Group Games | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Mon, 13 Mar 2023 13:07:11 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Group Games | Nerdologists https://nerdologists.com 32 32 Good Big Group Board Games https://nerdologists.com/2023/03/good-big-group-board-games/ https://nerdologists.com/2023/03/good-big-group-board-games/#respond Mon, 13 Mar 2023 13:02:07 +0000 https://nerdologists.com/?p=7853 I play with a larger group of people, six or more, pretty often. For sure once a month, and sometimes we pull out party games.

The post Good Big Group Board Games first appeared on Nerdologists.]]>
I play with a larger group of people, six or more, pretty often. For sure once a month, and sometimes we pull out party games. Or party games are going to be in the mix. While I enjoy some party games, there are a lot of others that just rotate through my collection. They are fun a couple of times and then I move on. This is very common for party games where this is one hook or joke to the game. Once you play it, you know it, and additional experiences aren’t the same. What are some other options for big group board games?

So looking at this topic, I don’t just want to give you a list. I will give a few at the end that I like. But instead, I want to create, like I did for campaign games here, a guide to help you find good big group board games for yourself. What are some qualities to look for?

How To Find Good Big Group Board Games?

All my categories are going to be compared, at least to some extent, against party games. Because what I am looking for is an alternative to party games. Something that can play at six or more, it might only be up to seven, but offers that fun experience and offers that big group experience.

Downtime

So firstly, the game should limit downtime. Downtime is an major enemy in big group games. Or even in a lot of games. If a game plays in the time frame given with two players does it with four or six players. Often times that time frame grows considerably the more you add players. So a good big group board game is going to keep to a minimum.

For party games this is often done by putting you on teams. So half the time you are playing some element of the game. Or another way is when everyone is doing something, writing an answer, picking cards, at the same time. Everyone is engaged. To successfully move from party games, keeping downtime to a minimum is going to be key.

Via Magica
Image Source: Hurrican

Complexity

Next up is complexity, keep it simple, stupid. Again to compare to party games, they are dead simple. Often times the most complex part is how scoring is done, and that is a detriment to the game. And with moving out of party games into big group games, keep it simple.

There are a few reasons for that. Firstly, it keeps downtime to a minimum. So see above how that is important. If the decision making space is simple enough, turns won’t take a long. Secondly, it makes it easier to teach, and you will teach this game a lot if it’s a good one. Because with a larger group you are more apt to have someone who doesn’t know the game. You might not, but it is more likely. Thirdly, it keeps the stakes of the game lower. And you might want them higher, but we are replacing a party game, so nothing too cut throat or where it feels like a wrong move and you lost the game.

On the flip side, as you try and replace a party game. Do not go too simple. The goal is not to replace a party game with another party game. So the complexity is going to be higher, but just keep in mind that Twilight Imperium and Heroes of Land, Air, and Sea play over six but wouldn’t be a good replacement.

Game Length

This one there is more wiggle room on. But I would argue that is because of a mistake that party games make. They don’t give you a good end point. This is again part of the too complex rules for scoring. If it is too complex, no one knows how or when the game ends, so you just play as long as you want. Often times this is until after the game has worn out it’s welcome.

So there is room in this one, but often times you want that filler length game, that twenty minutes, maybe up to forty. Something that can fit between games as a bit of a breather. And the reason for this is that with a lower complexity the longer a game goes, the less interesting it might be. Now there are ways around it, it might be simple but you do more or have more choices as the game goes on. So that is a smart build. But often times with a more limited decision making space, you want to limit how long the game goes.

Theme

Theme matters here, because a party game generally has an innocuous theme. Now, an easy exception to that is Cards Against Humanity with has a very specific target audience for it’s theme. But most of them give you a friendly theme or no theme at all.

As you move away from big group games just being party games you need to consider the theme. If it’s a bloody heroes killing monsters with dark artwork, that might not work for your group. Keep the theme more generic when you play a big group game. That is going to cast a larger net and catch a bigger group who might want to play.

The Great Split
Image Source: Horrible Guild

Decision Making

Finally, and this one I touched on with complexity, but give a good but limited decision making space. And I think this is where a good big group game diverges from a party game. Often times you can, at least in some party games, put in a random card or answer and win just as often or more than if you put in thought to it.

So a good big group games is going to add in some real decision making while keeping the game pretty simple. You don’t want it to feel like you are playing the next big game. But at the same time, you don’t want it to just be another dumb game or a game purely with luck. A good replacement big group game is going to offer a limited window of choices.

What Are Some Examples?

Via Magica

Via Magica, and another below, I qualify as a gamers bingo. Something is drawn and everyone places in this case an animus or spirit on a portal that they are trying to open. Then another is drawn, and you do so again. You try and complete opening portals and first to seven ends the game, then you tally up points.

This one works well because the basic actions of the game are simple. You draw and place. And everyone is doing that at the same time from a single draw of a token. The decision making comes in two areas, firstly where you place on your portals, though that is a bit of a looser decision space. The other way is in what portal you get so you can push for more points or getting bonuses. That is where the game gives you most decision making.

Sushi Go Party

Sushi Go Party is another great options. This one offers, I think, a larger decision making space. But it keeps it limited. You setup a group of sushi and other food from a Japanese restaurant and shuffle those cards together. Then over a series of three rounds you draft cards. And that drafting is all done at the same time making it the speed no matter the player count.

This is definitely one with a few more decision. While the core mechanics stay the same, you need to learn the set of cards you are drafting from. Once you know them, it makes the turns simpler. So the game actually picks up speed as time goes on, because you learn more about the pool you are drafting from and what you want to go for.

Super Mega Lucky Box

This is the other bingo game. And it is much more bingo. As you complete columns or rows on cards you get bonuses that allow you to complete more. And you get points for completing 3 by 3 grids completely. Much like Via Magica, as cards are flipped with numbers for your bingo grid, you fill in a spot. And everyone does so at the same time.

This one I think offers more decision making, though, because of the bonuses, you might really be pushing for a bonus. And it offers more ways or more consistency in manipulating the number. While Via Magica lets you turn some things into wilds, if you get the right cards, Super Mega Lucky Box, always offers a way to do that, assuming you collect the right resource.

Super Mega Lucky Box
Image Source: Gamewright

The Great Split

Next up we have The Great Split. This one kind of has the feel of drafting but the main mechanic in the game is I split and you choose. That I think makes it different for a bigger group game. Because everyone is picking a combination of things and splitting it into two groups.

I also think that The Great Split is one where it does offer more decision making space. Creating that good split where you’ll get back what you want but you won’t be giving your opponent too much is an interesting conundrum. For that reason, this game might run longer because some players will need more time to create that split. But every player is overlapping on when they create their split.

The game is really about going up on tracks to get the most points possible. And it pulls that off well. You are nudged in a direction by the starting card you get, but then you can really play around with it. And there’s enough variability to keep the game feeling different.

Welcome To…

Finally, and I could have picked a number here, we have Welcome To… It’s like all the rest in that everyone is doing stuff at once. You have a a setup of three pairs of cards and you activate one to work on building out your perfect town. Plus there is more going on with it.

This one has a bit more of a teach than some of them. Mainly because there are a number of moving pieces and how scoring in a lot of different areas works. But the game offers you just the right number of choices, so you always are considering what is going to be the best option for you.

Final Thoughts

There are a lot of good games out there for bigger groups. But getting that one that hits the right combination is big. Because so many when you go below this level that I put out here, tend to not offer anything more than a party game. But going too far in the other direction, now you out of that almost filler type of category. So it is a balancing act.

Now, with all of this said. If you enjoy a good party game, that is great. I have party games in my collection that will stay because I really enjoy them. But sometimes you get tired of always pulling out a party game for a big group. Hopefully this helps find games that work for big groups, but aren’t too much to handle.

Send an Email
Message me on Twitter at @TheScando
Visit us on Facebook here
Support us on Patreon here

The post Good Big Group Board Games first appeared on Nerdologists.]]>
https://nerdologists.com/2023/03/good-big-group-board-games/feed/ 0
Board Game Holiday List – Top 12 Group Games https://nerdologists.com/2022/11/board-game-holiday-list-top-12-group-games/ https://nerdologists.com/2022/11/board-game-holiday-list-top-12-group-games/#respond Fri, 11 Nov 2022 13:31:49 +0000 https://nerdologists.com/?p=7527 What is a good board game for a group around the holidays? I have a list of 12 group games that should offer a lot of fun.

The post Board Game Holiday List – Top 12 Group Games first appeared on Nerdologists.]]>
When it comes to the holidays, we think if party games a lot. Get togethers with family and friends tend to be pretty casual and often times you want something easy to do. Once conversations are had and before everyone nods off because of how much food they’ve eaten, it’s nice to have a game that you can pull out to play. What board game do you bring along? If you don’t know, I have 12 options that play a higher number of people.

Board Game Holiday List – Top 12 Group Games

12. Hues and Cues

Hues and Cues might be a little bit more group dependent than some of the other games. It’s about giving one and two word clues to guess a color. Let me start out by saying that this is not at all colorblind friendly, so that is some of the reason. The other is that coming up with a one or two word clue for a color can be hard at times.

But when it works, it’s a ton of fun. Because what does baby blue mean to you? That is a fun question to ask and answer. But it is also a fun game. The scoring is good for Hues and Cues as well. If you get it right, it’s 3 points and then around the spot 2, and around those 1. But as the clue giver, you score points for people being close, but only in those 3 and 2 point ranges. So it encourages everyone to try their best.

11. Cross Clues

Cross Clues
Image Source: Blue Orange

Cross Clues is a very fun party game as well, less group dependent than Hues and Cues. In Cross Clues you have a grid, I generally play 5 by 5. The columns are letters and rows are numbers. And each column and row has a word assigned with it. You draw a coordinate, for example A2. If the ‘A’ word is “brick” and the ‘2’ word is “wolf”, you might give the clue “pig”. Then everyone else discusses where they think it might go. And your goal is to get as many right as possible. If they don’t, well, they don’t know what they missed.

