Tag: Game Play

Back or Brick: Epic Seven Arise

Back or Brick: Epic Seven Arise

Based off of an app game, Epic Seven Arise is a dungeon crawl, fantasy, adventure where you play as the heir of the covenant trying to stop the cycles of destruction. Pros Epic fantasy game Theme Artwork Campaign Solo Cons Artwork Price First time company 

Back or Brick – Burncycle

Back or Brick – Burncycle

Can you lead the robots in this cooperative game as they try and take back control of their programming from their human overlords? Pros Established game company Cooperative play Theme Component Quality Cons Price Game Play The Page Chip Theory Games are definitely a well 

Back or Brick: Crash Octopus

Back or Brick: Crash Octopus

Can you get the most treasure to your ship or will the octopus get you in this dexterity flicking game?

Pros

  • Fun Theme
  • Fun Mechanic
  • Great Look
  • Known Company
  • Price

Cons

  • Limited Player Counter for Dex game

The Page

This is a well laid out Kickstarter page. What I really like about it is that it highlights the pieces and aesthetic, but also highlights the game and game play. Now, it doesn’t have minis so they don’t have to do all the glamour shots of the minis, but it does a good job of highlighting and getting right to the point of how the game works.

I also like when you can get previous games as well, that helps them keep this game affordable and not need an insanely high number of backers to reach the stretch goals. Add in that Itten isn’t highly distributed in the US that I’ve seen, it means that these games which I have mainly seen at cons are available to a US audience again.

The Game

The game itself seems like a lot of fun. I like dexterity and flicking games generally because they’re good for a light and fun time. And I feel like flicking with the flags and just how the game works, it seems like it is going to have some interesting and different feeling things to it.

I also like that it doesn’t seem too simple or too complicated. With a flicking or dexterity game, I want more going on than just playing Jenga, but I don’t want a lot of convoluted rules about where things can go, and how I have to do everything, because that’s no fun. This looks to hit that balance of a fun game you can play while drinking but also one that you need to think about a little bit.

Back or Brick

So is this game a back or a brick for me? For me this was an easy back. The price is great, I know the company and I know that they make amazing products, I have Tokyo Highway, that are almost art pieces, so I expect the same from this game. I also just love the goofiness of the theme. Plus, the price point and shipping are really good. Compared to a CMON Kickstarter or one with minis, the value is there and the game play looks to be there as well. Now, I like dexterity games a lot, so that colors it a bit for me as well, but a good selling point for me.

So how about for you, is this game a Back or a Brick?

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Point of Order: Reichbusters Projekt Vril

Point of Order: Reichbusters Projekt Vril

There are some games out there that when you see them, you know it’s probably going to be a game that you will like. And for that reason, you might not want to pick it up because there’s a lot of stuff for the game. 

Back or Brick: Tales From the Loop

Back or Brick: Tales From the Loop

This game made it on my radar because of the fact it’s based off of a pencil and paper RPG, let’s checkout Tales From the Loop. Let’s get into the pros and cons. Pros Cooperative Based off of a successful RPG Previous fulfilled kickstarters from 

Back of Brick – Steamwatcher

Back of Brick – Steamwatcher

The world is an icy wasteland, can you lead your clan in surviving the fallout from a new ice age apocalypse in Steamwatchers by Mythic Games.

Pro

  • The setting looks amazing
  • Mythic is known company
  • Aesthetic is amazing
  • Hidden action selection

Cons

  • Game play didn’t look that exciting

Campaign Thoughts

It’s a little bit lighter on this section than it is sometimes. I do think that there’s more than I could pull out of it, but honestly, I look at a lot of Kickstarters and there aren’t a ton of massive things that stand out to me. I want to like this game more than I do by just looking at it, but when it comes down to it, I have other games with a post-apocalyptic setting. I have other survival sorts of games, and while it has minis that look cool, I feel like the game play doesn’t match that.

Now, I will say, I’ve only seen a game play, not more, so maybe I am missing something from that one that Man vs Meeple did on a live stream, but generally I’ve been able to get the game and I’ve enjoyed how the present games, even if the games aren’t for me. And I felt like I understood the game, but it was just lacking in excitement that the game looks like it should have. I don’t feel like they had any “aha” moments or stand-up moments, and with the theme, it feels like there should be those in the game.

Back or Brick?

For me, this is a brick. I realize that I’m probably missing something and that there is likely a good and interesting game there, I just don’t think it’s for me. The game play doesn’t match what I see on the table, and the aesthetic and theme aren’t enough to push it over to where I’d want to try it for myself for sure, especially at that price point, which is a fair price point, but not one that you take a risk on.

How about for you, is this a back or a brick? Is there something that you think I’m missing in game play?

