Xenoshyft Onslaught | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Thu, 06 Nov 2025 19:09:39 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Xenoshyft Onslaught | Nerdologists https://nerdologists.com 32 32 Top 100 Games (of all time) 2025 Edition – 30 through 21 https://nerdologists.com/2025/11/top-100-games-of-all-time-2025-edition-30-through-21/ https://nerdologists.com/2025/11/top-100-games-of-all-time-2025-edition-30-through-21/#comments Thu, 06 Nov 2025 19:06:01 +0000 https://nerdologists.com/?p=9878 There are a few new games in this section of my Top 100 Games (of all time) 2025 Edition. Join me as we look and see what those are.

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We’re getting really close to the Top of the list. Only 30 more games to go in my Top 100 Games (of all time) 2025 Edition. And yes, there are a fair number of new or new to me games that make the Top 30. Is that recency bias, sure, there is some of that, they are exciting and new. But others I 100% expect to still be in my Top 100 Games (of all time) 2026 Edition when that comes out. So we’ll have to see which games have that staying power.

Catch Up on the Top 100 Games

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31

Top 100 Games (of all time) 2025 Edition – 30 through 21

30. Space Base

Space Base
Image Source: AEG

Published By: Alderac Entertainment Group
Designer: John D. Clair

Buy Space Base

This is a game that I should have played a long time ago. But it is one that left my collection and then I played it on BGA. Once I played it on BGA, I knew that I needed it back in my collection. Much like other games like Valeria and Mochi Koro this one is about activating spots based off of dice rolls. And then building up those spots so that you can activate more things. Space Base just ramps up in a much better way than those and offers some interesting choices and an interesting moment of when you change from money to points.

29. Symbiose

Symbiose from Subverti
Image Source: Subverti

Published By: Subverti
Designers: Jeremy Partinico and Christelle Partinico

Not Available Yet

Symbiose is one of the new games on the list, in fact, I’m not sure you can get it in the US yet. But this is one I’ll be getting for sure. It’s a simple game where you try and get a two tall by four wide grid full of cards. And those cards are going to score you points based off of the other cards in the grid. But there is a simple twist that makes this work. You score your grid with the central four cards. But the ones to the left and right score your opponents to the left and right. And that is enough to make this a very fun game.

28. XenoShyft: Onslaught

Xenoshyft Onslaught
Image Source: CMON

Published By: CMON Limited
Designers: Keren Philosophales and Michael Shinall

Out of Print

I love cooperative and deck building games. XenoShyft does both of those things really as well as you build up your deck to fight off monsters. On the deck building side I like how you always get money to add to your hand. That means that you are always able to buy something which is good and rewarding. The other part is I can just give you a card, you need more troops, I can give you one. It is now part of your deck, and it’s not to the discard, it is straight to your hand. A very tough and rewarding game.

27. One-Hit Heroes

One-Hit Heroes
Image Source: Wiggles 3D

Published By: Wiggles 3D
Designers: AC Atienza and Connor Reid

Buy One-Hit Heroes

This one is a theme that I like a lot with super heroes, but it is doing something different. You are heroes who are glass cannons, kind of. By that I mean if you take a hit you are out, but the game gives you tons of ways to avoid them. So you need to manage your hand and what the enemy is doing. And each enemy is different and each hero is different, so there is a ton of replayability in the box. Plus you level up, so to speak, as you play and get to add in new cards to your deck.

26. Planet Unknown

Planet Unknown
Image Source: Adam’s Apple Games

Published By: Adam’s Apple Games, LLC
Designers: Ryan Lambert and Adam Rehberg

Buy Planet Unknown

Planet Unknown is one of my favorite planet terraforming games. In this one I love how you are covering up the planet and activating locations to move up on tech, and other tracks. The tracks are such a fun part of the game. And as you play the game more you play not with the starting abilities but with special ones. They make you unique, and of course there is the lazy susan. Being able to spin that and then pick where you want to pick from is great. You can set yourself up well, or you can try and mess over your opponents plans or ideally both.

25. Paper Dungeons

Paper Dungeons
Image Source: Alley Cat Games

Published By: MeepleBR
Designer: Leandro Pires

Out of Stock

I think that this is the highest roll and write game on the list and one of the most complex that I play. Paper Dungeons is a “Dungeon Scrawler”, as they call it, where you level up heroes and explore the dungeon fighting monsters. But there is more than that, you need to manage your heroes health, make adventuring gear and find treasure. Of course, if you make it to the boss monsters that is another way to get even more points, but hopefully not at the expense of too much health.

24. Kingdom Legacy: Feudal Kingdom

Kingdom Legacy
Image Source: Fryxgames

Published By: FryxGames
Designer: Jonathan Fryxelius

Buy Kingdom Legacy – note, there might be an additional tariff related shipping charge in the US.

I was not sure about Kingdom Legacy the first time I watched a video on it, but the more I watched the more I liked it. This is a legacy game of managing your deck of cards by destroying cards, leveling up cards, or even adding new cards. And as you go through, you need to decide which cards are best used for upgrading and points and when to use cards for resources to level up others. It’s a nice balance of multiuse cards, and a challenge to optimize your score.

23. Ready Set Bet

Ready Set Bet
Image Source: AEG

Published By: Alderac Entertainment Group
Designer: John D. Clair

Buy Ready Set Bet

I like betting and I like racing when it comes to games. Ready Set Bet somehow combines the two of them into real time fun and stand-up moments. Personally I like both parts of this game betting and being the person calling the race. As you call the race, it’s just to get into it and keep the race moving and watch everyone else stand-up. As a better it’s all about trying to make the right bets the fastest. If you wait too long the best spots are gone, and if you bet too quickly you’re more apt to make bad bets. It sounds chaotic, which it is, but it’s also so much fun.

22. Terraforming Mars: Ares Expedition

Terraforming Mars Ares Expedition
Image Source: Stronghold Games

Published By: Stronghold Games
Designers: Sydney Engelstein, Jacob Fryxelius, and Nick Little

Buy Terraforming Mars: Ares Expedition

Another game about terraforming a planet, Ares Expedition is a big engine building game of, well, doing a better job terraforming Mars. In this game it’s all about the action selection and how that works. I pick an action, everyone gets to do it, but I get a bonus for it. It might be a bonus of drawing more cards or a discount on building something. But then again, if my opponent(s) pick the same action, we all only do that action, and the other possible actions are skipped. So it’s always trying to guess what your opponent(s) will do to optimize your actions.

21. Hanamikoji

Hanamikoji Box
Image Source: EmperorS4

Published By: EmperorS4
Designer: Kota Nakayama

Buy Hanamikji

Finally is one of my favorite two player games. Hanamikoji is a game of trying to win the favor of Geisha by giving them gifts. Each one wants a certain gift and there is a limited number of them. You want to win the favor of four or eleven points worth.

But the biggest draw of this two player game is the action system. You only have four actions and you do one per turn and only once per round. They are simple actions like discarding two cards that won’t be used facedown, or putting one facedown that you’ll score. The other two offer a bit more with the “I Split, You Choose” mechanism in play, and makes you think about what cards you show your opponent for that.

Join Next Week

Just as a reminder, I am streaming my Top 100 Games (of all time) 2025 Edition every Wednesday night at 9 PM Central Time. The next few videos have their links up, so you can click notify on them to know when I go live. Or you can subscribe to the channel and click notify to know whenever a new video comes out. Currently I am playing through Legendary Kingdoms on Monday and then my wife and I are playing Baldur’s Gate 3 on Fridays. So join us for those videos.

And thank you for checking out the video and articles. Let me know what your favorite game from this chunk of 10 is and which one you would love to get played.

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Top 5 Games That Should Get a Legacy Game Version https://nerdologists.com/2025/06/top-5-games-that-should-get-a-legacy-game-version/ https://nerdologists.com/2025/06/top-5-games-that-should-get-a-legacy-game-version/#respond Wed, 11 Jun 2025 15:40:22 +0000 https://nerdologists.com/?p=9637 What board game that doesn't have a legacy version would make a great legacy game? I came up with five that I'd love to see get that treatment.

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I love a good legacy game. If you aren’t familiar with them, we’ll cover what they are in a second. But a legacy game offers a great experience for players when it is done well. And some of the best ones have been using mechanisms and themes that were already successful games. So let’s first talk about what a legacy game is and then five games that I really want to get a legacy version of.

What Is A Legacy Game?

A legacy game is a subset of campaign games so let’s start off with the question, what is a campaign game? A campaign game is a game where you what you do in the previous game chains into the next game or carries over in some way. Often times there is story in a campaign game, but not always a ton of story.

Now, keeping campaign games in mind, what is a legacy game? A legacy game is a game where you make permanent changes to the game during and between plays. This might include, writing on elements, destroying elements, adding stickers to elements and more. A legacy game is generally not replayable as the legacy experience after you play it once. But the big element is those permanent changes.

Top 5 Games That Should Get a Legacy Game Version

So what are my rules for the list. The first thing is that I need to have already played the game. So no game that I know would make a solid legacy game even from theme or mechanisms if I haven’t played it. The other is there can’t be a legacy version of it already. In this case the example would be, I can’t ask for Pandemic Legacy Season 3, three legacy Pandemic games already exist.

5. Mansions of Madness

Mansions of Madness
Image Source: Fantasy Flight Games

This one maybe should be my #1 for a legacy game. But Mansions of Madness or really a lot of the Arkham Games from Fantasy Flight Games would be perfect. But I love Mansions of Madness a ton and I want a campaign for it, so why not legacy. In this game you play as investigators trying to stop some Eldritch ritual from happening or horror from coming through.

So create an adventure that is going to tie things together, that is more of a campaign than a legacy game though. What do you do for legacy elements? I think player stats and making those improvable throughout the game would be really interesting. My lore is bad at the start, but I can spend some resource to level that up. Or maybe you fail a mission. Instead of playing it again fail forward. But destroy a location that you might have been able to go to and lock out a benefit.

One element I don’t talk about too much is adding in new rules. But I think this game is one where you could easily add in more rules. You create different types of challenges for the players to face and that’s a new rule. Or you unlock new monsters and new bad things that can happen within the game. There is so much in this game as it is that it’s hard to come up with everything that could work for a legacy game.

