lot of trick taking games on the list. And I maybe should pick something else, so here are some bonus games. The Crew is a great cooperative trick taking game, same with The Fellowship of the Ring trick taking game. Fox in the Forest is a good two player trick taking game. But now let’s talk about Schadenfreude.

Schadenfreude is a different trick taking game where you want to score points, but not too many. The game ends in the hand where someone goes over 40 points. But 40 points isn’t the winning total. No, it is the total that guarantees you won’t win. So you want to get as close to 40 points as possible without hitting it or going over. Because whomever is the closest to 40 when someone goes over 40 is going to be the winner of the game. It’s a fun twist and not the only one in the game.

6. Ohanami (Multiplayer)

Ohanami
Image Source: Pandsaurus Games

Now we go from two more interactive games to a more laidback game again. Ohanami is a drafting game where you want to create your best garden. And it is a game for travel that comes in a tiny box. So it is very easy to travel with because it is just cards. Now it does take up a bit of room as you play, but not too bad, you just create three columns of cards.

Like I said, Ohanami is a drafting game. You pick two cards from the hand each round. And each card you pick needs to be added to the three columns of cards you can create. You also need to play it above the highest value card or below the lowest value card in a column keeping it in numerical order. It’s not complex, but it works well.

And the scoring is fun as well. When you score, it changes each round. The first round you only score one type of card. They give you the fewest points but they score each of the three rounds. Whereas others score more but in fewer rounds. That little twist gives you direction when drafting as to what to take or not take.

5. Orchard/Grove (Solo)

Orchard or Grove are little card games that either of them work great for travel. Now they won’t work as well out in nature as some games, like A Gentle Rain, but they do work well overall. And they play very quickly without taking up much table space.

Both of these games are card layering games. As you play down cards you play matching symbols over each other. And the more you overlap the better you are producing fruit of various types. And your goal is to just see how high a score you can get with nine total cards played out. You can break the placement rules in both games, but it always costs you something.

Grove also adds in some scoring objectives that you can go for. I think that both of them are great games. Grove is probably a bit better because of the scoring objectives, in my opinion. But I think either will work for you if you sound interesting.

4. Point Salad (Multiplayer)

Now another multiplayer game and one where you can get the salad themed version of this game or an Eevee themed version if you’re fine ordering it from South Korea and paying some shipping costs. But this game is all about creating a salad that is going to give you points.

The game is pretty simple but it has a fun twist to it. On your turn you either take two vegetables or one scoring card. The twist is that when you take vegetables you are flipping down cards from a pile. And on the back of those cards is where the scoring is. So when you flip a card down that scoring is gone away forever. A simple twist but one that makes for some tough turns or gives you a way to block an opponent from getting their perfect scoring card.

3. Super Mega Lucky Box (Solo and Multiplayer)

I only put one roll and write game on the list and that is Super Mega Lucky Box. There are a lot that could go on the list, much like trick taking games. And a lot of them play solo or multiplayer. But I like Super Mega Lucky Box a lot and it is one that is pretty easy to teach which makes it nice for travel. Especially if you are traveling with or to meet up with non-gamers or more casual gamers.

This game has a blackout bingo style to it. You flip cards and each player is filling in a spot on one of their three bingo cards. As you complete rows and columns you get bonuses. Those bonuses might give you more points. Or they might let you fill in other numbers. And the more you fill in, the more points you get too as you get cards filled. The concept is simple but it has some fun interactions.

2. Castle Combo (Multiplayer)

Castle Combo
Image Source: Pandasaurus

Castle Combo is a newer game on the list, though a number are pretty new. This one is about building out a grid that can score you the most points. All of this will balancing your access to the two resources.

On your turn you buy a card to fill into a three by three grid. Depending on where it is in the grid, or sometimes the color of shields it has or color of card it is, that is going to be scoring you points. You want to optimize how it scores you points at the end of the game. At the same time you need to consider the ability that happens either throughout the game, such as a discount on a type of card, or happens when you play the card. Because that is how you are going to get more money.

Now there is a bit more going on in the game. But I think that gives you the general idea. This one is that nice balance of pretty easy to learn and play but it has good decisions in it. For people who like to game, there is probably going to be enough going on that you won’t feel bad about missing your bigger games at home.

