Lost Ruins of Arnak | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Thu, 04 Dec 2025 17:10:05 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Lost Ruins of Arnak | Nerdologists https://nerdologists.com 32 32 Top 100 Games (of all time) 2025 Edition – Top 10 https://nerdologists.com/2025/12/top-100-games-of-all-time-2025-edition-top-10/ https://nerdologists.com/2025/12/top-100-games-of-all-time-2025-edition-top-10/#respond Thu, 04 Dec 2025 17:06:00 +0000 https://nerdologists.com/?p=9893 What are my Top 10 of my Top 100 Games (of all time) 2025 Edition? The video has been out for a little bit, but catch up here.

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Life has gotten busy, but the list is done so now it’s time to talk about the Top 10 games of all time. Of course, this is capping off my Top 100 Games (of all time) 2025 Edition. So you can catch up on all of those videos as well. Which game is going to be at the top this year and are there any new games that made it into the Top 10. Join me and find out, and pick some up for the holidays.

Catch Up on the Top 100 Games

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31
30 through 21
20 through 11

Top 100 Games (of all time) 2025 Edition – 10 through 1

10. Rebel Princess Deluxe Edition

Rebel Princess
Image Source: Bezier Games

Published By: Bezier Games
Designers: Daniel Byrne, Jose Gerardo Guerrero, Kevin Pelaez, Tirso Virgos

Buy Rebel Princess Deluxe Edition

The top trick taking game on my list is Hearts. Well, not completely Hearts, it’s Hearts with shenanigans and that is the element that makes it amazing. If you are familiar with Hearts, you know you don’t want to win the hearts because they are worth points. In this game, you are doing the same thing, but as princesses trying to dodge the proposals of the princes and of course the very dangerous frog princes.

But let’s talk about the shenanigans because that is where the game separates itself from Hearts. In Rebel Princess you each get a princess with a special power. It might be to force someone to lead a suit, or you take over the lead of a trick even if you didn’t win the previous one. They are once per round. The bigger shenanigans comes from the rule for each round. It tells you how to pass cards, but also then something special that round, like the number furthest from the led card wins the trick, to make the trick taking different.

9. Zenith

Zenith
Image Source: PlayPunk

Published By: PlayPunk
Designers: Gregory Grard and Mathieu Roussel

Out Of Stock Currently

Zenith is the new one on the list, and it blew me away on BGA so much that I knew I needed to pick it up when it came out. Zenith is a two or four player, but really two player game where you are having a tug of war over different planets. When you get influence on a planet all the to your side, you get a token, and you win with three from one planet, four different ones, or five total.

But let’s talk about winning influence. The simplest way is to play a card down on your side of the table, that’ll move it one towards you and give you some other bonus. But to do that you need to pay the cost, so sometimes you need to do other actions to get more money. One of them is to discard a card for a bonus. Depending on the type of card, you get a different bonus for it, and you gain the leader token which means you get an extra card in hand. Finally there is technology which you use to gain bonuses but also move influence on planets.

8. Slay the Spire: The Board Game

Slay the Spire Board Game
Image Source: Contention Games

Published By: Contention Games
Designers: Gary Dworetsky, Anthony Giovannetti, and Casey Yano

Buy Slay the Spire: The Board Game

You know that I love Slay the Spire the video game and the same is true for the board game. In the board game it’s the same thing as the video game, but everything is scaled down. This is a very smart decision because I don’t want to do a lot of math, but I still want to play the same game I love. So you climb the tower, you fight normal and elite monsters, and you rest and add cards, everything that you love about Slay the Spire the video game.

But there is an extra twist for the board game as well. In the board game you also can play it cooperatively. And I love that for the game because there is no reason that you shouldn’t be able to. It levels up how much health the boss has, and each character gets their own row of normal monsters to face. The cool thing about that row is that I can help you attack your row if your monsters are attacking for too much. Or you can help with mine, but whichever row you attack, you get attacked by your row. So there is a strategic puzzle to figure out as a group.

7. Detective: A Modern Crime Board Game

Detective A Modern Crime Board Game
Image Source: Portal Games

Published By: Portal Games
Designers: Jakob Lapot, Przemyslaw Rymer, and Ignacy Trzewiczek

Buy Detective: A Modern Crime Board Game

I might be the person in the world like Detective: A Modern Crime Board Game the most. But I think it is worth talking about and I think at least the core box is one that more people should play. The core box is a series of intertwined cases that you need to figure out the leads and what to track down. The best way, and I mean this as compliment, I can describe the game is that it’s like NCIS or CSI but fun because you are the detectives.

The game has so much going for it. You need to figure out what lead you want to track down, you need to take evidence to the lab and get your results, or you need to spend resources pressing people for more information. All of that is going to cost time, so you need to get it done before time runs out.

And all the cases are different. Even in the core box where they link together, they are all unique. And the one off cases are all different as well and set in different time periods or different locations. Even the Batman version of the game is a ton of fun.

6. Dice Throne

Dice Throne
Image Source: Roxley Games

Published By: Dice Throne Inc.
Designers: Nate Chatellier, Aaron Hein, and Manny Trembley

Buy Dice Throne

Dice Throne is probably always going to be game in my Top 10. Mainly because they keep on coming out with more Dice Throne and I keep on buying it. But the game is a great plug and play game that can be described as battle Yahtzee. But that is not fair to the game because Dice Throne is more than that. Yes, it uses the Yahtzee style rolling to deal damage to your opponent, but the cards, and dice manipulation and how you work that together is where the game is so fun.

Plus, each character in the game is unique and does something different. Whether that is with Marvel and Gambit who has his aces that he can play, Doctor Strange who has spells that he can cast, or Scarlet Witch who can swap out the dice that her opponent roles. Or it is unique for the non-IP characters as well with the Gunslinger having a showdown type of defense, the Treant having sapplings that do unique things, or the Pyromancer building up their flames.

5. Aeon’s End

Aeon's End
Image Source: Indie Boards and Cards

Published By: Indie Boards & Cards
Designers: Jenny Iglesias, Nick Little, and Kevin Riley

Buy Aeon’s End

I love deck-building and Aeon’s End is my favorite mainly deck-building game. I put it that way because I have another game that uses deck-building, but it is less of a deck-building game. This one is great because it gives you a boss battler as well as you play the game. You need to cast spells to deal with the bosses actions, minions, and hopefully knockdown the boss, the nemesis, if you can.

The game does a couple of fun things. Firstly, I like the turn order in the game, though I will say, I think that it makes it a two player game. The turn order is randomly drawn from a deck, so you might go twice in a row, if you have two of your number in there, or you might have the nemesis get multiple turns in a row. It keeps the game feeling tense and stressful. But I think it works best as a two player game because otherwise you might have a long time between turns.

Then the deck of cards. As you add cards and you need to draw again, you don’t shuffle the deck. Instead you just flip it and you draw from that. If you are smart, you can set it up so that you are drawing a strong hand. It is tricky, but it’s also a ton of fun when you get it right.

4. Lost Ruins of Arnak

Lost Ruins of Arnak
Image Source: CGE

Published By: Czech Games Edition (CGE)
Designers: Elwin, Min

Buy Lost Ruins of Arnak

This is the other game that has deck-building, but it’s less of the game. Lost Ruins of Arnak is a deck-building, worker placement and resource management game that I just love. The theme really helps sell me on the game where you are exploring the jungle and trying to become the most famous explorer. Yes, that theme is hiding behind the mechanisms in some ways, but it’s there.

The game is really a great puzzle as you need to figure out how to explore new locations, defeat those monsters, and go up a research track. But they do it thematically in some areas, and I love that. You can buy new gear with money, but when you do that, it goes to the bottom of your deck of cards. Why, because it needs time to ship over. But if you buy a relic, that’s there, and you can use it immediately. Or on the research track as you advance, you need to discover, magnifying glass, before you can write about it, journal.

And the Expedition Leaders makes the game even better. It means that each player is starting at a unique spot. And it helps shape how you want to solve the puzzle. I thin the game is a 9 for me without this, but with it, and it’s an easy addition, it’s an easy 10 and in my Top 10 of all time.

3. Tainted Grail: Fall of Avalon

Tainted Grail
Image Source: Board Game Geek/Awaken Realms

Published By: Awaken Realms
Designers: Krysztof Piskorski, Marcin, Swierkot

Buy Tainted Grail: The Fall of Avalon

Now a game that has been in my Top 10 for a long time with Tainted Grail: The Fall of Avalon. I still think this game has the best story and writing of any game that I’ve played. It does an amazing job of weaving together a narrative over three different campaigns. And you want to explore and read all the story. It’s so good and the storymode fixes the issue, that even though the regular game is a grind when it comes to resources, this is still a game that I love.

I think that the game works so well too in what you are doing. The combat and diplomacy checks you come across offer interesting puzzles of card play. And then when you go to a new card and you find new choices, it’s really interesting. I also should mention with combat, I like how you sometimes just want to runaway. A combat is going to be too hard for you and instead of taking a ton of damage, if your draw bad cards, you should just run.

As an aside, I can’t wait to play the new game in the series. But it’s being waited on because of other campaign games to play. I’ve heard it is less grindy, so if you are worried about that in the base game, maybe check out that version.

2. Arkham Horror: The Card Game

Arkham Horror LCG
Image Source: Fantasy Flight

Published By: Fantasy Flight Games
Designers: Nate French, MJ Newman

Buy Arkham Horror: The Card Game

At number two is a return to glory in some ways. I think that Arkham Horror: The Card Game was in the Top 3 or so when I first started the list. But it is back here because I’ve gotten to play more over this past year. I’ve done the story in the core box and started on another one. And I built my own character for that which is fun to do as well.