4. Lost Ruins of Arnak

Now, they did make a campaign game for Lost Ruins of Arnak, but I think a legacy game would be great as well. This is a worker placement and deck building game. In it you explore ruins, gather artifacts, research and note discoveries and more. The player with the most points wins.

As you explore the game, some sites you explore become tapped out. Or you set that something is always going to be at a location that you can get. And as you play through games, you can upgrade items and artifact cards you can get and lock some of them into your starting deck.

Since Arnak is a competitive game, I think adding to those starting decks and improving those cards would be important. If you lose, you get to sticker a card or cards in your starting deck or on your board to give you more starting resources or more flexibility in the cards you have.

Finally, I think that unlocking new research tracks could be interesting so you explore new temples and that changes up the game. As well as new artifacts and items that you can buy would be great as well for options for a legacy game. And possibly even remove/destroy some. Or make some artifacts or items truly one time use.

3. T.I.M.E. Stories

TIME Stories
Image Source: Space Cowboys

I want to see someone take a run at this one. T.I.M.E. Stories is a time travel game where your consciousness is sent back into the past and you need to complete a mission. If you fail, your consciousness comes back to the future and you loop and try again. There is supposed to be a story that goes through it all, but it only kind of is there.

But I think there are some interesting ways that you could make this a legacy game. The first being that when you go from the past to the future after failing a mission, let’s say by dying, nothing really changes for you. So instead I think it could be really cool to give out scars there. And each person you jump into has a positive and potentially negative thing you need to deal with. Why not give that to the person who jumps into them as well.

Plus there is a lot of story that can be done as well. And I think, something maybe interesting, would be limiting how you can jump back in. Nothing should lock you out of completing the story, but the more you jump back and forth the more the villains notice you, so you keep track of that as well. And the more you do it, maybe the more you change up a scenario, such as you sticker up to hide some bonus that you could have gotten, or destroy that item card that you could find.

2. Xenoshyft: Onslaught

Xenoshyft Onslaught
Image Source: CMON

One of my favorite games, another one that I think would be easy to do as a legacy game. This is a deck building tower defense game where players are dealing with waves of bugs attacking the base. You need to build up your deck and your troops to stop the wave of bugs that’s coming to your side of the board, but you also cooperatively help the other players as well, because any weak side is going to let damage through.

There are a few things that I think make sense for a legacy game. The first thing is your side of the base generally has some special abilities. Start with generic ones and as you unlock the game players sticker on new abilities. You also could add abilities and unlock special versions of cards, or change up your starting deck of cards with stickers.

And for the enemies you could unlock new enemies and destroy enemies in some ways to completely remove them from the deck. Of course that is going to come with some sort of cost to the players. But adding in elements like that would be interesting. And I think elements around succeeding or failing a mission and damage to your base or changing funding or cards that you unlock could be really interesting.

1. Burncycle

burncycle
Image Source: Chip Theory Games

This game for Chip Theory Games is one of the first that I spotted on my shelf. Now this could be a campaign as well, but it is also one that could make a very good legacy game. The theme of the game is where that strong legacy and campaign element could really take hold.

The world went through a time where robots were in control or important. Then humanity took back over with mega corporations and now the robots are on the run sneaking into these corporations and trying to complete missions. That is what the base game is.

So how could this become legacy? First you chain the missions together. Next as you play, you create new abilities and sticker them on for your robots. Or you upgrade abilities that you already have and they are persistent through the game and you make them unique for how you want to play. I think also the corporations could also have legacy elements to it. You unlock new abilities that replace old ones as they get wise to your tactics. And if the players hack and deal with the right thing, maybe you remove abilities as well.

Final Thoughts

Those are just five games that I think could work well as a legacy game. What is a game that can be a campaign game already but would work well as a legacy game? Is there something that you look for when you see a legacy game?

Right now, though, I really don’t need more legacy games. I am looking at a shelf where I have a few to play. Like the second Aeon’s End Legacy, both Clank! Legacy, Betrayal Legacy, Ticket to Ride Legacy and more. But I always wan to find more and I’m always excited when they come out because they offer some of the richest overall experiences and let designers really play and change up a game.

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365 Days of Gaming – May Recap https://nerdologists.com/2022/06/365-days-of-gaming-may-recap/ https://nerdologists.com/2022/06/365-days-of-gaming-may-recap/#respond Wed, 29 Jun 2022 15:50:03 +0000 https://nerdologists.com/?p=7124 A bunch of board gaming was done in May for my challenge and I'm just getting to talking about it now. What games did I play in May?

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I am way behind on getting this posted. June has been an interesting month with life stuff getting in the way of me thinking about what I haven’t or have posted. And the 365 Days of Gaming slipped past me. But I did get in a good amount of gaming in May so it’s time to do a recap of that with one day left in June. So we’ll be having some June gaming coming up soon as well, but I’m getting more in the next two days to add to the list. Let’s get tot he games.

May Board Gaming

Paper Dungeons – 10 Plays

This one you can watch over on Malts and Meeples and I’ll put the last video down below. But a dungeon crawl roll and write game. I really like it, and I want more. I want a bigger story, I want different sheets to play off of, more monsters to play around with. And just a few more things to change it up.

Biblios – 4 Plays

Biblios is one that I want to play more of. Four plays were fun and I’ve played it at 2 and 3 players. I want to try it at four sometime. It’s basically a set collection game where you try and get majority in different colors. I like it for that, it has some good choices but is mainly a filler game.

Village Green – 4 Plays

Another one that I believe I played on Malts and Meeples solo in an attempt to “fix” the solo mode. I think I came up with a good way to do that. Mainly, having cards fall off the rows so that the rows change up more as you play the game. Otherwise the solo experience is a bit boring.

Icecool – 3 Plays

Icecool, a game that I am always down to play. I brought it in to work one day and we had fun messing around with it. And all the players had a fun time with it. It’s a nice one as always to just sit around and play and have a laugh with.

Matcha – 3 Plays

Matcha is a fun trick taking game and set collection game. What is really interesting about this game is that some tricks it based off of number and some off of the suit that is played. And the fact that you can win by not winning tricks enough times is interesting. The game plays fast and it’s a solid two player trick taking experience.

Tainted Grail – 2 Plays

Oddly enough, I don’t think that there is any Tainted Grail for June, or there might be a play. One of the players bought a house and has been busy with that. But as always Tainted Grail has been a fun experience of exploration, fighting monsters, and finding out the story. Really it is for the story.

The Quacks of Quedlinberg – 2 Plays

Got to play Quacks of Quedlinberg again, and it was fun. We swapped up the ingredients powers which made it a different game in a good way. Obviously it’s set-up for that, and I’m glad that it does make that difference. I like the push your luck element to it and the catch-up element. I really want to try with more than two player, though it won’t make a massive difference to how I play the game, but it’s just a fun one I want to share.

Quadropolis – 2 Plays

New game off the shelf with Quadropolis. Though, it is one that was published a while ago by Days of Wonder. I really like how it works to put out places onto you board and the placement rules for it. And I think that while the game is pretty straightforward, there are a lot of good decisions that can be made in it. And how you take the tiles and place them just works well. Accessible but thinky is a good way to describe the game.

Incan Gold – 2 Plays

I want to find a push your luck game that I really like. I’m not sure that Incan Gold is going to be that, though I did have fun with it. I think that push your luck is a bit group dependent. Some people are too risk adverse so will drop out early. Others it’s less fun for because they push in too far. But I had a good time with it.

PitchCar – 2 Plays

More dexterity gaming with PitchCar. This one was fun because a couple of kids were playing as well. And they had a solid time with it. Also it was at the GameZenter so we had people coming over to see what we were doing.

Qwixx – 2 Plays

Qwixx is a nice filler roll and write game. I like how simple it is and that element of pushing your luck in hopes to be able to fill in more works well. I think I prefer it at two player just because closing off a row is so powerful, with three or four, whomever doesn’t close something off can’t win, it seems.

Deception: Murder in Hong Kong – 2 Plays

My favorite social deduction game. Won’t say much more on it, but it’s the only one that gives you something real to start talking about from the get go. I’m always down to play it, will hesitate to play any others.

Deception Murder in Hong Kong
Image Source: Board Game Geek

The Table Is Lava – 2 Plays

Another game off my shelf of to be played. This is a silly game of sliding or throwing cards to score meeples. I really enjoyed the play of it, though. Another one of those games that is just a good time and some good laughs as you try and knock over meeples.

Similo – 2 Plays

Similo is a fun party style game of deduction. I like that it is cooperative, so while one person is playing the clue giver, everyone is on the same team. It almost has a little bit of a Codenames feel to it, but because it’s pictures, I think it’s more fun. Plus how do you give a clue if the Little Mermaid is like or not like a Ghost?

Destinies – 1 Play

I want to play more Destinies. I just did a two player game of the introductory scenario. And I loved what I played. The story element is fun, the app integration is slick and adds in good story and adventure to it. And I want to get into the bigger thing where it is all one giant story, with different characters, throughout 3 different parts.

Atlantis Rising – 1 Play

Atlantis Rising yet another one off my shelves for the first time. This one we got a rule or two wrong with it, but got the basic concept of the game right. I really liked it. Firstly, it looks amazing. But also the push your luck element of the worker placement, how far you place out, works really well. And I can see this being a cooperative game that I’d pull out before Pandemic a lot of the time.

Drawn to Adventure – 1 Play

I barely made it through a game of this. Drawn to Adventure, unfortunately, did not impress me. I think it’s cool to do an dungeon crawl or exploration sort of game. But it’s just too limited in what you can do. I wanted more decisions to make and it felt like the game almost played itself. Plus it isn’t a fast game either.

Terraforming Mars – Ares Expedition – 1 Play

I still really enjoy Ares Expedition and want to get it played every now and again. I do want to try, sometime, more than two player. But two player moves so fast, not that more would slow it down much. The card play in this game just works well for me. And once those expansions hit retail, I’ll probably pick up one or two.

XenoShyft Onslaught – 1 Play

XenoShyft is a deck building game that I really love. Again, did not beat the game, but got close. I am not sure if I’ve ever beat the game, maybe once. But I keep on coming back to it because we always get close. And getting close is enough for me to want to try it again and again.

