Farkle | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Wed, 23 Feb 2022 17:54:57 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Farkle | Nerdologists https://nerdologists.com 32 32 Ranking My Big Group Games https://nerdologists.com/2022/02/ranking-my-big-group-games/ https://nerdologists.com/2022/02/ranking-my-big-group-games/#respond Wed, 23 Feb 2022 17:51:07 +0000 https://nerdologists.com/?p=6727 What games are good for big groups? That's what I'm looking at as I rank all the big group games that I've played.

The post Ranking My Big Group Games first appeared on Nerdologists.]]>
So, I thought about just doing party games and I maybe should have because, well, there are a lot of bigger group games that I have. So this will be a longer list, but I think it’s interesting to look at. I do have a lot that I like, but also some of those that I’ve played and are at the bottom of my game list for games of all time that I’ve played. Are they bad games, possibly, but mainly just games that I don’t like or I am done with and they crashed hard.

Group Games Rankings

45: Cards Against Humanity

Cards Against Humanity, or CAH is one that I enjoyed the first couple of times that I played it. But it is not that great for two reasons for me. One, the humor is hit or miss in the game. And I know that it’s meant to be this dirty humor and I appreciate some of that, but it gets boring. And secondly, whenever someone wants to play it, it goes on too long. CAH is a game that works if you play 6-7 rounds. After that the jokes and terms have diminishing returns. And I feel like most CAH games go twice as long as that.

44: Guesstures

Guesstures is a game that I grew up playing, and honestly, I don’t remember it too well. Which says something about it. But charades, meh. That’s where I’m at with it. It’s an old party game and one that I don’t want to go back to.

43: Concept

If you watched my video on games that I dislike that I’m probably wrong about, Concept is an obvious one. But for me it didn’t work. Like I said in that video, it just feels like it’s a lot of staring at the board. And because the word can be anything, it just feels too broad and sucks the fun out of what is a cool idea. Concept is better in concept than it is on the table.

42: Magic Maze

Already on another list quite low, it’s even lower here because I think it suffers with more people. It’s a real time game which is a strike against it in my opinion. Plus, there is no communicating, and you’re working cooperatively. So if someone misses that they are the person who needs to move a figure, it just gets frustrating. Plus, real time games are just too stressful to be that fun for me, and too stressful to want to play them all that often.

41: Catch Phrase!

This one maybe should be lower, I’m very done with Catch Phrase. the concept is not too bad in trying to go fast and get people to guess words. But like a lot of party games the variety was lacking in what you did. I know we played it enough growing up that you’d almost memorize the cards and take reduces the fun even more.

40: Tsuro of the Seas

Tsuro of the Seas again isn’t a bad game in concept. I like the game it’s based on more and it’s higher on the list. Tsuro of the Seas promises to add in more by adding in dragons. And those dragons move around removing tiles and changing up the map and you need to avoid them and the other players. The issue is that it takes a pretty fast and simple game and makes it longer. So while I wouldn’t say no to playing it again, I would prefer to play the original.

39: Spot It!

Spot It! is another game that I’m probably wrong about. Granted, Spot It! is a very simple game. You have a card and you want to be the first to match what you have on your card to what is flipped. It’s a fast little filler that works well with almost all ages. And I think there are other ways to play as well. I wouldn’t tell anyone not to get it, it’s just not for me really.

38: Apples to Apples

Apples to Apples is CAH but clean. So, this again falls into the category that it sticks around too long. But it’s a bit more fun for me. And I think if you can cut it short so that you only play so far it can work. The rules as written, it takes it past the length a good party game should go, as most party games have a problem with. Plus this one you can play with anyone and there’ll be some good laughs.

Criss Cross Components
Image Source: Board Game Geek

37: One Night Ultimate Vampire

We’re coming up on a run of social deduction games right here. And I know that I like them less than most people do, so take this part of the list with a grain of salt and know your group. But One Night Ultimate Vampire was the most disappointing of them that I’ve played. It’s fairly basic, and it gives you the least information to go on, it feels, because it’s only one night. So stuff happens while people’s eyes are closed and then you just accuse randomly after some random talking, so there’s no real point. I’m sure people find more strategy than I do, but it doesn’t work for me.