The game is just impressive with how it uses cards in such an interesting way. I love how they become a map for the house, city, or whatever you are in. And how they use simple symbols to help you know what connects to what in the game. And each campaign feels different. I played the Arkham Nights one at a game store, and that was super unique and fun, while the base box felt like a great introduction, and the Scarlet Keys is already shaping up to be different.

I also like that each character you build is going to be good at different things. So you need to balance the party. But you might want a challenge and create a different and unique combination of characters to go with as well.

1. Frosthaven, Gloomhaven, Gloomhaven: Jaws of the Lion

Frosthaven
Image Source: Board Game Geek

Published By: Cephalofair Games
Designer: Isaac Childres

Buy Frosthaven

The final spot on the Top 100 Games (of all time) 2025 Edition is the same as it’s always been. This is Gloomhaven, or Frosthaven, or Jaws of the Lion. They are all the same game, though Frosthaven does add in a city management phase which is very fun for the game as well. This is an amazing dungeon crawler game and very worth checking out if you haven’t played a dungeon crawler before. Especially Gloomhaven: Jaws of the Lion as a starting point for the game.

In this game you play different scenarios and you need to figure out with your unique character how to defeat the enemies and complete the objectives. In Gloomhaven a lot of the objectives are defeat everyone. But Frosthaven adds in more variety, so you need to figure out the puzzle.

And how do you do that? You do that with playing cards from your hand. Each card has a top action, a bottom action, and an initiative on it. You pick one of the two cards to set your initiative and then generally you have a plan of which top of a card and which bottom you want to use. But, if the board changes, maybe the enemies move on you, you can adjust which top and bottom you want to use from the cards you play. And did I mention that each character is unique and feels different in how they play, because they do. And you get a try a lot of them.

Thank You For Joining The Journey

I hope that you’ve had fun with my Top 100 Games (of all time) 2025 Edition. I always have fun putting together this list. And I apologize for it being a bit delayed in when the article came out as compared to the video on Malts and Meeples YouTube channel. My schedule has been weird as of late.

So with that, be aware I will be streaming as I can. I still want to go through my 101 through 200, aka the games that I still love but couldn’t crack the Top 100. And really, I love a lot more games than just 200. But that video is going to come out when it can. And it might not come out live depending on what my potential filming schedule looks like. The same with other streaming like Legendary Kingdoms and Baldur’s Gate 3. And then I have other games I want to play too, like Regicide Legacy that are going to stream well.

So all of that is to say, thank you for watching. And subscribe and click the notification bell to know when new videos come up on the Malts and Meeples channel.

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10 Games for My Gaming Day https://nerdologists.com/2025/08/10-games-for-my-gaming-day/ https://nerdologists.com/2025/08/10-games-for-my-gaming-day/#respond Fri, 15 Aug 2025 15:56:32 +0000 https://nerdologists.com/?p=9764 What games am I going to take to my gaming day later this month? I have a lot of new and old ones to play again.

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Since I could make it to Gen Con this year, yes I’ve said that a lot, I decided to do a gaming day. I am lucky enough to live close to places where you can game pretty easily and one of them, the GameZenter has some private rooms. So I grabbed a private room for August 30th. I plan on having a bunch of games there, but which ones am I going to bring for sure. It’s a full gaming day, but all might not get played. Which ones should I get played? Since this is two lists of 10, don’t expect more than a sentence or two on the games for my gaming day.

10 Played Games for My Gaming Day

10. Pirates of Marcaibo

I love this one on BGA. I want to play it in person and see how that goes. It’s a bit more of a rules teach, but it shouldn’t be too bad to get played. And I think once the game gets going it moves fast. Plus fun theme and easy sell.

9. Lost Ruins of Arnak

Lost Ruins of Arnak
Image Source: CGE

Lost Ruins of Arnak is a game I love. I own everything for it. So I want to get it in the big box and try out the new tracks in the game and see how everything works together.

8. Mistborn

Another one where I really like the game and it’s been a while since I’ve played it. That is going to be the case for a lot of the games. I think the people who are invited thus far are going to enjoy a game like this as well.

7. The Great Split

See above, really. But after playing New York Slice for the first time it made me realize that I just want to play The Great Split because that game is a brilliant I split and you choose game.

6. Terraforming Mars: Ares Expedition

Terraforming Mars Ares Expedition
Image Source: Stronghold Games

Yet another one where I just want to play it again. Terraforming Mars: Ares Expedition is a great engine building game and good for a longer game day. Like Lost Ruins of Arnak, though, I need to get it sorted out.

5. Strike

I play this one a lot. It’s on the list because it’d be a great group game there. Plus it’s a good filler/take a break from bigger games game.

4. Can’t Stop

The same can be said for Can’t Stop. Though Can’t Stop can’t support as many people. But it works well and it’s an easy one to teach and play. A good filler for when maybe one group finished before another.

3. Trekking Through Time

I’ve played this one two players and I really enjoy it two players. I want to try it with more because it’s just a fun game. It’s also a simple one to learn and play.

2. Skyrockets

You might not even know I played this game. And it is kind of a cheat to be on this part of the list. Played it two years ago at Gen Con when it was still a prototype at the Floodgate Games event. But it’s a fun real time game, so I want to play it again.

1. Heat: Pedal to the Metal

I love this game. It isn’t the easiest I think to learn. But once you wrap your head around it, it’s pretty simple to play. And it is a good game because it plays a lot.

10 Un-Played Games for My Gaming Day

10. The Gang

Now we’re in the new games. This is a cooperative poker game, so I want to give it a whirl. Plus I know it plays at higher player counts so a good one for the list.

9. Critter Kitchen

Critter Kitchen
Image Source: Cardboard Alchemy

Critter Kitchen has just been sitting there waiting to get played. I want to take it a lot and see if I can get it played, but I need to open and sort it for that to happen. And it is one I probably need to learn to take along.

8. Maple Valley

Maple Valley is the follow-up to Creature Comforts. I like Creature Comforts as a good simple worker placement game. I am curious to see what Maple Valley does. They are very different games, but same great artwork and in the “same world”.

7. Ruins

Ruins is one that people were talking about going into Gen Con. It is a reworking of Custom Heroes. It is a card shedding game where you upgrade cards throughout the rounds. So I am curious to know how that system is going to work.

6. Ito

Ito is going to be one of the bigger games or party games on the list. I want to learn this one and it seem easy to play. From what I know of it, it is a good ice breaker game as well. Or maybe more of an ice breaker than an actual game.

5. Emberleaf

Emberleaf
Image Source: City of Games

Emberleaf is the card dancing game. Basically a game where you play cards into a grid and then you activate the grid. The cards then move in that grid, some dropping out, others activating various affects. I like the sound of the game and great cute artwork.

4. Ghosts of Christmas

First of three trick taking games. Ghosts of Christmas sounds like a brain burner of a trick taking game where you play three tricks at once. And depending on how the previous trick goes that determines the led suit for the next one. With a Christmas Carol theme, how will it work for the past, present, and future tricks.

3. The Six of VIII

The Six of VIII is going to be a fun one to try as well. It’s about the six wives of Henry the VIII. And each trick the trump suit is going to be one of the wives. But it is more than that because how long a wife was alive is going to impact how many rounds that suit is trump. I like how thematic they managed to make a trick taking game.

2. Tricky Kids

Now, Tricky Kids is a new game as well. I would have put both Tricky Kids and Cat in the Box on the list, but I’m playing Cat in the Box on BGA right now. It is very possible that Cat in the Box will come along as well. But Tricky Kids is trick taking game where the cards don’t have a value on them. So you need to set the value, but you only have 21 points to allocate over 7 cards.

1. Expeditions

Finally, let’s go with something different and big with Expeditions from Stonemaier games. I like the idea of trying this one in a bigger group, or maybe not with everyone but with some. And I believe that one person in the group owns it and has played it before. It is nice to bring along games like that so that I don’t need to learn the rules. Or more so, so that no one needs to learn the rules because I’m not going to learn them all.

Final Thoughts

Now that is a lot of games to bring along. And I know that all of them won’t make it, but I plan on bringing a big mess of games. There are other smaller games too that are going to be stuck in because they are smaller games. So stuff like Flip 7 or Push are really likely to come along. New games like First-Class Letters and Trinket Trove (as I want to play that one with more) will come along. But this is a good list for me to start planning on what to bring. But it sounds like a good gaming day to me.

If you were to do a full gaming day, what games are you going to take off of the shelf?

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Top 10 Deck Building Games https://nerdologists.com/2025/06/top-10-deck-building-games/ https://nerdologists.com/2025/06/top-10-deck-building-games/#respond Fri, 20 Jun 2025 15:16:16 +0000 https://nerdologists.com/?p=9654 What are some of my favorite deck building games? There are a lot to choose from, but I can make a Top 10 list now.

The post Top 10 Deck Building Games first appeared on Nerdologists.]]>
I think that I play enough Deck Building Games to make a Top 10 list now. I previously have done Top 5’s for sure. But every year I find a few more. But let’s talk about what Deck Building is first before I jump into my list.

What’s Deck Building and List Criteria

Deck building is when in a game you are adding cards to a deck or cards that you then draw and play from. IT is not a game where you build a custom deck to start and no cards are added during the game to that deck of cards. This eliminates games like Arkham Horror The Card Game, Marvel Champions and Star Wars Unlimited from being on the list.

For this list, one of the important elements is that it needs to matter in the game. There are some games where you maybe add a card or two during the game. Those aren’t going to be making the list. I’ll talk in each about how much the deck building matters in the game.

Top 10 Deck Building Games

10. The Quest for El Dorado

The Quest for El Dorado is the only deck building racing game that I have on the list. In fact, I’m not sure that I can think of any. Heat can have a drafting element before the rest to kind of create some deck construction, but that’s it.