Canvas – 1 Play

Canvas, another one that I’ve played a few times now and at a few different player counts. It’s such a pretty game and while it is very simple, I find it a lot of fun. I can see why some people want to just make the prettiest painting, and that is an option but won’t help you win. But even when going for the best score, it is fun and you get good artwork to look at as well.

The Fox in the Forest – 1 Play

Another trick taking game, this was playing with a different player than the first few times. I need to start adjusting my strategy because I keep on making moves too soon. But I really like this as a fast little filler two player game.

So Clover! – 1 Play

So Clover, amazing party game. Highly recommend finding this one if you like cooperative party games. It’s higher than either Similo or Just One for me. Mainly because while it’s not too hard, there is just a bit more going on with it.

So Clover
Image Source: Repos Productions

Just One – 1 Play

Speaking of Just One, also got that one played. Back to back with So Clover actually. I still really enjoy Just One. The game play makes it very easy to play with basically anyone. And cooperative, for me, puts less pressure on. Though I know for some people with guessing the word the fact it’s cooperative adds pressure.

No Thanks! – 1 Play

Finally, No Thanks! got played again, and one of the people who played it I believe picked it up to play with her family. It’s a fun game and definitely a different bidding feel than sometimes I’ve played it. The players set the market for taking a higher value card lower than sometimes. And it paid off big time for one player.

Year to Date

So, I’m going to keep this a little bit shorter this time. Mainly because, well, I’m going to be doing this again next week. So all of June’s stats are mixed in now. But 8 new for me games were played in May. And 52 plays overall which is more than I thought there would be. May started out slower with plays, I believe, but then ended strong. So I am well on my way to 365 plays for the year.

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Ranking All My Cooperative Games https://nerdologists.com/2022/01/ranking-all-my-cooperative-games/ https://nerdologists.com/2022/01/ranking-all-my-cooperative-games/#respond Wed, 26 Jan 2022 16:22:43 +0000 https://nerdologists.com/?p=6612 I really like cooperative games, so I had over 50 of them to rank, and I might have missed some. See what my top are.

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Oof, my cooperative games rankings are going to be big list. I dropped a few off that were duplicates or close to. So I have Pandemic to cover all of Pandemic Legacy Season 1 & 2 and Aeon’s End now includes Aeon’s End Legacy. That changes up from yesterdays list where I ranked all my deck building games which you can find here.

Cooperative Games Rankings

So just be aware I’m going to talk less about these games because there are a grand total of 52 that I ranked. Expect a sentence or two on each one of them.

52. FUSE

Fast paced game of rolling dice and then using them to try and complete enough cards to diffuse the bomb. I don’t love games that are only real time, and FUSE is only real time. It plays fast, but the game isn’t that interesting the more you play it.

51. Magic Maze

Another real time game, this time taking adventurers through a shopping mall. This one is more interesting because you need to work together more. But it’s going really fast without talking and sometimes it works and other times it doesn’t.

50. Forbidden Island

This one is a great introduction to cooperative gaming and gaming in general. It follows the standard, do something and then something bad happens. My issue is that the game is too easy and generally just an okay game.

49. Arkham Horror: Final Hour

Now, on the flip side of Forbidden Island, this game is hard as you try and guess some ruins to be able to stop ritual from happening. It basically takes Arkham Horror and tries to make it shorter. It succeeds on that, but it also just isn’t interesting. The couple clever things it tries to do are just misses.

48. God of War: The Card Game

And another game that was too easy when I played it. I wonder about playing a whole game if that would make it more challenging, but what I played was fairly boring. I also feel like the decisions weren’t that interesting in the game. Most of the time it was do the obvious thing.

47. Legendary: A Marvel Deck Building Game

I talked about this yesterday. It’s a fine deck building game. It is just too slow to get to the table and too slow to get to feeling powerful. If they were to come out with a second edition and make the game play ramp up faster, I’d probably like it a lot. But right now, the ramp is just too slow.

Forbidden Desert
Image Credit: BoardGameGeek

46. Forbidden Desert

I like this a fair amount better than Forbidden Island, it offers more to do and a more clever mechanism of figuring out where to get things. It follows that Pandemic formula for things of do good things and then bad things happen. Played it a few times, enjoyed it, and have moved on.

45. The Mind

This one is an interesting one. You try and play cards down in numerical order without talking. The concept is cool, and the game works, but only sometimes. This is one where it really depends on who is in the group. And I had some good times with it but moved on again.

44. Sword Art Online Board Game: Sword of Fellow

I need to try this one again, it’s been a little while. The concept isn’t bad, you are basically playing the boss battles from Sword Art Online the show, and it has the main characters. The downside is that the rules aren’t that great, and it’s pretty simple and lucky. That said, it is tiny, so I don’t mind luck as much.

43. Exit Games

Exit Games are fun, but any escape room game is always hard to rank. I’ve played less Exit Games, and I don’t love that you can’t pass it on. Granted, I did see it kind of work with them at Fantasy Flight Game Center (now GameZenter), but I don’t want to buy something I need to then replace.

42. Flash Point: Fire Rescue

This is basically Pandemic but with fires. You haven’t seen Pandemic yet on the list so you know it’s higher. I think that Flash Point: Fire Rescue might end up being one that I get. And that’s because it might replace base Pandemic for me, but we’ll talk about why later. Very standard cooperative game.

41. Legendary Encounters: A Firefly Deck Building Game

On yesterday’s list, it is one that I like the theme of. Firefly was a great show, and the game is playing through the episodes. The game isn’t that easy and the artwork is just okay. Again, the ramp speed doesn’t seem right for the type of game it is, but it’s better than Marvel Legendary.

40. Stuffed Fables

Stuffed Fables
Image Source: Plaid Hat Games

This is one that I had a good time when I played it, but ended up being one that I never wanted to come back to. The game has a cool story about a kid who has a blanket, I believe, stolen, and you play as animals going under the bed with all the broken toys to get it back for her. But the mechanics were not that well taught and things that changed up on each different storybook page were worse taught.

39. Legacy of Dragonholt

Another one that was in my collection and left. When I heard about an RPG in a box, I thought it was going to be great. And in all fairness, it is a fun game with a lot of story in the box. But the story and writing was just okay. The best I can compare it is that it was written like a YA novel, but not one of the great ones. I think the system was very good, but I wanted writing.

38. Marvel Battleworld

This is dumb little game. I know it shouldn’t be this high on my list, though we’re not even half way yet. It is just a game where you roll a die and advance a track. The fun of the game is buying blind packs and getting little Funko figures. So I have it this high because it’s a fun toy with a little game attached to it.

37. Ghostbusters: The Board Game

We’re still in the area of games that are just okay, but we’re soon to games that are still in my collection. I loved the minis in the game, and the translucent ones look cool. But the game play was just okay. While there were different scenarios, they weren’t bad, but it wasn’t all that interesting. I just wished there was more.

36. Elder Sign

Another one that left my collection, some of that was just because I had only the base game. I have heard that the expansions help improve the game, and add more to the story of what you are doing. The base game is basically a Yahtzee type game, and I wish that it played a little bit faster for what it is.

35. Legends of Andor

Story driven puzzle game, Legends of Andor is good. The reason that it left my collection is that I never wanted to just sit down and play through all of it. So when I did want to play it, I’d play through the introductory scenario again and I did that a few times. But I like the story and the mechanics are pretty cool.

Sword and Sorcery Box
Image Source: Ares Games

34. Sword & Sorcery

I played this one a lot, I got through the base game and one expansion. And I do like this game. Once I played that, though, I got rid of it. Even though I had more characters to play with, I wasn’t interested in going back through. The story doesn’t branch enough for that. And I wish that you could retire characters like in Gloomhaven.

33. Castle Panic

I almost culled this game, and I might, the board is a bit dinged so the FLGS didn’t take it. But the game is still playable. We’re not here to talk about that, though. The game is fun, and it’s a very light tower defense game. I like that I can play it with almost anyone, and while you rarely lose, it feels like you might. If I don’t lose a cooperative game fairly often, though, I will move on from it.

32. Choose Your Own Adventure: House of Danger

This is a fun silly little game. I would say that it’s pretty much a solo game. Because you all play as one character and basically just do a choose your own adventure. You can make decisions as a group and pass around who is reading and rolling a die, but that’s how it’s cooperative. It is fun for that, though, because it’s so silly that everyone is laughing together.

31. Mysterium

Mysterium bounces all over for me. I think it was in my Top 100 games this past year and now with this ranking it wouldn’t be. If and when I play it again, it likely will move up. This is about figuring out who the murderer is. And there are rules about how that all works, but really it’s about giving clues as a ghost to everyone so they can figure theirs out. It’s cool concept that can get in it’s way with how it tries to be a game.

30. Unlock Games

The better escape room style board game. Unlock Games you don’t destroy anything, unless in a fit of rage. And I like how it counts down building up pressure versus Exit which is just see how long it takes you. And there are a lot of these with a lot of different themes. I want to play more, but it’s kind of a lot of a game night and works better with 3-4 people not 6.

29. Arkham Horror

This is the 2nd Edition, I haven’t played my 3rd Edition yet, but I need to. This is a grand epic game that takes forever to play. But it is a lot of fun. I felt like when I’ve played it that I get into what is going on in the game. The story is light, but the longer you play, the more story develops just from what you are doing.

Dead Men Tell No Tales Box
Image Source: Board Game Geek

28. Dead Men Tell No Tales

I like pirates, so that helps this game. And the supernatural twist on it is good. It again falls into that category of do some things and then bad things happen. What ended up causing this one to leave my collection is that it is that bit more. There are so many things to keep track of and the game isn’t as familiar, I didn’t pull it out over Pandemic.

27. Harry Potter: Hogwarts Battle

Another deck builder on the list, and one that I just got rid of as well. Why, because I own a lot of deck building games. This one I like the theme of it, and the mechanics are fun. The game gets a bit longer as you go, and I wish there were more characters in the base box. It’d be one I’d gladly get back when I have a group to play it.

26. Lord of the Rings: Journeys in Middle-Earth

It’s odd how many leave my collection, and this is another. And I actually just realized that I forgot to rank Star Wars: Imperial Assault which also just left. So this counts for both. They are great games, The apps work really well, and you can pick your preferred theme. These are campaign games with a nice sense of adventure, but because they are campaign games, that’s why they left.

