Mistborn | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Wed, 12 Nov 2025 16:46:16 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Mistborn | Nerdologists https://nerdologists.com 32 32 Top 100 Games (of all time) 2025 Edition – 20 through 11 https://nerdologists.com/2025/11/top-100-games-of-all-time-2025-edition-20-through-11/ https://nerdologists.com/2025/11/top-100-games-of-all-time-2025-edition-20-through-11/#respond Wed, 12 Nov 2025 16:07:30 +0000 https://nerdologists.com/?p=9886 What games are on the penultimate list of my Top 100 Games (of all time) 2025 Edition? Join me for 20 through 11.

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Today the list is will finish. Join me on Malts and Meeples over on YouTube to watch that. But let’s catch up and see what games just miss out on the Top 10 of the Top 100 Games. These are all amazing games and just looking at the list, there are a ton that I want to get played right now. So don’t look at these are games that are lacking, but more amazing games that you can try.

Top 100 Games (of all time) – 20 through 11

20. For Northwood! A Solo Trick-Taking Game

For Northwood
Image Source: Side Room Games

Published By: Side Room Games
Designer: Wilhelm Su

Buy For Northwood!

A solo trick-taking game seems like it shouldn’t work. But For Northwood! works really well. It’s a simple trick taker, you need to follow suit if you can. But the twist is that you need to win a specific number of tricks each time. You play over eight rounds and need to win between 0 and 7 tricks, exactly. That sounds impossible, but you get powers that help you manipulate your hand. It’s always a question of, which one do you go for, in terms of tricks to win, and as you get further along, can get manipulate your hand to make it work.

19. Marvel Champions: The Card Game

Marvel Champions
Image Source: Fantasy Flight Games

Published By: Fantasy Flight Games
Designers: Michael Boggs, Nate French, and Caleb Grace

Buy Marvel Champions

I love Marvel and this is the game that gives me the Marvel feel to it. You are a superhero and you want to stop the bad guys scheme and defeat them. But, thematically, when you are in your hero form the bad guy is going to fight you and you take damage. So you need to manage going between your superhero and alter ego form so you don’t get hit. Of course as your alter ego, the villains are going to be scheming away. And you can create all sorts of fun combinations of heroes and villains to face off.

18. Floriferous

Floriferous
Image Source: Pencil First Games

Published By: Pencil First Games
Designers: Eduardo Baraf and Steve Finn

Buy Floriferous

This game is one that I think is really overlooked in the gaming community. It’s a clever drafting game that does two very interesting things. The first thing is how scoring works. You don’t have much scoring that just happens, instead you draft your scoring cards. So there is always a choice between, do I draft more flowers or do I draft scoring cards. The other is how the drafting works, and this it maybe a bigger twist. You draft from a column, how high you are in the column determines when you draft next round. So it’s very possible you want to draft a less ideal card to get a perfect card.

17. Stars of Akarios

Stars of Akarios
Image Source: OOMM Board Games

Published By: OOMM (Open Owl Studios)
Designers: Brendan McCaskell, Jonathan Thwaites

Buy Stars of Akarios

I love my big campaign games, and Stars of Akarios is one of my favorites. This one works so well for me with the tactical space combat, the planetary exploration, and a story that doesn’t take itself too seriously. The tactical space combat really shines in the game as you use your dice to position your ship, attack, and avoid the enemies the best you can. And the exploration is a bit like The 7th Continent/Citadel where you flip over cards and create a map and really explore as you go.

16. Clank!: Catacombs

Clank! Catacombs
Image Source: Dire Wolf

Published By: Dire Wolf
Designer: Paul Dennen

Buy Clank! Catacombs

While i just did sell all of my other Clanks, this Clank! Catacombs spot is for all of them. Clank! is a push your luck game where you build up a deck of cards to get into a catacombs, in this case, and get out with the most points and best treasure that you can. Of course, if you are too noisy doing that, you clank, and when the enemy activates it might knock down your health. So it’s this push your luck in making noise, and going deeper. I like, too, with Clank! Catacombs, the map gets built as you go, so the board really is different every time.

15. Roll Player Adventures

Roll Player Adventure
Image Source: Thunderworks Games

Published By: Thunderworks Games
Designers: Keith Matejka, James William Ryan, and Peter Andrew Ryan

Buy Roll Player Adventures

Another big campaign game here with Roll Player Adventures. This one is all about dice manipulation and a fun story. I had a great time playing through the first campaign, and the additional one that I have, I need to get to the table. The system works well, though I will say, with four players it becomes a bit easier than at lower player counts. But the simple map movement, the story, the skill checks and of course combat and leveling up make this a fun time.

14. The Fellowship of the Ring: Trick-Taking Game

Fellowship of the Ring Trick-Taking Game
Image Source: Office Dog

Published By: Office Dog
Designer: Bryan Bommueller

Buy The Fellowship of the Ring Trick-Taking Game

I like trick-taking games. Not a ton make it to my Top 100 games mainly because a lot feel similar. The Fellowship of the Ring: Trick-Taking Game is one that is different. Yes, it leans into a lot of standard things, but it’s also cooperative and story based. There are other cooperative ones out there, but the story based feels unique. Especially because this closely follows the books, so you get to chapters with Goldberry and Tom Bombadil as required characters which is fun. And the cooperative elements are challenging for the game.

13. Pirates of Maracaibo

Pirates of Maracaibo
Image Source: dlp games

Published By: dlp games
Designers: Ralph Bienert, Ryan Hendrickson, and Alexander Pfister

Buy Pirates of Maracaibo

The second of three new games on this part of the lit in a row. Pirates of Maracaibo is a pirate resource management game. I normally would want it to have more adventure, but this one is a ton of fun. I love building up my ship and seeing what strategy of building up ship, getting treasure, exploring, and competing quests can lead to victory. And it is great because all of them feel good to do. It isn’t a game where I feel like I need to go one way, though, I think some ways are more consistent.

12. Mistborn: The Deckbuilding Game

Mistborn Deckbuilding Game
Image Source: Brotherwise Games

Published By: Brotherwise Games
Designer: John D. Clair

By Mistborn The Deck Building Game

Another deckbuilding game on the list here with Mistborn. And I like Mistborn just a bit better than Clank! because of a little more pure deck building. But also it has a lot of fun elements to the game. It leans into Brandon Sanderson’s Mistborn world and let’s you burn metals to play cards. I also like the turn track, you always bump up in power as you go up the track. This makes for a really great experience of feeling like the game is ramping up.

11. Sleeping Gods

Sleeping Gods
Image Source: Red Raven Games

Published By: Red Raven Games
Designer: Ryan Laukat

Buy Sleeping Gods

The final game on the list is another big one, though not a campaign game. Sleeping Gods is a sand box story game where you are dropped into an unknown world and need to find and deal with totems. Of course, it’s a new land, so you don’t know where those are. And there are monsters and other interesting things to deal with. You need to control 9 crew, but really, it’s one turn and you just need to remember a few key abilities as you play. So it sounds like a lot, either cooperative or solo, but it’s not too bad.

Join Next Week

Just as a reminder, I am streaming new videos most Wednesdays. Let me know what you want to see me play next on Wednesdays after this list is done. You can subscribe to the channel and click notify to know whenever a new video comes out. Currently I am playing through Legendary Kingdoms on Monday and then my wife and I are playing Baldur’s Gate 3 on Fridays. So join us for those videos.

And thank you for checking out the video and articles. Let me know what your favorite game from this chunk of 10 is and which one you would love to get played.

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10 Games for My Gaming Day https://nerdologists.com/2025/08/10-games-for-my-gaming-day/ https://nerdologists.com/2025/08/10-games-for-my-gaming-day/#respond Fri, 15 Aug 2025 15:56:32 +0000 https://nerdologists.com/?p=9764 What games am I going to take to my gaming day later this month? I have a lot of new and old ones to play again.

