Hero Realms | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Fri, 20 Jun 2025 15:18:20 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Hero Realms | Nerdologists https://nerdologists.com 32 32 Top 10 Deck Building Games https://nerdologists.com/2025/06/top-10-deck-building-games/ https://nerdologists.com/2025/06/top-10-deck-building-games/#respond Fri, 20 Jun 2025 15:16:16 +0000 https://nerdologists.com/?p=9654 What are some of my favorite deck building games? There are a lot to choose from, but I can make a Top 10 list now.

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I think that I play enough Deck Building Games to make a Top 10 list now. I previously have done Top 5’s for sure. But every year I find a few more. But let’s talk about what Deck Building is first before I jump into my list.

What’s Deck Building and List Criteria

Deck building is when in a game you are adding cards to a deck or cards that you then draw and play from. IT is not a game where you build a custom deck to start and no cards are added during the game to that deck of cards. This eliminates games like Arkham Horror The Card Game, Marvel Champions and Star Wars Unlimited from being on the list.

For this list, one of the important elements is that it needs to matter in the game. There are some games where you maybe add a card or two during the game. Those aren’t going to be making the list. I’ll talk in each about how much the deck building matters in the game.

Top 10 Deck Building Games

10. The Quest for El Dorado

The Quest for El Dorado is the only deck building racing game that I have on the list. In fact, I’m not sure that I can think of any. Heat can have a drafting element before the rest to kind of create some deck construction, but that’s it.

This one is all about getting to El Dorado as quickly as you can with your explorer. You play out cards matching terrains to be able to move along. And there are big blocks of different terrains, so you build up your deck one way and then you need to be able to pivot away from that or not get so deep in that because you need to get cards for the next terrain type as well.

One of the cool thing about this game is that as you empty out piles or cards, the next player picks what new stack of cards is going to go into that pile. It creates this interesting element where the players are the ones who set the market.

9. Harry Potter: Hogwarts Battle

Harry Potter Hogwarts Ballte
Image Source: The Op

Harry Potter: Hogwarts Battle is the one campaign game on the list. Though there are two more that offer campaign modes. But this one is only a campaign game where you play through the books of the Harry Potter series. It’s a fun game as you add new spells to your deck and you balance getting cards to get better spells and getting spells to help deal with the threats that can start to pile up.

There is a negative to this game. While it does offer cool unlocks of new things that are added for each book, there are also the same bad guys. So each time you play there are more and more bad guys. Now your deck should be getting more powerful because of the added cards, but you don’t carry anything over. So while I enjoy this game, it’s not one that stuck in my collection because it’s not too fast.

8. Knights of the Hound Table

Knights of the Hound Table is a game that I need to get played again. After playing it at Gen Con I decided I should pick it up. This game is an interesting little game where you are adding dog knights to your deck and them facing them off against your opponent.

You play out three cards each turn and depending on how the fight goes, that is going to determine who gets to buy first and who is gaining points in the game. Each card is going to give you something special. The ones on either end of the three you play give you attack and defense, respectively. Then the one in the middle is going to give you a special power of some sort (I believe I have that order correct). So it becomes an interesting little game of how you can manipulate your hand of cards to get a winning combination out there.

7. Hero Realms

Hero Realms is another two player head to head game, or it can be solo/cooperative against a boss/enemy deck. But I like this game a lot as a two player head to head game. You are trying to whittle down the other players health.

To do this you are playing out troops and they can either attack your opponent, assuming there is no enemy troop who forces you to attack them first. Plus there are other cards that offer more than just troops. Some of it might be money to buy more cards. Or you might be healing up and keeping ahead of your opponent that way.

The game also has a lot of expansions. I really like to use the characters for the game. Each character is going to provide a slightly different starting set-up and some powers that you can use throughout the game. It is going to give you a bit more of that asymmetrical experience while keeping the goal the same.

6. Ascension

Ascension is the most straightforward of the deck building games on the list. It is about grabbing cards, fighting monsters, and getting points. It’s one of two deck building games that I would consider great spots to get into deck building that I’ve played. The other being Dominion. But I don’t like Dominion that well and I think that it struggles more disparity in player experience.

There are three big things that I like better about Ascension. Firstly there are monsters. So it is not just about buying cards to get the victory point cards, you also want to buy troops to fight the monsters and get victory points from killing them. You also have a changing market. By that I mean that when a monster is defeated or a card is bought a new random one is flipped out. Finally are the constructs which stay in play. They give you a bonus that keeps going from round to round, unless your opponent destroys them.

5. Mistborn

Now we move onto the newest game on the list. Mistborn is a competitive deck building game to see who can be the best Mistborn. Or you can play it cooperatively against the Lord Ruler. You can see that cooperative style of game on the Malts and Meeples YouTube and down below.

Both ways work well for the game. And while it is a deck building game, the game offers some very unique things. The big one is that it pulls in burning metals like they do in the Mistborn books. And as you go through the game you get better at burning metals. That means that you can burn more on your turn which means that you can play more cards.

I also like that you can burn the metal on a card to play another card. It offers just a little bit more strategy. And I mentioned leveling up. The game is great with that because you level up each turn. And sometimes you can play cards to make that move faster. But it means that you feel more powerful and also can push the end game faster as you get further into the game. So it doesn’t stagnate in what you can do.

4. Clank! (All Versions)

This spot on the list includes Clank! The Adventure Deck Building Game, Clank! In! Space! and Clank! Catacombs. I recommend if you are starting out, get Clank! Catacombs. That is the newest one but all of the games generally follow the same system. The system is get into the dungeon/spaceship, grab a big treasure and get out.

Clank! is a deck building game that is competitive again, I have one more competitive one on the list. But what you can do to mess with other players is limited. Instead, your big concerns are making too much noise, clank, and then the monster drawing them out of the bag and damaging you and knocking you out before you can get out.

The deck building is all about pushing further into the dungeon. You want to grab cards that are going to let you move. But you also need cards to deal with the monsters or get coins to buy from other markets and grab points that way. The game gives you a lot of ways to get points while also giving you a very nice push your luck feel as you try and race back out once you’ve gotten your treasure. Because when people grab treasure that is going to push the game closer to the end.

3. Lost Ruins of Arnak

Lost Ruins of Arnak is the game on the list that is way more than just a deck building game. And you don’t always draw a ton of cards in the game. So as you build your deck, you might find that you only see cards one or two times. But the deck building is important in this game, as is the worker placement and resource gathering.

Let’s mainly talk about the cards. The cards are always going to augment what you can do in the game. There are two different types that I like as well. There are goods cards which you can buy, and they go to the bottom of your draw pile. So for a game with only a few turns it means that you see those cards quickly. And then there are relic cards that you get to use immediately, without paying their cost and then discard.

I had someone explain them to me this way. Relics are things you find while you explore the Lost Ruins. So it makes sense you can use them right away. The goods, though, are being shipped over to your expedition. So they take a bit more to get to you.

2. Xenoshyft: Onslaught

Xenoshyft: Onslaught is one of my favorite deck building games and just games overall. The first part I guess I didn’t need to say, really. But I love how cooperative this game is. And the final two deck building games on the list are cooperative.

In Xenoshyft, you are battling waves off bug aliens who want to destroy your base. So it is really a tower defense game. And each player has their own side of the tower that they defend against. But the total health of the tower, that is shared across all the players and all sides of the base.

There are a few things that make me love this game. Firstly, the game feeds you money. For each wave you get through you get more and more money. And that corresponds with unlocking better and better troops. So you are always able to buy troops.

I also love how cooperative this game is. I use my cards like grenades or healing on your turn defending the tower. In fact, we talk through that and work through that all together. But there is more than that. Maybe you didn’t draw enough troops because you have a lot or armor. Well, I can just play a troop your side of the base and now that is your card. Or maybe you have an extra weapon. You can equip that card to one of my troops and now that stays in my deck.

