Descent | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Fri, 29 Jul 2022 14:24:52 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Descent | Nerdologists https://nerdologists.com 32 32 Top 10 – Always Interested Board Game Companies https://nerdologists.com/2022/07/top-10-always-interested-board-game-companies/ https://nerdologists.com/2022/07/top-10-always-interested-board-game-companies/#respond Fri, 29 Jul 2022 14:12:31 +0000 https://nerdologists.com/?p=7221 Which companies when they announce a new game, do you take a pause and see? I have my Top 10 interested in board game companies.

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When it comes to board games, you stick around in the hobby long enough, you start to know what games you like and which ones you might not like as well. And often, you realize that there are certain board game companies that you like better than others. This doesn’t mean that you’ll like or buy all their games, but you check out a game announcement from those companies whenever they happen.

I have a few companies like that where I generally will pay attention. And for me, that doesn’t mean back or buy everything. But it does mean that I will always check it out in detail. Rarely, if ever, will I just gloss over a game from these companies. So here are my Top 10 companies I’m always interested in

Top 10 Board Game Companies

10. Fantasy Flight Games

Fantasy Flight Games is probably a company that’d have dropped off for a lot of people. They used to come out with a whole lot more games and a whole lot bigger announcements. But I still am interested. When I saw a Twilight Imperium Roll and Write, I was interested, even with a long play time. And Marvel Champions I still buy everything for that.

I wish they would come out with something more. A new version of Star Wars Imperial Assault? I would love to see that. Or something more original from them. Maybe a smaller version of a Descent 3.0 to go along with Descent: Legends of the Dark.

9. Thunderworks Games

Thunderworks is also just on that edge if I check everything out. I will look at any announcement because I am curious about anything set in their Roll Player World of Ulos. However, anything, like Tenpenny Park, those I’ll look at, but generally aren’t what I’m interested in. But I see them because I am curious if it is more stuff for Roll Player, Roll Player Adventures, or Cartographers.

8. CMON

CMON is either on your list or not. There is no in between I feel. Some people wait anticipating what CMON is going to announce next. Other people pledge $1 so that they can complain. That is basically how it goes on everything that CMON does. And I understand some of the complaints, I also don’t care on some of the complaints. They end up being complaining for the sake of complaining. But that isn’t the point of this article.

I wait to see what CMON comes out with next. And there is no company where they can announce a game and I will always back it or buy it. But when CMON announces a Stranger Things Game, see here, I get really excited. On the flip side, I like the idea of a big Dune battling over the planet game, but it is not one that I will back.

7. Chip Theory Games

Chip Theory Games is moving up the list for me. The more I see and mess around with their games, the more interested I am in their games. I enjoy Too Many Bones, and I think the more I dive into it the more I will like it. Then I almost backed Hoplomacus Victorum because it was a solo version of a game that I thought looked cool. And Burncycle, after watching a Brother’s Murph play through, see below, I really want to get it. Their games aren’t cheap though, so I need to pace myself.

6. Horrible Guild

Probably the biggest break or one of them, from the big games on the list is Horrible Guild. Horrible Guild does some campaign or legacy games with King’s Dilemma and then Queen’s Dilemma coming to Kickstarter. But I like their small games. Stuff like Potion Explosion, Railroad Ink, I’m so excited to be getting Tiny Turbo Cars, stuff like that.

They make games with amazing toy factor to them. And I just really enjoy sitting down and playing them. They also make games that are accessible. Railroad Ink is a bit challenging for a roll and write with Railroad Ink Challenge, but it’s not hard to teach. Same with Potion Explosion or Similo. Plus with so much fun in their games, I always want to see what they make.

5. Mythic Games

Getting back to big games, we have Mythic Games. Mythic Games has made such games as Reichbusters and Solomon Kane, but the one of theirs I play the most is Super Fantasy Brawl. I really love that game, but I mainly pay attention to their big games. Now, with that said, I don’t back a ton of their games on crowdfunding. I have backed Super Fantasy Brawl and HEL: The Last Saga, but that is it.

One of the reasons is that their rule books first time around tend to be poor. You need to get, and they do send out, a new rule book. But also because their games are big and epic and tend to have a lot with them. They are like CMON in some ways, I might want to back all of them, but I certainly don’t have room to back and store all of their games. Just between Super Fantasy Brawl and Solomon Kane that takes up a lot of space on top of a Kallax shelf.

4. Roxley Games

Marvel Dice Throne
Image Source: Roxley Games

Last game on the list that makes that many smaller games. Though, when you get everything for Dice Throne, it certainly isn’t that small. And Dice Throne is the reason Roxley is so high on the list. They have some heavy euro games, I am not interested in those. But I want more Dice Throne. And their lighter games, I am interested in.

I really only own two games from Roxley, Dice Throne and Radlands and I need to play Radlands still. But when Santa vs Krampus came out, I backed immediately. When Marvel Dice Throne was announced, I knew I’d be all in. That is going to be case whenever they come out with anything new.

3. OOMM

OOMM is a very new company to the list. And honestly, I should likely keep them lower on the list, but we’re not talking about backing everything, we’re talking about being interested. I bought Stars of Akarios because of what it looked like after the fact. I backed Mythwind because the game looked so different.

OOMM really does something that I love in creating games that feel unique. Mythwind seems really different than anything else out there. Stars of Akarios is a big space campaign game. Do I need more space campaign games, not really but I want them. And the new legacy game they announced looks very cool as well.

2. Awaken Realms

Awaken Realms maybe could be #1, but it’s at #2 because there is Awaken Realms Lite, technically it’s own company I believe, but a lot of the same people and process. But the last two on the list, I will always look and almost always back whatever they do.

There are two exceptions for Awaken Realms. I didn’t back The Great Wall as it is a massive euro game. It looks cool, I’d love to try it, but I wouldn’t buy it. And I didn’t back Lords of Ragnarok from them. Why, because I already own and love Lords of Hellas. Lords of Ragnarok might be better, but I don’t need to own both.

Frosthaven
Image Source: Board Game Geek

1. Cephalofair Games

I doubt that this is a shock. I went all in on Frosthaven. And I love Gloomhaven. I never looked at Founders of Gloomhaven once I realized it was a euro. But Cephalofair announces something, I am interested. I hope it is more for Frosthaven, after that has been out for a bit. Or another big box game, but really, anything at this point. Even with my #1 company that I will be intrigued to hear whatever they announce, not every game will be for me.

Still, I can’t wait until Frosthaven gets here. And I even started a campaign of Gloomhaven Digital recently. It is just a fun experience to play that game and it is fun to dive back into it. And I will for sure dive heavily into Frosthaven almost right away when it shows up. I suspect we’ll be done with the final Tainted Grail expansion by then, but we’ll see.

Final Thoughts

Firstly, I’d love to know what companies you are generally interested. Which ones make games that seem fun to checkout or different. I want to know what gets you excited. And as I said, I don’t like every game from all of these companies. In fact, there are some that just miss completely for me, even though I love the company.

And that is very fair to not like everything. I talk about how CMON is polarizing, the people who love CMON don’t like everything from CMON. The people who dislike CMON will never know what they are missing out on. I think it’s more important to remember that some games are going to be for you and some won’t no matter the company. And even if you enjoy all of them, some will be better than others.

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Top 10 Campaign Games I Want To Play https://nerdologists.com/2022/07/top-10-campaign-games-i-want-to-play/ https://nerdologists.com/2022/07/top-10-campaign-games-i-want-to-play/#respond Fri, 15 Jul 2022 14:41:58 +0000 https://nerdologists.com/?p=7175 What are the Top 10 Campaign Games, that I own, that I want to get the campaign to the table? Yes it's a lot and I have more coming in.

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There are two ways that I could do this list. It is possible that I could just put down any campaign game. A game like Kingdom Death Monster (KDM) is likely making the list then. Or it is games that I own already. And I am picking campaign games that I own that I want to play. I am doing that second list, I might come back, even today, and do that other list. But these are my Top 10 Campaign Games on my shelf that I really want to get played.

Top 10 Campaign Games

10 – Marvel Champions: The Mad Titan’s Shadow

I had to put one of the campaign boxes onto this list for Marvel Champions. There are a number of them, a Spider-Man one, a Red Skull one, Guardians of the Galaxy, soon to be Mutants as well. But I went with The Mad Titan’s Shadow just because that box feels the most epic. And I can take anyone into that one and it makes sense thematically.

I’ve heard that these are lighter campaigns which is not a bad thing. It means that I could and maybe will, set it up sometime and just play it over a few evenings. And you know I’m going to be running Thor up against them, or maybe Doctor Strange. There are enough characters know that it might actually be a tricky decision.

