Century: Golem Edition | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Mon, 12 Sep 2022 13:32:30 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Century: Golem Edition | Nerdologists https://nerdologists.com 32 32 Top 10 Games to Start A Board Game Collection https://nerdologists.com/2022/09/top-10-games-to-start-a-board-game-collection/ https://nerdologists.com/2022/09/top-10-games-to-start-a-board-game-collection/#respond Fri, 09 Sep 2022 14:08:51 +0000 https://nerdologists.com/?p=7341 Which board games would I recommend to someone starting a board game collection and just getting into the hobby?

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There is no right way to build a board game collection. Some people will want all 10 games to be party games, war games, train games, euro games, amerithrash games, campaign games. But if I were to recommend to someone who wants to get 10 games to get into board games, what would they be? And why would I think they’d be a good fit or cover a lot of bases in the board gaming hobby.

Top 10 Games to Start A Board Game Collection

10. Super Mega Lucky Box

This is a roll and write game that is basically bingo. The reason that this is lower on the list is only because there are a good number roll and write games that can work. In this one you are filling in sheets of numbers and as you get in rows and columns you get bonuses. It’s light, it’s easy, and it’s a lot of fun. Plus, there is more strategy than you’d think as you pick more cards to fill in.

9. Ohanami

Ohanami, and a few on here, are because they can remind you of other games. Ohanami has a bit of a Rack-o feel to it, but with interesting scoring. You are drafting cards, first of three drafting games on the list, and then adding them to columns. It also needs to decrease or increase the number in a column which can be a bit tricky.

Ohanami
Image Source: Pandsaurus Games

But what makes this one good for a game to start a collection with is the scoring. You only score some things certain rounds. So blue cards you score every round but they are worth fewer points. Green only the 2nd and 3rd rounds and grey only the last round. Plus then pink at the end of the game. So it’s interesting strategy as to when you want to draft cards.

8. Gloomhaven: Jaws of the Lion

This one might surprise some people, but I think a good campaign game is not a bad thing to have. And Jaws of the Lion teaches you how to play, slowly adding in rules over the first few scenarios. And it allows for deeper strategy as you go. I think that it’s on the heavier end that I’d look for if I were getting into board games. But it is pretty accessible and for someone who really wants to jump in that good big option.

7. Just One

This one you can swap out, though I’d say less easily than the roll and writes. But more so, some people just don’t want party games. Just One, I think, is different enough that it works really well. But I also get why someone might not want a party game in their collection. Or that people might already have party games. Just One is different as it’s a cooperative party game, though. So I think it works better because of that and because it’s just less random.

6. Sushi Go Party

Another drafting game with Sushi Go Party. This one is on the list as it offers simple set collection. It has great artwork, and for a drafting game, it has good variety. An issue that I have with some other drafting games no longer in my collection is the variety. I don’t think I’d recommend Sushi Go, but Sushi Go Party means that it can stick around for a really long time in a collection.

Sagrada Box
Image Source: Amazon

5. Sagrada

Sagrada is the last drafting game on the list. The reason I have this one here is that it’s a pretty game, there is some complexity that can be added in with which tools you use, but generally it’s not hard to table. And you can scale up in difficulty as you go. And it sells itself when you pull it out and put it on the table. The dice are great, the game is just fun and it even scales challenge level for players as well.

4. Small World

Small World is one that sticks in my collection because I play it still every couple of years. But it’s that game that is the Risk replacement for the collection. And one of two really in your face games on the list. The next one is coming up soon. Small World is all about battling over areas on a board, scoring points, but doing so with crazy class and power combinations. It’s also a game where if one person is beat up on, well, they go into decline and come back onto the board with a new combo and beat everyone else up. It’s a game of laughter and slaughter.

Marvel Dice Throne
Image Source: Roxley Games

3. Dice Throne

I originally had King of Tokyo on the list. But I now think that Dice Throne is the better option. There is more going on but less going on in this head to head battler (or King of the Hill). It’s basically battle Yahtzee with powers and abilities for the characters you are battling with. And the fact there are so many characters out there, you can start by buying a box or two, or getting the Marvel 4 character box, and add on from there. And the game is so mix and match as well, it’s great.

2. Pandemic

Pandemic, a classic cooperative game, makes the list as well. I think that this one could also be Pandemic Legacy Season 1. It’s a good campaign option, but base Pandemic gives you more replayability and unlike my other campaign game, Pandemic Legacy can only be played once through per game purchased.

But Pandemic is a game about stopping disease outbreaks across the world and looking for cures. The cooperative nature of the game can mean that one person takes over and tries to run everyone’s turn, but push back on that. Pandemic is a great one in that most people can pretty quickly grasp it and be doing well and discussing and working together.

1. Ticket To Ride

Finally we have Ticket to Ride. Yes, I don’t have Catan on the list. I think that Catan is a solid game but Ticket to Ride has stayed on my shelf and is unlikely to leave. This set collection, route building game is just a classic at this point. And it’s a classic where there aren’t expansions. I don’t play it that often but it’s one that I won’t say no to playing and I think for a lot of people, Ticket to Ride stays around for that really accessible game to play.

Final Thoughts

There are a lot of board games that could make up a great start to a collection. Like I said, there isn’t really a right or wrong way to start it and that’s part of the fun of it. I considered games like Century: Golem Edition, Potion Explosion, Kohaku, and others for some relaxing games. Or party games like So Clover or Medium. There are really a ton of great options. And who knows you might be so excited you just want to start with 10 campaign games (not recommended).

Which game would you want to start if you were building your collection for the first time?

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Top 100 Board Games 2021 Edition – 50 through 41 https://nerdologists.com/2021/10/top-100-board-games-2021-edition-50-through-41/ https://nerdologists.com/2021/10/top-100-board-games-2021-edition-50-through-41/#respond Mon, 25 Oct 2021 16:12:39 +0000 https://nerdologists.com/?p=6264 What board games are making my 2021 Top 100 Games (of all time)? Which one do you want to play or have you played that you really like?

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This is going up a bit late this week, well, even to the start of next week. The reason being is that normally I put this up on Thursday after streaming on Wednesday, but I was out of town Thursday and Friday. So pre-scheduled posts went up those two days. But we are back, and I did stream, with my Top 100 Board Games (of all time) 2021 Edition. And we are in the top half of the list.

The next 10 are going to be on Wednesday at 8 PM Central Time. You can join me over on Malts and Meeples YouTube Channel. You can flick the notification bell, here, to know when I’m going live. I hope that you can join as we get higher into the Top 100 list.

100 Through 91

90 Through 81

80 through 71

70 through 61

60 through 51

Top 100 Board Games 50 through 41

50. Railroad Ink

Image Source: Horrible Guild

Railroad Ink is a fun roll and write where you are connecting routes. And I think that concept works so well for a roll and write game. Each face of the die has a different route that connects not only railroads but roads as well. And you’re trying to connect as many exterior ones as you can. But you also get points for having more spots in the middle filled it. And there are negative points for routes that just end nowhere. The game works really well as a larger group game because everyone is playing at once.

49. The Lost Expedition

Image Source: Board Game Geek

This game actively tries to keep there from being an alpha gamer in it’s cooperative experience. It does that by limiting how much you can talk about the cards in your hand. By limiting that, no one player knows everything and when a persons turn comes up advice is only limited. And that’s just for creating the travel path for the morning and evening. After that, the group as a whole discusses how to best traverse all the bad things that are going to be happening and progress to your goal of finding the lost city of Z.

48. Five Tribes

Image Source: Days of Wonder

My favorite of the gateway games, I think. Though, this game does have more going on than your average gateway game. In this game you get points for doing everything, have more vizers than your opponent, you get points, take off workers, get points, empty a location, get points. But that’s what makes the game so much fun, everything gives you points, but at the same time, you can be clever or feel clever when you spot a really good move. It uses a mancala style mechanism to move around the meeples, and works well with two and well with more.

47. Marvel United

Image Source: CMON

A new one to the list, Marvel United really burst onto the scene for me. I knew I’d probably like it because it was Marvel themed and a cooperative game. But this one works so well, now, I will say, one negative about the game is that there was a lot on the Kickstarters. Now that in and of itself isn’t a negative, but it means that you do miss out on some if you didn’t back the Kickstarter. Still for a game that makes you feel like you’re playing as a superhero and working with others, this one is really good.

46. Deranged

Image Source: Board Game Geek

I finally got to play my copy a couple of months ago. This is a game that I played at GenCon and was really excited to get. Then I got it, right in the middle of the pandemic. So it was fun to finally play it again. This is a really good game where everyone is trying to break their curses and get out of a town. What is interesting is the card play where your actions are limited by your cards and by some madness. Plus then, when you hit night time, someone might become a deranged and now their goal in the game changes. This game has a nice Halloween scheme.

45. Draftosaurus

Image Source: Board Game Geek

This game is almost a roll and write game. It isn’t in that you are placing dinosaur meeples onto the board as you draft them. But the game feels like one. You place the dinosaurs into different pens and they all score in slightly different ways. One wants just one dinosaur, but if it’s your only one of that type, you get points. Others might want pairs, or unique dinosaurs. The game plays super fast and it is a ton of fun and is easy to get into.

44. Say Bye To the Villains

Image Source: Board Game Geek

It’s odd to put a game that I’ve never beaten onto the list. But I love the game because it always feels close. I always feel like i should be able to win, but I just don’t have quite enough time. In the game you are a group of samurai taking on some villains. You prepare by increasing your stats, helping the other samurai, and seeing what the villains are doing. But there isn’t enough time to completely do all of that. One of these days we’ll beat the game, and it’ll be great, but until then, I’m going to keep on trying.

