Sleeping Gods | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Wed, 12 Nov 2025 16:46:16 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Sleeping Gods | Nerdologists https://nerdologists.com 32 32 Top 100 Games (of all time) 2025 Edition – 20 through 11 https://nerdologists.com/2025/11/top-100-games-of-all-time-2025-edition-20-through-11/ https://nerdologists.com/2025/11/top-100-games-of-all-time-2025-edition-20-through-11/#respond Wed, 12 Nov 2025 16:07:30 +0000 https://nerdologists.com/?p=9886 What games are on the penultimate list of my Top 100 Games (of all time) 2025 Edition? Join me for 20 through 11.

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Today the list is will finish. Join me on Malts and Meeples over on YouTube to watch that. But let’s catch up and see what games just miss out on the Top 10 of the Top 100 Games. These are all amazing games and just looking at the list, there are a ton that I want to get played right now. So don’t look at these are games that are lacking, but more amazing games that you can try.

Top 100 Games (of all time) – 20 through 11

20. For Northwood! A Solo Trick-Taking Game

For Northwood
Image Source: Side Room Games

Published By: Side Room Games
Designer: Wilhelm Su

Buy For Northwood!

A solo trick-taking game seems like it shouldn’t work. But For Northwood! works really well. It’s a simple trick taker, you need to follow suit if you can. But the twist is that you need to win a specific number of tricks each time. You play over eight rounds and need to win between 0 and 7 tricks, exactly. That sounds impossible, but you get powers that help you manipulate your hand. It’s always a question of, which one do you go for, in terms of tricks to win, and as you get further along, can get manipulate your hand to make it work.

19. Marvel Champions: The Card Game

Marvel Champions
Image Source: Fantasy Flight Games

Published By: Fantasy Flight Games
Designers: Michael Boggs, Nate French, and Caleb Grace

Buy Marvel Champions

I love Marvel and this is the game that gives me the Marvel feel to it. You are a superhero and you want to stop the bad guys scheme and defeat them. But, thematically, when you are in your hero form the bad guy is going to fight you and you take damage. So you need to manage going between your superhero and alter ego form so you don’t get hit. Of course as your alter ego, the villains are going to be scheming away. And you can create all sorts of fun combinations of heroes and villains to face off.

18. Floriferous

Floriferous
Image Source: Pencil First Games

Published By: Pencil First Games
Designers: Eduardo Baraf and Steve Finn

Buy Floriferous

This game is one that I think is really overlooked in the gaming community. It’s a clever drafting game that does two very interesting things. The first thing is how scoring works. You don’t have much scoring that just happens, instead you draft your scoring cards. So there is always a choice between, do I draft more flowers or do I draft scoring cards. The other is how the drafting works, and this it maybe a bigger twist. You draft from a column, how high you are in the column determines when you draft next round. So it’s very possible you want to draft a less ideal card to get a perfect card.

17. Stars of Akarios

Stars of Akarios
Image Source: OOMM Board Games

Published By: OOMM (Open Owl Studios)
Designers: Brendan McCaskell, Jonathan Thwaites

Buy Stars of Akarios

I love my big campaign games, and Stars of Akarios is one of my favorites. This one works so well for me with the tactical space combat, the planetary exploration, and a story that doesn’t take itself too seriously. The tactical space combat really shines in the game as you use your dice to position your ship, attack, and avoid the enemies the best you can. And the exploration is a bit like The 7th Continent/Citadel where you flip over cards and create a map and really explore as you go.

16. Clank!: Catacombs

Clank! Catacombs
Image Source: Dire Wolf

Published By: Dire Wolf
Designer: Paul Dennen

Buy Clank! Catacombs

While i just did sell all of my other Clanks, this Clank! Catacombs spot is for all of them. Clank! is a push your luck game where you build up a deck of cards to get into a catacombs, in this case, and get out with the most points and best treasure that you can. Of course, if you are too noisy doing that, you clank, and when the enemy activates it might knock down your health. So it’s this push your luck in making noise, and going deeper. I like, too, with Clank! Catacombs, the map gets built as you go, so the board really is different every time.

15. Roll Player Adventures

Roll Player Adventure
Image Source: Thunderworks Games

Published By: Thunderworks Games
Designers: Keith Matejka, James William Ryan, and Peter Andrew Ryan

Buy Roll Player Adventures

Another big campaign game here with Roll Player Adventures. This one is all about dice manipulation and a fun story. I had a great time playing through the first campaign, and the additional one that I have, I need to get to the table. The system works well, though I will say, with four players it becomes a bit easier than at lower player counts. But the simple map movement, the story, the skill checks and of course combat and leveling up make this a fun time.

14. The Fellowship of the Ring: Trick-Taking Game

Fellowship of the Ring Trick-Taking Game
Image Source: Office Dog

Published By: Office Dog
Designer: Bryan Bommueller

Buy The Fellowship of the Ring Trick-Taking Game

I like trick-taking games. Not a ton make it to my Top 100 games mainly because a lot feel similar. The Fellowship of the Ring: Trick-Taking Game is one that is different. Yes, it leans into a lot of standard things, but it’s also cooperative and story based. There are other cooperative ones out there, but the story based feels unique. Especially because this closely follows the books, so you get to chapters with Goldberry and Tom Bombadil as required characters which is fun. And the cooperative elements are challenging for the game.

13. Pirates of Maracaibo

Pirates of Maracaibo
Image Source: dlp games

Published By: dlp games
Designers: Ralph Bienert, Ryan Hendrickson, and Alexander Pfister

Buy Pirates of Maracaibo

The second of three new games on this part of the lit in a row. Pirates of Maracaibo is a pirate resource management game. I normally would want it to have more adventure, but this one is a ton of fun. I love building up my ship and seeing what strategy of building up ship, getting treasure, exploring, and competing quests can lead to victory. And it is great because all of them feel good to do. It isn’t a game where I feel like I need to go one way, though, I think some ways are more consistent.

12. Mistborn: The Deckbuilding Game

Mistborn Deckbuilding Game
Image Source: Brotherwise Games

Published By: Brotherwise Games
Designer: John D. Clair

By Mistborn The Deck Building Game

Another deckbuilding game on the list here with Mistborn. And I like Mistborn just a bit better than Clank! because of a little more pure deck building. But also it has a lot of fun elements to the game. It leans into Brandon Sanderson’s Mistborn world and let’s you burn metals to play cards. I also like the turn track, you always bump up in power as you go up the track. This makes for a really great experience of feeling like the game is ramping up.

11. Sleeping Gods

Sleeping Gods
Image Source: Red Raven Games

Published By: Red Raven Games
Designer: Ryan Laukat

Buy Sleeping Gods

The final game on the list is another big one, though not a campaign game. Sleeping Gods is a sand box story game where you are dropped into an unknown world and need to find and deal with totems. Of course, it’s a new land, so you don’t know where those are. And there are monsters and other interesting things to deal with. You need to control 9 crew, but really, it’s one turn and you just need to remember a few key abilities as you play. So it sounds like a lot, either cooperative or solo, but it’s not too bad.

Join Next Week

Just as a reminder, I am streaming new videos most Wednesdays. Let me know what you want to see me play next on Wednesdays after this list is done. You can subscribe to the channel and click notify to know whenever a new video comes out. Currently I am playing through Legendary Kingdoms on Monday and then my wife and I are playing Baldur’s Gate 3 on Fridays. So join us for those videos.

And thank you for checking out the video and articles. Let me know what your favorite game from this chunk of 10 is and which one you would love to get played.