What I like about Cross Clues is that it can make you think more than just what word works best. Because while “pig” might be a good clue for “brick” and “wolf” it might also work for another pair of words, and now which one do people guess. So there is an element of being clever in what you pick.

10. Medium

Medium I talked about already. You can see it on the Stocking Stuffer list, it and the next one Similo. Medium has some of the same things that Cross Clues does, trying to link two words. But instead of it being on a board and everyone guessing where, you and the person you are paired up with, you are trying to match the difference between your two words. So it might be “brick” and “wolf” still, and I might say “pig”, but I need to hope that the person I’m paired up with also says “pig”. If not we try again two more times, each time from the last words we said. Light and good for laughs.

9. Similo

Similo
Image Source: Horrible Guild

Also on the stocking stuffer list, like I said. Similo is another small party game that you can play. In Similo one player is the clue giver trying to get the other players to eliminate cards based off of a card that is either similar or not to the chosen card.

It’s simple to play, but what makes it work is that I have a deck of historical figures, and I need to think, is John F. Kennedy more or less similar to Genghis Khan? But then you can also mix sets together. So now is John F. Kennedy more or less similar to a ghoul? And they have a ton of decks from historical and mythological figures to spooky monsters, woodland creatures, or Harry Potter.

8. So Clover

So Clover, continuing the list of party games, really, but there is what I’d consider a non-party game or two on the list as well. Like other games So Clover is a clever game of trying to find the connection between words again. So like a Cross Clues or Medium that way. But instead of just doing it once, you are doing it four times.

You have a four leaf clover which holds 4 cards in a square. And on each leaf you need to write down a clue for the two words that are facing that side. So back to the example, “brick” and “wolf” for “pig”. And you do that on all four sides. Then you add in a fifth card and everyone tries to put back together how your cards were on your clover. It’s a ton of fun and a good cooperative game.

7. Blank Slate

It’s word matching again, but different this time. Instead of coming up with a connection between two words, Blank Slate has you filling in the blank. So it might be ________ “cream”. You need to fill that in. And you want to match with others. Because if you match with two or more people, you all get one point. But, you really want to match with just one person, because then you get three points.

So in the example, “ice” might be the most obvious word. But “heavy” or “whipping” or “whipped” all could match with someone. Or “moisturizing” or a lot of different options. So what is most likely to get you points, but also isn’t going to match everyone. A good fast game that is just fun to sit down and play.

6. Scattergories

Image Source: Amazon

To flip the script we go with a classic game of Scattergories. Scattergories you don’t want to match with other people. If you can avoid it, well, then you get points for your word. If you can’t, you both cross it out.

In Scattergories you get a list and a letter. Then in a time limit, everyone writes down answers for the list, starting with that letter. You want to be unique so you don’t match other people. But sometimes, being too unique, well, if someone thought the same way you did it, you cross it out. Or, maybe you can’t think of anything unique. But if no one else puts down “grape” for a “fruit” that starts with ‘G’. You get the points. Or if only one other person did, you block them from getting points.

5. Wits & Wagers

Wits & Wagers, not as old as Scattergories is another is another classic party game. And it’s a trivia game that works because it isn’t about how knows the most. All of the trivia questions in Wits & Wagers are number based. So everyone writes down a guess and the “winner” is the closest without going over, like The Price is Right.

However that is just trivia where someone knows the most. Wits & Wagers fixes that issue by then letting people bet on what they think the right answer is. So if you know more about cars than I do, say the question was what year was the first Model T produced, I might bet with your answer if I have no clue. So it’s about knowing the people you play with as well as knowing the answer.

4. Deception: Murder in Hong Kong

Deception Murder in Hong Kong
Image Source: Board Game Geek

Now for a non-party game one, Deception: Murder in Hong Kong. Now this sounds like a big game, and it’s not, it’s again pretty simple to play. But it’s a game of hidden roles and a murderer. The goal is to figure out the weapon and clue from the murder to know who the murderer is. But as detectives, we know it’s one of us, and we only get clues from the forensic scientist who is sending up reports, which may or may not be useful.

I don’t like social deduction games, and Deception: Murder in Hong Kong has that element in the game. I don’t like them because often you are just guessing about what is happening, especially early in the game. But with Deception, you start talking you have information from the forensic scientist. So it blends in some deduction to go along with that social element of trying to point people away from you if you’re the killer or even if you’re not because you know it’s not you, but do others believe you?

3. Codenames Pictures

Back to more of a party game and this one I know a ton of people love it already, so someone might have it to bring to the holidays. Or one of the many versions of Codenames. Codenames or any of the versions, are a game where you have two teams trying to guess all their cards before the other team can. And this is done by a clue giver giving a clue and a number. It might be “Taco 2”, there are two words that pertain to tacos that you need to guess. The first to get all of theirs wins.

Now, I put down Codenames Pictures because that is the version that I prefer. The original version is just words on the cards. And sometimes you can combo words together but often times, you’re down to basically doing “synonym one”. And that isn’t that exciting.

Pictures gives you more chances to be clever, because the pictures are generally two things. It might be a cat shaped like a donut in one picture. A building with a fish coming out of the chimney in another. I like that better because it’s more chance to give clever clues and to make a light game that you’ll likely want to play again go faster.

2. Just One

Just One Game Box
Image Source: Board Game Geek

We now have another game that kind of blends some of the other party games together. Just One is a guessing the word game where one person is it, and they get a word. But they don’t know what the word is. Instead, everyone else writes down one word clues and then the guesser needs to guess their word off of that.

Now that isn’t too difficult, but if I overlap my word with someone else, both of those are cancelled out. And we hide them and the guesser can’t see them. So now maybe a clue that would have made it really obvious has been cancelled out.

For example, in a game I played, the word was Karate. I wrote down “style” and my wife wrote down “discipline”. So far so good. The other two people wrote down “kid”. Those two clues cancelled out and the poor guesser had to guess “karate” from just style and discipline. Or the word was “Cookie” and two of us put down “Snickerdoodle”. So you can end up with situations where you can get it from a great clue, or where you’ve lost too many. It does that balance of wanting to go obscure but not too obscure.

1. Sushi Go Party

And finally we have Sushi Go Party. You could put in Seven Wonders as well where. Both are drafting games that play a pretty high number of players. But I prefer Sushi Go Party because for me the theme is more fun.

In Sushi Go Party you are drafting cards to create the best meal you can. Really, you are doing so to score as many points as you can. And you do that over three hands. Each type of card scores in a different way. So some cards just score a set number of points. Others, if you have more of them, they score more points. And some you want to have two, exactly two, or they are worth less points.

And Sushi Go Party offers a good amount of variety to the game. While you have one type that you need to keep in the game. You can swap around the rest to make it higher scoring, lower scoring, meaner, or however you want it to be. Or just so that you can swap stuff out again and play with a whole new set of scoring objectives.

Final Thoughts on Group Games

There are a lot of them out there, and a lot of not so great ones out there. Or a lot that just go for a different audience than works for me. Social Deduction games, for example, play well with a high player count. But I don’t like social deduction games, nor does my wife, so I don’t have them in my collection or on the list. But they might work for you.

And there are a ton of party games out there that I didn’t mention. I didn’t put down games like Apples to Apples or Cards Against Humanity, but there are a plethora of games like those two. And while I did pull in two from the stocking stuffer list, I didn’t from the roll and write list. And a lot of those games can play higher player counts as well, like Welcome To… , Trek 12, and more.

So what are the games that you bring to play when you get together with family or friends around the holidays?

Send an Email
Message me on Twitter at @TheScando
Visit us on Facebook here
Support us on Patreon here

The post Board Game Holiday List – Top 12 Group Games first appeared on Nerdologists.]]>
https://nerdologists.com/2022/11/board-game-holiday-list-top-12-group-games/feed/ 0
Ranking My Big Group Games https://nerdologists.com/2022/02/ranking-my-big-group-games/ https://nerdologists.com/2022/02/ranking-my-big-group-games/#respond Wed, 23 Feb 2022 17:51:07 +0000 https://nerdologists.com/?p=6727 What games are good for big groups? That's what I'm looking at as I rank all the big group games that I've played.

The post Ranking My Big Group Games first appeared on Nerdologists.]]>
So, I thought about just doing party games and I maybe should have because, well, there are a lot of bigger group games that I have. So this will be a longer list, but I think it’s interesting to look at. I do have a lot that I like, but also some of those that I’ve played and are at the bottom of my game list for games of all time that I’ve played. Are they bad games, possibly, but mainly just games that I don’t like or I am done with and they crashed hard.

Group Games Rankings

45: Cards Against Humanity

Cards Against Humanity, or CAH is one that I enjoyed the first couple of times that I played it. But it is not that great for two reasons for me. One, the humor is hit or miss in the game. And I know that it’s meant to be this dirty humor and I appreciate some of that, but it gets boring. And secondly, whenever someone wants to play it, it goes on too long. CAH is a game that works if you play 6-7 rounds. After that the jokes and terms have diminishing returns. And I feel like most CAH games go twice as long as that.

44: Guesstures

Guesstures is a game that I grew up playing, and honestly, I don’t remember it too well. Which says something about it. But charades, meh. That’s where I’m at with it. It’s an old party game and one that I don’t want to go back to.

43: Concept

If you watched my video on games that I dislike that I’m probably wrong about, Concept is an obvious one. But for me it didn’t work. Like I said in that video, it just feels like it’s a lot of staring at the board. And because the word can be anything, it just feels too broad and sucks the fun out of what is a cool idea. Concept is better in concept than it is on the table.

42: Magic Maze

Already on another list quite low, it’s even lower here because I think it suffers with more people. It’s a real time game which is a strike against it in my opinion. Plus, there is no communicating, and you’re working cooperatively. So if someone misses that they are the person who needs to move a figure, it just gets frustrating. Plus, real time games are just too stressful to be that fun for me, and too stressful to want to play them all that often.

