Machi Koro | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Wed, 27 Apr 2022 13:57:05 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.2 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Machi Koro | Nerdologists https://nerdologists.com 32 32 TableTopTakes: Foodies by CMON https://nerdologists.com/2022/04/tabletoptakes-foodies-by-cmon/ https://nerdologists.com/2022/04/tabletoptakes-foodies-by-cmon/#respond Wed, 27 Apr 2022 13:55:42 +0000 https://nerdologists.com/?p=6955 Is Foodies a good engine building die rolling game? Or like others in it's genre is it too light for what I'm looking for?

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I like games where you get stuff on other people’s turns. But I’ve moved on from a few, My Farm Shop, Machi Koro, Dice Forge, and now I got to play Foodies. A game I got pretty cheap a while back and hadn’t played until recently. My issue, at times, with other games is that they can be too simple. Foodies doesn’t promise to be that much more complex, but is the game the right combination of light, fast, and fun?

How To Play Foodies?

In Foodies you are building out a food court of five different nationalities of food. All in order to have your food court gain the most popularity. You start with nothing, but you add more and more carts to your food court as you go. Each of them being activated when their number is rolled and them helping you gain more popularity until someone passes 20 points (in a two player game) and you trigger end game.

Each turn the active player rolls a die to activate one of nine locations in their food court. Players then take their coin or popularity for activating that spot. But the player who rolled the die gets to spend their coins in order to get another cart for their food court. Then the next player repeats the process.

Foodies Carts
Image Source: CMON

As you place down a cart, you want to consider what is around it. Carts have stars on some or all of the sides. And as you place them onto your three by three grid you want to line up the stars because when you activate one of them, you gain more popularity. So there is an element of strategy where you place the carts that you buy.

And with the carts, you also consider the goals of the guest chefs you can get in. Some of them you can use any time 4 coins for a popularity. The others each player can score once. It might be four carts from one nation or three pairs of two carts from different nations. Each of those giving your three popularity. Until someone passes twenty popularity and then the round finishes so each player has the same number of turns.

What Doesn’t Work?

This is a very light game. Now, that is a negative because it’ll give the game limited shelf life, most likely. You roll and a die, get coins, by the thing that fits into your goal the best, and repeat the process. The biggest decision that you really make is trying to optimize a little bit of scoring. And making sure you line-up as many stars as possible. But those things are very obvious.

And another thing, while I like that you rotate the different nationalities so that you get different combinations each time you play, what you get from them is very limited. You basically have one resource in the game, coins, and you are trying to get two things, coins and popularity. The game would benefit from more choices around what you can get. There are menus, but your ability to get them is very limited.

What Works?

The speed that this game plays at is great. Turns go by really quickly. And with a few exceptions, I don’t need to think about what you are doing. The two exceptions are US and French foods where you want to have the most to get either money or popularity when you activate them. And that is barely glancing at what someone else is doing. But a two player game, taught and played two last night, took maybe just over and hour. So the game goes very quickly. But I suspect it might slow down a bit with more players.

I also think that while the variety of what the nationalities do work on a few basic things, I like that they give variety or variability. And it isn’t just the nationalities, you can swap out chefs as well. That does give you a lot of replayability before you repeat something. Now, on the flip side, it doesn’t actually feel that different, but for a gateway game, it is accessible and variable.

Foodies Chefs
Image Source: CMON

Who Is It For?

Foodies is for, well, a foodie who is interested in gaming. Or it is a good one for someone who wants to get into board games. If I were to compare this to other games, Machi Koro, Valeria: Card Kingdoms and My Farm Shop, I think it’s the second least interactive. Now, that can be a good thing with gateway games. It means that the player learning only needs to think about what they are doing.

And comparing it to My Farm Shop, also not interactive, I think that Foodies is a little bit simpler. And for some people that will work better. Plus, the theme, which I don’t think is bad on My Farm Shop, the Foodies theme is going to be more appealing. Most people like going out to eat, so it hits an accessible theme.

My Final Thoughts on Foodies?

Foodies is a fun theme for a game. And I think that it is a game a lot of people are going to enjoy. But like a lot of games in the genre, I think for me, I want there to be more. Machi Koro gave me good combinations and building up and engine but the engine was generally similar each time. And that had more cards to it, Foodies is going to do the same thing the more I play it. In fact, I don’t think it’ll be sticking in my collection.

Now, that isn’t to say that Foodies is a bad game, I find it fine. I think I probably prefer Valeria: Card Kingdoms out of all the ones in the genre that I have played. And Dice Forge for a game where I collect stuff on your turn. But in that case you are rolling your own dice. Foodies is going to, however, be a very good gateway game about engine building, and one that anyone can play. That’s what is tempting me to keep it in my collection.

My Grade: C
Gamer Grade: C-
Casual Grade: B+

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Should It Stay Or Should It Go – Part 5 https://nerdologists.com/2022/04/should-it-stay-or-should-it-go-part-5/ https://nerdologists.com/2022/04/should-it-stay-or-should-it-go-part-5/#comments Mon, 11 Apr 2022 16:20:25 +0000 https://nerdologists.com/?p=6887 It's another chance to see what board games are leaving my collection. Not that many this time, but a few, and enough to free up most of a Kallax cubby.

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I’m making great progress on my board games, though this last time I got rid of fewer. There are a number of fun games to talk about though. And there are a number of games where, once I play them, they might not stick around. But only three more came off the shelf, though, I do need to provide an update on part 4, which you can see here.

What Board Games Are Leaving?

So two updates from last time to start us off.

Second Chance

I said there was a decent shot that one ight get a second chance, and sure enough it did. Second Chance is back on the shelves. It’s one my wife is tempted to play solo, and it’s a roll and write that she can easily teach. So, as a small game, it’s back on the shelf.

Specter Ops

This is the one that I missed in the video. It’s one that I want to play, but I think that other people I know own it. Plus, it’s a one versus all game, harder to get to the table. And while in theory I like the idea of a hidden movement game, I haven’t played any yet. So maybe I should keep it for that reason, but it is leaving the collection.

Unicornus Knights

Now onto the new ones. Unicornus Knights is one that I picked up pretty cheap a while ago. And I did that because of Sam Healy liking it on the Dice Tower. And I won’t lie, the concept is interesting. You are shepherding the princess around, letting her fight and win when need be but keeping her from taking damage and avoiding spots at others. I tried to learn this one a while ago, and it is intriguing still, but I know I’m not going to play it over other newer games.

Nidavellir

Speaking of newer games, the next two are pretty new. Nidavellir just didn’t hit for me. I wanted something more after a couple of plays, I felt like I understood the game. And Maybe Thingavellir would help, but I’m less than certain on that. It just feels like a good, accessible, set collection game. But I have other games like that. Yes, the bidding is different than say Sushi Go Party’s drafting, but not enough. And not enough variety for me.

My Farm Shop

This is another one that I had fun with, but I had a feeling wasn’t going to stick. And after a handful of plays, it just felt too much the same. Now there are ways to change it up, but not enough. The game is very simple in a Machi Koro style or roll and everyone gets something. So you build up your engine and turn good into coins and points. Is it better than Machi Koro, maybe, but then again I don’t have Machi Koro in my collection either.

Upcoming Streams

There was no drink, so section for that.

But I did plan on streaming tonight. However, I am not sure that is going to happen. Family is coming into town tomorrow for the holiday, which is why no streaming on Wednesday. But there is still more to get ready for them.

But following week, I’ll be back with some streaming. I plan on doing at least two streams the following week. If you want to know when I go live, you can go to the Malts and Meeples YouTube channel, subscribe, and click the notification bell. That’ll let you know when I go live or schedule a video.

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Which Wish List Board Games Do I Have? https://nerdologists.com/2022/02/which-wish-list-board-games-do-i-have/ https://nerdologists.com/2022/02/which-wish-list-board-games-do-i-have/#respond Fri, 25 Feb 2022 17:02:57 +0000 https://nerdologists.com/?p=6734 What board games do I have on my wish list? There are maybe less on there than you'd think, but some big ones. What game do you really want?

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One thing that I do on Board Game Geek is put board games down on my wish list. I used to do that on Amazon, CoolStuffInc, and Miniature Market. The downside to that is I might put something on one and it goes on sale on the other and I don’t realize that. So instead, I put all of them onto a Board Game Geek Wish List. BGG lets you rank them with a 1 to 5 scale from must have to considering. I have 41 items on my wish list, let’s see how I rank them.

