Cosmic Encounters | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Tue, 29 Jan 2019 14:59:18 +0000 en-US hourly 1 https://wordpress.org/?v=7.1.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Cosmic Encounters | Nerdologists https://nerdologists.com 32 32 Themes in Board Games https://nerdologists.com/2019/01/themes-in-board-games/ https://nerdologists.com/2019/01/themes-in-board-games/#respond Tue, 29 Jan 2019 14:59:15 +0000 http://nerdologists.com/?p=2769 I’ve talked a lot about theme in board game before and how I like board games with a good theme on them. Instead of talking

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I’ve talked a lot about theme in board game before and how I like board games with a good theme on them. Instead of talking so much about why I like themes in board games, I think I’ve covered that decently well, I’m going to talk about some of my favorite themes in board games and why I like them.

Now, that could be less exciting, because there are a lot of generic themes out there, and a lot of games that are using themes over and over again. Especially now with copyrights not being extended to kingdom come, there are more works that are now public domain. A few years ago Sherlock Holmes became public domain and HP Lovecrafts work some time before that.

Image Source: Fantasy Flight

So what are some of my favorite themes on board games?

Epic Fantasy –
Super generic, but I really do enjoy a good fantasy game. Especially since a lot of them have a better developed story than most. Now it helps that I’m a big fantasy fan, so I can quickly understand what is going on with the various fantasy tropes and it allows me to get quickly into the story being told. Games like Gloomhaven and Legends of Andor do a good job of baking story into the actual game play themselves. I think what I like about the fantasy theme on board games is that it gives me a bit of that feeling of playing an RPG in a lot of the games and I can make my decisions like I am that hero. In a lot of ways it scratches my itch to play an RPG when I can’t be in a game as a player or as the GM.

Image Source: Cephalofair Games

Lovecraftian –
I did a big board game battle post about all of the Fantasy Flight games that I’ve played with the HP Lovecraft world theme on them. I’m a bit surprised with how main stream Lovecraft is in board games, but it works in most of the cases. I will say that it gets slapped onto a lot of games that don’t need it. Like in Unspeakable Words, you’re just doing a pretty standard word game, but it has the Lovecraftian theme and cute Lovecraftian artwork on it. Now, that’s fine because it takes a game that wouldn’t have artistic direction and gives it some, but it’s kind of silly. Then there are games like Arkham Horror, Mansions of Madness, and Arkham Horror LCG that are just steeped in theme. Those games seek to make you feel like an investigator of some background who is really going through this world, dealing with the monsters, progressing the story, looking for clues, and sometimes dealing with the events of the normal world. It also does a good job of setting an aesthetic that is generally pleasing to play in but also being a horror focused game. It really doesn’t rely on blood and guts like some horror games would.

Image Source: Fantasy Flight Games

Sci-Fi –
Another super generic option, like epic fantasy, but I figured I should say more than just Star Wars. While the Star Wars games are great that I’ve played, Imperial Assault and Star Wars: Rebellion, there are other sci-fi games out there that I’ve liked as well. It’s interesting because you have a wide variety of scope with games in the Sci-Fi genre. Games like Star Wars: Rebellion, Battlestar Galactica, and Cosmic Encounters are planet level Sci-Fi games. And while Cosmic Encounters doesn’t feel like quire as grand a scope as Rebellion, it’s still a bigger game in some ways. Compare that to Imperial Assault and Clank! In! Space!, those games have a focus that is much more on a smaller part of the world. You’re on a planet or in a space ship dealing with things, but you aren’t as worried about the whole cosmos. Having that variety is what makes Sci-Fi such a strong genre to me.

Now, there are so many more genres out there, but you’re not going to have that much issue finding games in these genres, and I tend to gravitate towards them. There is one that I want to see more of though.

Image Source: Board Game Geek

Weird West –
I really enjoy the weird west setting. Some might say that it’s a bit Lovecraft mixed with the wild west, and that’s probably pretty accurate. But when people say a Lovecraft game, that’s generally meaning 1920’s and Arkham area. Weird west can be a lot more than just that, and I like Shadows of Brimstone for that, though I’ve only gotten it to the table once. I need to go back and fix the monsters and hopefully stream that game at some point in time so I can actually play it some more. But the game is interesting and has some cool big moments to it.