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Since I could make it to Gen Con this year, yes I’ve said that a lot, I decided to do a gaming day. I am lucky enough to live close to places where you can game pretty easily and one of them, the GameZenter has some private rooms. So I grabbed a private room for August 30th. I plan on having a bunch of games there, but which ones am I going to bring for sure. It’s a full gaming day, but all might not get played. Which ones should I get played? Since this is two lists of 10, don’t expect more than a sentence or two on the games for my gaming day.

10 Played Games for My Gaming Day

10. Pirates of Marcaibo

I love this one on BGA. I want to play it in person and see how that goes. It’s a bit more of a rules teach, but it shouldn’t be too bad to get played. And I think once the game gets going it moves fast. Plus fun theme and easy sell.

9. Lost Ruins of Arnak

Lost Ruins of Arnak
Image Source: CGE

Lost Ruins of Arnak is a game I love. I own everything for it. So I want to get it in the big box and try out the new tracks in the game and see how everything works together.

8. Mistborn

Another one where I really like the game and it’s been a while since I’ve played it. That is going to be the case for a lot of the games. I think the people who are invited thus far are going to enjoy a game like this as well.

7. The Great Split

See above, really. But after playing New York Slice for the first time it made me realize that I just want to play The Great Split because that game is a brilliant I split and you choose game.

6. Terraforming Mars: Ares Expedition

Terraforming Mars Ares Expedition
Image Source: Stronghold Games

Yet another one where I just want to play it again. Terraforming Mars: Ares Expedition is a great engine building game and good for a longer game day. Like Lost Ruins of Arnak, though, I need to get it sorted out.

5. Strike

I play this one a lot. It’s on the list because it’d be a great group game there. Plus it’s a good filler/take a break from bigger games game.

4. Can’t Stop

The same can be said for Can’t Stop. Though Can’t Stop can’t support as many people. But it works well and it’s an easy one to teach and play. A good filler for when maybe one group finished before another.

3. Trekking Through Time

I’ve played this one two players and I really enjoy it two players. I want to try it with more because it’s just a fun game. It’s also a simple one to learn and play.

2. Skyrockets

You might not even know I played this game. And it is kind of a cheat to be on this part of the list. Played it two years ago at Gen Con when it was still a prototype at the Floodgate Games event. But it’s a fun real time game, so I want to play it again.

1. Heat: Pedal to the Metal

I love this game. It isn’t the easiest I think to learn. But once you wrap your head around it, it’s pretty simple to play. And it is a good game because it plays a lot.

10 Un-Played Games for My Gaming Day

10. The Gang

Now we’re in the new games. This is a cooperative poker game, so I want to give it a whirl. Plus I know it plays at higher player counts so a good one for the list.

9. Critter Kitchen

Critter Kitchen
Image Source: Cardboard Alchemy

Critter Kitchen has just been sitting there waiting to get played. I want to take it a lot and see if I can get it played, but I need to open and sort it for that to happen. And it is one I probably need to learn to take along.

8. Maple Valley

Maple Valley is the follow-up to Creature Comforts. I like Creature Comforts as a good simple worker placement game. I am curious to see what Maple Valley does. They are very different games, but same great artwork and in the “same world”.

7. Ruins

Ruins is one that people were talking about going into Gen Con. It is a reworking of Custom Heroes. It is a card shedding game where you upgrade cards throughout the rounds. So I am curious to know how that system is going to work.

6. Ito

Ito is going to be one of the bigger games or party games on the list. I want to learn this one and it seem easy to play. From what I know of it, it is a good ice breaker game as well. Or maybe more of an ice breaker than an actual game.

5. Emberleaf

Emberleaf
Image Source: City of Games

Emberleaf is the card dancing game. Basically a game where you play cards into a grid and then you activate the grid. The cards then move in that grid, some dropping out, others activating various affects. I like the sound of the game and great cute artwork.

4. Ghosts of Christmas

First of three trick taking games. Ghosts of Christmas sounds like a brain burner of a trick taking game where you play three tricks at once. And depending on how the previous trick goes that determines the led suit for the next one. With a Christmas Carol theme, how will it work for the past, present, and future tricks.

3. The Six of VIII

The Six of VIII is going to be a fun one to try as well. It’s about the six wives of Henry the VIII. And each trick the trump suit is going to be one of the wives. But it is more than that because how long a wife was alive is going to impact how many rounds that suit is trump. I like how thematic they managed to make a trick taking game.

2. Tricky Kids

Now, Tricky Kids is a new game as well. I would have put both Tricky Kids and Cat in the Box on the list, but I’m playing Cat in the Box on BGA right now. It is very possible that Cat in the Box will come along as well. But Tricky Kids is trick taking game where the cards don’t have a value on them. So you need to set the value, but you only have 21 points to allocate over 7 cards.

1. Expeditions

Finally, let’s go with something different and big with Expeditions from Stonemaier games. I like the idea of trying this one in a bigger group, or maybe not with everyone but with some. And I believe that one person in the group owns it and has played it before. It is nice to bring along games like that so that I don’t need to learn the rules. Or more so, so that no one needs to learn the rules because I’m not going to learn them all.

Final Thoughts

Now that is a lot of games to bring along. And I know that all of them won’t make it, but I plan on bringing a big mess of games. There are other smaller games too that are going to be stuck in because they are smaller games. So stuff like Flip 7 or Push are really likely to come along. New games like First-Class Letters and Trinket Trove (as I want to play that one with more) will come along. But this is a good list for me to start planning on what to bring. But it sounds like a good gaming day to me.

If you were to do a full gaming day, what games are you going to take off of the shelf?

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Top 10 Deck Building Games https://nerdologists.com/2025/06/top-10-deck-building-games/ https://nerdologists.com/2025/06/top-10-deck-building-games/#respond Fri, 20 Jun 2025 15:16:16 +0000 https://nerdologists.com/?p=9654 What are some of my favorite deck building games? There are a lot to choose from, but I can make a Top 10 list now.

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I think that I play enough Deck Building Games to make a Top 10 list now. I previously have done Top 5’s for sure. But every year I find a few more. But let’s talk about what Deck Building is first before I jump into my list.

What’s Deck Building and List Criteria

Deck building is when in a game you are adding cards to a deck or cards that you then draw and play from. IT is not a game where you build a custom deck to start and no cards are added during the game to that deck of cards. This eliminates games like Arkham Horror The Card Game, Marvel Champions and Star Wars Unlimited from being on the list.

For this list, one of the important elements is that it needs to matter in the game. There are some games where you maybe add a card or two during the game. Those aren’t going to be making the list. I’ll talk in each about how much the deck building matters in the game.

Top 10 Deck Building Games

10. The Quest for El Dorado

The Quest for El Dorado is the only deck building racing game that I have on the list. In fact, I’m not sure that I can think of any. Heat can have a drafting element before the rest to kind of create some deck construction, but that’s it.

This one is all about getting to El Dorado as quickly as you can with your explorer. You play out cards matching terrains to be able to move along. And there are big blocks of different terrains, so you build up your deck one way and then you need to be able to pivot away from that or not get so deep in that because you need to get cards for the next terrain type as well.

One of the cool thing about this game is that as you empty out piles or cards, the next player picks what new stack of cards is going to go into that pile. It creates this interesting element where the players are the ones who set the market.

9. Harry Potter: Hogwarts Battle

Harry Potter Hogwarts Ballte
Image Source: The Op

Harry Potter: Hogwarts Battle is the one campaign game on the list. Though there are two more that offer campaign modes. But this one is only a campaign game where you play through the books of the Harry Potter series. It’s a fun game as you add new spells to your deck and you balance getting cards to get better spells and getting spells to help deal with the threats that can start to pile up.

There is a negative to this game. While it does offer cool unlocks of new things that are added for each book, there are also the same bad guys. So each time you play there are more and more bad guys. Now your deck should be getting more powerful because of the added cards, but you don’t carry anything over. So while I enjoy this game, it’s not one that stuck in my collection because it’s not too fast.