41: Catch Phrase!

This one maybe should be lower, I’m very done with Catch Phrase. the concept is not too bad in trying to go fast and get people to guess words. But like a lot of party games the variety was lacking in what you did. I know we played it enough growing up that you’d almost memorize the cards and take reduces the fun even more.

40: Tsuro of the Seas

Tsuro of the Seas again isn’t a bad game in concept. I like the game it’s based on more and it’s higher on the list. Tsuro of the Seas promises to add in more by adding in dragons. And those dragons move around removing tiles and changing up the map and you need to avoid them and the other players. The issue is that it takes a pretty fast and simple game and makes it longer. So while I wouldn’t say no to playing it again, I would prefer to play the original.

39: Spot It!

Spot It! is another game that I’m probably wrong about. Granted, Spot It! is a very simple game. You have a card and you want to be the first to match what you have on your card to what is flipped. It’s a fast little filler that works well with almost all ages. And I think there are other ways to play as well. I wouldn’t tell anyone not to get it, it’s just not for me really.

38: Apples to Apples

Apples to Apples is CAH but clean. So, this again falls into the category that it sticks around too long. But it’s a bit more fun for me. And I think if you can cut it short so that you only play so far it can work. The rules as written, it takes it past the length a good party game should go, as most party games have a problem with. Plus this one you can play with anyone and there’ll be some good laughs.

Criss Cross Components
Image Source: Board Game Geek

37: One Night Ultimate Vampire

We’re coming up on a run of social deduction games right here. And I know that I like them less than most people do, so take this part of the list with a grain of salt and know your group. But One Night Ultimate Vampire was the most disappointing of them that I’ve played. It’s fairly basic, and it gives you the least information to go on, it feels, because it’s only one night. So stuff happens while people’s eyes are closed and then you just accuse randomly after some random talking, so there’s no real point. I’m sure people find more strategy than I do, but it doesn’t work for me.

36: Secret Hitler

Another one, like I said t here is a run of them here. Secret Hitler is better, and in terms of mechanics, it is one of the more interesting. One person gets three things, could be fascist laws or liberal laws to enact, they pass two to another player and that player picks one of those two. So it’s a double blind sort of thing, and then people discuss who is lying and who the next chancellor should be.

But for me it’s the theme, the theme kind of works for the game, but it isn’t needed for the game. You could have picked something better, and then they made it possible to be political in the US, which works, but also just isn’t what game nights are about.

35: Werewords

This one I like better than some but also disappointed me more than most social deduction games. I watched a play through of the game and I thought, this might be a social deduction game that works for me, it has more than just accusing randomly. But it is still pretty random. Yes, you can see how good the questions someone asked were, but it’s fairly random still. And the addition of twenty questions, it’s just okay.

34: Donner Dinner Party

Now we go back to more traditional social deduction. Donner Dinner Party is about cannibalism and it’s an odd theme. Who is the cannibal is the game that’s basically going on. But it does some decent things where the party leader adds in a random card, and everyone puts in the food they found blind. It works for hiding information but still giving something to talk about. But still, if you and I both claim we put in the squirrel, one of us is lying and no one knows whom. So sometimes just keeping a mouth shut is better or it’s still very random.

33: The Resistance

The Resistance and this kind of includes Avalon, though I like the Resistance “theme” better is a nice simple game. I feel like it distills a lot of what many social deductions games do, but it keeps it simpler. I like the speed that this one plays, and people slowly talk more about things. And I like that this one doesn’t expect you to start talking with little information at the start like a lot of them do. I don’t love this game by any means, but it’s the best of this group.

The Resistance
Image Source: Indie Boards & Cards

32: DICEcapades

I just got rid of DICEcapades, and I kind of miss it. It’s odd, but it wasn’t one that I was going to play again. I like the random challenges it made you do like stacking dice, or adding up dice really quickly, or stuff like that. But then there was a trivia section, and the trivia is bad. Not that it’s too hard, it often isn’t, but it’s a you know it or you don’t. Everything else is silly and fun, that part is just boring.

31: Farkle

Farkle is a nice beer and pretzel style of game. By that I mean you can take it to a bar and not pay that much attention and have something to do. As a bigger group game, though, it just takes a long time. The rules are simple and push your luck is fun, but when people just bust over and over and over again, or there are a bunch of people between your turns, it’s less interesting.

30: Bring Your Own Book

One of the earlier games I backed on Kickstarter, I thought the concept of Bring Your Own Book was interesting. You basically play Apples to Apples, but with picking something from a book. The issue is not all books are made equal. Having a computer programming text book sounds like a funny thing but it isn’t as good as a novel. And you need to know your book. Otherwise, you are just flipping too randomly through it. Good sounding idea, turned out to be just okay as a game.

29: Cthulhu Fluxx

Fluxx (and the versions of it) are a lot of people’s gateway games, or one that they play early on. It’s a fun little game that has one thing I don’t like about it. It can be a great time as you play it quickly, or it can take forever. If the game could last 20-30 minutes, it’s great, when it goes longer, it becomes boring. Though, there are ones that are fun themes and plays on the rules. Cthulhu Fluxx also adds in a way for everyone to lose, which is actually okay.

28: Codenames

Now, this is another one I’m likely wrong on, at least according to most people, but I do have a version of this I like better. The concept is good, and I’ll gladly play it, giving clues to get people on your team to guess words faster than your opponent can. That’s a simplification of it because it’s done in turns, but the word one I don’t love. Mainly, it’s too quiet, and you just don’t feel clever that often as the clue giver.

27: Telestrations

Telephone Pictionary is how I originally knew abut the game. Telestrations is just a version of a game that existed and was turned into print. It’s a fun game as you go back and forth between writing and drawing and see how close or far from the original phrase it was. It’s not really a game, but it’s a great party activity. Play a round of this with a bigger group or as people who up, it’s a good time.

26: A Fake Artist Goes to New York

Another drawing game, didn’t plan on having them back to back, but A Fake Artist Goes to New York is another social deduction type of game, kind of. One person doesn’t know what to draw, everyone else does. So the one person is trying to fake their way as they add to a picture. Concept is fun, and it’s an enjoyable time, but also one of those that seems to stick around too long for me. I’ll gladly play two or three rounds, but I don’t need more.

25: Zombie Dice

Zombie Dice is kind of Farkle like in that you’re pushing your luck as you try and get brains. All the time you’re trying to avoid shotgun blasts. This one I like better than Farkle because the end game is faster and then bad luck that happens is kind of funnier. Pushing your luck with no shotgun blasts and then rolling three on green dice sucks, but it’s also absurd. Just giving the concept a theme is fun.

Zombie Dice
Image Source: Steve Jackson Games

24: Balderdash

Again, I have two similar games right next to each other, though Balderdash is nothing like Zombie Dice. Balderdash is a game where you make up what a weird law is, what an acronym stands for, what a definition might be, or more things. And then you try and guess the right answer and hope people guess yours. This generally doesn’t end as a game but devolves in a fun way into in jokes for that session and a lot of laughing.

23: Liebrary

Liebrary is very similar to Bladerdash. Instead of a definition or an acronym, you’re given the plot of a book and need to write the first sentence. It’s again really goofy and while it’s easier to know what the right one is a lot of the times, it can provide so many good laughs. And then when everyone things that a line is too crazy and it turns out to be true, that’s even better.

22: Unspeakable Words

Unspeakable Words is a Cthulhu themed spelling game where you are trying to make as big words as possible but you might also be going insane. Though, if you go insane, now you don’t have to make real words anymore. It’s goofy and simple, one that I played a bunch and then moved on from. But it’d play it again as a good little filler.

21: Flapjacks & Sasquatches

Another one that kind of falls into the filler category is Flapjacks & Sasquatches. You are trying to cut down trees and playing out different things to do that. There’s some take that, it’s kind of in that weight of a Munchkin, which isn’t on the list because I don’t consider it a big group game or it’d be very low, and Fluxx. This one I feel like is just more enjoyable and less in your face take that. Though, when it does have that, it is in your face. Plus just sillier in a different way, where Munchkin doesn’t feel that unique.

20: Tsuro

Now we’re onto Tsuro. I had Tsuro of the Sea lower, and this one works better. Firstly, the timeline is set. There are only so many tiles and it’s unlikely you’ll play all of them. Plus there is more strategy in the game while still being lighter. You just plan out how you are going to do move and nothing will break that up. But you also can manipulate it so that you might be able to take out another person. Though, now I’ve played it enough that it’s low on my list to play again, it is one that’s unlikely to leave my collection because it’s so easy to play.

19: Second Chance

Like Tsuro, Second Chance is another one that is super easy. I’m not going to remove it from my collection because it is easy, but I’ve played it enough that it’s not one I gravitate towards. It’s basically fitting Tetris shaped pieces into a board, it’s a roll and write, and then trying to end with the fewest open spots left. It’s very lucky, but it is also a relaxing game to play.

Second Chance
Image Source: Stronghold Games

18: Coup

Coup is another bluffing game, but it’s not social deduction really. People can claim that they have whatever role they want and then take that action. But will someone call them out on if they truly have that role. If you guess right and they don’t, they lose a role, if you are wrong, you do, and the goal is to be the last one standing. Though, if you don’t ever call someone out, I think it’s that you can collect points to win. Clever game, and simple enough to play.

17: Scattergories

Another classic party game, Scattergories is one that I enjoy a lot. It’s a good one in that everyone probably has played it, because it is a classic. Though, maybe newer gamers haven’t. And it is a party game that led to others on the list. You’re just trying to come up with an answer to a prompt that might be a boys name or thing found at a beach and they need to start with the letter J. And you just don’t want to overlap. So do you take the obvious one in hopes that other people will avoid it, or go with something more out there?