Wish List Board Games

41: Pyramid of the Pengqueen

Low on the list, but let’s be fair, I do still want all of these games. This one just seems like an interesting idea, and it’s penguins. But the basic concept is what one person is playing as the Pengqueen who is going around her Pyramid, but no one can see where she is going. Everyone else is trying to get treasures. It’s kind of a hidden movement with a board that is vertical and magnets on both sides. So if you get to close, the magnets attract. Cool simple looking game for the holidays and with the toddler eventually. That’s why I want it.

40: Stella: Dixit Universe

A twist on Dixit where it keeps the great artwork. But players are trying to associate words with pictures and match up those words. And to me that sounds more interesting, and overall just a good looking party game. It also doesn’t have the thing that I don’t love of find the right answer in a bunch of them or tailor your answer to whomever is picking the best that so many also have. This one there isn’t a “right” answer, but you’re playing everyone.

39: Thunderstone Quest!

Thunderstone Quest! is a deck building game, so you might think it’d be higher on my list. For me, I think that I’d like the game a lot, but I’m not sure how much I’d play it over the other deck building games that I love. Thunderstone Quest with it’s fantasy theme and dungeon delving looks cool. But compared to something like Xenoshyft: Onslaught, Aeon’s End, or Clank!, I’m not sure that it’ll do enough for me. It looks like it’s basically just a deck building game.

38: Mice and Mystics

Mice and Mystics is one of the older games on the list. And one of the first storybook games from Plaid Hat Games. These are the ones where there is a book with maps and those are the boards that you play on. I like the feel of this where you play as the mice fighting other things. It’s lower because I really wanted to like Stuffed Fables and I thought it was a bit much for what it did. And that was building off of the Mice and Mystics system, slightly. So I’m worried this will feel like there are too many extra rules with the different pages as well.

37: Coconuts

Now for something very silly. Coconuts is a game where you are tossing coconuts with a monkey trying to get them to land in cups. As they land in cups, you get them and you are trying to complete a collection up to a certain number. But people can steal your cups. A fast paced dexterity game that is meant for that fifteen minute palette cleansing game.

Blank Slate
Image Source: The Op

36: Blank Slate

Another party game, in Blank Slate. Blank Slate is a matching game, where you put own a word to complete a phrase, [blank] Run for example. And they are trying to match with another player’s word. If they match up with one person, you get two points each. If you match up with more, well, you still get points but not as many. Simple concept of a game, but one that I could see working in almost any situation.

35: Qwirkle

One that I’ve played before. Qwirkle is an abstract game where you try and complete rows of six either of the same color or of the same symbol to get a lot of points. It’s kind of a cross between Scrabble and Rummikub. Both of them are classic games which I still enjoy. This one is definitely in that classic vein, but very easy to learn and play. So good one to pull out and have some fun with.

34: MicroMacro: Crime City

A combination of Where is Waldo and a who done it, MicroMacro: Crime City gives you a big map that you’re looking to follow a crime that has happened. The artwork is pretty cute and done all in black and white. What is cool about this one is that while it’s just a single map for all the cases, the cases are still dynamic. You can follow a blood trail and still see the same character as if they are moving. So the world is in motion which is really clever.

33: SET

Another classic game, and one that I mainly want to have in my collection because I’m good at it, or I was. It would kind of be one of those party trick games where I could dominate and impress. Kind of like Mastermind and always getting it in five rounds. So it’s more nostalgia than I think this is a great game. But I am curious to see if I’d still be as good at it.

32: Unmatched

Unmatched, and in particular I want the Marvel stuff that was announced a while ago and still isn’t out yet. But I do want to play this game system. It’s pretty clever how you spend cards to do actions, including to draw cards, and you’re looking to keep that balance of attack, move, and defend cards to play around with. Plus, when can you fight Bruce Lee vs some Raptors? Or Buffy the Vampire Hunter against Little Red Riding Hood?

31: Ramen! Ramen!

This one I mainly want because I think it’s going to be a small and cute set collection game. And because the artwork really makes me want ramen. So maybe that’s what I really need is to order or make some ramen soon. But the game looks like simple fun in that weight of something like Sushi Go. And with cute artwork like Sushi Go, that generally means that it’ll get played fairly often.

30: Risk: Shadow Forces

This is a new version of Risk Legacy. Now, there does seem to be fewer legacy elements to it than Risk Legacy, but you’ll see a number of legacy games on this list. I really like legacy games, and Risk is a fine game. I thought that Risk Legacy really improved upon it. So I’m hoping that this will just be another fun version of Risk.

29: Transhumanity

This isn’t a legacy game but more of a campaign game. Earth has leapt to somewhere else gone is the sun, next to us now, a scarlet dwarf star. Or maybe Earth stayed and they switched the other way. But the theme is cool and it’s a cooperative campaign where you are trying to influence what happens on Earth or the other Earths that have shown up as well as improve your deck of cards through card drafting. I’m mainly digging this one for the story, but I suspect it’s going to be right up my alley.

28: Gloom of Killforth

I own Shadows of Killforth that I need to play. But this is going to be a fantasy survival game where the world is very shrinking as the gloom takes it over. And you as a hero are building up your cards so that by the end of the game you’ll be able to defeat the big bad. And you can go to spots where gloom has taken over, but it’ll be harder to do anything there. Good concept and good artwork. I mainly want this because of completionist tendencies and I should just play Shadows of Killforth

27: Ghost Stories

Ghost Stories is supposed to be a very hard cooperative game. Players are trying to drive back ghosts and take them out in this game. And I like the horror them. Plus I really like the very hard cooperative nature. I know that sometimes cooperative games can be too hard, and I don’t want them all to be too hard, but this one, I want to bang my head against it’s difficulty and see if I can win.

Aqualin
Image Source: Kosmos

26: Aqualin

Aqualin is a two player game from Kosmos. It doesn’t seem like too difficult a game but looks fun. One player is trying to group sea creatures by color. The other is trying to do it by fish type. It almost reminds me a bit of Qwirkle, but each player has a specific goal. I like little simple games like this that shouldn’t take too long to play but offer lots of very good choices.

25: Dungeons & Dragons: Dungeon Scrawler – Heroes of the Undermountains

There are a few roll and write games on this list, I don’t own all of them. But this one is on the list for two reasons. Firstly, I like the Dungeons and Dragons theme. And I know it isn’t the first and hasn’t been the last, but I like the idea of a dungeon crawler roll and write. I’m worried that it might be a cash grab of a game, considering the IP and popularity of roll and write games, but I still want to give it a try.

24: Machi Koro Legacy

Another legacy game, this is basically just Machi Koro, a game that I like. But it’s a short legacy campaign and then you can play Machi Koro. So, I want to get the game to just be able to play through the campaign and then have a copy of the game back in my collection. This is a legacy game that I can sit down and play with anyone, or probably even play over a weekend if I really wanted.

23: Menara

Menara is a dexterity stacking game. But a cooperative one, so no one is pulling for someone else to knock over the tower. To me that’s more interesting than something like Jenga. It changes the game from “haha, you knocked down to the tower” to “oh no, the tower fell down”. And that just feels better as a game when something game ending happens and it’s not about it being one person who is losing.

22: The Librarians: Adventure Card Game

This is another one that I’ve played. Granted, it was in prototype form on TableTop Simulator. The game was a good time and I really like the show. And the game has you playing through season one of the show. It’s a good cooperative game with solid mechanics. And I’d be more excited for this if I could play a real copy of it. And even with that less than ideal play, I am still ready to pick it up if I get a chance.

21: Star Wars: Rebellion

And another game that I’ve played. Star Wars: Rebellion is the original trilogy in a box, but your version of the original trilogy. It’s a lot of fun and a great two player game with one side being the Rebels and the other being the Empire. It has been on sale a few times, the only reason I haven’t picked it up is I know someone who owns it.

20: Adventure Ink: Five Factions of Filigree

I don’t know when this one will be hitting Kickstarter or published, I’m not sure which it’ll do, I’m guessing Kickstarter. And for that reason it is pretty low on this list because I am very excited for it. It’s a big story game but also a roll and write type game where things that you roll will get drawn onto things, I believe dry erase. The whole concept sounds very ambitious and very different. So like most games and projects that I enjoy.

