Fishing | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Tue, 07 Nov 2023 12:41:42 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Fishing | Nerdologists https://nerdologists.com 32 32 Fishing Lessons – Game Play https://nerdologists.com/2023/11/fishing-lessons-game-play/ https://nerdologists.com/2023/11/fishing-lessons-game-play/#respond Tue, 07 Nov 2023 12:38:23 +0000 https://nerdologists.com/?p=8489 Toss in your line and jo in me on Malts and Meeples YouTube Channel as I play Fishing Lessons from Button Shy Games.

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It’s time to tackle a new solo game and we’re casting off onto the lake for a lazy day of fishing. Can we use the Fishing Lessons that we’ve been taught to catch the type of fish that we want? Fishing Lessons is a programming game from Button Shy Games that only has a few cards, not much space on the table, and a puzzle for you to try and solve in just around 18 cards. Can you catch the fish you want in Fishing Lessons before the sun sets and you have to get off the water?

Fishing Lessons

This was a fun and fast game to play yesterday, though you can see my break it down a bit at the end. The question I keep on having about the game is, what is it’s longevity? Because this is a small Button Shy Game, as all of them are, it is limited on the number of cards that you can have. You always have the same seven water cards, though their order changes. You also play with the same lessons, but their order changes.

The main thing that changes up the game, or isn’t as static, is the fact that you have a different person fishing. So one character might want to get two fish of one type and three of another. And your job is to solve the puzzle so only cards that are scoring are facing upright. This is also done from the lesson cards. And the game does give you varying levels of difficulty. Easy is, I’ll say, pretty easy. But I also was able to win, I believe, on medium one time without much issue.

For me the big question I have about the game is how engaging it’ll be long term? Is this a game where now that I’ve solved the puzzle three times that I’m going to be drawn to trying to solve it again? Or will it be a game where the puzzle feels similar each time? Though, now that I’m thinking about it, how much luck is there? I beat it easily and quickly twice. I’m not sure that is a great sign for the game, if it’s too lucky that way.

Upcoming Streams

Let’s run through the stream structure like I normally do. You might already know the schedule but in case you don’t. Wednesday at 8 PM Central I stream either a campaign game, or with this time of year it’s my Top 100 Games (of all time) 2023 Edition. And join me next Wednesday for games 60 through 51, so hitting the half way point. It goes so fast, and now I have so many games that I want to play.

Then on Monday I stream at 9 PM Central time. It’s generally a solo game. Though I’ll also do pack openings for things as well. But normally it’s a solo game and a one off for the game like a roll and write, or sometimes a game like Under Falling Skies which was on the list today.

But the best way, if you want to know when I go live or a new video goes up (it’s basically always live), please consider subscribing. You can do that here. And click that notification bell on the channel and you’ll always know when I go live.

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Back or Brick: Stonesaga by OOMM Games https://nerdologists.com/2023/02/back-or-brick-stonesaga-by-oomm-games/ https://nerdologists.com/2023/02/back-or-brick-stonesaga-by-oomm-games/#respond Wed, 08 Feb 2023 12:48:07 +0000 https://nerdologists.com/?p=7767 Can you survive and grow your society in Stonesaga a new legacy board game from OOMM Games? Is it a Back or a Brick?

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Build up your society in Stonesaga a cooperative legacy game from OOMM Games. Will you make friends with or fight off the behemoth that roams the lands? And how will you build up your society as you grow, find, and develop more in Stonesaga.

https://www.kickstarter.com/projects/mccaskellgames/stonesaga

This game, I’ll say, caught my eye because of the artwork and because I know one of the designers. With that said, as I look at what might not work and what might, I’ll try and be fair and balanced. I do want people to know, when reading this, that I have more of a connection to the game than sometimes. On the flip side, I’ve played it as part of OOMM Games playtesting, so I have experience with it. You can checkout the campaign here.

How To Play Stonesaga

Stonesaga is a legacy game where the decision you make about how to build up your society will affect the game. I will talk more about legacy aspects later. But the game play is pretty simple, you have a limited number of action points to take actions with each round and players can take their action(s) in any order.