1. Aeon’s End

The final game on the list is cooperative and it has a campaign. I love Aeon’s End, and there is a ton of it to choose from. This game is all about surviving a big boss fight. And the bosses, called nemesis, all are slightly different. And the mages that you play, they are all slightly different as well. So your strategy each game is going to change depending on the mages that you play with and nemesis that you are going up against.

One of the big unique things for Aeon’s End is that you don’t shuffle your deck. That seems like one of the standards for deck building, but it’s a negative to shuffle your deck. When you buy cards they go to your discard. And after you are done buying and playing cards, you take those cards that would go to the discard and put them into the discard in the order that you want. So you can try and split-up cards if you get too many spells by each other, or you can create combos in your funding to really optimize your money.

Finally, I like how the spell and turn systems work. Though, the turn system make it so that I think Aeon’s End is a two player game or solo. The turn order is random and you draw a card to see who goes. With more than two, it can be a long time between turns. But with two, players get to go twice in a shuffle of turn order cards with the nemesis going twice as well. And that works well because you play a spell one turn and shoot if off the next. So you feel like you are doing stuff each round.

Final Thoughts

I managed to get 13 games into a Top 10 list. I like deck building and I think there is a ton of fun going on with it. There are other games that I want to play that have deck building in them, or ones that just missed the list. Shadowrun Crossfire is one that I enjoy but I need to play more of it. And Etherfields has a deck building component to it. So does Dune Imperium, which I own but have yet to play. And I suspect that if I were to think about it, there are a few more as well that could have made the list, or have that element that I need to play.

What is your favorite deck building game?

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Holiday List – Deck Building Games https://nerdologists.com/2024/12/holiday-list-deck-building-games/ https://nerdologists.com/2024/12/holiday-list-deck-building-games/#respond Tue, 03 Dec 2024 15:33:02 +0000 https://nerdologists.com/?p=9298 What deck building games may you want to give or get this holiday season? I have five that I think are great options.

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One of my favorite mechanisms in board games is deck building. I think the reason I like them is because they are very versatile. And so as I make this list of deck building games to checkout, I want to be intentional about offering up a lot of different options. Because some of them are big experiences, and others are much smaller. So let’s explore deck building games that you might want to ask for or gift.

And for other ideas check out the previous lists.

Two Player Games
Campaign Games
Solo Games
Party Games
Welcoming Games
Medium Weight Games
Thematic Games

Deck Building Games

Mistborn

Mistborn is the newest one on the list. And in fact, I played it solo the week of Thanksgiving. But this is a good new deck building game with a theme that I think a lot of people will enjoy. Brandon Sanderon’s series Mistborn is popular and this game does a good job of bringing in elements of that.

You get to play as a Mistborn and either battle other Mistborn and try and advance objectives to either win by completing those objectives or knocking the other Mistborn out of the game. Or you can play cooperatively against the Lord Ruler of the Final Empire. And you need to take him out, either as a group or in solo play, before he can squash the rebellion and take you out.

The standard mechanisms of get funds and spend those to get new cards in the same. But it does a few things differently. Firstly, you have a level up track and at the start of each turn you level up. So you ramp in power as you go. You also can’t just attack one person, no ganging up, and I like that as when you get close tot he end of the game it means everyone is low on health. Plus you burn metals, thematically, in the game, which works really well as well.

Hero Realms

Let’s now go to the smallest deck building game on the list, Hero Realms. This one is a two player head to head battling game. Though you also can face off against some solo options as well. This is another good game of building up your attack but also wanting to build up your resources so you can get stronger attacks. It’s a question as to when you flip from getting resources to getting attacking cards.

The ramp in this game is fast as well. By that I mean you start the game doing small amounts of damage to your opponent. But just a few turns in you’ll be able to swing for a lot of damage. That’s nice about the game because you are able to play a few times in a sitting instead of it being the game that takes all evening. And it’s small enough, just with the core box, that you can easily travel with it.

Lost Ruins of Arnak

We go from a small game to a very large game. Lost Ruins of Arnak is a deck building game but also so much more. In Lost Ruins of Arnak you are exploring, well, ruins. And you want to be the one with the most fame at the end of it. You do that by collecting resources, buying cards – the deck building part – and researching the ruins.

The game offers so much more, like I said. There is the worker placement element of the game. And there is the research track that you are spending resources you have gathered. But the main driving engine behind the whole thing is the deck building. Because as you buy cards they don’t go to the discard pile, they go to the bottom of your deck, and it’s a smaller deck, so you cycle through it fast.

Plus, there are two ways that you add in cards. Some being that you buy with gold. These are supplies that are shipped over to you for your expedition. So they go to the bottom of the deck. But there are artifacts that you find as well. You get to use the artifact immediately when you purchase it, but it’s at the cost of explore tokens versus gold, and explore tokens are used more often than gold is in the game. It’s a clever system and thematic as to how quickly found versus shipped items get to your hand.

Aeon’s End

Now for a cooperative game in this category we have Aeon’s End. A game of fighting against big monsters and hoping that you can outlast them or take them down before they take out the town of Gravehold.

This game has a ton of expansions and core boxes, and you will do find picking any core box. I like Aeon’s End Legacy, as well, as a way to jump in. In fact, I played through a full campaign of that on stream on Malts and Meeples if you want to check it out.

But this is a game that offers a ton of variety. While the cards in the market are fixed for a single game, you can change it up every game. Plus each Mage, the character you control and play as, has a special card and special abilities. And then each Nemesis you face off against, the big bad guy, is going to be unique as well. Some you can’t beat with damage, so you need to play it smart and outlast the smaller minions and attacks they throw out. Some are more straight forward and you’ll be attacking them a lot. They do a great job in being creative with the game.

If pure fantasy isn’t your style for this. There is also a newer, and slightly different version you can checkout called Astro Knights with more of a sci-fi and anime feeling theme.

Ascension

Finally, I think you need to put one of two games on a deck building list. I put the one that I like better, Ascension, as compared to Dominion. For me, Ascension’s theme and mechanisms for deck building are just a little bit better.

But it’s very much a straight forward deck building game, at least as you start. You certainly are able to buy expansions and change it up. But you buy cards that give you points and then either attack or purchase power. And your next turn with your next hand, you again buy cards, or you attack the enemies on the board gaining points for them.

One element I really enjoy is how everything kind of works together with synergies. Each faction in the game synergize a lot and you can lean into card draw or attacks if you want. You decide. And there are constructs as well, another element that I like. These are cards that just don’t get played, but they stay in play. Certain things will mess that up, but I love building up the combos and powers of those constructs as well, which can be game breaking if you aren’t careful and let someone get them all.

Final Thoughts

I want to add more games to the list. There are a lot of great deck building games out there. And I know people who their favorite game is Dominion. So while it isn’t on my list, or a deck building game that I love, it’s one that yes, you should checkout if you haven’t already. And I love how deck building can do so many things as well. Is there one of these games that you’d like to get? Or one that you’d think about giving to someone?

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Board Game Holiday List – Top 12 Stocking Stuffers https://nerdologists.com/2022/11/board-game-holiday-list-top-12-stocking-stuffers/ https://nerdologists.com/2022/11/board-game-holiday-list-top-12-stocking-stuffers/#comments Mon, 07 Nov 2022 13:30:23 +0000 https://nerdologists.com/?p=7514 The holidays aren't too far away. And board games should be big, but what is a good small board game that would work great for a stocking stuffer.

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We’re a week past Halloween, and I know Thanksgiving is still coming up. But let’s face it, Target, Wal-Mart, and other places gave into the holiday season well before Halloween, or at least some before it. Shame on them. But I do think think it’s good to think about what board game you might want to find for your friends and family or ask for, for yourself.

This year we are digging deeper, or being a bit more thematic, depending on how you look at it, but what are the Top 12, you know 12 days of Christmas, for each category. I’m going to get through them all quickly over the next two weeks, so join with me on making your list and checking it twice.

Board Game Holiday List – Top 12 Stocking Stuffers

List is in no particular order.