36: Secret Hitler

Another one, like I said t here is a run of them here. Secret Hitler is better, and in terms of mechanics, it is one of the more interesting. One person gets three things, could be fascist laws or liberal laws to enact, they pass two to another player and that player picks one of those two. So it’s a double blind sort of thing, and then people discuss who is lying and who the next chancellor should be.

But for me it’s the theme, the theme kind of works for the game, but it isn’t needed for the game. You could have picked something better, and then they made it possible to be political in the US, which works, but also just isn’t what game nights are about.

35: Werewords

This one I like better than some but also disappointed me more than most social deduction games. I watched a play through of the game and I thought, this might be a social deduction game that works for me, it has more than just accusing randomly. But it is still pretty random. Yes, you can see how good the questions someone asked were, but it’s fairly random still. And the addition of twenty questions, it’s just okay.

34: Donner Dinner Party

Now we go back to more traditional social deduction. Donner Dinner Party is about cannibalism and it’s an odd theme. Who is the cannibal is the game that’s basically going on. But it does some decent things where the party leader adds in a random card, and everyone puts in the food they found blind. It works for hiding information but still giving something to talk about. But still, if you and I both claim we put in the squirrel, one of us is lying and no one knows whom. So sometimes just keeping a mouth shut is better or it’s still very random.

33: The Resistance

The Resistance and this kind of includes Avalon, though I like the Resistance “theme” better is a nice simple game. I feel like it distills a lot of what many social deductions games do, but it keeps it simpler. I like the speed that this one plays, and people slowly talk more about things. And I like that this one doesn’t expect you to start talking with little information at the start like a lot of them do. I don’t love this game by any means, but it’s the best of this group.

The Resistance
Image Source: Indie Boards & Cards

32: DICEcapades

I just got rid of DICEcapades, and I kind of miss it. It’s odd, but it wasn’t one that I was going to play again. I like the random challenges it made you do like stacking dice, or adding up dice really quickly, or stuff like that. But then there was a trivia section, and the trivia is bad. Not that it’s too hard, it often isn’t, but it’s a you know it or you don’t. Everything else is silly and fun, that part is just boring.

31: Farkle

Farkle is a nice beer and pretzel style of game. By that I mean you can take it to a bar and not pay that much attention and have something to do. As a bigger group game, though, it just takes a long time. The rules are simple and push your luck is fun, but when people just bust over and over and over again, or there are a bunch of people between your turns, it’s less interesting.

30: Bring Your Own Book

One of the earlier games I backed on Kickstarter, I thought the concept of Bring Your Own Book was interesting. You basically play Apples to Apples, but with picking something from a book. The issue is not all books are made equal. Having a computer programming text book sounds like a funny thing but it isn’t as good as a novel. And you need to know your book. Otherwise, you are just flipping too randomly through it. Good sounding idea, turned out to be just okay as a game.

29: Cthulhu Fluxx

Fluxx (and the versions of it) are a lot of people’s gateway games, or one that they play early on. It’s a fun little game that has one thing I don’t like about it. It can be a great time as you play it quickly, or it can take forever. If the game could last 20-30 minutes, it’s great, when it goes longer, it becomes boring. Though, there are ones that are fun themes and plays on the rules. Cthulhu Fluxx also adds in a way for everyone to lose, which is actually okay.

28: Codenames

Now, this is another one I’m likely wrong on, at least according to most people, but I do have a version of this I like better. The concept is good, and I’ll gladly play it, giving clues to get people on your team to guess words faster than your opponent can. That’s a simplification of it because it’s done in turns, but the word one I don’t love. Mainly, it’s too quiet, and you just don’t feel clever that often as the clue giver.

27: Telestrations

Telephone Pictionary is how I originally knew abut the game. Telestrations is just a version of a game that existed and was turned into print. It’s a fun game as you go back and forth between writing and drawing and see how close or far from the original phrase it was. It’s not really a game, but it’s a great party activity. Play a round of this with a bigger group or as people who up, it’s a good time.