9 – Massive Darkness 2

I picked this one up because it did have a campaign. And I want to get it to the table, at least for scenarios fairly soon. I like that you level up a lot in this game, and the minis are cool, the classes are cool, the weapons are cool.

Plus, this is also a lighter game. You don’t need to know nearly as much how to play it as some of the other games on the list. That means that even if I don’t play it as a campaign soon, it’s probably one I can sit down and knock out a scenario with some friends easily in an evening.

Reichbusters
Image Source: Mythic Games

8 – Reichbusters: Projekt Vril

One that I also need to sort some more, which is why I haven’t played it yet. Reichbusters came out with an errata pack for improved card wording and rules. But because that was coming, I waited on playing it. Now I own it and, well, I need to sort the cards in.

This is going to be a game of sneaking into enemy base and trying to stop their experiments. Think kind of Howling Commandos vs Hydra, if I were to take it over to Marvel. There are crazy experiments going on, and monsters you need to fight. But every mission has an objective and if you’re too noisy, well, things are going to go sideways for you fast and you’ll get swarmed. So it’s not a guns blazing game, which I think sounds interesting.

7 – Betrayal Legacy

I did put a few legacy games on the list. Legacy games are campaign games too, and it surprised me a little bit, but the one at the bottom of that is Betrayal Legacy. I love Betrayal at House on the Hill, even with it’s wonky scenarios and problems with sometimes the traitor being too strong, sometimes the other characters. And I want to see what the legacy one has to offer.

I am really curious about the legacy aspect of it. You play as a family versus a character coming back generation after generation. I want to know how that plays out in the game. I think it could offer some cool game options and ways to progress and tell a bit story.

6 – Descent: Legends of the Dark

Moving back to just a campaign game, we have Descent: Legends of the Dark from Fantasy Flight Games. This is going to be their Descent, but not third edition, game, of exploring tiles, fighting monsters, and interacting on the map.

Like a lot of bigger Fantasy Flight games in recent history, Mansions of Madness, Journeys in Middle-Earth, and Star Wars: Imperial Assault, there is an app piece. I like it for this game, it was a bit much in Journeys in Middle-Earth, but in Descent it offers some fog of war. It is in that category of games like Massive Darkness 2 for me. It looks like a blast to play as a fun dice chucking game.

Folklore the Affliction Fall of the Spire
Image Source: Greenbrier Games

5 – Folklore: The Affliction

Now moving into another bigger game, and I think the top 5, with the exception of the legacy ones, are the heaviest of the campaign games that I own, at least right now. Of course there are more coming in. But Folklore: The Affliction is going to be a game that borrows a lot from pen and paper RPG’s. You roll more than a standard six sided die. And that is intriguing to me.

Plus, I like that it’s a darker setting. I don’t need all my fantasy to be grim and dark, but sometimes that is what I want. And since I always am the Dungeon Master for D&D, I believe that it’ll give me that RPG feel without me needing to be in charge of everything. Though, if I paly it solo, I will be, but I’ll be doing the same thing as the players.

4 – Aeon’s End: Legacy of Gravehold

Another Legacy game and this one just came in from Indie Boards & Cards. I played through the first Aeon’s End Legacy on stream. And I had a blast with that game. Plus, just in general I really like Aeon’s End, so much so that I keep on backing and tracking down everything for it.

Legacy of Gravehold is going to be another legacy campaign. Where I knew a little bit of the campaign for the original Aeon’s End Legacy, I know nothing about the story this time. I just know that the box is bigger and heavier. That probably means more cards, but I’m hoping for more story as well.

3 – Clank! Legacy

And the other legacy game is Clank! Legacy. This one is higher for me just because I want to play it with some friends. I love the Acquisitions Inc theme on it as their game play is hilarious. And I suspect that the humor in the game will be great as well. Plus, I like the system that it is built upon. I prefer Clank! In! Space! to Clank I think, but the legacy version with the fantasy theme, I’m still there for it.

This is a deck building push your luck game. You are going into it trying to complete missions and get treasures. And it’s competitive in that you are trying to be the best so that you can end up with the franchise within Acquisitions Inc. I have to imagine that the whole of the story is going to be goofy, and it sounds like there is a lot to unlock so that is exciting as well.

2 -Middara: Unintentional Malum

A huge box with two more huge boxes on the way. I give that as my excuse for not getting it to the table sooner, I want Acts II and III to show up as well. But really, it’s just such a table hog and such a big game, I am not sure that I want to play it solo, but I really do want to play it.

Middara has more of an anime style to it’s game look. The artwork, and from what I can tell, the world building and story look fairly anime. It is going to be a leveling up, dice chunking, monster fighting, dungeon crawling game. And I think it’s going to be one that I find to be a lot of fun to get to the table and play. But like I said, I suspect the game would work best with four players, or two players controlling two characters each.

Stars of Akarios
Image Source: OOMM Board Games

1 – Stars of Akarios

Call me cult of the new if you want, and it’d be fair in this case. But I am excited to plays Stars of Akarios. This is a big space exploration and adventure game. What really intrigues me is how it is split into two parts. There is that space exploration and then you can be down on an planet as well. That is intriguing.

It also looks like it uses a combination of cards for modifying your attacks and things but also uses dice. And just the production quality on the game is great. While it is a big game, compared to some of the others, it looks like it should be easier to play solo. And I want to get it to the table and play it on Malts and Meeples.

Final Thoughts

I say this almost any time I talk about a campaign game. And I feel like I can redo this list in different ways pretty often. But I have a lot of them coming in. 15 more campaign games in fact, which is a lot. Now some can be played as more of a one off situation such as Primal: The Awakening. Otherwise might be smaller sit down and play a campaign of it in a sitting, Spire’s End: Hildegard. But most of them are going to be much much bigger than that.

Just to show everything that is coming, and there is a lot, in alphabetical order, we have:

  1. The 7th Citadel
  2. Arydia: The Paths We Dare Tread
  3. Chronicles of Drunagor
  4. Divinus
  5. Ehterfields
  6. Frosthaven
  7. HEL: The Last Saga
  8. ISS Vanguard
  9. Mythwind
  10. Oathsworn: Into the Deepwood
  11. Primal: The Awakening
  12. Sleeping Gods: Distant Skies
  13. Spire’s End: Hildegard
  14. Valor & Villainy: Lludwik’s Labyrinth
  15. Vampire: The Masquerade – Chapters

What campaign games do you own, if any, that you want to get played?

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Unplayed Board Games – 25 – 1 https://nerdologists.com/2022/02/unplayed-board-games-25-1/ https://nerdologists.com/2022/02/unplayed-board-games-25-1/#comments Tue, 15 Feb 2022 16:08:23 +0000 https://nerdologists.com/?p=6682 Which board games in my collection make the top of my to be played, or un-played games list? There are some big ones at the top.

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The list of unplayed board games is finally coming to an end. And we have a lot of heavy hitters on this section of the list. But also some smaller ones just to balance things out, and some solo only games. Which board game is going to top my list? Let’s dive in and see.

124-101

100 – 76

75 – 51

50 – 26

Unplayed Board Games – 25- 1

25: Folklore: The Affliction

Folklore is a campaign game that’s been on my shelf for quite a while. It’s one that I know I’ll likely need to play solo to get played so it might show up on the Malts and Meeples YouTube channel coming up here. But it’s basically an RPG type game in a box. Like a HEXplore It, it is going to give more of that die rolling feel you’d expect from a pen and paper RPG. Plus it’s about vampires, werewolves, and ghosts, fun stuff that I like.

24: Fox in the Forest

The smallest game in this section, Fox in the Forest is a two player trick taking game. I recently played the cooperative version of it and had a lot of fun . Fox in the Forest is competitive but one that works really well with two. I believe it balances out some of that by making taking all of the tricks a bad thing, so no shooting the moon. Or it needs to be done in a specific way. I like trick taking, just need to figure out which trick taking games will stick in my collection.

23: The Quacks of Quedlinburg

Another not huge game, The Quacks of Quedlinburg has been a really popular game over the past few years. It is a bag building game, by that I mean you add things to a bag, in this case cardboard tokens. And then you draw them out, and you are trying to make your potion grow. But if you get too many bad ingredients in there, it explodes and you get fewer rewards. But the further you push down the track of adding ingredients, the more points you get.

22: Res Arcana

Res Arcana is an engine building game. It’s a smaller one though with a limited number of cards and the main goal of the game is to figure out how to turn out points. You do that through artifacts and spells and things that you might get out in front of you. The question of the game is, who can get their engine running the best.