8. Knights of the Hound Table

Knights of the Hound Table is a game that I need to get played again. After playing it at Gen Con I decided I should pick it up. This game is an interesting little game where you are adding dog knights to your deck and them facing them off against your opponent.

You play out three cards each turn and depending on how the fight goes, that is going to determine who gets to buy first and who is gaining points in the game. Each card is going to give you something special. The ones on either end of the three you play give you attack and defense, respectively. Then the one in the middle is going to give you a special power of some sort (I believe I have that order correct). So it becomes an interesting little game of how you can manipulate your hand of cards to get a winning combination out there.

7. Hero Realms

Hero Realms is another two player head to head game, or it can be solo/cooperative against a boss/enemy deck. But I like this game a lot as a two player head to head game. You are trying to whittle down the other players health.

To do this you are playing out troops and they can either attack your opponent, assuming there is no enemy troop who forces you to attack them first. Plus there are other cards that offer more than just troops. Some of it might be money to buy more cards. Or you might be healing up and keeping ahead of your opponent that way.

The game also has a lot of expansions. I really like to use the characters for the game. Each character is going to provide a slightly different starting set-up and some powers that you can use throughout the game. It is going to give you a bit more of that asymmetrical experience while keeping the goal the same.

6. Ascension

Ascension is the most straightforward of the deck building games on the list. It is about grabbing cards, fighting monsters, and getting points. It’s one of two deck building games that I would consider great spots to get into deck building that I’ve played. The other being Dominion. But I don’t like Dominion that well and I think that it struggles more disparity in player experience.

There are three big things that I like better about Ascension. Firstly there are monsters. So it is not just about buying cards to get the victory point cards, you also want to buy troops to fight the monsters and get victory points from killing them. You also have a changing market. By that I mean that when a monster is defeated or a card is bought a new random one is flipped out. Finally are the constructs which stay in play. They give you a bonus that keeps going from round to round, unless your opponent destroys them.

5. Mistborn

Now we move onto the newest game on the list. Mistborn is a competitive deck building game to see who can be the best Mistborn. Or you can play it cooperatively against the Lord Ruler. You can see that cooperative style of game on the Malts and Meeples YouTube and down below.

Both ways work well for the game. And while it is a deck building game, the game offers some very unique things. The big one is that it pulls in burning metals like they do in the Mistborn books. And as you go through the game you get better at burning metals. That means that you can burn more on your turn which means that you can play more cards.

I also like that you can burn the metal on a card to play another card. It offers just a little bit more strategy. And I mentioned leveling up. The game is great with that because you level up each turn. And sometimes you can play cards to make that move faster. But it means that you feel more powerful and also can push the end game faster as you get further into the game. So it doesn’t stagnate in what you can do.

4. Clank! (All Versions)

This spot on the list includes Clank! The Adventure Deck Building Game, Clank! In! Space! and Clank! Catacombs. I recommend if you are starting out, get Clank! Catacombs. That is the newest one but all of the games generally follow the same system. The system is get into the dungeon/spaceship, grab a big treasure and get out.

Clank! is a deck building game that is competitive again, I have one more competitive one on the list. But what you can do to mess with other players is limited. Instead, your big concerns are making too much noise, clank, and then the monster drawing them out of the bag and damaging you and knocking you out before you can get out.

The deck building is all about pushing further into the dungeon. You want to grab cards that are going to let you move. But you also need cards to deal with the monsters or get coins to buy from other markets and grab points that way. The game gives you a lot of ways to get points while also giving you a very nice push your luck feel as you try and race back out once you’ve gotten your treasure. Because when people grab treasure that is going to push the game closer to the end.

3. Lost Ruins of Arnak

Lost Ruins of Arnak is the game on the list that is way more than just a deck building game. And you don’t always draw a ton of cards in the game. So as you build your deck, you might find that you only see cards one or two times. But the deck building is important in this game, as is the worker placement and resource gathering.

Let’s mainly talk about the cards. The cards are always going to augment what you can do in the game. There are two different types that I like as well. There are goods cards which you can buy, and they go to the bottom of your draw pile. So for a game with only a few turns it means that you see those cards quickly. And then there are relic cards that you get to use immediately, without paying their cost and then discard.

I had someone explain them to me this way. Relics are things you find while you explore the Lost Ruins. So it makes sense you can use them right away. The goods, though, are being shipped over to your expedition. So they take a bit more to get to you.

2. Xenoshyft: Onslaught

Xenoshyft: Onslaught is one of my favorite deck building games and just games overall. The first part I guess I didn’t need to say, really. But I love how cooperative this game is. And the final two deck building games on the list are cooperative.

In Xenoshyft, you are battling waves off bug aliens who want to destroy your base. So it is really a tower defense game. And each player has their own side of the tower that they defend against. But the total health of the tower, that is shared across all the players and all sides of the base.

There are a few things that make me love this game. Firstly, the game feeds you money. For each wave you get through you get more and more money. And that corresponds with unlocking better and better troops. So you are always able to buy troops.

I also love how cooperative this game is. I use my cards like grenades or healing on your turn defending the tower. In fact, we talk through that and work through that all together. But there is more than that. Maybe you didn’t draw enough troops because you have a lot or armor. Well, I can just play a troop your side of the base and now that is your card. Or maybe you have an extra weapon. You can equip that card to one of my troops and now that stays in my deck.

1. Aeon’s End

The final game on the list is cooperative and it has a campaign. I love Aeon’s End, and there is a ton of it to choose from. This game is all about surviving a big boss fight. And the bosses, called nemesis, all are slightly different. And the mages that you play, they are all slightly different as well. So your strategy each game is going to change depending on the mages that you play with and nemesis that you are going up against.

One of the big unique things for Aeon’s End is that you don’t shuffle your deck. That seems like one of the standards for deck building, but it’s a negative to shuffle your deck. When you buy cards they go to your discard. And after you are done buying and playing cards, you take those cards that would go to the discard and put them into the discard in the order that you want. So you can try and split-up cards if you get too many spells by each other, or you can create combos in your funding to really optimize your money.

Finally, I like how the spell and turn systems work. Though, the turn system make it so that I think Aeon’s End is a two player game or solo. The turn order is random and you draw a card to see who goes. With more than two, it can be a long time between turns. But with two, players get to go twice in a shuffle of turn order cards with the nemesis going twice as well. And that works well because you play a spell one turn and shoot if off the next. So you feel like you are doing stuff each round.

Final Thoughts

I managed to get 13 games into a Top 10 list. I like deck building and I think there is a ton of fun going on with it. There are other games that I want to play that have deck building in them, or ones that just missed the list. Shadowrun Crossfire is one that I enjoy but I need to play more of it. And Etherfields has a deck building component to it. So does Dune Imperium, which I own but have yet to play. And I suspect that if I were to think about it, there are a few more as well that could have made the list, or have that element that I need to play.

What is your favorite deck building game?

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Top 10 Games from 2024 https://nerdologists.com/2024/12/top-10-games-from-2024/ https://nerdologists.com/2024/12/top-10-games-from-2024/#respond Thu, 19 Dec 2024 16:16:47 +0000 https://nerdologists.com/?p=9335 What games are my Top for 2024? Join me on Malts and Meeples for my Top 10 and see if your favorites made it.

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So we’re back to 2024. The video went out last night, and thanks to people for hopping and watching while I went through my Top 10 games of 2024. I do want to admit, I made a big omission. I realized that Rock Hard 1977, a game I’ve played, I totally forgot to rank. It’s not like one of those games that I missed out on because I played it after I made the list. I totally forgot it. So think of that one somewhere probably around 3-5 range.

