Cthulhu | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Thu, 25 Sep 2025 16:12:01 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Cthulhu | Nerdologists https://nerdologists.com 32 32 Top 100 Games 2025 Edition – 80 through 71 https://nerdologists.com/2025/09/top-100-games-2025-edition-80-through-71/ https://nerdologists.com/2025/09/top-100-games-2025-edition-80-through-71/#comments Thu, 25 Sep 2025 16:09:23 +0000 https://nerdologists.com/?p=9836 What games make it onto the third chunk of my Top 100 Games (of all time) 2025 Edition. Join me every Wednesday to find out.

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The Top 100 Games list continues along with games 80 through 71. There are a few new games to this section of the list. And a few games that have dropped some over the years. It is always hard to know why a game is dropping or coming back up. Sometimes it is because you haven’t played it in a while. Other times it might be that you’ve played a game too much so it is losing it’s luster. Still they are all games that I love.

Catch Up on the Top 100 Games

100 through 91
90 through 81

Top 100 Games (of all time) 2025 Edition – 80 through 71

80. Rock Hard 1977

Rock Hard 1977
Image Source: Devir

Published By: Devir
Designer: Jackie Fox

Buy Rock Hard 1977

Do you want to be a rockstar? Rock Hard 1977 is all about being a rockstar and the designer is legitimately a rockstar. In this game you place out workers in day, evening and night activities that help take you from garage band playing little local shows to playing sold out stadiums. The player who can make the journey the best is going to be the winner of the game. And each part of the day is going to let you do different things, in the day you might record a record, evening perform, and night go hang out at a club.

79. The Night Cage

The Night Cage
Image Source: Smirk & Dagger

Published By: Smirk & Dagger Games
Designer: Christopher Ryan Chan, Chris McMahon and Rosswell Saunders

Buy The Night Cage

I like a good spooky game. The Night Cage gives you that spooky feeling by creating tension as you race to get out of an every changing labyrinth. Can everyone get their keys and get to a portal before the candles run out and the players are lost in there forever. That counting down of tiles as they leave the board and new ones are placed out as a timer is great in this game. And it is spooky, which is hard for a board game to do.

78. Cthulhu: Death May Die

Cthulhu Death May Die
Image Source: CMON

Published By: CMON Global Limited
Designers: Rob Daviau and Eric M Lang

Sold Out on online retailers, look for sellers on the Board Game Geek Marketplace or eBay.

Maybe your spooky is better with lots of giant monsters and a scenario where you know an elder being is going to come eventually. Cthulhu: Death May Die, called CDMD or Death May Die in the hobby, is a big game with minis and madness. You want to push your insanity up a little bit so that you unlock new powers and abilities to defeat the ancient horrors. But too much insanity and you knocked out of the game. This is a good beer and pretzels sort of game.

77. Captain Flip

Captain Flip
Image Source: PlayPunk

Published By: PlayPunk
Designers: Remo Conzadori and Paolo Mori

Buy Captain Flip

Moving on from the spooky games, we have Captain Flip. This is tile laying game about filling up your pirate ship with crew. Every crew member is going to give you points, positive or negative, in some way. When you draw a tile you see one side. Then you decide do you want to place that onto your ship, or do you want flip it? If you flip it you are stuck on that side and have to put that down. It’s this balance of optimizing your score, playing out pirates, and pushing your luck as you flip the tiles.

76. Cartographers

Cartographers
Image Source: Thunderworks Games

Published By: Thunderworks Games
Designer: Jordy Adan

Buy Cartographers

Cartographers used to be my Top Roll and Write style game. Now it is dropping a bit, some because there are so many roll and write games that I like, and some because I haven’t played it recently. But I really enjoy this one and really enjoy making a map. I like the interactivity of the monsters who I play it on my opponents board in the worst spot possible for them. And I like how you score four different things, but depending on the season you score two and the season determines the two. It’s one I need to play again.

75. Letter Jam

Letter Jam
Image Source: Board Game Geek

Published By: Czech Games Edition (CGE)
Designer: Ondra Skoupy

Buy Letter Jam

Do you like word games but it seems like some people are just better at them? Letter Jam is a cooperative word game, so everyone needs to work together. In this game you don’t know the letters or the word you have. But everyone else can see one letter of yours at a time, and you can see one letter of everyone else’s. You all need to give good clues of words so people can figure out what their letter is. Say you have an “O” if I give a clue that shows you that the word uses the letters “FR[your letter]M” you can figure out what it is. But everyone needs to figure theirs out and figure out their word.

74. Can’t Stop

Can't Stop
Image Source: Eagle Gryphon Games

Published By: Eagle Gryphon Games
Designer: Sid Sackson

Buy Can’t Stop

Can’t Stop is another push your luck game to make the list. I like a good push your luck game like this one, Push, or Flip 7. They are easy to teach and play. In this one you want to get to the top of 3 columns. If you do that, you win. How do you do that, well, you roll dice and then split them into two pairs of two. The twist is that you only move up on three numbers per turn. So I might roll and get a combo to make ten and eleven, if I am not going up on ten or eleven, I lose my progress. But if I play it too safe, I lose.

73. Under Falling Skies

Under Falling Skies
Image Source: Czech Game Editions

Published By: Czech Games Edition (CGE)
Designer: Tomas Uhlif

Buy Under Falling Skies

Do you like the movie Independence Day? Did you grow up playing the game Space Invaders. Under Falling Skies is a game that gives me the feel of both of those things. You need to research how to stop the mother ship while keeping too many of the smaller ships from making it to earth. And it uses an interesting die system. The higher the die, the more powerful the actions you can take are. But also the faster those little ships descend towards earth. I love that balancing act puzzle of the game.

72. So Clover!

So Clover
Image Source: Repos Productions

Published By: Repos Production
Designer: Francois Romain

Buy So Clover!

So Clover! is a cooperative party game. It is one that is easy to teach in person and hard to explain. Basically you create a grid of cards that have words on every side. So you need to connect the two words per side with another word. Then everyone else is trying to get those words back onto the board in the right order, but the twist is there is an extra word thrown in. Plus often times the words are not easy to match. The better you do that as a group the more points you get.

71. Rallyman: DIRT

Rallyman Dirt
Image Source: Holy Grail Games

Published By: Holy Grail Games
Designer: Jean-Cristophe Bouvier

Buy Rallyman: DIRT

Finally rounding out this 10 is Rallyman: DIRT. This is another push your luck game and a racing game. In it you plot you course down the track and then get a choice. You either roll one die at a time which allows you to stop before you spin out and bad things happen. Or you roll all the dice at once. Why roll all at once? Well, when you roll all at once, you take negative one second to your time per die rolled. So you can reduce your overall time if you don’t spin out.

Join Next Week

Just as a reminder, I am streaming my Top 100 Games (of all time) 2025 Edition every Wednesday night at 9 PM Central Time. The next few videos have their links up, so you can click notify on them to know when I go live. Or you can subscribe to the channel and click notify to know whenever a new video comes out. Currently I am playing through Legendary Kingdoms on Monday and then my wife and I are playing Baldur’s Gate 3 on Fridays. So join us for those videos.

And thank you for checking out the video and articles. Let me know what your favorite game from this chunk of 10 is and which one you would love to get played.

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Gamefound Fall Feast – New Games for Crowdfunding https://nerdologists.com/2024/10/gamefound-fall-feast-new-games-for-crowdfunding/ https://nerdologists.com/2024/10/gamefound-fall-feast-new-games-for-crowdfunding/#respond Wed, 02 Oct 2024 16:18:12 +0000 https://nerdologists.com/?p=9185 It's time for another Gamefound Feast, and there is something for everyone in the games that have been announced.

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Gamefound is doing these more often now. And to me that’s exciting for two reasons. First it helps get more visibility to Gamefound and make it a better spot for smaller creators. You need the big creators on there to get enough people for the small creators to show up. But also it is forcing Kickstarter to improve. When CMON leaves your platform for a competitor and CMON projects make in the millions that’s a notable loss for Kickstarter. So let’s go Gamefound, and let’s see what is being announced.

Gamefound Fall Feast

Earthborne Games – Hubworld Aidalon

This is going to be a competitive game. It’s still going to be a card game, but very different than Earthborne Rangers. The world setting looks very interesting to me, the artwork is fun and has a sci-fi element to it. They want to create a more thoughtful and complex card game, kind of like how there has been a lot of TCG/CCG’s in that area. So some of that feel but without chasing cards. More like a competitive living card game. Crowdfunding to launch the game and then release more stuff every six months to retail. Some Andoid Netrunner feel to the game from the sounds of it.

Archon Studios – Master of Orion: Ad Astra

It’s an adaptation of a video game. It’s a massive 4X video game so how will it work over to a video game. I think it looks like a standard 4X game, and that’s good because that’ll match the video game. And it looks like it’s going to be a very big game. Interesting to me, mainly because it’s based off of a video game, and it’s making me tempted to try out the game.

It’s not just going to focus on combat, which is kind of expected. And it’s going to be a long game about 120 minutes per player. Some interesting thing because it’s going to be manufactured in Poland at Archon’s own production facility. There is a solo mode as well.

Orange Nebula – Vestige

Orange Nebula always makes some interesting games, so I’m curious on this one. This is going to be a modern Euro set in space. You’re going to be covertly trying to work the underground and find a way to get off the moon. It’s going to be a resource management game. I am interested in this one because it’s Orange Nebula, but from the sound of it, I want to know a lot more about the game before I consider backing it. I like the idea of trying to get off a moon after technology and society has collapsed and everything is this underworld sort of theme. It’s not supposed to be too complex and approachable for Orange Nebula games.