26: A Fake Artist Goes to New York

Another drawing game, didn’t plan on having them back to back, but A Fake Artist Goes to New York is another social deduction type of game, kind of. One person doesn’t know what to draw, everyone else does. So the one person is trying to fake their way as they add to a picture. Concept is fun, and it’s an enjoyable time, but also one of those that seems to stick around too long for me. I’ll gladly play two or three rounds, but I don’t need more.

25: Zombie Dice

Zombie Dice is kind of Farkle like in that you’re pushing your luck as you try and get brains. All the time you’re trying to avoid shotgun blasts. This one I like better than Farkle because the end game is faster and then bad luck that happens is kind of funnier. Pushing your luck with no shotgun blasts and then rolling three on green dice sucks, but it’s also absurd. Just giving the concept a theme is fun.

Zombie Dice
Image Source: Steve Jackson Games

24: Balderdash

Again, I have two similar games right next to each other, though Balderdash is nothing like Zombie Dice. Balderdash is a game where you make up what a weird law is, what an acronym stands for, what a definition might be, or more things. And then you try and guess the right answer and hope people guess yours. This generally doesn’t end as a game but devolves in a fun way into in jokes for that session and a lot of laughing.

23: Liebrary

Liebrary is very similar to Bladerdash. Instead of a definition or an acronym, you’re given the plot of a book and need to write the first sentence. It’s again really goofy and while it’s easier to know what the right one is a lot of the times, it can provide so many good laughs. And then when everyone things that a line is too crazy and it turns out to be true, that’s even better.

22: Unspeakable Words

Unspeakable Words is a Cthulhu themed spelling game where you are trying to make as big words as possible but you might also be going insane. Though, if you go insane, now you don’t have to make real words anymore. It’s goofy and simple, one that I played a bunch and then moved on from. But it’d play it again as a good little filler.

21: Flapjacks & Sasquatches

Another one that kind of falls into the filler category is Flapjacks & Sasquatches. You are trying to cut down trees and playing out different things to do that. There’s some take that, it’s kind of in that weight of a Munchkin, which isn’t on the list because I don’t consider it a big group game or it’d be very low, and Fluxx. This one I feel like is just more enjoyable and less in your face take that. Though, when it does have that, it is in your face. Plus just sillier in a different way, where Munchkin doesn’t feel that unique.

20: Tsuro

Now we’re onto Tsuro. I had Tsuro of the Sea lower, and this one works better. Firstly, the timeline is set. There are only so many tiles and it’s unlikely you’ll play all of them. Plus there is more strategy in the game while still being lighter. You just plan out how you are going to do move and nothing will break that up. But you also can manipulate it so that you might be able to take out another person. Though, now I’ve played it enough that it’s low on my list to play again, it is one that’s unlikely to leave my collection because it’s so easy to play.

19: Second Chance

Like Tsuro, Second Chance is another one that is super easy. I’m not going to remove it from my collection because it is easy, but I’ve played it enough that it’s not one I gravitate towards. It’s basically fitting Tetris shaped pieces into a board, it’s a roll and write, and then trying to end with the fewest open spots left. It’s very lucky, but it is also a relaxing game to play.

Second Chance
Image Source: Stronghold Games

18: Coup

Coup is another bluffing game, but it’s not social deduction really. People can claim that they have whatever role they want and then take that action. But will someone call them out on if they truly have that role. If you guess right and they don’t, they lose a role, if you are wrong, you do, and the goal is to be the last one standing. Though, if you don’t ever call someone out, I think it’s that you can collect points to win. Clever game, and simple enough to play.

17: Scattergories

Another classic party game, Scattergories is one that I enjoy a lot. It’s a good one in that everyone probably has played it, because it is a classic. Though, maybe newer gamers haven’t. And it is a party game that led to others on the list. You’re just trying to come up with an answer to a prompt that might be a boys name or thing found at a beach and they need to start with the letter J. And you just don’t want to overlap. So do you take the obvious one in hopes that other people will avoid it, or go with something more out there?