Top 10 Games of 2024

10. Dungeon Kart

Dungeon Kart
Image Source: Brotherwise Games

Do you want to play Mario Kart? Do you want to play a board game? Why not do both and play Dungeon Kart from Brotherwise Games. This is a racing game where you play as the characters from Boss Monster, those bosses who are trying to build up their dungeon, well, they want to blow off some steam. So hit the track and use their abilities and their cars to the best of your abilities to get around the track first. If you fall behind, don’t worry. You get spells and blast away at your opponents to slow them down so you can get back into the race.

I like this one because it is a fast game and a theme that people like. I like Mario Kart a lot, and I know that a lot of people do. So Dungeon Kart is an easy one to recommend. Add in that the game is simple to play, and it is even easier to recommend. There are a few things that you need to know, but overall, not a complex or difficult game to learn. And the fact that the characters and cars are different, that’s fun as well.

9. Snowfall Over Mountains

Snowfall Over Mountains
Image Source: Pencil First Games

Snowfall Over Mountains is one of a few smaller games on the list, but the only one that is only solo. I enjoy this game for the solo experience because it’s one of those calming and relaxing solo games. You are drawing cards and trying to build a snowscape around you that is going to score the most points.

You score points for different things like rabbit tracks or trees. And there are a few different scoring cards for each of the elements. That is good because it means you can mix and match and get a lot of different combinations for a lot of good variety in what you are doing.

The footprint isn’t as small as some solo games, but it’s not huge. And the box that the game comes in is a nice and small box so if you are traveling and want a solo game to take along this is a solid one.

8. Star Wars: Unlimited

Star Wars Unlimited Twilight of the Replubic
Image Source: Fantasy Flight

Next up, this game could have been higher, I think. I really like Star Wars Unlimited and I really enjoy the TCG aspect of it. As I say in the video, without the theme I’m not sure I’d be as excited for it. But being able to build a deck with clones, droids, Mandelorians, rebels, whatever factions they have thus far, that’s a lot of fun. And there are a number of aspects that also help the game.

I want to focus on one aspect here. I really like that you always have a leader in this game. The leader is going to give you an ability that you can use, even when they aren’t in play, and that ability is going to give you a focus for your deck. There isn’t just throwing your favorite cards into a deck, you need to think about synergies as well between your characters.

Okay, one more aspect that I really like, and I promise that is it. I appreciate that the game doesn’t let you run out of energy. There is no card draw and hope you get credits or whatever so you can play out cards. Instead, it uses this great system, you draw two cards and, if you want, put one into play as a resource. I love that decision space as I need to decide, do I want this card or do I want the resource, and that is often times a very tough call.

7. The Lord of the Rings: Duel for Middle-Earth

Lord of the Rings Duel
Image Source: Repos Production

Now for another theme that I really like, we have The Lord of the Rings: Duel for Middle-Earth. This game reimplements 7 Wonders Duel, but it’s not just a straight reimplementation. And for me that is a good thing. I like 7 Wonders Duel a lot. But I think that I like Lord of the Rings Duel (as I’ll be calling it) more. And of course, the theme is a great reason for that.

I also like that the game doesn’t end with scoring. Yes, I’m not 100% sold on how it does end, but there are a number of ways for it. There is only one way that I have an issue with or wish there was a bit more. The first way is that the ringbearer makes it to Mount Doom and chucks in the ring, or the Nazgul catches the ringbearer. Or if you rally the support of the different races of Middle-Earth that’s another way too. Finally, if you take control or have a piece of control in every area. If none of those happen it’s whomever controls the most areas, and that’s okay.

But if you like Lord of the Rings, this is a great two player head to head game that I really recommend. If you don’t like Lord of the Rings, it’s still good. Especially if you want something with a bit of theme in it compared to 7 Wonders Duel.

6. Castle Combo

Castle Combo
Image Source: Pandasaurus

Now for a game without much theme but that’s still a lot of fun. Obviously Castle Combo is a lot of fun, it’s in my Top 10 Games of 2024 and at #6. But this is a game about building out the best scoring grid that you can. The game is simple, you play it in nine rounds, and at the end, you have a 3 by 3 grid of 9 cards.

But there are elements to the game that offer a great challenge or some good fun. I like how the cards are all divided into three things. The first element is the cost, you need to be able to pay that coin cost to get it. The next is an instant effect. It might be that all cards of a certain type cost 1 less now. Or it might just get you coins or keys. Finally there is the scoring, and that is going to happen after all your grid is full. So you need to figure out how to optimize that scoring while still getting coins and keys to get more cards.

And I really like the key mechanism in the game. The keys either let you wipe the row of cards you are on. Or you can use the key to move you to the other row so you can buy from there. But, it won’t less you do both in one turn. I really like that challenge element of the game because I could wipe, but will I get something good. Or I could move, but maybe wiping will give me something better.

5. Let’s Go! To Japan

Let's Go! To Japan
Image Source: AEG

Next up is one that didn’t make my Top 100 Games because I hadn’t played it yet. But I really love Let’s Go! To Japan. This is a game about planning out your itinerary for going to Japan. And you need to plan out three things to do each day in Tokyo, Kyoto, or both.

Each day has a particular theme that it wants you to go for as well. It might be that you want to get food one day and go to a nature sight another day. That order changes for every game, but the different symbols remain the same. The fun thing is that you need those symbols to score your cards each day, well to score the one that you can see the end game scoring on anyways. So if you need food and it’s before the food day, you probably need to get some food in a less than optimal way.

It is also a good drafting game. I like how I get two cards, one Tokyo and one Kyoto. I pick one to add to my itinerary and give you the other, or person to my left or right. But not to use right away, to collect into a hand of cards that then you’ll pick from later in the game. So I can set you up with stuff you don’t want. Or I can just focus on what is best for me. But it’s a nice twist on drafting.

4. Mistborn: The Deckbuilding Game

Mistborn Deckbuilding Game
Image Source: Brotherwise Games

Mistborn: The Deckbuilding Game was one of my most anticipated games for 2024, and clearly it didn’t disappoint. I really enjoy this game and of course, I love the theme and I love deckbuilding. But those two elements aren’t enough for me automatically love the game. I think the solo/cooperative play helps it as well, though I really do enjoy it as a competitive game too.

There are two elements I want to talk about that I really like. The first is the burning of the metals. I love how they make that a thematic part of the game. Pewter is going to give you more attack and healing. Things that help you sooth emotions or rile them up could heal or get people to be generous and give you more money. But they are thematic and I like that you are limited in how many you can burn, so there is a good amount of strategy in your deckbuilding.

I also like that the game has a leveling track. Each player levels up once per turn. That gives you new abilities that make you more unique and powerful in the game. And it starts to let you burn more metals. I think that combination just works well so that what could be a longer game, can’t be as long because you start to ramp and get stronger. And soon you might be buying and using cards with Atium and doing a lot of damage or leveling to win the game.

3. Rebel Princess Deluxe Edition

Rebel Princess
Image Source: Bezier Games

I never thought that I’d put Hearts on my top games list, but here it is, Hearts, albeit with shenanigans is my #3 game for 2024. I really like this one because it’s a familiar trick taking game. Instead of avoiding hearts and the queen of spades, you avoid the princes proposals and the frog prince and his proposal. That element is very much the same.

But it’s very different in a lot of other ways. You each have a princess and they have a power. You can use that power once per hand of cards. And then you, instead of passing left, right and then across, you pass however a flipped card tells you to. And that flipped card also has other things on it, like some special rules for that hand. It might be that the person furthest from the card that led the trick, numerically, is going to be the winner of that trick. It causes chaos but is so much fun.

2. Slay the Spire: The Board Game

Slay the Spire Board Game
Image Source: Contention Games

The last two are ones that I’ve played on Malts and Meeples. First off we have Slay the Spire. I love the video game and the board game works just as well. In fact, it offers something that the video game can’t, you can play Slay the Spire: The Board Game multiplayer, and it’s amazing. In fact, I think I prefer it multiplayer, or maybe multihanded better than purely solo.