Synergic Games – Rise of Myths: Cthulhu

Another Cthulhu themed game, this is going to be a cooperative rogue-lite deckbuilding game. I love the sound of all of that. And it’s interesting it’s only a max three player game, so it’s fairly specific. And you unlock content that you go, so more stuff that I like. This really sounds like a game for me. The style of play, I love deckbuilding. It is going to have a solo mode but also can be heavily cooperative with how card play interacts. All of this is awesome to me. There is some comic lore for each character which is cool for a follower gift.

CMON – Super Fantasy Brawl Reborn

I love Super Fantasy Brawl. Do I need more of it, I question that, I need to play all my stuff again. This is a fun battler with some great challenge of attack your opponents and more. But this is going to be a brand new game, and it is going to have a challenge system. But there is going to be an upgrade pack to make all the existing champions for the new game. I am a bit bummed about this, but I need to see what this changes.

As to why changes to the game? They want to keep some of the playstyle. And it is going to tweak new challenges for the game. They really didn’t say much more on it. But I think the main elements of the game. Plus TMNT Champion Packs plus more to come.

Skykingdom Games – The Waste of Parts

Skykingdom Games made Isofarian Guard a game that I really enjoy. This however is a one to five player cooperative game. You control a giant mech, I like that, it sounds awesome. You need to make it across the waste and scavenge pieces to keep your mechs going. That sounds very cool to me. I think that it’s pretty awesome in terms of a theme. And each player is in the mech together which is also a cool twist on it as well. This is much smaller game than Isofarian Guard in terms of how much space it’ll take and just the size of the game itself.

Rock Manor Games – Seas of Havoc Reprint and Expansion

I need to play my copy. I’ll leave it at that. Not really, but it’s something that you’ll be able to see reviews and thoughts on. Generally I’ve heard good things about the game. There is going to be an expansion as well. It’s been hard to find thus far and it’s been marked up a ton on the secondary market. So the hope is that it’ll be more available. I plan on getting this one played prior to the campaign to let you know if you find that your thoughts and tastes align with me. The expansion seems to add more variability versus adding in new elements to the game.

Nerdlab Games – Final Titan

This is going to be a drafting game with some auto battling. I want to know how this is going to go because it’s not a theme that immediately jumps out to me. Nerdlab games also put out Mind Bug. This is going to be a free for all battling game. And seems like a lot of die rolling and it could be pretty fun. It reminds me of a Dice Throne, but also they said 3-5 is probably the sweet spot which is interesting. You send in a champion each round, or you skip, and they want that decision making process, so it sounds like a one on one battle but when you go into battle is interesting.

Adam’s Apple Games – Tatsumi

This is going to be a thematic abstract game. I was hoping they’d be talking about Defenders of the Dictionary which I thought was a ton of fun at Gen Con. I’m kind of meh on games that are mainly abstract even with a theme. It’s a 1-4 player game with a solo experience which is interesting for an abstract game. I wonder how much of a puzzle it will be because I do enjoy a good solo puzzle. The artwork is cool on the game for sure.

Dark Horizon Games – Earth Under Siege Flashpoint Reprint and Nemesis Expansion

A stealth dungeon crawler game, so yes, it’s the type of game that I am interested in. The game has a very good score on BGG, which is exciting as well. It makes it one that I don’t need more of that style of game, but it’s also one that I’d probably like to play. It’s going to add in some side missions into a more involved adventure. So that’s an interesting way to add in an expansion as it’s going to take some standalone stuff and adds in a campaign for those. And it’s possible now to just be a boss battler game as well with the expansion.

Boom Studios – The Complete Jim Henson’s LABYRINTH Graphic Novel Collection

This might just actually be a graphic novel. Likely stuff that is tied to a Labyrinth board game, but also, kind of odd for Gamefound. So not something, even with liking Labyrinth that I’m all that interested in.

Archon Studios – Dungeons and Lasers Porthaven

This sounds like a mini which again isn’t really my thing. But a way to set-up a pirate campaign. They also have a supplement for that as well. So interesting, but definitely an easy pass for me. It’s like the Boom Studios one where it just isn’t for me.

Final Thoughts on the Fall Feast from Gamefound

Nothing from Awaken Realms, though they seem to do it once a year. I’m still very interested in the next game that they have coming. What is your favorite from the Gamefound Feast?

For me, I think that Rise of Myths: Cthulhu is really exciting. I’d love to play that one because there are so many things that I like about. The Waste of Parts is probably my second most exciting one from the list. That is just a theme that sounds different and unique. Plus there are a lot of very other interesting things on Gamefound right now as well. I need to play more games, figure out which to keep and maybe back a few more.

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Top 100 Games (of all time) 2023 Edition – 60 through 51 https://nerdologists.com/2023/11/top-100-games-of-all-time-2023-edition-60-through-51/ https://nerdologists.com/2023/11/top-100-games-of-all-time-2023-edition-60-through-51/#comments Thu, 02 Nov 2023 13:27:53 +0000 https://nerdologists.com/?p=8478 What games are making it into 60 through 51 of my Top 100 Games (of all time) 2023 Edition? Watch on Malts and Meeples to find out.

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It’s time to wrap up the bottom half of the list. Last night on Malts and Meeples YouTube channel I streamed what my 60 through 51 were in my Top 100 Games (of all time) 2023 Edition. Three new to me this year games made the list. So join with me and see what games made the list this year and which are your favorites or the ones that you’d want to play.

Catch up on my Top 100 Games (of all Time) 2023 Edition:

100 through 91

90 through 81

80 through 71

70 through 61

Top 100 Games (of all time) 2023 Edition – 60 through 51

60. Five Tribes

Five Tribes is a classic game at this point. One of the Days of Wonder games that put them on the map and is my favorite of them. This has a mancala style mechanic of picking up meeples and dropping one on each tile you move to. Then you gather the ones that match the color of the last one you place out and that determines what you’re doing, which is basically always getting points.

That’s another feature of the game that is great. You are always getting money, or points (same thing) in this game. No matter what action you do, it is likely to help you. To add to that, the money that you get is also what you use to pay for your turn order. So if you see an amazing move, it be worth paying to go first, but will what you pay offset the points that you get? And that’s part of the puzzle of the game.

Buy Five Tribes

59. Mesozooic

I doubt that Mesozooic will make many or possibly any other Top 100 Lists. Why, this is a light and silly little drafting real time game of making your own Jurassic Park. But it is one that I really like. And I like it because it is fast and silly but still a good time with a little bit of strategy as you draft cards.

You get parts to your monorail system or zoo pens for the dinosaurs as you draft. Then you put them in a four by three grid and because you have one empty spot, you draft 11 cards, it’s basically a sliding puzzle. You then get 45 seconds, I believe, to slide everything around and get it in the order that gives you the most points. Where ever you are at when that time runs out is the zoo you have. So it’s possible to get it perfect, but it’s not that much time, so when to call it good enough is a big part of the game.

Buy Mesozooic

58. Res Arcana

Next up is Res Arcana. Res Arcana is a much thinkier game than the last one, but still not extremely complex. In Res Arcana you are taking your hand of cards, I believe it’s 8 cards, and building a points engine out of them. And the game is basically as simple as that. You do actions each round and when you are done with them all or all you want to do, going turn to turn, you take a special power that will help you the next round of turns.

This game is just a fun puzzle. You can play with the starter decks. I like drafting the cards I get better so that I can try and build up a synergy and get an engine going faster. But either way is fun to play. And Res Arcana is not that long a game which is great as well, so you get your engine going quickly in the game. I like that because it’s like there is a little to no downtime of the engine.

Buy Res Arcana

57. Tesseract

One of the new games, I played this one for the first time at Gen Con and I had an absolute blast with it. It’s a Pandemic like cooperative game in some ways. There is more going on with it, though. The structure of do your turn and then a bad thing happens is very Pandemic like.

The basic “story” of the game is that this Tesseract, a cube of dice has come to Earth. And we’re scientists of different types trying to solve the puzzle of it before it explodes, or implodes I should say, and kills everyone. Our actions are to collect and manipulate dice to get runs and sets and be able to put dice onto tracks matching their color and number. That is how we win, the game wins if the cube is gone, if too many overflows happen (Pandemic outbreaks), and possibly another way, I forget. So it’s a race against time and using your abilities the best you can.

And the dice cube, really is a five by five, I believe, cube. I said four by four yesterday, but think about it, I think it’s five by five. And that dice cube/tower is on a rotating board so that everyone can just turn it to see the other sides. It’s a clever system.

Buy Tesseract

56. Potion Explosion

Another game with a gimmick is Potion Explosion. Potion Explosion reminds me of an app game where you pop a bubble and it causes the column to drop down. If two (or more) like colors hit again, they pop and so on. That’s what Potion Explosion is, and it’s great with that toy factor. It has a nice dispenser for marbles, and then you’re doing what I said, removing one and letting matching colors hit.

But it adds to that by giving you potions that you can craft. Those potions are then special powers that you can use one time. That’s help you get more marble, ingredients for your potion, and let you brew even more potions. It’s a fun game of optimizing which marble you take out of the dispenser with the powers that you have. Great toy factor, again, but also just a great game.