43. Century: Golem Edition

Image Source: Plan B Games

Century: Golem Edition is a game I wish I played more often. It’s such a great introductory engine building and hand management game. And it looks amazing on the table. The gems are cute and the table presence is amazing for it. The game is also really fast, turns fly by as you take one of a few actions in the game. I feel like i need to get it to the table again soon, and if you’re looking for a game to introduce people to, this is a really good one.

42. Calico

Calico
Image Source: Flatout Games

Another very family friendly game, Calico has much more of a brain burning experience to it than it might look. This game gives you so much to think about as you are balancing three different types of scoring. You get buttons for creating groups of colors, you attract cats for groups of patterns. And then on the quilt itself, it wants certain groups of patterns and colors. And at the end of the game you might be hoping to get that one perfect quilt block that will finish off multiple things for you. There is an easy version as well, which works pretty good, though I do prefer the more brain burny version.

41. Floor Plan

Image Source: Board Game Geek

Finally, we have Floor Plan, this is about building out a goofy house to meet some criteria. You might end up with three living rooms iwth no doors, but if that you gets you points, it gets you points. They are coming out with a Winchester mansion version of this which will make a lot of sense thematically for building out a crazy looking house. But it’s a good time to play and while this one, I feel, might slip over time, it’s one that I want to explore more.

The Next 10

If you want to catch any of the remaining Top 10’s live, you can check them out and my normal streams on Wednesday at 8 PM Central time. If you subscribe and click the notification bell you’ll know whenever I go live or upload a new video to Malts and Meeples YouTube channel. When I’m not doing my Top 100, you can find me on Wednesday playing board games solo on the YouTube channel.

Let me know what game you’d want to play out this list? Are there any of your favorites here or any one that you now really want to play?

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The Collection A to Z – I C You There https://nerdologists.com/2020/12/the-collection-a-to-z-i-c-you-there/ https://nerdologists.com/2020/12/the-collection-a-to-z-i-c-you-there/#comments Fri, 11 Dec 2020 16:50:43 +0000 http://nerdologists.com/?p=5067 We’re onto the letter C, and I was surprised with the number of games I had with the letter C. I thought that it might

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We’re onto the letter C, and I was surprised with the number of games I had with the letter C. I thought that it might be one of the lower letters, but instead it is one of the higher numbers in terms of how many games I have in it, so let’s get started.

Numbers

A’sB’s

C’s

Calico

This is a game that I kickstarted last year after seeing it, not really demoing it though, at GenCon. The creator had a very little table set-up that was piggybacking off of another booth, and this game was there and it just looked so cute. In this game you are drafting tiles and playing tiles onto your quilt. If you get certain color or patterns you score points, there are some that are shared objectives, like different cats will want different patterns by each other, and if you can do that, you’ll attract that cat, or there are ways to get buttons which give points as well. The game should be a really good puzzle but not a game that you have a ton of rules to teach.

Status: To Be Played

Camel Up

I’ve wanted a racing game for a while, and while I do have another one that will show up in a little bit, that one is a longer and bigger game, I wanted one that could handle a number of players and play fast and silly, and Camel Up does that. You are betting on what camel is going to be in the lead on various legs of the race. What makes it even sillier is that the camels stack. So you don’t have a particular camel that is yours but you are petting on the camel you want to win. If you for example, roll the red die and the red camel has the blue camel on top of it, so you roll a two, that red camel will move with the blue camel on it two spaces forward. And the camel on top is in the lead. Once in a while I’ve seen this game fall flat, but more often than not it is that silly stand-up moment of what die will come out, what camel will move forward, because the more you win on your bets, the more points that you’ll have.

Status: To Be Played

Captain Sonar

This is another big group game, but it pits two teams against each other in submarine warfare in real time. You have tow teams with a captain a sonar operator, first mate, and engineer. Each of them is doing something different. The sonar operator is listening to the other teams captain to try and map out their path and figure out where they are on the board, the engineer is keeping the ship running the best that they can, and the first mate is prepping systems to be ready for use. If you figure out where a ship is and are close enough you can fire off a torpedo to try and hit them. The game is interesting, it has more strategy and the fact you can play it with eight and it’s not just a party game is so much fun.

Status: Played

Carcassonne

This is one of those classic gateway games up there with the likes of Ticket to Ride and Catan that people might have heard of. It’s on the shelves in Target with them. This is a tile placement game as you build out a board collectively building farm area, roads, and towns. You score points for placing out meeples into roads, but you only have a limited supply of them, and most of the time you can get them back, but you might not be able to, so you have hold some meeples back. When a meeple comes off the board for a completed town or a completed road, you get points, at the end of the game you get points for them if things aren’t completed as well, so you are trying to have enough meeples to put them down to score if you need, but not too many so you don’t end up with leftover meeples at the end of the game. It’s easy to teach and play.

Status: Played

Cartographers

Another game in that roll or flip and write category. In this one you are making a map set in the fantasy world of Roll Player games. You’ve been sent out to be a royal cartographer, and are mapping the villages, farm lands, rivers, and forest while also mapping out where the monsters are. The big thing that this game does, which I really like, is that you score things by season. So if I were scoring in the first season I’d score cards A and B, next season B and C, and then in the fourth season D and A again. So you have to balance your scoring and think about what will help you now and help in the future, or what doesn’t matter, because after the second season you won’t score B again. The game is fast and fun, and I’m excited for more stuff that I have coming from their latest Kickstarter.

Status: Played

Castle Panic

This one I’m a little bit surprised it’s still on my shelf and that I haven’t sold it, but it is such a good and simple cooperative game. I like that everything is played open, you have very simple zones for everything and where damage can be done. I don’t play this one often anymore, but I’m keeping it around because when the toddler is older it’ll be a nice simple game to play with them and something that we can play as a whole family, but I’ve had fun with it before, and there is a nice little bit of tension too it though you win more often than you lose.

Status: Played

Cat Cafe

This one is a true roll and write game, with a little bit of dice drafting. In this you are trying to make your best cat cafe. And you are scoring points off of certain things that the cats like, such as food dishes or toy mice. You also score points by filling up cat trees, the first person to get one filled in scores more points than the next person. There is some strategy in the dice drafting and the game works well. The game has a cute theme which was the big selling point, and some of the worst dice I’ve seen, but I replaced them with dice with cats on it, so it’s all better. Definitely a fun one that I need to play again.

Status: Played

Century Golem Edition

If I were to have a go to engine building game, Century: Golem Edition would probably be it. This is a fast and fun game where you are getting gems to collect golems. You do that by either taking a card to add to your hand on your turn, playing a card to get gems or upgrade gems, spending gems to get a golem, or picking back up all your cards. The game is simple and fast, but you can create some really powerful engines that will turn out a lot of gems fast if you can, and the game has great components, a great carrier for the gems, the gems themselves are cool, overall, such a fun and fast engine builder with a table presence that really sells the game.

Status: Played

Champions of Hara

I picked this one up after watching a playthrough on the Gloryhoundd YouTube channel. This seems like a fun game with a lot of depth of story to it without really being a story game. And the game components just look amazing. The modular board is cool, the areas of the world are very interesting, and the fact that you upgrade your character as you go throughout the game also helps sell it for me. Finally, the aesthetic of this game is just amazing, really a huge selling point when a game looks good and looks good.

Status: To Be Played

Charterstone

I still need to finish this one, there were several children that were born which derailed the game, and I think we have one or two games left of it, we’ll see if we get back to it, or I might buy a refresh pack and play it with another group. This is a simple worker placement legacy game that builds over time. It pretends like it has some story, but really it’s just a fun worker placement game, and I’m not always the biggest fan of worker placement. The rules do grow into more, but there are a lot of nice things about the game, and you won’t really be able to have a runaway leader through the game since it is competitive with how it’s balanced. Overall, this game is slipping for me a little bit, just because I can’t play it until we’ve finished it or I spend money to refresh it, and I need to group to play with then.

Status: Played

Image Source: Stonemaier Games

Choose Your Own Adventure: House of Danger

If you liked the goofy Choose Your Own Adventure books growing up, this game fits that perfectly. It’s a light silly and fun game, which doesn’t have you start over when you die thankfully. If you want something that feels like nostalgia, this is a good one, and I think that it goes over well with most groups. Definitely more of an experience than a game, but that’s what I waned from a game with Choose Your Own Adventure in the title.

Status: Played

Chronicles of Crime

Another one that I got to demo a little bit at GenCon in 2019, this one is an interesting tech assisted crime game. You use that feels like VR on your phone to look around a crime scene, you scan QR codes to investigate things, question people, take stuff to the lab and more all as you try and solve the case. I love the idea of this game as I really do love deduction games (keep in mind I said deduction not social deduction). This one is a bit lighter and simpler than some deduction games that might show up in different letters, but still such a good concept and excution from what I saw.

Status: To Be Played

Clank! In! Space! and Clank Legacy

I like deck building games, that’s why I have multiple versions of Clank. I don’t have the original version though where it is dungeon delving in a fantasy setting. Instead I went with the space version which has a lot of fun and silly sci-fi references sprinkles across the cards. And I knew when Clank! Legacy was announced with an Acquisitions Inc theme on it I was going to get that as well. The space game does enough more than just deck building to make it an interesting challenge and I like the push your luck in the game, even if I don’t always do the best at it.

Clank! In! Space! Status: Played
Clank! Legacy Status: To Be Played

Clue

A classic, but a good one. This is another simple deduction game that I mainly keep on my shelf because it is such a classic. I think that my copy of the game has been played maybe twice in about a decade. It does have roll and move which generally I don’t like in a game and only kind of works in this game because you basically always want to make an guess on something to see what information you can get. But if you already know everything you want from one room and roll poorly, you might just be stuck out in the middle. Still for a simple deduction game, it isn’t bad at all.