The game does a few things to make it work. While the core of climbing the tower, and adding cards to your deck, is the game, there are elements that are different. Firstly, it scales down the health and attack levels. I love this because it makes the math easier. Next you roll a die to determine the enemies attack and what relics that you have activate. This makes it simple as compared to keeping track that something goes off every seventh round or anything like that.

And I want to talk about multiplayer. Each player gets their own row of enemies that will damage them. But you are able to support your allies by attacking the enemies. So maybe mind are just playing defense for a round, that means that I can help wipe out your row of enemies and then you don’t have to worry about anything so you can go all out attacking. It’s a great addition to a great game.

1. The 7th Citadel

The 7th Citadel
Image Source: Serious Poulp Games

Finally, at #1, we have The 7th Citadel. I really love this game and it’s what I had wanted from The 7th Continent, though I do appreciate that open and very sandbox system in The 7th Continent. The 7th Citadel gives you that same sandbox to play in but gives you more specific and focused missions. I know that I need to find something southeast. I’m not sure where for sure, but I just know that I need to go southeast, and I really enjoy how that works.

But the game keeps some of the core elements to it that are great. I like that you still are spending cards from a deck. And while that deck isn’t your life and won’t just instantly kill you if the wrong thing is drawn, bit kind of is your life. You put cards back into the deck by spending hit points. So if I want to get 10 cards by in, that’s five of my life. And while the game isn’t always punishing you with combat and taking life that way, there are a ton of challenges that you need to deal with.

Final Thoughts

Like I said at the beginning, I’m annoyed I missed Rock Hard 1977. I really like that game, so it’s an honorable mention and probably would be in about the middle. And I look at my shelf and I see more 2024 games that I want to play. Bomb Busters is a big one as is Stamp Swap that I want to try.

It is always a good year for games. If you don’t find one that you love, it means that you either got caught up in the hype for some game or weren’t looking that hard. And I love that I can find amazing games all the time to try. I definitely want to spend more time playing 2024 games, and maybe late in 2025, I’ll look back again at 2024 and see what my Top 10 looks like then.

Let me know your favorite game from 2024?

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Holiday List – Deck Building Games https://nerdologists.com/2024/12/holiday-list-deck-building-games/ https://nerdologists.com/2024/12/holiday-list-deck-building-games/#respond Tue, 03 Dec 2024 15:33:02 +0000 https://nerdologists.com/?p=9298 What deck building games may you want to give or get this holiday season? I have five that I think are great options.

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One of my favorite mechanisms in board games is deck building. I think the reason I like them is because they are very versatile. And so as I make this list of deck building games to checkout, I want to be intentional about offering up a lot of different options. Because some of them are big experiences, and others are much smaller. So let’s explore deck building games that you might want to ask for or gift.

And for other ideas check out the previous lists.

Two Player Games
Campaign Games
Solo Games
Party Games
Welcoming Games
Medium Weight Games
Thematic Games

Deck Building Games

Mistborn

Mistborn is the newest one on the list. And in fact, I played it solo the week of Thanksgiving. But this is a good new deck building game with a theme that I think a lot of people will enjoy. Brandon Sanderon’s series Mistborn is popular and this game does a good job of bringing in elements of that.

You get to play as a Mistborn and either battle other Mistborn and try and advance objectives to either win by completing those objectives or knocking the other Mistborn out of the game. Or you can play cooperatively against the Lord Ruler of the Final Empire. And you need to take him out, either as a group or in solo play, before he can squash the rebellion and take you out.

The standard mechanisms of get funds and spend those to get new cards in the same. But it does a few things differently. Firstly, you have a level up track and at the start of each turn you level up. So you ramp in power as you go. You also can’t just attack one person, no ganging up, and I like that as when you get close tot he end of the game it means everyone is low on health. Plus you burn metals, thematically, in the game, which works really well as well.

Hero Realms

Let’s now go to the smallest deck building game on the list, Hero Realms. This one is a two player head to head battling game. Though you also can face off against some solo options as well. This is another good game of building up your attack but also wanting to build up your resources so you can get stronger attacks. It’s a question as to when you flip from getting resources to getting attacking cards.

The ramp in this game is fast as well. By that I mean you start the game doing small amounts of damage to your opponent. But just a few turns in you’ll be able to swing for a lot of damage. That’s nice about the game because you are able to play a few times in a sitting instead of it being the game that takes all evening. And it’s small enough, just with the core box, that you can easily travel with it.

Lost Ruins of Arnak

We go from a small game to a very large game. Lost Ruins of Arnak is a deck building game but also so much more. In Lost Ruins of Arnak you are exploring, well, ruins. And you want to be the one with the most fame at the end of it. You do that by collecting resources, buying cards – the deck building part – and researching the ruins.

The game offers so much more, like I said. There is the worker placement element of the game. And there is the research track that you are spending resources you have gathered. But the main driving engine behind the whole thing is the deck building. Because as you buy cards they don’t go to the discard pile, they go to the bottom of your deck, and it’s a smaller deck, so you cycle through it fast.

Plus, there are two ways that you add in cards. Some being that you buy with gold. These are supplies that are shipped over to you for your expedition. So they go to the bottom of the deck. But there are artifacts that you find as well. You get to use the artifact immediately when you purchase it, but it’s at the cost of explore tokens versus gold, and explore tokens are used more often than gold is in the game. It’s a clever system and thematic as to how quickly found versus shipped items get to your hand.

Aeon’s End

Now for a cooperative game in this category we have Aeon’s End. A game of fighting against big monsters and hoping that you can outlast them or take them down before they take out the town of Gravehold.

This game has a ton of expansions and core boxes, and you will do find picking any core box. I like Aeon’s End Legacy, as well, as a way to jump in. In fact, I played through a full campaign of that on stream on Malts and Meeples if you want to check it out.

But this is a game that offers a ton of variety. While the cards in the market are fixed for a single game, you can change it up every game. Plus each Mage, the character you control and play as, has a special card and special abilities. And then each Nemesis you face off against, the big bad guy, is going to be unique as well. Some you can’t beat with damage, so you need to play it smart and outlast the smaller minions and attacks they throw out. Some are more straight forward and you’ll be attacking them a lot. They do a great job in being creative with the game.

If pure fantasy isn’t your style for this. There is also a newer, and slightly different version you can checkout called Astro Knights with more of a sci-fi and anime feeling theme.

Ascension

Finally, I think you need to put one of two games on a deck building list. I put the one that I like better, Ascension, as compared to Dominion. For me, Ascension’s theme and mechanisms for deck building are just a little bit better.

But it’s very much a straight forward deck building game, at least as you start. You certainly are able to buy expansions and change it up. But you buy cards that give you points and then either attack or purchase power. And your next turn with your next hand, you again buy cards, or you attack the enemies on the board gaining points for them.

One element I really enjoy is how everything kind of works together with synergies. Each faction in the game synergize a lot and you can lean into card draw or attacks if you want. You decide. And there are constructs as well, another element that I like. These are cards that just don’t get played, but they stay in play. Certain things will mess that up, but I love building up the combos and powers of those constructs as well, which can be game breaking if you aren’t careful and let someone get them all.

Final Thoughts

I want to add more games to the list. There are a lot of great deck building games out there. And I know people who their favorite game is Dominion. So while it isn’t on my list, or a deck building game that I love, it’s one that yes, you should checkout if you haven’t already. And I love how deck building can do so many things as well. Is there one of these games that you’d like to get? Or one that you’d think about giving to someone?

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Mistborn Deckbuilding Game – Solo Play https://nerdologists.com/2024/11/mistborn-deckbuilding-game-solo-play/ https://nerdologists.com/2024/11/mistborn-deckbuilding-game-solo-play/#respond Tue, 26 Nov 2024 16:46:07 +0000 https://nerdologists.com/?p=9294 The Mistborn Deckbuilder is out from Brotherwise Games. Join me as I play through the solo as Vin vs the Lord Ruler.