19: Star Trek: Super-Skill Pinball

So, I was talking about roll and writes, here’s another one. And one that I know that I like. Super-Skill Pinball is maybe the most thematic roll and write game that I’ve played. And this basically slaps a Star Trek theme onto it, I’m curious I want to know what the tables will do. Because if it’s basically just taking existing tables and making them Star Trek, then this would drop off the list. But I’m guessing it’ll be all new tables.

18: Floor Plan: The Winchester Mystery Mansion

I got rid of Floor Plan, but I’m excited for this. My issue with Floor Plan, while fun, was that I didn’t feel too much like I was making a floor plan. The houses that were made were just too crazy. You could build a room with zero doors, and as long as it met criteria, it would give you points. But the Winchester Mystery Mansion is crazy in real life, so a crazy floor plan will make more sense.

17: Dungeon Party

This could also be called Dungeon Quarters. And that’s why I want the game, it looks like one of those games that would be simple enough to pull out almost anywhere. But also be a silly good time when you play it. It’s, like I said, basically quarters, bouncing a coin onto a monster to deal them damage. Plus then with the dungeon crawl theme on it and powers for your characters. I’d bring this one out to a brewery and have a great time.

16: The King’s Dilemma

More legacy with The King’s Dilemma. This is one that’s kind of a story telling game as you all are making decisions about what to do and opening lots of envelopes with story and more choices. And the choices, you might not agree in real life with what you decide, but it’s to get points, so it gives a chance to role play your character hoping to get your way on this thing that’ll help you. I’m really intrigued by it and another one I want to play but I won’t buy until I know who I’m playing it with.

Divinus
Image Source: Lucky Duck Games

15: Divinus

Yet more legacy with Divinus. Divinus, from Lucky Duck Games, pits the Greek Pantheon against the Norse Pantheon. And you are working to become a demi-god as you support one of the two sides, or both, throughout the game. It’s intriguing because you are placing dice to get tiles to build out lands in front of you. And then it uses Lucky Duck Games technology to scan locations and tell story. I feel like it might be a bit mechanical from watching some game play, but how will the story develop, I want to know.

14: Hadrian’s Wall

I think this is the final roll and write on the list. Hadrian’s Wall is a hefty roll and write. Two big sheets of stuff as you build up defenses along the wall to keep the invaders from being able to get through. I don’t know a ton about the game, but it’s a heavy roll and write, so I’m interested. And everyone who I’ve talked to about the game who has played it really likes it.

13: Die of the Dead

I wish that I had backed this one on Kickstarter. Then I wish that I had picked up the copy someone traded in at my FLGS. From what I know about this game, you are trying to manipulate dice to get them rolled and played onto this 3D stairs and make it to the top. The concept seems interesting and the game is just amazing to look at.

12: Strike

Now to a much simpler dice game. In Strike, you are rolling dice into a bowl and trying to get matches to build up your die pool and avoid getting a strike which will end your turn. It’s a last person standing with dice sort of game. This is one that just seems like a silly good time and one that would be great to pull out to end a board game night with some good laughs.

11: Tsukuyumi: Full Moon Down

Now we’re into mainly big games, there are a couple of smaller ones left, but Tsukujumi: Full Moon Down is not one of them. This is an area control sort of game where different factions are battling over areas. And what drew me to this game is that Sam Healey, formerly of the Dice Tower liked it, and I tend to like games that he likes. It is one that I think I’ll really dig, but also one with the price tag that I might want to try before I would buy it.

Maximum Apocalypse Wasted Wilds
Image Source: Rock Manor Games

10: Maximum Apocalypse

Survive the zombie apocalypse, or alien, or dinosaur, or kaiju, or well, you get the picture. What is cool about this game is that it’s very much a survival game but feels like on the lighter ends of things. I maybe even want the latest version more so that offers a campaign to the game, but also, without a campaign it might be easier to play. Because who doesn’t want to play a scenario were a kaiju is stomping across the land to get you? And I like that the map is set-up as well.

9: Doodle Dash

Now one of the few smaller games left. This is basically just racing to draw something as fast as possible so that your clue is given first. Though, if you go too fast and draw too poorly, they might not get it. So it’s a balance of how fast you doodle, probably very fast though. Seems like a good party game that is similar to some, but I don’t have many drawing party games.

8: Townsfolk Tussle

This is one that I looked at on Kickstarter as a boss battler game but I didn’t back. I know it’s coming back to Kickstarter, but I’m not sure I’ll back it that time either, even though I definitely want it. But Townsfolk Tussle is a lighter game where you fight against different mustache twirling villains. I like the artwork on the game, which is Cuphead or old cartoon/comic like. And it is kind of a campaign, but not a massive campaign game. I just have Oathsworn and Primal coming as boss battlers.

7: Monumental

Monumental is a game that I wish wasn’t available only on Kickstarter and probably one that had standees. This is a deck building game where you fight, get more cards, and move and explore on a big map. What draws me to this game is how you activate. It isn’t a normal deck builder in that you don’t play a hand of cards. Instead you have a 3×3 grid and you activate a row or a column for the cards. That feels very unique in what it does.

6: Kingdom Death: Monster

Now the grandfather or all boss battlers? Well, maybe it isn’t that, but it’s the biggest one that really put them on the map. I’d love to get my hands on Kingdom Death: Monster. But I really don’t want to spend an arm and a leg like it costs. And I really don’t want to but together all the minis. This is one that I’d love to have, but I’d need to find it for the right price, which I doubt I ever well.

5: Iron Forest

Iron Forest is another one that I could get right now on Kickstarter. But I am not backing it, mainly because $80 for a flicking game, plus shipping, is more than I want to pay. I can probably find it cheaper used later. But I love Icecool from this company, and Iron Forest is two layer Icecool with some extra rules. If there was a game where I wanted to have it in front of me and play it tonight, this might be the one.

4: Arkeis

Arkeis is another legacy style game. I’m not sure if it is truly legacy, it’s been a while since it was on Kickstarter. But this is a game where you are exploring tombs in Egypt, I believe. And that theme is really cool. Plus it’s a campaign game, so I always like those. Just the Egypt theme has me really excited for this one. And it is a game where the box creates rooms for you to go into. It just feels like it’s going to be epic.

Arkeis
Image Source: Ankama

3: So Clover!

Now a small game again, So Clover! is a party game from the makers of Just One. In this game you have a clover leaf that you has four cards on it with four words on each card, one per side. So each leaf has two words on it. You put down a word that connects those two for all the leaves you have. And then you shuffle in a fifth card. Everyone else is doing the same thing. Then one player at a time, everyone who didn’t write on the board tries to unscramble it. It seems like it will work with almost anyone and be just a bit harder than Just One.

2: Vampire: The Masquerade – Chapters

Now a really big game, Vampire: The Masquerade – Chapters is going to be playing a story driven dungeon crawl maybe boss battler game. And of course it’s a campaign as well. So really it is everything that I love. I didn’t back it when it was on Kickstarter because I thought it was too expensive, and do I really need another campaign game? I probably don’t, but I love the mystery and intrigue that Vampire: The Masquerade Chapters promises. So I really want to try and track this one down when it finally delivers.

1: Rogue Angels: Legacy of the Burning Suns

Finally Rogue Angels. I don’t need to say much about this one. You can watch me play it here. It’s not even on Kickstarter yet, or back on Kickstarter anyways. And from what I know about the changes coming to the game, all cosmetic, it’s going to be amazing. Plus, the game play itself is great. I can’t wait for this to come back to Kickstarter and then sometime in the future to be delivered.

Final Thoughts

Rogue Angels is easily my top game on my wish list. Though, there are others, So Clover! for sure, that I’ll be getting before it. I’m waiting for that one to come back into stock because when it does, it’ll get played right away. It’s going to be a great game night and holiday option for me. And some of the other ones, they might never get picked up. I mean, Kingdom Death: Monster, I’m never going to buy that. But some others, Vampire The Masquerade – Chapters, I definitely want to track down.

What game is #1 on your wish list?

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Unplayed Board Games – 50 -26 https://nerdologists.com/2022/02/unplayed-board-games-50-26/ https://nerdologists.com/2022/02/unplayed-board-games-50-26/#respond Mon, 14 Feb 2022 15:49:12 +0000 https://nerdologists.com/?p=6677 We're getting towards the top of the list. What board games that I need to play from my collection interest you most?

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We’re getting down to the top of the list of unplayed board games, and I keep on saying this every time, but there will be more and more bigger games as we go up higher on the list. In particular, we’re going to start to see more campaign games show up. Now, that doesn’t mean they’ll get played this year, it’s unlikely that they will, but I am really excited to get them to the table.