Mythological –
Now, some might say this is part of fantasy, but I think I would qualify it differently than “Epic Fantasy”. Theming of games like Lords of Hellas, which I haven’t played or Santorini which is really an abstract game, but has the Greek mythology added to it, that’s a theme that I can get behind. What makes it generally pretty thematic is that all the deities have their own powers which really do track with the mythology that you’re in. Even if you aren’t going the standard Greek, there are now a lot of games with Norse Mythology. Blood Rage on the cards you draft does a really good job of creating that mythological feel for each deity that you can draft cards from. In fact, those cards are where you really get the theme of Norse Mythology in Blood Rage.

Image Source: Renegade Games

I could go on talking about more themes in board games. There are games with a heavily influenced theme by Japan and/or Anime. There are games t hat have cool adventuring themes that give you the Indiana Jones feel. There are a few themes that I’ll generally avoid though. If a game has the “trading in the Mediterranean” theme, that’s a hard pass for me. I’m also kind of done with the zombie theme at this point. I do like Dead of Winter, so I’m not opposed to it, but a zombie themed game isn’t all that interesting to me most of the time.

What are some themes you like in board games. What are themes that you want to see more of in board games?

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Board Game Movies We Don’t Want https://nerdologists.com/2018/10/board-game-movies-we-dont-want/ https://nerdologists.com/2018/10/board-game-movies-we-dont-want/#respond Fri, 26 Oct 2018 14:10:12 +0000 http://nerdologists.com/?p=2596 With the talks of a Mice and Mystics board game in the news the past few days I decided to look at what board games

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With the talks of a Mice and Mystics board game in the news the past few days I decided to look at what board games should get movies based off of them, and now I’m going to go with ones that really shouldn’t have a movie.

Image Credit: Dad’s Gaming Addiction
But seriously, you guys. Just look at this thing.

If you want to read the ones I think could make good movies, you can find the article here.

So ground rule with this article, the game must have some human component or artwork. It can’t be something like Skip-Bo. That wouldn’t make any sense to do a movie about, though I’m sure someone would try.

The first is a three-fer: Catan, Splendor, and Dominion. The issue with all of these, while they might be fun games, they are generic. Dominion is as generic medieval as possible, and really is just a them that’s been pasted on. You can make your standard medieval movie, and call it Dominion if you want, but it wouldn’t be thematic to the game. The same is true with Catan and Splendor. At least with Splendor you’d make it about jewels, but it wouldn’t be thematically tied to the game. The issue with all of these games and movies is that they are generic and could really be about anything, so you’d be able to call a movie Catan, Dominion, or Splendor, but you wouldn’t have to do anything that would tie it to the game to make the movie.

Image Source: Wikipedia

Next would be Cosmic Encounter, and this one I kind of wanted to work, but I don’t it would make a good movie. First off, there are too many alien races in Cosmic Encounter, to really capture the feel you’d have to make it a menagerie of races, and the movie would feel bloated. Plus a game that is about the social interactions and a goofiness to the game, but you’re also controlling planets and taking over planets, that would be a disconnect for a movie.

Gloomhaven was a game that I actually had someone suggest would work well as a movie, and I’m up in the air, I think it could be done, but I also think that you’d lose out on part of what Gloomhaven is. One of the big parts of Gloomhaven is retiring your character, unlocking another character, and playing as them. The main story of Gloomhaven could work in a movie, but you’d lose some of the feel from it about the ever changing adventuring group, and the time that it implies is passing as you go out adventuring. Overall, I think it would work better as a TV show than a movie, but I’m not even so sold on wanting that. But giving it True Detective treatment with a new cast of characters every season, but that still keeps it on the list of ones I wouldn’t want a movie of.