This one is all about getting to El Dorado as quickly as you can with your explorer. You play out cards matching terrains to be able to move along. And there are big blocks of different terrains, so you build up your deck one way and then you need to be able to pivot away from that or not get so deep in that because you need to get cards for the next terrain type as well.

One of the cool thing about this game is that as you empty out piles or cards, the next player picks what new stack of cards is going to go into that pile. It creates this interesting element where the players are the ones who set the market.

9. Harry Potter: Hogwarts Battle

Harry Potter Hogwarts Ballte
Image Source: The Op

Harry Potter: Hogwarts Battle is the one campaign game on the list. Though there are two more that offer campaign modes. But this one is only a campaign game where you play through the books of the Harry Potter series. It’s a fun game as you add new spells to your deck and you balance getting cards to get better spells and getting spells to help deal with the threats that can start to pile up.

There is a negative to this game. While it does offer cool unlocks of new things that are added for each book, there are also the same bad guys. So each time you play there are more and more bad guys. Now your deck should be getting more powerful because of the added cards, but you don’t carry anything over. So while I enjoy this game, it’s not one that stuck in my collection because it’s not too fast.

8. Knights of the Hound Table

Knights of the Hound Table is a game that I need to get played again. After playing it at Gen Con I decided I should pick it up. This game is an interesting little game where you are adding dog knights to your deck and them facing them off against your opponent.

You play out three cards each turn and depending on how the fight goes, that is going to determine who gets to buy first and who is gaining points in the game. Each card is going to give you something special. The ones on either end of the three you play give you attack and defense, respectively. Then the one in the middle is going to give you a special power of some sort (I believe I have that order correct). So it becomes an interesting little game of how you can manipulate your hand of cards to get a winning combination out there.

7. Hero Realms

Hero Realms is another two player head to head game, or it can be solo/cooperative against a boss/enemy deck. But I like this game a lot as a two player head to head game. You are trying to whittle down the other players health.

To do this you are playing out troops and they can either attack your opponent, assuming there is no enemy troop who forces you to attack them first. Plus there are other cards that offer more than just troops. Some of it might be money to buy more cards. Or you might be healing up and keeping ahead of your opponent that way.

The game also has a lot of expansions. I really like to use the characters for the game. Each character is going to provide a slightly different starting set-up and some powers that you can use throughout the game. It is going to give you a bit more of that asymmetrical experience while keeping the goal the same.

6. Ascension

Ascension is the most straightforward of the deck building games on the list. It is about grabbing cards, fighting monsters, and getting points. It’s one of two deck building games that I would consider great spots to get into deck building that I’ve played. The other being Dominion. But I don’t like Dominion that well and I think that it struggles more disparity in player experience.

There are three big things that I like better about Ascension. Firstly there are monsters. So it is not just about buying cards to get the victory point cards, you also want to buy troops to fight the monsters and get victory points from killing them. You also have a changing market. By that I mean that when a monster is defeated or a card is bought a new random one is flipped out. Finally are the constructs which stay in play. They give you a bonus that keeps going from round to round, unless your opponent destroys them.

5. Mistborn

Now we move onto the newest game on the list. Mistborn is a competitive deck building game to see who can be the best Mistborn. Or you can play it cooperatively against the Lord Ruler. You can see that cooperative style of game on the Malts and Meeples YouTube and down below.

Both ways work well for the game. And while it is a deck building game, the game offers some very unique things. The big one is that it pulls in burning metals like they do in the Mistborn books. And as you go through the game you get better at burning metals. That means that you can burn more on your turn which means that you can play more cards.

I also like that you can burn the metal on a card to play another card. It offers just a little bit more strategy. And I mentioned leveling up. The game is great with that because you level up each turn. And sometimes you can play cards to make that move faster. But it means that you feel more powerful and also can push the end game faster as you get further into the game. So it doesn’t stagnate in what you can do.

4. Clank! (All Versions)

This spot on the list includes Clank! The Adventure Deck Building Game, Clank! In! Space! and Clank! Catacombs. I recommend if you are starting out, get Clank! Catacombs. That is the newest one but all of the games generally follow the same system. The system is get into the dungeon/spaceship, grab a big treasure and get out.

Clank! is a deck building game that is competitive again, I have one more competitive one on the list. But what you can do to mess with other players is limited. Instead, your big concerns are making too much noise, clank, and then the monster drawing them out of the bag and damaging you and knocking you out before you can get out.

The deck building is all about pushing further into the dungeon. You want to grab cards that are going to let you move. But you also need cards to deal with the monsters or get coins to buy from other markets and grab points that way. The game gives you a lot of ways to get points while also giving you a very nice push your luck feel as you try and race back out once you’ve gotten your treasure. Because when people grab treasure that is going to push the game closer to the end.

3. Lost Ruins of Arnak

Lost Ruins of Arnak is the game on the list that is way more than just a deck building game. And you don’t always draw a ton of cards in the game. So as you build your deck, you might find that you only see cards one or two times. But the deck building is important in this game, as is the worker placement and resource gathering.

Let’s mainly talk about the cards. The cards are always going to augment what you can do in the game. There are two different types that I like as well. There are goods cards which you can buy, and they go to the bottom of your draw pile. So for a game with only a few turns it means that you see those cards quickly. And then there are relic cards that you get to use immediately, without paying their cost and then discard.

I had someone explain them to me this way. Relics are things you find while you explore the Lost Ruins. So it makes sense you can use them right away. The goods, though, are being shipped over to your expedition. So they take a bit more to get to you.

2. Xenoshyft: Onslaught

Xenoshyft: Onslaught is one of my favorite deck building games and just games overall. The first part I guess I didn’t need to say, really. But I love how cooperative this game is. And the final two deck building games on the list are cooperative.

In Xenoshyft, you are battling waves off bug aliens who want to destroy your base. So it is really a tower defense game. And each player has their own side of the tower that they defend against. But the total health of the tower, that is shared across all the players and all sides of the base.

There are a few things that make me love this game. Firstly, the game feeds you money. For each wave you get through you get more and more money. And that corresponds with unlocking better and better troops. So you are always able to buy troops.

I also love how cooperative this game is. I use my cards like grenades or healing on your turn defending the tower. In fact, we talk through that and work through that all together. But there is more than that. Maybe you didn’t draw enough troops because you have a lot or armor. Well, I can just play a troop your side of the base and now that is your card. Or maybe you have an extra weapon. You can equip that card to one of my troops and now that stays in my deck.

1. Aeon’s End

The final game on the list is cooperative and it has a campaign. I love Aeon’s End, and there is a ton of it to choose from. This game is all about surviving a big boss fight. And the bosses, called nemesis, all are slightly different. And the mages that you play, they are all slightly different as well. So your strategy each game is going to change depending on the mages that you play with and nemesis that you are going up against.

One of the big unique things for Aeon’s End is that you don’t shuffle your deck. That seems like one of the standards for deck building, but it’s a negative to shuffle your deck. When you buy cards they go to your discard. And after you are done buying and playing cards, you take those cards that would go to the discard and put them into the discard in the order that you want. So you can try and split-up cards if you get too many spells by each other, or you can create combos in your funding to really optimize your money.

Finally, I like how the spell and turn systems work. Though, the turn system make it so that I think Aeon’s End is a two player game or solo. The turn order is random and you draw a card to see who goes. With more than two, it can be a long time between turns. But with two, players get to go twice in a shuffle of turn order cards with the nemesis going twice as well. And that works well because you play a spell one turn and shoot if off the next. So you feel like you are doing stuff each round.

Final Thoughts

I managed to get 13 games into a Top 10 list. I like deck building and I think there is a ton of fun going on with it. There are other games that I want to play that have deck building in them, or ones that just missed the list. Shadowrun Crossfire is one that I enjoy but I need to play more of it. And Etherfields has a deck building component to it. So does Dune Imperium, which I own but have yet to play. And I suspect that if I were to think about it, there are a few more as well that could have made the list, or have that element that I need to play.

What is your favorite deck building game?

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Top 5 Games That Should Get a Legacy Game Version https://nerdologists.com/2025/06/top-5-games-that-should-get-a-legacy-game-version/ https://nerdologists.com/2025/06/top-5-games-that-should-get-a-legacy-game-version/#respond Wed, 11 Jun 2025 15:40:22 +0000 https://nerdologists.com/?p=9637 What board game that doesn't have a legacy version would make a great legacy game? I came up with five that I'd love to see get that treatment.

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I love a good legacy game. If you aren’t familiar with them, we’ll cover what they are in a second. But a legacy game offers a great experience for players when it is done well. And some of the best ones have been using mechanisms and themes that were already successful games. So let’s first talk about what a legacy game is and then five games that I really want to get a legacy version of.

What Is A Legacy Game?

A legacy game is a subset of campaign games so let’s start off with the question, what is a campaign game? A campaign game is a game where you what you do in the previous game chains into the next game or carries over in some way. Often times there is story in a campaign game, but not always a ton of story.

Now, keeping campaign games in mind, what is a legacy game? A legacy game is a game where you make permanent changes to the game during and between plays. This might include, writing on elements, destroying elements, adding stickers to elements and more. A legacy game is generally not replayable as the legacy experience after you play it once. But the big element is those permanent changes.

Top 5 Games That Should Get a Legacy Game Version

So what are my rules for the list. The first thing is that I need to have already played the game. So no game that I know would make a solid legacy game even from theme or mechanisms if I haven’t played it. The other is there can’t be a legacy version of it already. In this case the example would be, I can’t ask for Pandemic Legacy Season 3, three legacy Pandemic games already exist.