12. Orchard

Orchard is the only solo only game on the list and a fun one. The game is pretty simple, you are taking two cards and stacking them onto an existing card. Where you cover up a card, matching fruit trees, you place a die. And the more layers you can get, the higher that die value goes. But because you are getting random cards, it makes it tricky to layer them too deep. Can you create patterns that are easy enough to build on. Because you can “cheat” twice, but that blocks off those non-matching spots from being built on.

Orchard is a great little solo game. And it does two things that I like. Firstly, it does make you think, because you want to figure out good ways to stack the cards and cover up parts of the other ones. But at the same time, you are limited in options, so you can’t over think it too much. And it is a fast game. You play out nine cards total, so you can sit down and play a number of times in a single sitting.

11. No Thanks

No Thanks is more of a classic game in terms of how long it’s been around. But it’s one that holds up really well. It is a push your luck game of trying to get cards with the fewest points possible on them. You have chips which you can use to say “No Thanks” to a card, so a 22 is flipped you pass on it, but then everyone else does too, and you keep on putting chips on it until someone takes it.

Why would you take it, a few reasons. You might be getting low on chips. All the chips on it come to you so that means you can pass on higher numbers. Or because there are enough chips on it, because chips are worth -1 points to your total at the end of the game. If there are 11 chips on it, now that 22 is only worth 11 points, when you take it. Also, it might be part of a run. If you have the 20, 21, and 22, you only score the first number of a run. So getting the 22 doesn’t change the fact you’re scoring 20 points, plus you got some chips.

It’s a light game, but really fun to play. And it is an easy one to pick up as well, which I really enjoy. Of course, it also comes in a really small box, just some chips and cards, so easily fits into a stocking.

The Crew Mission Deep Sea
Image Source: Kosmos

10. The Crew: Deep Sea Adventures

The Crew, either version, is a great option, as it and the next one are both cooperative trick taking games. This works best if you are playing with more than two, the one is a two player game only. But The Crew: Deep Sea Adventures, is going to give you a series of challenges. It starts out easy and then builds up over time as you level up doing better, the challenges become harder.

The first game you might have something like, the person who takes the challenge needs to win the green four. That is pretty easy, but requires some thinking. It becomes trickier a few challenges down the road when a person needs to win the green four. Another person can’t win any pink tricks, and maybe a third person can’t win the first two tricks. How do you figure all of that out at once with limited to no communication.

9. Fox in the Forest Duet

The Fox in the Forest Duet is also trick taking, but for two players. Limited communication, you are trying to move a fox around a board and pounce on leaves. How far the fox moves is based on the difference in fox paws of the winning card to the losing card of the trick. And the fox always moves towards the winner. If you can collect all the leaves in three hands, you win the game.

Again, this works because of limited communication. It also works because if you go off the board, you block off a space on the board. Now you are even more limited in where you can move. So any mistake might push you off the board again, and too many times you lose. But until then the board becomes even tighter. That might seem very challenging, but you also can manipulate the trump suit and other aspects of the game with powers on the cards. So can you get that balance right?

8. Similo

Similo is one of two party games that work well as a stocking stuffer. In Similo one person is a clue giver to get you to narrow in on their card and eliminate the ones that aren’t their cards. But it’s not as easy as you think. If you get one pack, say historical figures, you are using other historical figures to say if your card is or isn’t like other historical figures.

And the first round isn’t too bad. The other players just need to pick a game to eliminate. But the next round it’s two, then three, and finally four. And by the time you eliminate four that is going to only leave two options. And the clue giver can just play down a card to say if their card is or isn’t like that figure. It can get even more challenging. Maybe you have historical figures out on the table, but now you give clues with animal cards. Is or isn’t Bonaparte like a bear?

Similo
Image Source: Horrible Guild

7. Floriferous

Floriferous is one of a few very pretty games on the list. This is a drafting game and a bit bigger because of how it works. Now, don’t worry, it’ll fit in a stocking just fine, but in terms of what you are doing, you’ll need to think more. The game is set-up in columns and players are drafting a card from a column at a time. That might be a flower card, or it might be a scoring card. Say, a card that says I get 1 point per daisy at the end of the game. Each time you take a scoring card you pass on a flower, and vice versa.

Plus, there is one really cool mechanic in the game. The drafting isn’t too different from something like Point Salad, just missed the list, but as you draft you place your color on the column where you took the card. The higher on the column, the sooner you’ll be drafting next round. So maybe you take a flower that is just okay for you because the next scoring card is perfect for you. Or do you hope that you can draft it later? The game can be a bit mean, but mainly it’s pretty.

6. Arboretum

Arboretum on the other hand is a very mean game. You are picking up cards and then building out numerical rows of trees. It really only matters that you start with a low number of a tree type and end with a high number of that tree type. As long as the number in between count up, you are going to be doing great. But, of course there is a twist.

To score a type of tree you need to have the highest point value of that tree remaining in your hand at the end of the game. If you don’t, well, then you don’t score any points. So you have to hold onto cards, which means that you might not get as many points but you do that to guarantee that you can get any points. That is where the game is mean, you might have a great collection of trees of one type, but if I have the most at the end of a game, you can’t score it.

5. Medium

The other party game on the list, Medium is in the biggest box out of all of these games, or at least the squarest box. In Medium you try and get the most points by matching words with the other players, on your round. But it’s not as easy as guessing what word they’d write down to a question. Now, instead you both play out a word, well, let’s give an example.

If I play out the word “stick” and you put out the word “wind”, we need to come up with a word, and the same word that links those two together. I might say “kite” if you say “kite” we both get a point tile from the highest point section. If I instead say “rustle” and you say “kite” now we try again with the new words. It’s a great party game that leads to a lot of laughs.

Medium
Image Source: Greater Than Games

4. Ohanami

Ohanami is another drafting game on the list, but this one is more simple than something like Floriferous. In that one you think about how or when you are going to draft next round and when to draft scoring. Here you are just drafting two cards at a time to put them in columns in numerical order. You can only ever add to the top or bottom of a column though.

There are two areas that this game offers some really interesting fun. The first being the scoring. In the first round only blue scores and only a few points. But any blue you get scores each round those few points. Green scores more but only the second and third round. And grey only the last round. And finally pink only scores the last round, but the more you have the higher that they score.

The other area is when you “flip” columns. Now you don’t flip over the cards, but you want to keep numbers close together. But as one columns low gets closer to to another columns high when do you make the jump so that instead of going up 40, 42, 43, do you jump it up to 52 or even 62 going past a 60 in another column so you can optimize your points. Wait too long, you will score lower, do it too soon, you might lock yourself out of being able to play certain numbers.

3. Hero Realms

Hero Realms is another bigger game on the list, only in the number of cards that the game has. Size wise, it’ll easily fit into a stocking. Hero Realms is a deck building game and a head to head fighting game. You buy cards to either get money to buy more cards or to deal more damage to your opponent. Your goal, get them to zero health.

One thing I really like about Hero Realms is how quickly it ramps. You can play a strategy where you gain a lot of life to keep from dying, but you don’t take long to buy powerful cards. So even with health starting at 50 or 60, you can deal out 10-15 damage by turn five. And when you can deal 20% of someone’s life total in a turn, you need to build up fast.

It doesn’t do a ton unique. If you can combo factions you can get more money or damage. We see that in a lot of deck building games. But for a small one and a good two player one. Hero Realms is tough to beat. And I haven’t played Star Reams to compare.

Silver
Image Source: Bezier Games

2. Silver

Silver I think makes the list fairly often. This is a bluffing game, kind of, mainly it’s a hard to explain game. In Silver you have a village of cards in front of you. You know what two of them are to start the game. And you need to manipulate them to get as few points as possible in your village.

The fun bit comes from each card having it’s own power. It might be allowing you to peak at another card. Or it might be giving your opponent a higher value card into their village. The whole thing is that tricky puzzle to figure out. And the round doesn’t end until both 0 cards are face up in a village or someone calls for a vote.