Status: Played

Codinca

This is an abstract game that I picked up a while ago. It’s all about manipulating/flipping tiles in order to try and complete patterns on cards. The first person to complete a certain number wins. I like the simple concept of the game, though the round cards are a bit weird. It falls into that category of a game that is simple to teach but could have some turns where you really have to think about what you’re going to do.

Status: To Be Played

Conan

This was a game that I bought because it was 50% off, I wasn’t sure when I’d get to play it I know that the rule book is very bad. But I liked the idea of this game. In it you are taking Conan and some other characters up against another person who is running the bad guys for the scenario. What is so interesting is the gaining and spending of energy and activating certain troops might be what you want to do, but when you do, you push them further down the river so it’ll cost more to do so again as the person playing the bad guys. Definitely a really interesting concept with a lot of cool looking minis and a Conan theme that is pretty fun.

Status: To Be Played

Cosmic Encounter

This is an old board game that plays a lot like a new board game. In Cosmic you are a wheeling and dealing alien race who is trying to colonize a certain number of planets. Now, you do that by on you turn picking what planet you’re going after, how many ship you’re sending, and then the fun starts. You can recruit other people to help you and you also spend cards to improve your total. You can negotiate with the person you’re going against to maybe go for a draw and getting something else in return besides knocking them off the planet, it’s a really fun idea. This game does depend on the group some, but when I have played it, I like it. Oh, and the alien powers can mess everything up.

Status: Played

Cowboy Bebop: Boardgame Boogie

This game caught my eye as Cowboy Bebop is one of my favorite anime, so I thought I’d give the game a whirl. Another one that I saw and purchased at GenCon. This is a cooperative game where you play as crew members and work your way through their story arcs, dealing with obstacles, having to bring in bounties and things like that. I like the theme and the game play while it doesn’t seem complex definitely seems like it should be thematic fun.

Status: To Be Played

The Crew: The Quest for Planet Nine

This game has been on fire, figuratively, this year. It’s a trick taking game oddly enough, but it is a cooperative trick taking game where you are trying to get certain players to take certain tricks to get a card of a certain color or number, or someone might not want to win a trick, otherwise you’ll lose that level. It limits communication like most trick taking games do, but just seems like such a fun game and one that you can sit down, set-up a mission, play, and do another mission if you want or two even and be done within an hour at most.

Status: To Be Played

Image Source: Fantasy Flight

Cribbage

A classic game for a reason, I like Cribbage quite well, especially as a bar game. It’s so small you can pull it out at a brewery, throw it onto the table and play a few games while having some beers, it works really well. I like the card play and the scoring for it that you’re always thinking about. It’s a classic, don’t need to say much more than that.

Status: Played

Criss Cross

Another roll and write on the list, the smallest roll and write that I have. I really like this one because of how fast and tricky it is. Now this one has more luck than some because guessing right on what die face might randomly show up, is helpful, but how you place in the dice faces on your sheet is even more important. And how you place the dice is interesting. You need to use them almost as a domino so that they are touching, you can orient them however you want, but they need to be touching like the two halves of a domino. Then you score both vertical and horizontal by how many adjacent symbols you have in the row or column. Good, little, and fast.

Status: Played (a lot)

Cross Clues

I picked this one up for playing on digital board game nights. Cross Clues is a fun game where you have a grid. You might have in row A the word stick, and in column 4 the word witch. So if you have the A4 card in your hand, you have to give a clue to get people to guess it, it might be something like broom. Broom handles are sticks and witches ride on brooms. But if the word in row B was clean, now that clue isn’t as good. So you’re trying to find that clue that works for that one right spot for the card you have. You can play it with a timer, which I think would work well in person, but digitally we play without.

Status: Played

Cry Havoc

This is a game that I really do want to play more. It’s an interesting area control and fighting game all at the same time. Like Blood Rage, but also really not like Blood Rage in a lot of other ways. You are coming to an alien planet to get a resource, it’s a very classic movie trope, and there are natives there. What is really interesting is how the different factions play. There are mechs, humans, pilgrims, and the natives, and the natives start out with the best board presence and will score more gems, the pilgrims are trying to just collect gems and create their own pool of scoring that no one can take away, humans and mechs need to spread out and win more battles. The combat is interesting as well with how you allocate your troops to different areas of majority control, killing, and capturing.

Status: Played

Image Source: Portal Games

Cthulhu Fluxx

If you want to find a version of Fluxx on any topic, IP, anything, you basically can. Fluxx is what you hope will be a fast little filler card game where you are trying to get the right set-up of cards in front of you to win the game. And the rules are always changing. The game can be a bit of a mess to keep track of the rules, but that’s part of the silly fun of it. Definitely doesn’t get played all that often, because while it should be a short filler it can sometimes run long.

Status: Played

Cyclades

Final one that starts with the letter C, Cyclades is another area control, influence game where you are fighting to build and control a number of a cities. All of this while bidding for your power and turn order as to what god will shine their face on you that round and what actions you can take. It’s an interesting idea and I think one that I’d really enjoy, however, it hasn’t hit the table after quite some time. I’m not ready to get rid of it though because it does seem like a really good game.

Status: To Be Played

That was a lot of C’s, what is your favorite game that starts with the Letter C? Is there one based off of my list thus far of what I own that you think I should get for hte letter C?

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Holiday List: Games for the Casual Gamer https://nerdologists.com/2020/11/holiday-list-games-for-the-casual-gamer/ https://nerdologists.com/2020/11/holiday-list-games-for-the-casual-gamer/#respond Fri, 13 Nov 2020 15:08:19 +0000 http://nerdologists.com/?p=4939 When buying gifts, sometimes I do that to try and improve someone’s collection of games, and by that, I mean to move beyond the likes

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When buying gifts, sometimes I do that to try and improve someone’s collection of games, and by that, I mean to move beyond the likes of the Monopoly, Clue, Scrabble, Chutes and Ladders, and Candyland that most househoulds have had, and take those people who like games, but give them some more options to play. I’m going to be skipping Catan, Ticket to Ride, Pandemic, and Carcassone for this list, because those are the most obvious options, and I highly recommend them all. But what are some other games that offer some interesting play?

Escape Room Games

With this, I’m mainly talking about Unlock and Exit, because I’ve played both of those series, and I really highly recommend Unlock. In fact, Unlock has a new Star Wars box that is out, so a theme that will even standout. These games are basically little escape rooms in a box. Now, that doesn’t mean that they are easier than an escape room since they are smaller, they can be really tricky with hidden clues and figuring out how to use the information that you’ve found together. But this is a great family activity sort of a game. You can only play each of them once, but they work really well for casual groups and are really engaging throughout. Unlock is nice because you could play it in your group and then pass it to another group because you don’t destroy anything. Exit you do often destroy part of the game to figure out a puzzle or two or three. I also like Unlock because while both of them are time based for how well you do, Unlock has an app with a count down timer that just makes it smoother, versus Exit where the time is counting up.

Image Source: Board Game Geek

Draftosaurus

I’ve talked about a lot of roll and writes, and this actually isn’t one, but it has a bit of that feel to it. In this game, you are drafting a dinosaur meeple from a handful of them that you have, and then based on how a die is rolled placing it on the board into a pen. Some pens want all different dinosaurs, some want all of one type or pairs of dinosaurs. It’s a fast little game that works really well for drafting and is pretty easy to keep track of because everyone will end up with the same number of dinosaurs on their board. There are other drafting games out there that are solid as well. I always recommend Sushi Go Party! as well, but that one can, at times get muddled because if people don’t draft at the same speed someone can end up ahead or behind and it’s harder to count it out. Draftosaurus doesn’t offer the variety, but it is a very simple game that can be played with a wide variety of ages.

Splendor

I was torn on this one between Splendor and Homebrewers, I actually prefer Homebrewers by a fair amount, but it’s just a bit more complex and the theme won’t be for everyone. In Splendor, you are renaissance jewelers who are going out and getting the best jewels. You start out by taking one time use jewels, and then you can buy a jewel card for a cost of your one time use jewels. Those jewel cards then give you a permanent jewel of that color that you can use to buy more jewels. And your goal is to get the jewel cards that score points and be the first to fifteen. The game is simple and it works well. Generally, there isn’t anything that stands out as making this game amazing, but there is also nothing to knock about it. Something on par with it would be the city building game of Machi Koro that would work as well. If the people you know already have those games (or one of them) and might be looking for a step up, Homebrewers is great, or Century: Golem Edition, of the brewing theme doesn’t work.

Image Source: Board Game Geek

King of Tokyo

Sometimes you just want some dice chucking fun, and King of Tokyo is that. In this game you take on being a Kaiju who is battle other Kaiju. Think Godzilla: King of the Monsters. Here, you are trying to be the king of Tokyo by either knocking out the rest of the monsters or by winning via victory points. While I have seen people win via victory points, most of the time, it’s smashing. If you are outside of Tokyo you can only hit the monster in Tokyo, if you’re in Tokyo you can hit everyone else. But the downside to being in Tokyo is that you can’t heal, so as you are getting hit by everyone, you need to know when to drop out and let someone else go into Tokyo so you don’t die. It’s a fun push your luck dice chucking game. You can also buy upgrades that allow you to do more damage, or a one time boost to victory points or something like that, so you have a lot of different strategies depending on what cards show up. They also have some expansions that add more monsters and more things to do in the game.