Buy Potion Explosion

55. Forest Shuffle

Another new one to the list, Forest Shuffle is another game that I got to play for the first time at Gen Con. It’s a nature tableau building game, which, that theme or idea is very popular right now. I like how this one works a lot, though because it’s simple. You play from a handful of cards and are using cards in your hand to pay for the cards you want to play. So each card is dual purpose that way.

But they are also mainly dual purpose (besides trees) in that they have two things on them. It’s part of your forests habitat and ecosystem on the cards. So you put those cards around the trees you have in your forest. And you will show one or the other side. But which one you pick means you miss out on the other for scoring.

The end game trigger is fun as well. Three winter cards are shuffled in to the bottom of the deck. When the third one comes out the game is done. So you might find one and have a bit of time, or it might be ending really quickly after that. So you need to determine when you just need to play out cards versus go digging or picking up cards that might just get stuck in your hand and give you no points.

Preorder Forest Shuffle

54. Grove: A 9 card solitaire game

My most played solitaire (solo) game of the year. Grove is a great game that is a ton of fun as you are building up your grove or orange, lemon, and lime trees. You do this by layering cards and matching the fruit that you are overlapping. And you can’t just overlap any trees, you get one overlap that doesn’t match, and that gives you negative points.

This probably sounds a lot like Orchard another game in that series. And what I’ve described is pretty similar. Where Grove is different is that each game you are playing against a challenge. Or you can choose to do that, but I always choose to do it. You get two challenge cards, they give you bonus points. But they also provide a point total between the two cards that you need to win. So it’s not just beat your high score, it gives you a target, for that game, to beat it.

Buy Grove

53. Century: Golem Edition

Century: Golem Edition is one that has stuck on my list for a long time. It’s not one that I play often, but when I get it played, it’s always a good time. Century: Golem Edition is a game of hand management where you are playing out cards to get gems and transform/trade gems into better gems. Then you use those to get Golems, most golem points wins.

But what I like so much about this game are the quick and snappy turns. My turn is basically one of four things. I play a card to manipulate the gems that I have, whether that’s get more or transform them, get a card from the market, pick back up my played cards into my hand, or get a golem. It’s one thing per turn and the game just flies along because of that, plus it has good decisions.

Buy Century: Golem Edition

52. Arboretum

Arboretum is one of those nature themed games where it looks pretty, and it’s pretty mean. But that’s what makes the game one of my favorites. In Arboretum you are building an ascending order of trees. And you score routes of trees that start and end with the same type of tree, always ascending numerically. Plus if you start with a one and end on an eight, both of those give you bonus points.

The tricky, and where the mean comes in, is that you don’t get to score all of your trees. At least not automatically. You need to have the most, card value wise, of that type of tree to be able to score it. So you might have built up a beautifully high scoring line of maples, but if you have a greater value of maples in my hand than you have, they are worth no points to you. And that is mean, but so much fun and adds in a layer of strategy and depth.

Buy Arboretum

51. Cthulhu: Death May Die

Finally, the last new one for this part of the list, Cthulhu: Death May Die. This is one that I got to play for the first time at CMON Expo, and I just fell in love with it. It’s such a fun game of investigating, trying to stop the ritual, or whatever is going on, but knowing eventually you’ll need to fight a great old one. And when you start, you are not in a position where that is going to be possible.

It only becomes possible as you become more insane. The more insane you are, the most powers you can unlock. There are points on the sanity track where it lets you unlock a new power. So you get to decide which of your three tracks you want to go up on. One is unique to each character, and the others are a combination of generic ones. Like the brawler ability, it might let you hit a whole room with an attack, if you level it up, but it’s always a choice of what to level.

Then, of course, you can still die from insanity. So if you die from what, because you leveled up too fast, you’re out of the game and that messes up things as well. So it’s a ton of fun how it lets you push your luck but not too much with that insanity. And it’s also fun to get more powerful as the game goes on the closer to death you are.

Buy Cthulhu: Death May Die

Upcoming Streams

Let’s run through the stream structure like I normally do. You might already know the schedule but in case you don’t. Wednesday at 8 PM Central I stream either a campaign game, or with this time of year it’s my Top 100 Games (of all time) 2023 Edition. And join me next Wednesday for games 50 through 41, so hitting the half way point. It goes so fast, and now I have so many games that I want to play.

Then on Monday I stream at 9 PM Central time. It’s generally a solo game. Though I’ll also do pack openings for things, like I should have a Lord of the Rings Collectors box coming for the new cards. But normally it’s a solo game and a one off for the game like a roll and write, or sometimes a game like Under Falling Skies which was on the list today.

But the best way, if you want to know when I go live or a new video goes up (it’s basically always live), please consider subscribing. You can do that here. And click that notification bell on the channel and you’ll always know when I go live.

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Ranking My Big Group Games https://nerdologists.com/2022/02/ranking-my-big-group-games/ https://nerdologists.com/2022/02/ranking-my-big-group-games/#respond Wed, 23 Feb 2022 17:51:07 +0000 https://nerdologists.com/?p=6727 What games are good for big groups? That's what I'm looking at as I rank all the big group games that I've played.

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So, I thought about just doing party games and I maybe should have because, well, there are a lot of bigger group games that I have. So this will be a longer list, but I think it’s interesting to look at. I do have a lot that I like, but also some of those that I’ve played and are at the bottom of my game list for games of all time that I’ve played. Are they bad games, possibly, but mainly just games that I don’t like or I am done with and they crashed hard.

Group Games Rankings

45: Cards Against Humanity

Cards Against Humanity, or CAH is one that I enjoyed the first couple of times that I played it. But it is not that great for two reasons for me. One, the humor is hit or miss in the game. And I know that it’s meant to be this dirty humor and I appreciate some of that, but it gets boring. And secondly, whenever someone wants to play it, it goes on too long. CAH is a game that works if you play 6-7 rounds. After that the jokes and terms have diminishing returns. And I feel like most CAH games go twice as long as that.

44: Guesstures

Guesstures is a game that I grew up playing, and honestly, I don’t remember it too well. Which says something about it. But charades, meh. That’s where I’m at with it. It’s an old party game and one that I don’t want to go back to.

43: Concept

If you watched my video on games that I dislike that I’m probably wrong about, Concept is an obvious one. But for me it didn’t work. Like I said in that video, it just feels like it’s a lot of staring at the board. And because the word can be anything, it just feels too broad and sucks the fun out of what is a cool idea. Concept is better in concept than it is on the table.

42: Magic Maze

Already on another list quite low, it’s even lower here because I think it suffers with more people. It’s a real time game which is a strike against it in my opinion. Plus, there is no communicating, and you’re working cooperatively. So if someone misses that they are the person who needs to move a figure, it just gets frustrating. Plus, real time games are just too stressful to be that fun for me, and too stressful to want to play them all that often.

41: Catch Phrase!

This one maybe should be lower, I’m very done with Catch Phrase. the concept is not too bad in trying to go fast and get people to guess words. But like a lot of party games the variety was lacking in what you did. I know we played it enough growing up that you’d almost memorize the cards and take reduces the fun even more.

40: Tsuro of the Seas

Tsuro of the Seas again isn’t a bad game in concept. I like the game it’s based on more and it’s higher on the list. Tsuro of the Seas promises to add in more by adding in dragons. And those dragons move around removing tiles and changing up the map and you need to avoid them and the other players. The issue is that it takes a pretty fast and simple game and makes it longer. So while I wouldn’t say no to playing it again, I would prefer to play the original.

39: Spot It!

Spot It! is another game that I’m probably wrong about. Granted, Spot It! is a very simple game. You have a card and you want to be the first to match what you have on your card to what is flipped. It’s a fast little filler that works well with almost all ages. And I think there are other ways to play as well. I wouldn’t tell anyone not to get it, it’s just not for me really.

38: Apples to Apples

Apples to Apples is CAH but clean. So, this again falls into the category that it sticks around too long. But it’s a bit more fun for me. And I think if you can cut it short so that you only play so far it can work. The rules as written, it takes it past the length a good party game should go, as most party games have a problem with. Plus this one you can play with anyone and there’ll be some good laughs.

Criss Cross Components
Image Source: Board Game Geek

37: One Night Ultimate Vampire

We’re coming up on a run of social deduction games right here. And I know that I like them less than most people do, so take this part of the list with a grain of salt and know your group. But One Night Ultimate Vampire was the most disappointing of them that I’ve played. It’s fairly basic, and it gives you the least information to go on, it feels, because it’s only one night. So stuff happens while people’s eyes are closed and then you just accuse randomly after some random talking, so there’s no real point. I’m sure people find more strategy than I do, but it doesn’t work for me.

36: Secret Hitler

Another one, like I said t here is a run of them here. Secret Hitler is better, and in terms of mechanics, it is one of the more interesting. One person gets three things, could be fascist laws or liberal laws to enact, they pass two to another player and that player picks one of those two. So it’s a double blind sort of thing, and then people discuss who is lying and who the next chancellor should be.

But for me it’s the theme, the theme kind of works for the game, but it isn’t needed for the game. You could have picked something better, and then they made it possible to be political in the US, which works, but also just isn’t what game nights are about.

35: Werewords

This one I like better than some but also disappointed me more than most social deduction games. I watched a play through of the game and I thought, this might be a social deduction game that works for me, it has more than just accusing randomly. But it is still pretty random. Yes, you can see how good the questions someone asked were, but it’s fairly random still. And the addition of twenty questions, it’s just okay.