To call for a vote you need to have less than your five cards in your village and the only way to get rid of a card from your village is to trade two of the same number. So there is some sneaky strategy with that as you might trade out two lower numbers for a slightly higher number if you can then trade out even more next turn. How you do that with all the cards is a lot of fun.

1. Age of War

Finally we have Age of War. This one is a die rolling game that has been out for a while. But it’s a good little game of set collection, push your luck and trying to get as many points as you can. In Age of War you roll dice to get symbols that match those on different castles. If you match all of the castle that you are going for, then you get to take it. However, even when you take it someone can steal it from you, it is just a bit harder.

But if you get all of a type of castle though, red, green, etc. you flip them over. That makes them worth slightly more points. But the big thing, is once they are flipped, they can’t be stolen. So that means that you end up with direction as to what you want to do in a good way. And it also means that you might really want to “fight” someone else on your turn to get their castle that’d complete your collection, of course they might do the same to you.

Age of War
Image Source: Fantasy Flight

Happy Holidays

Hopefully this list gives you some ideas. There are a ton of good small box games out there that work wonderfully for stocking stuffers. I could have picked probably 12 roll and write games which is why I haven’t done that. Since I can pick 12, well that is going to be the next list that I create. A lot of those will work on both lists but it’s fun to split them up.

Let me know what sort of game lists you want to see covered. And my goal is to do a good 8-10 of them so you have a ton of options, probably around 100, for different games. But depending on who you are buying for, or asking for a gift from, you’ll be able to find a list that works for that.

Happy Holidays!

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Top 100 Games 2022 Edition – 100-91 https://nerdologists.com/2022/09/top-100-games-2022-edition-100-91/ https://nerdologists.com/2022/09/top-100-games-2022-edition-100-91/#comments Tue, 20 Sep 2022 14:17:18 +0000 https://nerdologists.com/?p=7374 It's that time of year, time for the Top 100 Games again. And starting off with 100 through 91, we're already seeing new games make the list.

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It’s that time of year again, time to go through my Top 100 Games of all time and see what has moved up, down, or into the list for the first time. Last night the list kicked off over on Malts and Meeples with 100 through 91. And the plan is every Monday night at 8:30 PM for the next 10 weeks. It might be 11 weeks because of Halloween falling on a Monday this year.

Top 100 Games – 100 – 91

100 – Silver

Silver I believe has been on the list every year that I’ve made it. Last year it was on the list at #84 and now it is barely hanging out with #100. A lot of that is that I just haven’t played it recently. If I were to play it more, it might move back up.

But in Silver you are trying to get the fewest points possible in your village. The trick is that you have five cards, all face down, to make your village and you don’t know what they are. You look at two to start the game and then after that, you play down cards that allow you to look at and swap out your cards, or your opponents. Until someone calls for a vote and you see who is lowest. But that can only be done if you’ve got fewer than your five cards, which you can do if trade in two cards of the same number on a turn.

Overall a solid fun time. It’s one of the more take that sort of games on the list. You can put high number cards into your opponents village or steal cards from them. But it’s fast and offers a ton of variety, so I appreciate it a lot for that.

Buy on Miniature Market

99 – Merchants Cove

Merchants Cove
Image Source: Final Frontier Games

This one was much higher last year at #79. I played a lot of new games this past year, which is why we’re seeing some drop. Merchants Cove also suffers a little bit by being a really big game to table for a game I prefer to play with two players.

But the game does a ton of cool things. Each player has a mini game that they are doing, whether it’s a roll and write, spin and move, or playing with marbles. All of these mini games gives the players goods that they can then sell. And you want to sell for as much money as possible as the merchants come into the docks along the cove.

Each mini game is quite light, and how the merchants come in is about the most player interaction, quite indirect that there is in the game. But I found each mini game to be fun, and there is some strategy and puzzle for getting the merchants into the boats you want them in and getting those boats to the dock. Downside is for being light, it takes a while to play.

Buy on Final Frontier Games

98 – Quadropolis

Quadropolis
Image Source: Days of Wonder

New to the list in 2022, Quadropolis is a city building game from Days of Wonder. It’s not a heavy game but it does a lot of very interesting things. And that’s what really stands out to me about this game and got it to the list. Just how you get your buildings for your town and how you can place them in your town is really interesting.

You have tiles that you place along the edge of the board where you are getting the city buildings. It tells you how far in, the third tile for example, that you need to go and take that tile. So there is interesting strategy there. Plus, because I put down a three, now on my city board, I can only place in a row or column with a three.

Since you score points by where you put buildings, the whole placement puzzle becomes really interesting. What you do on your turn is very simple, pick up a tile and place it onto your board. But there is a good amount of thinking that goes into what tile you pick and how you get to pick it so you can place it where it’s best for you.

Buy on Amazon

97 – Small World

Small World
Image Source: BoardGameGeek

Dropping from #75 last year, Small World is one of the few classic games, or modern classics left on the list. Ticket to Ride, Catan and Carcassonne are all off the list now. But Small World sticks around because of the variability to it. The combos or the races and powers make the game stand out.

This is a game that I describe as Risk, but fun. Small World has you conquering areas to score points over a number of rounds. But the board is so small that conflicts will happen. And when conflicts happen, you might get wiped off the board, nearly. So instead of being out of the game or in a horrible position, you go into decline and get a new race and power combo and come in and wreck everyone.

This is something that’d be a fine game if it wasn’t, though for the races and powers. Those combos really give each game a different feel. You might be flying giants or underworld halflings or wealthy tritons. And different combos each game mean that you’ll never play the exact same game.

Buy on Cool Stuff Inc

96 – Hero Realms

Hero Realms
Image Source: Wise Wizard Games

Another new to the list game, Hero Realms is one that I got to play for the first time at Gen Con this past August. Since then, I bought it and I have played it a whole lot more. There is an app for it as well, which is great. Hero Realms is a deck building game and one that pits you head to head against your opponent trying to knock down their life.

Like most deck building games, it works with factions and those factions play off the other cards in their faction. Some factions are better at maintaining your health, others are about getting more purchase power, others are all about combat. So you can really tailor how you build, but you need to build fast.

Hero Realms is not a deck building game that takes a while to build up your purchase power. You can buy powerful cards fast, and when you hit for 10-15 damage a turn after four turns, the game is going to be over fast. So it’s very much a race to build up as fast as you can, and because of that one you can play a few times in a row.

Buy on Amazon

95 – Ascension

Ascension
Image Source: Board Game Geek

Another deck building game, Ascension is my introductory deck builder. It does a lot of things well, gives you fun factions and combos that play off of each other while being fairly basic. Down from #53 last year, that is again because I haven’t played it as much recently. And probably because I played the app a ton for about a year or so, and it’s a solid app.

Ascension does what you expect a deck building game to do. You buy cards, and factions cause combos to happen. But as compared to Hero Realms, you fight monsters not your opponent and that fighting, which isn’t in Dominion, I think makes the game more fun. It’s, unlike Dominion, not about ramping purchase power only. You need to fight, but it’s not only about the fighting. You get points for killing monsters but also for the cards you buy. So it’s a nice blend of scoring.

Buy on Amazon

94 – Ra

Ra
Image Source: 25th Century Games

Ra is a game that is on the list and then will drop off and come back on. I recently picked it up, so hopefully that’ll mean it gets more play. But it floats around because of how interesting the auction is for the game.

In Ra you are doing set collection, basically, to score points. But how you get those tiles that you collect is through an auction. And the auction is the meat of the game. When you bid on something in the auction, you use a tile with a number, not money. So if I someone has bid a 5 and I only have a 8 to bid higher, if I want it, I bid that 8 and there is no change back. But along with losing that 8 tile I get the number, left over bidding tile, in the middle. And that might take me from a 8 to a 10, or an 8 to 1. And that can determine if you want to bid or not as well.

The game is pretty simple, I feel. But the auction mechanic definitely creates a unique feel to the game. And the auction being the main focus is a lot of fun for the game.