1. For Northwood! (Solo)

Finally we have For Northwood! and maybe I should have put this in with the trick taking games. But I think it deserves it’s own spot on the list. While it takes up some room on a table, it travels in a really small box. And for a trick taking fan, you will likely like this game even when you don’t have people around to play a trick taking game with.

In this game you want to win a specific number of tricks depending on your location. Each location is going to have a critter by it and a number of tricks to win. The critter is going to determine what trump is. So after you draw you hand you need to decide which spot you think you can win at. Then you play against the remainder of the deck by flipping a card and going up against that.

Now that doesn’t sound like it would work too well That is a lot of luck. But you always have access to three critters with abilities. These abilities help you get more cards into your hand or discard cards and more to get that right number of tricks. Can you pull off a perfect game and win the right number of tricks at each location?

Final Thoughts

There are a ton of board games that work great for traveling. And depending on how you are traveling you can take larger games at times. What I wanted to do was keep it down to a lot of little games. Those are consistently going to be able to go with you. And what I put on the list, these are just a few small box games. I could list off probably 100 honorable mentions between trick taking games or roll and write games and then so many other little ones.

What games do you find work well when you travel?

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Top 10 Games from 2024 https://nerdologists.com/2024/12/top-10-games-from-2024/ https://nerdologists.com/2024/12/top-10-games-from-2024/#respond Thu, 19 Dec 2024 16:16:47 +0000 https://nerdologists.com/?p=9335 What games are my Top for 2024? Join me on Malts and Meeples for my Top 10 and see if your favorites made it.

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So we’re back to 2024. The video went out last night, and thanks to people for hopping and watching while I went through my Top 10 games of 2024. I do want to admit, I made a big omission. I realized that Rock Hard 1977, a game I’ve played, I totally forgot to rank. It’s not like one of those games that I missed out on because I played it after I made the list. I totally forgot it. So think of that one somewhere probably around 3-5 range.

Top 10 Games of 2024

10. Dungeon Kart

Dungeon Kart
Image Source: Brotherwise Games

Do you want to play Mario Kart? Do you want to play a board game? Why not do both and play Dungeon Kart from Brotherwise Games. This is a racing game where you play as the characters from Boss Monster, those bosses who are trying to build up their dungeon, well, they want to blow off some steam. So hit the track and use their abilities and their cars to the best of your abilities to get around the track first. If you fall behind, don’t worry. You get spells and blast away at your opponents to slow them down so you can get back into the race.

I like this one because it is a fast game and a theme that people like. I like Mario Kart a lot, and I know that a lot of people do. So Dungeon Kart is an easy one to recommend. Add in that the game is simple to play, and it is even easier to recommend. There are a few things that you need to know, but overall, not a complex or difficult game to learn. And the fact that the characters and cars are different, that’s fun as well.

9. Snowfall Over Mountains

Snowfall Over Mountains
Image Source: Pencil First Games

Snowfall Over Mountains is one of a few smaller games on the list, but the only one that is only solo. I enjoy this game for the solo experience because it’s one of those calming and relaxing solo games. You are drawing cards and trying to build a snowscape around you that is going to score the most points.

You score points for different things like rabbit tracks or trees. And there are a few different scoring cards for each of the elements. That is good because it means you can mix and match and get a lot of different combinations for a lot of good variety in what you are doing.

The footprint isn’t as small as some solo games, but it’s not huge. And the box that the game comes in is a nice and small box so if you are traveling and want a solo game to take along this is a solid one.

8. Star Wars: Unlimited

Star Wars Unlimited Twilight of the Replubic
Image Source: Fantasy Flight

Next up, this game could have been higher, I think. I really like Star Wars Unlimited and I really enjoy the TCG aspect of it. As I say in the video, without the theme I’m not sure I’d be as excited for it. But being able to build a deck with clones, droids, Mandelorians, rebels, whatever factions they have thus far, that’s a lot of fun. And there are a number of aspects that also help the game.

I want to focus on one aspect here. I really like that you always have a leader in this game. The leader is going to give you an ability that you can use, even when they aren’t in play, and that ability is going to give you a focus for your deck. There isn’t just throwing your favorite cards into a deck, you need to think about synergies as well between your characters.