16: Criss Cross

Another roll and write, and one that I still quite enjoy, but because of it’s simplicity it’s just dropped a bit. But it’s a great one, because of it’s simplicity for a bigger group. You just need to be able to see the dice. And you are trying to get the same symbols adjacent to each other in rows and columns. But you also need to put the two dice rolled right next to each other. So it’s a bit of a puzzle as you fill in your board. A good one, just one I’ve played a lot.

15: Codenames: Pictures

Now, the preferred version of Codenames for me, Codenames: Pictures. I like this one better because it gives you more of a chance to be clever. The images are so weird that you can come up with interesting ways to exclude some images or to connect others. And people discuss it more around the table. Can still suffer from silence sometimes but generally it plays with more energy.

14: Stipulations

And now another game that I’d put in the same category as Liebrary or Balderdash. The pick something and create an answer. But it also has some Apples to Apples where someone is picking their favorite answer. This one is more fun though because you have control over it. You write down a stipulation for something like the dream job of being a baker, but everything you bake is poisoned, some stipulation like that. It can overstay it’s welcome, but I try and keep that from happening.

Hues and Cues
Image Source: The Op

13: Hues and Cues

Hues and Cues is a party game all about colors. In it you try and get someone to land on your color and get a lot of people close, as the clue giver to score points. And as the guessers, the closer you are the more points you can score. It’s a clever game where you give a one word then two word clue and then reveal the location. And it is one that works pretty well via Zoom.

12: Wits & Wagers

Wits & Wagers is my favorite trivia game, maybe the only one that I like. The main reason is that you don’t need to know the answer to do well. You just need to know who might know the answer and bet on their guess. Because it’s Price is Right rules, closest without going over. And all the numbers are numeric, so generally people can ballpark it. This one just works for trivia and plays fast and everyone is playing the same game, no one is putting down the right answer because it’s their turn to.

11: Not Alone

Now, we move away for a moment from party games. Not Alone is a one versus all game. The one is a monster who is trying to stop the crashed astronauts from getting off the planet. And everyone else is those astronauts waiting for a ship to pick them up. They can go anywhere they have a card for and can even discuss it, but the planet or monster is listening all the time. The idea is clever, the game play is pretty simple, and the whole thing is fun as the monster or the astronaut.

10: Medium

Now we’re back to party games. Medium is about matching words with your partner for that round. But to do that you both put down a card with a word on it and you try and say a word linking them and match up. If you don’t match, then you do it again with the words you just said. And if you don’t again, you get one last chance, and hopefully you’ve narrowed it in. It is good for laughs and everyone is thinking of the word that they’d have said as well.

9: Just One

Just One is a cooperative party game, not the last one on the list. It works really well with almost any group because the concept is simple. One person is it and they pick a random word from a list that they can’t see. Everyone else writes a one word clue. But if any of those clues duplicate, both copies of it are gone. Then with the remaining clues the person who is it needs to make a guess. There are rules to make it trickier, but generally we play it simply so that you feel like you can guess. I’ll let you find out on your own what the actual rules are.

8: Sushi Go Party!

And away from party games, Sushi Go Party! is a card drafting game. And a set collection game, or a set not collection game but mainly a drafting game. I really like it with larger groups because it doesn’t change how fast it can play. And it feels like there is more substance, because there is than a lot of other bigger group games. It’s one that won’t ever leave my collection because of how simple it is to get to the table and play and the variety it can have.

7: Cross Clues

Cross Clues is the second to last party game on the list and second to last cooperative one. This is kind of like just one, but instead of guessing one word from a bunch of clues, you’re trying to get people to guess a combination of two clues with just one word. I really like how this doesn’t have turn structure as well, whenever you have a clue for your intersection card, you can give it. Makes the game faster and keeps everyone involved at all times.

Cross Clues
Image Source: Blue Orange

6: Similo

The final party game on the list, Similo is a blast to play. It might drop over time a bit, but when you have a lot of sets you can get a lot of weird things. One person is a clue giver who is trying to get people to guess their card from a group of 12. But they can only say if it’s similar or different from a card they play from a hand. And everyone else must eliminate one, then two, then three, then four, then one to win. It’s not too bad when you’re using animals to eliminate animals, but animals in hand to eliminate historical figures, now that’s interesting.