Western Legends
Image Source: Kolossal Games

21: Western Legends

Western Legends is back into the big games, not a campaign, but a massive sandbox game. In this game you play in the wild west and you can be a good guy bringing in trouble makers, delivering cattle, things like that. Or you can be a bad guy, rustle cattle, rob the bank, and things like that. And you can switch in the middle of the game. Western Legends lets you do anything in the pursuit of points and create your own wild west story.

20: Mechs vs Minions

Mechs vs Minions is an interesting game because it’s created by Riot Games. They are known best for League of Legends, and now Arcane a Netflix show set in that world. Mechs vs Minions is kind of set in that setting, from what I can tell. But it’s a programming wave where you set your Mechs on a path where they can take out the minions. The game plays in scenarios and it might be kill everything or it might be get this objective and get back out. It’s fully cooperative, and one that has been a grail game for me.

19: Cthulhu: Death May Die

I like Cthulhu, don’t know if he likes me. But Cthulhu: Death May Die is a game, kind of in the vein of Arkham Horror and Mansions of Madness, but this time from CMON. And it’s about investigating, fighting cultists and other horrors, and getting to be just insane enough that you’re powerful enough to kill the elder god at the end. Or maybe you’ll just go mad completely or die. I like the theme, and the difficulty level of the game looks really challenging.

18: Uprising: Curse of the Last Emperor

Speaking of a game that looks challenging, Uprising: Curse of the Last Emperor, is a 4x game in a fantasy world. I already had a game like that on the list, Heroes of Land, Air and Sea, but this has a twist on this. You don’t fight against each other. Instead, you all need to end with better scores than the two bad factions to win the game. This cooperative nature of the game really drew me to it. Because it’s not just everyone do better, but how do I do well enough but also don’t hinder your chances.

17: Black Rose Wars

Black Rose Wars is an intimidating game to get to the table. There are lots of cards in the game, and it’s actually another programming game. Like Mechs vs Minions you’re deciding what you do. But with this one, it’s a free for all. You are summoning monsters to the board, laying traps, slinging spells, and blowing up rooms. The first mage to a certain number of points, I believe, wins the game. But it’s more about the crazy and powerful things that you can do which makes me want to try it.

Descent Legends of the Dark
Image Source: Fantasy Flight Games

16: Descent: Legends of the Dark

Another big game, Descent: Legends of the Dark takes up basically a full Kallax cube by itself. And the box says Act 1 on it. This is going to be a story driven dungeon crawler of a game. But it’s from Fantasy Flight, so they used what they knew from their apps for Mansions of Madness, Lord of the Rings: Journeys in Middle Earth, and more to make even a better app. This really helps with the fog of war or not knowing what’s behind a door as you play. I’ve done a demo, but not enough to count as a play.

15: Betrayal Legacy

Betrayal Legacy is a game that’s been on my too play list for a while. It has two great things about it, first it’s a legacy game, and I love legacy games an their progressing story. Secondly, it’s based off of Betrayal at House on the Hill. A game that I know isn’t balanced, but it is still a game that I love. Not too many games do horror too well, and Betrayal often feels like a horror movie in so many great ways. So I’m excited to see what can be done with a bigger story.

14: Loup Garou

Now we’re looking at a game that is a book. Loup Garou from Van Ryder Games is a game in that you go through and make choices. You play as a character and they have stats. But in a lot of ways, it’s a choose your own adventure. It’s a graphic novel, so you read the text, look at what you can do, and that determines where you flip to. I don’t know why, since I got this at GenCon in 2019, I haven’t just played this. It’s solo only and it’d be easy to get through, probably with dying. I need to play this ASAP.

13: Under Falling Skies

Another solo game, Under Falling Skies was added to my collection more recently. This is almost Space Invaders the game. But it seems really intriguing as a puzzle, plus there is a comic that comes with it and a mini campaign. You place down dice in the game to activate different things. The trick is that the weaker things won’t do as much, but the stronger things, alien spaceships descend faster. It’s finding when you’re perfectly ready to do that one big thing, from what I can tell.

12: Nidavellir

Another smaller box game on the list. Nidavellir is a set collection and auction game. And there is one reason it is so high, and it’s not the Norse Mythology. But it is because of how the auction works. You have five coins. You use three of them to bid and two are at the bottom. If you put a zero as one of your bids, you can trade in the higher of the two left over coins to get the value of the two left over coins. So you can upgrade your money as you go. When do you tank a bid, taking whatever is left, to do that.

11: Sea of Legends

I think from here on out is all big games, or mainly. It isn’t all campaign games, though. Sea of Legends isn’t a campaign game, but it is an epic story game of pirates. What drew me to this game, besides wondering about the story the game promises, is three things. Those three things set up your story, but at the start of the game, you pick a Captain, a Nemesis and a Lover. And that all determines your story. So you end up with a lot of variability. Plus it’s pirates and adventure on the seas, so it’s a theme that I love and look for in board games.

10: Middara: Unintentional Malum Act 1

This one could be higher on the list. Middara does a lot of things that interest me. It is a campaign game. It does fog of war well. There is massive amounts of story. The theming is crazy space, fantasy, anime, all things that I’m down for. And let’s face it, I could just say it’s anime because a lot of anime is space fantasy and crazy. But this one looks really cool to get to the table and massive to get to the table. I need to find a group to play this one with.

9: Deep Madness

Deep Madness is a game that I can blame on Rolling Solo. This is a game that is not easy to track down, mainly because it was just on Kickstarter. And I own almost everything for it, but I haven’t played it. The madness should give you some idea as to the sort of game, but what I like is that this is set on a deep sea base. And monsters are coming in and have wiped out everyone. The corporation who built the base is now sending the team down to figure out what is going on. It’s a theme and horror that I love so much, I just need to play it.

Lost Ruins of Arnak
Image Source: CGE

8: Lost Ruins of Arnak

Now we’re back from campaign style games. Though, Deep Madness can be played as a scenario, but they are kind of linked. Lost Ruins of Arnak is a deck building worker placement game. I like deck building, and worker placement isn’t my normal thing, but not bad. Lost Ruins of Arnak just has a cool Indiana Jones vibe to it that drew me in. And I think the deck building and theme will make it work well for myself and my group.

7: The Ratcatcher: The Solo Adventure Game

So when I said that there might be one smaller game left, this is it. It’s an interesting game in that it’s a solo only game, three of them on the list, but it’s a big box. It honestly feels like a bigger box than the game should have. In this you are trying to catch rats and get cheese. If the rats get too much cheese, now a big bad rat comes out onto the board, and things are going to get scary. It’s again a solo game, so one that I should get played.

6: Solomon Kane

Back to massive games, Solomon Kane is one that’s been on lists of games that I want to play for a while. But some of that was also that I wanted to buy it. It came and went on Kickstarter while I wasn’t too active there. And it’s been delivering last year and now wave two this year, and I managed to get wave one stuff for it.

In Solomon Kane you don’t play as Solomon Kane, you play as virtues guiding him. And I think that concept is interesting. You can play it solo with one super virtue, or each player gets a virtue in a multiplayer game. And then you take him through stories. Really interesting with how it works with not controlling the main character.

5: Roll Player Adventures

Kind of a cheat for the list, I really like Roll Player Adventures, but I’ve only kind of played it. Roll Player Adventures, I got to play a demo of it at GenCon in 2019 while they were still doing playtesting of the game. But the game is a blast, and the story, I like, because it isn’t too heavy. It’s a big story game set in the Roll Player world, but also a dice manipulation game when you drop into combat.

I know I’m going to be diving into this one soon. So I’m excited to get it to the table. I ordered the character backstory pack for it with the special quests that you can get from it for each character. I think that is going to make the whole thing even more immersive, which is great.

4: Nemesis

Another horror game, Nemesis is, from what I’ve heard, the closest you can get to Alien the board game. There is an alien infestation on your ship, and you need to complete your objective and then take out all the aliens or launch yourself out in an escape pod. But you don’t want the aliens to get to Earth, that’s for sure. But you want to end up there, so can you get the engines to launch you there.

3: Dwellings of Eldervale

Another non-campaign game, in fact a number aren’t in the top, but they are big games. Dwellings of Eldervale is that. This one really interested me because it has giant monsters, but also you are doing worker placement. But I really like how the worker placement works. You unlock new workers but also your workers become your dwellings. And when you pull back workers they do things as well, so it’s not a waste of a turn to pull back workers.

Dwellings of Eldervale
Image Source: Breaking Games

2: Terraforming Mars

Super high on the list and a big game in how long it takes and how big it plays, Terraforming Mars is so high because I really like Terraforming Mars: Ares Expedition. I know that the games are different, there is more take that or randomness, and area control and you have a much bigger board that you’re using in Terraforming Mars. But I really want to play it and see how I like the engine building that goes on in that game.