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Top 100 Games (of all time) 2024 Edition 40 through 31 https://nerdologists.com/2024/11/top-100-games-of-all-time-2024-edition-40-through-31/ https://nerdologists.com/2024/11/top-100-games-of-all-time-2024-edition-40-through-31/#comments Fri, 08 Nov 2024 17:24:12 +0000 https://nerdologists.com/?p=9261 What games make it into my Top 100 Games (of all time) 2024 Edition - 40 through 31. Join with me and find out.

The post Top 100 Games (of all time) 2024 Edition 40 through 31 first appeared on Nerdologists.]]>
The next round of my Top 100 Games (of all time) 2024 Edition is up on Malts and Meeples on YouTube. Checkout what games made the list and which ones are new, and which ones you maybe want to play. And you can join me every Wednesday at 9 PM central time for the next 10.

Catch up on previous videos here

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41

Top 100 Games (of all time) 2024 Edition – 40 through 31

40. Cthulhu: Death May Die

Cthulhu Death May Die
Image Source: CMON
  • Published by CMON in 2019
  • Defeat a scenario and an Elder God before you are driven insane

Cthulhu: Death May Die is one of those great beer and pretzels games. Meaning that it’s pretty straightforward but mainly just a fun time. Who doesn’t like sitting around chucking a handful of dice, hoping you don’t go insane, and probably dying to whatever great old one shows up. The game gives you some story as well, but the biggest story elements are when you get that amazing roll right before you go insane, or when you can’t quite make it.

Buy Cthulhu: Death May Die

39. burncycle

burncycle
Image Source: Chip Theory Games
  • Published by Chip Theory Games in 2022
  • The robots are on the run, can you sneak around and infiltrate the evil human corporations?

I love the theme on burncycle. There are games out there were the robots or something is taking over and the humans have to stop them. Here it’s the robots who are sneaking around and having to infiltrate. And I really enjoy how the system works. I like how you program out your actions and that chain of actions you can take degrades over time. So you need to balance changing it up to just wiping it. But if you wipe it, that pushes it closer to the corporation winning.

Buy burncyle

38. Sonora

Sonora Box
Image Source: Pandasaurus Games
  • Published by Pandasaurus Games in 2020
  • Flick your disk and score in combo-tastic ways

This is a roll and write game where instead of rolling you are flicking disks around. That is a fun little twist on a standard roll and write. And then your sheet where you are filling things in, it’s combo city. You work in one area and you almost always are getting a bonus for another area. And as you get further into the game the more you can stack those bonuses and chain into more bonuses. Yes, this game has luck with the flicking and you might be knocked out of where you want to be, but it’s good chaos and combo fun.

Out Of Stock

37. Comic Hunters

Comic Hunters
Image Source: Spin Master and Arcane Wonders
  • Published by Spin Master ltd, Arcane Wonders, and Bucaneiros Jogos in 2020 and 2024
  • Can you build out the most interesting and influential comic collection

Comic Hunters is a unique game in that it gives you a number of things to do, but it manages to use so many different ways of drafting. That is one of the coolest parts of the game, along with the fact that it’s all Marvel comic covers and characters. But you score for collecting different characters, a lot of a character, first appearances, first issues, epic fights or even more. And it’s a good game to teach as well because you teach how you get comics into your collection and then when each draft comes up you teach it then and only then.

Buy Comic Hunters

36. Sushi Go Party!

Sushi Go Party
Image Source: Gamewright
  • Published by Gamewright in 2016
  • Draft the tastiest collection of sushi and other yummy foods to score points

Another drafting game, but Sushi Go Party just does standard drafting. And I like how it works in this one. The variety in the game isn’t from the drafting but how everything scores. Some things like dumplings want you to get as many as you can, or then there is tofu where you want two, no more. And in Sushi Go Party you can really change up the different combinations of foods so that the drafting experience is different each round.

Buy Sushi Go Party!

35. Trek 12: Himalaya

Trek 12
Image Source: Pandasaurus Games
  • Published by Pandasaurus in 2020
  • Climb mountains as you create sets and runs of numbers in different ways

This game might feel like a pretty standard roll and write game. The idea of creating a set or a run based off of what is rolled, that isn’t that odd. But how you get to your numbers is where the fun puzzle of the game comes in. You might add the numbers together on both dice, you might pick the lower number, etc. But you only pick each of those ways to get the number a limited number of times. So you need to be smart how you manipulate the dice and build out your mountain.

Buy Trek 12.

34. Marvel Zombies: A Zombicide Game

Marvel Zombies
Image Source: CMON
  • Published by CMON in 2023
  • Fight as zombies and take a bite of Marvels biggest heroes.

Based on a comic run, Marvel Zombies has you play as the zombie heroes who have been turned. You try and complete objectives before SHIELD and the other heroes can take you out. Or you can flip the table and play as heroes against zombies, the choice is yours. This is another great beer and pretzels game. You ride that edge of trying to push your hunger up so you can roll more dice, but not get too hungry so that you become a mindless zombie for a little bit just caring about getting brains.

Buy Marvel Zombies.

33. The Isle of Cats: Explore and Draw

Isle of Cats Explore and Draw
Image Source: City of Games
  • Published by City of Games in 2022
  • Can you rescue the most cats and score the most points in this roll and write style game?

This is the better version of Isle of Cats. I enjoy Isle of Cats and I know there is a duel version coming out which might make it better again. But the Explore and draw version is just so much fun. I especially enjoy the method in which you fill out your boat. There are columns of cards, some with more cats and some with more scoring objectives. You decide which column to use, but if you take too many cats, sure you get some points, but you miss on the scoring bonuses. If you just grab scoring, well, not enough cats and you won’t score enough points. It’s an easy roll and write to learn with fun complexity.

Buy The Isle of Cats Explore and Draw

32. Sleeping Gods

Sleeping Gods
Image Source: Red Raven Games
  • Published by Red Raven Games in 2021
  • Explore a mysterious new lands, find totems and try and wake the gods.

This is an amazing sandbox game of exploring a huge world, finding out the mysteries of the world, all while trying to find totems and get back to your own world. I love how this game gives you a whole crew to play with, but each crew member is part of the ship moving around. So there are unique things people can do, but you decide and build out so much of that. And the artwork and story are just great for this game. I want to play the sequel and the small version soon as well.

Sleeping Gods is sold out, but you can get Sleeping Gods: Distant Skies here.

31. The Great Split

The Great Split
Image Source: Horrible Guild
  • Published by Horrible Guild in 2022
  • Divide up riches and try and end the game with the best collection

I Split – You Choose is a mechanism I didn’t know that I’d love so much as I do. And The Great Split is just an I Split – You Choose game. You get a hand of cards that have different things like books, artwork, money, and you need to decide how to split them up. You split them into two and then you pass it to the person on your left. They pick one of the two sides and you get the other. You do the same thing with the cards you just got passed. Then you just collect, try and get contracts, and push up the tracks the best that you can. It’s a simple but very fun.

Buy The Great Split.

Upcoming Streams

Just a reminder on my streaming schedule. It’s not just all my Top 100 Games (of all time).

  • Monday night, time varies, I play different small solo games, though I might be looking to start up a campaign again. And generally the streams do start between 8 and 8:30 PM central time.
  • Wednesday at 9 PM central is going to continue my Top 100 Games (of all time) 2024 Edition for another six weeks. After that expect this to be when I play my small games. Only 5 more weeks left of my Top 100 Games, then likely this will switch to smaller solo games and video games.
  • Friday at 9 PM central my wife and I are streaming a playthrough of Baldur’s Gate 3. Join us for the adventure of Nina and Kaerok and see what choices we make.

