Heaven and Ale | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Thu, 10 Feb 2022 15:02:31 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Heaven and Ale | Nerdologists https://nerdologists.com 32 32 Unplayed Board Games – 100 through 76 https://nerdologists.com/2022/02/unplayed-board-games-100-through-76/ https://nerdologists.com/2022/02/unplayed-board-games-100-through-76/#comments Thu, 10 Feb 2022 14:55:29 +0000 https://nerdologists.com/?p=6670 Onto the next group of un-played board games that I need to get through, well at least 24 of them, to hit my challenge goal.

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Let’s continue going through the board games that I haven’t gotten around to playing yet. A quick reminder as to why I’m looking at this. I have played a lot of games, I think when I do my top 100, it’s out of over 350 games. But I also own a lot, 124, that I still need to play. So in 2022, my goal isn’t to get all of them played. That is a lot of games. Instead, I want to get my total unplayed games down below 100.

124-101

Unplayed Board Games – 100 through 76

100: KeyForge: Call of the Archons

KeyForge has been on my radar for a little bit, mainly because the concept sounded interesting. It’s almost a TCG (trading card game) but you can’t build decks. All of them are prebuilt but also are different. And it’s a two player head to head game, take out monsters, get keys, and first to a number wins. They were on sale around Christmas, so I figured it was time to pick up a few decks to give it a try.

99. Vault Wars

This is one that I backed on Kickstarter because I find the concept funny. And I suspect that the game play is going to be easy enough to get it to the table with my gaming group. Vault Wars is basically fantasy Storage Wars. You bid to get the best vaults to get you the most points or money by the end of the game. I hope it’s a goofy good time.

98. Mage Knight

Probably should be higher on the list, but I’m intimidated by the rules for this game. It is notoriously hard to get to the table and learn. But it’s also supposed to be one of the best solo games out there. And while big solo games can be tricky to get tabled for me. I feel like I need to give it a try.

97: Shadows of Kilforth

This one I bought because Rolling Solo did a play-through of the predecessor to this game, Gloom of Kilforth. It’s a fantasy game and one that kind of has a story emerge as you go. But you play as a hero going out into this dark fantasy world, fighting monsters, getting cards of companions and equipment to see if you can defeat the boss in the end. I like the ideas of the game, I just need to play it.

96. Sentinels of the Multiverse

Sentinels of the Multiverse is on the list for an odd reason, or this low on the list for an odd reason. In 2020 at the Holidays Greater Than Games had a crazy good sale for Sentinels stuff. So I got all of it, or most of it. And I think I paid $75 for all of it. So very cheap. But now I have all the stuff, and it’s a bit intimidating to pull off the shelf. I just need to do it and play it. Because super heroes and super villains are my jam for board games.

Sentinels of the Multiverse
Image Source: Greater Than Games

95. Narabi

This is a little card game that is hard to explain. You are trying to get all the cards into ascending numerical order. But with that, each card is only allowed to move in a certain way, or has a movement rule on it. So it becomes a puzzle where you can share limited information to swap cards around to see what they can do, until you get it into order. A cool puzzle of a game idea where you see how fast you can do it.

94: Quadropolis

This is an older game that I just got. But Quadropolis is one I’ve had my eye on. It’s a city building game that looks simple but intriguing. I really like the mechanics of how you determine what tiles you can get to add to your city. And Days of Wonder, while not everything is a smash hit for them, has made some of my favorite accessible games like Ticket to Ride, Small World, and Five Tribes.

93: Jamaica

Jamaica, when I heard about it, I knew I wanted to try. But it is not a game that has always been easy to get. When Fantasy Flight Game Center, now GameZenter, was clearing off their demo wall to rebuild it better, it isn’t better, they sold the games. So, I need to do a piece count and then play this, but it’s a pirate racing game, that sounds like a fun time, assuming the pieces are there.

92: Heaven & Ale

Normally I don’t get Euro Games, but again, a sale. Also, one of the reviewers I follow, Ryan from Man vs Meeple, is a big fan of this game. So that recommendation and a euro game about brewing beer, I was interested. And I say that I normally don’t get euro games, I don’t, but I don’t dislike them. So I need to do my best monk brewing beer impression sometime soon.