1: Destinies

Finally, we have Destinies. Destinies is a game from Lucky Duck Games where you are playing through a story, but unlike a lot of story games, this is competitive. And each of you is trying to complete a destiny of yours. And it is a race to see who can complete theirs first. What interests me are some of the mechanics a roll over a certain number to get successes is cool. Plus you can manipulate that. But also that you need to pay attention to the story on other people’s turns because they might find something to help you.

To me, that’s a good game in that it’ll keep you engaged with what everyone is doing. Even if I’m not taking my turn, I need to know what you are doing as well. I might not be actively interacting with anything, but I still need to pay attention. And if a game can do that, I really want to play it.

Final Thoughts

That’s the whole list, all 124 of them. I could have had one less if I counted my playtesting of Roll Player Adventures. But also, that is a game that’s extremely high on my list for wanting to get played. Definitely a lot more big games up here. Though, I think outside of the campaign games, most of them can get played. And I could see, if things fall right, even getting one or two of those to the table this year. Like I said, I think Roll Player Adventures will be getting played soon.

Which one would you play first?

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Unplayed Board Games – 100 through 76 https://nerdologists.com/2022/02/unplayed-board-games-100-through-76/ https://nerdologists.com/2022/02/unplayed-board-games-100-through-76/#comments Thu, 10 Feb 2022 14:55:29 +0000 https://nerdologists.com/?p=6670 Onto the next group of un-played board games that I need to get through, well at least 24 of them, to hit my challenge goal.

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Let’s continue going through the board games that I haven’t gotten around to playing yet. A quick reminder as to why I’m looking at this. I have played a lot of games, I think when I do my top 100, it’s out of over 350 games. But I also own a lot, 124, that I still need to play. So in 2022, my goal isn’t to get all of them played. That is a lot of games. Instead, I want to get my total unplayed games down below 100.

124-101

Unplayed Board Games – 100 through 76

100: KeyForge: Call of the Archons

KeyForge has been on my radar for a little bit, mainly because the concept sounded interesting. It’s almost a TCG (trading card game) but you can’t build decks. All of them are prebuilt but also are different. And it’s a two player head to head game, take out monsters, get keys, and first to a number wins. They were on sale around Christmas, so I figured it was time to pick up a few decks to give it a try.

99. Vault Wars

This is one that I backed on Kickstarter because I find the concept funny. And I suspect that the game play is going to be easy enough to get it to the table with my gaming group. Vault Wars is basically fantasy Storage Wars. You bid to get the best vaults to get you the most points or money by the end of the game. I hope it’s a goofy good time.

98. Mage Knight

Probably should be higher on the list, but I’m intimidated by the rules for this game. It is notoriously hard to get to the table and learn. But it’s also supposed to be one of the best solo games out there. And while big solo games can be tricky to get tabled for me. I feel like I need to give it a try.

97: Shadows of Kilforth

This one I bought because Rolling Solo did a play-through of the predecessor to this game, Gloom of Kilforth. It’s a fantasy game and one that kind of has a story emerge as you go. But you play as a hero going out into this dark fantasy world, fighting monsters, getting cards of companions and equipment to see if you can defeat the boss in the end. I like the ideas of the game, I just need to play it.

96. Sentinels of the Multiverse

Sentinels of the Multiverse is on the list for an odd reason, or this low on the list for an odd reason. In 2020 at the Holidays Greater Than Games had a crazy good sale for Sentinels stuff. So I got all of it, or most of it. And I think I paid $75 for all of it. So very cheap. But now I have all the stuff, and it’s a bit intimidating to pull off the shelf. I just need to do it and play it. Because super heroes and super villains are my jam for board games.

Sentinels of the Multiverse
Image Source: Greater Than Games

95. Narabi

This is a little card game that is hard to explain. You are trying to get all the cards into ascending numerical order. But with that, each card is only allowed to move in a certain way, or has a movement rule on it. So it becomes a puzzle where you can share limited information to swap cards around to see what they can do, until you get it into order. A cool puzzle of a game idea where you see how fast you can do it.

94: Quadropolis

This is an older game that I just got. But Quadropolis is one I’ve had my eye on. It’s a city building game that looks simple but intriguing. I really like the mechanics of how you determine what tiles you can get to add to your city. And Days of Wonder, while not everything is a smash hit for them, has made some of my favorite accessible games like Ticket to Ride, Small World, and Five Tribes.

93: Jamaica

Jamaica, when I heard about it, I knew I wanted to try. But it is not a game that has always been easy to get. When Fantasy Flight Game Center, now GameZenter, was clearing off their demo wall to rebuild it better, it isn’t better, they sold the games. So, I need to do a piece count and then play this, but it’s a pirate racing game, that sounds like a fun time, assuming the pieces are there.

92: Heaven & Ale

Normally I don’t get Euro Games, but again, a sale. Also, one of the reviewers I follow, Ryan from Man vs Meeple, is a big fan of this game. So that recommendation and a euro game about brewing beer, I was interested. And I say that I normally don’t get euro games, I don’t, but I don’t dislike them. So I need to do my best monk brewing beer impression sometime soon.

91. Silver & Gold

Silver & Gold is a roll and write game, another one that I need to try. And one that I think will be a lot of fun, because you get to fill out cards throughout the game. So like Super Mega Lucky Box, you get to use dry erase markers on the cards. And it has this treasure hunting theme, but is more of a shape filling in game. I think it looks like one that is easy enough to learn but still interesting to play.

90: This War Of Mine

I’m intimidated by this game, much like Mage Knight. I’ve heard it it hard to learn. But more than that, this is a game about a fictional war and trying to survive in it. The concept is cool, but also a dark concept. And it’s tough to want to sit down and play a game with story that you know you probably won’t survive. Especially if it’s a harder game to learn and get to the table. But the concept sounds very intriguing and different to try.

89: Boomerang

Not the last time you’ll see a Boomerang on the list. A roll and write game. Won’t say too much about it, looks like a good puzzle of a game, like the one you’ll see coming up. This version just doesn’t look at nice as the other.

88: Descent: Journeys in the Dark

Descent is an interesting one, and this isn’t the big box version of the game that just came out. This one has been out for a little while. But it’s interesting as I do want to play the game, but I mainly got the game so I could practice painting minis. That is something I that I need to get back to doing, and we’re getting close to the point where I might be able to prime them outside. But I do want to try the game, because fantasy dungeon crawl, I like those.

87: MonsDRAWsity

We go from a big fantasy game to a small fantasy game, a party fantasy game. MonsDRAWsity, has one person a monster that they look at and then describe. Everyone else draws the monster. And I believe, the person with the closest drawing wins. It’s a drawing party game, but one that looks silly and fun.

86: WWE Legends Royal Rumble Card Game

Speaking of silly and fun, I’m a professional wrestling fan. It’s true, I mainly just watch the pay-per-views with a group of friends. And the Royal Rumble is the best one. This one is a take that style game where you try and be the winner of the Royal Rumble. Your guy gets tossed out, you get a new one, and the last one standing wins. Clearly I already know the group I want to play this with.

Shadowrun Sprawl Ops
Image Source: Catalyst Game Labs

85: Shadowrun: Sprawl Ops

I really like the world of Shadworun. This cyber-punk future where corporations run everything. And you go on runs, hacking into systems, and exposing dirty secrets, great idea. And I’d love to play in a Shadowrun RPG campaign. This is a board game version, and it’s about setting up for a run. I have a massive box of stuff, but how the runners of the Kickstarter handled distribution, there were lots of problems, I’m less excited to play it.

That’s probably not a great reason not to play it. I think that it looks like a fun game. I still love the theme. It’s just harder to get into wanting to play it. Though, I did get the cooperative expansion, so maybe that’d be an easier way to get it to the table.

84: Boomerang: USA

I told you Boomerang would be back. The first, more logically, it set in Australia, but using the system, the designer made more versions. This version just looks nicer than the version I own of Boomerang. Either way, I need to play one or both. And then decide which one I want to keep, if I keep one, because I doubt I’ll want both of them.

83: Palm Island

I don’t know why this one is still on the list. Mainly I think because I play Orchard most of the time when I want a small solo game. Palm Island is a solo game that fits in the palm of your hand. It’s a resource management style game, if I remember correctly. You are trying to build up your engine to get more cards flipped around to flip more cards. I need to give it a whirl.

82: Blueprints

Blueprints is one that my FLGS recommended to me. It’s an abstract game about getting dice to build buildings. This falls into that category of a game that looks like it’ll be an interesting puzzle every time you play it. And I like those games where there is a good puzzle to it. Will the puzzle last a long time for me, we’ll have to see.