The best way to know when we go live, though is to subscribe and click that notification bell. I can’t promise, and in fact it’s pretty unlikely, that I’ll have events to click on ahead of time. Though I do want to get better at it. I hope that you can join a stream and hop into the chat. And let me know what games in this list are your favorite or that you want to try.

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Holiday List – Campaign Games https://nerdologists.com/2024/11/holiday-list-campaign-games/ https://nerdologists.com/2024/11/holiday-list-campaign-games/#comments Wed, 06 Nov 2024 16:17:23 +0000 https://nerdologists.com/?p=9257 Maybe you want to give or get a board game with a story for the holidays. Here are some good campaign games to consider.

The post Holiday List – Campaign Games first appeared on Nerdologists.]]>
Let’s continue to prepare for the holidays, and that’ll be the plan for a little bit coming up here. I talked about two player games yesterday. You can read that here. And today I’m going to be giving some suggestions for campaign games. Before we dive into that, I want to talk a little bit about what campaign games are, because it might be a new area for you when it comes to board games.

Campaign games are board games where it remembers or something persists throughout it. Probably an easier example of this would be Dungeons and Dragons. You play as character and that character levels up and gets better. Or in video games, Baldur’s Gate 3, Dragon Age: Origins, or even games like Halo campaign demonstrates what that is. It’s a story where it remembers where you are in a story and you continue playing through that story.

Campaign Games

Gloomhaven: Jaws of the Lion

Let’s start off with the small version of one of the biggest and well known campaign games. Gloomhaven: Jaws of the Lion has you leveling up your characters and fighting through a twenty mission campaign of Gloomhaven. It uses the same mechanisms, but it gives you a nice five scenario tutorial and then lets you explore the rest of the story and game with unique characters.

The game is a dungeon crawler as well as a campaign game. That means that you’re moving around a dungeon and fighting monsters, or moving around a location and fighting monsters tactically on a board. And it uses Gloomhaven’s great card mechanism of using two cards to activate your character. Top of one card and bottom of the other for movement and attack and how you play around with that is great.

Arkham Horror: The Card Game

Next up we’re going to go with a card game. Arkham Horror: The Card Game is a great cooperative game, as are all of these campaigns, but it’s just cards. So no minis, standees really anything like that. In this game you’re trying to solve cases and figure out what is going on through several scenarios.

This game is great because there is a ton of content for it. And because there is interesting deck construction and hand and resource management going on. But let’s talk about the content. You can buy the main box and have a short campaign to play. If you like the game there are more campaigns, more investigators, and more cards to play with. So you find that you can dive deep into what Arkham Horror: The Card Game has to offer.

Aeons End Legacy Game
Image Source: Indie Boards and Cards

Aeon’s End Legacy

Another card game for the campaign games. I wanted to try and do a few different types. Plus I wanted them to be available. The next one is maybe the hardest to get. But Aeon’s Legacy builds on the Aeon’s End system, and really is a great spot to jump in and learn the system.

You are breach mages who are protecting the town of Gravehold against a nemesis. In the Legacy version you don’t start with a character, you build that character throughout the game. You get new cards and you make choices to unlock some cards and not others and add some abilities and not others to characters.

Plus you get a new nemesis to face off against each time. And that is a great element of the game. Because not only are your mages unique, the nemesis is going to give you a different experience each time. And they give you a lot of fun options to deck build as you play.

Sleeping Gods

Sleeping Gods might be the hardest of the campaign games to find. But there are a few different versions out there, so hopefully it won’t be too bad. This is a game of exploring a new world that was created, written, and illustrated by Ryan Laukat, mainly, and his wife.

So you find as a crew that you’re dropped into a new world. It is a world where the gods are sleeping, and you are tasked with waking them, or at least finding totems, so you can get back home. But it’s not an easy task and you are only given some vague leads to go on.

This one is less of a campaign than some of the others because as players you have more freedom in what you are doing. You explore the world and decide which direction you want to go. But there are stories and quests that will persist between times playing the game. Because the game is too big to play over just one sitting.

Finally, I know you play as nine different members as the crew. And that is intimidating to play with all of that in front of you, or in front of multiple people. But I think of it as you have a whole team of people. They work and act as one. You need to know what they do, but it’s not like one crew members takes a turn and then another. The ship, and the crew as a whole are what take the turn.

Paper Dungeons

And now for a finale one that is really different. This one is just in the campaign games category because of the story that it has. But I really think that Paper Dungeons is a fun game. So I want to get it into this group for your consideration.

This is a roll and write game. That means that you roll dice and use those dice to fill in spots, the write part, on your sheet. Paper Dungeons is about leveling up your heroes, delving through a dungeon, crafting loot, and beating the boss monsters. All of this is done through die rolls which is a simple mechanism.

I like how this game makes you think on your feet. And how you can get combos and really explode with some great exciting turns to level up quickly, fight a lot of little monsters, or whatever it might be. The campaign part is lacking, though. It’s just a loose story that holds it into a campaign. But the game itself is fun, and it’d be a nice one to play a game every once in a while without needing to remember as much from other campaign games.

Final Thoughts

I kept the campaign games on this list smaller rather than larger. I love campaign games, and a lot of them are very large. That isn’t something that is reasonable for everyone to ask for or give. So what I put on the list is much more reasonable and sometimes even budget friendly.

If you want bigger games, tracking down things like Tainted Grail, Gloomhaven, or ISS Vanguard are going to provide those big box options. And there are a ton more I could mention as well. Those games are going to provide a much longer and more in depth campaign. So if you want to jump in at that point, or you know you already love campaign games, than those will be great options for you.

Do you have a favorite game in the campaign games genre? And are you putting any on your holiday list this year?

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Top 5 Adventure Games https://nerdologists.com/2024/06/top-5-adventure-games/ https://nerdologists.com/2024/06/top-5-adventure-games/#respond Wed, 26 Jun 2024 12:55:59 +0000 https://nerdologists.com/?p=9007 What are some of my favorite adventure games? Here's a list of five that I just adore and you might be interested in.

The post Top 5 Adventure Games first appeared on Nerdologists.]]>
We’ve done boss battlers, we’ve done dungeon crawlers, now it’s time to do the Top 5 Adventure Games. This list could easily have some overlap with the other lists. But like The Dice Tower did when they put together their lists, I am giving myself the rule of new repeats. So my favorite game of all time, Gloomhaven, that is already on a list. Which games are the top adventure games?

Top 5 Adventure Games

5. The 7th Citadel

A new one to the list, and yes, I do plan to get back to streaming this. I am loving the adventure nature of The 7th Citadel. The game play is a ton of fun and it’s simple. Plus, one of the things I look for in a campaign game is an enjoyable story. And I think that the different threats do offer solid stories to go with the simple actions and game play. You can watch the videos and see why I like The 7th Citadel so much as an adventure game.

But let’s talk about the simplicity of the actions as well. Everything is based around getting stars. And you just need to figure out how much you want to push to get a star. If you spend a lot of cards, that is shortening what you can do later in the game. And as you get through cards, you spend health to get them back, which means that monster battles are trickier as well. But it is all done through drawing cards and seeing what stars you get on them.

4. Roll Player Adventures

Next up we have Roll Player Adventures. This is one that I had an amazing time playing through it’s whole campaign. Another one where the mechanisms aren’t that complex and the story is great to go with it. I think it is the story that really makes it shine. Though, I will say that the game is probably best as a three player game where there is enough difficulty to start, but it won’t become too easy towards the end. Also, it sounds like the updated rules with Gulpax’s Secret expansion help with that.