25. First Martians: Adventures on the Red Planet

This one is still in my collection, huzzah. And it’s probably surprising because when it came out people didn’t love it. But I really enjoy this game. It is a tough cooperative game where you can play all sorts of one off missions with different focuses. Or you can do a mini campaign. And it has an app, not a great one, to handle a lot of the bad things that happen, which I like.

24. Pathfinder Adventure Card Game

I really should buy a copy of this game. I played a few times at Fantasy Flight Game Center and really liked it. But never picked it up, and then played a bunch on the app. There is story, campaign, deck construction, and a lot of cool card play. I prefer the game that this is based off of, but I’d gladly have both in my collection.

23. The Lord of the Rings

While some might argue this game is fairly abstract, where you are pushing up on tracks as you go through the story of the Lord of the Rings trilogy, I really enjoy this game. It is a very hard cooperative game, but it gives you rewards at just the right time. It’s one I haven’t played in ages, but now that I’m thinking about it, I want to play it again.

Dresden Files Box
Image Source: Evil Hat

22. Dresden Files Cooperative Card Game

My favorite book series in a board game. When talking about this one, I always want to to point out that it is abstracted. And while the theme is there, it is mainly there if you know the books. I love picking out one of the books to play and then characters from that book and trying to beat the game. I like it best, I think at two, though three isn’t bad either.

21. Just One

Party game on the list, Just One is a great game. And I really like that we are getting a number of cooperative party games. Here one person is trying to guess a word, and everyone else gives them a one word clue. But any duplicate words cancel. Simple game, clever idea, don’t need to play for points, and always a blast.

20. Cross Clues

Another party game, I told you there are a few, Cross Clues I like just a little bit better. Though, last time I played it I was so tired that I messed up a few times. Here you are giving a one word clue to get people to guess the intersection of two words. So it might be day and octopus, what word is between those two? Eight might be a good option. Simple and a lot of fun again. You can play real time, 5 minutes, see how well you do, we never do that.

19. Pandemic

Here are all the Pandemic games. And I have to say, I don’t know that I need to play base Pandemic again. Pandemic Legacy games just kind of ruined it for me. Still in my collection, but like I said, I might get Flash Point and replace it. If I want to play Pandemic again, I’ll play legacy, I think.

18. Village Attacks

A bigger tower defense game, I am still waiting for my Kickstarter to come in. It funded in 2019. But I am excited for it when it does. Village Attacks has you playing as the bad guys with the villagers coming with pitch forks and torches. You might be grotesque or horrifying, but the theme is just funny to me, so while it’s a dark game, it doesn’t come across.

17. Arkham Horror: The Card Game

I really need to play more of this game, it’s another one that I just really love. Arkham Horror: The Card Game, is the living card game (LCG) from Fantasy Flight, and it’s so cool how they can do so many different things with the game. Great card play and fun deck construction that I want to do more of. I prefer it two player, I think, but it’s good solo as well.

Similo
Image Source: Horrible Guild

16. Similo

Final party game on the list, but not final light game. Similo is game where one person is it. That person is giving clues of either a card being like or not like the secret card. Then the rest of the players eliminate cards. Simple concept for a game and a ton of fun, especially to mix decks. How do you tell players that a chicken is or isn’t like a vampire or medusa?

15. Apocrypha Adventure Card Game

This is the game that the Pathfinder Card Game was based on, though the Pathfinder one came out first, it’s confusing. But I like the dark theme of this one, there is warfare going on between supernatural forces, and not everyone can see it, but you can. So how can you stop it in the different scenarios. Good game, great art, and my sort of them. Horrible rule book.

14. Say Bye to the Villains

Definitely the hardest game on the list, at least in terms of winning. The play is simple, spend time to improve your stats, look at what a villain is doing, and hope that you can win when you run out of time. And there isn’t enough time to do everything in the game. I’ve come so close to winning so many times, I’m sure eventually I will.

13. The Reckoners

Pretty high on the list for limited plays, but I love the theme of the game. The Reckoners by Brandon Sanderson is a great series. And I love the game play, it’s tough, even on easy, but it has a lot of good choices. And you feel like you can do a lot on your turn as you roll dice and every face on the die is probably something you need.

12. Marvel United

Marvel United is a pretty easy game, but I love it a lot. In the game you are playing down cards to stop a super villain. As superheroes you all work together. So the last card you played, if I’m next to go, I’ll get to use as well. The villains also feel so different in this game, and while I have everything for it, the grab and go get it to the table is great.

Letter Jam
Image Source: Board Game Geek

11. Letter Jam

A game that just made me realize I forgot to rank Hanabi, I play a lot of cooperative games, Letter Jam is a game where you are trying to guess your word. But you can’t see the letters that make up your word. Only through clues and words given by other players can you infer what your letters are. There is some good strategy in figuring out what are good clues. Loads of fun and one that I think a lot of people will like.

10. TIME Stories

The highest escape room style game on my list, though this one has more going on than that. I really like TIME Stories for the puzzles that it gives. I haven’t played all of them yet, and I have heard that some are weaker than others. But every one that I’ve played thus far I really enjoy.

9. Roll Player Adventures

I’m really excited, I get to play into a campaign of this in February. Roll Player Adventures is my highlight from GenCon in 2019. Getting to playtest it was great. In the Roll Player universe, this takes characters you might have rolled up, or pre-made ones, and lets you take them on adventures. The adventures are fun, and the combat is interesting. It’s a lot of choose your own adventure and so good at that.

Roll Player Adventure
Image Source: Thunderworks Games

8. Mansions of Madness: 2nd Edition

Another Lovecraftian game, and another cooperative one. All of Fantasy Flights games in their Arkham Files line are cooperative. Mansions of Madness is app assisted and so much fun. Like Arkham Horror The Card Game, the game can be so different depending upon scenario. Some might have you stopping a ritual in a mansion, others exploring a town. One that I want to play more of to see what else they can do with it.

7. Sleeping Gods

You can watch me play this tonight, Jan 26th, on Malts and Meeples. Sleeping Gods is a big adventure game that I’m playing solo right now where you are the Manticore, a ship, and sailing around with crew that go on adventures. The game has an amazing aesthetic and story. Even though the story isn’t linear, it works well. And the world it’s set in is really cool.

6. Marvel Champions

I like Marvel a lot, and for me Marvel Champions is the best Marvel game. The different heroes feel like that hero, and you can take them up against any bad guy. While Marvel United you play as one hero they are a bit more generic. And Marvel Champions gives you that alter ego side, so you push and pull to keep the villain at bay. And there are so many heroes and villains already and there can be so many more.

5. Aeon’s End

Another one I talked about yesterday. Aeon’s End is a cooperative deck building game where you try and stop a nemesis. A great solo and two player game. There are so many set-ups and so many cards for it. Now this does include Legacy as well, which is a great introduction to the game. And I like that the randomness in the game isn’t shuffling your deck, it is turn order and what the monster does.

4. Xenoshyft: Onslaught

Another deck building game, this one is Starship Troopers and tower defense. I like how collaborative the game is. I build my deck, but if I have an extra troop and you need one, I can give it to you to defend your part of the base and it goes into your deck. It allows everyone to really balance out what is going on and have a chance, which is good, because it’s a tough game.

Detective A Modern Crime Board Game
Image Source: Portal Games

3. Detective: A Modern Crime Board Game

I feel like this one I talk about and always describe it in a way that doesn’t sound that fun. But in this game, I feel like I am a detective. It’s a bit like a detective TV show, but fun is how I put it. You get into the case and the theme and if you allow yourself to be immersed in figuring out the story going on it is a great time.

2. Tainted Grail

Another one from yesterday, Tainted Grail is an amazing story adventure game. You take these characters and build them up through a grim dark storyline. And the writing on the game is just so well done. In terms of thematic games, I feel like this one might top my list, though, not my favorite cooperative game.

1. Gloomhaven

For my favorite cooperative game, no shock, it’s Gloomhaven. I love this game. I love the leveling in this game and the card play in this game. And I love that you retire characters and get new ones. I think that the mechanics are amazing and the story is interesting. But overall it leads to a great cooperative experience.

Final Thoughts

I’m guessing since I missed Hanabi and Imperial Assault that I likely missed others. And I also found it interesting how many I’ve gotten rid of. I think a lot of that has to do with me having so many I’ve played. It means that they are fighting for playing time. So only the top ones stick around. Especially when you get down to campaign games, for those it’s even a tighter field because of Kickstarter games coming in and time.

What is your favorite cooperative game?

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Ranking All My Deck Building Games https://nerdologists.com/2022/01/ranking-all-my-deck-building-games/ https://nerdologists.com/2022/01/ranking-all-my-deck-building-games/#comments Tue, 25 Jan 2022 15:59:30 +0000 https://nerdologists.com/?p=6606 Let's rank all the deck building games that I've played. Which ones are the best, and which ones might I not want to play again?

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It’s time for another list, this time it’s going through 15 different deck building games that I have played. Now, this doesn’t include deck construction games. I’ll talk about that in a second. But for as much as I like deck building, I’ve only played fourteen games, and some of them, you’ll see when they show up on the list, the deck building isn’t a huge part of it.

Deck Building vs Deck Construction

So let’s talk about this really quickly because one game that isn’t on this list is Gloomhaven. Though, you do add cards to your deck throughout the whole of the Gloomhaven campaign. And there is another one on the list, no spoilers, where you do the same thing. But it’s done in a different way.

Deck Building allows you to add cards to your deck when you can purchase them. And while you might be able to do things to manipulate how many cards you have in your deck, those rules aren’t as in place. In some of them you might need a lot of cards in your deck.

Deck Construction, on the other hand, allows you to focus your deck. You decide what you want to put into your deck and keep in your deck. Often times there are rules as to how you can even construct your deck. Gloomhaven only allows you to have a set number of cards. Or Magic: The Gathering, in standard, you can have a 60 card deck, no more, no less.

The Rankings

14. Dominion

I know that Dominion would top a lot of people’s lists. But for me, Dominion is not that interesting a game. The mechanics are perfectly fine, but it’s just deck building for the sake of deck building. It is just the mechanic for the sake of the mechanic. And it doesn’t look good on the table. Plus, Dominion misses on one big thing for me. A person who can look at all the cards and figure out the best strategy before the game starts will win. I like a bit more randomness in my deck building so it’s more on the fly decisions versus from the very start.