34: Donner Dinner Party

Now we go back to more traditional social deduction. Donner Dinner Party is about cannibalism and it’s an odd theme. Who is the cannibal is the game that’s basically going on. But it does some decent things where the party leader adds in a random card, and everyone puts in the food they found blind. It works for hiding information but still giving something to talk about. But still, if you and I both claim we put in the squirrel, one of us is lying and no one knows whom. So sometimes just keeping a mouth shut is better or it’s still very random.

33: The Resistance

The Resistance and this kind of includes Avalon, though I like the Resistance “theme” better is a nice simple game. I feel like it distills a lot of what many social deductions games do, but it keeps it simpler. I like the speed that this one plays, and people slowly talk more about things. And I like that this one doesn’t expect you to start talking with little information at the start like a lot of them do. I don’t love this game by any means, but it’s the best of this group.

The Resistance
Image Source: Indie Boards & Cards

32: DICEcapades

I just got rid of DICEcapades, and I kind of miss it. It’s odd, but it wasn’t one that I was going to play again. I like the random challenges it made you do like stacking dice, or adding up dice really quickly, or stuff like that. But then there was a trivia section, and the trivia is bad. Not that it’s too hard, it often isn’t, but it’s a you know it or you don’t. Everything else is silly and fun, that part is just boring.

31: Farkle

Farkle is a nice beer and pretzel style of game. By that I mean you can take it to a bar and not pay that much attention and have something to do. As a bigger group game, though, it just takes a long time. The rules are simple and push your luck is fun, but when people just bust over and over and over again, or there are a bunch of people between your turns, it’s less interesting.

30: Bring Your Own Book

One of the earlier games I backed on Kickstarter, I thought the concept of Bring Your Own Book was interesting. You basically play Apples to Apples, but with picking something from a book. The issue is not all books are made equal. Having a computer programming text book sounds like a funny thing but it isn’t as good as a novel. And you need to know your book. Otherwise, you are just flipping too randomly through it. Good sounding idea, turned out to be just okay as a game.

29: Cthulhu Fluxx

Fluxx (and the versions of it) are a lot of people’s gateway games, or one that they play early on. It’s a fun little game that has one thing I don’t like about it. It can be a great time as you play it quickly, or it can take forever. If the game could last 20-30 minutes, it’s great, when it goes longer, it becomes boring. Though, there are ones that are fun themes and plays on the rules. Cthulhu Fluxx also adds in a way for everyone to lose, which is actually okay.

28: Codenames

Now, this is another one I’m likely wrong on, at least according to most people, but I do have a version of this I like better. The concept is good, and I’ll gladly play it, giving clues to get people on your team to guess words faster than your opponent can. That’s a simplification of it because it’s done in turns, but the word one I don’t love. Mainly, it’s too quiet, and you just don’t feel clever that often as the clue giver.

27: Telestrations

Telephone Pictionary is how I originally knew abut the game. Telestrations is just a version of a game that existed and was turned into print. It’s a fun game as you go back and forth between writing and drawing and see how close or far from the original phrase it was. It’s not really a game, but it’s a great party activity. Play a round of this with a bigger group or as people who up, it’s a good time.

26: A Fake Artist Goes to New York

Another drawing game, didn’t plan on having them back to back, but A Fake Artist Goes to New York is another social deduction type of game, kind of. One person doesn’t know what to draw, everyone else does. So the one person is trying to fake their way as they add to a picture. Concept is fun, and it’s an enjoyable time, but also one of those that seems to stick around too long for me. I’ll gladly play two or three rounds, but I don’t need more.

25: Zombie Dice

Zombie Dice is kind of Farkle like in that you’re pushing your luck as you try and get brains. All the time you’re trying to avoid shotgun blasts. This one I like better than Farkle because the end game is faster and then bad luck that happens is kind of funnier. Pushing your luck with no shotgun blasts and then rolling three on green dice sucks, but it’s also absurd. Just giving the concept a theme is fun.

Zombie Dice
Image Source: Steve Jackson Games

24: Balderdash

Again, I have two similar games right next to each other, though Balderdash is nothing like Zombie Dice. Balderdash is a game where you make up what a weird law is, what an acronym stands for, what a definition might be, or more things. And then you try and guess the right answer and hope people guess yours. This generally doesn’t end as a game but devolves in a fun way into in jokes for that session and a lot of laughing.

23: Liebrary

Liebrary is very similar to Bladerdash. Instead of a definition or an acronym, you’re given the plot of a book and need to write the first sentence. It’s again really goofy and while it’s easier to know what the right one is a lot of the times, it can provide so many good laughs. And then when everyone things that a line is too crazy and it turns out to be true, that’s even better.

22: Unspeakable Words

Unspeakable Words is a Cthulhu themed spelling game where you are trying to make as big words as possible but you might also be going insane. Though, if you go insane, now you don’t have to make real words anymore. It’s goofy and simple, one that I played a bunch and then moved on from. But it’d play it again as a good little filler.

21: Flapjacks & Sasquatches

Another one that kind of falls into the filler category is Flapjacks & Sasquatches. You are trying to cut down trees and playing out different things to do that. There’s some take that, it’s kind of in that weight of a Munchkin, which isn’t on the list because I don’t consider it a big group game or it’d be very low, and Fluxx. This one I feel like is just more enjoyable and less in your face take that. Though, when it does have that, it is in your face. Plus just sillier in a different way, where Munchkin doesn’t feel that unique.

20: Tsuro

Now we’re onto Tsuro. I had Tsuro of the Sea lower, and this one works better. Firstly, the timeline is set. There are only so many tiles and it’s unlikely you’ll play all of them. Plus there is more strategy in the game while still being lighter. You just plan out how you are going to do move and nothing will break that up. But you also can manipulate it so that you might be able to take out another person. Though, now I’ve played it enough that it’s low on my list to play again, it is one that’s unlikely to leave my collection because it’s so easy to play.

19: Second Chance

Like Tsuro, Second Chance is another one that is super easy. I’m not going to remove it from my collection because it is easy, but I’ve played it enough that it’s not one I gravitate towards. It’s basically fitting Tetris shaped pieces into a board, it’s a roll and write, and then trying to end with the fewest open spots left. It’s very lucky, but it is also a relaxing game to play.

Second Chance
Image Source: Stronghold Games

18: Coup

Coup is another bluffing game, but it’s not social deduction really. People can claim that they have whatever role they want and then take that action. But will someone call them out on if they truly have that role. If you guess right and they don’t, they lose a role, if you are wrong, you do, and the goal is to be the last one standing. Though, if you don’t ever call someone out, I think it’s that you can collect points to win. Clever game, and simple enough to play.

17: Scattergories

Another classic party game, Scattergories is one that I enjoy a lot. It’s a good one in that everyone probably has played it, because it is a classic. Though, maybe newer gamers haven’t. And it is a party game that led to others on the list. You’re just trying to come up with an answer to a prompt that might be a boys name or thing found at a beach and they need to start with the letter J. And you just don’t want to overlap. So do you take the obvious one in hopes that other people will avoid it, or go with something more out there?

16: Criss Cross

Another roll and write, and one that I still quite enjoy, but because of it’s simplicity it’s just dropped a bit. But it’s a great one, because of it’s simplicity for a bigger group. You just need to be able to see the dice. And you are trying to get the same symbols adjacent to each other in rows and columns. But you also need to put the two dice rolled right next to each other. So it’s a bit of a puzzle as you fill in your board. A good one, just one I’ve played a lot.

15: Codenames: Pictures

Now, the preferred version of Codenames for me, Codenames: Pictures. I like this one better because it gives you more of a chance to be clever. The images are so weird that you can come up with interesting ways to exclude some images or to connect others. And people discuss it more around the table. Can still suffer from silence sometimes but generally it plays with more energy.

14: Stipulations

And now another game that I’d put in the same category as Liebrary or Balderdash. The pick something and create an answer. But it also has some Apples to Apples where someone is picking their favorite answer. This one is more fun though because you have control over it. You write down a stipulation for something like the dream job of being a baker, but everything you bake is poisoned, some stipulation like that. It can overstay it’s welcome, but I try and keep that from happening.

Hues and Cues
Image Source: The Op

13: Hues and Cues

Hues and Cues is a party game all about colors. In it you try and get someone to land on your color and get a lot of people close, as the clue giver to score points. And as the guessers, the closer you are the more points you can score. It’s a clever game where you give a one word then two word clue and then reveal the location. And it is one that works pretty well via Zoom.

12: Wits & Wagers

Wits & Wagers is my favorite trivia game, maybe the only one that I like. The main reason is that you don’t need to know the answer to do well. You just need to know who might know the answer and bet on their guess. Because it’s Price is Right rules, closest without going over. And all the numbers are numeric, so generally people can ballpark it. This one just works for trivia and plays fast and everyone is playing the same game, no one is putting down the right answer because it’s their turn to.

11: Not Alone

Now, we move away for a moment from party games. Not Alone is a one versus all game. The one is a monster who is trying to stop the crashed astronauts from getting off the planet. And everyone else is those astronauts waiting for a ship to pick them up. They can go anywhere they have a card for and can even discuss it, but the planet or monster is listening all the time. The idea is clever, the game play is pretty simple, and the whole thing is fun as the monster or the astronaut.

10: Medium

Now we’re back to party games. Medium is about matching words with your partner for that round. But to do that you both put down a card with a word on it and you try and say a word linking them and match up. If you don’t match, then you do it again with the words you just said. And if you don’t again, you get one last chance, and hopefully you’ve narrowed it in. It is good for laughs and everyone is thinking of the word that they’d have said as well.