124-101

100 – 76

75 – 51

Unplayed Board Games 50 – 26

50: Arboretum

This is an abstract game about planting trees. What interests me so much in this one is that you play out cards to build up your arboretum, and you score points for having trees go in ascending order. But in order to score a type of tree, you need it in your h and at the end of the game. So do you risk it that you might not get a tree of the type you need in order to complete a longer route and score more?

49: Call To Adventure: The Stormlight Archive

Call To Adventure comes in a few different flavors. There is the base game which is generic fantasy. That has an expansion for Patrick Rothfeuss Kingkiller Chronicles. And while I do like that series, I knew there was a Stormlight Archives version coming out, so I waited for it. I love the setting of the game, and I think a game where you are building up your characters story is cool.

48: 7 Wonders Duel

I got this one a while ago using store credit after a trade. And the game I think is going to be fun and probably better for me than 7 Wonders which I think is just okay. This does a lot of the same things, drafting, fighting, and science, but all in a two player package. And you can win by doing more than just getting points. Though, points are one way to win. Get one of each science card, you automatically win. Push the combat all the way to your side, automatically win. I like that a lot.

47: The Dragon Prince: Battlecharged

And now we’re back to another IP (intellectual property) that I really like. The Dragon Prince is a great show. And this is a two player battling game. You put together games of characters to face off against each other in battle. Looks some like Super Fantasy Brawl with card play determine a lot of what you do.

46: Paper Dungeons: A Dungeon Scrawler Game

It’s one of a couple roll and writes on this part of the list. Paper Dungeons as it says is a Dungeon Scrawler. So it is going to give you a bit of that dungeon crawling feeling all while being in a roll and write package. I hope that between it, Doodle Dungeons, Deadly Doodles (which I know I like) and Drawn to Adventure, I’ll have some fun adventure focused roll and writes.

Yggdrasil Chronicles
Image Source: Ludonaute

45: Yggrasil Chronicles

This is a bigger box game, some of that though, is because it comes with a tree. One that you put together, and then it’s a cooperative game where you are trying to protect Yggdrasil, possibly, my knowledge of this one is limited. But the game looks like a lot of fun, and I know that the original is really challenging. Plus a giant 3d tree that rotates is cool.

44: Forgotten Waters

Forgotten Waters is a campaign game that I wish I played already. It’s gotten bumped down the list a little just because I’m playing more in person. But it was a good one that could be played via Zoom. In this game you are pirates on a crew working together through an adventure. There is voice acting for the story, and overall just seem like a fun time. And it uses the Crossroad card system from Dead of Winter that I love.

43: Mythic Battles: Pantheon

Definitely a big game here. I don’t have the whole Kickstarter, just the base game and Pandora’s box and that is a lot. It’s another one of those head to head battling games, like The Dragon Prince or Super Fantasy Brawl. This one is pitting Greek gods against each other. And what really intrigues me about this one is how you can pick up trees, as a god, and use them as a weapon. So the terrain is very much in play.

42: Catacombs & Castles

We go from an epic minis game to a one versus all dungeon battling game where you flick discs. And that is what intrigues me. I like dexterity games, and Catacombs & Castles seems like a lot of fun. It also seems a bit more complex, otherwise might be higher on the list. But I think if I learn the game it’ll be pretty easy and fast to teach.

41: Adventure Land

While I’ve gotten a lot of games based off of Sam Healey’s reviews on the Dice Tower, I have less based on Tom Vasel’s but Adventure Land is one. In this game you are taking out adventurers trying to get treasure. And they move across the board right and down. That means if a treasure shows up to the left or higher on the board, you might not be able to get it. So how to balance that out getting the best treasure, but still hanging back?

40: Space Base

This falls into that category of Foodies, Machi Koro, and My Farm Shop. A game where you roll dice and no matter what you get something. I like those games, and this is supposed to be the most gamer version of that. It gives you a lot to think about and you can build up some powerful combos while you try and get points. And you have more tracks to control and keep track of.

39: Chronicles of Crime

This is a deduction based game that I’m confident I’ll love. Chronicles of Crime, from Lucky Duck Games, uses an app that you can scan cards with to interrogate them and so you can actually look around the crime scene. The concept is cool and while the cases sound a bit less in depth than Detective: A Modern Crime Board Game, it might work better for some people because of that.

Chronicles of Crime
Image Source: Lucky Duck Games

38: Fleet: The Dice Game

Roll and write game and actually dropped further down the list than I’d have guessed. Fleet is a game about building up your fishing fleet and scoring as many points as you can. I’ve heard that it’s great for combos, which I love in roll and write games. And it’s also more complex. I think that it is going I’m going to play solo pretty often.

37: Raiders of the North Sea

Possibly the highest true euro game on the list, Raiders of the North Sea has you building up your crew and taking them out to plunder lands. What intrigues me so much about this one is that your turn you put a meeple on, and take a meeple off. You can’t do the same one twice in a row, so it gives some interesting strategy to the game. And as you push out further and plunder, you lock some meeples to those locations, but get stronger ones back.

36: Horizon Zero Dawn

Based off of the Playstation video game, Horizon Zero Down doesn’t take you through the story of the game, but it puts you out on hunts against monsters. I’m excited to see how this game works, I really like the video game, but need to play it more. And I like the idea of just going out on a hunt, and it being a scenario and then done. It’s a bigger minis game, but not a campaign.

35: Reichbusters: Projekt Vril

Now we’re onto a campaign and Reichbusters is one that I picked up because it looked like so much fun when GloryHoundd YouTube Channel played it. And I think it’s going to be amazing. I need to get the errata cards taken care of, but sneaking into bases in WWII and finding all sorts of crazy experiments going on, it’s very Hellboy. And that theme is just fun, plus it’s not just kick down the door and shoot the board game.

34: Bloodborne

Another video game board game with Bloodborne. Another one that it is a bigger game but doesn’t play over a massively long campaign. I believe this one comes together over three different plays. Or it might just be that’s how the chapters, that are in the box, come out. Still, fantasy, fighting monsters and bad guys. Story going on, and from CMON, I suspect I’m going to enjoy this one.

33: Time of Legends: Joan of Arc

And another big box game. Time of Legends: Joan of Arc is almost a miniatures game more in the lines of a Warhammer where you takes two armies up against each other. But it does away with all that measuring. And it comes down to scenarios, there are characters, NPC’s, that you can interact with. And it’s time of legends because it takes the legends from the Joan of Arc time period and historical records, so it can add in dragons and things like that.

Joan of Arc by Mythic Games
Image Source: Mythic Games

32: The 7th Continent

The 7th Continent has been on my shelf for a while. And I need to get it played before The 7th Citadel comes in, because I suspect I’m going to like that one better. In The 7th Continent, you wake up on a continent cursed, and need to explore and find a way to break your curse. I’ve heard that the first one is tough and takes a lot of time to play. Mainly so you learn the continent, but as you do the other ones, you have more of an idea of where to go.

31: Dinosaur Island: Rawr ‘n Write

The final roll and write for this list, and might be the final one overall. Dinosaur Island is a big game about building out a dinosaur park with a lot of euro mechanics. The Rawr ‘n Write is similar in that you’re building out a park. And you are trying to breed dinosaurs, it just does it in a roll and write version. So I’m very excited to give it a go. Supposed to be a heavier roll and write as well.

30: The Crew: Mission Deep Sea

The Crew is a cooperative trick taking game where you have limited communication. And while there is a space version, the Mission Deep Sea is supposed to help improve a few things. Mainly because you have missions, Mission Deep Sea makes them variable. The space one they are set. I like trick taking, and I need to play more of them.

29: Land vs Sea

Land vs Sea is a tile laying game where you are trying to complete areas of land or sea. But I care about completing land areas where as you care about sea. And the tiles are four sided, so having two in your hand gives you a lot of options. I wonder if this might replace Carcassonne when I play it. A tile laying game, but one that seems like it could be simpler.

28: Heroes of Land, Air & Sea

Now we’re back to a big game with Heroes of Land, Air, and Sea. This is a massive 4x game where you’re taking over lands, exploring new locations, fighting your opponents and building up your power. Twilight Imperium 4th Edition is a massive 4x game as well that I’d love to play set in space, but Heroes of Land, Air, & Sea just spoke to me as a 4x game I wanted to own.