Okay, one more aspect that I really like, and I promise that is it. I appreciate that the game doesn’t let you run out of energy. There is no card draw and hope you get credits or whatever so you can play out cards. Instead, it uses this great system, you draw two cards and, if you want, put one into play as a resource. I love that decision space as I need to decide, do I want this card or do I want the resource, and that is often times a very tough call.

7. The Lord of the Rings: Duel for Middle-Earth

Lord of the Rings Duel
Image Source: Repos Production

Now for another theme that I really like, we have The Lord of the Rings: Duel for Middle-Earth. This game reimplements 7 Wonders Duel, but it’s not just a straight reimplementation. And for me that is a good thing. I like 7 Wonders Duel a lot. But I think that I like Lord of the Rings Duel (as I’ll be calling it) more. And of course, the theme is a great reason for that.

I also like that the game doesn’t end with scoring. Yes, I’m not 100% sold on how it does end, but there are a number of ways for it. There is only one way that I have an issue with or wish there was a bit more. The first way is that the ringbearer makes it to Mount Doom and chucks in the ring, or the Nazgul catches the ringbearer. Or if you rally the support of the different races of Middle-Earth that’s another way too. Finally, if you take control or have a piece of control in every area. If none of those happen it’s whomever controls the most areas, and that’s okay.

But if you like Lord of the Rings, this is a great two player head to head game that I really recommend. If you don’t like Lord of the Rings, it’s still good. Especially if you want something with a bit of theme in it compared to 7 Wonders Duel.

6. Castle Combo

Castle Combo
Image Source: Pandasaurus

Now for a game without much theme but that’s still a lot of fun. Obviously Castle Combo is a lot of fun, it’s in my Top 10 Games of 2024 and at #6. But this is a game about building out the best scoring grid that you can. The game is simple, you play it in nine rounds, and at the end, you have a 3 by 3 grid of 9 cards.

But there are elements to the game that offer a great challenge or some good fun. I like how the cards are all divided into three things. The first element is the cost, you need to be able to pay that coin cost to get it. The next is an instant effect. It might be that all cards of a certain type cost 1 less now. Or it might just get you coins or keys. Finally there is the scoring, and that is going to happen after all your grid is full. So you need to figure out how to optimize that scoring while still getting coins and keys to get more cards.

And I really like the key mechanism in the game. The keys either let you wipe the row of cards you are on. Or you can use the key to move you to the other row so you can buy from there. But, it won’t less you do both in one turn. I really like that challenge element of the game because I could wipe, but will I get something good. Or I could move, but maybe wiping will give me something better.

5. Let’s Go! To Japan

Let's Go! To Japan
Image Source: AEG

Next up is one that didn’t make my Top 100 Games because I hadn’t played it yet. But I really love Let’s Go! To Japan. This is a game about planning out your itinerary for going to Japan. And you need to plan out three things to do each day in Tokyo, Kyoto, or both.

Each day has a particular theme that it wants you to go for as well. It might be that you want to get food one day and go to a nature sight another day. That order changes for every game, but the different symbols remain the same. The fun thing is that you need those symbols to score your cards each day, well to score the one that you can see the end game scoring on anyways. So if you need food and it’s before the food day, you probably need to get some food in a less than optimal way.

It is also a good drafting game. I like how I get two cards, one Tokyo and one Kyoto. I pick one to add to my itinerary and give you the other, or person to my left or right. But not to use right away, to collect into a hand of cards that then you’ll pick from later in the game. So I can set you up with stuff you don’t want. Or I can just focus on what is best for me. But it’s a nice twist on drafting.

4. Mistborn: The Deckbuilding Game

Mistborn Deckbuilding Game
Image Source: Brotherwise Games

Mistborn: The Deckbuilding Game was one of my most anticipated games for 2024, and clearly it didn’t disappoint. I really enjoy this game and of course, I love the theme and I love deckbuilding. But those two elements aren’t enough for me automatically love the game. I think the solo/cooperative play helps it as well, though I really do enjoy it as a competitive game too.