9: Just One

Just One is a cooperative party game, not the last one on the list. It works really well with almost any group because the concept is simple. One person is it and they pick a random word from a list that they can’t see. Everyone else writes a one word clue. But if any of those clues duplicate, both copies of it are gone. Then with the remaining clues the person who is it needs to make a guess. There are rules to make it trickier, but generally we play it simply so that you feel like you can guess. I’ll let you find out on your own what the actual rules are.

8: Sushi Go Party!

And away from party games, Sushi Go Party! is a card drafting game. And a set collection game, or a set not collection game but mainly a drafting game. I really like it with larger groups because it doesn’t change how fast it can play. And it feels like there is more substance, because there is than a lot of other bigger group games. It’s one that won’t ever leave my collection because of how simple it is to get to the table and play and the variety it can have.

7: Cross Clues

Cross Clues is the second to last party game on the list and second to last cooperative one. This is kind of like just one, but instead of guessing one word from a bunch of clues, you’re trying to get people to guess a combination of two clues with just one word. I really like how this doesn’t have turn structure as well, whenever you have a clue for your intersection card, you can give it. Makes the game faster and keeps everyone involved at all times.

Cross Clues
Image Source: Blue Orange

6: Similo

The final party game on the list, Similo is a blast to play. It might drop over time a bit, but when you have a lot of sets you can get a lot of weird things. One person is a clue giver who is trying to get people to guess their card from a group of 12. But they can only say if it’s similar or different from a card they play from a hand. And everyone else must eliminate one, then two, then three, then four, then one to win. It’s not too bad when you’re using animals to eliminate animals, but animals in hand to eliminate historical figures, now that’s interesting.

5: Welcome To…

Welcome To, the second highest roll and write on the list though I just realized I forgot Cartographers, is a great game, so is Cartographers for a big group. Each person is using the same poll of flipped cards and going for the same scoring objectives. So all you need is to be able to see the cards. And game plays differently every time because of how things come out. I need to play with more of the maps though.

4: PitchCar

One of two dexterity games on the list, this one is a racing one where you and up to 7 other people, maybe 9 if you get an expansion (so 10 total) are flicking cars to race them around the board. It’s silly fun as cars fly off the track or bank nicely around curves. And when someone has a good shot, you cheer. Grand old time and a silly game but in the best way.

3: Railroad Ink

Finally roll and write is Railroad Ink, and this is a bit of a cheat, as is my #1 because you technically need two sets. Thankfully Railroad Ink or Railroad Ink Challenge were released two boxes at a time. So you can play up to eight if you get both of them. It’s a route building roll and write, and with the challenges it just adds that little bit more. But I like challenges better for that more, it gives you direction when you don’t know what you want to do.

2: Deception: Murder in Hong Kong

And super high on the list is a social deduction game. I love Deception: Murder in Hong Kong, why, because you aren’t just guessing randomly at the beginning. A murder has happened and everyone has four clues and weapons in front of them. The murder picks on of each of their own and the forensic scientist knows what they are. But no one else does and the forensic scientist can only send up reports. But with that first report you can start guessing, because it’ll be meaningful, and that’s immediately when the game starts. So great and always memorable accusations.

Ice Cool Board
Image Source: Me!

1. Icecool

Finally, Icecool. This is a bit of a cheat, like I said, because you need Icecool and Icecool 2 to play with 8 people. But when you do, it’s a blast. Flicking the penguins around is great. And the whole racing away from the hall monitors who are out to catch you and get through the doorways to get your fish, it works. Like PitchCar when someone makes a great shot everyone is excited. And you can sometimes plan a great shot.

Final Thoughts

Big group games are interesting for me. I often play them because we have 6-7 people on a game night, but generally they aren’t my favorite. Of those 45 game that I’ve played, plus Cartographers that I missed, maybe 14 are in my Top 100. That’s a lot, but also there are 45 games on that list so I’ve played a lot of them as well.

I think it’s that a lot of the party style ones aren’t that interesting, or try and copy other games too much. And I think it’s also because I don’t like social deduction that much. I’ll play those games but I won’t pull them off the shelf myself.

But what are some of your favorite big group games?

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Unplayed Board Games – 25 – 1 https://nerdologists.com/2022/02/unplayed-board-games-25-1/ https://nerdologists.com/2022/02/unplayed-board-games-25-1/#comments Tue, 15 Feb 2022 16:08:23 +0000 https://nerdologists.com/?p=6682 Which board games in my collection make the top of my to be played, or un-played games list? There are some big ones at the top.

The post Unplayed Board Games – 25 – 1 first appeared on Nerdologists.]]>
The list of unplayed board games is finally coming to an end. And we have a lot of heavy hitters on this section of the list. But also some smaller ones just to balance things out, and some solo only games. Which board game is going to top my list? Let’s dive in and see.

124-101

100 – 76

75 – 51

50 – 26

Unplayed Board Games – 25- 1

25: Folklore: The Affliction

Folklore is a campaign game that’s been on my shelf for quite a while. It’s one that I know I’ll likely need to play solo to get played so it might show up on the Malts and Meeples YouTube channel coming up here. But it’s basically an RPG type game in a box. Like a HEXplore It, it is going to give more of that die rolling feel you’d expect from a pen and paper RPG. Plus it’s about vampires, werewolves, and ghosts, fun stuff that I like.

24: Fox in the Forest

The smallest game in this section, Fox in the Forest is a two player trick taking game. I recently played the cooperative version of it and had a lot of fun . Fox in the Forest is competitive but one that works really well with two. I believe it balances out some of that by making taking all of the tricks a bad thing, so no shooting the moon. Or it needs to be done in a specific way. I like trick taking, just need to figure out which trick taking games will stick in my collection.

23: The Quacks of Quedlinburg

Another not huge game, The Quacks of Quedlinburg has been a really popular game over the past few years. It is a bag building game, by that I mean you add things to a bag, in this case cardboard tokens. And then you draw them out, and you are trying to make your potion grow. But if you get too many bad ingredients in there, it explodes and you get fewer rewards. But the further you push down the track of adding ingredients, the more points you get.

22: Res Arcana

Res Arcana is an engine building game. It’s a smaller one though with a limited number of cards and the main goal of the game is to figure out how to turn out points. You do that through artifacts and spells and things that you might get out in front of you. The question of the game is, who can get their engine running the best.

Western Legends
Image Source: Kolossal Games

21: Western Legends

Western Legends is back into the big games, not a campaign, but a massive sandbox game. In this game you play in the wild west and you can be a good guy bringing in trouble makers, delivering cattle, things like that. Or you can be a bad guy, rustle cattle, rob the bank, and things like that. And you can switch in the middle of the game. Western Legends lets you do anything in the pursuit of points and create your own wild west story.

20: Mechs vs Minions

Mechs vs Minions is an interesting game because it’s created by Riot Games. They are known best for League of Legends, and now Arcane a Netflix show set in that world. Mechs vs Minions is kind of set in that setting, from what I can tell. But it’s a programming wave where you set your Mechs on a path where they can take out the minions. The game plays in scenarios and it might be kill everything or it might be get this objective and get back out. It’s fully cooperative, and one that has been a grail game for me.

19: Cthulhu: Death May Die

I like Cthulhu, don’t know if he likes me. But Cthulhu: Death May Die is a game, kind of in the vein of Arkham Horror and Mansions of Madness, but this time from CMON. And it’s about investigating, fighting cultists and other horrors, and getting to be just insane enough that you’re powerful enough to kill the elder god at the end. Or maybe you’ll just go mad completely or die. I like the theme, and the difficulty level of the game looks really challenging.

18: Uprising: Curse of the Last Emperor

Speaking of a game that looks challenging, Uprising: Curse of the Last Emperor, is a 4x game in a fantasy world. I already had a game like that on the list, Heroes of Land, Air and Sea, but this has a twist on this. You don’t fight against each other. Instead, you all need to end with better scores than the two bad factions to win the game. This cooperative nature of the game really drew me to it. Because it’s not just everyone do better, but how do I do well enough but also don’t hinder your chances.

17: Black Rose Wars

Black Rose Wars is an intimidating game to get to the table. There are lots of cards in the game, and it’s actually another programming game. Like Mechs vs Minions you’re deciding what you do. But with this one, it’s a free for all. You are summoning monsters to the board, laying traps, slinging spells, and blowing up rooms. The first mage to a certain number of points, I believe, wins the game. But it’s more about the crazy and powerful things that you can do which makes me want to try it.

Descent Legends of the Dark
Image Source: Fantasy Flight Games

16: Descent: Legends of the Dark

Another big game, Descent: Legends of the Dark takes up basically a full Kallax cube by itself. And the box says Act 1 on it. This is going to be a story driven dungeon crawler of a game. But it’s from Fantasy Flight, so they used what they knew from their apps for Mansions of Madness, Lord of the Rings: Journeys in Middle Earth, and more to make even a better app. This really helps with the fog of war or not knowing what’s behind a door as you play. I’ve done a demo, but not enough to count as a play.

15: Betrayal Legacy

Betrayal Legacy is a game that’s been on my too play list for a while. It has two great things about it, first it’s a legacy game, and I love legacy games an their progressing story. Secondly, it’s based off of Betrayal at House on the Hill. A game that I know isn’t balanced, but it is still a game that I love. Not too many games do horror too well, and Betrayal often feels like a horror movie in so many great ways. So I’m excited to see what can be done with a bigger story.