The main mechanisms are around dice placement. The original Roll Player game is about creating a D&D character, or an RPG character. This takes some of those mechanisms about matching up dice and optimizing placement to defeat monsters and make skill checks. Combine that with hand management as you try and complete all of those things, it works really well as a not too complex game.

3. Sleeping Gods

Then we have Sleeping Gods. This is another one that I played on Malts and Meeples. So I’ll drop that video below. But this one I think is a bit more intimidating of a game. Though, the complexity is still not all that high in the game. You are lost in another world and you need to try and find your way back to Earth by finding these totems. The trickier bit, I think, is that you play all the characters, or less that you play all the characters more that there is a single action pool. So it’s intimidating to try and keep track of what everyone has for abilities.

This one, though has one of the most unique stories to it. It is not a game where the story comes along linearly. It is an open world sandbox style game. If you want to go west, you go west or if you want to east, you go east. But that is up for the players to decide because the game doesn’t care. You find totems and prompts and that points you in direction. You see keywords and when you stumble across that keyword later, you know where to head back to. It is an amazingly ambitious project that works really well.

2. Stars of Akarios

Next up yet another one that I streamed on Malts and Meeples YouTube channel. This one is Stars of Akarios, so we’re going from fantasy to sci-fi. This is a massive and epic game, and one that gives you a ton of adventure while being more tactical than some of the others. But the story is great, and while I get the feeling of a lot of different sci-fi tropes, I think that it handles them all well to make a massive experience.

One of the things that I love about the game is three parts of the game. Now, one of them is a weaker link. Flying through space to get from story to story or planet to planet, less exciting. But I love the planetary exploration. I get the feel of The 7th Citadel with it. But then you get this whole tactical space combat.

And it is amazing, it’s all about managing your resources and positioning yourself for big hits on the enemy. Or it might not even be about taking out an enemy but instead protecting one of your ships. So there is great variety to the game, and it even has a mission where you can side with no one, go hide in a corner and let them duke it out.

1. Tainted Grail

Finally we come down to Tainted Grail. This is my #2 game of all time, at least in my Top 100 Games (of all time) 2023 Edition. We will have to see where it lands this upcoming year. But this game, I think, is going to be the one that is hardest for some people to love. But for me, it is an amazing time. And so much of that is because it is the best story that I’ve ever read in a game. The narrative is so deep and it just works.

The downside is that it is more complex than some other games. This is not just an adventure game, but Awaken Realms always sold it as a survival game as well. Now you can play on story mode and that takes that survival down a fair amount. But that doesn’t mean that the game is easy. It just means that some of the resource collection elements are simpler. There is still going to be a lot of combat, especially early campaign where you just look at them and decide to run away.

But with all that said, this game is amazing. The story easily pushes it over the hump for me to my #1 adventure game. And I like the combat and diplomacy mechanisms. They do break up what you do in the game, but I really enjoy that puzzle, working together, and optimizing that you can do.

Final Thoughts

What are some of your favorite adventure games? Let me know which ones they are down int he comment section below. I own a number, Solomon Kane, Isofarian Guard, SHEOL, Agemonia, Divinus, Nova Aetas Renaissance and more that I need to play. Adventure Games are like my dungeon crawlers and boss battlers, it’s hard to get to them all because they take up space and time.

Are there any of the adventure games on the list that you want to try?

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Mythwind – Summer and Fall of Year 2 https://nerdologists.com/2024/03/mythwind-summer-and-fall-of-year-2/ https://nerdologists.com/2024/03/mythwind-summer-and-fall-of-year-2/#comments Thu, 14 Mar 2024 11:23:35 +0000 https://nerdologists.com/?p=8820 What adventures await in Mythwind from Open Owl Studios. Join me as i play on Malts and Meeples YouTube.

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Join the town and watch it grow in another game of Mythwind. This relaxing game from Open Owl Studios is building up as the town is starting to see a lot of new buildings and stories unfold. What will I come across and decisions will I make throughout summer and fall of year two. Join me as I play Mythwind over on Malts and Meeples YouTube.

Streaming After Mythwind

I’ve covered Mythwind a lot. But I’m getting close to when I’ll wrap up streaming it. I like to show a game like this off, but there are so many campaign games or adventure games that I can play. Which is the one that I should play next? Here are a few that I’m considering.

Tales form the Red Dragon Inn

This one actually got talked about on the stream. Tales from the Red Dragon Inn is supposed to be a fun and lighter dungeon crawling game. You play as characters from the Red Dragon Inn board game. Whereas that game is about what you do after an adventure, this one is the adventures, or at least them being retold. I feel like I shouldn’t trust the narration in the game for what actually happens, but we’ll see. Plus the game uses a map book which makes set-up and teardown a whole lot easier.

Sleeping Gods: Distant Skies

I already did a play of Sleeping Gods on the channel, so continuing with the sequel to talk about what is new and different, I like the sound of that. Plus, I’ve watched some of the game play over on the Meet Me At the Table Channel. A lot of what it changes in the game are things that I got wrong in the first one. Or at least one of the main items is. I want a chance to experience that from the game, plus I want to see what adventures it has to offer that I can find.

Wild Assent

Wild Assent got added into the collection recently. This one is going to be a monster hunting type of game. If I had my Primal in, it’d take this place. But I do want to play Wild Assent and see what the game is all about. Th is is about taking hunters out and defeating monsters/creatures in a boss battling sort of experience. I haven’t done too many boss battlers so that element is very intriguing to me. And I think less heavy campaign elements could be good for me as well.

Hoplomachus Victorum

This one is going to be less of a story driven campaign and more just a campaign. The story is going to come from the locations that I choose than narrative prose. But that sounds intriguing. And like Distant Skies, it’s going to be a shorter campaign. There are a set number of combats and events to play. So it hits my list of potential ones for that.

Others

Let me know if there are other games you’d be interested in seeing me play. I have mentioned Nova Aetas Renaissance recently. That one I left off the list, for right now, because I think there is more to get ready. And the sessions might take longer to play, so it’s does it fit into my evening time slot.

Aeon’s End Legacy of Gravehold is another that I’d love to play. Like Distant Skies, it is a game that I’ve already played on the channel. Well, it is kind of. I went through Aeon’s End Legacy and I love that game. So my hesitation comes from doubling up on that one. I expect that that there will be new elements, so the game might be different enough.

Let me know which one sounds the best to you? Or, checkout my games over on Board Game Geek and let me know which one you want to see played?

Upcoming Streams

On Monday I stream at 9 PM Central. That is sometimes a bit hit or miss, but that’s the goal. And I do small solo game plays. The schedule is, right now, going to look like gaming every other Monday. A chance to see people in person came up for Monday and as much as I like streaming, it’s good to socialize as well.

On Wednesdays, well, I said that I plan to play at least a few more games of Mythwind. This is going to continue how I play my solo campaign games on the channel. The reason for that is with how many campaign games I can play solo, I want to try more. That is at 8 PM Central time for the campaign games.

And if you want to know when I go live, the best way is to subscribe. When you subscribe, click that notification bell and you’ll get an alert whenever I’m going to go live. Follow the link – here – to subscribe.

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Malts and Meeples in 2024 https://nerdologists.com/2024/01/malts-and-meeples-in-2024/ https://nerdologists.com/2024/01/malts-and-meeples-in-2024/#comments Fri, 05 Jan 2024 12:32:08 +0000 https://nerdologists.com/?p=8634 What are my 2024 goals for Malts and Meeples? I have some ideas of what I want to do and areas I want to build on. Plus painting minis?