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Malts and Meeples – Pandemic Legacy Season 1 – Game 12

Malts and Meeples – Pandemic Legacy Season 1 – Game 12

How did the latest game in Pandemic Legacy go? As we get closer to the end game, has anything new been revealed that will change the game going forward? Pandemic Legacy Season 1 is a board game where you are trying to cure diseases. But 

Malts and Meeples – Pandemic Legacy Season 1 – Game 2

Malts and Meeples – Pandemic Legacy Season 1 – Game 2

I’m back two nights in the row with the second game. I had a ton of fun playing it again, remembering what was coming up, or more likely, not remembering how quickly things show up again. Hopefully it was a good time, and I apologize 

Board Game Battle: Legacy Edition

Board Game Battle: Legacy Edition

I’ve done these battles a number of times now, but we’re going to talk about Legacy (if you’re a WWE fan, you might have a few legacy jokes going through your head). If not, we’re going to be battling it out between the four legacy games that I’ve played thus far. Yes, I said four, and technically I’ve played five different legacy games, but we’ve already had a battle between Pandemic Legacy Season 1 and Pandemic Legacy Season 2, and I think they are close enough in feel and tie in that they are going to go into a single entry.

Image Source: Z-Man Games

Pandemic Legacy

As I have talked about it before, it’s the first to enter the ring for the board game throw down. Pandemic Legacy is a strong contender as it works in a great story line with nice cooperative play. Season 1 is very similar to regular Pandemic where each person takes on the role of a CDC member and you are fighting various outbreaks. However, soon after you’ve started, you get a lot of twists and turns. The second season is much the same continuing after the first game by a little ways and able to be played without having played the first, but you’ll appreciate it more if you have played the first season.

Seafall

Now, I’ve written about this game as well, and I will say that I haven’t played through whole game, and likely never will. SeaFall is an exploring sea faring game where you take on different tribes and try and expand explore the unknown. There is a story running through the game, though, it can be a bit tricky to find all of the story in the correct order or to feel like there is a ton of story to it.

Risk Legacy

Image Source: Stonemaier Games

This variation on classic Risk takes you to an alien planet, that somehow looks exactly like Earth, except that all the borders are made up of short straight  lines. At that start of every game you pick your group of people and where you want to start, but instead of it being a slog to total world domination, it’s a race to see who can be the first to the victory point total. This move cuts the game time down a long long ways and makes the game much easier to get to the table than regular risk.

Charterstone

The final game in the battle is a worker placement game where you are competing against others to win the favor of the king as you work and build up a town for him. You build buildings, use what comes out of them to build more buildings, and you can explore crates which open up more opportunities to build and develop your section of the town into something unique. The game board evolves as the buildings you place are stickers, so everyone’s game is going to be unique.

Let’s talk about the tale of the tape with these games:

Time: Seafall games are by far the longest of any of these games. I don’t think that any others come close, in fact, Risk Legacy, the next longest game time, is probably about half the length of a single game of Seafall. Charterstone and Pandemic Legacy both generally clock in at under an hour, and Risk Legacy is just over an hour, whereas Seafall is probably three hours per game.

Story: Only in one of these legacy games would I say that there is a ton of story. Pandemic Legacy is full of story and twists and turns. I might get some disagreement, but Seafall has the next most story. While the story isn’t told the best, and you can get story out of order, there is definitely story in Seafall, it just isn’t presented or paced all that well. Risk Legacy and Charterstone basically have no story. Charterstone has a story slapped on the game, but the game wouldn’t play any different without the story, so I consider it completely optional, though it does pace out better than Seafalls, seeing as the story doesn’t really make a difference, it goes lower on the tape.

Ease of Play: Risk Legacy is probably the easiest out of all of them to play because it is just Risk with victory points. There’s plenty of familiarity with Risk out there in the world, and while not everyone might like it, they can probably pick it up easily. Charterstone is the next easiest as the mechanics of the game, while they do grow more complicated, still basically always remain, place a worker, or pick your workers up, so turns go by quickly. Pandemic Legacy is next, while at the start of the game it might be easier to grasp than Charterstone, Pandemic Legacy quickly adds in a lot of rules that you have to remember. Finally, Seafall, to no surprise, is a beast when ti comes to play, you have a lot of hard decisions to make every turn, and there is a decent amount of luck involved. Add in a poorly written rule book, and Seafall is not a game to pull out with beginners.

Image Source: Polygon

Now, I think that all of these games can be okay games. I have plenty of issues with Seafall, mainly a horrible rule book, and a poorly paced story, there are some solid mechanics behind it, and a lot of interesting and tough choices to make. However, it’s also the only one that is prone to a ton of analysis paralysis. So it’s the first out of the match, which is a shame, because I had high expectations for the game, which is some of the problem, because the game didn’t align with those expectations at all. Next out of the match is actually a double count out, so we’re getting to the winner which is Pandemic Legacy. No surprise there, but Pandemic Legacy has the story element and thematic ties that I look for in games. I will say this, though, about Charterstone and Risk Legacy, if your group is going to play a couple of games of it every other month, they are going to be better games to play, because you aren’t going to add in rules that vastly change the game between plays. However, the speed of play of Pandemic Legacy, the cooperative nature, and the great story telling makes it the winner.

On the horizon I’m hoping to play Rise of Queensdale and Betrayal Legacy. And I have yet again massive expectations for a Legacy game with Betrayal Legacy.

How many legacy games have you played, are there some that you haven’t that look interesting to you?


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Dungeons and Dragons: Getting Into Your Flow

Dungeons and Dragons: Getting Into Your Flow

We’ve talked about session 0 where you set-up your world for your players and give them an idea of a story that you want to tell. We’ve then talked about getting the game going, how do you get the adventuring party together and how do