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One of my most anticipated games from 2024 is out. I didn’t know I was anticipating it as much until I played it at Gen Con. But after my first play of the Mistborn Deckbuilding game I knew that I loved the game. So I now have it in hand, and I even have some crazy upgraded tokens coming for it. But I am not going to wait for those, let’s get down to the table and play a solo game of Mistborn and see if Vin can defeat the Lord Ruler of the Final Empire.

Mistborn Solo vs Multiplayer

I won’t be doing a full review on Mistborn Deckbuilding Game yet, I need to play it more. Mainly, I want to play a couple more times solo, a time or two cooperatively, and of course some more competitive games as well. But let’s talk a little bit about it and how the cooperative/solo works.

Added Solo Mode

First off, it is more thematic for it to be a cooperative game. I found it odd that it was a competitive game to start. Kind of like Call to Adventure with the Stormlight Archives, though that one makes more sense. But with Mistborn and the characters you play, it always made sense to me that it should be a cooperative game.

The risk, of course, is that it is designed as a competitive game. So I worry about a game that has something tacked onto it. Is it still a good mode? Or is it something to get people who wouldn’t buy it to buy it? I feel like this solo mode is well thought out. As you watch the play through, I am sure you see that I was worried about if I would win or not. It wasn’t until very late in the game that I felt comfortable. And I like that about the game, it feels like an intended way to play it.

Combat

Now, I think that both ways are pretty different. The combat as a multiplayer game is part of the game. And I think in a two player game, the combat is going to be a key element to it. In higher player counts, you might lose the game because of combat, I’m not sure you win the game with combat. But the combat against the Lord Ruler is interesting mainly because he heals so much.

In fact, I feel like the game is almost split into two parts. The first part of the game is a race up the tracks to stop the Lord Ruler from healing. Next you want to deal out damage once the healing is gone. The constant part between that is that you need to heal a ton as well.

I think that it is possible to beat the Lord Ruler with just two of the tracks done. In my play, I believe I could get out damage quickly enough end game to make that work. If he is only healing ten, and not every turn I like my chances. But you definitely need to complete two of those tracks.

Variability

So is the solo mode going to be variable enough. I think there are elements that make me believe it will be. Firstly, the characters that you play are asymmetric. So Vin is different than Marsh who is different than Kel. But I think that difference is minor.

Next is the variable market. That element is going to change up the game each time you play. You might ramp slower to the big cards because of what is available. Or you might find that going up the tracks is harder because of the cards you are able to buy.

I also think those tracks provide variability to the game as well. I picked some with pretty consistent leveling up. The game is going to be different with the other ones. Some give you fewer bonuses. And things like less damage than I had, I think that would make the game a lot harder.

Finally is the Lord Rulers deck. Yes, the composition of that deck is not going to change. But when you draw cards, that is going to be an element that changes. I got lucky with the Kadra and House Lords at the end of the game. If I find an obligator or inquisitor that late, no chance that I win the game. So it is balanced on an edge there.

Upcoming Streams

Just a reminder on my streaming schedule. It’s not just all my Top 100 Games (of all time).

  • Monday night, time varies, I play different small solo games, though I might be looking to start up a campaign again. And generally the streams do start between 8 and 8:30 PM central time.
  • Wednesday at 9 PM central is going to continue my Top 100 Games (of all time) 2024 Edition. There is one week left, which is going to be two Wednesdays out. After that I’m planning on doing some look back and look ahead videos and smaller solo games or things like Balatro and Slay the Spire.
  • Friday at 9 PM central my wife and I are streaming a playthrough of Baldur’s Gate 3. Join us for the adventure of Nina and Kaerok and see what choices we make. We will skip this Friday because of the Holidays.

The best way to know when we go live, though is to subscribe and click that notification bell. I can’t promise, and in fact it’s pretty unlikely, that I’ll have events to click on ahead of time. Though I do want to get better at it. I hope that you can join a stream and hop into the chat..

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Top 15 Board Games I’m Waiting On https://nerdologists.com/2024/09/top-15-board-games-im-waiting-on/ https://nerdologists.com/2024/09/top-15-board-games-im-waiting-on/#respond Fri, 27 Sep 2024 14:08:19 +0000 https://nerdologists.com/?p=9178 I have a number of board games preordered via crowdfunding or otherwise. Which of these games am I anticipating most?

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I have 36, or so, board games preordered. That is too many games to be waiting on. So I’m taking a buying hiatus while that number gets down to a more reasonable number. Instead of talking about everything exciting and new coming out at Essen Spiele and what I might want to get, let’s talk about what I already have pre-ordered and what my Top 15 are.

Top 15 Board Games I’m Waiting On

15: Critter Kitchen

Based off of Flamecraft I am excited for Critter Kitchen. It is a very different game, but still it looks amazing. And I like the food theme, the idea that you’re basically chefs trying to impress critics is a fun theme. I feel like there is a bit more going on in this game than Flamecraft, so what is keeping it lower on the list is I want to know the weight and accessibility of it, because the artwork is amazing and very welcoming.

14. The Fellowship of the Ring: Trick-Taking Game

This one is very new to the list as in that I preordered it this week. But it’s Lord of the Rings, a theme that I love. But there is way more that I love about this game than just that, or at least the theory of it. It sounds like you play cooperatively through The Fellowship of the Ring in various missions. So cooperative, trick-taking, and scenarios with a theme I love, I’m all in.

13. Tidal Blades 2: Rise of the Unfolders

Now one that I’ve been waiting on for quite a while. Tidal Blades 2: Rise of the Unfolders is why I got Tidal Blades, a game that I still need to play. The first one interests me a fair amount, I like the idea of leveling up and improving your dice. But the second one, well, it’s a dungeon crawler and we know I love dungeon crawlers. Plus scenario/campaign based and some interesting sounding mechanisms. Especially around turns where you slowly build up what you can do, then after a real powerful turn it resets and you repeat the process.

12. Marvel United: Multiverse

Next up is just more Marvel United. I love all the stuff for the Marvel United board games. Multiverse is going to give me more stuff. So why wouldn’t I want to play with more stuff for the game. Especially since it’s so easy to get to the table.

11. Wandering Galaxy: A Crossroads Game

I need to play the other board games in this line. They are all really different themes, but they all sound like a ton of fun. this one is going to be about space explorers, mercenaries, whatever it might be. And you play them along missions and scenarios in a big adventure. I just like the fact that it’s this crossroads system, the best part of Dead of Winter. I like making choices and maybe not them impacting the whole game, but being meaningful in terms of flavor.

10. Werewolf: The Apocalypse – RETALIATION

This one is on the list because I’m enjoying Vampire the Masquerade: Chapters a lot. Yes, they are different games, but both promise narrative and living in the Edge of Darkness world. So I want to experience more of that. And while there is a ton of stuff about vampires, I feel like werewolves need more, so the theme is even better for me.

Werewolf The Apocalypse Retaliation
Image Source: Flyos Games

9. Marvel Dice Throne: X-Men

Much like Marvel United, Marvel Dice Throne: X-Men is just more stuff. It’s been a bit since I played Dice Throne, but I’m ready to battle it out again in this dice chucking battle yahtzee with unique powers.

8. Stonesaga

Stonesaga is high on the list as a persistent game that sounds really fun to me. And I know that I like the start of it. Though, I’ve done the tutorial enough times that I’m ready to see more. But I like everything going on in the game and the fun minigames within the bigger game. And it’s set well before technology really of any sort, so I love the discovery aspect and process to the game.

7. Metal Gear Solid: The Board Game

Another one that I’ve played, this one I’m still waiting patiently for after playing it about a year ago at CMON Expo. I love this game, I love that it’s a combat game, but not always a combat game. Sometimes you just want to sneak around because when the guards know where you are at they’ll all rush you. And I got to play it in the standalone mode, but I want to try the short campaign in it as well.