14: Loup Garou

Now we’re looking at a game that is a book. Loup Garou from Van Ryder Games is a game in that you go through and make choices. You play as a character and they have stats. But in a lot of ways, it’s a choose your own adventure. It’s a graphic novel, so you read the text, look at what you can do, and that determines where you flip to. I don’t know why, since I got this at GenCon in 2019, I haven’t just played this. It’s solo only and it’d be easy to get through, probably with dying. I need to play this ASAP.

13: Under Falling Skies

Another solo game, Under Falling Skies was added to my collection more recently. This is almost Space Invaders the game. But it seems really intriguing as a puzzle, plus there is a comic that comes with it and a mini campaign. You place down dice in the game to activate different things. The trick is that the weaker things won’t do as much, but the stronger things, alien spaceships descend faster. It’s finding when you’re perfectly ready to do that one big thing, from what I can tell.

12: Nidavellir

Another smaller box game on the list. Nidavellir is a set collection and auction game. And there is one reason it is so high, and it’s not the Norse Mythology. But it is because of how the auction works. You have five coins. You use three of them to bid and two are at the bottom. If you put a zero as one of your bids, you can trade in the higher of the two left over coins to get the value of the two left over coins. So you can upgrade your money as you go. When do you tank a bid, taking whatever is left, to do that.

11: Sea of Legends

I think from here on out is all big games, or mainly. It isn’t all campaign games, though. Sea of Legends isn’t a campaign game, but it is an epic story game of pirates. What drew me to this game, besides wondering about the story the game promises, is three things. Those three things set up your story, but at the start of the game, you pick a Captain, a Nemesis and a Lover. And that all determines your story. So you end up with a lot of variability. Plus it’s pirates and adventure on the seas, so it’s a theme that I love and look for in board games.

10: Middara: Unintentional Malum Act 1

This one could be higher on the list. Middara does a lot of things that interest me. It is a campaign game. It does fog of war well. There is massive amounts of story. The theming is crazy space, fantasy, anime, all things that I’m down for. And let’s face it, I could just say it’s anime because a lot of anime is space fantasy and crazy. But this one looks really cool to get to the table and massive to get to the table. I need to find a group to play this one with.

9: Deep Madness

Deep Madness is a game that I can blame on Rolling Solo. This is a game that is not easy to track down, mainly because it was just on Kickstarter. And I own almost everything for it, but I haven’t played it. The madness should give you some idea as to the sort of game, but what I like is that this is set on a deep sea base. And monsters are coming in and have wiped out everyone. The corporation who built the base is now sending the team down to figure out what is going on. It’s a theme and horror that I love so much, I just need to play it.

Lost Ruins of Arnak
Image Source: CGE

8: Lost Ruins of Arnak

Now we’re back from campaign style games. Though, Deep Madness can be played as a scenario, but they are kind of linked. Lost Ruins of Arnak is a deck building worker placement game. I like deck building, and worker placement isn’t my normal thing, but not bad. Lost Ruins of Arnak just has a cool Indiana Jones vibe to it that drew me in. And I think the deck building and theme will make it work well for myself and my group.

7: The Ratcatcher: The Solo Adventure Game

So when I said that there might be one smaller game left, this is it. It’s an interesting game in that it’s a solo only game, three of them on the list, but it’s a big box. It honestly feels like a bigger box than the game should have. In this you are trying to catch rats and get cheese. If the rats get too much cheese, now a big bad rat comes out onto the board, and things are going to get scary. It’s again a solo game, so one that I should get played.

6: Solomon Kane

Back to massive games, Solomon Kane is one that’s been on lists of games that I want to play for a while. But some of that was also that I wanted to buy it. It came and went on Kickstarter while I wasn’t too active there. And it’s been delivering last year and now wave two this year, and I managed to get wave one stuff for it.

In Solomon Kane you don’t play as Solomon Kane, you play as virtues guiding him. And I think that concept is interesting. You can play it solo with one super virtue, or each player gets a virtue in a multiplayer game. And then you take him through stories. Really interesting with how it works with not controlling the main character.

5: Roll Player Adventures

Kind of a cheat for the list, I really like Roll Player Adventures, but I’ve only kind of played it. Roll Player Adventures, I got to play a demo of it at GenCon in 2019 while they were still doing playtesting of the game. But the game is a blast, and the story, I like, because it isn’t too heavy. It’s a big story game set in the Roll Player world, but also a dice manipulation game when you drop into combat.

I know I’m going to be diving into this one soon. So I’m excited to get it to the table. I ordered the character backstory pack for it with the special quests that you can get from it for each character. I think that is going to make the whole thing even more immersive, which is great.

4: Nemesis

Another horror game, Nemesis is, from what I’ve heard, the closest you can get to Alien the board game. There is an alien infestation on your ship, and you need to complete your objective and then take out all the aliens or launch yourself out in an escape pod. But you don’t want the aliens to get to Earth, that’s for sure. But you want to end up there, so can you get the engines to launch you there.

3: Dwellings of Eldervale

Another non-campaign game, in fact a number aren’t in the top, but they are big games. Dwellings of Eldervale is that. This one really interested me because it has giant monsters, but also you are doing worker placement. But I really like how the worker placement works. You unlock new workers but also your workers become your dwellings. And when you pull back workers they do things as well, so it’s not a waste of a turn to pull back workers.

Dwellings of Eldervale
Image Source: Breaking Games

2: Terraforming Mars

Super high on the list and a big game in how long it takes and how big it plays, Terraforming Mars is so high because I really like Terraforming Mars: Ares Expedition. I know that the games are different, there is more take that or randomness, and area control and you have a much bigger board that you’re using in Terraforming Mars. But I really want to play it and see how I like the engine building that goes on in that game.

1: Destinies

Finally, we have Destinies. Destinies is a game from Lucky Duck Games where you are playing through a story, but unlike a lot of story games, this is competitive. And each of you is trying to complete a destiny of yours. And it is a race to see who can complete theirs first. What interests me are some of the mechanics a roll over a certain number to get successes is cool. Plus you can manipulate that. But also that you need to pay attention to the story on other people’s turns because they might find something to help you.

To me, that’s a good game in that it’ll keep you engaged with what everyone is doing. Even if I’m not taking my turn, I need to know what you are doing as well. I might not be actively interacting with anything, but I still need to pay attention. And if a game can do that, I really want to play it.

Final Thoughts

That’s the whole list, all 124 of them. I could have had one less if I counted my playtesting of Roll Player Adventures. But also, that is a game that’s extremely high on my list for wanting to get played. Definitely a lot more big games up here. Though, I think outside of the campaign games, most of them can get played. And I could see, if things fall right, even getting one or two of those to the table this year. Like I said, I think Roll Player Adventures will be getting played soon.

Which one would you play first?

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CMON’s 50th Kickstarter – Something Big Is Coming! https://nerdologists.com/2021/11/cmons-50th-kickstarter-something-big-is-coming/ https://nerdologists.com/2021/11/cmons-50th-kickstarter-something-big-is-coming/#respond Fri, 19 Nov 2021 15:06:47 +0000 https://nerdologists.com/?p=6337 What is CMON's 50th Kickstarter going to be? Well, we know now, and how excited am I for it, we knew it was going to Marvel, so a lot!

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We know what the game is now, and I have to say I’m excited and disappointed. The reason why I am disappointed in CMON’s 50th Kickstarter has nothing to do with what the Kickstarter is. But if you read my Crowdfunding Round-up just last week, you might be able to figure it out. Take a minute, the article is right here.

So, did you figure it out?

This all started with Quackalope, The Dice Tower, Man vs Meeple and more getting a package from CMON in the mail to open. You can read my initial thoughts and guesses here. And I dismissed what it actually was, but let’s stop beating around the bush, what is it?

Marvel Zombicide

Here’s the Quackalope reveal for it, and honestly I’m as giddy as Alex from BoardGameCo is on that video. I love Marvel, I know that might be a surprise, so I wanted to see what it is. The advantage of it being Zombicide is that while they sometimes do have campaign game play, most of the time it’s just scenario based. That means it will theoretically be easier to get to the table. But Zombicide is a game that has a fair amount of set-up to it, which makes it a bit harder.

But I teased that I was a bit bummed about the announcement and I said that I was giddy as well. So, I backed Zombicide: Undead or Alive. I’d avoided backing any Zombicide for a long time because while the game interested me, it’s a zombie game, and there are a lot out there. I don’t have that many, but zombies aren’t a theme that I need a ton of. But zombies in the wild west, that’s cool to me, so I backed it. However, Marvel Zombicide, I’m way more interested in that. I mean, this even coincides with them announcing a Marvel Zombies TV series on Disney+.

But now I’m going to have two Zombicides, do I really need two different versions of Zombicide. The answer, absolutely not. Thankfully CMON games tend to hold value pretty well, but also, there are going to be a lot of people getting this game and getting rid of other versions. So, maybe I will keep both for a bit, I’ll at least played and learn Undead or Alive while waiting for this one.

What To Expect From This Kickstarter?

Well, firstly, that giant Zombie Galactus, that’ll be something that you can add-on in the Kickstarter. Will I do that, probably not, though I’ll really want to. Why will I want to, because, man, it just look cool. But you can expect a ton of minis, you can expect the all in to be around $225-300. When I backed Zombicide Undead or Alive that was probably $200. And Marvel United X-Men, because I added the playmat was $300. So I expect this to be closer to $300.