5: Welcome To…

Welcome To, the second highest roll and write on the list though I just realized I forgot Cartographers, is a great game, so is Cartographers for a big group. Each person is using the same poll of flipped cards and going for the same scoring objectives. So all you need is to be able to see the cards. And game plays differently every time because of how things come out. I need to play with more of the maps though.

4: PitchCar

One of two dexterity games on the list, this one is a racing one where you and up to 7 other people, maybe 9 if you get an expansion (so 10 total) are flicking cars to race them around the board. It’s silly fun as cars fly off the track or bank nicely around curves. And when someone has a good shot, you cheer. Grand old time and a silly game but in the best way.

3: Railroad Ink

Finally roll and write is Railroad Ink, and this is a bit of a cheat, as is my #1 because you technically need two sets. Thankfully Railroad Ink or Railroad Ink Challenge were released two boxes at a time. So you can play up to eight if you get both of them. It’s a route building roll and write, and with the challenges it just adds that little bit more. But I like challenges better for that more, it gives you direction when you don’t know what you want to do.

2: Deception: Murder in Hong Kong

And super high on the list is a social deduction game. I love Deception: Murder in Hong Kong, why, because you aren’t just guessing randomly at the beginning. A murder has happened and everyone has four clues and weapons in front of them. The murder picks on of each of their own and the forensic scientist knows what they are. But no one else does and the forensic scientist can only send up reports. But with that first report you can start guessing, because it’ll be meaningful, and that’s immediately when the game starts. So great and always memorable accusations.

Ice Cool Board
Image Source: Me!

1. Icecool

Finally, Icecool. This is a bit of a cheat, like I said, because you need Icecool and Icecool 2 to play with 8 people. But when you do, it’s a blast. Flicking the penguins around is great. And the whole racing away from the hall monitors who are out to catch you and get through the doorways to get your fish, it works. Like PitchCar when someone makes a great shot everyone is excited. And you can sometimes plan a great shot.

Final Thoughts

Big group games are interesting for me. I often play them because we have 6-7 people on a game night, but generally they aren’t my favorite. Of those 45 game that I’ve played, plus Cartographers that I missed, maybe 14 are in my Top 100. That’s a lot, but also there are 45 games on that list so I’ve played a lot of them as well.

I think it’s that a lot of the party style ones aren’t that interesting, or try and copy other games too much. And I think it’s also because I don’t like social deduction that much. I’ll play those games but I won’t pull them off the shelf myself.

But what are some of your favorite big group games?

Send an Email.
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.

The post Ranking My Big Group Games first appeared on Nerdologists.]]>
https://nerdologists.com/2022/02/ranking-my-big-group-games/feed/ 0
The Collection A to Z – Only I (JK) https://nerdologists.com/2020/12/the-collection-a-to-z-only-i-jk/ https://nerdologists.com/2020/12/the-collection-a-to-z-only-i-jk/#comments Thu, 17 Dec 2020 13:54:26 +0000 http://nerdologists.com/?p=5083 Not shockingly, I don’t have that many board games that start with the letter I, in fact, this will be a shorter one overall as

The post The Collection A to Z – Only I (JK) first appeared on Nerdologists.]]>
Not shockingly, I don’t have that many board games that start with the letter I, in fact, this will be a shorter one overall as I get through I, J, and K, but I do have some that start with each letter, so I haven’t missed any thus far.

Numbers

A’s – B’s – C’s – D’s – E and F’sG and H’s

I, J and K’s

ICECOOL (and ICECOOL 2)

Yes, that is how the name is listed on Board Game Geek, so I’m going with that. ICECOOL was a flicking game, that I forget where I stumbled across it, probably the Dice Tower, and what was interesting about the game is that not only were you flicking the penguins, not something that I had done before, but the box formed the penguin high school that you were flicking the penguins around. Just how the different parts of the box formed the board and stuck to together was cool. Add in ICECOOL 2, now you can play with up to 8 people, you can either do the normal way with hall monitors trying to catch the students ducking out of class or race around the board if you want another mode to play. The game is a ton of fun, and has always been a smashing success at game nights.

