Cyber Punk | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Mon, 21 Mar 2022 15:06:04 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.1 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Cyber Punk | Nerdologists https://nerdologists.com 32 32 Ranking My Sci-Fi Games https://nerdologists.com/2022/03/ranking-my-sci-fi-games/ https://nerdologists.com/2022/03/ranking-my-sci-fi-games/#respond Mon, 21 Mar 2022 15:02:29 +0000 https://nerdologists.com/?p=6816 What Sci-Fi board games have I played, and how do I rank them? It's fewer than fantasy but also a theme I really love, so what more should I play?

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Not too long ago I ranked all of my fantasy games and there were a lot of them. A theme that I also love is Sci-Fi, but I have way less of them. You can see how many fantasy games I have here. But I still love Sci-Fi games because they, like fantasy, can tell great stories. It’s just a theme that I am getting more games in it, but haven’t played as many. Fantasy, for a long time dominated what would sell. But let’s see how I rank all the 15 Sci-Fi games on my list.

Ranking My Sci-Fi Games

16. Star Wars: Destiny

I don’t dislike Star Wars: Destiny, I just find that I have room for one collectible game in my life. And right now that is Magic: The Gathering. Destiny is fun, though, because it is cheaper to play. And I know someone who has a bunch of cards (they bought all of mine) so I can play it if I want that way. But it’s a good head to head game.

15: Firefly: The Game

This is a game that I really need to give another chance. Again, I don’t dislike this game, it’s just that I kind of played it once. Everyone was learning and nothing was going that well for us in it. And it just got longer and longer without making progress. But I see how the game works and I think there are some cool elements there. And I know there are people who really like the game. So I want to try it again and set aside the time and group to really play it.

14: Legendary Encounters: Firefly

Much like Firefly: The Game, Legendary Encounters Firefly is one that I’ve had fun with, but I want to play more. I really like the show, and I think that the Encounters version of Legendary works better than the Marvel version. And it also falls into the category of I know someone who owns the game, so I could pretty easily play it again if I wanted.

Cosmic Encounter
Image Source: Fantasy Flight

13: Cosmic Encounter

Cosmic Encounter is one that I had in my collection, I really enjoyed, and I traded away. Mainly because I don’t think I can get it to the table all that often. Cosmic Encounter is a really silly negotiation game that works when people lean into that negotiation. There is strategy to the game, but you need to lean into that negotiation to make it work. So it just limits who I can play it with, but I’d never turn down a chance to play Cosmic Encounter.

12: Cry Havoc

Cry Havoc was high on my Top 100 a few years ago, and it dropped down and I sold it. Again, a game that I really enjoy and I would play any chance I could. But it’s an asymmetric game so it is a bit harder to teach and play. With that, I prefer Root to it which is in the same family of asymmetric games. But this is a fun area control game with a cool combat mechanic that is simple but different.

11: Star Wars: Imperial Assault

More Star Wars on the list. Imperial Assault also left the collection only because it is a campaign game. Campaign games are harder to get to the table for sure and Imperial Assault is not exception. I want to get it back sometime and play it. I liked the app that you can use with it to play fully cooperatively. And I like that it feels like a Star Wars adventure.

10: Shadowrun Crossfire

I almost didn’t add this to the list, I don’t know where I want to put Cyber-Punk. But Cyber-Punk is Sci-fi. Shadowrun Crossfire is a game of deck building and defeating challenges, getting XP, and leveling up your characters slowly. That’s the big knock on the game that you don’t level up fast enough, but people house rule around that. It is one I need to dive more into the game, I think you can play it solo, even if it is multi-handed solo gaming.

Gravwell Board
Image Source: Renegade Games

9: Gravwell

Gravwell is an abstract game with a space theme put on top of it. In particular Gravwell has you getting passed through a wormhole that is closing and now you use different elements to try and escape back. But the different element either pull you towards the nearest object, push you from it, or pull them towards you. It’s a fun little puzzle that keeps it close until someone can get the right cards to make it to the end.