Late Pledge on Gamefound

93 – Similo

Similo
Image Source: Horrible Guild

Similo also has dropped on the list. Honestly, most will have unless they are new on the list. Similo is a party game that offers a solid cooperative experience. At #61 last year, it has moved down because party games tend to drop over time. The more you play a party game, or at least for some of them, the more they feel the same.

Similo, though, does a solid job of being different. In this game it is cooperative where one person is giving clues to the other players. Those players are trying to eliminate the wrong answers, until it’s down to two and then players pick between those. But the twist on the game is that you might have woodland creatures and use other woodland creatures to say if your creature is similar to dissimilar. And the more rounds players don’t eliminate your choice the more they need to eliminate with the clues. So you start with one and eventually are getting rid of 4 cards out of 6.

What makes it more fun, though, is taking woodland creatures, having them as the choices and then using monsters, or historical figures, or mythological creatures to give the clues. Is a bear more or less like Zeus? Or how do you keep a mummy around with the option of some woodland creatures? The mix and match part adds a lot of variety to the game.

Buy on Cool Stuff Inc

92 – Asking for Trobils

Asking for Trobils
Image Source: Breaking Games

Another one that I got to try and Gen Con and got a solid play in, hence slipping onto the list is Asking for Trobils. Clearly new to the list with trying it this year, but Asking for Trobils is going to be a worker placement game. A genre that doesn’t show up too much on my list.

In Asking for Trobils you fly around space, go to different worker placement locations, build ships, get resources and ultimately are trying to trap Trobils. The Trobils that you are dealing with give you points for scoring at the end of the game.

I really appreciate the goofy nature of the game. But to go along with that, it’s also a fast worker placement game. There aren’t that many spots to place and when you do, there isn’t that much to do with it. Each action is simple and fast and I like that to just make a game a lot of fun.

Buy on GameNerdz

91 – Parade

Parade
Image Source: Z-Man Games

Finally wrapping out this part of my Top 100, we have Parade. #65 last year, Parade is another one that I should really get played again. I like a lot how it works and how it’s this light but interesting puzzle. It’s one that gives you a bit of brain burn, though.

In Parade you are playing down cards and then based off of the number you played, you can ignore some cards, and take cards of the same color or equal or lower numbers. It’s a lot to think about as you try and get as few cards from the row as possible and as few points as possible. And that is a fun twist as well for shooting for low points.

One twist that I really enjoy in the game is that if you have the most of a color, the most cards not highest total on them, each card is worth one point each. So a 5, 6, 8, and 10 instead of being 29 points is 4 points instead. It’s one that’s been harder to find, but when you can, I definitely recommend grabbing a light card game. If it’s between prints, like it is now, probably wait to grab it until it’s cheaper though.

Buy on Amazon

Upcoming Streams

Well, Wednesday it’s more Stars of Akarios. You can click the notification bell for that one here. And join me for some planetary exploration as we have a pretty new bit of story and world to explore. We’ll see if I make a poor choice or not.

And then next Monday the Top 100 2022 Edition 90 – 81 is going to be streamed on the channel. Again, click that notification bell. And the rest of the videos through the bottom half of the list are up as well. So click on the notification bells for them. Right now the only Monday I’m not sure that I’ll be streaming this is Halloween, but we’ll see, it might be a stream just slightly later in the day.

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Gen Con Recap Part 4 – Top 10 Games https://nerdologists.com/2022/08/gen-con-recap-part-4-top-10-games/ https://nerdologists.com/2022/08/gen-con-recap-part-4-top-10-games/#respond Thu, 11 Aug 2022 14:07:59 +0000 https://nerdologists.com/?p=7256 Yesterday I talked about all the games I played at Gen Con, but which ones make it into my Top 10 games that I got to see coming out of Gen Con?

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So yesterday I went through everything that I played. I realized I wasn’t sure if I needed to do a Top 10 Games list, but I think it’s worthwhile talking about the games I liked best at Gen Con. Mainly because, which ones do I recommend checking out and why do I like them so much. Hopefully you’ll find some games on the list to checkout. You can read about everything here.

Top 10 Games at Gen Con

10 – Dwellings of Eldervale

Dwellings of Eldervale has been on my shelf for a while. And I even own the fancy version with the monster bases that make noise and all the nice tokens for it. But I never got around to playing it. This is one of those games that I grabbed a spot so I could learn how to play the game versus because I was interested in the game. I knew I was already interested int.

And the game did not disappoint. I enjoy the worker placement in it. And I like how each person starts out a little bit differently with their plans. The game has a good amount going on to it. And you need to think about everything that you are doing. But it doesn’t feel overwhelming. I got through a decent chunk of a game, probably 4 rounds, but we still weren’t near the end of it. I want to get it to the table and play it again. And I want to try some of the other factions out there to see how they are.

Dwellings of Eldervale
Image Source: Breaking Games

9 – Twilight Inscription

I signed up for this event late. Learn how to play probably the biggest roll and write game out there. And set in the world and style of something like Twilight Imperium, it should be the biggest. It was a learning event, which I think is worth noting for this game. I suspect it will move higher the more I play it.

Twilight Inscription has you doing a bit of everything. And it has you mainly focused on your own board. It is interesting and I appreciate that there is a little interaction. It comes in the form of combat where you compare against the players next to you. But it also comes in the form of racing to the capitol planet and goals. So a few points of interaction that takes a mainly solitaire game and turns it into something more.

This roll and write won’t be for everyone. It is two hours and it is huge. But if you are looking for a hefty game, I think that Twilight Inscription could work for you.

8 – Village Rails

Village Rails, not really a follow-up to Village Green, but feels a bit like it. I think, after one play, I slightly prefer Village Rails. Village Green does an interesting thing where you need to think about rows and columns. With Village Rails you think about how you complete train routes. That is a bit simpler in what you are doing.

But the game isn’t too simple. You need to balance placing train tracks down to get routes that score well with placing down engines to score points. It gives you enough to think about without locking you in as much as Village Green does. I think that’s the big difference. Village Rails feels less restrictive in what you are doing.

7 – Long Shot: The Dice Game

Another roll and write game, but the last one on the list. And I do think that as I play Long Shot: The Dice Game, it could move higher on the list. Long Shot: The Dice Game is a horse racing and betting game. At the end of the game, you want to have the most money, pretty simple.

But how it works is interesting. You roll two dice and that determines which horse moves forward. But on each horse card, it can activate other horses to move them around the track as well. So while one horse could run away with it, you still are moving horses racing for 2nd and 3rd. And then you have the concessions stand where you can fill in. And there you can manipulate horses, pushing some further back or others further ahead. It works nicely and is simple to get a grasp of.

Lost Ruins of Arnak
Image Source: CGE

6 – Lost Ruins of Arnak

Another one, like Dwellings of Eldervale, I own this one. But I hadn’t gotten around to playing it. There is something about learning euro games without playing them that is a bit harder. Probably just means that as I learn I should mess around with the board. Because Lost Ruins of Arnak is not a hard game to learn, and it’s a game with great decisions in it and a lot of fun.

I like how Lost Ruins of Arnak blends a few things. You have your worker placement that’s about exploring, fighting monsters, but really about getting resources to move up a research track. Then you have your deck building. You want to get cards that help with resources and fun moves to let you get more points. Finally, you have that research track which you go up to get even more resources, but generally to help you in your exploration. And the adventure theme works well.

5 – Batman: Everybody Lies

It’s hard to rank Batman: Everybody Lies, especially only off of the prologue. I now have played case one as well, and that was fun as well. So it could move up, but also when I do my Top 100 you’ll never see it. This is basically Detective: A Modern Crime Board Game, with a few differences, and it’ll get lumped with that. But here, it gets it’s own spot.

Like I said, this is basically Detective. You still read cards, look up files and investigate everything that is going on. But with Batman: Everybody Lies, you are also having personal objectives that you need to think about. And information that you might find out as Catwoman that you need to decide if you share or not. I don’t find it that big a twist or one that you need to lean into. It’s a solid twist and the Batman theme works well in the system.