81: Specter Ops

Specter Ops is a hidden movement board game. One player is infiltrating a base to get to different objectives and then get out. The other player(s) are trying to figure out where they are and take them down. I like the concept and the theme of the game. This one is just the matter of learning both sides so I can teach it.

Crash Octopus
Image Source: itten

79: Crash Octopus

From the company that made Tokyo Highway, a dexterity game that I love, Crash Octopus is another one. This one is about flicking treasure to your ships and balancing the treasure on them. It seems like a silly game and one that will, like Tokyo Highway, look cool on the table. I want to see if it works as well as Tokyo Highway does for my gaming group.

78: 6 nimmt!

I don’t think the first time I heard about 6 nimmt! was from an anime, Afterschool Dice Club, but that is where I learned the most about it. This is a card game about trying to avoid taking points. I picked it up on sale when I got No Thanks! and both of the games kind of fit into that same mindset of figuring out clever play. I hope that this one works as well for my group as No Thanks! did.

77: InBetween

Two of the last three I got because of Sam Healey liking them on the Dice Tower. His and my tastes in game often overlap because we both go towards bigger, Amerithrash style games. The two on this part of the list are not that. InBetween is a two player game that feels, from what I can tell, like Stranger Things. One player is trying to get everyone to one side, while the other player is trying to flip them into the “upsidedown”.

It’s not actually a Stranger Things game. But the theme definitely has that vibe to it, and I think it came out about the same time. So theme wise, I like it. And as a two player game, I should be able to get it to the table.

76: Heroes of Terrinoth

This is another game that I saw on Rolling Solo’s YouTube channel. And it also looks good, card play game from Fantasy Flight, I liked how you level up in the game. And I like that you can pick from a variety of heroes. It isn’t a dungeon crawl game, but it almost has that feel. You pick a scenario, you can move between places, and you fight monsters. Plus you level up to improve how you can do things, which was cool.

75: Codinca

The final Sam Healey recommended game on this part of the list is also small, and it’s abstract. So that’s probably why it hasn’t gotten played. I’m bad about playing my abstract games, even though I normally like them. Codinca is a game where you want to create a pattern.

Final Thoughts

We’re still not into a ton of the big board games. But I do think this will be a section where I can get a lot of games off of the list. Stuff like Boomerang USA and Boomerang, Silver & Gold, Codinca, and Blueprints, all of those shouldn’t be hard to table.

On the flip side, I’m also going to be a bit surprised if I do get This War of Mine or Mage Knight to the table as part of clearing off games. I am very intimidated by both of those rule books. And I’m generally the one learning how to play the games so I know I can. But those two look like beasts to learn and with not great rule books, probably tough to get rules right.

Which one should I play first?

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365 Days of Gaming – September Recap https://nerdologists.com/2021/10/365-days-of-gaming-september-recap/ https://nerdologists.com/2021/10/365-days-of-gaming-september-recap/#respond Mon, 04 Oct 2021 13:53:08 +0000 https://nerdologists.com/?p=6193 How much board gaming did I get in this past month? Am I still on target for my 365 da

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We’re nearing the end of the year, only a quarter of it left to go, and am I still on target for my challenge? That’s the big question as we see what games got to the table this past month. And I do say that I did a pretty good job this month of playing a number of games, but mainly I played one game a lot. Was it enough board gaming though?

But, enough about that, let’s get to the games.

Orchard – 34 Plays

So this game alone is going to push me over the finish line for the year, maybe even with a month to spare. I really like Orchard, and I really like Orchard because it is such a simple solo game. And it doesn’t take up much space. You are overlapping cards to get matching tree colors which allows them to grow and produce more fruit. It is one that I can play while having a baseball game or a football game on in the background. Really, this game just works.

Ohanami – 5 Plays

This is such a good little game. It’s one that works well at the lowest player count, two, and the highest, four. I will say, this game changes drastically between player counts, though. With more players it is more relaxing and casual. You draft 2 cards from a hand of ten, so you can’t plan. When your hand comes back it’ll have two cards that you need to take. At two players, I can look at what someone has an optimize my drafting strategy. I can leave cards I might want because I know you won’t take them.

Ohanami
Image Source: Pandsaurus Games

Tainted Grail: The Fall of Avalon – 4 Plays

We’ve finished playing Tainted Grail: The Fall of Avalon. And we’re going to jump into the two expansions coming up here pretty soon. This is one of the best gaming experiences I’ve had. Is the game play the best, probably not, but the story it tells is so amazing. And with how we played it, we could certainly go back and play it again and find even more. Which is really cool because we got a lot of play out of the game.

My Farm Shop – 3 Plays

This was a Pop-Up GenCon game that I picked up because it is very easy to get to the table. I do wonder how long it’ll stick in my collection. While I like it, the more I’ve played it, the more I can see how light it is. I did a TableTopTakes on that very recently that you can see here. But I do want to play it more. I want to play it with three or four players because while two is fu n, it can limit the game a little bit. I think it might be stronger with more.

Downforce – 3 Plays

Now this is a great game that I was really glad to play at the the start of this month. It’s a racing game, but it’s a racing game where bidding matters as much, if not more, than how well your car does in a race. I really want to set-up a “season”. It’d be pretty easy to do and I think would be a lot of fun. I have all the tracks for it, and going through all of them once would be very interesting to do and see how strategies might change.

HexRoller – 2 Plays

A new game to the collection, I got it played twice over a work lunch. This is a very fast roll and write and I’ll be writing up a review on it soon. The basic idea is that you are trying to connect numbers, fill in groups of hexes, and generally just score the most points that you can. But how you score points is interesting and how the dice come out is as well. You are rolling seven or eight dice and playing groups of numbers which feels different.

Unfathomable – 1 Play

Another Pop-Up GenCon play, as is the next game. Unfathomable is the new version of Battlestar Galactica (BSG). It’s a big social deduction game or hidden traitor game. I really enjoy it because it feels a bit more streamlined than BSG. I’m not sure it is that much but with BSG you had two expansions that could be mixed in. And it’s never a bad thing when you can spend a chunk of a game just blasting away at deep ones.

Image Source: Fantasy Flight Games

Descent: Legends of the Dark – 1 Play

The final Pop-Up GenCon game, I wanted to play this one not because I wanted to know if I’d like it, but because I already knew I would and I wanted to learn how to play it. Game play, it turns out, is very easy to do. And the game play is interesting. It’s an app driven game that causes the map to emerge as you go. And I really like that about the game. It gives you that fog of war as your characters race to complete their goals and not die.

Aeon’s End Legacy – 1 Play

This will likely be the final play of Aeon’s End Legacy for a while. I did see my FLGS has a recharge/reset pack for this legacy game. I could see, if I got a group, buying that and playing it again. But another very good gaming experience. I knew I’d like it because I like Aeon’s End and legacy games. Now I need to figure out what to stream after my Top 100 list is done. It might be some smaller solo games until 2022 and then dive into another new campaign.

PitchCar – 1 Play

Finally, I played PitchCar again. This time I didn’t put in the loop or a change of elevation, but it was still fun. I really like the loop but that can slow down the game. You get stuck at the loop and now it takes a few rounds for people to really progress. On a flatter course it feels more like a racing game as you speed around. Definitely shortens the game time. Doesn’t make the game better or worse, just, mainly faster.

Yearly Gaming Stats

So let’s start out with how close I am to the goal. As of today, which is a few days after the end of the month, I have 66 plays left in 88 days. Two other ways to put it are that I’ve gotten 299 plays under my belt and am 82% of the way done with the challenge. For the year, I have two games that I’ve played over 25 times (Tainted Grail and Orchard) , six more th an 10 times and 7 more than five times. I think that Orchard might break the century mark. I’ve also played 66 different games. 15 of those different games are roll and writes.

So right now it’s looking good. But I know that I’ll likely need get a number of plays this month and before Thanksgiving because the holidays might put a damper on a late gaming push.

Which game would you want to play out of Octobers list?

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Pop-Up GenCon 2021 – The Highlights https://nerdologists.com/2021/09/pop-up-gencon-2021-the-highlights/ https://nerdologists.com/2021/09/pop-up-gencon-2021-the-highlights/#comments Mon, 20 Sep 2021 14:04:23 +0000 https://nerdologists.com/?p=6151 Pop-Up GenCon has come and gone, but was it fun? I thought that it was a very fun time, what did I get to play, demo, learn about?

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So, I covered some of what was coming at GenCon last week, talked about Pop-up GenCon the week before, but now GenCon has come and gone and I still need to do a write-up on the Fantasy Flight In-Flight report, likely coming later today, but I went to Pop-Up GenCon at the GameZenter, connected to the Asmodee and Fantasy Flight and I got to see some fun games there. Let’s talk highlights.