13. DC Comics Deck-Building Game

This one I haven’t played in so long. I remember it being perfectly fine but nothing really stood out to me. Add in the fact that DC Comics don’t interest me that much, mainly because there are too many comics overall to keep up on, and it is low for me. I would play this one again, but it is mainly a forgettable experience.

12. God or War: The Card Game

Another one that falls into this category, God of War was just a dud when I played it at GenCon. The game play seemed too easy and the decision making space was so limited. I get that it was a demo scenario, and maybe the game is more challenging, but I like a cooperative game challenging. This I felt like I’d win 75% or more of the time, and that doesn’t interest me. Plus, how you got the cards was just okay. You divided them amongst the group, and did it cooperative, but the choices were limited. It barely, if at all, qualifies as a deck building game.

Legendary: A Marvel Deck Building Game
Image credit: BoardGameGeek

11. Legendary: A Marvel Deck Building Game

Now to a theme that I love, but one that is really low on the list. Legendary: A Marvel Deck Building Game should work for me, but it misses on three things. Firstly, the game set-up is way too long. Some of that is too much stuff for the game. The other part is just it’s too complex with it’s set-up. Then the game takes too long. You take forever to start being able to hit the boss. Finally, the theme is missing for me. I want it to feel like a super hero team-up. But when you have cards of five heroes, and I have cards of those five heroes as well, it doesn’t feel like that.

10. Legendary Encounters: A Firefly Deck Building Game

Another Legendary game from Upper Deck, and this one I like a bit better. Mainly because the balance feels better. The scenarios, different episodes, are fun to play through. And while it does have the same thing as Marvel version where we are all playing all the characters, it just works smoother. I think having less stuff makes it play faster and be faster to get to the table.

9. Harry Potter: Hogwarts Battle

This is one that I’m bummed I never got to play through the whole game. I could have kept Harry Potter: Hogwarts Battle in my collection. And it might come back to my collection later. But it wasn’t getting played, and in terms of campaign games, I felt like it wasn’t going to be one that I came back to any time soon. The game is fun in that you unlock things as you go along. So not a legacy game, but a resettable campaign which is cool. And it took you through the books.

Cry Havoc Box
Image Source: Portal Games

8. Cry Havoc

Another one that left my collection, and this one it is because I have Root. Cry Havoc and Root do different things, but I’d prefer to teach and play Root if I’m going to play an asymmetric game. Combat is really cool where you put your troops on a track to determine how it goes and then manipulate it with cards. And the deck building is interesting as you use them in combat, for powers, or to do basic actions. So card uses were really cool in the game.

7. Clank!: A Deck-Building Game

Now we start to get into the heavy hitters and games still in my collection. Clank! A Deck-Building Game is a wonderful time. It is a nice light deck builder, but one that isn’t only deck building. You build up your deck as you adventure down into a dungeon. All the time you are trying to do it as quietly as you can so the dragon doesn’t find you. But some of the better cards make you go clank. It’s a great push your luck game with a nice theme.

6. Ascension: Deckbuilding Game

Ascension goes back to being a pure deck building game. But I like this one so much better than Dominion. Firstly, there isn’t a fixed market. That means that I need to think about and adjust my strategy on the fly. And there is fighting monsters. Yes, everything can give you points. But in Dominion, everyone works towards the same points, here, someone can focus on getting cards for points or for combat, or do both.

Aeons End Legacy Game
Image Source: Indie Boards and Cards

5. Aeon’s End: Legacy

This is almost cheating, because it maybe should be combined with an entry coming up. But I do think that Aeon’s End Legacy and Aeon’s End are two different games. At least until the legacy experience is done. I really enjoyed my time with Aeon’s End: Legacy, and I do think it’s a great game. If you want to learn Aeon’s End, I would recommend you play this before you dive into the base game. But once you are done and you play against other nemesis, the game will seem easy.

4. Clank! In! Space!: A Deck-Building Game

Another Clank! game on the list. I prefer Clank! In! Space!, because it is even goofier than regular Clank!. And I do think that I like the space theme better. Plus, the game play is better for me. It adds in two changes. Firstly, how the game ends, there is no longer a timer, it is just until the players all get out, or Lord Eradikus takes them down. In Clank! it is a set number of rounds. And I like that you need to unlock the treasure room. It means there is more than just rush in grab treasure and rush out.

3. Aeon’s End

Later this year when I do my Top 100 Games (of All Time) 2022 Edition, I might combine this with Legacy. But I do think that the base game, or any of the expansions are better. Aeon’s End is a great cooperative deck building game. I like that you don’t shuffle, if you are good, it adds to the challenge. I also like how different the breach mages are and how different the nemesis are. It gives the game a lot of good challenges. Plus there is so much content to dig into.

Xenoshyft Onslaught
Image Source: CMON

2. Xenoshyft: Onslaught

I’m trying to remember, I’m not sure I’ve ever beat Xenoshyft: Onslaught. I think maybe one time. But I have come close a lot of times. This is another cooperative game, and you defend a base from waves after waves of bugs. Yes, this might sound like Starship Troopers the board game. I would say it is, but maybe slightly more serious. I love the challenge, and I like how each different area you can play has different powers and abilities.

What pushes this game ahead of Aeon’s End for me is how you can help others. I might draw a hand where I hold three weapons. But I only need two. I can give you that card to equip to one of your guys. Your line of defense getting weak, I can drop a paratrooper in. I’m getting some tough monsters, you can throw a grenade. It is highly cooperative and I love it for that.

1. Tainted Grail: The Fall of Avalon

Finally, this is the one I was talking about when I was talking about deck building versus deck construction. And in all fairness, I don’t play this for deck building. I play Tainted Grail for the story. But you do deck building, spending XP to get random card draw and then picking between them to add to your deck. And while you can remove cards from your deck whenever, there aren’t a lot of limits on how many you can have, just how few you can have. It’s a small part of the game, but making a great combat deck can be a challenge.

Final Thoughts

There are a lot of deck building games that I still want to play. In particular, I want to play Clank! Legacy because I love the theme for that one. And I know there are more deck building games out there to try. It is a mechanic that I really love, like roll and writes, so I don’t think I will ever complain about finding new favorites to work into the rotation. I’ll probably do deck construction games here soon, because I do like them as well, though I own and have played fewer.

What are your favorite deck building games? If you’ve played Tainted Grail, would you consider it one? Let me know in the comments below.

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Point of Order: Dexterity Game or Toy? https://nerdologists.com/2021/12/point-of-order-dexterity-game-or-toy/ https://nerdologists.com/2021/12/point-of-order-dexterity-game-or-toy/#comments Tue, 14 Dec 2021 15:11:31 +0000 https://nerdologists.com/?p=6466 When is a game a dexterity game and at what point might it become a toy. I have one that is kind of right between with high toy factor coming in soon.

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Now, we know I have a soft spot in my heart for dexterity games. Ice Cool is probably my favorite dexterity game, but I like Sonora, Tokyo Highway, PitchCar a ton as well. In this Point of Order, I have a dexterity game that is coming in that might be pushing more towards a toy. Are there rules as how to play, yes, but is the toy factor off the charts, well, the answer to that is also yes.

This is going to be a shorter Point of Order, but I wanted to write about it while it was fresh in my mind. And because the one game is quite unique on the list. And because I don’t really think I’ll get many new board games for a little bit because I know that Joan of Arc is arriving this week. I think that Uprising: Curse of the Last Emperor, Project L, and Aeon’s End Legacy of Gravehold are all getting ready to ship as well. So I need to play more games.

Boomerang: USA

A little roll and write game, I’m sure that no one is shocked that I’m picking up a roll and write. And don’t worry, there is a Boomerang: Australia that was out first. This looks like a fairly simple game where it has you flling in different locations on the map to complete sections of the USA. When you complete them you get points but then there are also other bonuses that you can go after as well. I’ve heard good things about this one and I hope that it’s a roll and write that I can get to the table pretty easily.

XenoShyft: Dreadmire – Kickstarter Card Pack

Needless to say, I really like XenoShyft, and I need to get Dreadmire to the table. I think, when I ordered this, I was thinking it was Onslaught, but it was $2, so I’m fine either way. If it isn’t for me, I can add it to the box and trade it in, if I only need one version of the game, which seems unlikely.

This looks like it’s just going to add in another role or two that you can play with and some more cards. And I like that about it, because it adds in a little bit, but not too much to make the game that much more complex. For me, I often want an expansion that just adds a bit more into the game, but more of what is already there, so it doesn’t make it harder to get to the table.

Floriferous

I almost backed this game on Kickstarter. It’s from the same company that did Planet Liftoff! and Skulk Hollow. And this game looked like it’d be a good fit for myself and for my game group. It’s a drafting, set collection game. Nothing too complex with really nice flower artwork.

If that was it for the game, I’d be not that interested in it. I have Truffle Shuffle, 7 Wonders Duel, Sushi Go Party!, and others that are drafting games I can play. But this one does two interesting things. Firstly, you have to draft scoring cards. So kind of like Point Salad in that way, and I enjoy Point Salad as a nice filler. The second thing is what you draft cards in turn order, from a display, again like Point Salad. But where you draft on the next row will determine the order for the next round. So a good card towards the bottom means that you’ll be drafting later next time.

That is just enough of a twist to make this game really interesting to me. It’s going to be an easy enough set collection game for my wife and others in the group. And it’s going to look good on the table. But like Ohanami, if you really want to try and math it all out or figure out your ideal strategy, Floriferous looks like it should offer some of that as well.

Catapult Kingdom Siege Expansion
Image Source: Vesuvius Media

Catapult Feud & Siege Expansion

You’ve probably noticed that none of the other games are a dexterity game. So I left it for the very end, just to keep you waiting. This is a game, yes, a game, where you are shooting projectiles at another person’s castle. You are trying to knock down their castle and their guys and the first to do so wins the game. There are some cards, I believe, and that adds to the game side of things. But it’s all about the toy factor.