91. Silver & Gold

Silver & Gold is a roll and write game, another one that I need to try. And one that I think will be a lot of fun, because you get to fill out cards throughout the game. So like Super Mega Lucky Box, you get to use dry erase markers on the cards. And it has this treasure hunting theme, but is more of a shape filling in game. I think it looks like one that is easy enough to learn but still interesting to play.

90: This War Of Mine

I’m intimidated by this game, much like Mage Knight. I’ve heard it it hard to learn. But more than that, this is a game about a fictional war and trying to survive in it. The concept is cool, but also a dark concept. And it’s tough to want to sit down and play a game with story that you know you probably won’t survive. Especially if it’s a harder game to learn and get to the table. But the concept sounds very intriguing and different to try.

89: Boomerang

Not the last time you’ll see a Boomerang on the list. A roll and write game. Won’t say too much about it, looks like a good puzzle of a game, like the one you’ll see coming up. This version just doesn’t look at nice as the other.

88: Descent: Journeys in the Dark

Descent is an interesting one, and this isn’t the big box version of the game that just came out. This one has been out for a little while. But it’s interesting as I do want to play the game, but I mainly got the game so I could practice painting minis. That is something I that I need to get back to doing, and we’re getting close to the point where I might be able to prime them outside. But I do want to try the game, because fantasy dungeon crawl, I like those.

87: MonsDRAWsity

We go from a big fantasy game to a small fantasy game, a party fantasy game. MonsDRAWsity, has one person a monster that they look at and then describe. Everyone else draws the monster. And I believe, the person with the closest drawing wins. It’s a drawing party game, but one that looks silly and fun.

86: WWE Legends Royal Rumble Card Game

Speaking of silly and fun, I’m a professional wrestling fan. It’s true, I mainly just watch the pay-per-views with a group of friends. And the Royal Rumble is the best one. This one is a take that style game where you try and be the winner of the Royal Rumble. Your guy gets tossed out, you get a new one, and the last one standing wins. Clearly I already know the group I want to play this with.

Shadowrun Sprawl Ops
Image Source: Catalyst Game Labs

85: Shadowrun: Sprawl Ops

I really like the world of Shadworun. This cyber-punk future where corporations run everything. And you go on runs, hacking into systems, and exposing dirty secrets, great idea. And I’d love to play in a Shadowrun RPG campaign. This is a board game version, and it’s about setting up for a run. I have a massive box of stuff, but how the runners of the Kickstarter handled distribution, there were lots of problems, I’m less excited to play it.

That’s probably not a great reason not to play it. I think that it looks like a fun game. I still love the theme. It’s just harder to get into wanting to play it. Though, I did get the cooperative expansion, so maybe that’d be an easier way to get it to the table.

84: Boomerang: USA

I told you Boomerang would be back. The first, more logically, it set in Australia, but using the system, the designer made more versions. This version just looks nicer than the version I own of Boomerang. Either way, I need to play one or both. And then decide which one I want to keep, if I keep one, because I doubt I’ll want both of them.

83: Palm Island

I don’t know why this one is still on the list. Mainly I think because I play Orchard most of the time when I want a small solo game. Palm Island is a solo game that fits in the palm of your hand. It’s a resource management style game, if I remember correctly. You are trying to build up your engine to get more cards flipped around to flip more cards. I need to give it a whirl.

82: Blueprints

Blueprints is one that my FLGS recommended to me. It’s an abstract game about getting dice to build buildings. This falls into that category of a game that looks like it’ll be an interesting puzzle every time you play it. And I like those games where there is a good puzzle to it. Will the puzzle last a long time for me, we’ll have to see.

81: Specter Ops

Specter Ops is a hidden movement board game. One player is infiltrating a base to get to different objectives and then get out. The other player(s) are trying to figure out where they are and take them down. I like the concept and the theme of the game. This one is just the matter of learning both sides so I can teach it.

