Run | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Wed, 10 Sep 2025 16:01:13 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Run | Nerdologists https://nerdologists.com 32 32 Schotten Totten – Schot To the Toppen https://nerdologists.com/2025/09/schotten-totten-schot-to-the-toppen/ https://nerdologists.com/2025/09/schotten-totten-schot-to-the-toppen/#respond Wed, 10 Sep 2025 15:58:34 +0000 https://nerdologists.com/?p=9800 Who will win the most stones? Can you out play your opponent in Schotten Totten a two player game? And is this one better than other two player games?

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Yes, there are many red squiggles under the title of this article. But it is worth it for the word play. Schotten Totten is a new to me two player game that I tried on BGA. I like trying two player games on BGA because often times they go quickly. And if they are designed for that, hopefully they create some tense decisions in what you are doing. The downside of playing so many two player games is that I compare them all. So is Schotten Totten a game that worked it’s way up or just middling?

How To Play Schotten Totten

Schotten Totten is a lane control game for two players. In this game you want to either win three adjacent locations or five total locations. You win locations by playing better sets of three cards on your side than your opponent can on their side.

So What Wins?

In this game you are playing “poker” type of hands. At least you can think of that for rankings. If you play a straight flush (of three cards), that is the best, then three of a kind, flush, straight, and total value of the cards. So you can see the order is pretty similar to poker. But there is no pair options.

And when you win, for example, I play a straight flush of 9, 8, 7 – in any order, that can’t be beat. Even if my opponent plays the same thing, I did it first. So when I complete that, the token comes to my side. And at that point in time my opponent can no longer play there.

Note: The game calls them color and runs for flush and straight.

Playing Cards

So I already mentioned how you can get locked out of playing in some spots. It is also important to know that you must always play. So as you play out cards or figure out what cards are left in your hand, you need to think about where you might play in the future. And the more your opponent wins the fewer options you get.

You also need to think about the cards available in the deck. Because there are six colors 1 through 9 in each color. What is the likelihood that you are going to get a card from a middle of a run that you are trying to create? Better if it isn’t a straight flush but not great. So it is possible that you might find your opponent or you win a location simply because they are no longer able to beat what you placed down. For example, if they need a six to beat your run and you play that six, you lock them out.

What Doesn’t Work

There is a level of luck to this game. And that is needed. If it were a zero sum game, by that a mean a game where you know all the information, a player with a better starting hand would win. There is no need to play it out. But depending on your preferences for games, it might feel like too much luck. But that is kind of the point of the game.

What Works

This game is simple to learn and play. It is just laying out the tiles, which don’t matter what order they go in just that they are in a line. And then you shuffle up and deal cards. I think that I could get a new player playing Schotten Totten in less than five minutes.

Hand Management

And there is a nice strategy to knowing when to pivot from a location or when to invest more at a location. That is where the meat of the game is, so to speak. You need to know when you can still dig for a card. And you need to play out cards onto locations you might not win.

Why, because you need to manage your hand of cards. You might get stuck with three ones that don’t go anywhere, and now those are dead cards in your hand if you wait too long. And three dead cards or cards you don’t want to play isn’t that bad. What happens when it is the majority of your hand? Can you figure out which spot to maybe throw a card and lose, or do you keep everything alive.

Tension

The final thing I want to talk about is tension. The tension of that choice when you decide to give up on a location. The tension of when you want to show that you’re strong at a location and when you want to hold back. Or even when it gets down to it, the tension of the draw to see if you can get the one card you need to keep your opponent from winning three adjacent locations. The game always feels tense at some point in time.

Who is Schotten Totten For?

This is a two player only game. So I think this is a good game for couples in an evening when they don’t have a ton of time. I put it in that range of a game like Lost Cities where it’s easy to get to the table and play. But it is not going to be your whole evening. That is probably a sweet spot for two player games most of the time, and where most of the ones I play on BGA land. But that is who that is for, you do need to like that bit of luck and very head to head game play.

My Final Thoughts and Grade on Schotten Totten

I like Schotten Totten a lot. I think the games in the two player realm that I’d compare it to most are Lost Cities and Hanamikoji. It is less thinky than Hanamikoji for sure. So it is more on par with Lost Cities in terms of weight. But I like the fact it is just win locations, not see if you can get points like Lost Cities. I think that is easier to learn and teach than the somewhat complex rules for Lost Cities in terms of points. Mainly the negative points. So I appreciate that ease to the table when teaching a new player.

I personally think I like it better than Lost Cities. But it is not up there with Hanamikoji which is one of my favorite two player only games. I think that one just adds in enough more puzzle that it’s more interesting. That said, I think that Schotten Totten is likely to end up in my collection. Why, because it is a small game and one that is easier to teach and play than Hanamikoji. And I really like it for that.

My Grade: A
Gamer Grade: B+
Casual Grade: A-
Strategy (out of 10): 6
Luck (out of 10): 4

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Slay the Spire Game 7 https://nerdologists.com/2023/02/slay-the-spire-game-7/ https://nerdologists.com/2023/02/slay-the-spire-game-7/#respond Tue, 14 Feb 2023 12:44:47 +0000 https://nerdologists.com/?p=7785 Why do I keep coming back to Slay the Spire? That is the question I ponder in the article after streaming another game play.

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It was another night where I needed and easy stream. After a busy weekend with the Super Bowl, I didn’t have time to get ready to get a game to the table. Instead, it was time for some Slay the Spire. Plus, I didn’t want anything that ran too long. Of course, this didn’t run too long because of a mistake that I made, which, you’ll have to find out what it was.

The Game – Slay the Spire

Why does this game stick around for me? When I played this for the stream one of the first times it was because I needed something fast to play but also because the game itself is fun and it’s been one one that I’ve played for a long time. Then I’ve played it more because there was the board game version that is coming out. But that isn’t enough for it to stick around. I often have issues getting to video games a lot. What works with Slay the Spire?

I think it is, and I’ve noticed this with other games that I come back to, is that it’s a shorter game. A run, a good run, takes about an hour, maybe a little bit more. So I can sit down and play in a reasonable amount of time. If I want to, I can sit down and get in a run while my wife is getting our kid down for bed. Now, it might run longer than that, but he’s not the best always at going to bed on time.

And I find that I prefer games that are easier to pick-up and put down on a moments notice. Or maybe not on a moments notice, but that I can leave for a month before I come back, or two. And I don’t need to remember any particular story of the game. Slay the Spire is really great for that because of how fast the runs are. And yes, there might be some learning curve for an ideal deck build again, but it’s not hard to get up and going.

Upcoming Streams

So, it’ll be back to normal next week, and by that I mean an 8:30 PM Central time Monday stream. We might tackle a solo game or multiplayer game that I haven’t tried much. Sword Art Online: Fellowship of Swords. I played it a few years ago, and I want to see if it is as bad as I remember, or if there are some good things about it.

Plus this Wednesday, so tomorrow, the next month in Lands of Galzyr. Join me on the adventures of Bumir. See what troubles he gets into this time. And will he become a legend yet again, or is it all going to fall apart for him. Plus, what story is out there for him to explore.

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