Heroes of Land Air and Sea
Image Source: Gamelyn Games

27: Champions of Hara

Champions of Hara is a pretty big game, and one that seems like it will be quite unique. It seems unique because all the characters seem unique, and I like that about it. It has a fantasy feel to it, but it isn’t fantasy in the normal way. And I believe that you play the game in two parts. The first part is competitive. Then the second part, really second game, is cooperative where you work together to complete the winner of the first games story.

26: Floriferous

Final one for this part of the list is Floriferous. A set collection flower game, this one looks amazing. The artwork is great, and I like the mechanics, or how they sound. You basically draft cards from the columns. But as you draft, you place your pawn next to the spot. So the higher in the column, the next round, is going to go, then the next. Plus you are drafting scoring cards, great ways to get more points, but you’ll go last in the next round.

Final Thoughts

One more list of this, and then you’ll know about all the games i need to play. I actually had a game night this past weekend and I didn’t play any new to me games. I did have a few pulled out. But with the group, and player count, not all of them would have worked.

This part of the list also had a lot of big games in it. And while some of them might be harder to get to the table, even something that is more campaign like Reichbusters, you can play on off scenarios. So I should be able to get a number of them to the table. And some of the roll and writes, probably all of them, can be played solo.

Which one should I play first from this chunk of the list?

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TableTopTakes: My Farm Shop https://nerdologists.com/2021/09/tabletoptakes-my-farm-shop/ https://nerdologists.com/2021/09/tabletoptakes-my-farm-shop/#comments Wed, 29 Sep 2021 15:15:28 +0000 https://nerdologists.com/?p=6185 Can you run the best stand at the farmers market and make the most money in My Farm Shop from Pegasus Spiele.

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When you first see this game on the shelf it looks like it’s an app, probably a version of Farmville or something along those lines. But apps don’t come in boxes, so you quickly remember you are looking at a board game. But is My Farm Shop, with it’s app like artwork, a good game to add to your collection?

My Farm Shop

Let’s just start out by saying that this game compares to Machi Koro, if you’re familiar with that game it’ll help with some of the mechanics. In My Farm Shop you are getting goods to then sell for coins, which are your victory points. You have 10 different areas on your board all which correspond to numbers, 2 through 12 actually with 2 and 12 sharing the same space. These are your farm plots where you can grow things, or where you get your yarn, honey, milk, or eggs. You trade in those goods to get coins, which are your points. But how it works is interesting.

On your turn you roll three dice. You use one of those dice to get a new field. These are the spots where you get your goods or coins. So you can upgrade a spot which gives you an egg to give you two balls of yarn instead. And then the other two dice will activate one of those fields, hence the 2 through 12. There are a set number of cards that go onto the board and as you finish off that pile the game ends. The player with the most points wins.

What Didn’t Work

This game generally works. There isn’t that much randomness to it really for a dice game. And while some people can have better luck, there are ways to mitigate that luck if you want to, which I’ll talk about in what I like. I do think that this game might be too simple for a lot of gamers. I’d put this at a complexity level with something like Splendor. And Splendor is a game that is still in my collection and I’ll play, but has run it’s course for me.

There is more decision space, I think, with how you build your engine up, but it’s not that much more than with Splendor. The choice you make is generally pretty obvious, which is fine. It falls into that category of a nice welcoming game, but one that might have a limited shelf life for a lot of gamers.

My Farm Shop Cards
Image Source Board Game Geek

What Works

Let’s start with the one thing I teased, the die mitigation. I didn’t talk about it, but there are burlap sacks in the game. Another resource you can get. They are used to modify the dice just for you. So you want card #4 for your engine, but you don’t roll a four, you can reduce a five to a four or a three up to a four. Or a nine is getting activated but you really need to activate eight, so you can spend a burlap sack adjust down to an eight. It makes the burlap sacks important.

I also like that early in the game you can always activate everything. At the end you might have a dead turn, but for the most part what you start with just gives you stuff. Even later in the game, you need to decide how to spend those burlap sacks to try and optimize your engine. So you are always paying attention. If you aren’t rolling the dice, those other two dice still do activate what you have.

The game speed is also very nice. Now, I’ve only played this at two players, it will be longer with more people, but I don’t know it’ll be that much longer. Plus since you are always engaged it makes the game more interesting. And with more people points will be higher because you’ll activate more things, which will be satisfying because it’ll push the points higher. I like it when a game might be longer but rewards you by allowing you to do more.

Final Thoughts on My Farm Shop

This game isn’t going to be for everyone. When I say that it is light, it is a very light game. This is one that I think my wife will like, I think I can play with my parents, and it’ll go over well. The game is easy to teach and easy to play. That said, for heavier gamers, this game is going to be too light. For me, I can see this one getting played with the right groups. It’s also a nice filler sort of game when you don’t want too simple a filler.

Overall, it is a good game. It is also a good game at a good price. There are a fair amount of pieces in the box without it having a $50 price tag, which you’d expect for a box that size. I think that for a casual game night this will be a hit.

My Grade: B-
Gamer Grade: D
Casual Grade: A+

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Malts and Meeples: 4 Pack Board Game Unboxing https://nerdologists.com/2021/02/malts-and-meeples-4-pack-board-game-unboxing/ https://nerdologists.com/2021/02/malts-and-meeples-4-pack-board-game-unboxing/#respond Thu, 11 Feb 2021 13:27:55 +0000 https://nerdologists.com/?p=5333 Dive under the box covers as Malts and Meeples breaking open four board games to see what's inside.

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Let’s get this show on the road. Last night I did a Malts and Meeples Live Stream over on the Malts and Meeples YouTube channel. I had recently gotten in a number of new and new to me board games that I needed to get unboxed, and in the case of all of them, I need to get them sorted as well. But I wanted to share with you all the new fun that I picked up.

The Games

The games that got unboxed yesterday varied from new ones that I’d gotten via Kickstarter, ordered from the company, an Amazon purchase and from my FLGS, friendly local game store. So a wide variety of content for the stream.

From Amazon I purchased Adventure Land from Haba. This is a game about collection treasures, fighting monsters, and more. But it’s done in a very abstract way. You move your adventurers down and to the right, never back up or towards the left. That means that you need to figure out when to push forward to get that one treasure or when to hold back an adventurer to move later in the game.

Space Base
Image Source: AEG

At my FLGS, I picked up Space Base from AEG. Some call it a Machi Koro killer, it is all about building that tableau of cards in front of you and them activating. This one seems to have more going on in it than Machi Koro did. I expect that it’ll be less of an introductory game to the genre of engine or tableau building.

Direct from the publisher, Breaking Games, I joined in on the hype for Dwellings of Eldervale. This is a massive worker placement, fighting, exploring game. I almost get a little bit of a Lords of Hellas vibe from how it does a little bit of everything, and I really like Lords of Hellas. It’s a big game, and I love the noise making monster bases.

Finally, from Kickstarter, but really from Roxley Games, we have Dice Throne Adventures. Dice Throne is one of my favorite games. I love the one on one, or king of the hill battling and dice chucking. This makes it cooperative as you explore portals and fight bosses.

Patreon Announcement

I talked about this yesterday, but on my stream I went through my Patreon again. In particular, I ran down all the different levels and why I am doing a Patreon. I’m going to be mentioning this from time to time and I’ll be talking about it briefly probably in every stream that it exists. But if you are enjoying my content and want to help support it getting bigger and better, Patreon, right now, is the only way to do that. Any money that I get through it will go into improving the website, the Malts and Meeples livestreams, and the 10 Minute Marvel podcast. Thank you so much for checking out the content and even considering the Patreon. I know a lot fights for people’s attention and money, and I hope that you enjoy what you are getting from the site, streams, and podcast.

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Point of Order: For the Love of Board Games https://nerdologists.com/2021/02/point-of-order-for-the-love-of-board-games/ https://nerdologists.com/2021/02/point-of-order-for-the-love-of-board-games/#respond Tue, 09 Feb 2021 14:25:00 +0000 https://nerdologists.com/?p=5322 More board games coming into my collection, which one looks like it's the most interesting, and which am I most excited about?

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It didn’t take long, mainly because of Marvel Champions, but there was also a few other things that I grabbed. Now, before you go thinking I just buy board games and never play them, they day that I picked up one of them I played it as well. I’ll tell you which one that was coming up here shortly.