Pop-Up GenCon Itself

Honestly, it was just fun to game with strangers again. Yes, it wasn’t the same as GenCon, but I got to sit down on three separate occasions and play games that were new to me with complete strangers. And not only that but to play out at a game store again was just fun.

It’s one of those things that I don’t think I’d completely realized how much I missed. There is just a level of excitement and fun being around people who are excited to be gaming. They are excited to try new stuff, see new games, and just have a good time. The energy is infectious in a good way. And I’m someone who really loves being around people so just being around excited gamers is amazing.

The Games

Don’t worry, I’m going to talk about all four of the games that I played there, plus the ones I saw, but I didn’t want to make them each their own thing. Because I got to play four new games to me.

My Farm Shop
Image Source: Pegasus Spiele

My Farm Shop

This is one I actually knew about because I’d seen it on the Dice Tower. They played through it live and did a review of it. The game looked fun to me so when that was one of the official Pop-Up GenCon games I wanted to play it. And I have to say it is a very good game. I actually ended up picking it up.

The game is a style that I like, which is in the veins of Machi Koro. If you’re not familiar, each turn you roll some dice and activate something. Your opponents also activate stuff on your roll as well. In Machi Koro what activates is limited. But for My Farm Shop you always activate something. So you roll three dice, one determines what card you get and two determine what is activated. The turns go really fast and you are always engaged doing something.

Unfathomable

Another one that I knew about but I hadn’t seen played. This game I know I’ve talked about before because it’s the new version of Battlestar Galactica. It’s a big game and also a hidden traitor game.

Normally I don’t gravitate towards hidden traitor games. Not because they can’t be fun, I do like Dead of Winter and BSG. But something like Shadows Over Camelot I thought was just okay. I want more game going on with it, otherwise it feels too close to social deduction.

Because Unfathomable builds off of what was done in BSG, I thought I’d be interested. We got to play a whole game, the hybrid won. But it was a blast. The core of the game is very similar to BSG, but I felt like it make a ton of sense how it worked. With BSG, there was just more going on with two expansions making the game very big. This keeps some of the expansion stuff, but trims off some of the fat.

Unfathomable
Image Source: Fantasy Flight

Catan (Yard Game)

This one is not a real game. Well, it kind of is one but not really. It plays like bags but you are aiming for areas to get resources. Then you use resources and are racing to 4 points. The person at the end of the round when someone makes it to four who has the most points wins.

Super simple game, but it is fun. They have little figures for wood, wheat, brick, ore, and sheep, as well as the robber. So you get double resources if you throw the right figure into the right spot. And the nice thing too is that the game maybe took 15 minutes, maybe 20, with four players. But it’s more a convention game versus a real game, not one you can go out and buy.

Descent: Legends of the Dark

Finally, I got to play a game I already own. Descent: Legends of the Dark is a big dungeon crawl, app assisted, adventure of a game from Fantasy Flight. I unboxed it a bit ago on the Malts and Meeples YouTube Channel, which you can see here. But I hadn’t gotten around to learning the rules or getting to the table.

It was a great way to learn the game, I will say. That’s one of the best things that I really like going to conventions. Even with games that aren’t new you can get to see them and play before you buy them. Now, some games, Descent, I knew I wanted to get. But it was fun to actually play it. I really like the mechanics of the game, we definitely got some things wrong, but I can see bringing this game to my table pretty soon here.

World of Warcraft Pandemic

This, I thought, is an odd mash-up. But I thought it was really interesting to learn about it. Because it’s kind of like Pandemic Legacy Season 2 feel to it. And because while it feels like a Pandemic game from the mechanics it is going to play differently. In this game you are trying to survive and complete quests.

World of Warcraft Wrath of the Lich King
Image Source: Z-Man

I think that’s the really interesting part, from what I remember some quests were in Pandemic Legacy Season 2, basically paying cards into completing things in specific orders. It makes a lot of sense for a World of Warcraft Game. Eventually you need to go fight a big boss as well. Very clever looking game and very accessible.

I also like it made the lose condition easier to track. The game funnels everything into the “outbreak” track. If you can’t place a figure, that’s an outbreak, your character dies, advances an outbreak, and outbreak happens, advances the outbreak. It’s only when that track, which is still short, hits the end that you lose. It’s one of those simple things that to me makes it more accessible for new gamers. You still need to pay attention to everything, but only the one spot causes the game to end.

Final Thoughts

I hope that they keep Pop-Up GenCons around. And I hope that I don’t go to one for a long time. Why, because this just makes me want to go back to GenCon. This year wasn’t the right year to go back for me for reasons I’ve talked about before. And it might not be right for you. Or maybe GenCon itself isn’t right for you. So I hope they keep the pop-up GenCons for the people who can’t make it to regular GenCon. And hopefully, next year, I’ll see you at GenCon.

Did you attend GenCon this year, let me know your thoughts. Or did you do a Pop-Up GenCon, how did yours go?

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Unboxing Descent: Journeys in the Dark https://nerdologists.com/2021/08/unboxing-descent-journeys-in-the-dark/ https://nerdologists.com/2021/08/unboxing-descent-journeys-in-the-dark/#comments Tue, 10 Aug 2021 13:43:43 +0000 https://nerdologists.com/?p=6006 I dive into the box for Descent. What in there looks interesting and drew me to the game? Plus what makes good value in a board game?

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So, I did end up talking about the value of board games, but I was going to cover more Kickstarter topics last night. Then a big box of Descent: Journeys in the Dark came in and I decided it was worth unboxing it. That is a big game in a really big box, and it is a good way to talk about value in board games. Because some people had already made up their minds, prior to it coming out, that it wasn’t going to be a good value. But is it really going to be the case or not?

The Game

So, like I said, I unboxed Descent: Journeys in the Dark from Fantasy Flight Games. This game has a massive box for a massive amount of terrain and minis, though less minis than you might think. This is going to be a story game which has you on a tactical map, going through scenarios and locations, fighting monsters, learning their weaknesses and progressing the story.

What drew me to this game was that it was a new jumping off point for Descent. If you want to read my initial write-up on the game, you can see what they were talking about with the announcement here. But there were a number of things that interested me. The 3D terrain was cool, but a new app was really interesting. I liked the engine that they’d built the previous Mansions of Madness, Lord of the Rings: Journeys in Middle-Earth, Descent 2nd Edition, and Star Wars: Imperial Assault on. But it could have been polished, so I’m hoping that this app will have more polish to it. I haven’t played with it yet.

Board Game Value

But talking about Descent: Journeys in the Dark, led into the topic of value in board games. And I talked about this in a few ways, but one of the biggest is will a board game retain value. For example, I have a lot of campaign games. Will I play those games multiple times, I doubt it for a lot of them but maybe. I think with Gloomhaven I might play it again, but who knows. Others, I know I won’t like Sword & Sorcery. The question is can I sell it for what I paid for it?

But more than that, what games offer good value in what you are getting with them? Something like Descent: Journeys in the Dark, are you getting the “stuff” value that you might get form a Kickstarter like Arydia: The Paths We Dare Tread or Chronicles of Drunagor? And what makes the value of those two better than, say, a cheaper game like Earthborne Rangers?

But also how much do you think about the value of what you are getting? Is that something you factor into a game that you buy or a crowdfunding that you back?

The Drink

So I had another Old Fashioned, not that different than normal. However, this one was made with Japanese whiskey. Also something that’s not that odd, but I talked a little bit about how Suntory Whiskey and in particular their Toki whiskey is a fairly common one in Japan. From people who have visited Japan it seems like it’s the common one used for mixed drink.

Upcoming Streams:

8/12 – Aeon’s End Legacy Game 5 8 PM Central

8/18 – Aeon’s End Legacy Game 6 8 PM Central

8/23 – A Top 10 List 8:30 PM Central

I was thinking for the Top 10 list that I might do the Top 10 games that I’m likely wrong about. These are games that either I love though they have flaws or games that I don’t like but a lot of other people do like them. What is it about them that I like better or that maybe I should like better in the games. Let me know if you think that topic sounds interesting.

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Point of Order: Small and Big Board Games https://nerdologists.com/2021/06/point-of-order-small-and-big-board-games/ https://nerdologists.com/2021/06/point-of-order-small-and-big-board-games/#respond Mon, 28 Jun 2021 13:14:27 +0000 https://nerdologists.com/?p=5833 I have some big, and some little board games coming in on this newest Point of Order, which one do you want to play?