Silver

This could be Silver Amulet, Bullet, Coin, or Dagger, you can take your pick. If you have a bigger group of people you can play with, Dagger would be very good, if you’d mainly just be playing with with two, I like Amulet and Bullet better for that. This game is a push your luck type and take that type of game, so it might not be for everyone. Everyone starts with a village of five cards face down in front of them. They can look at two of them, and the goal is to go down in the number of cards and have the fewest cards when a vote is called for. To do that, you will either draw a card or take a card from the discard pile on the turn. If you draw it and it has a flip ability, cards 5 through 12 have them in every game, you can either add it to your village or use that ability. Cards 0 through 4 have a flipped up ability, so if they are in your village facing up, you can use their ability. But how do you get down in cards, you can trade in two of the same number for another number. So you do try and rush that, if you can figure out you have decent cards so you can call for the vote before other people can change up their village too much. It’s a fun game, plays fast and all of them can be mixed and matched together, so get two and you have a ton of different combinations that you can play.

Now, there are a lot more games. I realized that I could have easily mentioned games like Marvel United, which I mentioned before by a list, Dominion or Ascension for a deck building game, Small World, Deception Murder in Hong Kong, a whole slew of roll and write games and more. There are plenty of really good options that can help encourage and engage new gamers to maybe look beyond the standard games that were a part of a lot of our youths, and that aren’t too intimidating.

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MY TOP 100 BOARD GAMES 2020 EDITION – 50 THROUGH 41 https://nerdologists.com/2020/10/my-top-100-board-games-2020-edition-50-through-41/ https://nerdologists.com/2020/10/my-top-100-board-games-2020-edition-50-through-41/#respond Tue, 06 Oct 2020 13:41:45 +0000 http://nerdologists.com/?p=4800 We’re onto the top half of my Top 100 games. We’ve seen a number of games drop out of the top 50 so far, that

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We’re onto the top half of my Top 100 games. We’ve seen a number of games drop out of the top 50 so far, that means we’re either going to have new games or games that have rise, you’ll have to find out. You can find links to the previous parts below:

100 to 91

90 to 81

80 to 71

70 to 61

60 to 51

Plus a few notes on how I’ve put together the list:

  • These are my favorite, you want what people consider best, see the Board Game Geek Top 100
  • If a game you love isn’t on the list, it might be be coming, I might not have played it, and if I have, it’s 101
  • If a game looks cool, I have links to buy it from CoolStuffInc or Amazon, or you can grab most at your FLGS
  • There are a few games, Destiny 2 Player versus regular Destiny where if they are basically the same thing, I only do one of them
Image Source: Z-Man

50. Onirim

I think this is the purely solo game on the list and it’s dropped a little bit, but I’m still enjoying it a lot. The app is great for playing this game, but I do like the physical one as well. In this game you are trapped in a nightmare and trying to escape, to do this you are trying to find eight doors. This is done by playing down cards in a row where you are trying to get three cards of the same color in a row, when you do you find a door. But there are nightmares in the deck that are trying to stop you, you have a few different ways you can deal with them. I think that’s where the game really is interesting, because there are powerful key cards that can just get a door in without any hassle, but they are also be used to deal with a nightmare. Or you could discard cards off the top of the deck, but that might get rid of a key. Or you can discard your hand or put a door back into a deck. There’s a good amount of strategy in what seems like a small and random card game.

Last Year: 36

Image Source: Board Game Geek

49. Stipulations

One of my top party games, this is one that I’m glad I backed on Kickstarter, but glad that I didn’t back the “adult” version of it. In this game a person picks from four different categories, you might have a superpower, an occupation, lifetime supply of something, or a fulfilled dream, but then, everyone writes a stipulation for it, and you pick your favorite. This game works really well because you can tailor it for your group. If it’s a bunch of college friends drinking, you can make it as adult or dirty as you want, if it’s Christmas with your great aunt and 10 year old cousin, you can make it clean. And it can just get silly, like most party games and eventually people end up writing down weird stuff or reoccurring jokes. It’s really the same concept as a Cards Against Humanity or Apples to Apples, but it’s much more replayable because you aren’t using cards to answer/fulfill the prompt, which means you can change up your answer for a stipulation for the superpower of flight from “But only when you fart” to “But never more than 6 inches off the ground.” and the prompt will feel different when you play.

Last Year: 42

Image Source: Bezier Games

48. Silver

This one wasn’t ranked last year because I hadn’t played it much, it was just one time at GenCon where I kind of got the rules. But I’ve played it a lot since, I’ve probably played the physical game 10-15 times this year, and Silver Bullet expansion 3 times, and the app who knows how many times, but a lot. I am really enjoying this game now and the standalone expansion(s) – I have two, but only played one. In this game you are trying to get your village of 5 cards down to the fewest points possible. The trick is your cards are face down and you only know at the start of a round what two of them are. Cards have values from 0 to 12 and each card has a special power. You can use them for a power, or you can swap out cards with what you’ve drawn or is on top of the deck. If you have two of the same number you can trade in those two for one card, which allows you to get down in cards and lower the number of points you can possibly have. There’s some luck with the game for sure, but overall it’s a very fast and fun game that is a bit mean with a bunch of take that cards, especially in the Silver Bullet expansion, but still a lot of fun.

Last Year: Not Ranked

Image Source: Board Game Geek

47. Wits & Wagers

Another party game on the list, this time it’s Wits & Wagers which is a classic party game at this point. In Wits and Wagers you are putting down a best guess or a random number, so some trivia question, it might be something like “How many goals did Pele have in his professional career?” Everyone writes down a number, you sort the numbers and then you bet on who you think was the closest without going over. If you’re right you get more chips to bet or to save because however much money you have at the end is your score. This game works well because you don’t need to know anything about soccer. I know a fair amount, so if you’re playing with me and know that, you can bet on my guess even if you guessed either 10 or 10 million for your number. So you get to play the people and think about who might know an answer, or at least have a better clue than you. The answer, by the way, is over 1,000 for goals by Pele, just in case you get that question sometime.

Last Year: 68

Image Source; Geek Alert

46. Dead of Winter: A Crossroads Game

This one has dropped a bit for me as you can see. I do really enjoy this game a lot, and I would gladly play it, the only reason I don’t play it more is because it’s a bit of a longer game. This is a game about surviving the zombie apocalypse, for a scenario, with everyone having their own goals, and potentially having a traitor in your midst. This is one of those semi-cooperative games where it tries to make everyone look guilty to help hide the traitor. That is one slightly issue that I have with the game, if you beat the scenario, and a lot of them are hard just purely cooperative, you still don’t win unless you get your secret objective. But the rest of the game works really well, and I consider it a half win if you beat the the scenario. This game also has a thing called Crossroads cards, which is why it has crossroads in the name. These cards offer you tough choices that you’ll have to make during the game and are one of the highlights of the game. We have a house rule for them where instead of drawing one and seeing if it happens on someone’s turn, you draw two and if one of them happens, you do the crossroads event. It just highlights that fun part of the game more. Overall, a really enjoyable game that is just tricky to get to the table all the time because of it’s length.

Last Year: 18

Image Source: Board Game Geek

45. Ascension: Deckbuilding Game

For a lot of people Dominion is their gateway or introduction to deckbuilding, but I don’t like Dominion, so for me, Ascension is the one that I’d use. This is a pure deck building game where you are getting cards and adding them to your deck to buy more cards and fight monsters. Why I like this one so much better than Dominion is that Dominion has a fixed Market, so if someone can spot the ideal combo before the game starts, they’ve probably already won. Whereas Ascension has an ever changing market. Whenever a card is bought or a monster is killed in the market row, a new card is flipped out, and it might be the perfect card for you, or it might be another monster, or who knows what. So you have to be able to adjust a bit more on the fly and you can pick some really good strategies and just stick with them, but depending on how the cards come out, you might have to still adjust even if you have you ideal strategy started. For me, that’s what I like in a game and why I am less of a Euro gamer and more of a Amerithrash gamer, which Ascension feels like compared to Dominion.

Last Year: 46

Image Source: Portal Games

44. Cry Havoc

Cry Havoc is an asymmetrical game where the players have different ways of building up their point totals. And it’s also a unique game with a bit of deck building and some really interesting combat. I like this game as it has some area control, some diceless combat, and really different strategies for the different factions. In this game you’re trying to control crystals which will give you points at the end of a round, to do that you need to take over areas, battling for the crystals there. The combat is diceless as I said, but it has an interesting flow to it, first the attacker will place their troops on the area majority, kill, or capture spots. Then the defender will, and it basically goes along the lines of, check majority, check kills, check captures, and if you kill someone who would capture one of your pieces that won’t happen. But you have cards in your hand that you use both to do actions, but that can influence combat as well. So maybe it’s a close fight and we’re tied for majority in area control, I could play a card to move someone up there if I’m the attacker so I can take the area, but maybe my opponent will do something to change that. The combat is different but really enjoyable.

Last Year: 52

Image Source: Plan B Games

43. Century: Golem Edition

This, for me, is a Splendor killer, though, I still have both in my collection. Century: Golem Edition, is a fun hand building game where you are trying to create an engine of cards that is going to get your gems, and trade gems in such a way that you can score golem cards. The first person to five golems triggers end game. But where the game works, besides the amazing components and artwork, is the card play. You can build up a combo that might start by giving you three yellows, which you can turn into two greens, which maybe you can turn into a pink, which can be turned into a blue and two greens, and you can really find interesting ways to manipulate the gems that you have. The game plays extremely fast with either playing a card and doing it’s action, getting a golem, or picking back up your hand of cards being all that you do on a turn. It really does have a good amount of strategy to it, but it’s still easy to teach and to score so it might be just slightly too much for a complete game novice, but someone who has something like Ticket to Ride or Catan under their belt will be able to learn it.