5. Mansions of Madness

Mansions of Madness
Image Source: Fantasy Flight Games

This one maybe should be my #1 for a legacy game. But Mansions of Madness or really a lot of the Arkham Games from Fantasy Flight Games would be perfect. But I love Mansions of Madness a ton and I want a campaign for it, so why not legacy. In this game you play as investigators trying to stop some Eldritch ritual from happening or horror from coming through.

So create an adventure that is going to tie things together, that is more of a campaign than a legacy game though. What do you do for legacy elements? I think player stats and making those improvable throughout the game would be really interesting. My lore is bad at the start, but I can spend some resource to level that up. Or maybe you fail a mission. Instead of playing it again fail forward. But destroy a location that you might have been able to go to and lock out a benefit.

One element I don’t talk about too much is adding in new rules. But I think this game is one where you could easily add in more rules. You create different types of challenges for the players to face and that’s a new rule. Or you unlock new monsters and new bad things that can happen within the game. There is so much in this game as it is that it’s hard to come up with everything that could work for a legacy game.

4. Lost Ruins of Arnak

Now, they did make a campaign game for Lost Ruins of Arnak, but I think a legacy game would be great as well. This is a worker placement and deck building game. In it you explore ruins, gather artifacts, research and note discoveries and more. The player with the most points wins.

As you explore the game, some sites you explore become tapped out. Or you set that something is always going to be at a location that you can get. And as you play through games, you can upgrade items and artifact cards you can get and lock some of them into your starting deck.

Since Arnak is a competitive game, I think adding to those starting decks and improving those cards would be important. If you lose, you get to sticker a card or cards in your starting deck or on your board to give you more starting resources or more flexibility in the cards you have.

Finally, I think that unlocking new research tracks could be interesting so you explore new temples and that changes up the game. As well as new artifacts and items that you can buy would be great as well for options for a legacy game. And possibly even remove/destroy some. Or make some artifacts or items truly one time use.

3. T.I.M.E. Stories

TIME Stories
Image Source: Space Cowboys

I want to see someone take a run at this one. T.I.M.E. Stories is a time travel game where your consciousness is sent back into the past and you need to complete a mission. If you fail, your consciousness comes back to the future and you loop and try again. There is supposed to be a story that goes through it all, but it only kind of is there.

But I think there are some interesting ways that you could make this a legacy game. The first being that when you go from the past to the future after failing a mission, let’s say by dying, nothing really changes for you. So instead I think it could be really cool to give out scars there. And each person you jump into has a positive and potentially negative thing you need to deal with. Why not give that to the person who jumps into them as well.

Plus there is a lot of story that can be done as well. And I think, something maybe interesting, would be limiting how you can jump back in. Nothing should lock you out of completing the story, but the more you jump back and forth the more the villains notice you, so you keep track of that as well. And the more you do it, maybe the more you change up a scenario, such as you sticker up to hide some bonus that you could have gotten, or destroy that item card that you could find.

2. Xenoshyft: Onslaught

Xenoshyft Onslaught
Image Source: CMON

One of my favorite games, another one that I think would be easy to do as a legacy game. This is a deck building tower defense game where players are dealing with waves of bugs attacking the base. You need to build up your deck and your troops to stop the wave of bugs that’s coming to your side of the board, but you also cooperatively help the other players as well, because any weak side is going to let damage through.

There are a few things that I think make sense for a legacy game. The first thing is your side of the base generally has some special abilities. Start with generic ones and as you unlock the game players sticker on new abilities. You also could add abilities and unlock special versions of cards, or change up your starting deck of cards with stickers.

And for the enemies you could unlock new enemies and destroy enemies in some ways to completely remove them from the deck. Of course that is going to come with some sort of cost to the players. But adding in elements like that would be interesting. And I think elements around succeeding or failing a mission and damage to your base or changing funding or cards that you unlock could be really interesting.

1. Burncycle

burncycle
Image Source: Chip Theory Games

This game for Chip Theory Games is one of the first that I spotted on my shelf. Now this could be a campaign as well, but it is also one that could make a very good legacy game. The theme of the game is where that strong legacy and campaign element could really take hold.

The world went through a time where robots were in control or important. Then humanity took back over with mega corporations and now the robots are on the run sneaking into these corporations and trying to complete missions. That is what the base game is.

So how could this become legacy? First you chain the missions together. Next as you play, you create new abilities and sticker them on for your robots. Or you upgrade abilities that you already have and they are persistent through the game and you make them unique for how you want to play. I think also the corporations could also have legacy elements to it. You unlock new abilities that replace old ones as they get wise to your tactics. And if the players hack and deal with the right thing, maybe you remove abilities as well.

Final Thoughts

Those are just five games that I think could work well as a legacy game. What is a game that can be a campaign game already but would work well as a legacy game? Is there something that you look for when you see a legacy game?

Right now, though, I really don’t need more legacy games. I am looking at a shelf where I have a few to play. Like the second Aeon’s End Legacy, both Clank! Legacy, Betrayal Legacy, Ticket to Ride Legacy and more. But I always wan to find more and I’m always excited when they come out because they offer some of the richest overall experiences and let designers really play and change up a game.

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Top 5 Games Better with an Expansion https://nerdologists.com/2025/04/top-5-games-better-with-an-expansion/ https://nerdologists.com/2025/04/top-5-games-better-with-an-expansion/#respond Fri, 11 Apr 2025 14:52:35 +0000 https://nerdologists.com/?p=9533 What games are better because of an expansion? An expansion shouldn't fix a game, but they can take a great game up a notch.

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This is an interesting list to do and one that I don’t love to do. Why, because good games shouldn’t need expansions. And I’ll say this, I think that the games I have on the list are generally good games. If a game is bad, I’m not going to keep it around to get an expansion to fix it. But what games are made better by having more of it?

Top 5 Games Better with an Expansion

5. New Frontiers – More Variety

I’m not only telling you which games are better but how they are better. I enjoy New Frontiers, a Roll for the Galaxy Board Game quite well. And even out of the box it’s a fun game. But this is one of those games where the expansion does it right. It just adds in more stuff. That means you get more variety and variability in what you start with. Is it needed for the game, not completely, but I think that it makes it better because it just adds in a little bit more to the game.

So what does it add, it adds in new home planets, new planets and new development that you can do. All of those things are in the base game. It also adds in new actions that you can take. Those new actions replace the old ones and they provide again that added variety. And you can add in goals with them as well. Plus there is a solo mode now. But mainly it just adds more of what you already like about the game.

4. Pitchcar – More Track

I think this one is easy to understand why it’s great to have expansions. Expansions just give you more track for the game and allow you to create crazier different routes to go on. It gives you that freedom to decide, do we want to have a track that goes up and over? Do we want to do a loop? Do we want to make some narrow sections or really long straightaways? All of those things are now an option. I’m not sure that I need to say more than this, so I won’t.

Pitch Car
Image Source: Ferti

3. Marvel United – More Characters and Villains

This one is odd because I think there is a tipping point for it. Now I am definitely past that tipping point. I have everything in terms of game play for Marvel United. And there is so much stuff. I haven’t even dug into all the Marvel United: Multiverse stuff. But this is a great and simple to table cooperative game. It is made even better by the fact that everything is plug and play. It is so easy to drop in a villain or a hero from another set and just start playing. No matter who it is, it’s just a few minutes to get started.

And I think the expansions really do help. The core box of Marvel United is fine. I don’t think it stands out as an amazing game. Though, if you’re not a gamer, it’s good because it’s easy enough to understand and no heroes or villains are too complicated. And while none of the heroes or villains are complicated in the expansion, they tend to add in more flavor which is great and I think for people who enjoy the base game at all, they are needed for more robust game play.

2. Dice Throne – More Characters

Speaking of more characters, I think that Dice Throne really benefits from the expansions. And the expansions are just that, they are more characters for the game. The big reason is that the characters in the base game are fun, but they aren’t great. The Barbarian feels pretty standard, and that is on purpose. But you get six characters, originally, and if you are like me and love you, you want more.

So I think that the expansions are really great. And I think that the Marvel expansions are great as well for multiple reasons. One, they are fun and thematic. But it is also a great spot to get people into a game system who might be interested in it without the IP (intellectual property). And those characters are thematic as well, so it works very well.

Lost Ruins of Arnak
Image Source: CGE

1. Lost Ruins of Arnak – Expedition Leaders

And this is the game that made me think of the topic. I got to play Lost Ruins of Arnak twice last night. One time was just the base game, and the other time with the Expedition Leaders. Now, I love Lost Ruins of Arnak even as the base game. But the Expedition Leaders make it a even better. So what does Expedition Leaders add?

It is mainly just adding in what it says, expedition leaders. These are unique starting cards and leaders wit their own flavor to the game. It really makes for a more interesting experience because now everyone has something unique that they do in the game. And while the base game offers variety, this adds in more, just through the leaders. But it also gives you new research tracks and more cards to mix in, so it’s a great expansion where it just adds in more. But not just more, a bit more complexity as well, if you want it.

Final Thoughts

If a game isn’t good out of the box, I don’t want an expansion to fix it. I want a new, fixed, version of the base game. And I think that for the most part publishers are good about this. All of these things where I talk about the expansions, the base game makes a good game better.

The closest to a game that I’d be not so interested in without the expansions is Marvel United. Spinmaster Games wanted the base game to be simple because they wanted it to be in Target. And I understand that, but as a gamer, it felt like it was too little to me. I could see the fun in it, but I wanted that more, and because I love Marvel I got that more for it.

But the others really are great games without the expansions. The expansion just make a great game better. And the times where I’ve seen an expansion needed to fix the game, it’s often Kickstarter. And it’s often a time where they offer that expansion that makes the game good as part of the Kickstarter or crowdfunding campaign. Which I find to be a bad practice and definitely don’t want companies doing. Always give us the whole game in one box.