Status: Played

InBetween

Another game that I know I learned about on the Dice Tower, this is a two player only game that has a theme that reminded me of Stranger Things when Sam Healey would talk about it. This game has one person playing the InBetween or basically the upside-down nd the other person playing the real world. There are a group of people, and you are trying to put your influence on them and make it so that the people go to your side and not your opponents, So it’s an interesting tug of war sort of game as you try and figure out through card play how to influence that. That concept really drew me to the game, and the them, because playing a Stranger Things game, basically, sounded like a lot of fun.

Status: To Be Played

Just One Game Box
Image Source: Board Game Geek

The Isle of Cats

This game has cats, that’s a selling point, but it also has your drafting cards and playing down polyominoes, think Tetris sort of pieces, which are the cats onto your ship, all the while trying to create “families” of like colored cats to score points. Plus you have objective cards, and there are sections on the boat that you need to fill up. But you have to be able to pay for this call, so you get baskets to pick up the cats you have to pay for, you have to pay for the cats with fish, because fish lure cats into baskets, and you have to pay fish for the cards that you draft that you decide to keep. There’s a lot going on in the game but all of it seems to flow together quite well.

Status: To Be Played

Just One

Party games can be hit or miss for me, but Just One is a really good game. Firstly, it’s cooperative, which I think can be an issue with other party games. I get that something like Cards Against Humanity or Apples to Apples are supposed to have the in jokes created, but it eventually just becomes people playing those in jokes because they are funny versus because they are trying that hard to win, even games like Stipulations, which I also like, eventually has people starting to put down the same jokes. Just One, however, since it is cooperative, has people focused on helping the group by coming up with a good one word clue that hopefully no one else will have. I also like how those clues work so well, one word, if it’s duplicated by someone else, you can’t see either clue. That really ups the ante for people putting out unique clues which makes guessing the right thing harder, but maybe with all the clues together a more obscure clue will make more sense.

Status: Played

Image Source: Board Game Geek

King of Tokyo

My only K game as well, King of Tokyo was one of the earlier games I got. You’ll find that a lot of the earlier games are one’s that I saw on Wil Wheaton’s TableTop show. This was one that looked like a lot of fun, and still gets played probably a couple of times per year. The game works well because it is a nice simple step up from other games. You are rolling dice Yahtzee style and either getting numbers for points Farkle style, getting punches, getting energy (think currency), or healing up. Now there are more rules, but for the most part the punches and the points are what you really care about because you can either win by knocking everyone else out or by getting enough points. That’s one thing that I really enjoyed about the game is that you have two options to win as well, that wasn’t super common or possibly even a thing, in the games that I’d played before.

Status: Played

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

The post The Collection A to Z – Only I (JK) first appeared on Nerdologists.]]>
https://nerdologists.com/2020/12/the-collection-a-to-z-only-i-jk/feed/ 1
Holiday List – Stuff the Stockings with Board Games https://nerdologists.com/2020/11/holiday-list-stuff-the-stockings-with-board-games/ https://nerdologists.com/2020/11/holiday-list-stuff-the-stockings-with-board-games/#respond Tue, 10 Nov 2020 15:47:07 +0000 http://nerdologists.com/?p=4922 Yesterday I talked about games that would work well for that just slightly too competitive person in your life. You still want to get them

The post Holiday List – Stuff the Stockings with Board Games first appeared on Nerdologists.]]>
Yesterday I talked about games that would work well for that just slightly too competitive person in your life. You still want to get them board games, but which ones, today I’m looking at smaller games. These are the games that are going to be able to be stuffed into a stocking with less than 68% of it sticking out of the top of the stockings. Now, I don’t know how big your stockings are, but I’m assuming that wi-fi is spotty at best for Big Foot, so I’m going with more of a standard size. Also, right now I’m starting with board games but I’ll be moving onto other holiday lists as well.

Fox in the Forest/Fox in the Forest Duet

Two different versions of a trick taking game. But both are two player only only games. In Fox in the Forest, you are trying to take tricks, but scoring is more challenging than just taking all of the tricks. Certain cards have certain powers on them. In Fox in the Forest Duet you are working together, trying to keep the fox moving along the board and picking up tokens, more tokens you get the better you do, but it’s still trick taking. There are paw prints on the cards, or fox symbols I forget which, and that is how much the fox moves, but which direction depends on who wins the trick. Both of these are clever little games and good for 2020 if you have a limited number of players you can play with.