Last Year: 33

Image Source: Geek Attitude Games

42. Not Alone

There have been a number of party games on the list thus far, and while Not Alone isn’t a party game, it is one that can play a larger player count. This is a one versus all game where the all are playing crew of a spaceship who have crashed onto a planet and are waiting rescue. However, the planet and the monster on the planet are not happy that they are there. So the planet is trying to take everyone out before the rescue ship can get there. It’s an interesting game of cat and mouse, because the crew can strategize amongst themselves as much as they want, but they have to do it so that the monster can listen. So do they try and send him down a false path, or can they split things up in such a way to be able to do most of what they want. This is another hand management style game for the crew as they have various locations that they can go to, but they discard it to their own, visible, discard pile and the monster has powers that it can use throughout the game. The game has basically always been close when we play it, and it’s a pretty easy game to play, but one that has a nice tension. Probably, actually, a pretty good Halloween game as it has some horror elements to it.

Last Year: 41

Image Source: Blue Orange

41. Cross Clues

This apparently was the party game section. Not ranked last year because it came out this year, Cross Clues is a fun and challenging party game where people are giving clues so that other players can determine the intersection point between two things. To put this better, you have a spread sheet that is 5 by 5, each row and column has a header of a word, so A might be stick and 1 might be wind. If I have the card that has A1 denoted on it, I have to give a clue that will get the other players to guess A1, maybe I go with something like Kite. But maybe C is tail, now kites have tails as well as sticks as structure on them, so which do I mean. So maybe that’s not the best clue, maybe for rustle, but maybe D is cattle, so wind and cattle might make sense for that. So you have to be clever with your clues, and you are trying to get as many done in five minutes as you can, or since we’ve played it across Zoom, just seeing how many out of the 25 on a 5 by 5 grid or 16 for a medium challenge, we can get and score that. It’s a clever game that works really well, and I’m not sure how many word cards there are, but depending on how they intersect the game has a ton of replayability. Definitely a party game that everyone should checkout, in my opinion, and probably one that’d be really popular now, if it wasn’t for the pandemic.

Last Year: Not Ranked

So what from this part of the list, the beginning of the Top 50, looks most interesting to you? Any you’d put higher in your own Top 100?

Share questions, ideas for articles, or comments with us!

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Building a Board Game Collection https://nerdologists.com/2020/06/building-a-board-game-collection/ https://nerdologists.com/2020/06/building-a-board-game-collection/#respond Mon, 29 Jun 2020 13:38:34 +0000 http://nerdologists.com/?p=4494 I will say that if you’re looking for a board game to buy, you can check out my articles (Part 1 and Part 2) because

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I will say that if you’re looking for a board game to buy, you can check out my articles (Part 1 and Part 2) because there will be some overlap, but in this case, I’m talking about building that collection when you want to play a lot of games with a lot of different people. For me there are three different groups of games to consider when building your collection, games that you love, games that you can introduce people to, and games that are good for a big group. I’ll go through all three of these and why I think they are important in most any collection.

But before that, let’s talk a little bit about why you build up a collection of board games. For me, clearly I love board games and having a variety of board games brings me joy. I like being able to pull out so many really different games and play them, but also to just look at them on my shelf, mess around with the pieces and learning the rules. It also gives me joy because I get to introduce other people to the board game hobby as well because I have so many games. I can pull out a game for any occasion, whether it was the board game club that I started just before Covid-19 hit so it’s been on hiatus, or if it’s playing with family, or introducing someone to gaming. Now, that’s why I have a diverse collection of games, but that also is something that won’t work for some people, some people simply do not want to play complex games or they don’t want to play party games, and therefore you might not have as much in your collection. So when building up your collection target games that you’ll love and games that you’ll enjoy that work for your group. If you only play with casual gamers, you’ll probably want to focus your collection more on games that’ll fit their play style. If everyone hates party games, no need to have one in your collection.

Let’s talk about the three different types of games that I think make a strong collection.

Image Source: Board Game Geek

1 – Games You Love

This part is pretty obvious. Your collection should have a lot, probably the majority, of games that you like to play. This is whatever type of game you love, maybe you love heavy war games, or euro games, or ameritrash games, campaign games, dungeons crawls, sci-fi, deduction, trick taking, whatever it might be, most of the games in your collection should be games that you love. Most likely, if you love these games, you’re going to have a few people to play them with, as part of your gaming group. These are the games that I’m using, thus far, in the board game club, so not my campaign games that I love, though I do have a group for that, but stuff like Blood Rage, Lords of Hellas, Dead of Winter, Clank! In! Space!, bigger and a bit meatier games that we can sit down and just spend an evening playing those games. These won’t be the games that you play the most, most likely, but that’s fine, these are the games that you always want to play.

Image Source: Catan

2 – Gateway Games

This is a pretty small part of your collection, these are games that you use to introduce people to hobby gaming. Best known are the Ticket to Rides, Dominion, Carcassone, Small World, and Catan. But find what works for you and the ones that you enjoy. Having a few of these slightly more complicated games than your typical mass market games will allow you to get more people into hobby gaming. You wouldn’t want to start someone off with Blood Rage if they don’t understand area control and card drafting strategies, but Small World and Sushi Go Party! and now they have a basis for potentially playing Blood Rage. Make sure that you do enjoy the ones that you have, you might be sitting for a while in this part of your collection with some gamers as they get to explore and discover new games and strategies as compared to the mass market games, and consider outside the normal games. Something like King of Tokyo is great that isn’t mentioned as often as the big five I mentioned above, but works well and is familiar in some ways to Yahtzee, or something like Century: Golem Edition is easy to teach and play and newer.

Image Source: Board Game Geek

3 – Big Group Games

Now, with board game nights, there’s kind of a tipping point of around eight people to ten people where you can start to split into multiple groups. But even then, sometimes you want to play in a big group. I also like these bigger group games for kicking off or winding down a board game night as people start to leave and you go from a couple of groups into a single group. This category of games has stuff like Criss Cross, Welcome To…, Just One, Scattergories, Deception: Murder in Hong Kong, Sushi Go Party!, and more that can handle a pretty good size number, and they don’t take that long. They are almost filler games, but for a bigger group, and I could have probably put a fourth category of filler games, but I also like just using the higher player count games with lower player counts if I need a filler. These games are meant to get played quickly to start off a game night, played by people who don’t want to play a heavier game, or just played for the whole game night if that’s what everyone is feeling or you don’t have enough people to split into two groups easily.

Now, obviously, your group and your tastes will get different mileage out of the different types of games. You might just have it planned out that you don’t need filler games. When one game is full, the next person there just starts setting up the next game until more people show up. But that’s going to be up to you. If you know you need a more well rounded collection, those are the three categories that I would look at filling out your collection with. All this keeping in mind that your collection is to bring you joy, so with Gateway Games and Big Group Games, you can fill in a few that you like or can tolerate if you need them. If you hate all gateway games, don’t have any in your collection, that is okay, same with group/filler types of games, but think about the group that you play with, and make your decisions based off of that.

Do you have a mix of games in your collection? Is it only games that you like, do you find that you need group games or gateway games?

Share questions, ideas for articles, or comments with us!

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Top 10 – Feel Good Games https://nerdologists.com/2020/06/top-10-feel-good-games/ https://nerdologists.com/2020/06/top-10-feel-good-games/#respond Tue, 09 Jun 2020 14:02:23 +0000 http://nerdologists.com/?p=4424 So, after over a week off, though 10 Minute Marvel podcast still came out, for a little bit of a vacation and a chance to

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So, after over a week off, though 10 Minute Marvel podcast still came out, for a little bit of a vacation and a chance to reset my brain during Covid-19 and protests, I wanted to come back with a Top 10 list that is a little bit more light hearted. These are games that you can play when life has felt stressful, these games aren’t always going to make you relax, but they are light, fun games, without too much in the way of stress inducing moments.

10 – Choose Your Own Adventure: House of Danger
If you’re familiar with the Choose Your Own Adventure books, you’ll know that they are silly books where they are taking you through some sort of crazy scenario, and if you make a wrong choice, generally almost at random, you’ll end up dying. Now, that doesn’t sound like that much fun, and it was annoying in the books at times where you’d feel like you were in a dead end and have to go back and start over again. In the board game version, something bad will happen if you die, but then you’ll reset to the previous decision and you always have a chance to go back. This game has some great writing, and is meant as silly fun for a group of players to sit around a table, make poor decisions and work through this cooperative story together. It’s extremely light and is just a fun time at the table for everyone as you go through the nonsensical story.

Image Source: Self

9 – Tokyo Highway
There are some games on this list because they are silly fun, there are others because the aesthetic is just amazing. Tokyo Highway is one of the latter. What’s basically is just little wooden cars and Popsicle sticks ends up looking like a piece of artwork on the table as the crazy roads interweave between everything. Can you get your roads to go over or under other roads in order to place your cars, and with that can you do that without knocking over precariously balanced roads with little to no room between them? The games rules are extremely simple, but there’s a little bit of tension at times as you place things, but mainly you’re just appreciating how cool it looks on the table.

8 – Small World
Now, I call this game a Risk killer, and for a lot of people, Risk isn’t a feel good game, so how can Small World be a feel good game? It’s because not only does it encourage conflict and encourage wiping someone else off the board as much as you can, it does that for everyone so you’re never down and out. If your race gets overrun, just get a new one and do it back to them, and you always have a special power, maybe you have something that makes sense, like pillaging orcs, but you might have something more out there like seafaring giants or flying sorcerers. Just the combinations, the massive swings from round to round, this game is meant to be light, and the combat doubles down on that, no more rolling lots of dice like Risk, now it’s just simply put down your tokens, and if you have two more than your opponent you take over their territory. If it wasn’t for the fact that you can always come back with another crazy combination, this wouldn’t make the list, but you’re never really down and out, and facing off wealthy ratmen against barbarian elves is just fun.