4 – First Rat

First Rat is the type of game that I wouldn’t try normally. See my comments about not learning Euro games easily. First Rat is a euro game where you are trying to build your rocket, score points and get rats to the cheese moon.

The game works better than that sounds, though. And that sounds very cute. So when I say the game works better, I mean it’s very good. Mainly because you have multiple of your rats climbing up this ladder or path. You can move one up further by itself, up to 5 spaces. Or you can move slower and move two rats, ending them on spots that are the same color to basically take both of those actions. There is more going on, but the game is that balance of simple actions but tough decisions when taking those actions.

Oathsworn Into the Deepwood
Image Source: Shadowborne Games

3 – Oathsworn: Into the Deep Woods

Another one that I own. But I don’t blame myself for not getting this one to the table before. It came on the Tuesday before I left for Gen Con, so I had less than half a day with it around. And it is nice to learn a game from people who know it, granted, we only learned half of the game at Gen Con.

Oathsworn is a big adventure boss battling game. In Oathsworn you first do an investigation and story phase. Then once that is done, you dive into combat. This combat might be harder or easier depending on how you did in the previous part. I got to try out the combat and it is fun. I always talk about it, but being able to pick cards that remember that has been flipped before, or rolling dice, or a combination of both, makes the game feel different. I do wish I’d gotten the minis for the bosses now though.

2 – Ready Set Bet

Then we have Ready Set Bet. I actually suspect as I play more of these games most often, this one might drop. That isn’t to say that the game will get worse. But Ready Set Bet is easy to understand and get into right away when you play it. It is a real time racing game where one person is calling a horse race. They roll dice and move horses forward. Everyone else is betting in real time.

The fun of the game comes with the excitement of seeing how horses are doing. Trying to grab spots early that could pay out well, or maybe waiting longer and getting worse spots. Or when the long shots, the horses that move on a 2 and 3 or 11 and 12 start moving up and all of a sudden they are in the mix. I expect a good caller makes it more exciting but no matter what it should be a fun party game.

1 – Paint the Roses

Paint the Roses
Image: North Star Games

Paint the Roses takes my top spot. This game is maybe harder to explain without the board than some of the more complex games. Basically it is a deduction game. Each person has their own card. The easy ones are all about color combos. The harder ones could be shapes or really hard ones shapes and colors combined.

On your turn you put down a tile from your four choices. You do so in a way to try and give the best clue possible about the card that you have. For example, if I had two red roses, I could put a red rose tile next to two other red rose tiles. I then put two cubes on it because I’ve made two matches that work for my card. And anyone else can put cubes on it as well if it works for their card. Then you guess, and you have to, about someone’s card and hopefully you can figure out the right answer.

Whatever you do the queen will move as she tries and catch you. And you better hope you get it right because that’ll move your forward at least keeping pace with her. If you get it wrong, she’s going to start catching you, and with an Alice in Wonderland theme, if she catches you, it’s off with your heads.

Final Thoughts

I think that the Top 10 do stand out. Through some of the ones that just missed, Meadow, Fit to Print, and Flamecraft, they could end up pushing into that list if I got to play a full game of them. Probably the closest to being the list that surprised me for missing it was Hero Realms as I got in a full game play. It again could move up, I want to play it more because it is such a simple game but I love deck building. And the fantasy theme works for me.

Overall, I played a lot of fun games. I think down through my 21 (which includes three games I’d already played), I’d happily play them again. Even my 22 is not bad, but I’d consider owning all the ones above it. The 22, Let’s Dig for Treasure, it one that I’d gladly play if someone plopped it on the table at a bar. But that’s where I see that game.

If you could play one of my Top 10 games, which one would it be?

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Gen Con Recap Part 3 – Everything I Played https://nerdologists.com/2022/08/gen-con-recap-part-3-everything-i-played/ https://nerdologists.com/2022/08/gen-con-recap-part-3-everything-i-played/#comments Wed, 10 Aug 2022 14:43:56 +0000 https://nerdologists.com/?p=7252 What all did I get to play at Gen Con? There were a ton of games that I saw and a lot of fun playing them, see all of them below.

The post Gen Con Recap Part 3 – Everything I Played first appeared on Nerdologists.]]>
So, I did want I wanted to get Gen Con in that I played a ton of games while there. In fact, that total I believe was 28 plays of 26 games, or something crazy like that. When I say play, I mean I at least got a demo of a game and got to sit down and play a few rounds of it. And then there were some games that I got a complete play in of. This is going to be a recap of everything I played even a few rounds.

Games Played at Gen Con 2022

Lost Ruins of Arnak

There are a few games that I have had on my shelf where I need to play my copy. Lost Ruins of Arnak from CGE was one of those games. And I got to play two games of it at Gen Con, including one full game. Needless to say, and if you saw the video, I liked it. It is a good game with interesting worker placement, light deck building and a great theme. I was worried that it might be more worker placement than I want, and while everything is mechanical, the theme makes it fun.

Lost Ruins of Arnak
Image Source: CGE

Ready Set Bet

This is one that is new, not even out yet. Ready Set Bet is a real time horse racing and betting game. One person is the caller who rolls the dice and shouts out horses as they move forward. The other players, in real time, are putting down bets on horses and trying to make the most money. You can rotate who the caller is, but the game goes so fast, and it is a fun role, that when I played it one person called.

This is a great con game. Everyone is around the table getting excited and shouting or getting into it. And you almost need to stand around the table so you can toss in your bids. It’s clever and fun and plays fast. And I could see getting this one and playing it a few times in an evening and having a great time.

Jekyll vs Hyde

This one I played twice as well. Jekyll vs Hyde is a trick taking game but with a twist or two. Firstly, it’s two player with one person being Jekyll and the other Hyde. The person who is Jekyll wants to keep the number of tricks as even as possible. Win too many or lose too many and Hyde advances on the board to the monster side. The Hyde player wants to get that difference up to get across the board. It is a fun idea and feels different, plus who top suit is determined for a trick is interesting as well. Not a two player trick taking game I need, but one I’d gladly play.

First Rat

First Rat has a silly but great theme. The moon is obviously made of cheese and you are rats trying to build a rocket to get to the moon. It is an interesting game where you are pushing your rat meeples up a track. You can push one up fast, unlock more rats or you can go slower and try and combo getting resources to build your rocket.

What you do on your turn is simple. You move one rat up to 5 spaces, or two rats up to 3 spaces as long as they end on the same color. But just that is a great puzzle. Plus how you pick what you do and what you’re going for works really well. It is a game that I wouldn’t have tried if it weren’t for Gen Con.

Draftosaurus

A game I already know I love and I own everything for. This was later one of the days at the con. I wanted to play a game but most of the bigger ones were either shut down as they take too long or already in the swing of things. Draftosaurus was easy to just sit down and play. The game is so light, but still it’s a lot of fun to play.

NFL Five

One that I demoed and came home with because if you demoed you got a demo copy. This is basically a way to sell packs of football cards, and specific ones, for the game. I describe it was rock paper scissors but instead of there being a tie option, you just need to watch. So it’s a guessing game that you can mess around with a little bit. It’s very light and just fine, but it was free and it was open for demoing so why not give it a shot.

Catapult Feud

Another one I own, this was me wanting to set down my bag after I bought Burncycle. Catapult Feud is fun, it’s fun building the castles and launching balls to try and knock it over. The game is barely there, but the toy factor is so high, who even cares.

Fit to Print

This is one that I believe was on my too demo list. Fit to Print is about making your best front page for a newspaper and scoring points based off of that. It was fun, and interesting because of the real time aspect to it. You start out picking out tiles which are articles, pictures, and ads for your paper. Then when you’re ready you try and set-up your layout as fast as possible to score the most points.