Crash Octopus
Image Source: itten

79: Crash Octopus

From the company that made Tokyo Highway, a dexterity game that I love, Crash Octopus is another one. This one is about flicking treasure to your ships and balancing the treasure on them. It seems like a silly game and one that will, like Tokyo Highway, look cool on the table. I want to see if it works as well as Tokyo Highway does for my gaming group.

78: 6 nimmt!

I don’t think the first time I heard about 6 nimmt! was from an anime, Afterschool Dice Club, but that is where I learned the most about it. This is a card game about trying to avoid taking points. I picked it up on sale when I got No Thanks! and both of the games kind of fit into that same mindset of figuring out clever play. I hope that this one works as well for my group as No Thanks! did.

77: InBetween

Two of the last three I got because of Sam Healey liking them on the Dice Tower. His and my tastes in game often overlap because we both go towards bigger, Amerithrash style games. The two on this part of the list are not that. InBetween is a two player game that feels, from what I can tell, like Stranger Things. One player is trying to get everyone to one side, while the other player is trying to flip them into the “upsidedown”.

It’s not actually a Stranger Things game. But the theme definitely has that vibe to it, and I think it came out about the same time. So theme wise, I like it. And as a two player game, I should be able to get it to the table.

76: Heroes of Terrinoth

This is another game that I saw on Rolling Solo’s YouTube channel. And it also looks good, card play game from Fantasy Flight, I liked how you level up in the game. And I like that you can pick from a variety of heroes. It isn’t a dungeon crawl game, but it almost has that feel. You pick a scenario, you can move between places, and you fight monsters. Plus you level up to improve how you can do things, which was cool.

75: Codinca

The final Sam Healey recommended game on this part of the list is also small, and it’s abstract. So that’s probably why it hasn’t gotten played. I’m bad about playing my abstract games, even though I normally like them. Codinca is a game where you want to create a pattern.

Final Thoughts

We’re still not into a ton of the big board games. But I do think this will be a section where I can get a lot of games off of the list. Stuff like Boomerang USA and Boomerang, Silver & Gold, Codinca, and Blueprints, all of those shouldn’t be hard to table.

On the flip side, I’m also going to be a bit surprised if I do get This War of Mine or Mage Knight to the table as part of clearing off games. I am very intimidated by both of those rule books. And I’m generally the one learning how to play the games so I know I can. But those two look like beasts to learn and with not great rule books, probably tough to get rules right.

Which one should I play first?

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Theming a Board Game Night https://nerdologists.com/2021/03/theming-a-board-game-night/ https://nerdologists.com/2021/03/theming-a-board-game-night/#respond Thu, 04 Mar 2021 15:01:37 +0000 https://nerdologists.com/?p=5405 Theming a board game night can give it a fun flair, what are some ways you can theme a game night?

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I talk pretty often about how I have a board game night, and while they have recently been digital, I want to talk about the concept of theming a game night and what you might want to think about.

Theming a board game night can be a lot of fun. It gives people a good idea of what games might be played. It helps focus in a collection which games come off of the shelf. I know that I have enough board games where it is tricky sometimes to get them to the table, but if I theme the night, then I play games I might not get to otherwise. What I want to talk about is how to pick a theme, but before that, I think we should talk about how to pick games.

Picking the Games for Board Game Night

Now, you might just want to pick games that go with the theme ,and keeping things on brand for the theme is important. But it is easy to end up with a lot of the same types of games, if you pick something like fantasy, you could end up with four big games ready to go. A game night should provide some more diversity in what is played and that’s less because some people don’t like big games, but more because people will come in late. I am working on coming up with a methodology of what works well.

I think that starting out with a party or lighter/faster game is good to do. People will show up throughout that game, they can either sit down and chat with you while you play or hop into the game if it’s a party game as the points don’t matter. Then have some medium or heavier games to go after people have arrived. This can often have you splitting into a couple of groups, get a heavier game and a medium weight game going. Then as the games wrap up, you go back to lighter games again and pick ones that can end whenever or can be played multiple times pretty quickly as people will slowly drop out for the night. I’ve found that this strategy works well and the games played generally will give everyone something that they like, for those party game players or those heavier gamers.