There are two elements I want to talk about that I really like. The first is the burning of the metals. I love how they make that a thematic part of the game. Pewter is going to give you more attack and healing. Things that help you sooth emotions or rile them up could heal or get people to be generous and give you more money. But they are thematic and I like that you are limited in how many you can burn, so there is a good amount of strategy in your deckbuilding.

I also like that the game has a leveling track. Each player levels up once per turn. That gives you new abilities that make you more unique and powerful in the game. And it starts to let you burn more metals. I think that combination just works well so that what could be a longer game, can’t be as long because you start to ramp and get stronger. And soon you might be buying and using cards with Atium and doing a lot of damage or leveling to win the game.

3. Rebel Princess Deluxe Edition

Rebel Princess
Image Source: Bezier Games

I never thought that I’d put Hearts on my top games list, but here it is, Hearts, albeit with shenanigans is my #3 game for 2024. I really like this one because it’s a familiar trick taking game. Instead of avoiding hearts and the queen of spades, you avoid the princes proposals and the frog prince and his proposal. That element is very much the same.

But it’s very different in a lot of other ways. You each have a princess and they have a power. You can use that power once per hand of cards. And then you, instead of passing left, right and then across, you pass however a flipped card tells you to. And that flipped card also has other things on it, like some special rules for that hand. It might be that the person furthest from the card that led the trick, numerically, is going to be the winner of that trick. It causes chaos but is so much fun.

2. Slay the Spire: The Board Game

Slay the Spire Board Game
Image Source: Contention Games

The last two are ones that I’ve played on Malts and Meeples. First off we have Slay the Spire. I love the video game and the board game works just as well. In fact, it offers something that the video game can’t, you can play Slay the Spire: The Board Game multiplayer, and it’s amazing. In fact, I think I prefer it multiplayer, or maybe multihanded better than purely solo.

The game does a few things to make it work. While the core of climbing the tower, and adding cards to your deck, is the game, there are elements that are different. Firstly, it scales down the health and attack levels. I love this because it makes the math easier. Next you roll a die to determine the enemies attack and what relics that you have activate. This makes it simple as compared to keeping track that something goes off every seventh round or anything like that.

And I want to talk about multiplayer. Each player gets their own row of enemies that will damage them. But you are able to support your allies by attacking the enemies. So maybe mind are just playing defense for a round, that means that I can help wipe out your row of enemies and then you don’t have to worry about anything so you can go all out attacking. It’s a great addition to a great game.

1. The 7th Citadel

The 7th Citadel
Image Source: Serious Poulp Games

Finally, at #1, we have The 7th Citadel. I really love this game and it’s what I had wanted from The 7th Continent, though I do appreciate that open and very sandbox system in The 7th Continent. The 7th Citadel gives you that same sandbox to play in but gives you more specific and focused missions. I know that I need to find something southeast. I’m not sure where for sure, but I just know that I need to go southeast, and I really enjoy how that works.

But the game keeps some of the core elements to it that are great. I like that you still are spending cards from a deck. And while that deck isn’t your life and won’t just instantly kill you if the wrong thing is drawn, bit kind of is your life. You put cards back into the deck by spending hit points. So if I want to get 10 cards by in, that’s five of my life. And while the game isn’t always punishing you with combat and taking life that way, there are a ton of challenges that you need to deal with.

Final Thoughts

Like I said at the beginning, I’m annoyed I missed Rock Hard 1977. I really like that game, so it’s an honorable mention and probably would be in about the middle. And I look at my shelf and I see more 2024 games that I want to play. Bomb Busters is a big one as is Stamp Swap that I want to try.

It is always a good year for games. If you don’t find one that you love, it means that you either got caught up in the hype for some game or weren’t looking that hard. And I love that I can find amazing games all the time to try. I definitely want to spend more time playing 2024 games, and maybe late in 2025, I’ll look back again at 2024 and see what my Top 10 looks like then.

Let me know your favorite game from 2024?

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Holiday List – Welcoming Games https://nerdologists.com/2024/11/holiday-list-welcoming-games-2/ https://nerdologists.com/2024/11/holiday-list-welcoming-games-2/#respond Tue, 19 Nov 2024 16:46:50 +0000 https://nerdologists.com/?p=9281 What are good games to get or give when you want to welcome people to your table? Here are five welcoming games.

