Chip's Challenge | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Fri, 24 Feb 2023 12:45:24 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Chip's Challenge | Nerdologists https://nerdologists.com 32 32 TableTopTakes: Relics of Rajavihara https://nerdologists.com/2023/02/tabletoptakes-relics-of-rajavihara/ https://nerdologists.com/2023/02/tabletoptakes-relics-of-rajavihara/#respond Fri, 24 Feb 2023 12:43:49 +0000 https://nerdologists.com/?p=7814 Do you like a board game with puzzles? And are you fine with that being the main hook as it is in Relics of Rajavihara by Crazy like a Box?

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As you adventure into a temple, or ruins, looking for lost treasure, can you figure out how to get it. Or will your nemesis get in the way? That’s the promise of the campaign game of Relics of Rajavihara. It doesn’t really deliver on all that theme, but does it matter? Is Relics of Rajavihara a good enough puzzle experience without that theme?

How To Play – Relics of Rajavihara

The concept of the game is not too challenging. On floor one, you push around blocks to get it so you can reach up to the treasure. It is kind of a sliding puzzle as you push those blocks around.

You pick the level you want to play, generally playing in order, and set-up the board so that the crates, at least for the first floor, are all in the right spot. Then using your adventurer meeple, you move the crates around. You can push them, for whatever level you are on. That can cause them to drop or move around the board. But be smart about how you do it, once it goes down a level, it can never go back up. And if you push it to the edge, it can’t go away from the edge. Basically you can only push it from an available side.

If you make it to the treasure or your goal, you win. If not, reset the board and try the puzzle again.

You can see more of how to play below.

What Doesn’t Work?

Firstly, each puzzle is a single solution. There might be ways to get to that solution, but once you solve it, you solve it. You can maybe try and optimize the number of moves, but that isn’t the point of the game. It is to solve the puzzle. So the game is limited on how often you can play it. There are 50+ puzzles in the core box. That is a lot of content, but once you are done, you likely will be done with the game.

Also, how well are the components needed for this game? I find myself looking at the card that tells me how to set things up to start to figure out the puzzle. Once I get a good idea, I’ll mess around on the board. Now, sometimes I’ll do both, start to mess around on the board and consider the card when I feel I messed up. But is this production needed for the game?

Mainly, when I stack crates five high and remove from the bottom is that the best way to do it? Now, sometimes I will remove from the top if everything is the same crate type. It is the same thing, but sometimes it isn’t an option. So I’ll be removing it from the bottom of the pile.

What Works?

I talked about the production and if it is needed. But I will say, the production is great. The quality of everything is amazing from the insert, to the blocks, the gems, the meeples, and especially the game board. It all works together to make it easy to play. And it is fun to play around with that toy factor.

Also, the puzzles are well done. How you set them up is clear and while most don’t take too long, 10 minutes maybe if you have to reset once or twice, there is variety in what you do. Setup for each level is fast, so the balance and ratio of time in what you are doing is right.

Add in that as you progress you unlock new things. So I mention crates, and they are what you get at floor one. Floor two offers new pieces that you add in to the game. Same with floor three and floor four, so the challenges escalate as you play. I appreciate that, I also find that first floor was easy to pick-up and set down, as you add in more, it takes longer to get back into that puzzle mindset. That is in a good way.

Relics of Rajavihara Example
Image Source: Crazy like a Box

Who Is This For?

Firstly, I think it needs to be someone who is fine with playing a game and moving on from it. I have played it over several evenings or days. So it isn’t a one sitting and done game like Unlock or Exit. But when you finish, you pass it on to someone else. And for some people, they want a game that will sit on the shelf for ages, even if they aren’t playing it because it is playable and a “new” experience when they play it.

Also, this is a solo only game, but that is only kind of true. It can be a joint effort to solve the puzzles. But probably one person is going to be better at solving the puzzles than another person and end up being the one who does solve them. But it makes the game one that you can pass between people because of the time and speed.

I think mainly this is for someone who wants to solve puzzles. If that element of gaming is what you love, you will enjoy it.

Final Thoughts on Relics of Rajavihara

This is an odd game, meaning, I get why it won’t be for everyone. It is not super cheap, nor super expensive, but you only play it a limited number of times. I talk on my stream about how it is a game that I’d give away versus sell. If someone I know wants it, it is worth it to me to pass it on to them. Or it is a game that I sell for cheap because of the limited replayability. I consider it like the Unlock games that way.

On the flip side, I really enjoy solving the puzzles. Some of them take longer as I get my brain into it. Some of them are harder for me for some reason as I play them, even in the middle of it. But each is fun to do, and a challenge. And I like this sort of puzzle. I have previously mentioned it, but it reminds me of a game from Windows 95 or 98, Chip’s Challenge. That didn’t have the 3D aspect to it, but it is a sliding puzzle as well. And I really liked that game.

So for me, this is a game that is worth the cost. And when I am done, I won’t mind passing it on to someone else. Hopefully they get as much fun from it as I do and can also pass it on. And I think most people, if they can play it for a low enough cost, will enjoy it. The cost is just the barrier of entry to worry about for some people.

My Grade: B
Gamer Grade: B
Casual Grade: B+

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Know Your Nerds: Peder’s Top 5 Video Games https://nerdologists.com/2017/09/know-your-nerds-peders-top-5-video-games/ https://nerdologists.com/2017/09/know-your-nerds-peders-top-5-video-games/#respond Mon, 25 Sep 2017 13:36:16 +0000 http://nerdologists.com/?p=1900 This was a very tough list to do, as I played a lot of video games and computer games growing up; however, compared to the

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This was a very tough list to do, as I played a lot of video games and computer games growing up; however, compared to the amount that so many people play, I’ve barely played at all. So be prepared for some off-the-wall stuff, or at least some heavy throwback games.