8: Star Wars: Rebellion

Star Wars in a box, as people like to call it. Star Wars: Rebellion has the Rebels trying to undermine the Empire and complete missions. The Empire is trying to figure out where the Rebels secret base is. All while building up troops and skirmishing as you go. It’s a massive two player game, but an amazing one. If you have the time it is worth sitting down with an getting that original trilogy Star Wars feel.

7: Under Falling Skies

Under Falling Skies is Space Invaders meets Independence Day. This is a solo game about fighting off waves of alien ships and researching the mother ship in order to beat the game. I have yet to beat the game, but it is a lot of fun. But I always feel like I’m getting close. I also really like that high numbers make some ships descend faster but are more useful to research or blow up ships. It’s a clever system and a pretty big little game.

6: Galaxy Trucker

I normally don’t like real time games but Galaxy Trucker is an exception. In Galaxy Trucker you build out your cargo ship as fast as you can. Then you sit back an watch it get blown up. Well, ideally not blown up, and ideally you pick up cargo along the way. You deal with asteroids, space pirates, and come across planets full of goods along the way. It might be too chaotic for some, but I really like it.

5: Battlestar Galactica

BSG (Battlestar Galactica) is a massive game of survival when you might have hidden traitors among you. The Cylons are aboard the ship and you might not even know you are one. This is a massive three hours deduction, survival, even a bit of social deduction game. You try and figure out who is a Cylon and if you can get them off the ship in time before they mess everything up. But that’s way easier said than done.

4: T.I.M.E Stories

TIME Stories is almost any setting. There is Ancient Egypt, a land of dragons, pirates, zombies taking over a town, an asylum, you name it. But the core conceit of the game is that you are launching out, sending your mind back in time from the future, to deal with these problems, where time is changing. The concept is amazing, and I have liked each adventure I’ve gone on. I wish it had more of a story running throughout, but the different missions all feel unique.

3: Rogue Angels: Legacy of the Burning Suns

Rogue Angels isn’t even out yet, I have only played it on TableTop Simulator (TTS) but it is amazing. You can watch my play through of it here with the designer, Emil Larson. The game just works, it is a dungeon crawl style game in space. But it isn’t a dungeon crawl game where you just go in fight the monsters and leave. You make important decisions. And you upgrade your character as you go. There is so much I like about this game. When I get a physical copy, I suspect it’ll move up higher.

2: Clank! In! Space!

Clank! In! Space! is a deck building adventure game where you are breaking into a spaceship, trying to be as quiet as possible so you don’t Clank about. But to move faster, defeat more bad guys, and generally win the game, you will need to Clank. Plus there is a push your luck element where you want to get as far in as you can to get the best treasure. But the longer you are in the ship, the more clank and damage you can accrue.

1: XenoShyft: Onslaught

Xenoshyft Onslaught
Image Source: CMON

XenoShyft is a tower defense deck building game with some amazing cooperative elements to it. Mainly, I can buy a card and then give you that card if you need help. You only have two troops to defend your side of the base in your hand, I can help you get more. I can even drop in a paratrooper in the middle of fighting a wave of bugs. Add in that you always get money, that’s even better. I rarely defeat the waves of bugs, but it’s so much fun to try.

Final Thoughts

I own a fair number more Sci-Fi themed games that I need to try. Middara blends Sci-Fi and Fantasy. Nemesis is basically Aliens the board game. And I just realized that I missed Not Alone on the list, probably top 6-7. But I still think there are more fantasy games out there that look interesting.

Some that I don’t own that I really should try are the different Dune games. I own the one based on the Detective: A Modern Crime Board Game system which I need to carve out a weekend chunk of time to play.

What are your favorite board games with a Sci-Fi theme?

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Table Top Publisher Portraits: Awaken Realms https://nerdologists.com/2021/05/table-top-publisher-portraits-awaken-realms/ https://nerdologists.com/2021/05/table-top-publisher-portraits-awaken-realms/#respond Wed, 05 May 2021 14:11:56 +0000 https://nerdologists.com/?p=5627 Join me for another board game publisher portrait. Today I look at Awaken Realms and how they create really unique gaming experiences.