Image Source: Cephalofair Games

Cry Havoc is a game that I got to play last weekend and have written an article/review of the game recently. The basis of the game is that you’re on a planet playing different races trying to collect and control the resources of the planet. There is one glaring issue with this idea for a movie, it’s been done before. Dances with Wolves and Avatar much? Because that’s what it would end up being again just with a couple more races thrown into the mix. We barely needed Avatar as a movie, besides the technological advancements it gave for film, we certainly don’t need it again.

Final one is the obvious one, because not that many people like the game anyways, but Monopoly. It feels like that’s something that a production company might decide to do as board games gather more main stream popularity, but that doesn’t mean Monopoly. What would the plot even be? You’d be going around buying up places and building your empire while trying to ruin others and getting second place in beauty pageants and winnings $10? Later in the game when you’re randomly staying at other peoples properties because you can’t stay at yours for no good reason you’ll be glad when you end up in jail so you don’t have to pay other people money? This would be a terrible movie, and I can see a production company trying to make some sort of funny movie based off of Monopoly, and I can see it being so horrible.

What other board games would make horrible movies? What movies might make horrible board games?


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Know Your Nerds: Peder’s Top 5 Board Games https://nerdologists.com/2017/10/know-your-nerds-peders-top-5-board-games/ https://nerdologists.com/2017/10/know-your-nerds-peders-top-5-board-games/#respond Fri, 06 Oct 2017 16:55:52 +0000 http://nerdologists.com/?p=1945 So we’ve kind of done this before with Table Top Picks, our top 7 board games, but since then, I’ve certainly played more games, so

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So we’ve kind of done this before with Table Top Picks, our top 7 board games, but since then, I’ve certainly played more games, so my list might have changed. I also tried to avoid looking back at my list so I wasn’t basing it off of what I had previously done. So without further ado, here are my top 5 board games.

5. Dead of Winter

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This game isn’t without flaws/weird bits to it; the traitor, if there is one, generally can always tank the game during the last round if they don’t think they are going to win, in order to prevent everyone else from winning. And then everyone has secret objectives, so it kind of makes everyone look a bit like a traitor. I once wrote about how I’d like this to be turned into a legacy game, and I still think this would be one way to improve it. I think another way would be to rework it so that someone who completes their secret objective is the super-winner, even if the group wins the overall game; otherwise, as a non-traitor player in that last round, you might as well try to tank the game, or you’ll look 100% like the traitor.

That said, there are a ton of things I love about this game. The first being the crossroad system — on your turn, another player draws a crossroad card and reads it, and if you do a certain action or move someone to a certain spot that’s specified on the card, this acts as a sort of trigger. The other player then reads out a bit of a story, and you have to make a choice between two options the card gives you (at least most of the time; sometimes there is only one option). In the rules, it says to draw a card per each player’s turn; we draw two, and then if one of them is triggered by a player’s action, that is the one that the player has to deal with. This means that you get these cool story interjection moments. I also really like how gritty this game feels. Yes, it’s about surviving against a horde of zombies, but it’s in many ways more about the survivors themselves, like in The Walking Dead. That puts a different level of stress on you as a player, because you aren’t just worried about mowing down zombies all the time — there’s all kinds of other stuff to worry about. For example, can you feed your people? What do you do if you find more survivors? Is the base getting too messy? Dead of Winter is a fun game and a challenging one, and if you don’t like the hidden traitor aspect, you can certainly play it as a solely cooperative game.

4. Smallworld

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Smallworld is a fun take on the area control concept — in this game, you have a fantasy race and trait that are randomly combined, and you control an army of soldiers bearing that race and trait to take over areas on a board. But whatever number of players you play with, the board is small enough that you’re going to have to take over other players’ areas. This game is meant for that, though, and it’s really hard to have hurt feelings over it (unlike with other area control games), because when you don’t have enough of your current race, you can put them into decline and get a new one and exact your revenge during the next turn. It’s also a ton of fun because you never know what sort of combinations you’re going to get. Maybe you have flying giants or underworld sorcerers or commando pixies. These combinations change every game, too, so it feels different every time you play it (and they have awesome expansions for even more variability). Players’ turns go quickly, and the game has a round limit on it, so it never takes that long to play. The rules are simple, and the fantasy is fun and crazy. This is an area control game that I would pull out to the table anytime, and even people who hate Risk will probably like to play this game.