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You might describe these games as “gateway games” or “simpler games” but I really like the term Welcoming Games. These games aren’t just games to get you into heavier games, but it’s to welcome you into the hobby of board gaming. And more so, welcoming games are the games that welcome you to the table. Come join with me in something that I really enjoy. So let’s talk about some welcoming games, and I’m going to pick some that are maybe less on the radar than the classic welcoming games to give you more options.

And for other ideas check out the previous lists.

Two Player Games
Campaign Games
Solo Games
Party Games

Welcoming Games

Bonsai

Bonsai is a pretty game about growing Bonsai trees. That’s a theme that is going to be a lot of fun for a lot of people and less “nerdy” which a lot of the games that are welcoming games try to be. That is, they are attempting to be less nerdy to be more welcoming.

In Bonsai you grow you tree by collecting pieces for your tree and then placing them out onto your tree. You pick either of those actions to do. Now it’s a bit trickier than that because as you play there are card abilities that let you hold more or place more tree pieces. Or you grab scoring cards to add to your end game scoring. There is a good amount going on, but it’s not too much because your actions are either take a card or add to your tree, meditate or cultivate as it calls them. And in the end you have an interesting looking bonsai tree.

Draftosaurus

The next fun theme for welcoming games is Draftosaurus, a dinosaur drafting game. In this game you build out your best dinosaur zoo for points, but you do that by drafting dinosaurs and placing them into different pens that will score in different ways.

On a turn the person who is in charge of the die, that passes each turn, rolls it and that determines where the dinosaur you pick has to go. Except for the person who rolled the die and can place it anywhere. Then you pick a little wooden dinosaur from your hand and add it to one of the pens. Some pens will give you points for pairs of dinosaurs, or maybe it wants all different dinosaurs or all the same. Each one is going to give you points in a unique but simple way.

Cafe Baras
Image Source: Kids Table Board Games

Cafe Baras

Another welcoming game is new this year and it’s Cafe Baras. You are capybara baristas making your best coffee shop. There is cute artwork and some in jokes in this game about the different board games that the company has made. But it’s a nice easy game.

You either are adding more food and drink to your menu, which costs you money, or you are getting customers which gives you money. And you want to get the customers that give you the most points too, at the end of the game, because if you give the customer exactly what they want you can get a customer for life. Plus there are some other ones who will give you points at the end of the game if you have your menu built out in the way that they like it or your coffee shop set-up like they like it.

Cafe Baras is another game that really keeps it clean and simple and easy to play. And these first few have basically no reading to them which makes them quite language independent.

Castle Combo

Castle Combo is the first of our welcoming games that does have more reading to it. In this game you build out a three by three grid of point scoring fun. And all you do on your turn is buy a card and add it to your grid.

I love how easy this game is for being one that offers some good challenge. But each card tells you everything you need to know about it. First you know the cost of the card, how many coins it’ll cost you to buy it, then there is a bonus. The bonus might be getting you more money or keys. Or it might be a permanent discount on buying cards. And finally, there is the end game scoring, how you need to play it to get points. That is it.

Now, there is one last element, the element of the keys. The keys just allow you to change what you can buy. You either wipe all the cards in one row. Or you move where you can buy to the next row. The game is so simple, fast and friendly that it’s a good welcoming game experience.

Mountain Goats

Finally the lightest game on the list, Mountain Goats. This one is very simple to teach and play but also a lot of fun. Mountain Goats is a dice chucking game as you climb up a mountain to grab points.

The game has six different spots where your mountain goats climb. Each column has a different number and different points that match the number. You roll four dice and then you combine them to move mountain goats up towards the top of the mountain. When you get there, you get a point token. And you stay up there and can get more points if you roll that number or combine dice for that number again. But if someone else gets there it bumps you all the way to the bottom and you need to climb again.

That is all there is to the game. This one is again language independent and one that is going to be the easiest for younger kids to play as well. You just need to be able to think about the different combinations of numbers you make. Once a kid figures that out, it is easy to play.

Final Thoughts

You also can’t go wrong with the classics. Games like Catan, Carcassone, Ticket to Ride, and Small World are still great options. But I want to let you know there are new fun options as well out there. And this isn’t even a complete list, I know I could find a whole lot more.