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I hadn’t planned on doing another order with some board games so quickly, but I made the “mistake” of watching two YouTube channels about two board games, mainly. There is also kind of a third mixed in there, but that one I already know that I like. But let’s stop being cryptic and talk about the games that are coming in.

Descent: Legends of the Dark

So, Tom Vasel of the Dice Tower for a few years now has been predicting that we’ll get a Descent 3rd Edition. Well, he was almost right, but Descent: Legends of the Dark isn’t truly a third edition. This is more like a Lord of the Rings: Journeys in Middle Earth or Star Wars: Imperial Assault sort of game. By that I mean it has a nice campaign element to it and uses an app to help facilitate the game.

One thing that kept me for a long time from getting Descent 2nd Edition was that it was one versus all. Now, I’ve come to like that a bit more that I thought I would, at least in Not Alone, but it feels harder to get to the table. It’s all cooperative and app assisted now. And that intrigues me because it’ll be easier to get to the table.

Plus, the app isn’t the same one that they’ve used for Imperial Assault, Descent, Mansions of Madness, and Journeys in Middle Earth. This is a brand new app. With games like Chronicles of Crime, Forgotten Waters, and Detective using apps, Fantasy Flight needed to up their game. This seems to do that.

This, however is a massive and expensive game. I hope that it’s awesome as it looks cool and game play looked fun. But it’ll be played when it comes out just to mess around with the app for sure.

Similo

This is the one that I was least sure about ordering until I have been watching it played a lot. Horrible Guild over on their YouTube channel plays it fairly often. It’s a pretty straightforward game. There is one person who is it and that person has one of ten people or creatures that they are trying to get the other players to guess. They put down a clue that is either similar or different. First round, player eliminate one, next round two. And that goes up through round four which leaves two left. Then with one final clue players need to try and guess which one it is.

Similo
Image Source: Horrible Guild

Similo looks like a good and simple party game. And it’s another cooperative party game. Yes, one player is playing a different game, kind of, as the clue giver, the game play looks really fast. And you can get some fun combos. Putting down wild animals and trying to get people to eliminate the right ones by giving clues with myths will be tricky.

Railroad Ink Challenge (Yellow Box)

So I just picked up the green box of Railroad Ink, and this will give me all the small boxes. I am excited to get in more Railroad Ink, in fact, that might be what I stream on Wednesday. The base game of Railroad Ink is fun, but I might prefer challenge. Mainly because challenge offers more challenges. While the original is more route connecting, this one keeps that but also gives you goals to work towards.

I don’t need to say that much more on this you can see some other thoughts all around the site. Here is the Railroad Ink Challenge app article. And here is my Beyond the Box Cover review of the base game. Plus my Back or Brick article, now I wish I had backed. Needless to say, I really like this game a lot and I know it’s one I’ll play often.

So that’s all the games, good thing I made some room with the games I’m getting rid of. But let’s see what game you want to play from all of those?

For me, I think I want to play Descent: Legends of the Dark the most, but all of them seem fun. And Similo might get played first at a game night.

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2021 Board Games – The Rest of the Games https://nerdologists.com/2020/12/2021-board-games-the-rest-of-the-games/ https://nerdologists.com/2020/12/2021-board-games-the-rest-of-the-games/#respond Thu, 24 Dec 2020 15:00:19 +0000 http://nerdologists.com/?p=5098 So this part of the list is going to be those games that I didn’t Kickstarter and that I’m still interested in. This is where

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So this part of the list is going to be those games that I didn’t Kickstarter and that I’m still interested in. This is where I’m going through the 14 pages of stuff on Board Game Geek and picking out those that sound interesting or have a little interesting blurb (or that I’ve marked “Want to Play”).

Anhk: Gods of Egypt

This is the last of Eric Lang’s “trilogy” of games, Blood Rage, Rising Sun, and now Anhk. This one I thought about on Kickstarter, but I’d just come off of Marvel United so I didn’t feel like I needed to back it. It was an interesting looking game and I like the Egyptian deity theme. I’m curious as to how it plays and if it’s one that should pick up. I didn’t back it on KS as well because I didn’t feel like I’d miss out on the exclusives that it had.

Akreis

This one might have been on last years list, but it’s one that I’d love to pick up. Just came to KS at the wrong time for me to back it. It’s a legacy style Egyptian themed game, and it looks fun. I like the minis in it, I like how they are leveraging almost an ICECOOL type thing where you have pieces of the box that are the board, so it’s not just flat tile pieces. I wish I’d had more of a chance to check it out at GenCon 2019.

Dawn of Madness

Pretty sure that this is another one that came to Kickstarter first, but it is from the same company that did Deep Madness a deep see themed horror game. This one is also a horror game, so I’m really interested to see what comes out with it, and might pick it up if they have any sort of webstore or way to get it. The aesthetic on it looks amazing.

Cubitos

Tis is a fun looking game from AEG that I heard about on Tantrum House’s YouTube channel as one of them had it as one of their top games in 2020, which is when they got to play it but for the rest of us it comes out in 2021. I like the idea of a racing game, and while I have a few, this one looks like it has a pretty fun look to it, and I’m just curious as to what it’ll be like.

Descent: Legends of the Dark

This new massive Descent game looks amazing. I love that it’s fully cooperative, I love that it has app integration, and while it is a spendy game for sure, I am really interested in how it will play. When Fantasy Flight talked about it, it looked really good, and I like the concepts behind it. I also like the artwork a lot, though I know some people don’t. And I like the app a lot, I am curious to see how much more it can bring to the game than the Journeys in Middle-Earth and Mansions of Madness app brings to that game.

Smash Up: Marvel

Now, I have previous owned Smash Up and I got rid of it. I love Marvel, so which will win out. I don’t have Marvel Splendor yet, even though that has a Marvel theme. I want to give this one a try though, because it’s not that I didn’t like Smash Up, it was just that Smash Up wasn’t that great a two player game which is what I was playing it at most. Maybe the Marvel theme will get me in.

Image Source: Greenbrier Games

Lost Ones

This is one that I had backed and then didn’t back on Kickstarter from Greenbrier Games. I think that this game looks really good, and I want to try it out, but the KS version that I would have gotten would basically have been the same as the retail version, or so it seemed, so it was one that I recommended but passed on. I do have a little concern about replayability, but the concept and world is so cool.

X-Men: Mutant Insurrection

Now, another Marvel themed game, and a game that I’ve kind of played before as it seems to have similarities to Elder Signs. I thought that the base Elder Signs was just fine, but I ended up selling it. This is one that again I’m curious about, but I’m a bit worried that if I get it, it might be lackluster. I’m hoping that this is something I can try before I’d buy it. And again, this isn’t because Elder Signs was bad, it was just that we’d played the base game a handful of times and seen what it had to offer.

Adventure Ink: Five Factions of Filigree

This was one that I heard about last year and it sounded cool. This game is a legacy game and it just seems cool. I like legacy games a lot, and I think that the mechanics all sound really interesting to me. It is a cooperative game as well, so you don’t need someone running the monsters or story, which is basically expected at this point. And it can be played as one off sessions as well, which is fun.

Hibachi

Another game that I backed and then did on Kickstarter, this one again added some but I don’t know that I needed more for this dexterity game. I love the theme of Hibachi with dexterity and the animal chefs are cute. I could see picking this one up and it being a hit for game nights for sure, but not one that I needed to grab off of Kickstarter.

The Libarians: Adventure Card Game

Another tough one for me, I played it at GenCon and I liked the game quite well. I thought it was a fun deck building, action point management game. I love the theme, but then on Kickstarter, I just couldn’t pull the trigger. I’m still not sure that it did enough that felt that cool to me, or that it looked good enough to really sell itself on the table, it’s a weird thing. But I kind of want to give it another go, because I did enjoy my playthrough.

Image Source: Board Game Geek

Hanamikoji: Geisha’s Road

I don’t know much about it, other than it keeps the same theme and similar style of artwork to Hanamikoji which I love. So I am hoping that this one is equally as brain burning, fast, and enjoyable. And it’s against about winning favor and influencing where the Geisha go by giving them gifts, to which restaurant, so I’m excited for it.

Unmatched Marvel

So a game that I haven’t owned before is getting a Marvel theme. I was interested in Unmatched before, mainly as a two player game of some head to head tactical combat, but while the boxes they’d put out sounded fun, they weren’t up my alley, Marvel, of course is, and I like that it’s not hte standard heroes, there are two of them announced and one is Hell’s Kitchen, which is a great theme and fun characters.

And that’s a lot of games that I’m interested in, a lot of them I really want to check out and I’m hoping if GenCon happens in 2021 in person that I’d have a chance to wander around, try out a bunch and see what they are like. There are definitely a lot of cool games, a lot from Kickstarter, that are coming out, and this is nothing compared to what will actually come out in 2021.