16: Criss Cross

Another roll and write, and one that I still quite enjoy, but because of it’s simplicity it’s just dropped a bit. But it’s a great one, because of it’s simplicity for a bigger group. You just need to be able to see the dice. And you are trying to get the same symbols adjacent to each other in rows and columns. But you also need to put the two dice rolled right next to each other. So it’s a bit of a puzzle as you fill in your board. A good one, just one I’ve played a lot.

15: Codenames: Pictures

Now, the preferred version of Codenames for me, Codenames: Pictures. I like this one better because it gives you more of a chance to be clever. The images are so weird that you can come up with interesting ways to exclude some images or to connect others. And people discuss it more around the table. Can still suffer from silence sometimes but generally it plays with more energy.

14: Stipulations

And now another game that I’d put in the same category as Liebrary or Balderdash. The pick something and create an answer. But it also has some Apples to Apples where someone is picking their favorite answer. This one is more fun though because you have control over it. You write down a stipulation for something like the dream job of being a baker, but everything you bake is poisoned, some stipulation like that. It can overstay it’s welcome, but I try and keep that from happening.

Hues and Cues
Image Source: The Op

13: Hues and Cues

Hues and Cues is a party game all about colors. In it you try and get someone to land on your color and get a lot of people close, as the clue giver to score points. And as the guessers, the closer you are the more points you can score. It’s a clever game where you give a one word then two word clue and then reveal the location. And it is one that works pretty well via Zoom.

12: Wits & Wagers

Wits & Wagers is my favorite trivia game, maybe the only one that I like. The main reason is that you don’t need to know the answer to do well. You just need to know who might know the answer and bet on their guess. Because it’s Price is Right rules, closest without going over. And all the numbers are numeric, so generally people can ballpark it. This one just works for trivia and plays fast and everyone is playing the same game, no one is putting down the right answer because it’s their turn to.

11: Not Alone

Now, we move away for a moment from party games. Not Alone is a one versus all game. The one is a monster who is trying to stop the crashed astronauts from getting off the planet. And everyone else is those astronauts waiting for a ship to pick them up. They can go anywhere they have a card for and can even discuss it, but the planet or monster is listening all the time. The idea is clever, the game play is pretty simple, and the whole thing is fun as the monster or the astronaut.

10: Medium

Now we’re back to party games. Medium is about matching words with your partner for that round. But to do that you both put down a card with a word on it and you try and say a word linking them and match up. If you don’t match, then you do it again with the words you just said. And if you don’t again, you get one last chance, and hopefully you’ve narrowed it in. It is good for laughs and everyone is thinking of the word that they’d have said as well.

9: Just One

Just One is a cooperative party game, not the last one on the list. It works really well with almost any group because the concept is simple. One person is it and they pick a random word from a list that they can’t see. Everyone else writes a one word clue. But if any of those clues duplicate, both copies of it are gone. Then with the remaining clues the person who is it needs to make a guess. There are rules to make it trickier, but generally we play it simply so that you feel like you can guess. I’ll let you find out on your own what the actual rules are.

8: Sushi Go Party!

And away from party games, Sushi Go Party! is a card drafting game. And a set collection game, or a set not collection game but mainly a drafting game. I really like it with larger groups because it doesn’t change how fast it can play. And it feels like there is more substance, because there is than a lot of other bigger group games. It’s one that won’t ever leave my collection because of how simple it is to get to the table and play and the variety it can have.

7: Cross Clues

Cross Clues is the second to last party game on the list and second to last cooperative one. This is kind of like just one, but instead of guessing one word from a bunch of clues, you’re trying to get people to guess a combination of two clues with just one word. I really like how this doesn’t have turn structure as well, whenever you have a clue for your intersection card, you can give it. Makes the game faster and keeps everyone involved at all times.

Cross Clues
Image Source: Blue Orange

6: Similo

The final party game on the list, Similo is a blast to play. It might drop over time a bit, but when you have a lot of sets you can get a lot of weird things. One person is a clue giver who is trying to get people to guess their card from a group of 12. But they can only say if it’s similar or different from a card they play from a hand. And everyone else must eliminate one, then two, then three, then four, then one to win. It’s not too bad when you’re using animals to eliminate animals, but animals in hand to eliminate historical figures, now that’s interesting.

5: Welcome To…

Welcome To, the second highest roll and write on the list though I just realized I forgot Cartographers, is a great game, so is Cartographers for a big group. Each person is using the same poll of flipped cards and going for the same scoring objectives. So all you need is to be able to see the cards. And game plays differently every time because of how things come out. I need to play with more of the maps though.

4: PitchCar

One of two dexterity games on the list, this one is a racing one where you and up to 7 other people, maybe 9 if you get an expansion (so 10 total) are flicking cars to race them around the board. It’s silly fun as cars fly off the track or bank nicely around curves. And when someone has a good shot, you cheer. Grand old time and a silly game but in the best way.

3: Railroad Ink

Finally roll and write is Railroad Ink, and this is a bit of a cheat, as is my #1 because you technically need two sets. Thankfully Railroad Ink or Railroad Ink Challenge were released two boxes at a time. So you can play up to eight if you get both of them. It’s a route building roll and write, and with the challenges it just adds that little bit more. But I like challenges better for that more, it gives you direction when you don’t know what you want to do.

2: Deception: Murder in Hong Kong

And super high on the list is a social deduction game. I love Deception: Murder in Hong Kong, why, because you aren’t just guessing randomly at the beginning. A murder has happened and everyone has four clues and weapons in front of them. The murder picks on of each of their own and the forensic scientist knows what they are. But no one else does and the forensic scientist can only send up reports. But with that first report you can start guessing, because it’ll be meaningful, and that’s immediately when the game starts. So great and always memorable accusations.

Ice Cool Board
Image Source: Me!

1. Icecool

Finally, Icecool. This is a bit of a cheat, like I said, because you need Icecool and Icecool 2 to play with 8 people. But when you do, it’s a blast. Flicking the penguins around is great. And the whole racing away from the hall monitors who are out to catch you and get through the doorways to get your fish, it works. Like PitchCar when someone makes a great shot everyone is excited. And you can sometimes plan a great shot.

Final Thoughts

Big group games are interesting for me. I often play them because we have 6-7 people on a game night, but generally they aren’t my favorite. Of those 45 game that I’ve played, plus Cartographers that I missed, maybe 14 are in my Top 100. That’s a lot, but also there are 45 games on that list so I’ve played a lot of them as well.

I think it’s that a lot of the party style ones aren’t that interesting, or try and copy other games too much. And I think it’s also because I don’t like social deduction that much. I’ll play those games but I won’t pull them off the shelf myself.

But what are some of your favorite big group games?

Send an Email.
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.

The post Ranking My Big Group Games first appeared on Nerdologists.]]>
https://nerdologists.com/2022/02/ranking-my-big-group-games/feed/ 0
Board Games Holiday List – Group Games https://nerdologists.com/2021/11/board-games-holiday-list-group-games/ https://nerdologists.com/2021/11/board-games-holiday-list-group-games/#respond Mon, 15 Nov 2021 13:45:47 +0000 https://nerdologists.com/?p=6308 What are some good group games that you could give those party gamers in your life, or take to your holiday parties?

The post Board Games Holiday List – Group Games first appeared on Nerdologists.]]>
So, I will be doing a solo game list, but I wanted to do a group game list, and in particular a big group game list. These are games that work well with a number of players and can fall into that party game category but generally I wanted games that would be good with six or more people. Group games are great for the holidays because, well, you often get together with family or friends around that time, and you might want to play a board game.

Hues and Cues

This is a pretty new game that people might not have noticed. I believe it came out in 2020 or the very end of 2019, not an ideal time for group games, This is a game that is very different than most group games that you’ve played. I think it plays really different than a lot of party games, but still has a party feel to it.

In Hues and Cues you try to get players to guess your color on a massive grid of colors. You give a one word clue, everyone guesses, and then a clue that is up to two words. The person giving the clue gets points for people being close to their color. Right on or one away. Guessers get points for being right one the color, one away, or two away. It’s fun because only one person can get it perfect but everyone else can still get points for being close.

Wits & Wagers

Wits and Wagers Board
Image Source: Board Game Geek

Using a similar concept to Hues and Cues about being close, Wits & Wagers is a trivia game where knowing the answer doesn’t matter as much. What matters is betting on the closest answer without going over. All the questions have numerical based answers so everyone writes down their answer. Then you bet on which one is correct.

This game might not work the best with complete strangers, but if you know your players you might know who to bid on. I know sports fairly well, so if a sports question comes up, then you might bet on my answer. But most of the time, the answers towards the middle tend to be right, even with people guessing. It’s a good one for playing with parents or grandparents as well.

Deception: Murder in Hong Kong

Image Source: Board Game Geek

This is my social deduction game for the list. Honestly, I don’t like most social deduction games, but they do work well on big groups. I do, however, like Deception: Murder in Hong Kong a lot. That’s because you start knowing information. This might sound odd, but too many social deduction games you don’t know anything.

Here, there has been a murder committed and everyone is trying to figure out the murder weapon and the clue. Well, everyone except the murder, their accomplice, and the forensic scientist. The forensic scientist is giving clues to point people in the right direction. But they can only do this off of tiles that they have which might have stuff like the age of the victim on it or different locations where the murder happened.

So, you can see how you always know something. The murder and accomplice are trying to keep people off the trail. There is a witness who knows murder is but not the weapon or clue who is trying to keep the focus on the murderer but not too much. It leads to some great moments of discussion and accusation. And it’s always interesting at the end of the game to hear the story the forensic scientist had in their head to get people to guess.

Sushi Go Party!

Sushi Go Party
Image Source: Gamewright

While it has party in the name, Sushi Go Party isn’t so much a party game. It’s a drafting and set collection game that works well with any number of players. You are drafting a card out of a hand and then playing it .You pass your hand and draft another card, but there are so many ways to score points in this game.