What are some of your favorite expansions for board games?

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Pirates of Maracaibo – BGA Game of the Week https://nerdologists.com/2025/04/pirates-of-maracaibo-bga-game-of-the-week/ https://nerdologists.com/2025/04/pirates-of-maracaibo-bga-game-of-the-week/#comments Tue, 01 Apr 2025 16:21:04 +0000 https://nerdologists.com/?p=9511 Who will be the king of the seas in Pirates of Maracaibo? Is this a game with great strategy or is it a missed thematic opportunity?

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I’ve been sitting on talking about Pirates of Maracaibo for a little bit. Some of it is because I wanted to play it more. And some of it is that I kept on playing other games. But last weeks new game hasn’t wrapped up yet, or at least enough that I feel comfortable about reviewing it. So let’s talk about Pirates of Maracaibo a pirate ship building, sailing, and worker movement game and see if it’s one that I like or not?

How to Play The Pirates of Maracaibo

Firstly, this isn’t going to be an 100% overview of everything. There are some solid videos on that. And I’ll link one of those down below because there is a lot going on in this game. The basics of the game are pretty simple. Collect the most points and you win the game after three times sailing in to Maracaibo.

Movement

To do that, your general turn action is going to be pretty standard in everything that you do. You move your ship from left to right, and you always need to move at least one column right towards Maracaibo. You can move it up to three spaces, but, like I said, one needs to be to the right and it can be up and down in the columns as well.

Then you end on a spot. The spots offer various different things. There are upgrades of three types, goods, ship, and crew that you can add to your ship. Those will give you either an immediate action or an ongoing bonus. If you buy that card, you add it to your tableau and a new card replaces it.

Or the spot might be an adventure spot, I guess I’ll call it. This allows you to place an upgrade cube on your ship and then you take an action or grab some money, depending on what the options are. This card, however, doesn’t leave it’s spot. And we’ll talk about what those actions can be in a second.

Or you might land a spot that is a residence of sorts. These have a cost associated with them, but they will give you a scoring bonus if you take certain actions in the game.

Location Actions

There are a number of location actions, but generally, they are limited to a few things. So we’ll cover the most common ones here.

You can explore. There is an exploration track that all players move on. When you explore you explore a given distance, based off the card you are activating. It might be the spot you are on, or it might allow you to move a maximum number of spaces. This can be modified by any upgrades that you have. And you don’t need to move the whole distance, so you determine the spot you end on, and that gives you a bonus.

Next you can combat. The combat is not combat against other players. It is how you get treasure in the game. So you roll three dice, one yellow, one green, and one white. They each represent a different treasure type. You select one of those rolls and you spend the pips on the dice, and any bonus you might add to it, to gain gems, points, and coins, and possibly more.

I am going to stop here. There are definitely more spots where you can go and do different things. But generally, these are going to be the ones that standout as some of your bigger options.

Scoring Points

You score points in a lot of different ways in the game. At the end of the game you get points for the treasure you have and you have buried. Burying gives you a fixed number of points per treasure. The treasure in general though, each one has a “market” that goes with it and that is going to score you points.

You also score points at the end of each round for upgrades you have. Some upgrades are going to give you money, some give you points. And each round ends when someone reaches Maracaibo.

Another way to get points is by completing quests. Quests have two different scoring options. There is a easier option and a more difficult option. The more difficult option, generally just getting more of or going further on a track than the easier option. And these are scored at the end of the game.

If you want to know more, watch the video above. But that is some of the basics as to how this game works.

What Doesn’t Work

It’s not a negative so much as a beware for the game. There is a lot going on in the game. And the strategies can very greatly. So there is a lot to keep track of and think about as you play. I’ve played quite a number of games and I’m still finding strategies and realizing things that I should or could be doing in the game. And I try different strategies often in games. But it is going to feel overwhelming at the beginning and it is going to not be for some people because of that.

The game also has potential turns where you don’t do much. Now, you generally don’t do much because you ran out of money. And the game gives you money when you can’t do anything. But it doesn’t feel as good as when you can do something, obviously. So it might feel like you waste turns, and it kind of is, if you are just grabbing money and putting yourself behind the eight ball so to speak.

What Works

All the choices work in the game. I know I just said there is a lot going on in the game. But that’s more in terms of, this might look like a pirate game that you want to play, but it might not work for some gamers. We’ll talk about that more later. But the choices are fun and all of the choices, unless you get stuck gathering coins, can help progress a strategy. And you decide which way you want to go and how deep you want to go into all of them as you play.

That said, there are a lot of choices but the game is not too complex. I appreciate how straightforward a turn is. You move your ship and you do that action whether it’s explore, purchase a card, gain treasure, whatever it might be. You need to strategize in the game, but it isn’t so overwhelming that it bogs the game down because the turns are so straightforward.

The game also is a nice length. This is something that I think could get lost in it. It says it’s about 25 minutes per player, and that seems about right. So a four player game is going to take a while, but with the number of turns that happen in the game, it isn’t going to be excessive downtime, just a bunch of turns. And for a game with this much going on, there is a chance that you could end up with a lot of downtime if you aren’t careful.

Who is Pirates of Maracaibo For?

I think this is a game for people who enjoy a good thinky game. It reminds me of the weight in some ways of Lost Ruins of Arnak. And I think I think of it some because of the theme in the game. But also I think of it because that one has a bunch going on in the game, and you need to know what they are, but generally a single turn isn’t highly complicated. If you like Lost Ruins of Arnak, I think that Pirates of Maracaibo is going to be a good game for you.

Final Thoughts on Pirates of Maracaibo

So finally, let’s talk about it, is this game for me? This is one of a few games that I’ve gotten because I’ve played them on BGA. The other three being River of Gold, Cacao and Pyramido. I very much enjoy this game and I think it’s that sweet spot for me. Now, I love Lost Ruins of Arnak. I don’t know that I love Pirates of Maracaibo that much, but it’s still an amazing game.

For me it’s that depth of strategy in the Pirates of Maracaibo. And while you start out all being the same, you quickly become different as you gain cards and upgrade your ship. That is another really nice thing. I don’t feel like I’m always fighting over the same thing as another player. Sure in four players you might, so I might prefer it as a two or three player game (and you can play solo) but at three, which I’ve played a handful of times, you don’t get in the way too much. Sometimes enough that you might need to pivot on a planned turn, but never to the point where you are locked into luck in the game.

My Grade: A
Strategy: A
Luck: D

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Holiday List – Deck Building Games https://nerdologists.com/2024/12/holiday-list-deck-building-games/ https://nerdologists.com/2024/12/holiday-list-deck-building-games/#respond Tue, 03 Dec 2024 15:33:02 +0000 https://nerdologists.com/?p=9298 What deck building games may you want to give or get this holiday season? I have five that I think are great options.

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One of my favorite mechanisms in board games is deck building. I think the reason I like them is because they are very versatile. And so as I make this list of deck building games to checkout, I want to be intentional about offering up a lot of different options. Because some of them are big experiences, and others are much smaller. So let’s explore deck building games that you might want to ask for or gift.

And for other ideas check out the previous lists.

Two Player Games
Campaign Games
Solo Games
Party Games
Welcoming Games
Medium Weight Games
Thematic Games

Deck Building Games

Mistborn

Mistborn is the newest one on the list. And in fact, I played it solo the week of Thanksgiving. But this is a good new deck building game with a theme that I think a lot of people will enjoy. Brandon Sanderon’s series Mistborn is popular and this game does a good job of bringing in elements of that.

You get to play as a Mistborn and either battle other Mistborn and try and advance objectives to either win by completing those objectives or knocking the other Mistborn out of the game. Or you can play cooperatively against the Lord Ruler of the Final Empire. And you need to take him out, either as a group or in solo play, before he can squash the rebellion and take you out.

The standard mechanisms of get funds and spend those to get new cards in the same. But it does a few things differently. Firstly, you have a level up track and at the start of each turn you level up. So you ramp in power as you go. You also can’t just attack one person, no ganging up, and I like that as when you get close tot he end of the game it means everyone is low on health. Plus you burn metals, thematically, in the game, which works really well as well.

Hero Realms

Let’s now go to the smallest deck building game on the list, Hero Realms. This one is a two player head to head battling game. Though you also can face off against some solo options as well. This is another good game of building up your attack but also wanting to build up your resources so you can get stronger attacks. It’s a question as to when you flip from getting resources to getting attacking cards.

The ramp in this game is fast as well. By that I mean you start the game doing small amounts of damage to your opponent. But just a few turns in you’ll be able to swing for a lot of damage. That’s nice about the game because you are able to play a few times in a sitting instead of it being the game that takes all evening. And it’s small enough, just with the core box, that you can easily travel with it.

Lost Ruins of Arnak

We go from a small game to a very large game. Lost Ruins of Arnak is a deck building game but also so much more. In Lost Ruins of Arnak you are exploring, well, ruins. And you want to be the one with the most fame at the end of it. You do that by collecting resources, buying cards – the deck building part – and researching the ruins.

The game offers so much more, like I said. There is the worker placement element of the game. And there is the research track that you are spending resources you have gathered. But the main driving engine behind the whole thing is the deck building. Because as you buy cards they don’t go to the discard pile, they go to the bottom of your deck, and it’s a smaller deck, so you cycle through it fast.

Plus, there are two ways that you add in cards. Some being that you buy with gold. These are supplies that are shipped over to you for your expedition. So they go to the bottom of the deck. But there are artifacts that you find as well. You get to use the artifact immediately when you purchase it, but it’s at the cost of explore tokens versus gold, and explore tokens are used more often than gold is in the game. It’s a clever system and thematic as to how quickly found versus shipped items get to your hand.