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Let’s talk about what is coming up for Malts and Meeples in 2024. I’ve done my general nerdy resolutions. I went through and I came up with a plan for board gaming in 2024. But what is the plan for Malts and Meeples? I know that I thought about doing some more in 2023 and that didn’t come to fruition, but what about for Malts and Meeples in 2024? Is there a change ahead or not?

Campaign Games

Honestly, a lot of what you see is going to stay the same. I want to do better with more campaign games. I think that I can get 4 campaigns played at 10 games per campaign in this year. Last year I think I got three in, so this year the goal is four. Theoretically I might get in five, but because of Holidays, Top 100 Games of all time, Gen Con and other things, four seems more reasonable and that is going to be tricky.

But let’s talk about the games that I want to play. Starting off with Rogue Angels. I plan on playing through as much of this as I can. It’s still available for late pledge. But then I want to revisit one that I already did a play of.

Rogue Angels
Image Source: Sun Tzu Games

I want to play more Chronicles of Drunagor. I didn’t like how it was playing with opening doors and everything being a bit of a mess that way for setting up mid stream. But I think I know how I want to fix it. And the other two, well, we’ll have to see. I have Sleeping Gods – Distant Skies, there is Assassins Creed, and I recently got Kingdom: Death Monster. And more should be showing up as well.

Solo Games & Painting

Obviously all of them are solo, but the plan for Monday is to continue with the solo games, but I want to add in a twist or change to it. Solo games, one offs, will be every other week. And then I want to mix in something else other times. One of the things might be doing Mythwind the game from Open Owl Games (used to be OOMM) as it’s a solo/multiplayer game with no real win condition. So that is going to get mixed in as well as Slay the Spire once in a while.

But I also mentioned that I have a game like Kingdom Death Monster and other games with a lot of grey plastic. Well, I have paints and brushes and a goal this year to paint more. So I might start streaming some of that every other Monday as well. I think that is going to be part of the every other Monday routine or maybe once a month. I want to paint more than that, you need to practice to get good, but maybe once a month streaming would be fun. Basically I want to give myself a bit more of a schedule for Mondays.

Malts and Meeples Goal

My goal is to continue to grow the channel. And I want to thank the people who have joined in 2023 and who keep on watching it over all the years. I really appreciate everyone and I hope if you enjoy the content that you’ll continue to watch and join live as you can.

And let me know what you think about the content and changes. Are there videos that you’d like to see me do more of? Other things that you hope from the channel, let me know. I want to keep my focus on solo gaming, but how does that work the best for you? Do you like the campaign plays or do you like more one off plays? Do you like it when I do Top 10’s or not?

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Top 100 Games (of all time) 2023 Edition – 20 through 11 https://nerdologists.com/2023/12/top-100-games-of-all-time-2023-edition-20-through-11/ https://nerdologists.com/2023/12/top-100-games-of-all-time-2023-edition-20-through-11/#comments Thu, 07 Dec 2023 14:36:59 +0000 https://nerdologists.com/?p=8562 What board games make into my Top 100 games, we're down to 20 through 11. Watch it on Malts and Meeples and see which look best to you.

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It’s time to get back to my Top 100 Games (of all time) list. And we’re a week away from the end, so these are all games that I really love. Not that I don’t love all of my Top 100 Games, but these ten, I feel bad that more of them could make the Top 10. But surprisingly, you can’t fit 15 to 20 games into a Top 10 Games list. So join me on Malts and Meeples as I go through my Top 100 Games (of all time) 2023 Edition – 20 through 11.

Catch up on my Top 100 Games (of all Time) 2023 Edition:

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31
30 through 21

Top 100 Games (of all time) 2023 Edition – 20 through 11

20. Hanamikoji

The list, this time, starts off with a two player only game and my favorite truly two player only game. Hanamikoji is an amazing game of trying to win the favor of Geisha by giving them gifts. There are seven Geisha and each of them has a point value and equal number of gifts assigned to them. If you win the favor, give the most gifts, to four of them or eleven points, you win.

But where the game is amazing is how you hand out the gifts. Both players have four actions that they can do. And a round to see who has favor ends when both players have done all their actions. But the actions are what make the game shine.

Two of the actions are close to each other. One is to put a card face down to save it for the end of the round to give as a gift. The other is play two face down that won’t be used. Then the final two actions interact with your opponent. One is to play three cards face up and they pick one to put in front of a Geisha on their side and you get the other two. The final one is to create two groups of two cards and your opponent picks one.

Those choices are tough and I love that about the game. I even use what I play out as sometimes a way to let me opponent help me know what way to do. Or to gather information. Highly recommend this as a quick two player game.

Buy Hanamikoji

19. Cartographers

Next up is my second highest roll and write style game, and you’ll see the highest very soon. But Cartographers is a game about making maps and building it out in a way that scores you the most points. It’s odd, in theme, because you’d think you’d want all the maps to be identical, nope, not really.

But the game does two things that I really like. The first being that it has monsters, and why are monsters great, you might ask? Well, monsters are great because they are a negative to what you are doing. But it isn’t a negative that you control, it’s a negative that someone else plays on y our board. And I like that player interaction that often doesn’t exist in roll and write games. In Cartographers you got it because I want to add a monster that will mess you up.

Then the other thing is how Cartographers does the scoring. Scoring is done via seasons and each season scores two of the four areas. This isn’t that unique to Cartographers, but it is a fun twist to the game. It is also unique to roll and write games, at least the ones that I’ve come across. So in spring I score, let’s call them, A and B. Well, A isn’t going to come back around until winter when I score D and A. So there is a balance about which goals you are going for. And after summertime, B isn’t going to be scored again.

Buy Cartographers

18. Railroad Ink Challenge

And let’s go onto the top roll and write style game for me, Railroad Ink, though in particular, Railroad Ink Challenge. I love this game, and the app definitely helps, though I haven’t played it in a while. Railroad Ink is primarily about connecting railroad and road points around the edge of the board.

Railroad Ink Challenge builds upon that with a few different things. There are now stations where if you build a connection that connects roads and trains, which is a certain side of the dice, there, you get more points. And there are special sides of dice that you can use that often have those stations. Plus you get more points for traveling through the middle. And there are spots that when you cover them give you other bonuses as well. I like those additions to the game.

The one that I really like for the game, though, is the new challenge cards. The challenge cards offer different objectives on rounds three through five, that you can score. Now, you are able to score them later, but if you do that, they are worth fewer points. So it is a push to get those scores, but not too much of one to mess up your connections and longest routes because those are going to give you the most points.

Buy Railroad Ink Challenge

17. Xenoshyft

Now we’re onto the first of several games with deck building that make it towards the top of my list. I really like deck building and Xenoshyft is some of the best cooperative deck building out there. I love it for that, and for the theme which feels a whole lot like Starship Troopers as you’re fighting off wave after wave of bugs.

But let’s talk about what I really like about this deck building. There are a number of things that I cover in the video, but I’ll just hit the highlights. The first being that every turn you get money. So there is no hand where you’re not going to be able to buy a card. You will always be able to add a card, which is great because another thing I like, the cards you buy go to your hand, not into a discard for future rounds.

The other element that I really like is the amount of cooperation in the game. As you play and deal with the waves, you might end up with a hand with too many weapons or not enough troops. Well, someone can give you a troop if they have extra or to balance out the defenses better. You can pass off a weapon to someone else. They change decks they are in now. And there are consumables. I can use a consumable item, it stays in my deck, on the lane that you’re defending from the bugs just as easily as mine. So it’s a puzzle that all players work together on to solves very cooperatively.

