Color | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Wed, 10 Sep 2025 16:01:13 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Color | Nerdologists https://nerdologists.com 32 32 Schotten Totten – Schot To the Toppen https://nerdologists.com/2025/09/schotten-totten-schot-to-the-toppen/ https://nerdologists.com/2025/09/schotten-totten-schot-to-the-toppen/#respond Wed, 10 Sep 2025 15:58:34 +0000 https://nerdologists.com/?p=9800 Who will win the most stones? Can you out play your opponent in Schotten Totten a two player game? And is this one better than other two player games?

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Yes, there are many red squiggles under the title of this article. But it is worth it for the word play. Schotten Totten is a new to me two player game that I tried on BGA. I like trying two player games on BGA because often times they go quickly. And if they are designed for that, hopefully they create some tense decisions in what you are doing. The downside of playing so many two player games is that I compare them all. So is Schotten Totten a game that worked it’s way up or just middling?

How To Play Schotten Totten

Schotten Totten is a lane control game for two players. In this game you want to either win three adjacent locations or five total locations. You win locations by playing better sets of three cards on your side than your opponent can on their side.

So What Wins?

In this game you are playing “poker” type of hands. At least you can think of that for rankings. If you play a straight flush (of three cards), that is the best, then three of a kind, flush, straight, and total value of the cards. So you can see the order is pretty similar to poker. But there is no pair options.

And when you win, for example, I play a straight flush of 9, 8, 7 – in any order, that can’t be beat. Even if my opponent plays the same thing, I did it first. So when I complete that, the token comes to my side. And at that point in time my opponent can no longer play there.

Note: The game calls them color and runs for flush and straight.

Playing Cards

So I already mentioned how you can get locked out of playing in some spots. It is also important to know that you must always play. So as you play out cards or figure out what cards are left in your hand, you need to think about where you might play in the future. And the more your opponent wins the fewer options you get.

You also need to think about the cards available in the deck. Because there are six colors 1 through 9 in each color. What is the likelihood that you are going to get a card from a middle of a run that you are trying to create? Better if it isn’t a straight flush but not great. So it is possible that you might find your opponent or you win a location simply because they are no longer able to beat what you placed down. For example, if they need a six to beat your run and you play that six, you lock them out.

What Doesn’t Work

There is a level of luck to this game. And that is needed. If it were a zero sum game, by that a mean a game where you know all the information, a player with a better starting hand would win. There is no need to play it out. But depending on your preferences for games, it might feel like too much luck. But that is kind of the point of the game.

What Works

This game is simple to learn and play. It is just laying out the tiles, which don’t matter what order they go in just that they are in a line. And then you shuffle up and deal cards. I think that I could get a new player playing Schotten Totten in less than five minutes.

Hand Management

And there is a nice strategy to knowing when to pivot from a location or when to invest more at a location. That is where the meat of the game is, so to speak. You need to know when you can still dig for a card. And you need to play out cards onto locations you might not win.

Why, because you need to manage your hand of cards. You might get stuck with three ones that don’t go anywhere, and now those are dead cards in your hand if you wait too long. And three dead cards or cards you don’t want to play isn’t that bad. What happens when it is the majority of your hand? Can you figure out which spot to maybe throw a card and lose, or do you keep everything alive.

Tension

The final thing I want to talk about is tension. The tension of that choice when you decide to give up on a location. The tension of when you want to show that you’re strong at a location and when you want to hold back. Or even when it gets down to it, the tension of the draw to see if you can get the one card you need to keep your opponent from winning three adjacent locations. The game always feels tense at some point in time.

Who is Schotten Totten For?

This is a two player only game. So I think this is a good game for couples in an evening when they don’t have a ton of time. I put it in that range of a game like Lost Cities where it’s easy to get to the table and play. But it is not going to be your whole evening. That is probably a sweet spot for two player games most of the time, and where most of the ones I play on BGA land. But that is who that is for, you do need to like that bit of luck and very head to head game play.

My Final Thoughts and Grade on Schotten Totten

I like Schotten Totten a lot. I think the games in the two player realm that I’d compare it to most are Lost Cities and Hanamikoji. It is less thinky than Hanamikoji for sure. So it is more on par with Lost Cities in terms of weight. But I like the fact it is just win locations, not see if you can get points like Lost Cities. I think that is easier to learn and teach than the somewhat complex rules for Lost Cities in terms of points. Mainly the negative points. So I appreciate that ease to the table when teaching a new player.

I personally think I like it better than Lost Cities. But it is not up there with Hanamikoji which is one of my favorite two player only games. I think that one just adds in enough more puzzle that it’s more interesting. That said, I think that Schotten Totten is likely to end up in my collection. Why, because it is a small game and one that is easier to teach and play than Hanamikoji. And I really like it for that.