Sometimes you are trying to collect as many of one thing as you can. If you get a lot of dumplings that’s worth a lot of points. Or with tofu, you get the most points if you have exactly two tofu. There are deserts which score you points at the end of the game as you collect more. Or there are some where you want to be the first to a certain number of them. Plus there are specials that let you score in different ways. Wasabi gives you extra points for the next nigiri you get.

This game really works well and it doesn’t take much longer the more people you have. That’s a nice thing about drafting games is that everyone plays at the same time. And with Sushi Go Party, as compared to Sushi Go, you can change up the board between games, so the game feels different every time.

Welcome To…

Image Source: Board Game Geek

This is the final game on the list. I could put in a whole lot more, but you can find some of those on your own. There are a lot of good big groups games out there. I wanted to put a roll and write on the list. I did a holiday list already for roll and write games, which you can read here. Some roll and writes just work well for large groups and Welcome To is one of them.

In this game you are building your perfect suburb. Putting up white picket fences, getting your neighborhoods all set-up. You score points for the sizes of neighborhoods you have, how many parks there are, how you advertise, how many pools there are, and more. It’s a game where everyone fills out their sheet at the same time. It works for basically an infinite number of players as long as people can see the cards.

Honorable Mention

There are a lot of games that can work well for this list. I skipped a ton of roll and writes, in fact I could have just make a list of roll and write games that an play an infinite number of players. But that’d be boring. I also didn’t do some bigger games that play up to six like Nemesis, Deep Madness or Unfathomable. They aren’t quite the games that work well for a holiday, unless your group is really into gaming.

I could have also added games like Unlock and Exit or any escape room style game. Those technically can play with an infinite number of players. I prefer them though with less than six because you need to be able to see the cards and I think four tends to be about the right number for that.

What games do you pull out with your family or friends around the holidays?

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.

The post Board Games Holiday List – Group Games first appeared on Nerdologists.]]>
https://nerdologists.com/2021/11/board-games-holiday-list-group-games/feed/ 0
Buy Board Games For Different Groups https://nerdologists.com/2021/07/buy-board-games-for-different-groups/ https://nerdologists.com/2021/07/buy-board-games-for-different-groups/#respond Thu, 01 Jul 2021 13:49:04 +0000 https://nerdologists.com/?p=5854 Do you consider what group some board games work with before you buy them or before you sell them? Is it useful for your decision process?

The post Buy Board Games For Different Groups first appeared on Nerdologists.]]>
I’m back at a topic that I touched on not too long ago. It was part of my Crowdfunding Conundrum article where I talked about how I consider what group I’d play a game with before I’d buy it. But this is a topic that I saw someone struggling with yesterday on a Discord Channel that I’m on. I gave some advice and shared that article on how I handle it with my board games, but I think it’s a topic worth diving into.

The advice in this article, hopefully, will help people be able to decide what to buy in a more responsible manner but also decide what to keep. As when I cull games, I often consider what group I’ll be playing it with as well as other factors.

The Premise

I talk about this from time to time about how I have multiple board game groups. I play with a game night group. There are times I just play with one or two people. I play with a board game club group and a campaign group. And, I play board games solo. Plus, I often play games with my family as well. So I play games with six different groups, counting solo.

Image Source: Board Game Geek

Not every game I own works with every group. I wouldn’t pull out Gloomhaven and try and make that work at a board game night. First off, 8 people can’t play Gloomhaven at once, at least not well. You’d be sharing duties on a character or house ruling everything. On the flip side, I can’t play Codenames Pictures with myself. But, both games are in my collection, because they work for groups I play with.

What Are Your Groups?

So when buying, or selling, a board game, I think it’s useful to think about first what your groups are. Do you play games mainly solo and with a significant other, except for holidays? Do you have a regular gaming group? Or is playing at parties and get together how you mainly game?

By defining the group(s) that you play with, you can start to define what types of games that you might want to get or keep. Now, there is something to be said for groups growing and dynamics changing over time, but that doesn’t mean buy everything and wait for that to happen so you can play those games. Most games will be available to some extent for a long time, whether it’s new or cycling through used. So start by defining your groups.

Let me demonstrate:

  • Board Game Night Group – party games, bigger group games, sometimes light to medium games if we split into groups to game
  • One or Two People Group – generally games that can be played a few times in a night, a chance to pull more off of the shelf that I don’t normally
  • Board Game Club Group – big thematic games, generally not campaigns but heavier ones that don’t get played during game nights, also longer games
  • Campaign Group – campaign games that’ll be played over multiple sessions
  • Family Group – light games, card games, and party games
  • Solo Group (aka me) – campaign/thematic games, and smaller games with solo modes

Using That Information

Once you define your groups, you can start using it to decide what games to buy. You can see some things, light games on the list twice, campaign games and thematic games show up, group games and party games show up. So when I go out do I look for those types of games in particular?

Well, kind of. I won’t ignore any game when I am searching because what groups I game with isn’t everything. But when I look at a game, let’s say I were to pick up Gloomhaven off the shelf knowing nothing about it. I’d look at it and see that it is a big campaign game. So I’d ask myself, will my campaign group get to this any time soon, will I get to it solo anytime, should I put this giant box down while I think about this? And it might be that my campaign group and I won’t get to it for two years, and I still might pick it up.

Isle of Cats
Image Source: The City of Games

Or, let’s give another example, Isle of Cats. That game is fairly light, but not light enough for family gaming. But the theme is a lot of fun So I picked that one up because I love cats, I can maybe play it with the board game club or the board game night groups, but for sure can with the small group when those happen. But that’s only one of my groups, so is the value there for me? Well, because I love cats and because I can get it played once in a while, yes.

Not Using That Information

There also are times where I don’t use that information. Tannhauser which I picked up recently is a great example. That is a complex game that is going to take some work to get to the table. I don’t know that I have a great group for that right now, or I have one person who would probably want to sit down and learn it with me. But it’s a game that I really want to play, so I grabbed it when I could.

The question to ask yourself then is, am I willing to put the work into finding a group? Do I want to try and track people down to play this game. That is going to require work on my behalf and am I willing to do it. There are going to be some games, like if I can find Battlestar Galactica at the right time and right price. I probably have a few people who I can play it with, but to get a group together will be effort.

Really, what I would be doing is creating a new gaming group. It would be a group that I could add to the list. Those people who like one day epic games. Some overlap maybe with the Board Game Club Group, but not fully. And everyone likely has a grail game that they want to get. And those games, especially, I don’t think need to fit into a group.

Right or Wrong

So I bring this up that this isn’t a hard and fast rule. Some of this question came up because the person who was asking has a game that they love but they don’t have a group for. It might not be the right time for a game, so get it and keep it if you want. And it also might not be the right time to try and make a new group for gaming that would play it.

But, for a lot of gamers who really like to buy games and try new games. I think it can be a useful exercise to think about your groups. I said use it for buying, but I’ve used it for selling as well. Cosmic Encounter just this week is one that I sold not because I didn’t like the game, I do, but because I don’t have a group. So when looking at your shelf, consider the groups you have.

I’m actually going to do an exercise, as I go through and organize my board games again soon, and put in my notes on Board Game Geek what group the games are for. That is more for me, so if I find one that doesn’t have a group and I’m not that excited about, it can be one to sell.

Do you consider who you play with when you buy board games or sell them?

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.

The post Buy Board Games For Different Groups first appeared on Nerdologists.]]>
https://nerdologists.com/2021/07/buy-board-games-for-different-groups/feed/ 0
Theming a Board Game Night https://nerdologists.com/2021/03/theming-a-board-game-night/ https://nerdologists.com/2021/03/theming-a-board-game-night/#respond Thu, 04 Mar 2021 15:01:37 +0000 https://nerdologists.com/?p=5405 Theming a board game night can give it a fun flair, what are some ways you can theme a game night?

The post Theming a Board Game Night first appeared on Nerdologists.]]>
I talk pretty often about how I have a board game night, and while they have recently been digital, I want to talk about the concept of theming a game night and what you might want to think about.

Theming a board game night can be a lot of fun. It gives people a good idea of what games might be played. It helps focus in a collection which games come off of the shelf. I know that I have enough board games where it is tricky sometimes to get them to the table, but if I theme the night, then I play games I might not get to otherwise. What I want to talk about is how to pick a theme, but before that, I think we should talk about how to pick games.

Picking the Games for Board Game Night

Now, you might just want to pick games that go with the theme ,and keeping things on brand for the theme is important. But it is easy to end up with a lot of the same types of games, if you pick something like fantasy, you could end up with four big games ready to go. A game night should provide some more diversity in what is played and that’s less because some people don’t like big games, but more because people will come in late. I am working on coming up with a methodology of what works well.

I think that starting out with a party or lighter/faster game is good to do. People will show up throughout that game, they can either sit down and chat with you while you play or hop into the game if it’s a party game as the points don’t matter. Then have some medium or heavier games to go after people have arrived. This can often have you splitting into a couple of groups, get a heavier game and a medium weight game going. Then as the games wrap up, you go back to lighter games again and pick ones that can end whenever or can be played multiple times pretty quickly as people will slowly drop out for the night. I’ve found that this strategy works well and the games played generally will give everyone something that they like, for those party game players or those heavier gamers.

Picking a Theme

Keep The Theme General

So, with that in mind, it makes a collection clearer for what themes might work. You’ll be able to see what games you have that fit a given theme. And when I say pick a theme, I mean give yourself a broad category. For examples, instead of 18XX go with games with trains. Instead of Lord of the Rings go with fantasy, instead of chickens go with animals. Give yourself enough to work with and a wider breath of games to pick from. It will also make the game night more inviting, because you might have three games about chickens, but if I hate chickens, I might not come, but add in animals of any sort, I would come for games about cats. That’s a silly example but helps make the point. A broader theme is more interesting because someone who doesn’t like fantasy except Lord of the Rings can still come to game night. I always try and say what games I’m looking at as well when inviting people.