Buy Xenoshyft

16. First Rat

Now we’re onto a game, two in row actually, that my first experience was at Gen Con in 2022. First Rat was one of the hottest games that year, and I got to play it, demo it, the very last day there. Since then it is one that has hit the table more times because of the fun theme and because it’s a thinky game, but it’s easy to play. For me, a game that makes me think but isn’t too complex to play is what I really like.

In First Rat you are rats who are trying to build rocket ships to make it to the moon, because the moon is made of cheese, obviously. To do that you need to collect resources, like baking soda, vinegar (propulsion), coffee can (fuselage), or a calculator (navigation) to build parts of the rocket. But there is more than just that going on because you are going up a track that only moves forward.

So you need to balance the speed that you go as well as pushing up other things, like lights. If you light an area that now offers doubles the resources for you. And you don’t just have one rat that goes up, you have multiple. Plus how the rats move is fun. One rat is able to move farther on a turn, but if you move two and land on the same color with both, you need to in fact, you get resources for both. It’s a fun twist and as you unlock more rats that is fun as well to figure out your engine for that game.

Buy First Rat

15. Ready Set Bet

Now the other game from Gen Con 2022 is Ready Set Bet. Ready Set Bet is not a game that immediately grabbed my attention. It’s a real time horse racing and betting game. That sounds like chaos, and in all fairness, there is a bit of chaos going on. But it is so much fun.

The game is pretty simple, one person (or an app) is calling the race. Rolling dice and moving the horses along the track. Everyone else is throwing down bets on horses to win, or get 2nd or 3rd. Plus there are other bets, that you can make. Those are going to be something like, if the 5 and 9 beat the 7 horse. Because rolling two D6, 7 is the most likely number to come up.

So how does the 7 not win the vast majority of the time? Well, because there are special rules for how horses move. All horses will move one if their number is rolled. But the less likely the number is to be rolled, the further the horse moves, if the same number is rolled twice in a row. So that can help one of those edge horses rocket up into the lead just because their number was rolled a couple of times.

I love Ready Set Bet because of that catch-up mechanism of balancing mechanism. The game is just a blast to play. And almost always a race or two throughout the game ends up with a late lead change and stand-up moments as players really want a horse to finish and with a couple of rolls they might be able to, as long as another number doesn’t come up.

Buy Ready Set Bet

14. Sleeping Gods

Now we go to a run of three bigger story driven games. The first being Sleeping Gods, and soon I’ll have Sleeping Gods: Distant Skies to add to the list as well. But this is an open world adventure and exploration game from Red Raven Games. In Sleeping Gods you can go anywhere, but you’re trying to find totems so you can get back to the real world instead of this one you blew into during a storm.

You play as the crew of the Manticore, or really as the Manticore itself. You travel around and then taking the crew to shore or other locations you interact with story. And Ryan Laukat and everyone involved did an amazing job with the story. You get to experience a chunk of it, but not too much so it’s replayable. And the story is not in any order, but the story all works because it’s exploring the world and there are a few spots where it pauses with big events no matter what.

I also like the game system. I didn’t talk about it too much in last nights video, but it is great. It’s simple in what you’re doing, spending icons, basically, a boost roles. Or some characters have icons built into them that you can use. And the combat mechanism is a bit odd, but I really enjoyed it as you try and figure out how to cover up damage spots on a monster.

Buy Sleeping Gods

13. ISS Vanguard

Now another one of the story games and another one that I played on Malts and Meeples. ISS Vanguard is an epic experience of a game. I don’t know, yet, if I can call it an adventure, but the experience of the game is amazing. Humanity has decoded coordinates hidden in human DNA for someone in the stars. So a crew has been put together to go out there, what will they find?

That’s the premise for the game and everything. Now the crew of the ISS Vanguard find themselves at those coordinates, and what they find is not what they expected. So you get to explore planets and find out what is really going on. And then you spend time maintaining and improving the ship, finding and researching new technologies and breakthroughs. Plus memorializing crew who have died and healing the injured.

I love that about this game. It offers two parts, planet and ship, and both are equally as important. When they announced the ship part, I thought it might be too much just maintenance. But there is story, there is progression and there are real decisions to be made. So I love both parts, in some ways, I almost prefer the ship part because it’s so interesting and smooth to play.

Buy ISS Vanguard

12. Roll Player Adventures

Now another campaign game, though this one shorter than ISS Vanguard. Roll Player Adventures is 11 chapters, I believe. And there is a side quest that you can do. But set in the world of Roll Player, a character creation game, and Lock-up from Thunderworks Games, this is the big adventure that you can take those characters you created or pre-generated ones on an adventure.

This game has a lot of story to it and choose your own adventure elements. But each map you play, each scenario you play, is going to continue that story. The main mechanism in the game is completing challenges or defeating monsters by dice placement and manipulation. And that is a fun element of the game. I think it’s a bit easier with more players though, so just note that.

I also like how you have three tracks in the game. That shows how much or little favor you have with a group. That is one way where the game is going to be vary variable. And I like it for the game because some elements of the map and how you interact are going to stay the same. But as your favor changes that’ll open up or close off some options to you.

Buy Roll Player Adventures

11. Aeon’s End

Finally we end with another deck building game, this one is also cooperative, and it is Aeon’s End. Aeon’s End is a game of defending the town of Gravehold from a nemesis that is coming through. Can the breach mages stand against it or will the nemesis and it’s minions overwhelm?

This is all of Aeon’s End stuff. I have played it on Malts and Meeples as well. So I’ll drop in the video below. But I love this game for it’s cooperative play and for it’s unique turn order. However, I think the turn order probably means it should be a two handed solo game, or a two player game. You put six cards, two for each character and two for the nemesis into pile at two players. Then that is shuffled and you draw your turn order randomly. Once all six are drawn, you shuffle it up again. I love that.

I also love how much the game offers for you to do with your money. You might want to buy more spells and more powerful spells to hit the nemesis or their minions. Or you might have a special power that you want to power up. But you also need to think about spending the money (gems) to open up more breaches. Because you are only able to prepare and cast spells for the numbers of breaches that you have. It’s a good system where you want to do everything but probably can’t quite, realistically.

Buy Aeon’s End

Upcoming Streams

Let’s run through the stream structure like I normally do. You might already know the schedule but in case you don’t. Wednesday at 8 PM Central I stream either a campaign game, or with this time of year it’s my Top 100 Games (of all time) 2023 Edition. And join me next Wednesday for the Top 10. It goes so fast, and now I have so many games that I want to play.

Then on Monday I stream at 9 PM Central time. It’s generally a solo game. Though I’ll also do pack openings for things But normally it’s a solo game and a one off for the game like a roll and write, or sometimes a game like Under Falling Skies or For Northwood, which was on the list today.

But the best way, if you want to know when I go live or a new video goes up (it’s basically always live), please consider subscribing. You can do that here. And click that notification bell on the channel and you’ll always know when I go live.

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10 Crowdfunding Games I Can’t Wait To Come In https://nerdologists.com/2023/05/10-crowdfunding-games-i-cant-wait-to-come-in/ https://nerdologists.com/2023/05/10-crowdfunding-games-i-cant-wait-to-come-in/#respond Mon, 08 May 2023 11:48:59 +0000 https://nerdologists.com/?p=7987 I have a number of outstanding crowdfunding campaigns. What games stand out to me as the ones I'm most looking forward to?