Aeon’s End

Now for a cooperative game in this category we have Aeon’s End. A game of fighting against big monsters and hoping that you can outlast them or take them down before they take out the town of Gravehold.

This game has a ton of expansions and core boxes, and you will do find picking any core box. I like Aeon’s End Legacy, as well, as a way to jump in. In fact, I played through a full campaign of that on stream on Malts and Meeples if you want to check it out.

But this is a game that offers a ton of variety. While the cards in the market are fixed for a single game, you can change it up every game. Plus each Mage, the character you control and play as, has a special card and special abilities. And then each Nemesis you face off against, the big bad guy, is going to be unique as well. Some you can’t beat with damage, so you need to play it smart and outlast the smaller minions and attacks they throw out. Some are more straight forward and you’ll be attacking them a lot. They do a great job in being creative with the game.

If pure fantasy isn’t your style for this. There is also a newer, and slightly different version you can checkout called Astro Knights with more of a sci-fi and anime feeling theme.

Ascension

Finally, I think you need to put one of two games on a deck building list. I put the one that I like better, Ascension, as compared to Dominion. For me, Ascension’s theme and mechanisms for deck building are just a little bit better.

But it’s very much a straight forward deck building game, at least as you start. You certainly are able to buy expansions and change it up. But you buy cards that give you points and then either attack or purchase power. And your next turn with your next hand, you again buy cards, or you attack the enemies on the board gaining points for them.

One element I really enjoy is how everything kind of works together with synergies. Each faction in the game synergize a lot and you can lean into card draw or attacks if you want. You decide. And there are constructs as well, another element that I like. These are cards that just don’t get played, but they stay in play. Certain things will mess that up, but I love building up the combos and powers of those constructs as well, which can be game breaking if you aren’t careful and let someone get them all.

Final Thoughts

I want to add more games to the list. There are a lot of great deck building games out there. And I know people who their favorite game is Dominion. So while it isn’t on my list, or a deck building game that I love, it’s one that yes, you should checkout if you haven’t already. And I love how deck building can do so many things as well. Is there one of these games that you’d like to get? Or one that you’d think about giving to someone?

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Top 100 Games (of all time) 2024 Edition – 20 through 11 https://nerdologists.com/2024/11/top-100-games-of-all-time-2024-edition-20-through-11/ https://nerdologists.com/2024/11/top-100-games-of-all-time-2024-edition-20-through-11/#respond Thu, 21 Nov 2024 15:51:32 +0000 https://nerdologists.com/?p=9285 We're reaching the end of the list. Which games just missed my Top 10 of my Top 100 Games (of all time) 2024 Edition?

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We’re almost to the Top 10. Checkout the video from yesterday as I went through games 20 through 11 of my Top 100 Games (of all time) 2024 Edition. And remember that not next Wednesday but the following week I’ll be doing my 10 through 1. So join me now on Malts and Meeples for games 20 through 11 in my Top 100 Games.

Catch up on previous videos here

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31
30 through 21

Top 100 Games (of all time) 2024 Edition – 20 through 11

20. Heat: Pedal to the Metal

Heat: Pedal to the Metal
Image Source: Days of Wonder
  • Published by Days of Wonder in 2022
  • Fly around the track and manage your engine so it doesn’t over heat to win the race

This is a great racing game. It is a nice blend of simplicity. You play cards equal to the gear that you are in for your movement. But also some complexity as you need to be smart with how you handle the curves, straightaways, how much you push your engine and when you cool it down. That cooling down part of the game is great as it really makes a difference in how you play and when you push it. Plus there are modules you use, like drafting some cards for your deck, that make the game even more fun, or you can do a series of races which is also great.

Buy Heat: Pedal to the Metal

19. Planet Unknown

Planet Unknown
Image Source: Adam’s Apple Games
  • Published by Adam’s Apple Games in 2022
  • Terraform your planet and increase your technology better than your opponents can

Planet Unknown is a polyomino game where you are terraforming a planet. You can play it in the basic mode where everyone is doing the same planet and same tech track, or you can do unique planets and tech tracks. I love the unique ones and I think that’s the way to go after the first game. But Planet Unknown has more than just laying out tiles, how you decide which tile is picked for you is amazing. Whomever is the leader that round turns a lazy susan full of tiles and whatever one is pointing to where you pick from, those are your options. So you can stick someone with something or sometimes get the perfect thing.

Buy Planet Unknown

18. Clank! In! Space!

Clank In Space Box
Image Source: Renegade Games
  • Published by Dire Wolf in 2017
  • Race through a spaceship but don’t try and make too much noise as you grab a treasure and get out

This is a push your luck deckbuilding game, and I enjoy both of those elements to the game. I find that pure push your luck doesn’t always work for me, but add in deckbuilding a mechanism I love, it’s great. You build up your deck to move and grab a treasure, fight monsters, and buy more cards that are worth points. But you also need to be aware of how noisy you are. If you’re too noisy the villain, Lord Eradikus will start drawing out your cubes, if you clank, and dealing damage to you. And you might not make it out before you die.

Buy Clank! In! Space!

17. ISS Vanguard

ISS Vanguard
Image Source: Awaken Realms
  • Published by Awaken Realms in 2022
  • Explore a new solar system while you manage your crew and your ship

ISS Vanguard is a big campaign game and one that I’ve played on Malts and Meeples. Not the whole way through, but far enough to give you an idea of how it plays. The game is interesting because it plays over two parts. Part of the game is exploring planets and discovering why humanity was called out to this location in the stars. The other part is managing your ship. I was worried that managing your ship wouldn’t feel important, but it’s a great element to the game and makes it feel even more thematic.

Buy ISS Vanguard

16. Vampire the Masquerade: CHAPTERS

Vampire the Masquerade Chapters by Flyos Games
Image Source: Flyos Games
  • Published by Flyos Games in 2023
  • Enter a world of vampires and darkness as you play across missions and try and figure out what is happening in Montreal

Chapters is choose your own adventure RPG in a box. I love how it gives you this great story filled with depth and grit. And it also gives you tactical combat and dice chucking. It feels like a great blend of things that I love in board games and in RPG’s. The story is well written and while there are definitely issues with it there is an app that should be helping fix that and an upgrade pack for it. But even without that, the game is fun, and the app is free so the few spots it’s really busted should be fixed. Plus, I want to play a dark vampire game, and this gives me that in spades.

Buy Vampire: the Masquerade – CHAPTERS

15. Metal Gear Solid

Metal Gear Solid
Image Source: CMON
  • Published by CMON in 2024/2025
  • Sneak around the base and battle only when you need to complete missions

Yes, there is a game on my list that isn’t out yet. Spoilers, there might be another one as well coming up in my Top 10. But that is because I’ve gotten to play the final version of the game and I feel like I’ve had enough time with it. I love this game as it’s a tactical minis game where you can fight. But fighting generally is going to be noisy and messy and you’ll be swarmed. When that happens, well, it’s probably game over for you. So instead you need to be smart, sneak around, and try and avoid the guards the best you can or lose them. All while being a pretty simple game to play.

Coming Soon

14. Lost Ruins of Arnak

Lost Ruins of Arnak
Image Source: CGE
  • Published by Czech Games Edition in 2020
  • Explore the lands, find treasure, fight monsters and discover what adventure awaits you

Lost Ruins of Arnak is a deckbuilding game. It is a worker placement game, and it’s a exploring adventure game. For me all of those elements come through. And I love the puzzle of trying to manage your two workers you get place, knowing when and where to place them, buying cards, and risking fighting monsters. Because you need to do it all, and the game isn’t that long in terms of how many rounds it is. But if you’re smart, you can stretch it out for a lot of points and a lot of chaining actions. The Expedition Leaders even adds more fun to the game and more variability as well which I love.

Buy Lost Ruins of Arnak

13. XenoShyft Onslaught

Xenoshyft Onslaught
Image Source: CMON
  • Published by CMON in 2015
  • The base is under attack by bugs, you need to build up your defenses and work together to defeat them

I think I’m the champion of XenoShyft, but I really like the game. It’s another deckbuilding game, but it’s a cooperative one. And I think that cooperative element and how incredibly interactive the cooperation is, that is what makes the game stand out to me. Plus it does a clever thing where you’re never drawing dead with money, so you can always buy cards and bolster up your defenses. Because everyone needs to be able to defend their side of the base so the bugs don’t overrun it.

Out of Print, but you can find it on eBay

12. Marvel Champions

Marvel Champions
Image Source: Fantasy Flight Games
  • Published by Fantasy Flight Games in 2019
  • Heroes battle villains in this Marvel Superhero game

I love Marvel, we all know that. And Marvel Champions is one of my favorite, if not my favorite Marvel themed game. What I love about this one is that you feel like you are the hero. And not only that, you need to think about being the hero but balancing that with the alter ego. If you stay in hero form the bad guy will beat you up and probably take you out. But if you are in the alter ego side, they don’t know who you are, so they’ll go back to completing their scheme. And that’s not great as well because you can’t blow your cover in alter ego form.

Buy Marvel Champions

11. Detective: A Modern Crime Board Game

Detective A Modern Crime Board Game
Image Source: Portal Games
  • Published by Portal Games in 2018
  • Take on the role of detectives and work together, take the notes, and try and solve the cases

Detective for me is my favorite deduction game. I like deduction a lot, but Detective just makes it really immersive. In the box I’m showing it has five cases that all connect into something big and impressive. And you use information that you took notes on from one case and use it in another. I think by the end of all five cases I had between 12 and 15 pages of notes that we’d look back at. And it uses a computer system as well to let you do things like compare DNA, interview witnesses, and more. The game is just this great thematic detective game for me.

Buy Detective: A Modern Crime Board Game

Upcoming Streams

Just a reminder on my streaming schedule. It’s not just all my Top 100 Games (of all time).