Vary The Themes

And vary the theme as well. If you flip back and forth from sci-fi to fantasy and back with maybe a horror thrown in there, it’ll limit what games you can do. It’s fine to stretch a little bit to fit some of your favorite games into categories, but by theming you can also encourage other people to bring games as well.

Image Source: CMON
Stretch The Themes

Now, I am a strong proponent of stretching the theme as well. You do want to play your favorite games, so make themes that they can get into, maybe just barely. It’s a food themed game night, what games have food in them even if they aren’t about food. If you love Agricola, you can make that work. Ice Cool is about flicking penguins who want fish. Or if you’re doing a theme about a school or learning, Ice Cool works for that, or about animals, Ice Cool again works. You can get games into a theme to give yourself more options to play, if you really try.

Theme To The Season

Finally, pick themes that go with the season. At the holidays, make it about party games, if you do it on a weekend evening like I do, that means around Christmas and New Years that people might have other parties as well. Make your game night something easy to drop into. Or in October go with horror games. In July, go with games about food or fireworks or about the United States of America. That’ll help you get variety in your themes as well.

Themed Game Set Examples

Food
  • Sushi Go/Sushi Go party – This is a nice starting game, it plays fast and offers time to chat. It’s also enough that groups can continue playing if they want.
  • Homebrewer, Foodies, and Heaven and Ale – This is the second wave of games that I’d use in my collection. They are bigger games with more going on, but Homebrewer and Foodies are pretty light weight and easy for someone who might not know the game quite as well to teach. The people who want to play a heavier game, Heaven and Ale covers that crowd.
  • Point Salad and Ice Cool – Point Salad is a great wrap up the night game. It plays a decently large group, it plays fast. So a good one for the Homebrewers or Foodies players to play while Heaven and Ale players finish up their game. And Ice Cool plays a big number and is silly fun.
Horror/Halloween
  • Zombie Dice – It’s a very simply push your luck dice game about zombies. Sure it’s not actually scary, but it has a horror related theme which is really what you’re going for more than something too scary.
  • Dead of Winter, Betrayal at House on the Hill, Marrying Mr Darcy (with Zombie expansion) and Deranged – There are some lighter and some longer games in here, but it gives you a variety of options. And three of them handle a larger group of players.
  • Deception: Murder in Hong Kong – Sure it’s not really a horror game but it’s about a murder which has a Halloween feel to it. And it’s a nice bigger group game where the games don’t last too long, people can leave between them and it can wrap down the game night.
Image Source: Board Game Geek
Sci-Fi
  • King of Tokyo – So this could fall into the next category of games, but the games of King of Tokyo are fast and the Cyber Bunny is definitely sci-fi. Plus since the game is simple, chatting with people who arrive while you’re playing is easy.
  • Xenoshyft: Onslaught, Alien Artifacts, Clank! In! Space!, Cry Havoc – All of these are bigger games, though some of them are more complex and drier to play. They give a good variety from area control, a 4x-ish card game, two deck builders, but one cooperative and one not.
  • Not Alone or Lazer Ryderz – Now, Not Alone is for if you still have a larger group. But you could do Lazer Ryderz in teams as well which is just becasically the bike game from Tron. A some good goofy fun with that game. Not Alone gives you more of a game but still plays a big play count.

Those are just three examples of what you could do. And that is how I’d build it from my collection. I also like it when people bring games that gives even more variety as to what to play.

Have you themed a game night? What’s your favorite theme?

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.
Support us on Patreon here.

The post Theming a Board Game Night first appeared on Nerdologists.]]>
https://nerdologists.com/2021/03/theming-a-board-game-night/feed/ 0
MY TOP 100 BOARD GAMES 2020 EDITION – 40 THROUGH 31 https://nerdologists.com/2020/10/my-top-100-board-games-2020-edition-40-through-31/ https://nerdologists.com/2020/10/my-top-100-board-games-2020-edition-40-through-31/#respond Wed, 07 Oct 2020 14:10:17 +0000 http://nerdologists.com/?p=4808 Getting close to the end, the top 100 are all games that I really do love and would want to play basically whenever someone asks

The post MY TOP 100 BOARD GAMES 2020 EDITION – 40 THROUGH 31 first appeared on Nerdologists.]]>
Getting close to the end, the top 100 are all games that I really do love and would want to play basically whenever someone asks but as we get higher in the list, and I think about and write up about these games, I always want to play them again immediately, if I could, which generally, for some odd reason, I can’t play them immediately.

100 to 91

90 to 81

80 to 71

70 to 61

60 to 51

50 to 41

Plus a few notes on how I’ve put together the list:

  • These are my favorite, you want what people consider best, see the Board Game Geek Top 100
  • If a game you love isn’t on the list, it might be be coming, I might not have played it, and if I have, it’s 101
  • If a game looks cool, I have links to buy it from CoolStuffInc or Amazon, or you can grab most at your FLGS
  • There are a few games, Destiny 2 Player versus regular Destiny where if they are basically the same thing, I only do one of them
Image Source: Stronghold Games

40. Second Chance

Dropping a ways on the list, I still really like Second Chance, and it’s such a peaceful game to play and easy game to teach that I’ve played it quite a lot. And that’s probably the reason for it dropping, just wanting a bit more variety in what I’m doing. In Second Chance you are using Tetris like shape, polyomino shapes, to fill in a grid. Every turn you have two different ones you can choose from and you goal is just to fill in as much as you can. if there are ever shapes flipped that you can’t put on your board, because the shapes are just wrong for you, you then get a second chance. That is a single card flipped, just for you, to keep you in the game. The game is very simple, very fast to play, but is a very calming game to play as well. It’s also fun to doodle in the shapes so that you end up with a unique looking board.

Last Year: 15

Image Source: Evil Hat

39. The Dresden Files Cooperative Card Game

I can’t really say why this one has dropped so much, I’ve even played it a number of times recently. I still really enjoy the game, I think that this is one that actually works pretty well over Zoom, especially if both players have the game. The best way to describe this game is that you are trying to beat the puzzle that is a Dresden Files book. You are trying to solve more cases than you have bad guys left standing at the end. That means you might need to beat down a lot of villains or you might need to focus on cases, plus there are obstacles to overcome and advantages to grab. The game is a lot of fun if you know the series well, and I think with the exception of the last two books, the last one which just came out, I’ve read all of them at least twice. The story is really interesting and really good, and this game doesn’t have a ton of theme, but if you know the books, you give it theme as you play through the books with the characters.

Last Year: 14

38. Cartographers

Another roll and write on the list, and one that I just recently talked about because there is a standalone expansion for it on Kickstarter. This game is all, as the name suggests, about making maps. You are score points depending different scoring cards, two for each season. You are filling in polyomino shapes again, and trying to get those to match up with the scoring. There are four different land types, villages, forest, fields, or water and they will all score in a different way, depending on what the scoring is. Plus, there are monster cards, and this is something unique for a flip and write or roll and write, where you pass your sheet to the player to the left or right and let them fill in the monster on the worst spot possible. The game has a lot of interesting elements to it with the monsters and with the scoring of the seasons, so A and B scoring cards in spring, but then it comes back around to A again in Winter, so you score it at the start and end. Not complex, but a few interesting things to keep track of and a theme that works well.

Last Year: 39

Image Source: Fantasy Flight Games

37. Star Wars: Rebellion

Dropping down the list is Star Wars: Rebellion, and that’s mainly because I haven’t gotten to play it in a long time. This is a great game and a big game. It’s “Star Wars in a box” as Sam Healy used to say on The Dice Tower. In this game one team is the empire trying to track down and hidden rebel base, all the while, the rebels are trying to cause unrest and complete missions in the Imperial systems. It’s an interesting game of cat and mouse between the two and makes a really fun time. This is a big game, and it take a long time to play, probably 3 hours, but it is very immersive and time flies by. For some people there’ll be a negative of dice combat, but there’s an expansion that helps with the randomness of that, and I don’t mind it at all, personally. Really good game, and if you are a Star Wars fan and a gamer, you’ll probably like this game.

Last Year: 11

Image Source: Thunderworks Games

36. Roll Player

Second Roll Player game on this chunk of the list, technically. The other being Cartographers. Roll Player is interesting because I’ve enjoyed the game every time I play it and the dice drafting aspect is a lot of fun. With that said, I always want a little bit more from the game. I know that I’m going to be getting that with Roll Player Adventures when that comes out, so I’m excited for that, and there are expansions that add more to Roll Player itself that I need to try. But in this game you are drafting dice and using them to create a D&D/RPG character. You have your stats, you are getting them from when you have place three dice, so it’s really D&D like. And for me, making characters is a lot of fun, you gear them up nicely and then you score points off of skills you have, where your stats are at, and where certain dice are placed for your background. It’s not a complex game and a fun way to do drafting.

Last Year: 57

Image Source: Druid City Games/Skybound Games

35. The Grimm Masquerade

Now, I don’t like social deduction games for the most part. The Grimm Masquerade is a combination of social deduction and deduction that I like quite well. In this game you are all going to a fancy masquerade ball and you are Grimm fairy tale characters in disguise. You are trying to figure out who everyone else is. You are doing this by trying to either bust a player by giving them a card that they don’t want, or through process of elimination guess who someone is. All the time you are trying to collect the gift that you want. They make this work in an interesting way because on your turn, you can do a special action if you want or have the cards to do one, but mainly you are drawing a card and giving it away or keeping it and then doing the other thing with the other card. So you might accidentally bust yourself if you aren’t careful, or you might pass something away that you wanted because you have to, but can you keep a poker face while doing that? It’s a clever little game and the special powers that you can play with make the game feel different each time you play it.