My Grade: A
Gamer Grade: B+
Casual Grade: A-
Strategy (out of 10): 6
Luck (out of 10): 4

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Solo Leveling – First Impressions https://nerdologists.com/2022/10/solo-leveling-first-impressions/ https://nerdologists.com/2022/10/solo-leveling-first-impressions/#respond Mon, 24 Oct 2022 11:46:30 +0000 https://nerdologists.com/?p=7484 Jinwoo is a low rank hunter who barely survives dungeons and monsters, but what happens when he starts Solo Leveling.

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Normally I don’t do first impressions on books or book series. And really this is a review for the first book in Solo Leveling, but it is also a first impressions. Manga or comics often need a larger run to unfold everything. And with Solo Leveling, I feel like I can get that feeling for the series but not everything to do a full review on it. Let’s find out what it is all about.

The Plot – Solo Leveling

Sung Jinwoo is a hunter. But he isn’t a good hunter, in fact, he is the weakest hunter out there. He needs to do it because he got the power, but also to help support his mother in the hospital and his sister. But, every time he comes back from a hunt, he is always beat up.

This all started when weird portals or gateways started to show up around the world. He and some lucky others were given powers to be hunters. This might mean great at combat or it might mean that they can heal others. Jinwoo just isn’t good at any of them. But when things go wrong in a dungeon, he finds that his life is going to change forever.

Solo Leveling Monster
Image Source: Yen Press

What Doesn’t Work?

While this does some different things, I’ll talk about them later, it does feel somewhat derivative of other manga that I’ve read. Technically without it being manga, I believe, since it is South Korean. But the elements there match what I’ve read before. I would say that Lit RPG might even be a better example of what it is doing. And I also compare it to Isekai that I’ve read.

And secondly, what I don’t consider to be a major knock, is that this is violent, at least to more of a level than a lot of manga. Solo Leveling is full color, so blood looks like blood. And there is a lot of violence. More, to me, this is something that if you don’t know it’s going to be there might be a surprise. For the story it is telling it works though.

What Works?

I think that the main character is interesting. His motivations for being in the dungeons, we get to see it in flashbacks, are meaningful. This is the real world, minus the portals and hunters, and he’s doing what he needs to to take care of his family. That feels more real than a lot of characters randomly thrust into another world.

The characters also do real world type things in non-real world type situations. The conversations that they have when they go into the dungeon that kickoff the story aren’t in awe of the dungeon. It is something that is common place in their world. And going on a hunt to clear a dungeon is a job. Conversations around it are normal conversations as people talk about life, love, family, things that normal people talk about.

And I like that it is in color. I’m not sure if this should go here or be in my final thoughts, but it is something that works. The color on the page is nice. It gives it more of that comic feel and I think makes the story that much more immersive. And it isn’t like a page full of color but is used with the blank space on the page, to convey the story really well.

How Does It Compare?

I want to talk about what I compare this to, because it is my normal comic or manga that I read and write about. But it is also different. Thinking about it, I compare it in some ways to something like Blood, Blockade, Battlefront. But the monsters and creatures aren’t coming through. I also compare it to LitRPG’s that I’ve read. There is one where towers appear in the world and now monsters and magic are a thing.

But in terms of manga that I’ve read, I think it does feel different. There is a game like element to it. It does have some of that DNA that you see in things like Sword Art Online. This fantasy element and dungeon clearing element. And there are real life consequences to failure, But they are different. In Sword Art Online, someone dies, and we see them disappear in a game. here, characters address it to the real world immediately. That just adds weight to what the characters are doing.

At the same time, it is about a character leveling up. So while it does feel like there is a bit more weight to it, the basics of it are familiar. Going into a dungeon, fighting, and trying to make a living, survive, and level up, it is what we’ve seen before in a lot of anime or manga. Solo Leveling doesn’t stray too far from the expected tropes.

Final Thoughts on Solo Leveling

Solo Leveling is definitely a comic that I want to keep reading. And it is getting an anime adaptation. I want to read more of the comic and I might even want to read the light novels or LitRPG novels that the comics are based off of.

Like I said in the last section, I think that Solo Leveling, while it is familiar, does feel different. Blood Blockade Battlefront is one that it really does compare to for me. Placing a character into a world where there are real consequences and consequences to the real world feels different.

That does, I do want to see how the main character continues to progress. I think what they’ve done so far makes a lot of sense. I don’t see them leading the character down a dark path, but if they do, it would mess with my enjoyment of the series. The characters reasoning wouldn’t lead that way, but it is hard to tell. And the covers make it feel like it might, at times.

I also hope that it doesn’t just become another, here’s a boss monster, let’s level up this character and make them really powerful. That doesn’t fit with what the story has been thus far either. It should be a struggle for Jinwoo throughout. But because of who he is, and what he needs to do, he can level up and overcome.

Let me know if you’ve read this comic? Is it something that you’re interested in reading or watching the anime of when it comes out? Supposedly coming out in 2023, or is it one you’ll pass on?

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