Which of these games do you think a non-gamer or rarely gamer friend or family member would play out of the welcoming games?

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Castle Combo – The Power of the Grid https://nerdologists.com/2024/10/castle-combo-the-power-of-the-grid/ https://nerdologists.com/2024/10/castle-combo-the-power-of-the-grid/#respond Wed, 30 Oct 2024 14:48:57 +0000 https://nerdologists.com/?p=9237 Do you want a fast grid building game? Castle Combo might be the right puzzle of a game for you.

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Sometimes a game comes along that looks like a great simple idea. The trick for these games is to truly be that simple and that interesting to play. Not too complex but also enough that it looks like an interesting game. For me, Castle Combo is one of those games that looks like it has a great simple idea. The question is, is the execution of that idea as good as it looks? So join me as I take a look at Castle Combo.

Before I do, the majority of my plays have been on Board Game Arena. That helps with some elements of the games scoring, but also is less easy to maybe pick-up some other elements. So your milage is going to vary because you aren’t me, but might vary more because I have played Castle Combo more on Board Game Arena.

How To Play Castle Combo

In Castle Combo you are making the best three by three grid that you can. When you play out the first card it’s “in the middle” but you can build out the rest of your grid around it however you like so that you end up with a three by three grid. At the end of the game you will tally up your points and see who has the best grid.

Your Turn

So on a turn what do you do? Your turn consists of two parts. The first part is optional and the second part you must do.

The optional thing is that you can move the messenger pawn between the two rows. The two rows are mainly the same, as they are cards that you can buy. Or you can use the messenger to wipe the cards out of the row the messenger is on and refill it.

Bonus and Placing

Then you purchase a card from the row you are in. You might have a discount, or you might not be able to afford it, or it might be what you can pay. If you can buy a card face up, you spend coins for it. If you can’t afford a card, you buy it face down. It won’t be scoring with what the card says on front.

Then you figure out what bonus you get for playing the card. It might be coins which will help you purchase more cards. It might be a discount that will make future cards cheaper of a certain type. Or it might be keys which are the resource that you use to move the messenger.

The game continues until everyone has filled their three by three grid, which will happen at the same round. And then you tally up the scoring that you get from each card in the grid.

What Doesn’t Work?

I think one common challenge, at least early in playing the game, is going to be understanding the symbology. It’s not complex, but there is a fair amount. How is something going to score exactly? Well you need to look some symbols. What do you get, you need to look at symbols. And there is a good amount of variety. The basics of scoring generally are score X points for Y symbol or thing. But that is variable in what that thing might be. So I think for some people it’s going to feel too complex at the start.

There is also some luck involved. Now you can mitigate some of that. The messenger is your friend. But you need to balance spending keys, getting keys, and spending money. So it is tight that way, and sometimes you might find that you just aren’t able to get keys. So now you must buy what is in that row and what is in that row might not be good for you. Or you might have all the keys, but you can only spend one per turn, and you might be short on money. But you put yourself in those situations.

What Works?

So to talk about that last negative, while there is luck, I love the control you get. You decide what you get both for scoring and the bonus. The bonus might be great, but scoring is bad. But I need the bonus because otherwise I won’t be able to buy a card that I hope is going to be there for me next time. I love that back and forth of that in the game. And I think that it works really well and is fun that way.

I also like how fast the game and turns go. Even on Board Game Arena where I generally play asynchronously a game can cruise sometimes. Especially in a two player game, if you both get on at the same time, it is a fast and snappy back and forth with turns. And in person, the choices are not that extreme. You get two choices, activate the messenger and then decide which card to buy. There is one scenario where you gain a third, but it’s very minor and generally very simple.

And I like the complexity level of the scoring. I say that the symbols can be a bit. I think that is very true. But scoring is a great puzzle in this game. You need to think a lot about where you place everything and how they will interact. There are some cards that give you points if you don’t have a color banner. So that is a tricky thing, but it’s good points. Do you get that early and try and avoid, but everything you do shapes you scoring strategy.

Who is Castle Combo For?

I think that a lot of people are going to enjoy this game. It’s a great game for casual gamers because you can play it multiple times. I plan on playing it at my next game night, assuming a good player count, and it is one that I can see playing twice. Once as people turn and the next time as people will want to play it again.