Image Source: Board Game Geek

7 – Draftosaurus
If you haven’t seen Jurassic Park, you probably know about it. And the idea of a park with dinosaurs in just a lot of fun. Draftosaurus is a dinosaur drafting game where you’re trying to get pairs, as many different or as many the same, or other combinations, of dinosaurs to score the most points. You draft from a handful of dinosaur meeples that you have, and the game just is fun and vibrant. The dinosaur meeples look amazing, and the game play is very simple. The only thing that I don’t like about this game is that it doesn’t come with a score pad. It’s on the list of things to do for me to find one and print it off and laminate it so that the scoring will be more fun. That said, the game is simple, fast, and looks amazing because of the dinosaur meeples, it’s hard not to have fun when you’re playing it.

6 – Century: Golem Edition
This game is such a simple but beautiful game as you are building up an engine through a hand of cards to trade gems for other gems and get more gems so that you can activate golem that give you points. This is a feel good game because the artwork is amazing, the metal coins are nice, but it really comes down the gems that you are trading around. The gems are just beautiful translucent plastic pieces, that you can find in other games as well, but they just make the game because it’s fun to play around with them. In the end, you’re really playing a solitaire sort of puzzle with a shared pool of cards to purchase from. The game move incredibly fast as you have a card that you’ll play or purchase each turn, so you don’t have a lot of things to think about. There’s a more standard version as well where you are trading spices, but in my opinion, the Golem Edition looks better and is more feel good.

Image Source: Board Game Geeks

5 – Homebrewers
I wasn’t sure if this game was going to make the list, but as I thought about it, as a beer fan, I feel like it really is a feel good game. It might be less so for people who won’t like/drink beer, but what makes it feel good might even give them a good laugh as well. In this game you’re trying to build up the best engine to become the best homebrewer out there. You do this by adding ingredients to your beers and brewing them. What is fun about it is that you can make all sorts of crazy combinations. If you want a beer with smoke, oyster, and lime, you can do that, and you might end up with that because that makes the most sense for scoring points. At the end of the game, which is a fast game, you can look and see what crazy beers you’ve created. So even though the game is competitive, it’s over fast and not that cut throat in it’s competitive nature, and the beers are just a fun thing to see what you come up with.

Image Source: Board Game Geek

4 – Second Chance
This roll and write, or flip and write, is just a fun little game where sometimes you are pulling for a shape to come out, but most of the time, you’re just doodling in the various shapes with their own unique look so that at the end, your board looks different than everyone else’s board, and has it’s own artistic flair to it. In the game you’re trying to fill in as much of your board as possible so that you have the fewest empty spaces left. Whomever has the fewest spaces left is the winner. But the game encourages you, as you’re filling in Tetris like shapes to have some fun with it and doodle in different backgrounds for the shapes so that you know what you put where, but also so that you have your own unique board when you’re done. If you give people the time they need to doodle, it is a very relaxing and feel good game.

3 – Sagrada
Now, with Sagrada there are some more stressful moments, at times, as you hope the right number is going to be rolled on the right color of dice to help you complete your stained glass window, but it’s hard for it to be too stressful because you are making stained glass windows. The game is just beautiful on the table, and the rules are quite simple, really, so when you’re drafting dice, you know what you’re going to want. The fact that the dice are translucent makes it even better because the aesthetic really is reminiscent of a stained glass window. The game also plays quickly, so the end game where you’re more worried about the dice that come out, goes by very quickly and then you can look at what you put together.

Image Source: Shut Up and Sit Down

2 – ICECOOL
Dexterity games can sometimes be stressful, late game Jenga where you’re worried about knocking the tower over, might not be a feel good game for some people. But ICECOOL does a good job of not making it stressful. You can get good at ICECOOL, but with a theme of being high school student penguins who are trying to skip class and not get caught by the hall monitor because they want to get fish, the whole game is just silly. And whether you are trying to jump a wall, or get a crazy ricochet and go through several doors, it’s just a fun time. The theme and game play seems like it’d be best for younger kids, but I’ve had great success with this just with adults as it’s always just a silly fun time that everyone can enjoy.

Image Source: Me!

1 – Marvel Champions
This game is just a fun game to play. It’s shown up high on a lot of my lists, but that’s because it’s a good game, and because you get to play as your favorite superhero. All the schemes of the bad guys are super villain schemes, and being able to play as Captain America and throw your shield to hit Ultron or Black Panther and break out all the Wakandan tech to take down Klaw is just a fun time. It feels like playing as the comic book characters, and while there is a good amount of strategy to the game, it doesn’t feel bogged down in that, and most of the time, you just do the thing that feels coolest and most like the hero would do and it works well.

There are more feel good games out there, cooperative games can as a whole lend themselves to that because you’re working together. But I didn’t include things like Gloomhaven and Pandemic, because while the end can be a feel good moment as you beat the game, there is a lot of stress in the game. I think out of the ones that I put down, I’d say that only Marvel Champions has some of that stress to it, the rest are very much lighter games throughout. And even with Marvel Champions, playing as a super hero is just so much fun that it has a lot of a feel good vibe to it.

What are some of your favorite feel good games? Are there any that you want to checkout from my list, or that you think I should checkout?

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Top 10 – Gateway Games https://nerdologists.com/2020/04/top-10-gateway-games/ https://nerdologists.com/2020/04/top-10-gateway-games/#respond Wed, 15 Apr 2020 13:49:47 +0000 http://nerdologists.com/?p=4284 First, what’s a gateway game, before I get into my list? These can also be call introductory games or family weight games. Basically, these are

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First, what’s a gateway game, before I get into my list? These can also be call introductory games or family weight games. Basically, these are games that you can pull out and play with mom and dad or your cousins or anyone who isn’t that familiar with gaming because the rules are easy enough and there’s something familiar about them and they can learn them. It’s what some people like to use to get people into heavier games over time, but I think that they also are games that have enough going on that they aren’t completely boring to a heavier gamer, but not so difficult that they can’t wrap their head around them. So let’s see the list.

10 – Ascension
Now, a lot of people would have Dominion on this list, but I have an issue with Dominion as an intro deck building game. An experienced player can look at the combination of cards and quickly see the best combo, a new player will not get that strategy for a while, and therefore can be stomped. In Ascension because there isn’t a fixed market of cards, I think it works better as an gateway game. And the fantasy theme is as interesting to new gamers as a middle ages theme, so either works for that. In Ascension you are building up your deck of cards and creating combos, and while Ascension’s combos can be complex if you chain things together or remember to play cards in a certain order, the game is also pretty forgiving with that, and someone can simply focus on combat and killing monsters if they don’t want to try a combo strategy and do just fine. That’s the other thing about this compared to Dominion that works better, you kill monsters, which is a mechanic that people can understand for gaining points instead of the more abstracted set-up of adding provinces to your deck that at the end of the game will give you points.

Image Source: Board Game Geeks

9 – Century: Golem Edition
An engine building hand management game, you could also do Century: Spice Road, but the Golem Edition is cuter and has more interesting artwork. In this game, you’re just buying cards that will help you get the gems you want, playing those cards to turn gems into other colored gems and hope to get the right combination of gems or plan to, to get a Golem, after someone has 5 Golems, the person with the most points from the Golem and coins wins. The game can have an advantage to someone who understands strategy better because you can customize your engine more so for being able to play cards to get the most gems possible and better colored gems, but a quick explanation or why some cards, especially ones that produce gems are really good, and everyone will be on a pretty even playing field. Plus, the game is fast, so after a play the strategy should make more sense and it’s one that people will probably want to play again.

8 – The Grimm Masquerade
A simple deduction game where you are all characters from Grimm Fairy Tales trying to get what you need, figure out who other people are, and be the last one standing to get points. It’s pretty simple, if you are a character you want to get three of one item, the rose of your The Beast from Beauty and The Beast or the slipper if you’re Cinderella, but then you also have something that you don’t want to get. If you get two of those you’re out of the round. The game works on two simple mechanics. You get two cards on a turn, drawing one you decide to keep it or give it away, then you draw another one and do the opposite thing. Then, if you have a pair of matching cards in front of you, you can spend those cards to take a special action, and the special actions are simple, and most of the time it’s accusing/guessing which character someone else is. If you get it right, you get points, if you’re the last one standing, you get points, and after three rounds, whomever has the most points wins. It’s a lot of fun, and you can accuse other people, which is fun, especially when you’re accusing them of being a fairy tale character.

Image Source: Board Game Geek

7 – Homebrewers
The newest game, I think that’s going to be on the list. Homebrewers is a quick engine building game, but does some things that really work well. It gives you an easy mode where everyone is the same and you don’t have special powers. For brand new players, this would be how you teach it. The player board has player aides on it, so even though it’s symbols it’s pretty simple. And, the game has dice. Dice are oddly one of those things that make a game seem more familiar, and make it more gateway often because the dice are going to take away from the amount of decision making you have to do. In Homebrewers, it certainly does that as you roll your dice, and you can pay to change dice faces or trade dice, but you roll them once, unless you get 3 of the same side, then you can roll again, and that’s what you can do on your turn. Plus, for an engine building game, it plays very fast, and the theme is fun.