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This is a new series that I started a couple of weeks ago when I talked about Mythic Games. Today we are moving onto another bit Kickstarter company, Awaken Realms whom I really love as well. In fact, I might give some of their games and edge over some of the Mythic Games that I’ve played. But let’s take a look at the company.

Publisher Portraits: Awaken Realms

Awaken Realms was originally founded as a game that made minis. This is pretty apparent if you look at the board games that they have put out. Granted, not so much with the first one they put out, This War of Mine. That game was based off of the popular video game. From there, they have branched out into a lot of other genres of game with Cyber punk in Lords of Hellas, grim dark Arthurian legend with Tainted Grail, ancient China with Great Wall, dreams with Etherfields, and most recently space with ISS Vanguard.

What Are Their Games Like?

Awaken Realms prides itself in making games that have great theme in them as well as amazing components. This really comes across in all of their games that I have played. They also try and give you an unique experience in all of their games. This can be pushing the story element or it can be creating interesting mechanics.

Image Source: Board Game Geek/Awaken Realms

When I did my different types of gamer article, found here, Awaken Realms very much creates those experience games. Great Wall is basically a euro game, but it has minis and tries to immerse you in the theme. But Tainted Grail, the combat is a very interesting puzzle, but the story element just has you exploring and discovering so much in this huge world. This is really a hallmark of what Awaken Realms does. The knock can be that their games can be a little rough around the edges, but that adds into the immersion and the experience of the game most of the time.

Board Game Spotlight

Tainted Grail

I’ve talked about it some already up on what type of games they make, but Tainted Grail is an immersive story driven game. It really takes you on an adventure as you fight monsters, try and survive and deal with this grim dark Arthurian legend. This isn’t about nights in shining armor, it is about surviving and seeing if you can save the lands of Avalon. The game is really driven by the exploration and the story that you play through in 15 different chapters, but the combat and diplomacy mechanics are interesting as well. I like the card puzzle that you are given when fighting someone and trying to figure out how you can optimize it. I’ve done a lot of videos on Tainted Grail that you can see below.

This War Of Mine

This is the only Awakens Realm game based on an IP (Intellectual Property) that I can think of. Another survival game, this one I have picked up but haven’t played yet. You are trying to survive in a war torn land, build things, go out and find food, and survive another night as fighting can break out at any time. It’s a very depressing game, from what I’ve heard, but has a solo mode which is why I picked it up. Rolling Solo has a video that goes over the rules and how a day works in the game.

Lords of Hellas

Lords of Hellas is a little bit like a ton of other games but also like no other game I’ve ever played. In Lords of Hellas you get a hero from Greek lore and are fighting to complete various objectives to win the game. But how the game plays is just wild, you can win by conquering lands, building and controlling temples, fighting and killing monsters, and more. And each hero that you can play is different and you unlock other things that make you even more different as the game goes on. Plus, you are building minis in this game, there are towers that you end up building and those minis are amazing looking. This game really highlights that Awaken Realms is good at minis. The Dice Tower has a great play through of the game.

Flick of Faith

Now, for something completely different. Awaken Realms also has a line of lighter games. This is one of them. I haven’t played, but I really want to, because it seems like a ton of fun. You are flicking discs onto a board and trying to get them to stop in different areas to score you points. Now, the concept isn’t the most unique, but there are discs of different sizes and values. And there are special rules each round that the players can vote on which one they want. The game seems like a lot of fun, and when Man vs Meeple played it, well, you can see for yourself.

Final Thoughts on Awaken Realms

Like Mythic Games, whenever Awaken Realms puts out a game on Kickstarter, or now on their own Crowdfunding platform GameFound, I am going to be interested. The experience of playing an Awaken Realms game is truly hard to describe. There is something that makes it unique every time. Whether it be the story that they create, or the mechanics that they put together, it works. Now, I haven’t backed everything of theirs, I did skip their worker placement in Great Wall, but even that has more theme than most worker placements. If you want a game that will have interesting mechanics and be dripping with theme, Awaken Realms does that so well.

Which Awaken Realms game interests you the most? Or do you have a favorite already that you’ve played?