For more seasoned gamers this is the warm-up or wind down type of game. It’s that great game for when you want to play something more or are waiting for the last person to show up for a bigger game. It is going to engage you in what is happening. But it’s also not going to take too long or require a lot of setup so it’s a great filler option.

Final Thoughts on Castle Combo

I really love Castle Combo. The game is a ton of fun and really offers some good choices. Plus, it’s fast, and it’s easy setup and get to the table. It’s what I look for a lot in games. I want to play all the big games, but sometimes you just need a smaller game. And I also want to plan out everything in this game and keep on finding myself running short in what I want to do. And I can play it a lot on Board Game Arena as well.

For me the negatives aren’t that bad. And I think in person is going to help make some of the symbols clearer. Online it’s not that bad, but it’s also just a bit more of a pain than to look up some of the symbols. In the box, you just pass around the one cheat sheet, could it be better if there were more, sure, but it’s a minor thing. And that is going to make that initial learning curve a bit easier for players as they can read that on their turn to help make their decisions.

My Grade: A
Gamer Grade: B+
Casual Grade: B+

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Top 15 Board Games I’m Waiting On https://nerdologists.com/2024/09/top-15-board-games-im-waiting-on/ https://nerdologists.com/2024/09/top-15-board-games-im-waiting-on/#respond Fri, 27 Sep 2024 14:08:19 +0000 https://nerdologists.com/?p=9178 I have a number of board games preordered via crowdfunding or otherwise. Which of these games am I anticipating most?

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I have 36, or so, board games preordered. That is too many games to be waiting on. So I’m taking a buying hiatus while that number gets down to a more reasonable number. Instead of talking about everything exciting and new coming out at Essen Spiele and what I might want to get, let’s talk about what I already have pre-ordered and what my Top 15 are.

Top 15 Board Games I’m Waiting On

15: Critter Kitchen

Based off of Flamecraft I am excited for Critter Kitchen. It is a very different game, but still it looks amazing. And I like the food theme, the idea that you’re basically chefs trying to impress critics is a fun theme. I feel like there is a bit more going on in this game than Flamecraft, so what is keeping it lower on the list is I want to know the weight and accessibility of it, because the artwork is amazing and very welcoming.

14. The Fellowship of the Ring: Trick-Taking Game

This one is very new to the list as in that I preordered it this week. But it’s Lord of the Rings, a theme that I love. But there is way more that I love about this game than just that, or at least the theory of it. It sounds like you play cooperatively through The Fellowship of the Ring in various missions. So cooperative, trick-taking, and scenarios with a theme I love, I’m all in.

13. Tidal Blades 2: Rise of the Unfolders

Now one that I’ve been waiting on for quite a while. Tidal Blades 2: Rise of the Unfolders is why I got Tidal Blades, a game that I still need to play. The first one interests me a fair amount, I like the idea of leveling up and improving your dice. But the second one, well, it’s a dungeon crawler and we know I love dungeon crawlers. Plus scenario/campaign based and some interesting sounding mechanisms. Especially around turns where you slowly build up what you can do, then after a real powerful turn it resets and you repeat the process.

12. Marvel United: Multiverse

Next up is just more Marvel United. I love all the stuff for the Marvel United board games. Multiverse is going to give me more stuff. So why wouldn’t I want to play with more stuff for the game. Especially since it’s so easy to get to the table.

11. Wandering Galaxy: A Crossroads Game

I need to play the other board games in this line. They are all really different themes, but they all sound like a ton of fun. this one is going to be about space explorers, mercenaries, whatever it might be. And you play them along missions and scenarios in a big adventure. I just like the fact that it’s this crossroads system, the best part of Dead of Winter. I like making choices and maybe not them impacting the whole game, but being meaningful in terms of flavor.

10. Werewolf: The Apocalypse – RETALIATION

This one is on the list because I’m enjoying Vampire the Masquerade: Chapters a lot. Yes, they are different games, but both promise narrative and living in the Edge of Darkness world. So I want to experience more of that. And while there is a ton of stuff about vampires, I feel like werewolves need more, so the theme is even better for me.