Adventure Land

This is one that has been on my radar for a long time. Tom Vasel of the Dice Tower is a fan of this game, but it’s gone under the radar otherwise. The concept of Adventure Land is just intriguing to me because it sounds simple, but the decisions seem meaningful. On your turn you move one of your adventurers down and to the right, to the right, or down, and you are picking up treasure. But the trick is you can never move one back up or to the left. So how do you balance out the movement of a number of adventurers to maximize your points? I think it’ll be a fun game, and I really do think there is a lot of interesting space to strategy in the game.

Quicksilver
Image Source: Fantasy Flight

Marvel Champions – Quicksilver

The latest release in the Marvel Champions line, and of course I was going to run out and pick it up right away. I’m more waiting for the Scarlet Witch to come out which was supposed to be this month but looks like it’ll be in March now. Still, I’m going to be curious to see how they mimic super speed for Quicksilver. They’ve done a good job of surprising me and making other powers work really well. I’m hoping that he’ll be fun to play as well.

Space Base

Space Base
Image Source: AEG

Space Base has been on my radar for a while. It’s been described as kind of a Machi Koro killer for a lot of gamers. From what I know about it, the game is more complex, though not by a ton than Machi Koro which was really very introductory. I actually got rid of Machi Koro over a year ago, because for an engine building game, it was going to be the first one I pulled off the shelf. To teach engine building I’d use Splendor or Century Golem Edition. If Space Base does have more going on in it, then I’m hoping it’ll be a nice game that feels similar to Machi Koro but that I can pull out after I’ve taught engine building. I’m not sure which theme is more attractive to players, though, building a town or building a space base.

Deadly Doodles 2

Deadly Doodles 2
Image Source: Steve Jackson Games

Technically this is an expansion. You need the base game to play it. And I got the base game not too long ago, in fact I believe that was when I picked up The Wasp at my FLGS that I grabbed Deadly Doodles as well. So apparently I grab roll and writes when I get Marvel Champions content as well. This is the one that I sat down and played the day that I got it. This expansion just adds more to the game. So in the base game you are just going in, grabbing treasures and weapons and fighting monsters. It’s very simple, the expansion adds in 6 new map boards. The first map doesn’t really add much to what’s going on, but the other maps add more and more to the game so what was a very simple flip and write (or draw and draw as they called it), not becomes more of a complex game. I like how you can tailor the level of the game to the players of the game just with that. I’ve barely started on the content, but I can see there’ll be a lot more, now the only question is do I fit everything in one box, I’m thinking the answer to that will be yes.

Which of these games seem the most interesting to you? I have you played any of them before?

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Holiday List: Games for the Casual Gamer https://nerdologists.com/2020/11/holiday-list-games-for-the-casual-gamer/ https://nerdologists.com/2020/11/holiday-list-games-for-the-casual-gamer/#respond Fri, 13 Nov 2020 15:08:19 +0000 http://nerdologists.com/?p=4939 When buying gifts, sometimes I do that to try and improve someone’s collection of games, and by that, I mean to move beyond the likes

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When buying gifts, sometimes I do that to try and improve someone’s collection of games, and by that, I mean to move beyond the likes of the Monopoly, Clue, Scrabble, Chutes and Ladders, and Candyland that most househoulds have had, and take those people who like games, but give them some more options to play. I’m going to be skipping Catan, Ticket to Ride, Pandemic, and Carcassone for this list, because those are the most obvious options, and I highly recommend them all. But what are some other games that offer some interesting play?

Escape Room Games

With this, I’m mainly talking about Unlock and Exit, because I’ve played both of those series, and I really highly recommend Unlock. In fact, Unlock has a new Star Wars box that is out, so a theme that will even standout. These games are basically little escape rooms in a box. Now, that doesn’t mean that they are easier than an escape room since they are smaller, they can be really tricky with hidden clues and figuring out how to use the information that you’ve found together. But this is a great family activity sort of a game. You can only play each of them once, but they work really well for casual groups and are really engaging throughout. Unlock is nice because you could play it in your group and then pass it to another group because you don’t destroy anything. Exit you do often destroy part of the game to figure out a puzzle or two or three. I also like Unlock because while both of them are time based for how well you do, Unlock has an app with a count down timer that just makes it smoother, versus Exit where the time is counting up.

Image Source: Board Game Geek

Draftosaurus

I’ve talked about a lot of roll and writes, and this actually isn’t one, but it has a bit of that feel to it. In this game, you are drafting a dinosaur meeple from a handful of them that you have, and then based on how a die is rolled placing it on the board into a pen. Some pens want all different dinosaurs, some want all of one type or pairs of dinosaurs. It’s a fast little game that works really well for drafting and is pretty easy to keep track of because everyone will end up with the same number of dinosaurs on their board. There are other drafting games out there that are solid as well. I always recommend Sushi Go Party! as well, but that one can, at times get muddled because if people don’t draft at the same speed someone can end up ahead or behind and it’s harder to count it out. Draftosaurus doesn’t offer the variety, but it is a very simple game that can be played with a wide variety of ages.

Splendor

I was torn on this one between Splendor and Homebrewers, I actually prefer Homebrewers by a fair amount, but it’s just a bit more complex and the theme won’t be for everyone. In Splendor, you are renaissance jewelers who are going out and getting the best jewels. You start out by taking one time use jewels, and then you can buy a jewel card for a cost of your one time use jewels. Those jewel cards then give you a permanent jewel of that color that you can use to buy more jewels. And your goal is to get the jewel cards that score points and be the first to fifteen. The game is simple and it works well. Generally, there isn’t anything that stands out as making this game amazing, but there is also nothing to knock about it. Something on par with it would be the city building game of Machi Koro that would work as well. If the people you know already have those games (or one of them) and might be looking for a step up, Homebrewers is great, or Century: Golem Edition, of the brewing theme doesn’t work.

Image Source: Board Game Geek

King of Tokyo

Sometimes you just want some dice chucking fun, and King of Tokyo is that. In this game you take on being a Kaiju who is battle other Kaiju. Think Godzilla: King of the Monsters. Here, you are trying to be the king of Tokyo by either knocking out the rest of the monsters or by winning via victory points. While I have seen people win via victory points, most of the time, it’s smashing. If you are outside of Tokyo you can only hit the monster in Tokyo, if you’re in Tokyo you can hit everyone else. But the downside to being in Tokyo is that you can’t heal, so as you are getting hit by everyone, you need to know when to drop out and let someone else go into Tokyo so you don’t die. It’s a fun push your luck dice chucking game. You can also buy upgrades that allow you to do more damage, or a one time boost to victory points or something like that, so you have a lot of different strategies depending on what cards show up. They also have some expansions that add more monsters and more things to do in the game.

Silver

This could be Silver Amulet, Bullet, Coin, or Dagger, you can take your pick. If you have a bigger group of people you can play with, Dagger would be very good, if you’d mainly just be playing with with two, I like Amulet and Bullet better for that. This game is a push your luck type and take that type of game, so it might not be for everyone. Everyone starts with a village of five cards face down in front of them. They can look at two of them, and the goal is to go down in the number of cards and have the fewest cards when a vote is called for. To do that, you will either draw a card or take a card from the discard pile on the turn. If you draw it and it has a flip ability, cards 5 through 12 have them in every game, you can either add it to your village or use that ability. Cards 0 through 4 have a flipped up ability, so if they are in your village facing up, you can use their ability. But how do you get down in cards, you can trade in two of the same number for another number. So you do try and rush that, if you can figure out you have decent cards so you can call for the vote before other people can change up their village too much. It’s a fun game, plays fast and all of them can be mixed and matched together, so get two and you have a ton of different combinations that you can play.

Now, there are a lot more games. I realized that I could have easily mentioned games like Marvel United, which I mentioned before by a list, Dominion or Ascension for a deck building game, Small World, Deception Murder in Hong Kong, a whole slew of roll and write games and more. There are plenty of really good options that can help encourage and engage new gamers to maybe look beyond the standard games that were a part of a lot of our youths, and that aren’t too intimidating.

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Christmas Ideas – Family Board Games https://nerdologists.com/2019/11/christmas-ideas-family-board-games/ https://nerdologists.com/2019/11/christmas-ideas-family-board-games/#respond Wed, 27 Nov 2019 15:31:45 +0000 http://nerdologists.com/?p=3837 Sometimes going to visit family can be a lot around the holidays. If you want to find something you can do together, board games are

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Sometimes going to visit family can be a lot around the holidays. If you want to find something you can do together, board games are often a fun option, though not for every family. If you think your family would like board games, here are some options that you can give as a gift to hopefully add even more good times to your holidays.