6 – Dice Throne (Season 1 and 2)
One of the classic games that people know well is Yahtzee. You roll three times keeping dice each time, and then whatever you end up with, you use that to score some points. Dice Throne is a slightly, very slightly, more complex version of that where it adds in some card play to it as well, very simple based off of combat points for how you play the cards, and has a nice cheat sheet. You’re going to see and probably have already seen me mention cheat sheets a lot. Dice Throne also works because while it does have a fantasy theme, which can be a turn off for some people, it’s a pretty quick game, and there’s good back and forth to it. Now, when introducing this to people, I’d probably either do teams or do 1 vs 1, because targeting becomes tricky otherwise, though, you can just do king of the hill style targeting for whom you fight. It’s also fun because they do a good job of laying out difficulty level for characters, so you can start off teaching and playing with simpler characters and then move to more complex.

Image Source: Dice Throne

5 – The Lost Expedition
The highest cooperative game on the list, and this one does have a fair number of symbols to keep track of. I try and keep that at a minimum because that can be tricky for some people. However, in The Lost Expedition, they have one of the best cheat sheets (player aides) out there, so it makes it much easier to teach. The only odd thing that can trip people up is hiking difference between morning and evening, basically when you put the cards in numerical order or not. But because cards are laid down from your hand without it being discussed, it’s just the person’s own choice, that means that you can correct how things are done if you are the person who knows the game. This is also nice because if you find out that one of the people you are teaching might be an alpha player, the lack of discussion of playing cards for the hike keeps everyone engaged in the game and the alpha player from being able to alpha game.

4 – Sushi Go Party!
A lot of drafting games on the list coming up, though not all of them card drafting. Sushi Go Party! is a great intro game because you can level up the difficulty as you go. There are some cards, especially in the specials, that are just more difficult to explain, so you can leave those out. But the game is extremely cute with the anthropomorphic foods, and it stands out on the table. The scoring, like I said, can be a little bit funky, but if you go with the base set of the game, what came in Sushi Go!, you’ll have a pretty easy to teach game. And the fact that everyone is playing at the same time is helpful because it means that for the people who aren’t the biggest game lovers they don’t have time to get bored between their turns.

Image Source: Board Game Geek

3 – Point Salad
A simple little card game that plays fast, but plays differently and encourages people to think about their strategies and adjust them each game. But it’s a cute game, and that is part of what makes it a good gateway game. You’re making a salad, it’s a silly theme, but it’s one that people understand. And it teaches some card drafting. But, because, the cards rotate as much as they do, you can’t build the biggest strategy. It’s also one, with the concept of either taking a scoring card or taking two veggies, that people can understand how that works. The game play is as simple as that, and all the cards are up on the table, so there’s no hidden information that if someone doesn’t fully get something, it can’t be explained without giving the “expert” in the game an advantage.

2 – Welcome To…
This one is probably the most complex game that I’m putting on the list, and it’s not that complex. It’s mainly that the player aid for helping you know what cards do isn’t that great. But when you can teach it by using a city building, neighborhood building example, it’s again something that people recognize, and they can get the hang of it. In the game all you’re doing is putting house numbers in numerical order and then fencing off neighborhoods, building parks, and putting in pools. Again, all concepts that are pretty straight forward, and when you’re done, you have your little town. Now, some of the rest of them are a bit more complex, but overall, it’s not difficult to explain and play.

Image Source: Amazon

1 – Sagrada
This dice drafting game has one important thing going for it for being a good gateway game, it looks amazing on the table. The translucent dice just pop and turn what would be a good looking game into an amazing one. Why this one works well is that the rules are pretty simple, you grab out 5 dice (in a two player game) you roll them, you take one and put it on your board, the next person takes one and then it snakes back with one die being leftover at the end. You’re just trying to fill in a pattern that you’ve been given. Now, the powers can be a bit more difficult to explain, but there are some easy ones in there, and I start with those. And the scoring is simple, plus when you’re done, you have something that is familiar to most people, a stained glass window.

Now, I know this is a top 10 list, and I want to talk about why some games weren’t on here. Ticket to Ride, Catan, Carcassone, and Smallworld are all amazing gateway games, however, this is based off of the games that I like, and they just missed the list. There is also the fact that a lot of people have already played at least some of those games so they are somewhat familiar with them. These are other games that you can play to branch out from those slightly older though still good gateway games. You’ll also notice that as compared to my Top 10 games of all times or games that are showing up on a lot of other lists, most of these have more mundane themes. Stained glass windows, building a town, or food. And while that might not lend itself to that much story, it is something that doesn’t seem as nerdy to a lot of people and something that they can more easily grasp onto.

So what are some games that you’ve had success with as gateway games? Are there any that you’d really recommend?

Share questions, ideas for articles, or comments with us!

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Top 10 Small Box Games https://nerdologists.com/2020/04/top-10-small-box-games/ https://nerdologists.com/2020/04/top-10-small-box-games/#respond Wed, 08 Apr 2020 13:51:24 +0000 http://nerdologists.com/?p=4266 If you’ve been keeping up with my Top 10 List, you’ll have seen a number of the same games on there over and over again,

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If you’ve been keeping up with my Top 10 List, you’ll have seen a number of the same games on there over and over again, some of my favorites, and it gives you an idea of how they fall into various categories and mechanics, but I wanted to do one that’s going to hit a number of different games, and that is going to be small(er) box games. Now, I’m not going with Micro Games, so it doesn’t have to fit in a mint tin, pack of gum, or be a regular old deck of cards, but games that are in a box that’s smaller than a Carcassone box.

10 – Second Chance
The first of several roll (flip) and write games on the list. They just work really well for packing a punch in a small box. In Second Chance, you’re trying to fill in as much of a grid as you possibly can with a bunch of Tetris like shapes. The trick is that the next shape you add, from two cards flipped, must touch one of your previous shapes somewhere. Now, smaller shapes would generally be ideal because you can fill it in more solidly, but there are a limited number of one or two square cards in the deck, so you have to hope that they come up at a time that you can use it. If you eventually can’t use either of the two shapes flipped, you then get a second chance, a card that only you can use, however, if you can’t use that, you’re out of the game and you count up the empty squares and that’s your points, the person with the fewest empty squares wins. It works really well because you don’t have down time since everyone is using the same cards, just with a different starting card.

Image Source: Board Game Geek

9 – Criss Cross
Smallest game on the list, it’s barely larger than a deck of cards, but it offers a whole ton of fun. In this game, you are rolling dice and placing those dice on a 5×5 grid, trying to get like symbols next to each other to score points in both the rows and columns. The tricky bit is that you need to put those two dice faces for a round next to each other, orthogonally, or like a domino would fit into a grid. Adding to that, the fact that it’s scoring both rows and columns means that you need to think hard about getting points both ways, because while more like symbols in a row gives you more points, being able to score in more directions might be better. Plus, you can put the dice faces anywhere, so you have to worry about not giving yourself two single spaces not next to each other, because that means you can fill in the last roll. A lot of fun and plays fast with no downtime.

8 – Say Bye to the Villains
A really tough game for the list, one that you’ll lose way more often than you win. In Say Bye to the Villains, you are Samurai who are going to be taking on various villains and you have ten days to prepare. That can be done by increasing your stats or by figuring out a villains cards and how tough a villain will be or by giving someone else a card. However, all of these things cost time, and the better ones might cost multiple days, and you only have ten days to prepare. So while the game is cooperative, you always feel like you haven’t prepared your stats well enough or that you haven’t figured out enough for a villain so you just need to try at the the end and hope it works. Thus far in around ten plays, I have yet to win the game, but in the vast majority of them, we’ve been really close, so one of these days it’ll happen. The game can overstay it’s welcome just a tiny bit if someone spends their time really fast they then have to sit around, and in a higher player count, that could be a little bit.

Just One Game Box
Image Source: Board Game Geek

7 – Just One
This party game works perfectly on this list because it packs a punch for a small package. First, it’s a fully cooperative party game, which is pretty rare, but it’s also clever, borrowing some from Scattergories and Taboo and other older party games that maybe don’t hold up as well. One person is “it” and they flip over a card and show it to everyone else and pick a number from 1 to 5, that corresponds with a word, then the other players write down a one word clue for that word. However, then the players have to compare their words, and any duplicate clues aren’t shown to the person who is it. The clues are then revealed and that person needs to guess what word it was, if they get it, you get a point. If not, you lose a card, limiting how many points you can get. Now, it is a party game, so scoring is optional, in my opinion, but the game itself is a really fun time.

6 – The Lost Expedition
This one has shown up on the adventure list, but it’s a small box game that’s a lot of fun. In this game you’re trying to navigate from the start of the trail all the way to the Lost City of Z. However, there are creatures, native tribes, rivers, and more that need to be traversed to be able to get there. So as a group you’re playing down cards that will allow you travel further down the trail, but they’re going to cost resources and you have a limited supply of those, so you have to balance wanting to push ahead as fast as possible with gathering more resources as well. The game does a nice thing as it’s a cooperative game, it helps alleviate a situation where there is an alpha player who wants to tell everyone what to do because when playing down cards for the morning or evening walk, you can’t discuss the cards in your hand, so the biggest decision can’t be alpha gamed.

Image Source: Gamewright

5 – Sushi Go Party!
I really like this game because of the variability to it. In regular Sushi Go, you have a fixed pool of cards, but in the Party version, you can swap out your appetizers, desserts, and specials, and more so that it is a different combo most of the times. You can make it as challenging or as easy as you want to score points. And the game is just a really good drafting game that doesn’t give you down time. You’re mainly just trying to draft sets, but some of them offer a lot more points if you get a large number of them, whereas, others you can split into smaller sets, or others will give you negative points if you have to many of them. The artwork is very cute in the game as well, which helps it hit the table with a wider variety of players.