Zombie Dice

While the previous ones were for casual gamers, I think that this one is one you can pull out with anyone. It’s a simple push your luck game where you are grabbing three dice from a cup, rolling them, keeping brains, seeing if you’ve been shot, and then deciding if you want to draw more dice and roll those. There is a bit more going on than that, but that’s basically it. Once someone hits the point total to win, everyone else get’s one shot to push their luck. It’s like a simpler version of the game Farkle, and it has a theme. I think that the theme and the simplicity of the game is going to draw people in, even though the theme is just goofy fun versus involved in the tactics. It also is really small and needs about no table space, just enough to roll the dice, so it’s good for at a bar, or a picnic.

Onirim

I’ve done two player, any number of player, and now a solo board game. Onirim is one of the best known solo games. It’s all about playing out cards, matching colors and changing symbols so that you can get doors out and escape the nightmares. It’s really an abstract game, but it’s a lot of fun. Plus, the new printing has all the expansions in the base box, which I need to learn all of them. The game is clever in what it does, because there are very powerful key cards, key cards can be played like any other card to find a door, but if you flip a door from the top of the deck and you have a matching key color, you can just spend the key and immediately get that door, or you can use it to look at the top five cards of your deck, discard one, can’t be a door, and order the rest how you want, or finally you can use it to stop some other affect from a nightmare being drawn. And the nightmares have as many things they can force you to do as the keys. It’s a really interesting puzzle to see if you make the right decisions with those really important cards.

Hanabi

Maybe you like the idea of a cooperative game, Hanabi is a very small box cooperative game where you are trying to put on the best firework short. You want to display all five colors of fireworks from 1 to 5, playing down their cards in order. However, you can’t see all the cards, in fact, you can’t see your cards, but you can see everyone else’s cards. On your turn, you can do one of three things. You can spend a clue token to give another player a clue as to what they have in their hand. The clues would be something like “This and this card are blue” or “That’s a two and that’s a two”. You have to give the person all of the information for a given color or number. You can also play down a card to one of the rows of fireworks, but if you get it wrong, the fuse gets shorter. Or you can discard a card to get another clue token to use. The game is somewhat lucky as you try and give specific enough clues to be helpful, but are stuck some on the draw. But the more you play, the more you know how to give good clues that mean something, even if it might not be as obviously straight forward.

Image Source: Board Game Geek

Ganz Schon Clever

There are so many roll and write or flip and write games that I could say. Silver & Gold, Railroad Ink, Patchwork Doodle, Floor Plan, Second Chance, Cross Cross, Cat Cafe, and Cartographers are all ones that would pretty easily fit into a stocking. But I’m picking Ganz Schon Clever because that’s the one that I’ve been playing a lot of recently. It’s an interesting little puzzle of a roll and write, where you have five different areas where you are placing die values. Each of them scores in their own different way, and each of them has their own way you want to place the dice. It’s an interesting challenge and it’s based so much off of combos and how you can fill in a spot in one row to then be able to fill in a spot in another. It’s very satisfying that way.

Now, there are a lot more small games out there that’d work well, obviously I tossed out a bunch of roll and writes. But if none of those work for you, you can also find games like Stipulations, Parade, The Lost Expedition, Not Alone, Love Letter, Hanamikoji, Marrying Mr Darcy, Point Salad, Gloom, Arboretum, and so many more. There are a lot of good small games out there that are a lot more than just just a take that sort of game, or the classics like Uno, Skip-bo, and Pit.

What small game would you like to find in your stocking at the holidays?