5. Alpha Centauri[amazon_link asins=’B001RIYNF2′ template=’ProductGrid’ store=’nerdologists-20′ marketplace=’US’ link_id=’192fe83c-9e58-11e7-9a74-65e14f004a17′]

This is a game that I played so much growing up. Turn-based strategy and expansion was just a blast to play, and the technology was a ton of fun. I figured out how to beat the game quite easily, but even then it was still fun to play. People know Sid Meier for the Civilization games, but this was the game that I really loved from him. Civilization is fun, but put it in space, and I like it even better. Even as computer games were getting better and better graphically, I was still playing this game, even in college.

4. Heroes of Might and Magic[amazon_link asins=’B00KIYKP3U’ template=’ProductGrid’ store=’nerdologists-20′ marketplace=’US’ link_id=’7e5af491-9e58-11e7-bf2b-abbbf1645895′]

Another turn-based game, but this time in a fantasy setting. It’s a halfway balance between Sid Meier’s games and games like Age of Empires. Heroes of Might and Magic was much more focused on combat and exploration than researching and tech. And you had a limited amount of time on your turn to do everything you wanted. I fondly remember playing this game in college with a few friends; we’d each take our turn at the computer and then move once we had finished our combat and exploration. I think there was a time when we had five people and three computers, so we just rotated down the line on the computers, playing turns in various games.

3. Dragon Age[amazon_link asins=’B001IK1BJ0′ template=’ProductGrid’ store=’nerdologists-20′ marketplace=’US’ link_id=’dd466c64-9e58-11e7-be4e-85f024ae47b5′]

If it was just Origins, this one might be higher on my list, but I do love the whole of the Dragon Age series. The first one has okay-ish graphics but an awesome story; in the second one they lose some of the cool things about the first, but the graphics are better and the story is still good. I’m still making my way through the third one, Dragon Age: Inquisition. I like the game thus far, but there’s something about how touchy the controller is with the game (though maybe that’s something I can change) that makes me slightly motion-sick while playing. It also almost feels too slick, and it loses some of the charm of the first two games. I love the stories in all of them, and that you get to see characters from previous games. One of the best parts of the first game is the dialogue that happens between characters as you are just walking around. The farther you go, the more you get to hear the characters say all kinds of funny things, and at some points there is almost non-stop chattering from the party members as you walk. It’s no wonder you come across ambushes from time to time with the amount of noise they make.

2. Myst/Riven/Labyrinth of Time/Return to Zork[amazon_link asins=’B00000JL60′ template=’ProductGrid’ store=’nerdologists-20′ marketplace=’US’ link_id=’39077fd9-9e59-11e7-ba7f-f15c65e6abe5′]

First, yes, I do know this isn’t a series, but they are all games of the same ilk, and it is too hard to pinpoint my favorite. These are straight-up puzzle games with rich and weird worlds. They are also the hardest games I’ve ever played. How you find the solution to some of those puzzles I really don’t know. This was before, for at least some of them, the time when it was easy to find walkthroughs for games, and even if it had been easy, my family was on dial-up internet when I was playing these games, so looking up walkthroughs would have been slow. Myst and Riven are games that I didn’t play as much, but their world was so immersive and deep and serious, whereas Labyrinth of Time and Return to Zork were much less serious puzzle games. All of them had some sort of cool fantasy element to them, and all of them had a good story. Thinking about them, it makes me want to go back and play them again, and I’m pretty sure I have at least Myst and Riven ready to download on Steam.

1. Borderlands[amazon_link asins=’B00SHXKC82′ template=’ProductGrid’ store=’nerdologists-20′ marketplace=’US’ link_id=’8935bf1c-9e5c-11e7-b346-abe9f25fc8a9′]

I am not a fan of first-person shooter games; however, the Borderlands games are amazing. With the irreverent dialogue, the weird but complex characters, and the fun guns, all of the Borderlands games are just great. They are made even better by the fact that you can play local co-op. So you and your friends can just hang out, blow stuff up, go shopping, and repeat. The missions were funny, the bad guys were great, and the whole concept of the game was a weird mix of seemingly sci-fi, shooter, and fantasy done in an absurd way. The best character is the crazy-pants robot, Claptrap, who seems like he is related to Bender from Futurama in some ways with his desire to party and score. The characters you can play are fun as well; each has unique abilities and skill trees, and you can pay a little to reset them and change them up as you want. All of the games in the series are really good, and they got a lot of love when they were released. I always hope there’ll be another one in the works so I can be insulted by Claptrap and whomever the villain might be in hilarious ways once again.

Image Source: Gifly

There were a lot of other games that were close to making this list. I mentioned, with Heroes of Might and MagicAge of Empires, which is a really fun series. There are all the Need for Speed games, as well as sports games like MaddenTony LaRussa Baseball II (super old game and super easy with tons of classic players like Tris Speaker and Walter Johnson). And there are party games like Mario Kart or Wii Bowling that are always fun to pull out in the right situation. The last honorable mention I have is Jazz Jackrabbit, a classic side-scrolling game where you are a jackrabbit named Jazz who has plenty of awesome guns that seem to run out of ammo pretty often.

What games do you look back on as some of your favorite games to play?


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