6. Arydia: The Paths We Dare Tread

A big campaign game, and there are a few on the list at this point and a few more to come. I love my big campaign board games. Arydia though sounds so interesting to me. Mainly because it plays over three different levels. There is this largest level that is the world, well not full world but let’s say lands that you traverse over. Then you go down to a more focused area, maybe a big camp or a town. Then you can get down to tactical dungeon crawl as you go. The whole idea just sounds amazing and I want to see how it executes.

Arydia
Image Source: Far Off Games

5. Castle Combo

Another one that hit the list a couple of days ago. Castle Combo is one that I’m playing on BGA (Board Game Arena) right now and I really love it. It’s a simple game where you build out a three by three grid of cards. You spend coins to buy the cards which give you an immediate bonus, probably more coins and then a scoring. And you just want to get the best scoring from the cards you can buy. Simple but a ton of fun.

4. The Witcher: Path of Destiny

I need to play my other Witcher game, but The Witcher: Path of Destiny is still really exciting for me. I like The Witcher a lot as a setting. This is one that I kind of wish was cooperative, but also I get it, all the characters really have their own thing that they are doing. But it’s about building your most iconic and exciting story in the Witcher world, and that sounds like fun. But it’s not really a storytelling game, it’s more about completing challenges to gain those stories.

3. Witchbound

Witchbound is one that I stumbled across two years ago and I’m excited for when it will be coming. The hope is that it would be really fast turn around, it wasn’t. But that is because it needed to be translated into other languages. But it’s basically a point and click adventure as a board game. I find that fun and the artwork is great and the story is great. Solo only game and one that I’m excited to show off when it comes in.

2. Mistborn Deckbuilding Game

Another one that I’ve played, Mistborn Deckbuilding Game is one that I got to play at Gen Con and it’s great. I love the ramping nature of the game, I love the thematic nature of the game. And the game play is so fast. It’s not that the game is too short, it’s more that the game moves along quickly and you feel like you do something each turn. And burning the metals is a great thematic element that works well to separate it from other deckbuilding games.

Rogue Angels
Image Source: Sun Tzu Games

1. Rogue Angels: Legacy of the Burning Suns

My number one for anticipated board games, as it has been for a while, is Rogue Angels. I’m still so excited for this game, and I’m tempted to reset my prototype copy and play it again. The story is a blast, the game play is easy to follow. And I really like the cooldown system for actions and the flow that everything moves with. The late pledges are still open on this one so if you’re looking for a cooperative campaign game, I highly recommend this one.

Which Is Most Interesting To You?

Let me know which of these board games you are excited in, if you’ve backed or preordered any of them. There are so many good games coming out, it’s hard to keep up on playing everything. So like I said, I’m taking a hiatus from buying just so that I can play more of the games that I already have. Because there are a lot of games that I want to play more or ones that I want to get to the table for the first time.

And when these games come in, I’m going to want to get them to the table as quickly as I can. Though, some of them being bigger games or campaign games, those might take longer to hit the table. But when Witchbound comes in, as long as I’m not streaming another cooperative/solo campaign, it’d going to get started because of how simple it is to get to the table. But now just to wait on those board games and play the ones that I have.

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Why I Backed and Then Didn’t The Cosmere RPG https://nerdologists.com/2024/08/why-i-backed-and-then-didnt-the-cosmere-rpg/ https://nerdologists.com/2024/08/why-i-backed-and-then-didnt-the-cosmere-rpg/#respond Fri, 30 Aug 2024 12:42:14 +0000 https://nerdologists.com/?p=9124 Why did I and then didn't I pledge for the Cosmere RPG? I think there are great reasons to, but some reasons not for me.

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This article isn’t to sway anyone too or from this crowdfunding campaign for the Cosmere RPG. It’s more about my own journey with it and where I landed on not backing it. And there is still part of me, because there is time, that wants to go and back it again. And while the project has now funded, it is available for late pledge. There is a chance that I’ll late pledge it it, but I just don’t know.

Why I Initially Backed the Cosmere RPG?

Let’s start out with what drew me to this campaign in the first place. Honestly, the biggest thing is the theme. I like the Mistborn series, in fact, with the deckbuilder coming out for it, I’m reading through it again. And I’m enjoying it more the second time through. Plus I love the Stormlight Archive. Those books are amazing and while they are a beast to read, I enjoy the unfolding world and story. I’m working my way through them a second time, on audiobook, as well.

I really like the idea of playing in the worlds as well. Both of them would offer really interesting role playing possibilities. From the spren in Stormlight Archive to the burning of metals in Mistborn, all of that feels like it could provide a lot of unique storytelling and room for adventures.

Finally, I just like RPG’s. I like to sit down and play or run Dungeons and Dragons in particular. But when I could make it to AcadeCon, I loved trying out new systems in a setting where it was all about trying and playing new games. And this is a new system with the other two things going for it, so I was immediately interested in it.

So Why Did I Cancel?

Budget

There are two main reasons why I cancelled. Let’s dive in and talk about them some. The first one being, it’s expensive. I need to make a choice as to what I get and what I don’t. And this is not a choice that I’m always the best at making. And it’s something that I want to get better about. But that’s not the main reason that I cancelled it. But it is part of it and a good reason. Especially because the level I’d have wanted to back would not be that cheap because I want it all, or at least a bunch of it.

How Many Systems Do I Need?

The bigger reason is, I need to determine that I am going to play. When I look at it, I think it looks like fun. Again, I love the setting of the Cosmere RPG. And I think I’d enjoy playing in that world. However, I know from my past experience of owning different RPG’s, I don’t play them. My brain likes to hold one RPG in it, and that one right now D&D 5th Edition. And I already bought the new stuff for 5th Edition. So I need to learn those updates when they come in.

And previously I’ve owned systems like the Dresden Files Fate system. Star Wars from Fantasy Flight also was in my collection. Fiasco and some other smaller ones were on my shelf for ages. What did I find out? I don’t play those systems. I play a single campaign and my campaign of choice is in Dungeons and Dragons. If someone else were to invite me to a game, I’d play for sure. But I don’t need to own it myself. And I still even own the new Marvel system which I need to run a game of as well.

Why Talk About My Choice with the Cosmere RPG?

Let’s wrap up by talking about why I wanted to talk about this. I was really torn on whether or not to keep my pledge. Even now I know late pledging will be an option. But I want to hold my ground on it, because I think that my reasons for not backing are good, for me. And I think that is so much of it.

There is part of me that feels like I am missing out. Why, because I think I truly would enjoy the system. And I think that part will exist as I see people get in the game when it comes out. And it might even be one that I pick-up later. But I need to know and have a plan for playing it. If I don’t, it is going to be another thing where I keep it around because I want to play it, but I don’t get around to playing it.

Did you back this massive crowdfunding campaign? If so, can I play in your game?

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Mistborn Deckbuilding Game – Preview https://nerdologists.com/2024/08/mistborn-deckbuilding-game-preview/ https://nerdologists.com/2024/08/mistborn-deckbuilding-game-preview/#respond Mon, 12 Aug 2024 11:47:27 +0000 https://nerdologists.com/?p=9083 Enter the world of Brandon Sandersons Mistborn. Burn metals, complete missions and claw your way to the top in this deckbuilding game from Brotherwise Games.

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Brandon Sanderson is one of my favorite authors. He has written series like the Stormlight Archives and The Reckoners. But one of his series that I enjoyed but didn’t love as much was Mistborn. But when a deckbuilding game was announced, I knew I was going to want to try it. And then with the RPG campaign as well happening for a Cosmere universe RPG, I got more interested in the books again. So let’s look at and see how the Mistborn Deckbuilding Game from Brotherwise Games works.

How To Win the Mistborn Deckbuilding Game?