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Crowdfunding is part of the hobby now. Whether we like it or not, always, it’s one of the best ways for a game to get made and a game company to make it. The reason is, companies can order the right amount of things, know the cost, know everything. This is far from a perfect system with several companies recently going out of business. The volatility in the cost of shipping and supplies has been a real thing over the past three years. But let’s look at some outstanding projects and enjoy the fun that they are.

Top 10 Crowdfunding Project To Be Delivered

10 – Mythwind

This one is such a weird one. I can see myself not liking this game. It’s Stardew Valley the board game, which is not something that I thought I’d want. More so than the actual Stardew Valley game which gives you and end game condition. But Mythwind from Open Own Studios (formerly OOMM Games) promises that, a game where you can just build everything. Like I said, this might not be for me, but I am very curious and want to try.

9 – Tainted Grail: Kings of Ruin

On the flip side of Mythwind, Tainted Grail: Kings of Ruin is a game for me. I already know that I like the system. And Kings of Ruin tries to take the things that people didn’t like, the grind, the keeping the Menhir lit, and make the game more streamlined for the story.

My little soapbox time. People are complaining about the grind and how hard it is to survive. The Story Mode takes care of most of that, extra house rules put in place show that people didn’t pay attention to what they were backing. Tainted Grail promised a hard campaign with attrition and grinding from day one. To complain about a game delivering on what it promised feels like a miss on the players behalf not the companies or the game as the complaints seem to say.

But back to Kings of Ruin. It’s more of a game and a system that I really love. I’m wrapping up the third campaign soon, and I want to know what story the are going to come with. Because story in this game is always so good.

8 – Agemonia

Agemonia is one that I late pledged. I couldn’t quite bring myself to pull the trigger when it was on Kickstarter (I believe), but late pledge got me. This is an adventure game with a lot of story and a campaign to it. Alex Radcliffe from BoardGameCo has a good video showing it off.

There are a couple of things that drew me towards it. Firstly it doesn’t seem to be as heavy as a lot of campaign games. As you might know from watching Malts and Meeples, I appreciate that. But also, I like the card system. It’s a nice system that in these specific scenarios changes up the board. So the world is dynamic as you spend time doing things.

7 – Stonesaga

The most recent one on the list and yes I am a bit biased knowing one of the people who worked on this game. But I’m still excited for it. It’s a nice system as you build out your stone age civilization. And the game does some fun things. There are a lot of mini games, they are fun. And there are some good decision making points which work nicely as well. Stonesaga is a legacy game, so know that about it, some elements will get used, but it’s not a single use legacy game.

6 – Robomon

Robot Pokemon is what Robomon showed off. A solo or two player adventure game, you go around capture and upgrade your Robomon. Sound a lot like Pokemon, it should. But there is never going to be a Pokemon game like this, I think, due to licensing. So Robomon looks like it will offer a lot of story and adventure in an interesting world. I like the idea that this is a very open world system.

5 – Sleeping Gods: Distant Skies

Sleeping Gods is a game that I know a lot about. And I had a few minor issues (as well as a mistake in how I played it) that I thought would make the game more fun. Now, I’m not sure my mistake got changed, but my minor issue did in Sleeping Gods: Distant Skies. It is like Tainted Grail: Kings of Ruin in that it took what players knew and used the feedback to improve it. So I’m excited to get this one in and see what new adventure awaits.

4 – Witchbound

Witchbound is the second newest on the list, from this year. And it might be one of the earlier to come in from these games if the creator can keep up their frenetic pace on turning out new story and artwork. But Witchbound is a point and click adventure of a board game with RPG elements. It’s what I would call a relaxing solo story game. You don’t need to hold a ton of rules in your head, so I am excited to dive into the whole thing.

3 – Primal: The Awakening

From one of the shortest to one of the longest, we have Primal: The Awakening. A monster hunting board game that can be played in a one off or as a campaign. I can’t wait to get this one in, and while it has been outstanding for a long time, they do provide updates. I am very interested in the deck construction and combat mechanics of the game. How they created such a small grid and still gave an interesting game and game play.

2 – Arydia: The Paths We Dare Tread

Arydia is another late pledged board game. This is one where I couldn’t get it out of my mind, so I decided I wanted to get in on it still. Arydia is an interesting game in how it works on three levels. And I mean three types of maps. Firstly, you play on a world map traveling around. Then you have local maps, general areas that you explore and interact with people and points of interest there. Finally you get down to the tactical battle map.

That three levels of game play is just unique. And while a lot of games do these things separately, or at least two of them separately, Arydia more seamlessly moves between them. That is really interesting. Plus the game itself is just a big epic adventure game.

1 – Vampire: The Masquerade – Chapter

And finally at number one, we have a big epic adventure game. One that I saw game play of ages ago, and it is still so high on my list. I don’t know much about the World of Darkness RPG stuff that has Vampire The Masquerade in it, but I know I’m excited for this game. You can see some game play below.

That is just the prototype and there is a lot game and story in there. There’s even more with the game that is coming through Kickstarter. I like the different levels, again, how you get your main story through just story elements and a few decision points. But then you get to that tactical map, there is still more story and you can pick how to interact. But it’s really well done and it looks like a lot of vampire intrigue in the final box.

Final Thoughts

There are so many games that I am waiting on that just missed. The Chip Theory Elder Scrolls game, Tidal Blades 2 the dungeon crawler. Slay the Spire is up there, HEL: The Last Saga which I still hope to get. The Dark Quarter, a vampire mystery game. Divinius a legacy game or Arkeis an Egyptian themed legacy adventure game.

Like I said there are a ton of games. And I am going through my collection to get rid of games to make room for them. But all of these I want to see what they are like, and so many of them I hope are great solo games. So over the next two to three years, look forward with me for these games to come in and get a chance to explore them.

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Simpler Modes in Board Games https://nerdologists.com/2023/04/simpler-modes-in-board-games/ https://nerdologists.com/2023/04/simpler-modes-in-board-games/#respond Mon, 03 Apr 2023 11:40:07 +0000 https://nerdologists.com/?p=7905 Do you like it when a game has a mode to make it easier? A simpler version before you jump into the more complex meat for those board games.

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This is a new concept to a bunch of board games. It’s the idea that you can do one thing and then add in some rules later. And I’ll go into examples comin up here, and in concept it is a good idea. In practice, sometimes it works better than others and we’ll go into why.

Simpler Mode vs Tutorial in Board Games

While the simpler mode does offer that feeling of an easy way to play, it is not a tutorial. It is the main game just with a few rules stripped away. A game that I think of is Calico. It is the exact same game but you are balancing less. You only keep track of getting cats and buttons, not of getting the mid quilt scoring objectives. So same game but easier to keep track of everything.

A tutorials goal is to get you up to speed with the whole game. Often times that is going to be walking you through things, but other times it might not. I think of Gloomhaven: Jaws of the Lion. It adds in rules each time that you play. Or ISS Vanguard, Tainted Grail or Sleeping Gods, they walk you through each action that you’ll do so you learn the game that way. It’s much more guided.

Calico
Image Source: Flatout Games

Why Simpler Modes are Nice

The easy reason is that it makes a game more accessible for more players. By limiting what you need to keep track of, it is going to make the game easier to teach and learn. And that makes it easier for anyone to pick up.

The goal, I think for most, is to be treated like a tutorial. You learn the game and play it and then you advance to the more advanced rules. Though, unlike a tutorial that brings you threw that easier play into more complex game play, you don’t ever need to advance beyond the simpler mode.

Where It Can Fall Down

However, as I’ve played games with simpler modes, I do think they fall down at times. In particular the common way to handle it is to make the game simpler by removing objectives or goals. That sometimes helps, but other times it opens up things too much.