My reasoning for getting this one, I wanted it for the toy factor. The public facing reasoning for this is that it’s something my toddler son and I will be able to play sooner rather than later. At least with the toy element of it, can we can eventually start to play it as a game. He’s going to love seeing the whole thing knocked over, but I will also enjoy that a lot.

Which of these games would you want to play first? I’m really curious about Floriferous out of all of these, though, with the toy factor of Catapult Feud/Kingdom that one might need to get played first.

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Top 100 Board Games 2021 Edition – 20 through 11 https://nerdologists.com/2021/11/top-100-board-games-2021-edition-20-through-11/ https://nerdologists.com/2021/11/top-100-board-games-2021-edition-20-through-11/#comments Thu, 18 Nov 2021 14:53:02 +0000 https://nerdologists.com/?p=6326 What board games have made it into my Top 100 Board Games (of all time) 2021 edition, top 20 board games? Which one would you want to play?

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On December 1st I’ll be unveiling 10 through 1 of my Top 100 Board Games (of all time) 2021 Edition. But before that, you can catch up on all the board games on the list. Last night over on Malts and Meeples I streamed 20 through 11. This included four new games that weren’t on the 2020 Top 100 Board Games list.

If you want to see the Top 10 games on the list live, click the notification bell on the scheduled stream. I hope that you can join me then and that you’ve enjoyed the previous parts of my Top 100 Board Games (of all time) 2021 Edition. Or, if you just found it, you can catch-up with the links below.

100 Through 91

90 Through 81

80 through 71

70 through 61

60 through 51

50 through 41

40 through 31

30 through 21

Top 100 Board Games 20 through 11

20. Super Fantasy Brawl

Super Fantasy Brawl
Image Source: Mythic Games

Super Fantasy Brawl is a two player (can be more but really two player) battling game where you are fighting to knock out your opponents characters and complete objectives to get trophies. The first player to get to five trophies wins the game.

This is not my normal type of game, two player only games tend not to hit my table as often. And head to head battling games are not ones I gravitate towards, but Super Fantasy Brawl is really good. All the characters play so differently, and you can create a team that does all sorts of different things. I think I have 9 or 12 different characters so you can have a ton of different teams of three.

I also like in this game that you can get trophies for knocking out other peoples characters, but they don’t go away. So it’s not too much of a blow. And you probably won’t win just be knocking out enemy characters. You need to deal with the objectives as well, if not to get them, to keep your opponent from getting trophies that way. And the game is easy to learn and play, which is great.

Buy On Miniature Market

19. Clank! In! Space!

Clank In Space Box
Image Source: Renegade Games

A deck building game, Clank! In! Space! does a good job of not being too simple. In it, you are racing around a ship, hacking into consoles to get access to the treasure room, grabbing a treasure, running out, and hoping you don’t cause too much noise. Because Lord Eradikus is on the ship and if you clank about too much, he’ll find you and stop you.

This game works so well for me because there’s more going on in the game than just the deck building. How much do you push your luck and run into the treasure room. And some of the better cards you can buy in the game, that might combo with what you are doing can create more clank. When you clank you add a cube to a pool that Lord Eradikus will draw from when he actives. He might draw a neutral cube and nothing happens, but too many of yours drawn and Eradikus stops you.

Buy On CoolStuffInc

18. Deception: Murder in Hong Kong

Deception Murder in Hong Kong
Image Source: Board Game Geek

I feel like I always put this disclaimer out there, I don’t love social deduction games, but I do love Deception: Murder in Hong Kong. Why, because it gives you something to talk about right away in the game. Most social deduction games build to the point where you are maybe hazard a guess as to who the “bad guy” is. Deception: Murder in Hong Kong does that from the start.

How? Well, the murder picks a weapon and clue in front of them. The forensic scientist knows what they are, but they can only send up reports to tell the detectives. So the report might be the murder location and the forensic scientist picks from a list on a tile which one makes the most sense. The game really starts and accusations start when that first piece of information is put out.

This is also a social deduction game where being in any role, forensic scientist, murder, accomplice, witness, or a just a regular detective is a lot of fun. Everyone is trying to figure out what the combo of clue and weapon is. And even the murderer, accomplice, and forensic scientist are trying to figure out the story either to direct people to the clue or weapon or away from it.

Buy on Amazon

17. Hanamikoji

Hanamikoji Box
Image Source: EmperorS4

We go from a big group game to a two player only game in Hanamikoji. I talk about this one a lot because I really love the game. It’s such a fast but thinky two player game. In it you are trying to win the favor of Geisha by giving them gifts. The game, however, is extremely clever in how you give them gifts.

There are only four actions you can do in the game and each player does all four once per round, alternating turns. You can save a card to give to a Geisha face down, you can discard two gifts face down, you give your opponent the choice of three gifts and they pick one, or you give your opponent the choice of two pairs of gifts, and they pick one. You are trying to win favor with four Geisha or 11 points worth of Geisha to win.

The game plays extremely fast, but the decisions are really tough. Giving something to your opponent is always a rough decision as to what you want to even let them pick from. I feel like what you do, though, is simple enough that I can pull it out with most people as a two player game.

Not Available

16. Welcome To…

Welcome To Box
Image Source: Board Game Geek

The first of four roll and write games on this section of the list. Welcome To… has long been one of my favorites in the genre. In it you are creating your perfect neighborhood. You are getting all the house numbers ready, putting in pools and parks, and building white picket fences.

Every turn everyone is playing as well, which is really nice, so there is little to no downtime in the game. It’s also fun because you are trying to optimize how you are scoring points. And the three objectives that can give you points also gives you a good direction to go in the game. This one has a fair number of rules but that makes it interesting because it’s a bigger roll and write game.

Buy on Amazon

15. ICECOOL

Ice Cool Box
Image Source: Brain Games

This game is just silly fun. It’s one that I love to pull out for a game night because flicking penguin high school students around a board to try and get fish and avoid hall monitors is a lot of fun. The game is simple, get through doorways and get fish which are points. Or all the hall monitor, hit the penguins students to get their student ID and get points.

ICECOOL works with all ages and really with all groups that I’ve played with. It’s just a silly good time for people who have been drinking or for families to get to the table. And the board, which is the box, that builds out into this big 3D board is just great. Add in ICECOOL 2, which is the same game, you can now play on a massive board with eight people.

Buy on Amazon

14. Sonora

Sonora Box
Image Source: Pandasaurus Games

Another dexterity game, but also another roll and write game. In Sonora you are flicking discs onto a big board. The board is split into four areas, one for each part of the roll and write portion that you fill in. The discs have numbers which determines what number of things you fill in on that roll and write portion.

What I l love about this game is that it’s full of combos. If a fill in a spot in the upper right, that might then let me fill in something in the lower left, and that might let me fill in something in the lower right. So the whole filling in things is a really interesting and fun puzzle to optimize what you are doing. And it’s always fun to complete a combo and feel smart.

Buy on Amazon

13. Railroad Ink Challenge

Railroad Ink Challenge
Image Source: Horrible Guild

Another roll and write game as well. Railroad Ink was already on the list, but I prefer Railroad Ink Challenge. Why, because of the challenge aspect. Much of the game is the same, you are trying to connect routes, get long stretches of road and rail and fill in the middle. But the challenges add in a nice twist and something to focus on.

The challenges are basically objectives. It might be something like, have a full row or column filled in by round 4, and that’ll give you 4 points if you’d done it by then, fewer the longer it takes you. Or fill in nine spots to create a square. It just gives you something else to go for and think about in the game. And it’s already fairly challenging even without the challenges. I just like the extra challenge, direction that the game gives you in this version.

Buy on Amazon

12. Super-Skill Pinball: 4-Cade

Super-Skill Pinball
Image Source: WizKids

The final roll and write game in this section, Super-Skill Pinball: 4-Cade is the most thematic roll and write that I have played. It somehow manages to pull off the feeling of playing a pinball machine. You get points for bouncing off the bumpers and knocking down targets. If you knock down a full group of targets you get a bonus and you’re just seeing how high a score you can get.

I like that the game comes with four different boards, as well. There is a circus one that is just a simple pinball machine. The Cyber Hack board gives you a secret location where you are doing a run and hacking into the machine for more points, but also a press your luck for how long you stay up there. Each board feels different and really fun, and having little pinballs you move around the board to keep track of where you are at is great too.

Buy on Miniature Market

11. Xenoshyft: Onslaught

Xenoshyft Onslaught
Image Source: CMON

Finally, we have Xenoshyft: Onslaught. This is another deck building game and a tower defense game. I call it Starship Troopers the board game because you are defending your base from wave after wave of bugs. And you are doing that cooperatively, which is fun. And it does a cooperative thing that I don’t see in other deck builders or cooperative games.

You are all setting up your defenses at the same time. So, I might have five troops but only room to put out four of them, and you might have only a single troop in your hand. I can give you one to put in your lane of defense to stop the wave of bugs coming in that side. And you can use grenades from your hand to help deal with bugs on someone else’s lane as well.

Plus, you get money every single turn. So even if you shuffle horribly and end up with no money in your hand, at the start of each turn you get money to add to your hand and deck. So you are always able to improve and add to what you have. And what you buy that turn doesn’t go to a discard pile, you can play it immediately.

Buy on Amazon

The Next 10

So no stream next Wednesday. It’s the day before Thanksgiving, but to go along with that, two episodes of Hawkeye are coming out that day. That means that I have some TV to watch for the 10 Minute Marvel podcast. Instead, the Top 10 are going to be coming out on December 1st at 8 PM Central Time.

If you want to know when I am going live, you can subscribe to Malts and Meeples and click that notification bell. That’ll let you know whenever I go live. Once I’m done with my Top 100 list, my schedule might be changing, depending on a few things, so clicking the notification bell will let you know for sure when my streams are happening.

Which of these games do you like the best, or would you want to play?

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How Many Board Games Do You Need Of Each Type? https://nerdologists.com/2021/09/how-many-board-games-do-you-need-of-each-type/ https://nerdologists.com/2021/09/how-many-board-games-do-you-need-of-each-type/#respond Fri, 17 Sep 2021 14:20:36 +0000 https://nerdologists.com/?p=6148 There are so many good looking board games, how do you decide when you have enough board games of a type or if you should get a new one?

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This is coming up for me right now as I am currently backing Agemonia, and I have a lot more games coming. How many campaign, story driven, potentially solo board games do I need? But to go with that, how many do you need of any type of game.