4 – Point Salad
So there’s a joke about games where they can be a point salad, meaning that they give you a million different ways to score in the game, like you can put a million toppings onto a salad. In Point Salad, it gives you a million ways to score, but you have to decide which ones you want to take, and which veggies you take to build up your salad. The game is great because it plays fast, it offers interesting decisions and its tongue in cheek naming. Overall, it’s a pretty simple game, but offers good replayability and you can’t have the same strategy every game because the scoring cards you can draft will vary based off of what cards are actually being used and what pile those cards might be in. A fun and fast game.

Image Source: AEG

3 – Welcome To…
The highest roll (flip) and write game on the list, as it’s my favorite that I’ve played thus far. In the game you’re building your perfect Stepford neighborhood, with it’s white picket fences, parks, and pools. Will you be the best at developing your neighborhood. The great thing about this one is that you can play basically an infinite number of people because everyone is using the same three pairs of cards each round, well, picking one of them to use. It’s a challenging game as you’re trying to complete specific neighborhood layouts but also focusing more on one of the things, parks or pools, can net you more points, but you’ll also be missing out on points as well. The game plays fast and everyone is involved in the whole game, so a lot of fun, and one that if people have access to a printer to print the sheet or has the game, works really well online.

2 – Hanamikoji
A great small box card game where you are trying to win the favor of various Geisha. To do that, you need to give them gifts, one might want a comb, while another might want a flute, it depends on the Geisha. To get them those gifts, you and your opponent, it’s only a 2 player game, are going to take turns doing one of four actions. Each person can do each action once per round. It might be that you discard a card face down that won’t be a gift for any of the Geisha. Or you play two face down that you’ll use as gifts later, or there is a play three face up, your opponent picks one and you get the other two, or two groups of two face up, your opponent picks one and you get the other. It offers a lot of strategy, but there’s enough hidden information to keep the game challenging every time you play it.

Image Source: Fantasy Flight

1 – Arkham Horror: The Card Game
When I was thinking of this list, I kind of forgot that this would apply, but it’s probably my favorite “small box” game. I put it in quotes, because the more expansions that you get, the larger a box you’ll need, but if you just get the base game, and that’s all you’d need for a while, it comes in a small box. And it gives you a bigger gaming experience than some as you’re playing through scenarios in a greater story just using cards and a few tokens. The downside to that scenario based story is that once you’ve played it once or twice, you’ll know the story, then you’ll want to get the cheap expansion packs, and eventually it’s not that small a game anymore. Still, you can get a lot from that small box.

I have a lot more small box games that pack a lot of punch that just missed the list. Things like Hats, Letter Jam, Homebrewers, Century: Golem Edition, Not Alone, Onirim and more just missed the list, and I think when boar dame night in person starts up again, some of them will go higher up the list, because a lot of smaller box games play faster and are easier to pick up on.

What are some of your favorite games that come in a small box?

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How to Get Rid of Board Games and Not Feel Too Bad About It https://nerdologists.com/2019/11/how-to-get-rid-of-board-games-and-not-feel-too-bad-about-it/ https://nerdologists.com/2019/11/how-to-get-rid-of-board-games-and-not-feel-too-bad-about-it/#respond Tue, 05 Nov 2019 14:20:39 +0000 http://nerdologists.com/?p=3768 There are so many board games in the world, and while I would like to say that I have a massive room dedicated only to

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There are so many board games in the world, and while I would like to say that I have a massive room dedicated only to board games where I can fit in lots of Kallax shelves from Ikea, I don’t. I was able to fit in one Kallax shelf that quickly got full so I have a few games for streaming up in another location, and a few games that I don’t need as often down in the basement, don’t worry, the basement is dry.

Image Source: Board Game Geek

And I’ve been picking up games, I got a bunch of games at GenCon on August, I’ve gotten Lords of Hellas, Blood Rage, and Deep Madness from a local game store, used, to add to my collection. How can you keep a collection under control to have what you really want in it? And not to have games that are just going to sit around and never be played?

There are a few different factors that I look at when I consider what board games I want to keep or what games I want to get rid of. I think the mindset has to be there that you are looking for games to get rid of, not just games to keep, because I could make an argument to keep all of the games. Instead, look for the games that you can remove, not just to keep the collection smaller, but also to open up more room in your collection.

The first thing that I look at, and even though I find the extreme version of this dumb, is, does it give me joy. A lot of people take that to the extreme and end up getting rid of so much that they actually do miss it and realize it was and has given you joy. But, for a board game, I look at it this way, if I didn’t play it again, would I care that much? With the batch of culling that I’m doing right now, I considered the game Krosmaster Arena. While that game has adorable little figures, and I do enjoy the game, I won’t miss playing it. So, it doesn’t really bring me that much joy, but looking at another game I considered, Dead Men Tell No Tales. That game I’ve had more fun times with, and I would still pull it off the shelf and play it, even though I haven’t in a long time.

Image Source: Play Unplugged

Next, when considering getting rid of a game, I also look at how much I have that is like it. Now, I have a number of deck builders, Xenoshyft: Onslaught, Clank! In! Space!, Ascension, and more, so I got rid of one of them? No, because I like all of those games and they give me joy, but when I considered the game Unspeakable Words, which the little chibi Cthulhu in it still entertain me, I realized that I have other word games, Quiddler and soon Letter Jam and I don’t think, when I want to play a word game, that I’d ever pull Unspeakable Words off of the shelf again. So there are times when a game might bring you some joy, but if you’re never going to play it again, it might be time to take it off of the shelf. This isn’t a hard and fast rule, because there will be times where you have some games that you just want to keep because of the memories that you have with those games.

I also consider if there is a new edition, and this ties into the previous point, but in some ways it’s a little bit different. For example, I am getting rid of Arkham Horror because I have the newest edition of Arkham Horror, and while I’ve had fun with the 5-6 hour game that the Arkham Horror was, I’m not going to get that to the table over a 3 hour or slightly less Arkham Horror 3rd Edition, or even a game like Arkham Horror The Card Game or Mansions of Madness. Or I’m getting rid of Machi Koro: Bright Lights Big City. Now, I don’t have another version or edition of that on my shelf, but I know that Machi Koro Legacy is out, and when you are done with Machi Koro Legacy, you still have a playable game of Machi Koro. So I’m not going to need both versions of the game in my collection, because they would fill the same need, and I can simply pull out the completed Legacy version.

I also ask myself if a game is still my taste or if I need a game like it still in my collection. Your collection can have only games that you love in it, and maybe only one type of game, but I personally think that you can have a breath of games and find some things out of your comfort zone that you kind of like, you should keep that in your collection or add it to your collection. Now, these games might not give you joy, but there are times and occasions to pull them out. I’m not a huge of Splendor, I think the game works decently, but it doesn’t excite me to play it. But that game came off the shelf a few weeks ago, because we needed a short game that is easy to teach. So sometimes you keep a game that you don’t love and you maybe have other versions of it that you like better, Century: Golem Edition scratches the same itch that Splendor does for me, but you keep the game because it is easy to get to the table in certain situations.

Finally, it might be a game that you’ve never played and never will play. Maybe there is a game so important to keep in your collection just to have collected it, that isn’t a thing for me, but sometimes, if a game has sat around long enough, it’s time to move on from it, because you won’t be able to play it. This is especially the case if you’ve tried to play it or tried to learn it and it just doesn’t look interesting or you can’t find the group. If you’ve tried to play it and you can’t find people to play it with, you have to decide if it’s worth keeping in your collection and if it’s stopping you from adding something you can play to your collection. Now, it might be that it is worth having it, and that is cool, because there will probably be a time, sometime in the future, where you find the right group to play it with, but if you don’t care that much, it might be time to move on from it instead of letting it eat up space.

Image Source: Token Female Gamer

So, let’s talk a little bit about what I’m getting rid of and why:
KrosMaster Arena: I think this game is the hardest to explain why. I enjoy the game, but I just know that I’m not going to consistently get it to the table again. And I think when it comes down to it, I have other dice chucking fighting games that I like better.
Rise of Queensdale: I was looking forward to playing this legacy game, because it’s a legacy game. With that said, the group I was going to play this with fell apart and I haven’t even removed it from the shrink, and that was about a year ago. So I don’t think I’ll find a group to play it and I have other legacy games, Betrayal Legacy, and probably in the future Clank! Legacy, Machi Koro Legacy, and Pandemic Legacy Season 3 that I’m going to prefer to play.
Unspeakable Words: This game was mainly kept around because the Cthulhu minis were cute. I have other word games that I’d pull out before it, and for me, the game is too random with it’s dice.
Forbidden Desert: A lot of people would keep this game as an introductory coop game in their collection. And I considered it for that reason, especially since I got rid of Forbidden Island before, but I have Pandemic, and I can teach and play that game as an introductory coop game.
Machi Koro: Bright Lights, Big City: Machi Koro Legacy is a thing that I’m going to want to play.
Albion’s Legacy: An interesting one to get rid of, because I haven’t played it, nor have I tried to play it. I got it for free at GenCon, and I wasn’t really that interested in it, but free things. So might as well get rid of it instead of having it take up space on my shelf.
Arkham Horror 2nd Edition: I have the 3rd Edition, and it just takes too long. I’m not going to get it to the table again over the 3rd edition because of the amount of time. I’d prefer to open up room for expansions for 3rd Edition.

That’s all of the games that are leaving this time. I could have maybe found a couple more small box games, but the small box game area still had room, so I didn’t look too hard at it.

Now, what I didn’t talk about was where to get rid of these games. I think that’ll be a separate post, but I sell mine for store credit, you know, to get more games.

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