Most of these games are going to be pretty simple and easy to play with a range of ages and are often called introductory games. While, if you are a seasoned gamer, these might be a little bit lighter than you’d want to play all the time, but it’s a good compromise with family who might only want to play very light games or “classic” games like Uno and Monopoly.

Image Credit: Wikipedia

Carcassonne – This game can actually be a bit more challenging for new players when it comes to placing out their meeples. When do they do it, where should they do it, how do farmers even work? But the tile playing piece is something that is very easy for people to pick up on and fun for people to do. It’s a fun game for that tile laying aspect, and once they have down the basics of the scoring, and scoring at least towns and monasteries are easy to understand, Carcassonne is a good game for the whole family.

Castle Panic – This game skews a little bit younger, but maybe you have a younger sibling or niece of nephew who you want to get into gaming or a grand child. Whatever the relationship might be, Castle Panic is a fun game. It’s simple as to how it works, it’s cooperative, so you can all plan out things together and that makes it easier to teach as well. Definitely, once they start to get the idea of the game hang back and let them take the lead, but this tower defense card game is a lot of fun, and easy for younger kids to pick up. There is also My First Castle Panic for even younger kids.

Century: Golem Edition – I picked this one over the normal version, Century: Spice Road, because the gems in this game are cooler than cubes in Spice Road. It’s a pretty simple game of collecting gems, getting cards, using those cards to get other types of gems, and turning in gems for golems. This game has a bit more going on to it, but the turns are very fast, and since you can only do one action per turn, it makes it easier for people to figure it out as they go along. The table appeal is great for this game as well.

Image Source: Board Game Geeks

Choose Your Own Adventure: House of Danger – Now, this one is completely different and might be too silly for some people in your family. But in Choose Your Own Adventure: House of Danger, you are going through chapters of this story, making choices and rolling dice once in a while to see if you can complete a challenge. This is really a story telling game, and it would be an easy one to play just sitting around a living room without needing a table. This game is light, easy and cooperative.

Dice Throne Season 1 – This game is just silly in a very different way than Choose Your Own Adventure. This one is also about the opposite of a cooperative game as you’re having different contestants fight against each other in a dice chucking game. But it is also familiar because it’s yahtzee style rolling, just with more added onto it. It would be a fun one to face off different characters against each other and see who can do the best. The games also play fast, so you could do a small tournament if you wanted and had the right group. The art in the game is also fun, and the dice are great. I’d recommend the first season of the game though, as the second season has more complicated characters.

Draftosaurous – Draftosaurous is a game that I’ve only played once, but it was a ton of fun when I did. In it, you are drafting dinosaur and scoring them in different ways. The ways are simple and you can easily explain them as often as you want in your game without slowing down the game. Plus, the dinosaurs are meeples, which look amazing. So it has a cute factor going for it as well. The game also plays very quickly, so you might end up playing a few in a row. But the game isn’t so simple that people will get board with it fast.

Harry Potter: Hogwarts Battle – People will be drawn to games with an intellectual property (IP) that they recognize. And Harry Potter is a very popular IP that most people are at least familiar with, even if they haven’t seen all the movies or read all the books. This is a deck building game, so it has a little bit to teach with deck building if people aren’t familiar with it, but the first few games, which have bad guys from the first few books, keep the game simple so that people can understand it. Eventually you get more complex things, but by then, people should be familiar with deck building enough that more won’t complicate it for them. It’s a good fun game, and has a little bit more than some other games.

Image Source: Brain Games

ICECOOL – This one, if you’ve followed my top 100 and my thoughts on the game, shouldn’t be a surprise to you. Icecool is a great family game that anyone can play. Even younger kids can play with only possibly needing to make the rules simpler just for scoring, and go with more of a tournament rule style. This game is just about flicking penguins around and having a silly good time. If you want to play it on a table, you can, if you want to play it on the floor you can. Adults might find it a bit too simple, but it is meant to be silly fun more than a strategic match.

Just One – Yes, it showed up on the stocking stuffer list, but it works well here also. It’s a cooperative party game, and instead of just pulling out the old ones at your parents or grandparents place, Just One offers something new. The game play is easy and the components are nice. The concept of the game is also easy to teach. This game should work well in most settings and with a wide age range, from Grandma and Grandpa to your 10 year old cousin.

Lost Expedition – Another cooperative game, but I really think that for family weight games, cooperative games are great. They are good introductory level and for people who might not like conflict in games, they work well. Lost Expedition is all about going and trying to find the lost city of Z. However, there are plenty of challenges you have to get through each morning and evening as you hike. If you don’t ration out your resources, you might die before they get there, but with some clever path construction, you can rush to the end before you run out of resources. The game is quite easy to explain and the artwork is nice. This game also helps keep alpha players from running the table.

Machi Koro – I’m not going to suggest any Machi Koro in particular, but if you think people will like the game, I recommend the legacy version. For me, that game seemed to play faster than the base game and being able to make the game unique to the person who is getting it, that’s something that is cool and most games don’t do. This is a tableau building game, but you can more easily explain it that you are trying to build up the best town by getting buildings and building monuments. Turns are pretty fast in Machi Koro, especially when people start to become familiar with the cards. And the cards are pretty simple, so it shouldn’t take too long. While not my favorite game, it’s a good one that is easy to teach to a lot of different levels of players.

Image Source: The Dork Den

Pandemic – I’m sure you expected this one to be on the list, but it’s a good and straightforward cooperative game. It’s also one that even if people aren’t gamers, they might have seen before. It’s also challenging enough that the person you give it to won’t get bored with it or beat it too often right away. And when they start to, there are expansions that can be added to change up the game to make it more challenging. This game of player powers and curing diseases also has a theme that people will be able to understand quickly, even if the game is fairly abstract.

Potion Explosion – The toy factor to this game is high with all the marbles in it, but the game itself is pretty simple. You are collecting marbles to complete potions to help you get more marbles. The game play is simple just pulling out a marble, if like colored marbles hit, you get those marbles, and it can cascade onward. These marbles you then use to complete potions, and the potions give you more things that you can do to get more marbles. But the game is really about pulling out those marbles and letting them hit and getting a whole bunch of marbles when they keep on doing that. Turns are pretty fast, and the concept is easy to grasp, especially with so many app games doing something similar.

Sagrada – A game about making stained glass windows, this looks great on the table with translucent dice that actually help make it look like stained glass. Another drafting game, this one you are taking dice that match specific colors or numbers to try and fill in your stained glass windows. The scoring for the game is pretty simple, and while there are some powers that are a bit tricky, there are plenty of simple ones you can start with, and I often choose those for the first game. The concepts are simple, like numbers and colors can’t go next to each other orthogonally (in rows and columns), and you have to place the die you drafted next to another one, diagonally or orthogonally. Definitely one that most people will pick up on fast.

Second Chance – Another one from the stocking stuffer list, but this is my roll and write (or flip and write as the case might be) for the list. Second Chance just works well because of the Tetris like shapes and people understand trying to fill in an area as much as possible. It is pretty solitaire as what other people are doing won’t affect you, but the game is pretty when it’s completed and a fast game to play. Generally I don’t see people only playing a single game of it, you at least play two, one for each side of your sheet before being done.

Image Source: BoardGameGeek

Small World – Another classic modern game, Small World is an area control game where you get points for all the areas that you have and other scoring, such as what type of area you are in. It’s a silly game that can be a bit mean, but the nice thing about how this game can be mean is that if you are almost kicked off the board, you can go into decline, get a new race next turn and go onto the board. That’s the only tricky part about the game, in my opinion, knowing when to go into decline and understanding that it is your whole turn. The combinations of races and powers are what then make the game stand out, because who doesn’t want flying halflings or maybe seafaring dwarves. You never know what combination you might get or want.

Sushi Go Party! – Now, this is a bit more complex than just normal Sushi Go, but because of that complexity, if offers variability which will keep it coming to the table longer. In the game you are drafting different types of foods to create the best meal and scoring points over three rounds. Depending on what type of food it is, it’ll score you points in various ways. Maybe you want three sashimi to get 10 points, but will get three of them, whereas tofu scores you points for two of them, but if you get a third, you don’t get any points, because you don’t want to fill up on tofu. The game can take a little bit to get into, but if you play a pretty basic set-up to start, people will catch on fast.