There are two ways in which you can win the Mistborn Deckbuilding Game. The first is fairly simple, knock out your opponents. If you take them out and are the last one standing, you win the game. The other is a bit more work, but gives you benefit as you go, you need to complete three missions. Each mission will give you rewards as you go up the tracks, but when you complete all three you win the game.

How Do You Play the Mistborn Deckbuilding Game?

This is a standard deckbuilding game in some ways. You get both attack and purchase power on your cards that you play about. And you use that attack and that funding to buy new cards and attack the other players. But how some of the cards work is very different than your standard deckbuilding game. So let’s look into some of those unique things that Mistborn does.

Game Play Highlights

Burning Metals

Yup, we’re already onto the highlights. Mainly because the basis of the game is that much of a standard deck building experience. But let’s talk about activating cards. I think that it is one of the most unique elements of the game. In Mistborn the characters burn metal that allows them to use abilities. They do that in the game. You are able to burn metal and that then let’s you activate some of the cards. Some are just basic funding that don’t require anything. But others you need to burn metal to activate.

And while you are limited in how much can burn, there are ways around it. I’ll talk about one in a second, but you can spend cards to burn additional metals. Each card has it’s ability, but there are pairs of metals that it has that you can burn. So it’s a way, if you can’t spend all your cards otherwise, to power up cards and play out as much or more than you could in the first place.

Finally, you can always burn an extra metal. But that metal is burnt out until you discard a card of that type to get it back. It’s nice mechanism to let you push early game, but it has a cost. Do you want the benefit now to need to refresh it later?

Unlocking New Powers

You also unlock other things. Each player starts out pretty much the same. The metals in the base deck vary, but that’s about it. As you go up in turns you unlock powers. And generally these powers are passive. If you burn something, you get a benefit. So as you go, you get more powerful, but also become more unique in what you can do or what you might want to focus on. And you gain access to Atium, something even more powerful to burn.

And the game scales with the burning of metal and unlocking powers. At the start of the game you can burn a metal per turn. But at the end of each turn you bump up on a track. That track gains you access to several things. But the biggest is that as you improve your deck of cards, you can burn more metal. So you go from one all the way up to four. It builds a great power ramp into the game.

Permanent Cards

I talked about how some cards, or most cards are ones you play out and burn metal for. But you also gain permanent cards. These cards go into play in front of you. I say permanent, but more so that they don’t cycle at the speed of others. They can be defensive cards that need to be taken out first. Or they can add offense or other abilities as you burn metals. It’s a nice way to potentially thin out your deck for a period of time before someone decides it’s too annoying at targets them over you. And it can even give you the benefit of burning additional metals.

Combat

Combat is pretty simple and I call it King of Tokyo style combat. There is one player who has the target. All the other players attack that player. If that player wants, after any attack, they can then pass that target off to another player. But if you attack while you have the target, you attack everyone. It makes it so that sometimes it’s worth it to hang onto it and have the damage in order to deal out a bunch of damage to everyone.

What I Want To See More Of

So we talked about a lot of highlights. In reality a lot of those highlights are how you play the game as well. But they work so well thematically that I wanted to cover them. I chose to end on combat, though, because it’s an area that I want to see more of. When we ended our demo, we had one player knocked out and the rest close. I like that balance of it being close there. But the winner won via going up on the mission tracks.

To me, it felt like it was more likely to end with someone going up on the mission tracks. I want to see someone win via combat and via knocking everyone out. It is going to be tricky, unless one person never the target in combat. Otherwise, everyone loses life so consistently. And there isn’t an immediate benefit, besides being closer to winning, of knocking someone out. In a two player game, I think it’ll happen often. But three or four players, it is likely better to go up the tracks and complete missions.

I also want to see how many people remember or how long it takes people to remember to move up their power level each round. So each player has that track that unlocks burning more metal and elements like that. It is a bit of extra house keeping that is going to take a bit for some people to remember. I don’t know how you’d make it easier to remember. I just know that it wasn’t always the easiest to remember.

Final Thoughts and First Impressions on the Mistborn Deckbuilding Game

I really like this game. I think that it adds in some fun additions to the game and to deckbuilding. The elements of the game like burning the metals are also very thematic to the books. I appreciate the attention to detail put into it because it offers something different that makes sense. And it’s an element of the game that is easy to teach and explain to people who know the game.

I say that, and I also want to talk about how the game is pretty fast. We got through basically the whole game in an hour and a half. That is with the rules teach and with a few rules questions. Not to say the rules teach was bad, I think it was quite good, but we wanted to ask questions and clarify things as we went. And generally our interpretation was right, but it is good to clarify. So I think if people knew the game, a four player game could take an hour or so. Which is nice because it feels like the streamlined the game just enough.

Is the theme one that interests you? Do you like deckbuilding games? If so, I recommend Mistborn Deckbuilding Game.

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Gen Con 2024 Recap https://nerdologists.com/2024/08/gen-con-2024-recap/ https://nerdologists.com/2024/08/gen-con-2024-recap/#respond Wed, 07 Aug 2024 12:49:11 +0000 https://nerdologists.com/?p=9073 Let's start unpacking Gen Con. What were some of my initial feelings about the con and what stood out to me?

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It’s been two days now since the end of Gen Con 2024. And thus far I’ve avoided con crud. But I know of people who didn’t. So hopefully if you were at Gen Con you have managed to avoid any sickness thus far. But that’s not what Gen Con is really about, it’s about a lot of gaming, a lot of people, and a lot of fun. So let’s talk about that and some of the highlights for Gen Con that I had. A lot of these topics I’ll dive into more later.

Gen Con Felt Smaller

So, for a gen con where everything had sold out completely, Gen Con felt smaller. This could be several reasons for it. I heard of a few people who couldn’t make it because of getting sick ahead of time. But that is a minor percentage of people. I think the reason it felt smaller is that there were fewer choke points.

Last year was the year of Lorcana. And I expect that nothing will match that, at least for a long time. But that meant that there were no extremely long lines. A lot of people went for a lot of different things. So while some aisles at the start of every day had lines, it wasn’t as consistent. And, for example, I stood in line for Devir’s room to get a game (watch the Gen Con Haul video coming up), but that was from 7:30 until 8.

Demoing Prototypes

This is one element of Gen Con that I love every time that I go. I like to try and learn about new games or games that aren’t even out yet. And I got to play three new games that are either coming to retail or crowdfunding. You can pre-order Mistborn from Brotherwise Games on sites like Game Nerdz already. And then the two for crowdfunding we have Defenders of the Dictionary coming to Kickstarter and Stardriven: Gateway on Gamefound which you can find here. I will write more up on all of these later.

Seeing People Again

This year I didn’t meet up with as many people, but the Man vs Meeple event was as fun as ever. But it is great to always see people who I know there. And to meet new people. And to play games with new people and just experience the con that way. Plus it’s always fun to learn a new game and teach a new game while at an event like that. Plus with prizes (again haul video coming up for more details), food, and being off your feet it’s a good time. I got to play Rebel Princess twice and Comic Hunters two games that are now ones that I like a lot.

Rebel Princess
Image Source: Bezier Games

Going with Friends

So, the past two years I’ve gone to Gen Con by myself. It has been great because I just kind of wander and do my own thing. But this year, going with friends reminded me that it can be nice to do that as well. Going with friends didn’t mean that I wandered and did my own thing that much less. It meant that I didn’t do a car drive by myself. And it meant that I got to meet up with people a bit more. And I got to chat about the day and what people were excited about each evening.

Going in a group made the drive a lot faster. Conversations were had and better friendships were formed. Plus I love hearing people get excited about on a day. What new thing they found or bought. What they want to check out the next day, all of that is great.

Final Thoughts

Now there are more highlights than that. I need to try and think about Saturday and mark down my game plays that day. Because I failed, again to track everything. But I know of a few games that I need to mark down plays for. Including one of the prototypes that I played, actually, I think two of them that day.

Did you go to Gen Con? If so, what were some of your highlights. If not, what do you want to know about from this convention?

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