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here

The post Holiday List – Stuff the Stockings with Board Games first appeared on Nerdologists.]]>
https://nerdologists.com/2020/11/holiday-list-stuff-the-stockings-with-board-games/feed/ 0
Bar Games – What Board Games Work Well at a Bar/Brewery? https://nerdologists.com/2019/06/bar-games-what-board-games-work-well-at-a-bar-brewery/ https://nerdologists.com/2019/06/bar-games-what-board-games-work-well-at-a-bar-brewery/#respond Wed, 05 Jun 2019 13:12:13 +0000 http://nerdologists.com/?p=3203 Sometimes you want to go out for a drink, and you can substitute a coffee shop for a bar, but you want to play board

The post Bar Games – What Board Games Work Well at a Bar/Brewery? first appeared on Nerdologists.]]>
Sometimes you want to go out for a drink, and you can substitute a coffee shop for a bar, but you want to play board games as well. What board games work well in a brewery, bar, or coffee shop?

The criteria that I’m looking at is the size of the game, the complexity of the game (though that matters less), and the components of the game. To a less extent I’m going to consider the length of the game. Sometimes you just want to play a quick game.

Image Source: Board Game Geek

Cribbage – Might not be the game that you expect, but it’s a fun game and one that a number of people are familiar with. I think that helps get it to the table because people will at least recognize it. It also has the small footprint because you have the board, but beyond that, you are just using a deck of playing cards, so those are easy to replace if you spill a drink on them.

Skull – Now, with this game just don’t confuse them with your coaster, but in this game you have five cardboard discs and you are playing them face down, eventually someone is going to say how many they can flip over without hitting a skull. It’s a simple push your luck game and bluffing game, but it works well and while the discs are coaster size, that is it for the game, so each person just needs a little room in front of them.

Love Letter – I’d be tempted to sleeve this game as there are only a few cards in the game, and that will keep it in better shape longer, but this simple deduction game works well as the rules for the cards are on the card. Plus there are player aids. With this game you are just playing down cards trying to knock out your opponents so that your love letter gets to the princess. There are other variations on the game as well, such as Batman Love Letter if that’s more up your alley. This game has almost no footprint.

Image Source: Board Game Geek

Welcome To… – This could probably be a number of roll and write or flip and write games. I just happen to have this one. Yes, you are writing on fairly thin pieces of paper, if you wanted to make it more hearty, you could laminate them, but because it’s just a sheet you use for a single game, if it gets damp, it isn’t that big a deal as long as it doesn’t get soaked. Welcome To… does have a few cards in it as well, but you could use the box lid to protect them by setting the cards in there. It’s also a relaxed game so that you can take your time playing it, and like Skull can do a high player count, in fact, this is the going to be the highest player count game.

Zombie Dice – All you’re doing is rolling dice, keeping track of brains you’ve gotten, and hoping to roll a few more brains. But if you roll enough shotgun blasts, you can’t bank your brains, so you have to decide when to push your luck. It just has dice, and those are going to be fine around liquid. I could have put something like Farkle here as well, but in Zombie Dice you’re just keeping track of the brains that you’ve collected, so you don’t need a score sheet.

Just One Game Box
Image Source: Board Game Geek

Just One – This party style game does have cards, but you just use 13 of them (I believe), and you end up with them standing in a holder most of the time. Besides that, people are just writing clues on little white boards. It’s a fast game, it’s a simple game to teach, and it’s one that basically everyone will enjoy. It’s also good because you have time for conversation while playing it. I’m tempted to recommend Stipulations, but that one you need to be able to hear each other.

The Resistance – Final one is a social deduction game, The Resistance has you going on missions to bring down the corporations. This game doesn’t need a moderator, and you have a tiny little board in the middle plus a few cards. You just decide who goes on a mission and then if the mission succeeds. You’re seeing if enough missions will be failed before enough successes happen. It’s not complex, but that makes it easy to teach on the fly.

What other board games would work well at a brewery? Kristen and I have played some big games there, but that depends on you getting a large enough table. There are games like Dice Throne that would work well, because they don’t need too much room, but they are bigger than I was trying to list, but if you try, you can play something like Dead of Winter or KrosMaster there.

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Follow us on Twitter at @NerdologistCast
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

The post Bar Games – What Board Games Work Well at a Bar/Brewery? first appeared on Nerdologists.]]>
https://nerdologists.com/2019/06/bar-games-what-board-games-work-well-at-a-bar-brewery/feed/ 0