Picking a Theme

Keep The Theme General

So, with that in mind, it makes a collection clearer for what themes might work. You’ll be able to see what games you have that fit a given theme. And when I say pick a theme, I mean give yourself a broad category. For examples, instead of 18XX go with games with trains. Instead of Lord of the Rings go with fantasy, instead of chickens go with animals. Give yourself enough to work with and a wider breath of games to pick from. It will also make the game night more inviting, because you might have three games about chickens, but if I hate chickens, I might not come, but add in animals of any sort, I would come for games about cats. That’s a silly example but helps make the point. A broader theme is more interesting because someone who doesn’t like fantasy except Lord of the Rings can still come to game night. I always try and say what games I’m looking at as well when inviting people.

Vary The Themes

And vary the theme as well. If you flip back and forth from sci-fi to fantasy and back with maybe a horror thrown in there, it’ll limit what games you can do. It’s fine to stretch a little bit to fit some of your favorite games into categories, but by theming you can also encourage other people to bring games as well.

Image Source: CMON
Stretch The Themes

Now, I am a strong proponent of stretching the theme as well. You do want to play your favorite games, so make themes that they can get into, maybe just barely. It’s a food themed game night, what games have food in them even if they aren’t about food. If you love Agricola, you can make that work. Ice Cool is about flicking penguins who want fish. Or if you’re doing a theme about a school or learning, Ice Cool works for that, or about animals, Ice Cool again works. You can get games into a theme to give yourself more options to play, if you really try.

Theme To The Season

Finally, pick themes that go with the season. At the holidays, make it about party games, if you do it on a weekend evening like I do, that means around Christmas and New Years that people might have other parties as well. Make your game night something easy to drop into. Or in October go with horror games. In July, go with games about food or fireworks or about the United States of America. That’ll help you get variety in your themes as well.

Themed Game Set Examples

Food
  • Sushi Go/Sushi Go party – This is a nice starting game, it plays fast and offers time to chat. It’s also enough that groups can continue playing if they want.
  • Homebrewer, Foodies, and Heaven and Ale – This is the second wave of games that I’d use in my collection. They are bigger games with more going on, but Homebrewer and Foodies are pretty light weight and easy for someone who might not know the game quite as well to teach. The people who want to play a heavier game, Heaven and Ale covers that crowd.
  • Point Salad and Ice Cool – Point Salad is a great wrap up the night game. It plays a decently large group, it plays fast. So a good one for the Homebrewers or Foodies players to play while Heaven and Ale players finish up their game. And Ice Cool plays a big number and is silly fun.
Horror/Halloween
  • Zombie Dice – It’s a very simply push your luck dice game about zombies. Sure it’s not actually scary, but it has a horror related theme which is really what you’re going for more than something too scary.
  • Dead of Winter, Betrayal at House on the Hill, Marrying Mr Darcy (with Zombie expansion) and Deranged – There are some lighter and some longer games in here, but it gives you a variety of options. And three of them handle a larger group of players.
  • Deception: Murder in Hong Kong – Sure it’s not really a horror game but it’s about a murder which has a Halloween feel to it. And it’s a nice bigger group game where the games don’t last too long, people can leave between them and it can wrap down the game night.
Image Source: Board Game Geek
Sci-Fi
  • King of Tokyo – So this could fall into the next category of games, but the games of King of Tokyo are fast and the Cyber Bunny is definitely sci-fi. Plus since the game is simple, chatting with people who arrive while you’re playing is easy.
  • Xenoshyft: Onslaught, Alien Artifacts, Clank! In! Space!, Cry Havoc – All of these are bigger games, though some of them are more complex and drier to play. They give a good variety from area control, a 4x-ish card game, two deck builders, but one cooperative and one not.
  • Not Alone or Lazer Ryderz – Now, Not Alone is for if you still have a larger group. But you could do Lazer Ryderz in teams as well which is just becasically the bike game from Tron. A some good goofy fun with that game. Not Alone gives you more of a game but still plays a big play count.

Those are just three examples of what you could do. And that is how I’d build it from my collection. I also like it when people bring games that gives even more variety as to what to play.

Have you themed a game night? What’s your favorite theme?

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