This also comes from DrGloryHoundd talking about the same thing when they, him and GloryHoundd, think about backing Kickstarter games. The question he asks quite often is when backing a game will it replace a like game on their shelf. They have their go to worker placement game(s). If the back another worker placement game, it needs to be better than the previous ones to stay on their shelf. But let’s get to the main question before we dive into some reasoning for adding or not.

How Many Board Games Do You Need Of Each Type?

This isn’t a number that anyone can really say. Now, that’s a cop out answer in some ways, but I think it comes down to the gamer. Lets say that someone only plays party games, they might want to have 20-30 different party games so they can have a big rotation. And that person only needs party games because they only play party games.

I, on the other hand, do not need that many party games. This is for two reasons, firstly, I don’t only play party games. I play all sorts of games and that means that I will buy and want a more diverse game collection. Secondly, since I don’t play only party games, that means that I don’t burn through the content on party games nearly as fast. So I don’t need all the content.

This is really true with how I game in basically any type of game. I don’t need a ton in any particular type because I play most types. That means that unless I really love a game, it’s going to take a longer time for me to fully explore it. But that’s getting beside the point, let’s talk about some of the reasons to or not to get some games.

Why Get More Or Not?

There are a number of reasons to get more in a type of game or not. Let’s start with the one thing to consider that I’ve already really touched on.

Is There A Spot on The Shelf Next To Other Similar Games?

This is the question that DrGloryHogg is always asking. And I think for a lot of types of games, this is something to strongly consider. Especially if you have a big game collection. My game collection is sitting at just over 400 with what I own for base games and expansions. That’s a lot of games, so I need to ask myself, if I get another deck building game will I play it over on Aeon’s End, Xenoshyft: Onslaught, Ascension, or Clank?

But not only if I’ll play it over them, but will it make it into the rotation. Does it do something that sets it apart so even if I keep and play all the others that I’d be playing this new deck building game? Which actually leads into the next question.

Image Source: CMON

Does It Do Anything Different?

So you think that there might be a spot on the shelf for it. Not that it’d bump out a different game, but that it can get added. Why is that? Does the game just fit into that niche that you love so much, or, does it do something different?

I think when consider what game to buy if a game does something different or unique to what you’ve done before, that means that there might be room. If it’s just more the same type of game that you already have, then you have to ask will it replace the old favorites.

But let’s look at deck building again. Lost Ruins of Arnak has deck building in it. I bought it because Lost Ruins of Arnak is a worker placement and deck building game. I mention that I have Ascension, that’s just pure deck building, Clank is deck building and push your luck, Xenoshyft: Onslaught is deck building tower defense, and Aeon’s End is deck building, tower defense, and a boss battler.

Do You Need More Of Your Favorite Type Of Game?

I think one thing to consider is how much you like the type of game. I don’t need that many worker placement games in my collection. There’s a simple reason for that, I don’t pull them off the shelf because I don’t gravitate towards that type of game. I want a game with narrative and more high moments, in my opinion. Now, I don’t hate worker placement euro games, I am just never going to gravitate towards them. So I have a few that I like in my collection and it’d take something special, or the theme of beer, to get added to my collection.

On the flip side, I really love story driven and adventure games. That is why I am debating about Agemonia now. With games like 7th Continent, Midarra, Gloomhaven, Clank Legacy, Betrayal Legacy, Forgotten Waters, and more already in my collection, do I need another game with a lot of story? Add in the fact that I have Oathsworn, Frosthaven, ISS Vanguard, Etherfields, Isofarian Guard, and again even more, do I need another adventure game? This is really where I start considering differences as I mention above.

Can You Get It Later?

This one is fairly different but also an important consideration. Can you get the game later? This is something I talk about fairly often with crowdfunding games. And I won’t dive into all the details on it because, while, there are a lot and that is it’s own article. I talk about most of the points in my article on whether or not to late back a game which you can find here. But even for retail games it does matter.

Why, because over time games generally go down in price. I say generally because when a game gets extremely popular it can be more expensive on the second hand market. Everything for Battlestar Galactica costs $600+. Spire’s End was going for $150 for a $50 game. There are obviously exceptions but for most games you can get them water. So for a retail game, consider if you want/need to play it now. Or can you wait until you’ve played another game of it’s type enough times that you are done with it and then you replace it.

Final Thoughts

Like I said towards the beginning, there is no right number. But I think that it is something to be mindful about when purchasing a game. I keep on going back to how DrGloryHogg talks about it. Will it replace something already on my shelf. Because I might have room for more board games but how many do I have room for?

I think most hobby board gamers would be perfectly fine keeping every game we ever bought. Why, because there is an element of collecting that goes on as well. But we don’t, generally, have that room. And we don’t generally have that money. When I do a point of order/sale article it isn’t always because I’m 100% done with a game, it’s that I want to try something new.

How do you decide if you need to get another board game?

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What I Look For In Deck Building Games https://nerdologists.com/2021/08/what-i-look-for-in-deck-building-games/ https://nerdologists.com/2021/08/what-i-look-for-in-deck-building-games/#respond Tue, 17 Aug 2021 14:41:15 +0000 https://nerdologists.com/?p=6034 What do I look for in a deck building game? It's one of my favorite types of games so when a new one comes out what do I want?

The post What I Look For In Deck Building Games first appeared on Nerdologists.]]>
We are back to looking at board games after a little anime detour. This time I want to look at deck building games, one of my favorite types of games. There are a lot of deck building games out there and a lot of them do very similar things. Sometimes that is okay, but is it always what I want to play?

What is A Deck Building Game?

So I’ve written about deck building games a lot before. I won’t point you to those articles right now, but you can search them and see my Top 10 in that genre and a breakdown of the mechanic and more. Simply put, deck building games are games where you start with a deck of cards and you add to that as you go. Generally you are doing that to create combos that allow you to get more and better cards into your deck.

These cards can be used for a lot of different things depending on the game. But generally they are going to push you towards the end of the game objective. This can be to get points, slay monsters, complete quests, or plenty of other things. But the main focus of the game is going to be on getting cards into your deck that help you complete those objectives.

What Do I Look For In A Deck Building Game?

  1. More than Just Deck Building
  2. Ease of Play
  3. Variance
  4. Variable Market

More Than Just Deck Building

This one might seem wrong, and it isn’t always needed, but I don’t want my deck building games right now to be only deck building. When the mechanic first came to board games with the likes of Dominion, the concept was interesting. However, now I have played Dominion a fair amount, and the artwork and theme weren’t for me. I have played Ascension a lot, and I still like it. But I don’t want to get a new game that is only deck building, unless it does something really different.

I prefer stuff like Aeon’s End, Xenoshyft, and Clank! In! Space! where they have more going on. A simple deck building game has it’s place, but for me, I’ve progressed beyond just wanting that. That said, if you haven’t played a deck builder, both Ascension and Dominion are great first picks.

Image Source: Renegade Games

Ease of Play

Now I am going to go back a little bit on what I just said. Yes, I want more than just deck building, but I don’t want too much. I want a game that you can see what is happening pretty easily. There are some deck building games where they try and cram too much information onto the cards. So while I want my deck building game to do more than just deck building, I want the deck building aspect of the game to not to be too complicated.

With ease of play, I also want it to be pretty easy to set-up. Dominion, is not that easy a game to set-up. You generally want a certain mix of cards, so you are searching through the box for specific ones. Xenoshyft has the same problem. And while Aeon’s End might have the same issue, they actually don’t separate the cards enough for it to be an issue. What I mean is that Dominion and Xenoshyft have little decks for each card type. Aeon’s End says put all those little decks into one clump which I have sorted alphabetically. That makes it easier for me to find the cards than with Dominions and Xenoshyft’s nice slots for cards.

Variance

This could also be called variability. But I saved that term for the next point. What I mean in this is that I want the games to have something that change it up between games. It might be a changing market, it might be that you have unique powers to start, but I want my deck of cards to feel different than yours by the end.

It is a knock on Dominion for me. Even though the market of cards can be changed up every game, I don’t feel like my deck of cards and strategy feel different. I’ll dive into that more on in the next point though. Compare that to Xenoshyft though, I start out with some unique cards in my deck, and I get bonuses on buying specific cards or doing specific actions, so I am different from everyone else at the table. It is easy to change it up then as I just pick a different starting deck and powers next game.

Variable Market

So this one is less important to me. If the other things are going strong, that it has more than deck building, there’s an ease of play, and I feel like I’m playing a unique deck or character, I don’t need this variable market. However, if this is just a deck building game I want this.

So what do I mean by a variable market? In something like Dominion or Xenoshyft the items out to buy are the same for everyone. They get set out at the start of the game and those are the cards you have access to throughout the game. Ascension, on the other hand, has a variable market. When I buy a card a new card is flipped into it’s place. I don’t know what that new card is going to be. Basically think of it that I prefer to adapt on the fly versus having a starting strategy.

The reason I don’t like it for Dominion, and I touched on it above, is that Dominion can become a race of players doing the same thing, buying the same card, and hoping that they shuffle better. The card engine that I’m creating and you are creating should be the same, because there is an optimal engine. I don’t mind it it in Xenoshyft, though, because our optimal engines will be different. I can get a 1 cost discount on medical each turn, you can get a 1 cost discount on weapons, we will buy different things. Plus it is cooperative, which does make a difference.

Are All Criteria Equally As Important

Nope, I am going to say they aren’t. In fact, for me, my most important the wanting more going on, might not be important for you. If you aren’t familiar with deck building something like Dominion or Ascension would be great. I need more to the puzzle, generally, than just deck building though.

And you also might prefer that long term strategic planning to that more tactical reactionary planning in the market. Obviously that variable market isn’t always important to me because I do own Xenoshyft: Onslaught and Aeon’s End. But I think I like that fixed market better in a cooperative game. It gives more leeway in what you are buying when you are working together as a group.

Image Source: CMON

Let’s Do An Example

I always want to give you an example of what I mean. Sometimes, with games I already know, the example won’t be as useful. Or with an anime I already know, because I have hindsight, so I want to try and look forward to something that might be coming out. This is, however, going to be a case where I look at something I already have, Xenoshyft: Onslaught. I will try and write it mainly remembering why I got it after watching the Dice Tower play this game.