The game is simple and fun, and the real time element that didn’t bother me. I think because the feeling wasn’t intense. I had three minutes to do everything. But I never felt like there is too much time pressure on it. Nor is it like Fuse where it is always counting down. It’s fast moving and light fun, but the real time doesn’t add stress.

Spicy

Spicy was a bit of a miss for me. This is a bluffing game where you put down cards of different spices and they need to go up in numerical order, though you can skip numbers, but always ascending. You need to call out when someone lays down a bluff. Playing with masks makes the game trickier. And at three it was just okay. For me, the concept of the game and what it pulled off was less interesting than a bluffing game like Skull.

Galaxy Trucker
Image Source: CGE

Galaxy Trucker

Here’s another game with a real time element that I like. I wanted to demo the new version of it, which I did. And I don’t really feel the need to upgrade my copy. Nothing seemed to have changed too much, so might as well keep what I have. I enjoy Galaxy Trucker because again it’s a real time game or a game with real time elements, but one that doesn’t take itself too seriously. And then if you are lucky, you can build up your ship so it won’t blow up, if you are lucky.

Let’s Dig for Treasure

A push your luck game. This one is very simple, you pull cards until either an evil skeleton gets you or pull up two worm cards. But you can bank your points whenever you want. The artwork on the game is fun, and as the person who demoed it said, it’s a restaurant or bar game. One that’s small enough you can take it along and pull out and play easily. Not much thought or strategy to it, but it works well enough.

FYFE

This is a random game that I got to try because the table was open. It reminds me a bit of Village Green and Calico. You are putting down discs to complete different scoring objectives in rows and columns. But you need to think about rows and columns so that you can score as many things as possible. It gets tricky as you start to have limited options to fill in and now which thing do you think it’s more likely to be able to get and score. Not one I needed to add to my collection but not a bad game.

Knights of the Hound Table

This is a small game that I was tempted to pick up. Knights of the Hound Table is a head to head battler. You put down one hound as an attacker, one as your defender, and one for their power. Then you compare, take damage and buy cards to improve your deck of hounds. The artwork is cute on the game, the game play with picking which power to use is interesting. Better for a small box head to head game than I expected.

Village Rails

I mentioned Village Green, Village Rails is from the same company and it shows. You are making rail routes to score points. Keeping track of where the tracks are going is trickier than what is in Village Green. But you don’t have the column and row scoring in Village Rails. So it is slightly easier, I’d say, and just as fun. Plus the artwork on the cards is amazing and the game itself felt pretty relaxing. A small box game I’d want to add to my collection.

Coatl

Not a new game but Coatl is about building out your best Coatl to score points. The game play is fine, it is basically collect pieces then build out your Coatl. I wish that the game would move slightly faster than it does because of how light it is. The toy factor is fun, but that is not enough for me to really recommend this game. It is more going to be one of those fine gaming experience that I’d play again but wouldn’t seek out.

Flamecraft

Flamecraft was only there for demo, I was kind of hoping it’d be there for sale. But Flamecraft is a worker placement game with dragons. You are trying to collect resources to improve shops and end up with the favor in the end. How you play is simple, you either go to a place and collect resources or to fulfill a contract. What makes this game is the artwork. I wish I had backed it for that, and now that I’ve played it, at least a few rounds, I suspect I’ll add it because of how cute it is.

Starship Captains

A new game from CGE, I snuck my way into a game the first day. And I got to play the full game which is nice. It is an action selection game where you build up a little bit of an engine, fly around, and try and complete contracts and defeat space pirates. The game moves quite fast, I would say too fast, though that’s probably a good sign that it leaves you wanting to do more and to try again to do even more.

Meadow

Meadow is one that I knew I wanted to see because it’s pretty. But looking at it and watching the GloryHoundd play of it, I thought it likely wasn’t for me. You can watch their video below. But the game itself was fun to sit down and try. I’m still torn on it because it’s a very thinky and pretty game. I am worried that AP would set in too much if I picked it up. I even found myself having to think through what I was doing for a bit. It’s one I’d love to try again though.

Asking for Trobils

Another one that was played on the GloryHoundd Youtube channel. You can see that play below. A worker placement game that is very light but a good amount of fun. You are basically building up traps and things to get Trobils which are worth points. Two players was fine with the game, I feel like it’d do a bit better with more and with a tighter board where you bounce each other more.

Twilight Inscription

One of the big games I wanted to try out at Gen Con. This is a 2 hour roll and write game based in the world of Twilight Imperium. It delivers on what it promises. And I don’t think that the game is too difficult to follow. There is just a lot later in the game when you get a ton of resources to spend and figuring out how to do that in the most efficient way.

The game comes with four boards. So you activate one board each time, whether combat or exploration, or whatever else they might be. And you do need to do a bit of everything, but you can really focus in on how you want to score your points. A fun game that I want to add to my collection.

Dwellings of Eldervale

Another game that I own but I hadn’t played. Sitting down at Gen Con is a great way to learn a game that you don’t know or you want to know more about. Dwellings of Eldervale was a lot of fun to mess around with. The core game play is fun for it and I like that this is a worker placement game but it feels so much bigger than that. You can do a ton of big things and just have fun with it. And there is no trading in the Mediterranean.

Oathsworn: Into the Deep Woods

And yet another game that I own. Oathsworn just came in before I left for Gen Con. I was almost tempted to move it to the top of the queue but Stars of Akarios First. We didn’t do the city and story part of the game. I say city, it could be different map locations where the story is happening. But we got into the combat and that was fun.

What I really like is how you can push your luck. You can draw cards for hits and you can pick how many to draw. You can roll dice and pick how many to roll. The more you roll of the white dice the more damage you can do. But at the same time the closer you are to busting.

Hero Realms

Hero Realms is one that I played day one and bought day two. And I even got crushed when I played it. But I really enjoyed the lighter deck building of the game. And I thought that it worked well for what it is. Plus it’s a two player game and battler game that is easy to learn. And the deck building combos are not hard to understand. I picked up the cooperative expansion as well which will be fun to mess around with.

Batman: Everybody Lies

I actually got this to the table last night again. But I did a prologue for it at Gen Con at an event. I’ve written and talked about it twice before. See my Highlights here for more information. But this is basically the Detective system with Batman theme from Portal Games.

The biggest change to it is adding in hidden personal goals. It means you might advocate for something for your character that you might not otherwise think about. Or that you might suspect is a red herring because it’ll answer a question for your character. It still is not competitive and the main focus is on the main case. But because of that personal goal it makes it different to play via Zoom like I did last night.

Long Shot the Dice Game
Image Source: Perplext

Long Shot – The Dice Game

I almost forgot that this was at Gen Con. But I’m glad I didn’t. A horse racing roll and write game, Long Shot is a lot of fun. I even picked up a copy to bring home. In this game you roll dice and move horses forward around the track. At the same time you are putting bets on horses, filling in spots on your board, and trying to be the person who has the most money at the end of the game. The whole track and physical board element of the game makes it feel different and the game isn’t that complex.

Caesar’s Empire

This is another one of those sit down and play a game because I needed something to do. And Caesar’s Empire is a just fine game. You basically are building our routes to get to cities and score points. The two player game needs a slight rules clarification, possibly. But the whole idea is that you can build off of other people’s roads. Is it worth it to get some points if you are giving them more points. All you do is build onto routes each turn. The game is okay, not one that I’d recommend that highly.

Paint the Roses

Paint the Roses is a great deduction game. It is hard to explain, I feel, without the board but with the board it is easy to explain. The general idea is that you’re trying to get the garden perfect and not have the queen of hearts take off your head. But each of you have a hidden (or multiple throughout the game) things that the queen wants. It might be two red roses next to each other or a diamond and heart shaped topiary next to each other.

Paint the Roses
Image: North Star Games

You place a tile on your turn and then everyone puts down their clue tokens if it matches. So if I have two red roses and I place down a red rose next to two others. I put down two cubes. Basically giving information that I have two matches. And everyone puts down their clues. Then you need to make a guess on someone’s card. If you get it right you move ahead and the queen of hearts moves ahead one. If not, she moves head faster. Really great puzzle that I want to play again now.