Werewolf The Apocalypse Retaliation
Image Source: Flyos Games

9. Marvel Dice Throne: X-Men

Much like Marvel United, Marvel Dice Throne: X-Men is just more stuff. It’s been a bit since I played Dice Throne, but I’m ready to battle it out again in this dice chucking battle yahtzee with unique powers.

8. Stonesaga

Stonesaga is high on the list as a persistent game that sounds really fun to me. And I know that I like the start of it. Though, I’ve done the tutorial enough times that I’m ready to see more. But I like everything going on in the game and the fun minigames within the bigger game. And it’s set well before technology really of any sort, so I love the discovery aspect and process to the game.

7. Metal Gear Solid: The Board Game

Another one that I’ve played, this one I’m still waiting patiently for after playing it about a year ago at CMON Expo. I love this game, I love that it’s a combat game, but not always a combat game. Sometimes you just want to sneak around because when the guards know where you are at they’ll all rush you. And I got to play it in the standalone mode, but I want to try the short campaign in it as well.

6. Arydia: The Paths We Dare Tread

A big campaign game, and there are a few on the list at this point and a few more to come. I love my big campaign board games. Arydia though sounds so interesting to me. Mainly because it plays over three different levels. There is this largest level that is the world, well not full world but let’s say lands that you traverse over. Then you go down to a more focused area, maybe a big camp or a town. Then you can get down to tactical dungeon crawl as you go. The whole idea just sounds amazing and I want to see how it executes.

Arydia
Image Source: Far Off Games

5. Castle Combo

Another one that hit the list a couple of days ago. Castle Combo is one that I’m playing on BGA (Board Game Arena) right now and I really love it. It’s a simple game where you build out a three by three grid of cards. You spend coins to buy the cards which give you an immediate bonus, probably more coins and then a scoring. And you just want to get the best scoring from the cards you can buy. Simple but a ton of fun.

4. The Witcher: Path of Destiny

I need to play my other Witcher game, but The Witcher: Path of Destiny is still really exciting for me. I like The Witcher a lot as a setting. This is one that I kind of wish was cooperative, but also I get it, all the characters really have their own thing that they are doing. But it’s about building your most iconic and exciting story in the Witcher world, and that sounds like fun. But it’s not really a storytelling game, it’s more about completing challenges to gain those stories.

3. Witchbound

Witchbound is one that I stumbled across two years ago and I’m excited for when it will be coming. The hope is that it would be really fast turn around, it wasn’t. But that is because it needed to be translated into other languages. But it’s basically a point and click adventure as a board game. I find that fun and the artwork is great and the story is great. Solo only game and one that I’m excited to show off when it comes in.

2. Mistborn Deckbuilding Game

Another one that I’ve played, Mistborn Deckbuilding Game is one that I got to play at Gen Con and it’s great. I love the ramping nature of the game, I love the thematic nature of the game. And the game play is so fast. It’s not that the game is too short, it’s more that the game moves along quickly and you feel like you do something each turn. And burning the metals is a great thematic element that works well to separate it from other deckbuilding games.

Rogue Angels
Image Source: Sun Tzu Games

1. Rogue Angels: Legacy of the Burning Suns

My number one for anticipated board games, as it has been for a while, is Rogue Angels. I’m still so excited for this game, and I’m tempted to reset my prototype copy and play it again. The story is a blast, the game play is easy to follow. And I really like the cooldown system for actions and the flow that everything moves with. The late pledges are still open on this one so if you’re looking for a cooperative campaign game, I highly recommend this one.

Which Is Most Interesting To You?

Let me know which of these board games you are excited in, if you’ve backed or preordered any of them. There are so many good games coming out, it’s hard to keep up on playing everything. So like I said, I’m taking a hiatus from buying just so that I can play more of the games that I already have. Because there are a lot of games that I want to play more or ones that I want to get to the table for the first time.

And when these games come in, I’m going to want to get them to the table as quickly as I can. Though, some of them being bigger games or campaign games, those might take longer to hit the table. But when Witchbound comes in, as long as I’m not streaming another cooperative/solo campaign, it’d going to get started because of how simple it is to get to the table. But now just to wait on those board games and play the ones that I have.

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