Last Year: Not Ranked

Image Source: Grimlord Games

34. Village Attacks

A GenCon play for me last year, this one has maintained a pretty high spot on my list while I wait for my copy to come from their most recent Kickstarter. In this game instead of playing the villagers or “heroes” standing up against the monsters, you are playing the monsters as the villagers ruin their peaceful evening in their lair by kicking down the door and trying to kill you, kill your lair, or complete some other objective. This is a cooperative game of tower defense where you are killing villagers, leveling up, killing more, and hoping you can survive the onslaught. Overall, it’s a dark game, look wise, and the monsters are monstrous, but it feels and plays pretty light. The theme somehow feels more goofy than it does dark, and it really just works well. The dice use for determining actions works well so that you can’t plan everything, and the leveling up is fun to do in game. I like also that it is scenario based, but not campaign based so you can pick it up and play easily.

Last Year: 29

Image Source: Gamewright

33. Sushi Go Party!

This is one of my favorite big group filler style games. This is a card drafting set collection game where everyone is going at the same time, picking a card from their hand, building up their collection, passing their cards, and then once all the cards have been drafted scoring them and doing it all over again. The concept of the game is simple, but it works well because how the sets score are different and because you can mix in a variety of special ability cards that can change up how you draft cards or help you complete sets. There is a basic version of this game with out the variability of being able to switch up your cards, but Sushi Go Party! is really cheap so I recommend it instead. I think that variability is what keeps it so high on my list because it is a filler game, but for something that plays a large number of people, it is better than a lot of filler or group style games.

Last Year: 31

Image Source: Board Game Geek

32. Draftosaurus

Another filler game, but this one with a lower player count. But that works because it is another fun drafting game, three on this section of the top 10. In Draftosaurus you are building you best dino park, you do that by drafting dino meeples and placing them into your park. However, there is a die rolled each turn and that determines where you have to place the dino, unless you were the one to roll the die in which case you can put it anywhere. You have a number of different pens and each scores differently. One will give you more points for each different type of dino you have in the pen, others will score you points for pairs of dinos. The game is super fast and super cute because of the dinosaur meeples, and while you are drafting from a hidden hand, the game is so fast that it really doesn’t matter if others see what dinos you have. This is one that when people see the box or see it on the table, even if they aren’t gamers, they’ll want to try it.

Last Year: Not Ranked

Image Source: Board Game Geek

31. Tokyo Highway

Another one that I got at GenCon but didn’t get it to the table until after I ranked for last years list. This game is an amazingly beautiful production, and the same company that is doing Crash Octopus which I did a Back or Brick on. In this game you are building out the Tokyo Highways system. Roads going every which way, and you are stacking and balancing them. This isn’t that precarious, but when you cross over or under another road you can balance a car on your section of road, because the goal is to get your cars out as fast as possible, but you don’t want to knock over the other roads because that can cost you your pylons which you use to get your road over or under the other ones. I think that really makes this game more than just your normal simple dexterity game is the beauty of it. This looks so amazing on the table, it really is an art piece almost when you are done. And the rules and concept are simple so it’s not a convoluted game, but there’s enough going on that it’s not just a stacking game like Jenga. Overall a lovely game.

Last Year: Not Ranked

So there were a number of games in this section that I hadn’t played last year when I did my list, which is kind of fun to see all the new and fun games that are coming out. It’s interesting to see what games have moved up and down even for myself and I plan on seeing which ones have fallen off when I do a retrospective on my list at the end of this. As always, I do want to ask, what one sounds the most interesting or is your favorite in this 10?

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

The post MY TOP 100 BOARD GAMES 2020 EDITION – 40 THROUGH 31 first appeared on Nerdologists.]]>
https://nerdologists.com/2020/10/my-top-100-board-games-2020-edition-40-through-31/feed/ 0
Building a Board Game Collection https://nerdologists.com/2020/06/building-a-board-game-collection/ https://nerdologists.com/2020/06/building-a-board-game-collection/#respond Mon, 29 Jun 2020 13:38:34 +0000 http://nerdologists.com/?p=4494 I will say that if you’re looking for a board game to buy, you can check out my articles (Part 1 and Part 2) because

The post Building a Board Game Collection first appeared on Nerdologists.]]>
I will say that if you’re looking for a board game to buy, you can check out my articles (Part 1 and Part 2) because there will be some overlap, but in this case, I’m talking about building that collection when you want to play a lot of games with a lot of different people. For me there are three different groups of games to consider when building your collection, games that you love, games that you can introduce people to, and games that are good for a big group. I’ll go through all three of these and why I think they are important in most any collection.

But before that, let’s talk a little bit about why you build up a collection of board games. For me, clearly I love board games and having a variety of board games brings me joy. I like being able to pull out so many really different games and play them, but also to just look at them on my shelf, mess around with the pieces and learning the rules. It also gives me joy because I get to introduce other people to the board game hobby as well because I have so many games. I can pull out a game for any occasion, whether it was the board game club that I started just before Covid-19 hit so it’s been on hiatus, or if it’s playing with family, or introducing someone to gaming. Now, that’s why I have a diverse collection of games, but that also is something that won’t work for some people, some people simply do not want to play complex games or they don’t want to play party games, and therefore you might not have as much in your collection. So when building up your collection target games that you’ll love and games that you’ll enjoy that work for your group. If you only play with casual gamers, you’ll probably want to focus your collection more on games that’ll fit their play style. If everyone hates party games, no need to have one in your collection.

Let’s talk about the three different types of games that I think make a strong collection.

Image Source: Board Game Geek

1 – Games You Love

This part is pretty obvious. Your collection should have a lot, probably the majority, of games that you like to play. This is whatever type of game you love, maybe you love heavy war games, or euro games, or ameritrash games, campaign games, dungeons crawls, sci-fi, deduction, trick taking, whatever it might be, most of the games in your collection should be games that you love. Most likely, if you love these games, you’re going to have a few people to play them with, as part of your gaming group. These are the games that I’m using, thus far, in the board game club, so not my campaign games that I love, though I do have a group for that, but stuff like Blood Rage, Lords of Hellas, Dead of Winter, Clank! In! Space!, bigger and a bit meatier games that we can sit down and just spend an evening playing those games. These won’t be the games that you play the most, most likely, but that’s fine, these are the games that you always want to play.

Image Source: Catan

2 – Gateway Games

This is a pretty small part of your collection, these are games that you use to introduce people to hobby gaming. Best known are the Ticket to Rides, Dominion, Carcassone, Small World, and Catan. But find what works for you and the ones that you enjoy. Having a few of these slightly more complicated games than your typical mass market games will allow you to get more people into hobby gaming. You wouldn’t want to start someone off with Blood Rage if they don’t understand area control and card drafting strategies, but Small World and Sushi Go Party! and now they have a basis for potentially playing Blood Rage. Make sure that you do enjoy the ones that you have, you might be sitting for a while in this part of your collection with some gamers as they get to explore and discover new games and strategies as compared to the mass market games, and consider outside the normal games. Something like King of Tokyo is great that isn’t mentioned as often as the big five I mentioned above, but works well and is familiar in some ways to Yahtzee, or something like Century: Golem Edition is easy to teach and play and newer.

Image Source: Board Game Geek

3 – Big Group Games

Now, with board game nights, there’s kind of a tipping point of around eight people to ten people where you can start to split into multiple groups. But even then, sometimes you want to play in a big group. I also like these bigger group games for kicking off or winding down a board game night as people start to leave and you go from a couple of groups into a single group. This category of games has stuff like Criss Cross, Welcome To…, Just One, Scattergories, Deception: Murder in Hong Kong, Sushi Go Party!, and more that can handle a pretty good size number, and they don’t take that long. They are almost filler games, but for a bigger group, and I could have probably put a fourth category of filler games, but I also like just using the higher player count games with lower player counts if I need a filler. These games are meant to get played quickly to start off a game night, played by people who don’t want to play a heavier game, or just played for the whole game night if that’s what everyone is feeling or you don’t have enough people to split into two groups easily.

Now, obviously, your group and your tastes will get different mileage out of the different types of games. You might just have it planned out that you don’t need filler games. When one game is full, the next person there just starts setting up the next game until more people show up. But that’s going to be up to you. If you know you need a more well rounded collection, those are the three categories that I would look at filling out your collection with. All this keeping in mind that your collection is to bring you joy, so with Gateway Games and Big Group Games, you can fill in a few that you like or can tolerate if you need them. If you hate all gateway games, don’t have any in your collection, that is okay, same with group/filler types of games, but think about the group that you play with, and make your decisions based off of that.

Do you have a mix of games in your collection? Is it only games that you like, do you find that you need group games or gateway games?

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

The post Building a Board Game Collection first appeared on Nerdologists.]]>
https://nerdologists.com/2020/06/building-a-board-game-collection/feed/ 0
Top 10 – Big Group Games https://nerdologists.com/2020/04/top-10-big-group-games/ https://nerdologists.com/2020/04/top-10-big-group-games/#respond Mon, 20 Apr 2020 13:24:36 +0000 http://nerdologists.com/?p=4293 Sometimes when you’re playing games, you just want to play a game that can handle a larger number of players. Now, I could just make

The post Top 10 – Big Group Games first appeared on Nerdologists.]]>
Sometimes when you’re playing games, you just want to play a game that can handle a larger number of players. Now, I could just make a party game list, and maybe I will in the future, but I’m going with games that play 6+ people, so it might include some party games and six doesn’t seem like that many players, but there aren’t a ton of games that play at that level and play well at that count.

10 – Letter Jam
I honestly expect this to move up my list as I play it more because Letter Jam is a very clever and fun word game. Each player is given cards for a 4-6 letter word (might be up to 7 letters) and then each player flips one of their letters up into a stand, facing away from them. All the players then search for the best word clue that they can give to help people guess their letters. You do that by putting numbers in front of the letters to spell out the word, so if you were to use my letter, I would know where it falls into the word but not what letter it is. It’s a thinky game where you have to try and narrow down the letter choice you have quickly so you can get to figuring out your next letters, while also giving good clues to other players. A lot of fun, and a cooperative word game which is interesting. Definitely one that I’d highly recommend and that is a lot of fun, I think just lack of total plays is keeping it further down my list.