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AcadeCon 2017: Peder’s Recap https://nerdologists.com/2017/11/acadecon-2017-peders-recap/ https://nerdologists.com/2017/11/acadecon-2017-peders-recap/#respond Mon, 20 Nov 2017 14:44:43 +0000 http://nerdologists.com/?p=1994 We’re back from AcadeCon again. And once again, it was a blast, and this time I didn’t end up giving myself con-crud. I want to

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We’re back from AcadeCon again. And once again, it was a blast, and this time I didn’t end up giving myself con-crud. I want to run down a handful of highlights:

Image Credit: The RPG Academy

Highlight #1: Running a one-shot for the second time. This w\game that went in a completely absurd and amazing direction when I ran it for the first time last year, and it was fun to see how things turned out differently running it a second time. It was also interesting because I had one player who is around my age in the group, and then three other players who are probably closer to my parents’ age than mine. So it was interesting to be teaching Dungeons and Dragons 5th Edition to someone who really knew how to play 2nd Edition.

Highlight #2: My Pride, PrejuDICE, and Zombies game. This was another game that I ran, and it was a blast; I had two people who were huge Jane Austen fans in the group, and getting to run them through the absurd scenario that is Pride, Prejudice and Zombies was great. We also had two people who weren’t as familiar with the original story, and that was a lot of fun as well, as I got to tell some of the story from the movie (and book, but I’ve just seen the movie). We had Jane, Lizzy, and Kitty Bennett and Charles Bingley as player characters. I also tried a very cinematic version of combat, since they were fighting through a zombie horde; it took a little bit for a few of the players to really get into it, but it is fun to get these absurd scenes and to have a single player describing it, and using other characters to help fight off zombies. The game is a bit short, and the big battle was a bit too easy, but everyone had a ton of fun.

Highlight #3: Hanging out with friends is a huge part of the con. Getting to talk for a long while with Amanda, whom we met last year and who played in the game I mentioned in Highlight #1, and later playing Five Tribes with her and one of her friends was a ton of fun. We also had a great time hanging out with our friend Tom Cantwell (he’s given suggestions for our Eating Nerdy series) at Warped Wing Brewery, having him as a player in the Pride, PrejuDICE, and Zombies group, and then playing Machi Koro with him after that. Last year, we knew a few people through Twitter, but didn’t meet them in person until the con, and this year we met and hung out with even more new people. AcadeCon is great because it’s still growing, so you tend to run into some of the same people, and that’s a lot of fun.

Image Source: Axon Punk Overdrive

Highlight #4: Playing three new systems, two of them with the game creator. We got to play Axon Punk Overdrive (think Cowboy Bebop and cyberpunk) and managed to get a cure for a disease without killing any guards. That was a ton of fun, and we got to build our own characters for that. I picked up the manual for that game system, and we may be featuring a guest post from him soon–stay tuned! We also got to play Dreamchaser with Pete. It’s an interesting game in which the players build a story collectively, using the dreams of your characters as plot points. We were trying to capture a fairy, and I played as an eccentric uncle character.

Highlight #5: We got to play in some really interesting worlds. Axon Punk Overdrive was a fun world to live in, and the creator had clearly put a ton of effort into creating something that was really immersive. But the one that took the cake was playing a game using the Cypher system. We played as vampires, werewolves, and magi who were fending off techno-zombies, aliens, and a cult. It was a super cool, dark world in which humans had been killed off and the whole earth was generally in perpetual daylight, except for the city we were in. We were playing a raiding team that had to solve how an artifact caused a demon to be released in our town. Kristen and I are thinking of getting the components for that system so we can run a game of that ourselves. It’s fantastical and awesome, and with Cypher, the scenarios are always in the future. Throughout the course of gameplay, you find  items called cyphers, which are always tech items that have a one-time use for your character. You can only hold so many, but they allow you to do awesome actions. Another feature of the system is that the players are the only ones who roll dice, so the GM can focus more on the story and less on the mechanics, as they’re mainly just setting difficulty levels and framing the story.

Overall, the con was a blast. For people who want to play different RPG’s and learn new systems, I’m always going to recommend that they attend AcadeCon. This year, we did a really good job of balancing out how much we did, resting, and enjoying our time there. Many thanks to everyone who made it awesome, especially The RPG Academy.

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