More Than Deck Building

This game definitely hit that more than deck building style of game. In fact, even within the deck building, there were things that I hadn’t seen before. But let’s talk about the non-deck building piece. You place out troops to defeat waves of monsters that are coming in. That is not something normal for deck building. You might use cards to defeat monsters, but to have a wave you face, then you deck build more, than another wave, that was unique to Xenoshyft.

Also that the deck building itself wasn’t too punishing. In a lot of deck building games if you don’t get any money, you can’t deck build. In Xenoshyft: Onslaught, ever turn you are getting more money guaranteed. With that money you can buy more troops or gear. And that stuff goes into your hand, not into your discard, so you can use it right away.

Ease of Play

Once the game is set-up, I don’t feel like the game play is difficult. The main thing that can make it interesting or a bit more challenging to teach is that when I set-up my row of troops, I can actually give you some troops. So there is almost a trading or sharing piece to the game, which is fun. Especially since it’s a cooperative game, but since it is cooperative it’s an easy thing to teach and talk through as you are playing the actual game.

Variance

Clearly this game has variance since I used it as my example. But I like that each group/area has a different thing to do. If I am the barracks I can get a free troop each turn. If I am the med bay, I can get a discount on medical cards, or armory on weapons. And those are just your base level stuff. You unlock more things the further you go along. So as the game progresses not only is my deck becoming different from yours, my abilities become more unique as well.

Variable Market

Finally, a variable market is not something that Xenoshyft has. When you start out you get the player number of specific cards put out, the med bay has a med card, the armory has a weapon card, and then the other cards are randomized. But, because the cards aren’t a point generation engine, I don’t mind it here. And the card supply is fairly limited for each type of card, so you do need to diversify because you won’t just be able to buy only the “best” card available.

Overall, Xenoshyft is more of a hit than it is a miss. I think that even without the variable market and the bit longer set-up, it does a lot of interesting things. And really it’s that first thing, the fact that it’s more than just deck building that has made me really love the game. It is a bit like playing Starship Troopers the board game, just with scarier looking bugs.

Will This Work For You?

I’m going to say it one more time, if you haven’t played deck building games, I’d recommend Ascension or Dominion, a pure deck building game first. But you might find you start looking for more quickly. So yes, I think that it does work pretty well. Though, live I’ve also said, that last one, the variable market, might not be for some people. It works for me because I am more of a reactionary gamer where I can adjust to changes in states of games or the card market really well. I am less of a strategic long term planning gamer.

What is your favorite deck building game?

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365 Days of Board Gaming – June Recap https://nerdologists.com/2021/07/365-days-of-board-gaming-june-recap/ https://nerdologists.com/2021/07/365-days-of-board-gaming-june-recap/#respond Mon, 05 Jul 2021 14:14:27 +0000 https://nerdologists.com/?p=5861 How much board gaming did I get in during June as the weather got nicer? Was I able to keep pace with my goal? And find out what new games got played.

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June was actually down a little bit. As the weather got nicer, it wasn’t that I played games less often, it was more that I pulled out some new or bigger games. I did get a number played and I did get my #2 game of all time played and introduced to some new players. But that did then raise a question for me as I was playing that game, is it still my #2 game of all time? That’s something I’ll have to think about when it comes to redoing the list in October. But I wasn’t able to quite keep pace with where my board gaming needed to be to stay on my goal.

But let’s work our ways onto the games that I did get played and see which ones top the list for the month of June.

A Gentle Rain – 5 Plays

This one got played a lot on stream last month. A Gentle Rain is really such a relaxing game. I should probably pull it out and play it again some evening. The game play is simple, but I don’t feel like I need to think much about it. A good solo only game that is a nice quick play and a chance to relax and let my mind clear.

Tainted Grail – 2 Plays

Normally this would have given me a few more plays. I count each session we play as multiple games depending on where we go with the chapters of the story. But we are on Chapter 7 now, and our first session we finished up Chapter 6, second session started Chapter 7. That means only two plays of this. And I get to play it again tomorrow. I’m still really loving Tainted Grail. it is such an epic story driven game.

Merchants Cove – 2 Plays

A new game for me this past month was Merchants Cove. It is a fun asymmetrical game where players are running their own little engine to try and score the most points possible. You can read my full review of it here. The game play just works for me. It takes a bit to play for such a light game but I like how the engines work, and I like how the different characters play. Plus there is just enough interaction with loading the ships to make it interesting, but not so much to make it feel cut throat.

Xenoshyft Onslaught – 2 Plays

A game that I always love to play, I talked about it in my Top 10 cooperative games over on Malts and Meeples.

Then I immediately got it played the day after. Xenoshyft: Onslaught is so much fun. It’s a game that I don’t win often, but I still love it. And when I play it, I want to play it again. I think t hat I’ve played this game around a dozen times and maybe won twice. But it always feels so close. And it is a fun deck building game that does some different things.

Medium – 2 Plays

Another new game for me, Medium was picked up on a whim at Target. A friend had demoed it at GenCon and thought it was fun, and I thought the concept was fun. Medium has two players trying to match up words. Or come up with the same word between two words. If it’s cat and turtle, what is the word that links the two or is between the two? Animal would make a lot of sense for that, but pasta and turtle that might take a bit more time (shell) and cat and spaceship, might be even harder. Can you match it up in three guesses, it’s fun and good for a laugh.

Homebrewers – 2 Plays

Almost forgot to add this one to the list, in fact if you saw this right away it wasn’t there. Homebrewers is such a fun game. I got to play two players again and I love it for the engine building. You get to create crazy homebrew and see who is the best brewer. Plus at the end, I always like to decide if I’d try the beer or not. The answer is basically always yes, I’d try it, but there are a number where I’m not sure if I want to drink a full pint of it. If you want a fast and light engine building game, Homebrewers is great.

Railroad Ink Challenge – 2 Plays

Yet another new game, Railroad Ink Challenge is just another version of Railroad Ink, but it adds in even more to the game. Another one that I played on Malts and Meeples, you can watch it played below. It just adds to Railroad Ink in a really fun way. You now have goals you want to complete. Can you get them done in time, how well can you score, the game is just a blast and worth checking out for a roll and write.

Blood Rage – 1 Play

This is my #2 game of all time. And while I did have fun playing it again and it won’t ever leave my collection, I do wonder if it’ll stay at #2 come October. I like this drafting and dudes on a map game. There is a lot of strategy and a lot of fun in the game. And I got to play it four player which is pretty rare, I’ve normally played it two player. The winners both had different strategies and the two of us lagging behind were going for more of a Loki style strategy. It was fun to see all the different options, and I’m kind of ready to play it again just have some revenge.

Aeon’s End – 1 Play

Now, technically this was another new game for me. I have played Aeon’s End War Eternal several times. But now that I own everything for Aeon’s End, I finally played the base game. Aeon’s End is another deck building game that does some different things. I like fighting the giant monster, I like trying to keep the town alive, and I like how different each giant monster is. I think I will start playing Aeon’s End Legacy on Wednesday over on Malts and Meeples. Join me if you want to see more Aeon’s End there. I really think it’s a very good cooperative deck building game.

Clever Hoch Drei – 1 Play

Yup, I played all the Clever games again. They are just such nice roll and write games. And now I’ve taught a lot of people, so it makes it really easy to get to the table.

Hues and Cues – 1 Play

So Hues and Cues is a pandemic purchase. I got it because it was one that could be played via Zoom. But, I think it is more fun in person. Like most games, it is easier to just talk across the table and it helps up the silly level of the game. Sometimes you just want to play something is silly and a good time. Hues and Cues doesn’t force silliness, but gives a lot of good laughs. Plus it’s tricky to give one word clues or two to get people to guess a color. So there is lots of time to chat while playing without slowing down the game.

Super-Skill Pinball
Image Source: WizKids

Super-Skill Pinball: 4-Cade – 1 Play

Another o ne that I played on Malt and Meeples, I won’t post the video this time. But check it out over there if you want to see how Super-Skill Pinball plays. The game is a lot of fun and gives you some good choices. The thing I always come back to with Super-Skill Pinball is that it is the most thematic roll and write that I’ve played. Does it feel just like playing a pinball machine, it’s can’t really, but the mechanics all make so much sense, and as you get combos it just works so well. And it does truly try and have a theme and ends up with a solid theme to it.

Ganz Schon Clever – 1 Play

What, more Clever roll and writes? No shock there. I still think the first is my favorite, but I can get some really great games of the third one at times.

Doppelt So Clever – 1 Play

Yes, the final Clever game. Right now I almost always play them as a trilogy. It is fun to see how well I can do across all three of them. And sometimes the answer to that question is not well at all, and other times I end up with a really high score.

Sushi Go Party! – 1 Play

I got to play this two months ago and then this month. I actually like the fact that I had some time off from it. We were playing it fairly often, but now I’m ready to play it more. Sushi Go Party is a fun drafting game, and now I own 4 different promo cards for it. So I can play with even more variety than I normally would And I will say that some of the promos are a lot of fun. Sake gives you three points but then the next card is drafted blind. That one is just goofy, but somehow thematic at the same time.

Onirim – 1 Play

Final one that got played is Onirim. Another solo game, Onirim definitely gives you a bit more to think about than A Gentle Rain, but still not too much. I think my only real knock on Onirim is that it can be a bit fiddly. While I have streamed it, I almost prefer Onirim for when I’m watching a sporting event or something like that and want to keep my hands busy. I don’t need to be completely engaged but it gives me something to do.

Yearly Stats

Half way through the year and I have 166 plays under my belt. That is 48 different games and 18% of my current collection. This month was interesting because like I said, there were some bigger games in there. Blood Rage, Xenoshyft, and Merchants Cove were all games that might have gotten played twice or might have had more games played in those evenings if they didn’t take as long.

Tainted Grail still leads the way with most plays. Followed by Deadly Doodle, Dice Throne, Ganz Schon Clever, and Metro X, so a huge game and three smaller games. But 10 games are at the 5+ plays or more for the year. And I feel like 18% of the collection played isn’t that bad. Though, I hope by the end of the year to have that pushing into that range of 1/3 of my collection played or more.

Which of my games last month do you want to play most?

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