You can also expect a ton of minis. If this does well enough that might be a literal ton of minis. But one thing I do love is that they announced this with the Fantastic Four, at least kind of. It was the Silver Surfer and Galactus. I hope that means that some of the first heroes for the game are the Fantastic Four. In Marvel United X-Men, we got them as an add-on which of course I got, but there hasn’t been anything that is focused on them. So I hope this starts with a focus that way.

I am also guessing we’ll see “team” packs as add-ons. So a Young Avengers team, X-Force, Avengers, X-Men, and more. I mainly want to be able to play as Gambit, but we already knew that from Marvel United X-Men. I am really curious to see who the bad guys will be. Are we going to have some heroes as zombies? Are we going to have some bad guys as playable heroes? There are a ton of questions, that I’m guessing we’ll start to get answers on soon.

When Is This Happening?

That’s a good question. They are teasing a date of 11/22, but it’s also being teased as that not being when the Kickstarter launches. So I think that’ll be the date that we find out when the launch is happening. If they are smart it’ll be soon because they are building the hype right now. And let’s face it, CMON is a company who knows how to run a Kickstarter, so it’ll be happening soon. And I will let you know when I know more.

Are you excited for Marvel Zombicide? Were you hoping for something different?

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CMON’s 50th Kickstarter https://nerdologists.com/2021/11/cmons-50th-kickstarter/ https://nerdologists.com/2021/11/cmons-50th-kickstarter/#comments Tue, 16 Nov 2021 16:16:17 +0000 https://nerdologists.com/?p=6319 CMON is a massive Kickstarter and board game company. They are launching their 50th campaign soon and have teased it, what will it be?

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A little bit of news that just came out a few minutes ago. CMON, known for games like Zombicide, Cthulhu Death May Die, Marvel United, and more, and known for Kickstarter games, is going to be launching their 50th Kickstarter soon. That’s kind of a big deal and also kind of a lot of Kickstarter games.

They just dropped a teaser for what this game is going to be over on the Quackalope YouTube channel where Jesse and Shira from Quackalope and Alex from BoardGameCo unboxed something, you can see it here.

So What Is CMON’s 50th Kickstarter?

Good question. We see the Silver Surfer, and he’s the herald of Galactus in the comics and the Fantastic Four movies. And this is a Kickstarter with Spinmaster. But we already had the Fantastic Four show up in the Marvel United: X-Men Kickstarter, and we’re still waiting on all of Marvel United X-Men to ship.

Plus the mini for the Silver Surfer isn’t in a chibi style. So that also leans away from it being something like Marvel United: Fantastic Four, at least in my opinion. Now CMON does have some other games that they could be using. How would you build a Zombicide Marvel game? There was just announced a Marvel Zombies Disney Plus show, find more about that here. But Silver Surfer doesn’t fit as well for that.

I think that they could be doing a version of something like Cthulhu Death May Die. Why, because one of the gimmicks for that was that they had a giant Cthuhlu that you could buy. You could easily do the exact same thing with Galactus if they want. Plus the Fantastic Four would work decently well as a team of characters for something like that. Or, of course, it could be a completely new game. But with a Death May die style game you’d be able to have Dr. Doom as a villain as well in it.

When Is This Coming?

Well, there is a November 19th date in the video. I’m not sure that’s when it is coming, though. If it is, that’s really soon, that could also be when more information is being revealed for it, since it’s a Friday and Kickstarters don’t often launch on Friday. So I’d expect to find out more news on it that day, but we’ll have to see, it could be coming out then.

Whatever it is, and whenever it is, I’m going to be interested in it, because, well, it’s Marvel and it’s CMON. I really like Marvel United, and I wouldn’t mind having a heavier game and a game with more minis, because who doesn’t want cool minis?

What do you think it is going to be?

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Malts and Meeples: Marvel United https://nerdologists.com/2021/03/malts-and-meeples-marvel-united/ https://nerdologists.com/2021/03/malts-and-meeples-marvel-united/#comments Thu, 18 Mar 2021 13:31:52 +0000 https://nerdologists.com/?p=5461 On Malts and Meeples I took Marvel United to the table last night. Were Iron Man and Captain Marvel able to beat Red Skull?

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One of the games last year I was most excited for when it was on Kickstarter was Marvel United. Driven by it’s chibi miniatures, it helped sell the game but the light cooperative game play was interesting as well. I was looking for a game that when game nights could happen again it’d be an easy game to full out, a game that plays fast, and one that had a fun theme. I’ve gotten it to the table a few times now, and I show how to play the game two handed in last nights stream. Join me as I take Iron Man and Captain Marvel up against Red Skull.

Plus, I unboxed some more board games. I talked about a lot of them in the Point of Order from this week. But I got to bust them open on stream and take a look at the pieces. There are a number of fun games in there, let’s take a quick look at which ones they were.

Formula D – Tracks

I got two new tracks for the game Formula D. This is a car racing game where you are in charge of a car and taking it around a track, rolling dice to see how well you do. If you go too fast around the curve, bad things can happen, but you need to know when to push your luck, and when the throttle down. These tracks just give more configurations to race in than compared to the base box. Also might be turned into a legacy game or a tournament by myself.

Deep Madness: Devourer of Worlds

Another epic monster, mainly because I swung my my FLGS to drop off a few things to sell. You can find out about that in the Point of Sale article that also went out on Monday. Just another monster to fight against in this cooperative scenario based survival game. As a refresher on the theme, there is a deep sea base, for mining or exploration and research, I forget which, but things start to go wrong. Monsters start to come in from another dimension and the base goes coms silent. You are part of a team sent to checkout what has happened and stop anymore more bad from happening. Needless to say, bad things will happen. Because the epic monster Devourer of Worlds isn’t a nice guy, even with a name like that.

Dice Throne: Season 1 & 2 Painted Minis

Really a highlight for me. These minis are awesome and 100% not needed. The base game comes with standees and the standees just move around the board in Dice Throne Adventures. But the painted minis look so cool on the table and I’m really excited to play with them.

Cthulhu: Death May Die

I love my Lovecraftian games. Mainly because I like Lovecrafts writing in theory, but in all fairness, most of it isn’t that interesting to read. When put into a larger narrative like you get in a game like Arkham Horror (3rd Edition or LCG) or Mansions of Madness you get a better and more interesting story. While this game also has story similar to the mythos that has been created in those games, it’s from a different company, CMON. And this one has a whole lot more dice chucking in it. I kind of like that it is scenario based and it’s going to be easy to get to the table, though there is a fair amount of set-up it seems, and get into the game throwing a lot of dice.

Lost Ruins of Arnak

Last one that I opened up on stream. Lost Ruins of Arnak is one of the hot games coming out of 2020. In fact, it’s really hard to find. I grabbed a copy from Barnes and Noble online when it basically was impossible to find anywhere else. This game is a Euro style game with worker placement, but it also has deck building. I like the theme with it being a adventure type of theme with Indiana Jones vibes. That isn’t a theme that shows up too often in board games, and I wish it would show up more. I get that adventure can be hard to do well, so I’m curious to play this one that makes it more about the mechanics than possible some story.

The Beer

New Holland Brewing Company was the creator of last nights beer, Dragon’s Milk Solera. Dragon’s Milk is a line of beers from New Holland that are all strong ales. They sit around 10-12% depending on the one. Solera refers to how it was barrel aged. The taste is solid, while regular Dragon’s Milk has more of a caramel flavor to it, this definitely leaned more towards stone fruits like plums or dark cherries. I don’t love that flavor as much, but it is still a solid beer. It definitely makes it a slower sipper with the flavor profile.

That’s everything that I unboxed and played last night on Malts and Meeples. Marvel United was a lot of fun to get to the table. And I’m hoping that maybe at the end of the month or the start of next month I’ll be able to do a bit unboxing for all the expansions when they are delivered.

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Board Game Battle – Star Wars Imperial Assault vs Lord of the Rings: Journeys in Middle Earth vs Mansions of Madness https://nerdologists.com/2019/05/board-game-battle-star-wars-imperial-assault-vs-lord-of-the-rings-journeys-in-middle-earth-vs-mansions-of-madness/ https://nerdologists.com/2019/05/board-game-battle-star-wars-imperial-assault-vs-lord-of-the-rings-journeys-in-middle-earth-vs-mansions-of-madness/#respond Tue, 28 May 2019 13:30:17 +0000 http://nerdologists.com/?p=3158 We have a triple threat match this time as we have three heavyweights from Fantasy Flight facing off. The reason that they get to face

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We have a triple threat match this time as we have three heavyweights from Fantasy Flight facing off. The reason that they get to face off is because all of them have app integration.

What this means for all these games is that you don’t need to have someone playing the bad guys. Too often in a pseudo dungeon crawl you can have a situation where it feels like the one person running the monsters is up against everyone else and more facilitating their fun than having as much fun themselves. There are then games like Gloomhaven where no one has to run the monsters, but everyone still has to do stuff on the monsters turn. In these games, you get an app that does that, it tells you the rules for moving the monsters and what you have to deal with them. Or where to place tiles and what the puzzles are.

Let’s meet the contenders.

Imperial Assault
Image Source: Fantasy Flight

Imperial Assault
Imperial Assault is a Star Wars game where you are playing adjacent to the main characters, since you wouldn’t want to play as Luke and have him die before he can blow up the first Death Star. You, instead, play around the edges of the Star Wars world and the big stories that are happening in the original trilogy. It uses it’s app to help you know when to activate storm troopers and other troops out there, but you still have to go through, when someone activates and see which of the moves that they need to do.