  • Monday night, time varies, I play different small solo games, though I might be looking to start up a campaign again. And generally the streams do start between 8 and 8:30 PM central time.
  • Wednesday at 9 PM central is going to continue my Top 100 Games (of all time) 2024 Edition. There is one week left, which is going to be two Wednesdays out. After that I’m planning on doing some look back and look ahead videos and smaller solo games or things like Balatro and Slay the Spire.
  • Friday at 9 PM central my wife and I are streaming a playthrough of Baldur’s Gate 3. Join us for the adventure of Nina and Kaerok and see what choices we make.

The best way to know when we go live, though is to subscribe and click that notification bell. I can’t promise, and in fact it’s pretty unlikely, that I’ll have events to click on ahead of time. Though I do want to get better at it. I hope that you can join a stream and hop into the chat. And let me know what games in this list are your favorite or that you want to try.

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Board Game Arena – Ranking Games https://nerdologists.com/2024/07/board-game-arena-ranking-games/ https://nerdologists.com/2024/07/board-game-arena-ranking-games/#respond Mon, 08 Jul 2024 11:37:15 +0000 https://nerdologists.com/?p=9021 Which of the games on Board Game Arena that I've played work well. And which ones are a bit more of a miss as I play them?

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How good ware some games when you play them on Board Game Arena. I haven’t played a ton of games there yet, but I’ve played a number of the ones that I have. And the ones that I have played, I’ve generally played a number of times. So let’s talk about, briefly, what works or doesn’t work with these games on Board Game Arena and a bit generally about the positives and negatives.

Benefits and Drawbacks of Board Game Arena

Let’s start with some of the basics on stuff. I think that there are some benefits and drawbacks that are pretty consistent across the board. That being that the game doesn’t let you do a move that you can’t make. So when I come along, it tells me if I’m doing it wrong. So it is a solid spot to learn a game and solidify the rules. It is also good for playing games that are harder to consistently get to my table.

The downside is that it’s sometimes tricky to remember where you are in a game. And we’ll get to which ones it is trickier. But you might be playing a number of games, or even if you aren’t, you might be a bit of time between turns. That time makes you want to have a number of games going on Board Game Arena, but also means that you’re refreshing your strategy often.

The Games

Castles of Burgundy

This one is the one that I spent the most time learning the rules of the game. It is solid for that and as you play more games you get a better idea of that. I think for a heavier game, Castles of Burgundy is one where it is easier to see your strategy so easier to pick it up if there is a day or more delay on when you take your turn. So it doesn’t suffer as much from that asynchronous delay.

Slide

Slide is so simple that it works well. I’ll say this once here, I haven’t played it in person, but I think I’d like it better in person. That can be said for all oft he games on the list. Slide, though, works well because there is a fairly high amount of luck to it. As you flip tiles over, you don’t know what you’re going to get. So you react to what is available on your turn or what pops up when you flip. There is strategy as to where you flip tiles, but it’s really simple to pick-up.

Mind Up
Image Source: Catch Up Games

Mind Up!

Mind Up! is one that I’ve played a lot on Board Game Arena and I’m not sure that I’m playing it right there. What do I mean by that? I think that Mind Up! is one that can be broken the most by playing it on Board Game Arena. When you play in person you kind of try and remember who has what. Well, I can take notes in BGA and know exactly who took what. Or, I can have a lot of time between turns and remember none of that. So it breaks one element of the game which makes me want to play it less. Or I want to take notes, which feels like cheating.

Cartographers

Cartographers is one that is pretty fun to play on Board Game Arena. It is up there with Slide in some ways. There is less luck to it, and I need to look at the scoring each time I pull of the game. Those are the downsides. But Cartographers is more reactionary to what is flipped, so it works well. And it is fun to play a large group game of it. Not as smooth or as fast as in person, but I’m trying not to say that every time.

Forest Shuffle

Forest Shuffle is one that I think works pretty well. It got it to hit my table in person again, so that is nice. But as far as one to play on Board Game Arena, I think it is good. The biggest struggle is remembering your strategy for the next turn. Forest Shuffle is the game that I’ll use the note feature on most often because you need to optimize your turns. So it helps to write notes about what to do next and help you remember your optimized scoring. It’s good, though, in the implementation and a solid way to learn the game and learn the cards.

Planet Unknown

I am in my first game of Planet Unknown. Playing this way is not as good as the regular game. I think they did a solid job with the digital implementation, but it still isn’t as good. Mainly because this game requires that you remember some things between turns, like what your strategy is. And you likely want to set-up people to take certain tiles or not take certain tiles. That is harder to do in the digital version. But as far as just playing the game, it does work. The complexity level and the fact that it’s pretty fast in person mean that it isn’t my favorite.

Lost Ruins of Arnak
Image Source: CGE

Lost Ruins of Arnak

Finally, Lost Ruins of Arnak, this is one of my favorite games of all time. It is okay on Board Game Arena. Take everything I said about Planet Unknown and place it here as well. I think you need to use the notes a fair amount in this one, which I haven’t done. And it is trickier to just look at everything and take it all in as to how you’ll optimize future turns. And when the game really focuses around that in person, I feel like I’m missing some in the game playing online.

Now, I say that, but I also have played once where the whole game was a quick back and forth over a day, that makes it a whole lot better. But that is not my most common way to play it, so I think it does lose some and that is worth calling out.

Final Thoughts

The more I play Board Game Arena, the more I want to play these games in person. So I don’t think it does what it is setting out to do for a lot of these games. They almost all would be better in person. The downtime is higher. And I think that makes almost all games suffer. They do offer the note taking, and I should use it more often, but it still isn’t the same. And that is inherently going to be the issue.

However, while I say that all of them are weaker, I still like them all on there. Lost Ruins of Arnak by far being the weakest. And I think that Slide is the best because you need to remember the least. What I think I should do is play more games and a wider variety. I think I should learn games like Ark Nova and Terraforming Mars on here as they will help me know how to play my copies. That is the best part of Board Game Arena, that and just playing more games.

What games do you find that work well on Board Game Arena, or ones that won’t work well?

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Top 100 Games (of all time) 2023 Edition – 10 through 1 https://nerdologists.com/2023/12/top-100-games-of-all-time-2023-edition-10-through-1/ https://nerdologists.com/2023/12/top-100-games-of-all-time-2023-edition-10-through-1/#respond Thu, 14 Dec 2023 14:46:32 +0000 https://nerdologists.com/?p=8583 It's time for the Top 10 of my Top 100 Games of all time. Which ones made it into the Top 10 this year? Watch on Malts and Meeples.

The post Top 100 Games (of all time) 2023 Edition – 10 through 1 first appeared on Nerdologists.]]>
It’s time for the finale. I wrap up my Top 100 Games (of all time) 2023 Edition with 10 through 1. Join me on Malts and Meeples to see which games make the list. And without further ado, let’s get to the list.

Catch up on my Top 100 Games (of all Time) 2023 Edition:

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31
30 through 21
20 through 11

Top 100 Games (of all time) 2023 Edition – 10 through 1

Detective A Modern Crime Board Game
Image Source: Portal Games

10. Detective: A Modern Crime Board Game

Let’s start off with Detective: A Modern Crime Board Game at #10 this year. Detective is deduction game where you and your teammates are trying to solve cases. The base box comes with five cases that take about 2-3 hours each. And you’re up against the clock, in the game, to solve everything and figure out what answers you need as you get quizzed on what happened and the who, what, and why of the case at the end. Plus little details that you might have missed or you can piece together.

This is like a crime television drama. I don’t love watching those, but playing in one is amazing. You actually get to put together deduction skills and piece together what happened. Sometimes it’s easy, and other times it is hard, but it’s always worth it.

And this game does a good job using technology as you play. Part of how you get information is interacting with a computer and a database to pull up details that might already exist on the case. Or it might be details that already exist on people in the case. It really helps make Detective into a great immersive experience.

Buy Detective

The Great Split
Image Source: Horrible Guild

9. The Great Split

Next up we have The Great Split, a new game to the list and one that does a single thing well. In The Great Split, it is primarily an “I split, you choose” game. What does that mean? It means that I have a group of cards and I put them into two groups. You pick one of those groups and I get the other one back. Then we both use them for scoring, which is what everyone is doing at the same time. So, I love the simplicity and simultaneous nature of the game play.

Plus the scoring is nice in the game as well as it isn’t too difficult or too easy. What it mainly is, is pushing up on on tracks for artwork, literature, gems, and money. And each of them is going to score in a different way. Some of them score with how well you are doing against a market or against a scoring track. Others score, the gems, with your lowest of the two gem tracks. So it’s figuring out what you want to go for, because that’s not all the scoring.

There is also contracts in the game. Those are on the tracks as well, but you have other tracks that you want to push up on. Because they make the contracts you have, loaning your art pieces out to museums and stuff like that, worth more. But if you’re pushing up on those tracks, you aren’t on the main scoring tracks, so it’s a really good balance. And all of that with very simple rules teach and very simple game play.

Buy The Great Split

Floriferous
Image Source: Pencil First Games

8. Floriferous

Now we have Floriferous, a game that has made it’s way higher up on the list from last year. And some of that is what I redid how I thought about the list, some. I now put more stock into the games that I want to play all the time and do play often, as well as the ones that give me a great experience when I play them. Which is why there are fewer campaign games in the Top 10, though, don’t worry, their are still several.

But Floriferous is a drafting game of building up your best bouquet of flowers. But how you draft and how you know what you are scoring is what I love about the game. You lay out the cards to be drafted from at the start of the round. And then players take turns drafting from the first column of cards. Where you draft in that column then determines your drafting order for the next column. It makes for great decisions as decide to take a less ideal card to make sure you get the perfect card next column.