Ticket to Ride – The Train Game, as a lot of people call it, is a classic family weight game where you’re trying to complete various routes. This game has a little bit of strategy in it, mainly in picking your routes to help create the longest route, but beyond that, it’s collecting sets of cards and building your train routes. What works well in this game is that the rules are simple and you only do one thing on your turn. This helps people not be bogged down by all the options available. While this game doesn’t have a ton of variety in the base box, there are other maps you can get for it that’ll change up how the game works once you’ve played through the base game enough. But this one is a good one to add to parents or grand parents collection and play once or twice a year around the holidays.

Image Source: Days Of Wonder

Wits & Wagers – Final game on the list, and other party game. This one is my favorite trivia style party game, because you don’t need to be great at trivia. You just have to know, who in the group, might know the answer or be closest to the answer, without going over. All the questions have answers that are numbers, so you put down your answer and then bet on what answer you think is right. If you are correct, you get your money back plus some, depending on how close to the middle it was, so you can bet on your answer, if you think you are right, or you can go with the person who you think might know more about it than you do. It’s a fun and sometimes funny game that is good for a whole family and because of how it works, can play with younger kids.

Now, there are so many more family games out there. I left some off the list that I like, simply because I had something similar on the list. Dice Throne could have easily been left off the list for King of Tokyo that has a similar mechanic, but I also wanted to provide some different options as well. Hopefully you can play some of these with family or friends over the holidays, and maybe give them to them as a gift so that they can introduce them to their friends and grow the board gaming hobby.

What are some of your favorites from my list? Is there a game that you’ve found works well as a gift?

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How to Get Rid of Board Games and Not Feel Too Bad About It https://nerdologists.com/2019/11/how-to-get-rid-of-board-games-and-not-feel-too-bad-about-it/ https://nerdologists.com/2019/11/how-to-get-rid-of-board-games-and-not-feel-too-bad-about-it/#respond Tue, 05 Nov 2019 14:20:39 +0000 http://nerdologists.com/?p=3768 There are so many board games in the world, and while I would like to say that I have a massive room dedicated only to

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There are so many board games in the world, and while I would like to say that I have a massive room dedicated only to board games where I can fit in lots of Kallax shelves from Ikea, I don’t. I was able to fit in one Kallax shelf that quickly got full so I have a few games for streaming up in another location, and a few games that I don’t need as often down in the basement, don’t worry, the basement is dry.

Image Source: Board Game Geek

And I’ve been picking up games, I got a bunch of games at GenCon on August, I’ve gotten Lords of Hellas, Blood Rage, and Deep Madness from a local game store, used, to add to my collection. How can you keep a collection under control to have what you really want in it? And not to have games that are just going to sit around and never be played?

There are a few different factors that I look at when I consider what board games I want to keep or what games I want to get rid of. I think the mindset has to be there that you are looking for games to get rid of, not just games to keep, because I could make an argument to keep all of the games. Instead, look for the games that you can remove, not just to keep the collection smaller, but also to open up more room in your collection.

The first thing that I look at, and even though I find the extreme version of this dumb, is, does it give me joy. A lot of people take that to the extreme and end up getting rid of so much that they actually do miss it and realize it was and has given you joy. But, for a board game, I look at it this way, if I didn’t play it again, would I care that much? With the batch of culling that I’m doing right now, I considered the game Krosmaster Arena. While that game has adorable little figures, and I do enjoy the game, I won’t miss playing it. So, it doesn’t really bring me that much joy, but looking at another game I considered, Dead Men Tell No Tales. That game I’ve had more fun times with, and I would still pull it off the shelf and play it, even though I haven’t in a long time.

Image Source: Play Unplugged

Next, when considering getting rid of a game, I also look at how much I have that is like it. Now, I have a number of deck builders, Xenoshyft: Onslaught, Clank! In! Space!, Ascension, and more, so I got rid of one of them? No, because I like all of those games and they give me joy, but when I considered the game Unspeakable Words, which the little chibi Cthulhu in it still entertain me, I realized that I have other word games, Quiddler and soon Letter Jam and I don’t think, when I want to play a word game, that I’d ever pull Unspeakable Words off of the shelf again. So there are times when a game might bring you some joy, but if you’re never going to play it again, it might be time to take it off of the shelf. This isn’t a hard and fast rule, because there will be times where you have some games that you just want to keep because of the memories that you have with those games.

I also consider if there is a new edition, and this ties into the previous point, but in some ways it’s a little bit different. For example, I am getting rid of Arkham Horror because I have the newest edition of Arkham Horror, and while I’ve had fun with the 5-6 hour game that the Arkham Horror was, I’m not going to get that to the table over a 3 hour or slightly less Arkham Horror 3rd Edition, or even a game like Arkham Horror The Card Game or Mansions of Madness. Or I’m getting rid of Machi Koro: Bright Lights Big City. Now, I don’t have another version or edition of that on my shelf, but I know that Machi Koro Legacy is out, and when you are done with Machi Koro Legacy, you still have a playable game of Machi Koro. So I’m not going to need both versions of the game in my collection, because they would fill the same need, and I can simply pull out the completed Legacy version.

I also ask myself if a game is still my taste or if I need a game like it still in my collection. Your collection can have only games that you love in it, and maybe only one type of game, but I personally think that you can have a breath of games and find some things out of your comfort zone that you kind of like, you should keep that in your collection or add it to your collection. Now, these games might not give you joy, but there are times and occasions to pull them out. I’m not a huge of Splendor, I think the game works decently, but it doesn’t excite me to play it. But that game came off the shelf a few weeks ago, because we needed a short game that is easy to teach. So sometimes you keep a game that you don’t love and you maybe have other versions of it that you like better, Century: Golem Edition scratches the same itch that Splendor does for me, but you keep the game because it is easy to get to the table in certain situations.

Finally, it might be a game that you’ve never played and never will play. Maybe there is a game so important to keep in your collection just to have collected it, that isn’t a thing for me, but sometimes, if a game has sat around long enough, it’s time to move on from it, because you won’t be able to play it. This is especially the case if you’ve tried to play it or tried to learn it and it just doesn’t look interesting or you can’t find the group. If you’ve tried to play it and you can’t find people to play it with, you have to decide if it’s worth keeping in your collection and if it’s stopping you from adding something you can play to your collection. Now, it might be that it is worth having it, and that is cool, because there will probably be a time, sometime in the future, where you find the right group to play it with, but if you don’t care that much, it might be time to move on from it instead of letting it eat up space.

Image Source: Token Female Gamer

So, let’s talk a little bit about what I’m getting rid of and why:
KrosMaster Arena: I think this game is the hardest to explain why. I enjoy the game, but I just know that I’m not going to consistently get it to the table again. And I think when it comes down to it, I have other dice chucking fighting games that I like better.
Rise of Queensdale: I was looking forward to playing this legacy game, because it’s a legacy game. With that said, the group I was going to play this with fell apart and I haven’t even removed it from the shrink, and that was about a year ago. So I don’t think I’ll find a group to play it and I have other legacy games, Betrayal Legacy, and probably in the future Clank! Legacy, Machi Koro Legacy, and Pandemic Legacy Season 3 that I’m going to prefer to play.
Unspeakable Words: This game was mainly kept around because the Cthulhu minis were cute. I have other word games that I’d pull out before it, and for me, the game is too random with it’s dice.
Forbidden Desert: A lot of people would keep this game as an introductory coop game in their collection. And I considered it for that reason, especially since I got rid of Forbidden Island before, but I have Pandemic, and I can teach and play that game as an introductory coop game.
Machi Koro: Bright Lights, Big City: Machi Koro Legacy is a thing that I’m going to want to play.
Albion’s Legacy: An interesting one to get rid of, because I haven’t played it, nor have I tried to play it. I got it for free at GenCon, and I wasn’t really that interested in it, but free things. So might as well get rid of it instead of having it take up space on my shelf.
Arkham Horror 2nd Edition: I have the 3rd Edition, and it just takes too long. I’m not going to get it to the table again over the 3rd edition because of the amount of time. I’d prefer to open up room for expansions for 3rd Edition.

That’s all of the games that are leaving this time. I could have maybe found a couple more small box games, but the small box game area still had room, so I didn’t look too hard at it.

Now, what I didn’t talk about was where to get rid of these games. I think that’ll be a separate post, but I sell mine for store credit, you know, to get more games.

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