The Lord of the Rings: Journeys in Middle Earth
JiME, as I’ll shorten it to, takes place between the movies, I believe, and it gives you an interesting combination of characters to play with. You can play as Gimli, Legolas, Bilbo, or Aragorn from The Hobbit and Lord of the Rings, but they also have created two separate characters for the story as well whom you can play as. In my opinion, I get why they picked some main characters, but I’d have preferred if all the characters were side characters who no one has heard of because they aren’t in the books, and you run across characters like Gimli, Legolas, Bilbo, and Aragorn. The app, in this case, runs a ton for you. You build your board, you put down markers, and you have you cards and character information in front of you, but when you’re interacting with a marker or fighting a bad guy, the app helps walk you through what you need to know. With the map, it also will be unique each time.

Lord of the Rings: Journeys in Middle Earth
Image Source: Fantasy Flight

Mansions of Madness
Welcome to the world of HP Lovecraft. It’s almost impossible to a Fantasy Flight Board Game battle without mentioning something to do with Lovecraft. In this one, you take on a role of an investigator and you try and find your way through a mystery as you’ve been called to a mansion or somewhere else where something mysterious to do with the elder gods is happening. The app helps create a unique setting every time you play through the game or at least a few different ones, for each scenario. It also gives you those tokens to interact with that you place on your unique board and as you delve into the story being told. It also controls the monsters, letting you know what they can do or whom they will go after. It also keeps track of when the end game is coming up for you.

The Match
I should point out that all of these borrow from each other, though, Lord of the Rings: Journeys in Middle Earth, borrows a lot from both of them. You can kind of tell the order that Fantasy Flight put them out because of that. JiME works well, and I like the campaign aspect to it, which you get in Imperial Assault, but you don’t get in Mansions of Madness. I also like the combat in JiME, it works well, and comes directly from Mansions of Madness. It’s simple and clean and lets you know what to do, whereas with Imperial Assault there’s more that you have to dig through to make the combat work.

I do think what separates them the most is the story. Now, I like all the worlds that they are set in. Lord of the Rings is a great fantasy setting. Star Wars is an iconic Sci-Fi . Lovecraft is synonymous with horror. So Fantasy Flight has basically everything covered that I like. I would say that JiME, thus far, seems to have the weakest story. Now, I don’t think it’s all that week, I guess I should say, JiME feels like you should be playing something more epic than you are because you have Legolas, Gimli, and Aragorn, and to a lesser Bilbo, you want to play through the trilogy or The Hobbit, but instead you’re off dealing with bandits. Imperial Assault would have had that feel, but you get to see moments with Vader, you are playing through parts of the movies, but because you’re the E-Team (not even good enough to be the B-Team), it doesn’t matter if you die, and it doesn’t matter if you orbit out from the main Star Wars story for a while. And with Mansions of Madness, you’re playing a single story at a time, and there isn’t a particular story that people really expect when they are getting something from Lovecraft, they just know Cthulhu.

The Winner?
JiME gets the early advantage because it takes mechanics from both and it’s able to counter the moves. However, it ends up throwing some predictable moves when it comes with the characters that it has. It gets bounced, but puts up a good showing. We get down to Imperial Assault which throws some strong nostalgia haymakers but eventually tries a complicated move with it’s bad guys and gets caught.

1…. 2…. 3….

Mansions of Madness

Image Source: Board Game Geek

The champion of the app companion Fantasy Flight games is Mansions of Madness which has done so much creative with it’s game and it isn’t just in Mansions.

Now, I will say, I’d always be glad to sit down and play any of these games. These are three of the top contenders out there to take down Gloomhaven, Gloomhaven is just too good, but I’m going to be getting these to the table coming up here on Malts and Meeples.

Have you played these games? Which one is your favorite?

Share questions, ideas for articles, or comments with us!

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Your Legacy Part 2 https://nerdologists.com/2017/06/your-legacy-part-2/ https://nerdologists.com/2017/06/your-legacy-part-2/#comments Tue, 27 Jun 2017 15:15:33 +0000 http://nerdologists.com/?p=1688 So coming out quickly now I wanted to continue with coming up with ideas for board games that would be fairly cool with a legacy

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So coming out quickly now I wanted to continue with coming up with ideas for board games that would be fairly cool with a legacy version, or could get a legacy version, because it would be printing money.

Catan (or Settlers of Catan)

Image Source: Catan

Why it would work: Because the game is still popular, so it would be printing money. Whomever makes it would just be able to Scrooge McDuck through gold coins. But besides that, why else might it work. Because you can build out and explore more world. You’d be able to sail to new lands, find new things, and add to the game and the board by unlocking things. This would probably be a less story driven game, but as long as it generally stays true to the base game, people will like it. Or it could be story heavy, maybe you go with a medieval time frame, where you are building up your city state and every game kind of wipes out your city state, and you have to rebuild again.

What I’d Change: I wouldn’t change much from this game. The game is simple enough that while you might add in some things, I don’t think that there is much to change. I would maybe go with the variant that I’ve played with Catan where you start with the pieces upside down (assuming you don’t need a consistent board), so there can be a exploratory aspect to it, or at least as you add in pieces and the board grows I’d do that. I’d also probably start with a fixed board, so instead of building out the hexes, the hexes are always going to be there in the same order.

What I’d Keep: I’d really keep most of the game. I think that the resource aspect is very luck heavy, but people who still play the game often probably like that aspect well enough or at least numb to it. I’d also keep the base things like the roads, settlements, and cities, and I’d add in the Seafarers stuff as well, including gold, that would just help keep the game feeling diverse. I’d maybe steal some from the other expansions, but I haven’t played that many of them, so I can’t speak that much to them, but you’d probably want to bring in bits of them, maybe allowing you to build upgrades for your main city.

What I’d Add: Well, like I said, I think the main board should be fixed, and then you’d have random islands that you would put out as you find them and that would make your game unique. I think that I’d also give player powers, that is something that almost always makes a game feel more unique. Having a power, like maybe you are a wood baron or a sheep baron, you get to start off the game with one of that resource no matter where you put your last settlement.  Or maybe it’s going to be that as a sheep baron you can always trade in sheep at a 3 to 1 rate. Something that makes you unique as a player and probably some way that you can update your character. Maybe if you win you get to put an upgrade on your unique character, so you are a sheep baron, your base ability is that you can always trade 3 to 1, but now you can put something on your card that allows you to start the game with a sheep, but with the downside that you get to go last when placing your settlements, or something to try and balance out that added power. Or maybe you get to upgrade a die number of on something and downgrade another one to keep it balanced.

Would I Play This Game: With how I have it thus far, I’m not sure, I would likely want more built into this game to keep it interesting. If people wanted to play it, I wouldn’t complain, but there would have to be pieces that seemed really cool. So the answer would probably be yes, but I wouldn’t be getting it day one.

Here’s one I would be more excited about –

Arkham Horror/Eldritch Horror

Image Source: Co-optimus

Why it would work: This game already has a bit of a story element in it. So that is a big plus, and it has a story/world with a way to build on it. You start with the lesser elder gods and you build it up until eventually you are a facing off against the big bad cthulhu. Plus, you already have unique characters, so it feels like you are playing some in this cooperative game. Also, it’s a cooperative game, I think that it makes it easier.

What I’d Change: Another game that wouldn’t need a ton changed. I’d probably make the game a little easier. At least for the start, obviously, you are going to be upgrading your characters as time goes on, or at least upgrading things that they can find, so they’ll get stronger and stronger. Then probably you’d have to make the end elder gods even harder. I’d also make it so that like Pandemic Legacy there are just some ways to basically lose a location forever, or make it harder to get to if there is too much supernatural activity there. I’d also possibly make the board have more locations, so from some of the expansions, but then just condense the board so that things are a bit smaller on it so it wouldn’t take up two tables.

Image Source: Token Female Gamer

What I’d Keep: I’d definitely keep the custom characters, and obviously the elder gods in the scenario would be easy to keep as well. Just build up a story about why this is all happening, and I think that it would be pretty easy to just jump in and get going.

What I’d Add: So upgrades and flaws for the characters, or insanity effects/wounds. You’re character shouldn’t be killed off the first time they die from damage or insanity, just inflict something negative on them. So, if you’re insane, maybe you’re only allowed to have an even number of items, or maybe you can’t go into a place with another character, so you have to go around them. If you’re injured, maybe you break a leg and you can’t move as quickly. However, with upgrades, you might get a new power or something like that, or you could slowly upgrade your wound threshold or sanity threshold so it’s harder to go insane. I’d also add in story elements, maybe things that are opened up in game as you find things or complete milestones of sorts, but definitely stories about how cultists are trying to get bigger and badder elder gods as you keep on stopping them. And I’d go with the Pandemic Legacy version of you have twice to beat an elder god, so that the game lasts longer and also so that while if you fail your board will be worse off, but you’ll be able to play more times.

Would I Play This Game: Yes, I would in a heartbeat. I like the Lovecraftian world, and feel like there are strong story elements ready to be built in. This game would have a lot of fun aspects to it, and maybe there should be ways to shorten up the game slightly, especially if built on Arkham Horror versus Eldritch Horror which is a long game. Make it so we can get it done in five hours consistently and that would work.

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