The actions are things like gather resources, craft, hunt, fish, explore new areas and more. All of these things, or most, are done through there little game. For fishing, you are trying to complete fishing tracks to get fish as a reward and any other bonus, like more water. For hunting or foraging, you explore a tableau trying to avoid the monster and collet resources. And then you can craft using resources that you’ve found to invent or build new things.

Each of these actions is going to help you find and build towards different goals that you have. Each goal is going to lead to another though some of them are going to lead to another and to the end of that game session. And as you find stuff, your story will progress.

Why You Don’t Need This Game

Firstly, it is a legacy game. I did say that I was going to talk about that. I understand the risks of a legacy game. However, it is a legacy game that you can reset and play again, finding the story you missed maybe 2-4 times, depending on player count. But it will limit how many times you can play the game.

Also the price point of this game. It is not a cheap game, again for a legacy game as well. If you go all in, it’s a fair amount and is that worth it for a limited number of plays. To OOMM’s defense on this one I have Stars of Akarios and the products they put out are high quality. But for a game that isn’t minis filled, it is expensive, though the other content is what makes the price go up. Shipping, on the other hand, is very reasonable.

Finally, and this ties into the first one, it is a legacy game and the best legacy games for me have good story to them. I say that, but I also enjoyed Risk Legacy which is light on the story. But Pandemic Legacy seasons 1 & 2 had a lot of story and I liked them the best. Or they stuck with me the best. Charterstone was some mechanics with pasted on story. Where will Stonesaga land. And maybe it isn’t an issue for me, but I think about it.

Why You Need This Game

Let’s start out with that it is very mechanically sound and interesting. The minis games are a lot of fun as you start to dig into all of your options. Delving deeper and deeper and then needing to get back out is interesting. Fishing is a dice placement puzzle of trying to catch what you can but also not fail the check and have bad things happen. Foraging/hunting in the forest might cause you to come across a monster. But it also gives you a grid to layout to create your most optimal gathering.

Also, since I have played it, there is some solid story to it. Is it the most story, is it like Pandemic with story between missions that tells you how the world is changing, or a paragraph in Aeon’s End Legacy, no, it is less. But it is more than Charterstone. And the decision you make, how you build up your settlement, will make a difference in what you explore next as the story branches out. And I like that story but I also like how it does the branching as well.

Finally, this one is based off my experience with OOMM Games games not doing the playtesting or the company itself. But their games are a lot of fun. They offer a ton of different and unique things in them. Stars of Akarios is very ambitious but works really well with a hodgepodge of mechanics and provides a fun story. So based off of my gaming history with OOMM Games, I don’t know if this is a game you’ll want to miss.

Back or Brick – Stonesaga

This is a Back for me. And I backed it at the highest level. Now, I will say that if it wasn’t OOMM Games and I didn’t know the designer, I might have backed it at the lower level. The value seems just a bit stronger there for what you are getting. Though as the campaign goes on, that might change.

But this is a game that will have limited retail availability. OOMM does seem to get some extra stock but they don’t have wide retail releases. And things like expansions will be harder to get. Yes, that is leaning into the FOMO, but I’m doing so based off of playing it.

Now, there are reasons it won’t be for everyone. If you like to get two games a year and delve into them 50+ times each, legacy won’t work. But you already know that. I do think mechanically, with snappy quick actions it is accessible. I found that it is very collaborative as you play, and that players stay engaged because of the mechanics.

How about for you, is it a back or brick?

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TableTopTakes – Fleet The Dice Game Solo https://nerdologists.com/2022/02/tabletoptakes-fleet-the-dice-game-solo/ https://nerdologists.com/2022/02/tabletoptakes-fleet-the-dice-game-solo/#respond Tue, 22 Feb 2022 16:22:36 +0000 https://nerdologists.com/?p=6720 With the roll and writes that I play solo, how does Fleet The Dice Game, a new one to the collection rank? Is it one that'll stick around?

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So, I am going to do probably a second one of these reviews after playing multiplayer, but right now I’ve just been learning and playing Fleet The Dice Game, solo. Mainly because it is a bit of a beefier roll and write game so I wanted to learn it before I taught it to others. And I have to say, while learning it, there is definitely a lot to learn and keep track of. But let’s see how it plays.