And then there is the scoring. A little of the scoring just exists at the start of the game. Most of what you score you need to draft. So I need to draft a card that says “2 points for all purple flowers”, for example. And I can do that, but the scoring cards are always at the bottom of the column. That means when I take a scoring card I’m going to be going last next round which is a choice, as I said above, that I really love.

Buy Floriferous

Planet Unknown
Image Source: Adam’s Apple Games

7. Planet Unknown

Next up we have Planet Unknown a terraforming, polyomino laying game. And it’s one that is not that hard to teach, if you have the game in front of you. But it does some very cool things, which I’ll get to in a second here. But the game is about filling up your planet with tiles, clearing out meteors that have hit your planet, and building up on various tracks of nature, water, technology, rover mobility, and civilization.

The game is able to be played in two ways. The first way is a simple generic way where everyone has the exact same thing. I think it is a solid system if everyone is learning the game, and you have new to gaming people in there. But once people know the system at all, flip over the boards and the groups going to the planets. That is when the fun begins as everyone is working a little bit differently and has their own ways and timings as they go up the tracks while still playing the same game.

And the one thing I haven’t touched on yet is how you pick your tiles. There is a lazy susan in the middle with all of the tiles on it. And on your turn, you turn the lazy susan to the side you want facing you so you get the tile that you want. It’s a tough decision, and then everyone else takes from the side facing them. Or at least kind of facing them, because they’ll have a marker, placed at the start of the game, that determines where they take from. I love that mechanism as I can get what I want, or I might choose to mess with you.

Late Pledge Planet Unknown

Lost Ruins of Arnak
Image Source: CGE

6. Lost Ruins of Arnak

Then we have Lost Ruins of Arnak. And this one I do want to specify that it is a top 10 game for me with the first expansion. The second expansion definitely keeps it up this high as well, but the first one is needed, in my opinion. It takes Lost Ruins of Arnak from a fun game to one of my top games of all time.

So how does it play, and why do I like the expansion so much. Well, at it’s heart, The Lost Ruins of Arnak is a resource management game of going out, collecting resources and turning them in to move up a research track. But there are a number of twists with it as well. Because I also am building up a deck of cards that let me do more actions or power up the actions that I do take. And I love that aspect to it.

So let’s talk about what the expansion adds and why I think Expedition Leaders is very important to the game. In Lost Ruins of Arnak, base game, everyone has the same camp, same workers, and same starting deck of cards. And there are two tracks which you can go up on. It’s fun. But Expedition Leaders says your camp, your cards, how many workers you have, all of that can be unique now. Because you have a leader that makes you unique and I really love that.

Buy The Lost Ruins of Arnak

Terraforming Mars Ares Expedition
Image Source: Stronghold Games

5. Terraforming Mars: Ares Expedition

Terraforming Mars: Ares Expedition is the next game on the list coming in at #5. And it is one that I haven’t played in probably eight months. I really need to get it back to the the table. But I love this engine building game and another game about terraforming a planet, but this time, I’d say, it’s way more about building up that engine to generate more resources and points.

The game, like I said, is about building up that engine and determining when to activate everything, and when to pick an action to do based off of what you think your opponent is going to do. How does that work? Well, the game has five actions and the actions that are played out by the players that round are the ones that are going to happen.

The actions also fire off in a particular order. So if I pick research it’s action #5, so it’ll go last. Someone else might pick activating actions, and that’s #3, so it goes in that order. Which ever one you pick, you get a special bonus for it, while your opponents get whatever the basic action is (which you do as well). So it’s about trying to not match with your opponents to get more actions done and to figure out what benefits you the most. Of course, if everyone is doing that, well, then no one might pick that one action everyone wants.

Buy Terraforming Mars: Ares Expedition

Stars of Akarios
Image Source: OOMM Board Games

4. Stars of Akarios

Now we’re onto one of the big campaign games. And you can see game play for this one on Malts and Meeples. Stars of Akarios is a game that I absolutely enjoyed all that I did. Some parts are better than others, but as a whole, I think the game is a ton of fun. It’s a big space adventure that gives me vibes from Enders Game and Space Dandy, two really different things, but it works for this game.

The game is split into three parts, but we’re going to talk about two of them. First part is planetary exploration. This has a 7th Continent type feel to it with flipping over locations and interacting with places. Plus there is a lot of story that you can find as well for the different planets. There are skill checks and things like that, but a lot of it is story and the choices you make in that story unlocks new things that you can do.

The main part of the game is tactical space combat. It’s about using your dice to flank and out maneuver the enemies so that you are in the right spot for a big hit and they can’t hit you back. I adore the puzzle that this game provides in this space combat. It is good enough to just be a game by itself, but the story and the world/universe that is being built in the game is just amazing. I can’t wait to get back to it, and maybe it’ll be a campaign game that I come back to and try and play through solo sometime.

Buy Stars of Akarios

Note the 1.5 version of Stars of Akarios is coming out. There should be a late pledge available soon.

Marvel Dice Throne
Image Source: Roxley Games

3. Dice Throne

Next up is Dice Throne. I believe that my #2 and #3 flipped spots from last year. Dice Throne is a battling game of taking characters up against each other and rolling dice, Yahtzee style, to deal damage. You get a better roll, like a large straight or all sixes and you get to do more damage.

The game really shines in two areas. The first is how they manage to make all of the characters feel different. I have Marvel Dice Throne pictured here, but in the video I have Dice Throne Season 1 and I figured out coming soon there will be 35 different characters. And all of the characters do feel different. They come with different tokens that change up how they interact with the enemies or how they ramp up to deal more damage themselves.

And then there is the card play in this game. What doesn’t make it just pure dice chucking are these cards. Some of them are upgrades to your attacks that offer better results and more damage when you roll them. Other times, and I’d say most often this, it’s about getting better results on your dice. You don’t want to end up being stuck doing nothing if you try and shoot the moon and go for all sixes. So you keep cards to manipulate the dice. It’s a great system that offers more depth than you’d think from the initial description.

Buy Dice Throne

Tainted Grail
Image Source: Board Game Geek/Awaken Realms

2. Tainted Grail: Fall of Avalon

Now we have Tainted Grail at #2. This one moved up, I think, because I made it through all three campaigns, wrapping up the third one this year. And all of them offer something unique and fun that is really enjoyable to play. I love how you start in the middle with the first campaign and then the second takes place 500 years later and the first 500 years before it. It offers a lot of interesting storytelling, which the writer really takes advantage of.

The game play is also pretty slick once you get into it. The combat and diplomacy checks are done through card play. And while that is an important part of the game, it’s not too hard to build up something that is powerful enough. Or players with specialize in different areas. One element about the combat that I really like is that you need to pay attention is to the enemies attack. How much damage you deal determines the enemies attack. If you aren’t careful, you’re going to take a lot of damage.

But the game really shines around the exploration and survival aspects of the game. I think it’s best on story mode because the story is so good. But you always need to be keeping track of the menhir that you have lit. Because if they go out, then you start to lose parts of the map as the wyrdness takes over. And that limits where you can explore. And as I said, exploration is the best part of the game. It is a chance to dive into that story. So it’s a balance of story, resource gathering, and then just surviving that makes Tainted Grail work so well.

Buy Tainted Grail

Gloomhaven
Image Source: Cephalofair Games

1. Gloomhaven

My #1 hasn’t changed, it’s still Gloomhaven. Though, you can say that it is Gloomhaven, Gloomhaven: Jaws of the Lion, and Frosthaven all rolled into one. Jaws of the Lion might be a game that I show off here on Malts and Meeples. And I’m now playing through a campaign of Frosthaven.

This is a classic dungeon crawling game where you go into a scenario and need to tactically move around and kill all the bad guys. Or at least that’s the objective in a lot of base Gloomhaven’s scenarios. The other ones offer more variety. But it’s also a game of leveling up your characters, unlocking more abilities, and then eventually retiring and getting a whole new character to play with.

And getting those abilities and playing them out is where the game is amazing. You play out two cards from your hand each turn. They have abilities on the top and bottom. And you’ll activate one of the top abilities and one of the bottom ones. Plus you need to figure out where in initiative that you want to go as well.

And the variety in them and how different the characters are is impressive. It’s like a lot of the games in my Top 10, I like the variable player powers and variability in what you are doing. Gloomhaven and all the following games offer a ton of that. And it’s sad to lose a character to retirement that you’ve spent time with, but exciting to unlock something new. This is just an amazing game that deserves the love it gets.

Buy Gloomhaven

Thanks for Joining Me

Thank you for joining me as I went through all of the games on this list. I really have fun doing this every year. And I hope that you have fun watching along. I appreciate everyone who has been in the chats and watched the videos. It means a lot to me to see that people are enjoying it. Let me know what some of your favorite games are.

Upcoming Streaming

And join me for future upcoming streams. I made a comment that my Monday streams might be changing. We’ll have to see on that, it might just be less often, or it might move to a different night, it depends on some variables as I look at the new year. Right now, though, that it’s changing. I plan on streaming Monday nights at 9 PM Central. I won’t have some on the 25th of December, I will be around next week.

Then on Wednesday, I generally stream a campaign game. I won’t be doing that this upcoming week. And I’ll be missing the following week. But as I start 2024, I plan to stream Rogue Angels. A game that I think will be in my Top 100 starting next year. One of my rules was that I needed to have played a physical copy. And thus far I only have played it digitally. Now I’ll be able to play it in person, which I’m really excited for. So join me for that starting in 2024. And Wednesday streams start at 8 PM Central time.

But the best way, if you want to know when I go live or a new video goes up (it’s basically always live), please consider subscribing. You can do that here. And click that notification bell on the channel and you’ll always know when I go live.

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