An example of this is Planet Unknown or I would say Railroad Ink as well. In the simplified versions you have limited but general objectives. Fill up your planet and move up your tracks in Planet Unknown. Which track do you go up, which one is the best, who knows, probably the one giving you the most points. But when you play on the more complex side you get different powers and abilities. And each thing you build and what track you go up on, that is all about your specific planet and corporation.

So it goes from a basically, do whatever you want, to a focused game. Now that might sound restricting, but for a newer player to the game, it can be freeing. It gives them a specific thing to focus on. It might be get as much water as you can, or build up as much biomass in Planet Unknown. They get a specific track to move on and a specific goal to face.

Isle of Cats
Image Source: The City of Games

Is This Mode Good for Board Games?

So that lands us on if this is good? Because I think it depends on some of the games. Because it depends on what the game is trying to do with it or how the game works really.

Calico is intentionally trying to make the game hard when you play with the quilt scoring objectives. No long does it break up the quilt for a minor annoyance, now you need to perfectly plan where everything goes. So for a new gamer, it is better with the simplified rules.

On the flip side with Planet Unknown or Railroad Ink (vs Railroad Ink Challenge), it leaves it so open that it doesn’t give you great options. Everything is a good option so you want to dabble a bit in it all. It isn’t opening up that really tight board game. It is instead making it too open and directionless.

Another example is Isle of Cats where you can just try and collect and rescue cats into groups. But a lot of the fun of the game is getting your scoring objectives and seeing who can get cats first. Now, for this one, I want a happy medium, actually. I think some of the elements, like getting baskets and feet, that isn’t needed. But the scoring objectives, private and global, make for a more interesting and focused game.

Do you have a game that you really like the simpler mode, either for play or teaching?

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So You Want To Play A Campaign Game https://nerdologists.com/2023/03/so-you-want-to-play-a-campaign-game/ https://nerdologists.com/2023/03/so-you-want-to-play-a-campaign-game/#comments Wed, 08 Mar 2023 12:57:47 +0000 https://nerdologists.com/?p=7847 So You Want To Play a Campaign Game? How do you pick which one is going to be best for you, your taste and your group.

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Yes, you’ve started doing the research and you want to play your first campaign game. But it turns out there are a lot of them out there. So I want to look at less which game you pick, but how you go about picking a game. Some of the things will be obvious, others you might need to dig a bit more to find out the answer for, but doing so will help you track down the campaign game that is right for you.

What You To Pay Attention To When Picking a Campaign Game

This list isn’t in a particular order. Each of these things can matter, and a lot of them matter less than you’d think. I’ll explain as I go, but all of them are things to consider when picking out a campaign game.

Ideal Player Count

We’ll start with the player count. I think that this can often be an overlooked part of the game. The reason for that is that some games play at four. And then if you play with less, you have dumbed down versions of characters available. This might be a well implemented system, or it could be clunky. The main reason to find that ideal player count is that you don’t want to play four handed solo, unless you want to play four handed solo. Some campaigns will give you true solo, others will require you to play two or four handed.

Theme

This one is probably already in your consideration. Theme often is the first thing you can kind of tell from the box. But it is worth digging into further. Sometimes a game will be lighter or darker in theme than the cover looks. The easiest way is to use examples. Sword & Sorcery has a somewhat dark looking cover, for the most part that is a lighter and simpler story. Tainted Grail has a dark cover, that is a dark game. Know what sort of theme you are getting into.

Set-up and Tear Down

Now we’re onto one that is harder to find. How easy is the game to set-up and tear own. The simplest way to know is if there are inserts for the game. Now, some games just get inserts to get everything into one box. But if there are third party inserts to make the game easier to table, it’s probably heavy to get the table.

Now, this isn’t always an issue. I have a co-worker who has room at the end of a table to keep a game set-up. That speeds it up a ton. Or I own a gaming table so that means I keep a campaign set-up on the bottom player and put on the topper to play other games. But those are specific situations. If you can’t do that, then this is a bigger question.

Tutorial System

Next up is one that will depend on you again. But I appreciate that more games are coming with tutorial systems to get you up and playing the game. Sleeping Gods walks you through a few turns, Tainted Grail has a tutorial and same with ISS Vanguard and Jaws of the Lion teaches you Gloomhaven in five scenarios.

Is this needed, not always, but it depends on the complexity of the game. And campaign games are often more complex. That means that tutorials really do help get the game to the table. When you learn the game by playing the game it sticks better. And when you use the rule book only as a reference, it reduces the barrier to entry.

ISS Vanguard
Image Source: Awaken Realms

Game Length

To go with set-up and tear down, the question is, how long does a game take to play. In Gloomhaven, for example, it took about an hour or so per scenario when we knew what we were doing. We would get two done in an night and be done prior to 10 PM. Others it’s whole night, generally at a relaxed pace, from 7:30-7:45 until 11:30 for the game.

So know how long you have, this one is subjective again because you might have kids and need to check on them or have a babysitter so until 11:30 might not work as well as 10 PM. Know your situation when picking a game. And factor in that set-up and tear down time because if it’s a two hour session and thirty minutes to set-up and thirty to tear down, you really have a three hour session.

Campaign Length

This is different than the game length, and maybe what you thought I was going to talk about when I said game length. But this is how long is the overall campaign? Is it 12-24 sessions like Pandemic Legacy, or 50+ sessions like Gloomhaven?

This one is again one that will depend on your needs. There is no hard and fast rule, really with any of these, only things to think about and figure out what matters to you. But if you can’t commit to a very long game, don’t do so. Gloomhaven might be too long, but does Jaws of the Lion work for you as a shorter smaller box version? Know what sort of commitment you have from yourself and if playing with others, the group.

Complexity

Finally, and that again doesn’t mean least important, know the complexity of the game. I would recommend using Board Game Geek to get the weight of a game, but know that it is not always the most consistent. Meaning that a war game that is a 3 is probably much heavier than a board game that is a 3, and a campaign game that is a 3 is probably more complex than a regular board game that is a 3.

The reason for this is that people who rate those games, the war or campaign games, are used to that type of game. The difference between a campaign game and a regular game will be less though. I recommend using that number in comparing within the style of game. Figure out how complex you want to go for the game.

And know that a campaign game is likely going to be more complex. Something like Legacy of Dragonholt is pretty simple because it’s basically choose your own adventure. But that is an outlier when you look up campaign games. Most are going to be a bit more complex, just decide how complex you want to go. And know if there is a tutorial because that can help make it simpler to learn.

So What Game Do You Pick?

That’s such a good question. And while I gave you a lot of things to look into, that won’t always make it easier to pick. There are a ton of campaign games to look at out there. And some of them might be for you, others might not work out for various reasons.

I think the last piece of advice or two pieces are less around about the game, and more about researching. So with my list it is looking at the specifics of a game. Here is about your picking or starting that digging in process.

Firstly, narrow your scope. All of them might look great. But ask yourself some basic questions, how many do I play with and filter the results to match your player count. What theme do I want? Filter your results even further. Get it down to 3-5 that look really good and dig into those.

Secondly, while Board Game Geek and Nerdologists.com will give you some advice, it is words, generally. Or video reviews on Board Game Geek, and that doesn’t show you the game as much. So I recommend tracking down game plays. Malts and Meeples and Meet Me At The Table are two I recommend for actual game plays.

Hopefully this will help with picking a campaign game. There are a ton of them out there and I’ve played a number. So if you are curious about one, leave a comment or question one of the ways below. I tend to respond quickest to Facebook or Twitter.

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