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Descent: Legends of the Dark – Spiel Digital Announcement https://nerdologists.com/2020/10/descent-legends-of-the-dark-spiel-digital-announcement/ https://nerdologists.com/2020/10/descent-legends-of-the-dark-spiel-digital-announcement/#comments Fri, 23 Oct 2020 13:28:38 +0000 http://nerdologists.com/?p=4861 As a “good” board gamer, I get excited about new games all the time, there are always new games that come out and while I’m

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As a “good” board gamer, I get excited about new games all the time, there are always new games that come out and while I’m excited about them, I generally don’t write about them, unless it’s a Kickstarter Back or Brick article, or maybe something gets mentioned in Point or Order. The ones that I can think of that I’ve written about before they came out have been Pandemic Legacy Season 2 and Frosthaven, two games based off of or similar to games in my Top 10 games of all time, Pandemic Legacy Season 1 and Gloomhaven, so that made sense that I’d be really excited for them. Descent: Legends of the Dark is different. I haven’t played Descent 2nd Edition, though I did get it so I could paint the minis and play eventually, and I don’t have a strong connection to the game, so why am I writing about this one?

There are a number of things really that got me interested, the IP is interesting in that Fantasy Flight is making a non-Marvel/Star Wars/Game of Thrones/Lord of the Rings game, and making one that is based off of their own properties that isn’t Arkham Horror. That is fairly rare for them, so to have them go back into the world of Terrinoth, super fantasy name activate, was a lot of fun and interesting to see that they are keeping up some of their own lines. The app integration was also interesting as well as the game play and the cooperative nature. In Descent 2nd Edition, that game was a one versus all game. One person played as the “overlord” who ran all of the bad guys in the scenarios against the players. This is fully cooperative because of the app, and while Descent 2nd Edition had an app that gave it a cooperative campaign, that was not how it had been built to play.

So why am I talking about this now, well, because of these two things.

Fantasy Flight had a big kind of trailer kickoff and announcement for the game. So there is now a whole lot more known about the game, in fact, there is a ton more known about the game. If you are interested in knowing a whole lot more, watch the second video, if you want to read my recap and have a trailer, watch the first video and then read my recap, it won’t cover everything, but I am going to talk about some highlights.

First off, highlight wise, this is an app assisted game along the lines of Mansions of Madness or Lord of the Rings: Journeys in Middle Earth. Fantasy Flight has been doing app assisted games for quite a while, and for some people that has been a turnoff, they want to get away from technology while playing board games, which I can understand, but I don’t mind an app assist when playing a game, as long as I’m not doing everything on the app, and I don’t feel like I have been with Journeys in Middle Earth or Mansions of Madness. But there’s even more with this app, and I’m going to get into some details, but first, I do want to say that this app was built from the ground up for this game, in previous games they have leveraged their old app design and framework in order to make it faster to market, and that has some limits built in, such as it being really hard to have an undo button if you clicked the wrong thing, this has an undo button. This is also important because that means that this is going to have a different feel and probably a more modern feel to the app.

But let’s talk about features in the game, because that’s what people are going to care about more, than me nerding out over an undo button or the fact that they have built a new framework. There are a lot of cool things they talked about with the app, and I’m just going to highlight a few of them, the first because of how the app is built and because it’s their own IP, they are able to have really big branching storyline changes in it. They’ve done that to some extent in something like Lord of the Rings: Journeys in Middle Earth, but obviously you source material to that requires the world be left in a certain state, in this, it’s their world, they can do a lot. Next were two things about the bad guys in the game. That was tactics and weaknesses. Weaknesses are what they sound like, something that a bad guy is weak to, a bandit might be weak to slashing damage, but as players, you get to find that out in the game. As you try different weapons, it might tell you something like “You swing with your sword, and it did more damage than you thought it would as it slashes through the bandit.” Now you know swords are good, so next time you see a bandit you’d want to remember to use a sword, and the game keeps track of that you know it for you, so you don’t have to remember because forgetting and discovering the game thing over again wouldn’t be as fun. With tactics, certain bad guys are going to be apt to do certain things that are foreshadowed. For example, again, at the end of a round a bandit might be eyeing a chest, that the game narrates, you don’t know what is going to happen the first time, but after you see them grab a chest from the map and run away, you’ll know that you will want to stop a bandit from doing that again, basically, you have a round to kill them. Another thing that the app helps handle is downtime. Now with this I don’t mean downtime in the set-up or between turns, I’m talking about between missions, what your heroes are doing. A character might decide to do a side quest and they can pick between two, one might give you valor and one might give you honor. You have to decide which one to do, and the game will remember and make decisions about how people react based off of what you’ve done before. And there are more examples of the game remembering or knowing who you are, one person might get a different reaction and conversation based off of their character type and who they are than someone else would. Or the game might know that you are a big fan of using your war hammer in combat or opening chests, and it can tailor challenges and rewards to your style of play.

That’s a lot on the app, so let’s talk about some other things, like the heroes, the bad guys, and the terrain (some might still tie back tot he app).

Let’s actually start with the terrain and the components. The minis themselves are a harder plastic than Fantasy Flight has used before, though the ones in the video are resin, the reason for that is that they are still very strong, but because it’s harder plastic, they are able to get more detail in, and the detail on the minis looks really good in the resin prints. Resin is going to be closer to a hard plastic in the detail that you can get. But enough weird nerding out about that, because the terrain is awesome as well. The terrain is not only just flat map tiles and maybe some tokens to represent objects, it is cardboard 3D terrain where you build up your maps and put items on them. So a map could have multiple levels and some abilities might move bad guys, so you can maybe push them off the edges of things, which seems important. But not only can you interact with the height, you can interact with the objects, if there are trees, you can climb a tree, a well, you can hid inside it, that sort of thing. And how one character can interact with a thing might be different than another character. The reason I added in the app caveat is that this would be really hard to do without the app, so the app keeps track of who is doing that action.

Next we have the monsters, I don’t have a ton to say about them, except that there are 11 different types of monsters. But really, there are more than that, there are 11 different types of monster minis. Because they introduce a concept of factions. If a group of bandits are off by themselves, they are just bandits. If they are working with the Uthuk, the evil magic users or those corrupted by evil, they would be Uthuk bandits and behave differently.

But finally, let’s talk about characters, because really, a game like this is all about playing the heroes and how you play them. Descent: Legends of the Dark, has both cards and dice used in the game, so it’s kind of a hybrid between a few different games, but dice chucking is mainly going to be where it is at for combat and for taking actions. But you’ll use the cards, and their fatigue in an interesting way. A lot of things causes fatigue which is bad, in Descent 1st Edition, there were just turns of resting and doing nothing because you were fatigued in order to be able to do something again. In this, they’ve changed that up. You place fatigue on your character or your card, if that card hits it’s limit, you have a choice, you could leave it there, or you can flip it. Flip it gives you a different ability and you can use that one and start to put fatigue on that side since the fatigue clears off on a flip. It creates an interesting puzzle of a character. They have also made it so that you change up your character very easily. You have your unlocked skills and you have an XP budget, you can try whatever build you want with that XP budget, so a card might be 2 XP and another 1 XP and you have 3 XP so you take those two into battle with you, then the next one you decide to try three 1 XP cards, you can do that. Thematically, does it make sense, probably not, but game wise, it makes it a lot of fun, because you aren’t stuck playing a build you don’t like, in fact, if a character just isn’t your style period, you can swap in a new one, overall, an awesome idea to make sure the game is fun.

Now, in that hour and forty minute video, there is a whole lot more that they talk about, and they show off minis and things like that. If you want to know more, check it out, though, I cover some of the bigger highlights for me of things that are really interesting. But let’s also talk about the price tag here, before we wrap up, this is a $175 game, that is expensive. Now what you get is a lot, they were asked about game play and said probably 50 hours if not more in the base box. But compared to some other games, though with less minis, Gloomhaven you can find around $100 now and I probably have 200 hours into base Gloomhaven. So does that mean that this is too expensive, I’d say no. Gloomhaven doesn’t have an app built specifically for it, this does, and it is a brand new app, there was a ton of story work put into this game, and if you play through the whole game, that’s probably way more time than most people would put into a single game that costs $60. Plus there is the experience factor as well, I realize that the price will turn some people away because they just can’t afford it, and that’s a shame, if you have a group, make it a group buy if you can, but I get that it is a hefty price tag and why it is. It is still one that I’ll want to pick up, just for the cool factor if nothing else.

So, what do you think of Descent: Legends of the Dark? Does the game sound interesting to you? Does the price tag or app worry you?

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