3. Dresden Files Cooperative Card Game

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My first pure cooperative game on the list, Dresden Files is a fun game that is very hard at times. You play through the different books of the Dresden Files series in game form. It is an interesting game mechanically, in that you have action points that you need to use and you have a hand of cards that all cost action points. You have to balance playing cards and discarding cards to get more action points, but sometimes you have to discard a really good card.

This game, while being cooperative, does have some hidden information between players; in most cooperative games, you share openly what information you have on your cards, and often, your hand of cards is right in front of you, but not so in Dresden. You can give general descriptions of your cards, but the details can’t be said. Now, you do develop a sort of a shorthand for that as time goes on, but you never know for sure what other players have. Finally, this game really does feel a lot like playing through the books, which some other games based on books or movies don’t do quite as well. In the books, Harry is always almost losing or getting beat up, and in this game, you feel like that; it basically always comes down to the last little bit and the luck of a die roll to determine if you win or not.

2. Betrayal at House on the Hill

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I love love love this game. It has that campy style of a haunted house or a horror movie where you know someone is going to accidentally piss off the zombie rednecks or turn into a ghost or call death to your location, and you’re going to have to deal with it. This is a surprise traitor game where you start out exploring this old haunted house and encountering weird things and finding omens. It’s a bit like Cabin in the Woods, in which the characters are stuck in a horror movie and somehow something horrible is going to happen to them. Depending on what they mess around with, though, they may trigger the omen that sets events in motion.

That is 100% what happens in this game, except one person is the traitor. This game does have one glaring flaw that becomes less of one the more you play the game — when you get to the haunt, the stage during which the traitor is revealed, sometimes the traitor rules or the survivor rules don’t make a ton of sense. The more you play, the more sense they make, but some of them are just weird and take a while to figure out. Like I said, this has the classic horror feel to it, and I love it; I’ll play it every chance I get, and I’m excited for Betrayal at Baldur’s Gate, the D&D version of Betrayal at House on the Hill.

1. Pandemic/Pandemic Legacy

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If you follow us on Facebook, you’d probably guess that this was going to be my number one. I am super jazzed for season 2 of Pandemic Legacy. Pandemic is a game where you work together to find cures for diseases while they are spreading all the time; it’s just a blast. It’s a fairly tough cooperative game that the legacy version then turns on its head and makes into something amazing. In that version, there are story elements that come up each “month” you play; you also find out new things as you go, and the rules change slightly as the game progresses. This game is a ton of fun, and I love bringing it to the table. It’s also an accessible cooperative game in that, although there is a fair amount of strategy, it’s easy enough to learn the base game. If you haven’t tried playing this game, definitely give it a whirl, and if it’s too easy, there are things that you can do to make it harder. And if you are looking for a way to change up your basic Pandemic gaming experience, the legacy version of the game is an awesome way to do that. There are a bunch of great expansions for the game as well, but I haven’t played all of those, so I can’t speak to them.

I always have to do some honorable mentions as well, since there are so many games that I’ve played and love, but can’t put on the list. Plus, it’s rare for me to run into a board game that I don’t like. First on my honorable mention list is Star Wars Rebellion; this game feels like the epic space opera that Star Wars is, in a box. I’ve played it a single time, and I want to play it again. Sushi Go! Party is a game that I can play over and over again, and it’s simple, fast, and has fun strategy to it. Arkham Horror/Elder Signs are how I like to get my HP Lovecraft fix, though Mansions of Madness is a game that I want to play even more and which might pass the other two up. Cosmic Encounters is a fun space game that plays pretty quickly and has fun alien race powers. Finally, Hogwarts Battle is a game that I just got to the table a second time last night, and it was a blast; you get to play as the main characters of Harry Potter and defeat villains as you play through the plot of the books.

What are some board games that you like to get to the table?


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