How To Play Fleet The Dice Game Solo

So, game play solo to multiplayer doesn’t change up too much. I’ll get to the solo rules at the bottom. But this is going to be a combo filling fishing game. The main focus is to catch fish because each fish gives you a point. But to do that you need to get boats and licenses of the different types for when fishing happens.

But there’s more beyond that, there is also a town phase where you can build up buildings. Or you can sell fish at the market which gets you coins, which I’ll talk about soon. Or you can go to the wharf and work on getting a king crab boat or chartering a boat for your own fishing.

Fleet the Dice Game Components
Image Source: Eagle Gryphon Games

And finally, there are coins. Coins fill in on a track, mainly filling in squares. As you go, that then allows you fill in stars. And whenever you do, that is when you get ahead in the game. A star then allows you to fill in a spot in town, one the wharf, or on the fishing boat tracks.

In the end, everything gives you points. Normally you fill in spots by drafting dice. And you do in solo. But the rival captain in solo doesn’t have their own board. They fill in your board from the bottom up. If you’re unlucky that can really limit what you can do, or fill a building immediately before you can.

What Doesn’t Work?

The biggest trick or thing that might not work as well for this solo is remembering where you are at. Since fishing takes place every other round, it can be tricky to remember sometimes. Now a lot of that is that I forget to fill in the little spots to let me know what phase I’m moving to. If I got better at that, it’d be much easier to keep track of. But because this is a bigger roll and write game, it makes it a bit trickier.

What Works?

Combos work really well in this game. But I don’t think that they are too overpowered. I didn’t find myself just going with the Market action, which just gives me coins too often. Mainly, because every other thing gave me something I want as well. There is even a building that just gives you six points, but six points can be a lot. But the stars are where you really get the combos, the rest of it is more building an engine.

I do think that the stars might be my favorite part of the game. It felt like being able to do two things on a turn, which sometimes it was, versus just one thing. Though, sometimes, if you just go coins, you still really only did one thing.

I also like how pesky the solo captain can be. She manages to mess up fishing plans, but if she has to take a market action, she gets rid of your next star, and that sucks. It makes the game feel very challenging. But she also isn’t too hard to keep track of. I wish maybe there was a reference card as to what she prefers and the order she goes, but once you need to reference the rules less, you can leave it on that for her.

Fleet the Dice Game Dice
Image Source: Eagle Gryphon Games

Who Is This For?

The solo mode is for solo gamers. I feel like a lot of solo gamers are going to like Fleet The Dice Game because it offers a really good challenge. I’ll probably take more about the overall game later like I said, but with solo experience, most solo gamers will handle it fine.

The solo experience is easier to keep track of than it is with a lot of larger games. But it’s not going to feel too simple if you play a lot of solo games. And compared to a lot of roll and writes that you can play solo, Metro X, Ganz Schon Clever, Railroad Ink, Fleet The Dice Game offers more challenge.

Newer players to solo games or to roll and writes will find it more challenging though. The game has more bookkeeping that you need to do for the solo character than most other solo roll and write games. Mainly because most others won’t have a solo AI.

Final Thoughts on Fleet The Dice Game Solo

I want to play it more, and that’s a good sign. But I also want to play it with other people. Mainly because I feel like it’ll move fast and the dice drafting will be more interesting. That is one piece of the game that isn’t a negative or positive as the solo experience goes. You know what the AI will take, so you can either draft it out from under them if you really don’t want them to have it, or not. It’s an interesting manipulation but a simple one.

But, I do think after a few plays that I like the game as a solo one quite well. It feels different was a solo roll and write experience because of that AI. And I feel like I’m just getting into the strategy. And I don’t think there is a set strategy. Thus far I’ve gone fishing heavy, and it’s yielded solid results, but could I push money more, or could I push buildings more? There’s a lot to explore, which I really like. This makes me realize I need to get Hadrian’s Wall to try another complex roll and write.

My Grade: B+
Gamer Grade (for solo): B+
Casual Grade (for solo): D+

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