Mythic Mischief

Probably one of the hotter games of the con, I got to play Mythic Mischief in a two versus two game. I suspect I’d like it better as a one versus one game. I also suspect I’d like it better in the blitz mode where you only can take so much time to do your turn.

Mythic Mischief is an abstract game with some fun powers and cool characters. But it’s also a game that induces a ton of AP (analysis paralysis) and for me that knocked the game a lot. The game just isn’t heavy enough to make it worth the amount of time and thought. If I want something like that, I want a big game, not this lighter heavily produced game.

Final Thoughts

I did what I wanted to do, I played a ton of games. I believe that is maybe up to 29 plays and 27 games? But either way, it is a lot and I had so much fun with it. I do want to do a Top 10 list of all of those games, see which my top ones were. So expect to see that tomorrow most likely.

What were the top games that you got to see if you went to Gen Con? And in particular, which ones were the top you got to play or demo?

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Gen Con Recap Part 2 – The Haul https://nerdologists.com/2022/08/gen-con-recap-part-2-the-haul/ https://nerdologists.com/2022/08/gen-con-recap-part-2-the-haul/#respond Tue, 09 Aug 2022 14:42:33 +0000 https://nerdologists.com/?p=7247 Back from Gen Con, what is the haul of games that I came back with that I'll need to get played? It's enough games to keep me busy for a bit.

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Last night I streamed about all the things that I picked up at Gen Con. And, well, there were a few extras tossed in that I hadn’t talked about yet. Think of this as an unofficial Point or Order article with the games th at have come in and come from Gen Con.

The Gen Con Haul

I know that people don’t always have time to watch the videos, so I’m going to do a quick write up as well for the games that I picked up. This is not the list of everything I played, expect that tomorrow. But it is everything I bought and stuff that has come in as well.

Kingdom Rush – Not from Gen Con

This actually came in a bit ago. Kingdom Rush is going to be a tower defense game where you cast spells and try and stop waves of enemies from reaching the end. Classic tower defense, and based off of an app, I believe, that I should maybe checkout. This one I got because I got a code from Lucky Duck Games for 20% off, and it’s one I’ve wanted to try, but wouldn’t have without a discount.

City Chase – Not from Gen Con

Korea Board Games sent me City Chase to cover. I haven’t had a chance to play it yet, but this is going to be a family weight hidden movement or deduction game as you take helicopters around trying catch a car, from my understanding. And the car can hide under buildings, so a bit of a deduction and trying to narrow down and trap where the car can go.

Arcadia Quest – Not from Gen Con

This is another game that I maybe wouldn’t have picked up except that it was used. Arcadia Quest is basically a go into a dungeon, complete objectives, knock out your opponents sort of game. Tons of minis and expansions for it, I only got the base game, but I figure I can add more later if I want to it. Seems like a solid light game with some good tactics and fun minis.

Oathsworn Into the Deepwood
Image Source: Shadowborne Games

Oathsworn – Not from Gen Con

And then we have a big game from Shadowborne Games. I backed this one on Kickstarter quite a while ago and it came in the day before I left for Gen Con. I am excited to get this campaign to the table. Two cool things for me about this game is the cool down track for abilities. You need to play cards out to cycle abilities back, down this track to your hand. So there is a puzzle with that.

Plus then you can roll as many dice as you want or draw as many cards as you want. But if you get two blanks, you fail. So there is a push your luck element to it. But, there is a less luck in the cards. The cards don’t reshuffle until all of them have been drawn. So the deck remembers and players know, you might have a hot deck with the blanks already out, or it might be cold with blanks left and just a few cards to draw.

Batman: Everybody Lies

I talked about this one yesterday, and Paint the Roses in my Highlights from Gen Con. As I said in that, I split the cost of the game with some friends, so I’ll probably be playing it tonight again. This is based off of Portal Games Detective: A Modern Crime Board Game series and system. But it has a Batman theme to it, it was a lot of fun. And it’s cool that we got the designer, Ignacy, to sign the cover for us.

Burncycle + Expansions

Burncycle is a post post apocalyptic cyperpunk world where corporations have taken over, granted this is after humanity took back over from the robots. You play as robots trying to hack into the system as well as complete objectives on the physical map. The game play seems like a lot of fun, and the production quality, as it is a Chip Theory Games is amazing. Probably one I’ll at least learn solo, if not play that way mostly.

Long Shot The Dice Game

This is a roll and write horse racing game. It’s one that I got to play the last day, and because it was the Kickstarter copy they were selling, decided I should pick it up. In this game, you are trying to buy horses, put bets on horses, and end up with the most money at the end of the game. It’s a good time, I like the artwork, and I like that there is a board, which is dry erase so you can mark it up with one of the expansions. I think it’ll be one that gets to the table pretty often in my sea of roll and write games.

Hero Realms + Expansions

Hero Realms is another one I got to demo, in fact I demoed it and got stomped. But I really liked what it was doing. And I decided to go in on it to the point where I could play it solo as well. Wise Wizard Games had a bundle you could buy to get the coop game play that allows for solo. Normally this is a head to head deck building and battling game that plays fast and you feel like you ramp up quickly.

Cartographers Heroes
Image Source: Thunderworks Games

Cartographers Expansions

No surprise here with new expansions for Cartographers that I’d grab them. This is three new map packs as well as then a bonus little hero pack for Cartographers heroes. I’m excited to see what different the maps do. And I need to play with all of the maps that I have now, because, well, there are six map packs, plus the base map which is double sided, so 8 different map options.

Paint the Roses

The other one I talked about in the highlights. Paint the Roses is a deduction game as you try and figure out what card a player has in front of them currently. You do that by putting down a tile, and then all players put down cubes on that tile if it creates a match. So if I put down a rose and my card is rose rose on it, if I put down that rose tile so it touches two other rose tiles, I’d put two cubes on it. Then everyone else would try and figure out what is my combo on my card. Simple but a ton of fun and pretty thinky.

Marvel Remix

Marvel Remix is a retheme and reskin of Fantasy Realms. In Fantasy Realms, from what I know, you are building out your best hand of cards to score points. It did it with a fantasy theme first and now with a Marvel theme. I believe that there are slight changes to the rules, but not sure what they are, and won’t really know as I haven’t played Fantasy Realms.

Lost Ruins of Arnak
Image Source: CGE

Lost Ruins of Arnak Expedition Leaders

Another game I got to play was Lost Ruins of Arnak. I even played it twice. Expedition Leaders is the expansion for it. It adds in some new items and relics. But the big thing that it does is it gives you, as the name would suggest, an expedition leader. They have unique powers and you start out the game with just that little bit of variability. I like that in a game, so seemed like an easy expansion to add.

NFL Five

Free game for demoing it. It’s basically a little football themed game. Not much going on it. I describe it in the video as rock, paper, scissors but harder. There is no tie and try again. It is just put down a play and hope that you match. But or something that’s football themed and from a football card company, it’s basically what I expected. And I don’t think it’s that bad, it’s just very basic.

Pocket Paragons

Finally, another game that I got handed, a little duel set demo of Pocket Paragons. I know nothing about this game, I’m assuming it’s a head to head battler, probably deck crafting, though maybe more like Dice Throne (just cards only) where you have stuff already set. I’ll have to learn it and give it a whirl, see what it is like.

Upcoming Streams

So, Wednesday, the plan is to play Stars of Akarios. I was hoping to get to rules read in the evenings at Gen Con and while I had some evening time free, I didn’t get to it. So it might get pushed back a week, depends on how well I can learn the rules today. If it does, I’ll be playing some other game solo on the stream.

Next Monday I think I’ll be doing a Top 10 list. Not sure what the list will be on. But I think that’ll be the plan. I of course, do have some games, like Long Shot the Dice Game, Cartographers, Hero Realms or Lost Ruins of Arnak that I could set-up and play solo as well. We’ll have to see what I end up wanting to do.

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