Image Source: Board Game Geek

9 – Say Bye to the Villains
If you every wanted to be part of a montage of Samurai getting ready to take on some villains, this is it. Though, the game does play a little bit slower than a good montage should. In this game each player is a Samurai who is preparing to fight a villain. These villains have cards that can change up how strong, fast, or how much health they have. But all of those cards are face down, so players are trying to find out information on villains, trade cards to set-up everyone so they can defeat their villain and then battle. However, there is a time constraint of how many actions you can take, a lot of actions and cards take 1-2 days, and you only have 10 days to prepare. This game encourages some discussion around the table, which can cause it to run longer, but if you want a very hard cooperative game for the group, this one is definitely it.

8 – Just One
The highest party game on the list, and it’s fairly low, however, I really do like this game. It plays up to 7, but technically you could easily play more if you wanted to. I can see some issues with that, though, so I’d keep it close to 7. In this game one person is “it” each round, and they pick a word, that they can’t see, from a card. Everyone else writes a one word clue and then the people writing the clues compare. If any of the clues match, those aren’t shown and finally with the remaining clues the guesser looks at those and tries to guess what their word was. The game is a lot of fun, and the cooperative nature works really well for a party game. It keeps people engaged and not just being silly while the game itself is simple so you can still converse and take your time while playing.

Just One Game Set-up
Image Source: Board Game Geek

7 – Sushi Go Party!
This is another one of those games that is meant for a high player count because everyone is doing things at the same time. You are all drafting cards to make your best meal. You’re picking one card from the hand, laying it down in front of you, flipping it when everyone is ready, passing your hand and repeating. But what works well with this is the variety of scoring that you can have. The game plays pretty fast, and the speed of the game is mainly dependent upon the players as the player count won’t change it up at all. So we’ve played with players who are comfortable with the game, a game in less than half an hour and then set-up and played again. The art and theme also help the game get to the table more often.

6 – Point Salad
On Board Game Geek they actually recommend it at lower counts, but I think it works well at the higher end, or at least well enough, as you see so many more cards. It’s an interesting game where you are making your salad and drafting scoring cards so that your salad scores well. The theme is pretty silly but the game is simple to teach and play. You are either taking two veggies to add to your salad or you are taking one scoring card to score your salad. This game will have more downtime at the higher player counts, but as long as you aren’t playing with players who have analysis paralysis it should work quite well, and the game still plays quite fast at higher counts.

Image Source: Board Game Geek

5 – Welcome To…
The only one that is advertised to go up to 100, because there are 100 sheets in the book, it would actually work at 100 without people really repeating scoring, which is amazing. In this game you’re trying to build your ideal Stepford town (or something like that), and you do that by putting up white picket fences, number houses, building parks and pools and increasing your advertising to make certain neighborhoods more desirable. This is done by people using one of three pairs of cards each turn, and everyone can pick at the same time. So maybe everyone picks the same set of cards to use, but where they place the house number and how they use the action could vary wildly making this a game that is great at high player counts.

4 – Sagrada
It maxes out at 6 players, and I think that it plays well at basically all player counts. Things change when you get to 5-6 players and you need an expansion for that. No longer as you drafting as many dice from the common pool, you have some set aside for yourself that can you pick from. This weeks the game moving well which is the issue with a lot of games at higher player counts, you might be waiting a while between turns, and while there’ll still be some downtime, it’s going to be considerably less. Plus this game just works well, it was on my introductory list, and it works with basically any group. There are a few trickier bits add to raise the complexity for scoring in the 5-6 player expansion, but not much and it’s still very worth checking out.

Image Source: Shut Up and Sit Down

3 – Deception: Murder in Hong Kong
I’m hit or miss when it comes to social deduction games, but Deception is a massive hit for me. In this game you have someone who is playing as a forensic scientist giving you clues based off of what the murder picked as their murder weapon and clue left at the scene. Everyone is playing as a police officer and trying to use those reports from the forensic scientist to guess the correct combo, but they only get one official guess. This game is great for chatting around the table and it gives you something from the first moment on to accuse and create the story of what is happening as compared to some social deduction games where you never feel like you can really make that much of an educated guess. It’s also easier to teach than a lot because while you can add harder roles, most of them are just going to be an investigator with the murderer, accomplice, and witness all being simple extra roles you can add in.

2 – ICECOOL/ICECOOL 2
Kind of a cheat here, out of the base game, you can only play up to four, but with both versions, you can combine them together and play up to 8, and it’s very much worth it. In fact, getting 2 games of it is about as much as getting one normal board game. But in this game one (or two) people are hall monitors who are trying to catch penguins who are skipping classes while those penguins are running around trying to get fish. It’s a simple flicking game that works well for all ages. We’ve had a lot of fun with it just with adults as well. While it isn’t going to be a brain burning game, it’s something that anyone can pull out at any time and play and have fun, which makes it a good game, even if you aren’t that great at flicking.

Image Source: Me!

1 – Betrayal at House on the Hill
Not the first game you’d think of for this list, again, the list itself skews a little bit towards the lighter end, but I really enjoy Betrayal at House on the Hill at all player counts. In this game you are exploring a haunted house and eventually someone will become the traitor and the game will change and you’ll need to stop whatever the traitors schemes are. It’s a very thematic game for a haunted house style feel. You get all the horror movie tropes and while all the scenarios are not perfectly balanced, basically every time I’ve played it, it’s been enjoyable. And I really like it at the full 6 as you get to uncover more the house and it feels better balanced for the higher counts.

There are other games that would work well as well. I like Tsuro for an easy higher player count game to start off board game nights while waiting for people. We’ve done Criss Cross and Second Chance both at higher counts as well. Games like Wits & Wagers and Scattergories are purely party games and they are easy to get to the table. So you have a lot of good and interesting choices out there even if you feel like I cheated a bit with ICECOOL/ICECOOL2 and Sagrada.

What are some of your favorite games that play 6 or more? Are there any I should checkout or that you want to try from my list?

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

The post Top 10 – Big Group Games first appeared on Nerdologists.]]>
https://nerdologists.com/2020/04/top-10-big-group-games/feed/ 0
Board Game Battles: Codenames vs Codenames Pictures https://nerdologists.com/2020/02/board-game-battles-codenames-vs-codenames-pictures/ https://nerdologists.com/2020/02/board-game-battles-codenames-vs-codenames-pictures/#respond Thu, 20 Feb 2020 14:06:32 +0000 http://nerdologists.com/?p=4094 It’s been a while, but we have a feud going on between two popular party games from the same family. It’s sibling versus sibling in

The post Board Game Battles: Codenames vs Codenames Pictures first appeared on Nerdologists.]]>
It’s been a while, but we have a feud going on between two popular party games from the same family. It’s sibling versus sibling in a battle that is going to get messy. Which one will stand tall at the end of this board game battle, you’ll have to see.

Both Games:
In both games you are divided into two teams. There’s one person who is the leader of each team who is going to be giving clues. These clues are going to correspond to words or pictures on cards on the table. The goal of the game is to get your team to get all your words or pictures first by giving a one word clue and how many words that relates to. But beware that you don’t get them to guess their opponents or an innocent bystanders card as that will end your turn guessing. And if you get the assassin, that’ll cause your team to lose.

Image Source: Board Game Geek

Let’s meet the two competitors:

Codenames
This is the original, older, version of the game. You play with a slightly larger grid of words in this game so each team has more words to guess. The other mechanics are going to be the same, but as the original it’s the one that more people have heard of. All the words are the cards are single word per card, there are some fun things that you can do with using multiple meanings of the same word to try and get people to get two seemingly separate words, but that can be a limit to base Codenames.

Codenames: Pictures
This one is played on a slightly smaller grid, though if you have the cards from original code names, for what is supposed to be guessed for each team, you can use cards either direction. On the cards are going to be weird images, it would be something like a spaceship flying through the hole of a doughnut. The guessing is very similar, but each picture has more than one concept built into it from the start.

Fight!

When we’re looking at which one is more popular, and looking around the crowd, there’s clearly more shirts for Codenames in there than there is for Codenames Pictures which might be the motivation for this fight. It starts out with them mirroring the moves of each other, which you’d expect from siblings who play basically the same way. As the fight goes on though, Codenames Picutres is starting to show off some more creative moves. They’ve managed to combo together several moves. Codenames is struggling to keep up with the moves. It’s slower plodding offense is not getting through to Codenames Pictures. Codenames looks like it has more endurance though and is able to kickout from an early finisher by Codenames Pictures. But using a move from it’s siblings playbook, Codenames Pictures is able to hit a big move and end it.

Image Source: Board Game Geek

Winner: Codenames Pictures

When it comes down to it, what Codenames lacks in excitement, Codenames Pictures can make up for. Codenames can take a while if the words and the card just don’t chain together well, but in Codenames Pictures, because the pictures are more abstract you’re able to create more interesting one word clues that allow for cool moments of getting several cards at once instead of maybe two. That makes the game feel more like a party game and something that can be pulled out with any group. It’s also not language dependent like Codenames is, so if you have a group of people who might not know all the words in English on the cards but can understand well enough, they can join in on a game of Codenames Pictures.

I think that Codenames is okay but as I’ve played the two different games, I don’t know that I really care to play Codenames again if Codenames Pictures is an option. There’s certainly no reason to have both in your collection, and Pictures just feels like more of a party game and more of a fun time which is what a light game like both of them is really meant to feel like.

Which of these two do you prefer? Do you agree with my choice for winner or do you prefer regular Codenames, if so, why?

Share questions, ideas for articles, or comments with us!

Email us at nerdologists@gmail.com
Message me directly on Twitter at @TheScando
Visit us on Facebook here.

The post Board Game Battles: Codenames vs Codenames Pictures first appeared on Nerdologists.]]>
https://nerdologists.com/2020/02/board-game-battles-codenames-vs-codenames-pictures/feed/ 0