Zombie Dice | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Tue, 20 May 2025 15:02:38 +0000 en-US hourly 1 https://wordpress.org/?v=7.0.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Zombie Dice | Nerdologists https://nerdologists.com 32 32 Flip 7 – Is This A BGA Game? https://nerdologists.com/2025/05/flip-7-is-this-a-bga-game/ https://nerdologists.com/2025/05/flip-7-is-this-a-bga-game/#respond Tue, 20 May 2025 14:55:19 +0000 https://nerdologists.com/?p=9599 Flip 7, a good game? A good game on BGA? Let's dive in and talk about this card game and if it's one for me and you.

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Last week my new game on BGA (Board Game Arena) was Flip 7. Though, I might have started it two weeks ago and just have finished up a number of games of it. This is an interesting game because I bought it, but I have thoughts on it for BGA. With my review, I’m going to talk about what works really well about it, and maybe why BGA isn’t the ideal play for it. But let’s talk about how Flip 7 plays.

How To Play Flip 7

Flip 7 is a push your luck race to 200 points. On your turn, you decide to either push your luck and flip a card, or stay and bank you points. If you stay, you are done for that round, but you total up your points and that gets added to your total.

If you do decide to flip, you flip a new card. But if the number on the card matches a number that you already have, you bust and you are out for that round. The cards are numbered 0 through 12 and the higher numbers are more common, so if you have high cards to closer you are to busting. That means no points banked to add to your total. There are also special cards you can flip. There are three power cards and a few modifier cards.

Power Cards

The power cards give you powers to use on yourself or on other players. The first is the second chance card. This card lets you bust once in a round. If you bust, you discard the second chance and the card you busted on and keep going. The next is the freeze ability. That locks a player out from continuing the round. They bank their points, but they can’t draw more. Finally there is the flip 3. That you can keep or give to a player to flip three cards, if they bust on that they bust.

Modifier Cards

The modifier cards are a bit different from the power cards, but they aren’t number cards. A lot of them just add to your score, though. Most of the modifier cards add in a number of points, so it might be something like plus 8 points. But it’s not an 8 card, so if you draw and eight you won’t bust. There is also a times two, that one is going to double your score for the round.

So when someone hits 200 they can stop and bank it. But it’s a push your luck game. That means that everyone else can continue. And as long as you are close, you have a shot to catch-up with a great push. One last thing worth noting is that you go through the deck fully before you shuffle again. So it is possible to count cards, though, there are a good number of cards.

What Doesn’t Work

Firstly, my what doesn’t work is really about BGA for this game. This game can work on BGA, but not asynchronously. It is a game where you will want to egg people on to get them to draw more. So when you aren’t chatting away and playing it lightly, it’s not as good. But I 100% see where it’s going to be great for a lot of groups in person and it’ll work for my group in person as well.

But that said, I do think it’ll be somewhat group dependent. How risk adverse is your group? Do you like to give each other grief as you play? Flip 7 is a game made for trash talking and teasing. If you know your group can’t handle that or doesn’t do that, Flip 7 won’t work for you.

What Works

Firstly, the game is simple, and that’s key for a game like Flip 7. I want to be able to teach it in a couple of minute and get playing it. And Flip 7 is even easier to teach as a push your luck game than something like Push which is still also easy to teach. Even the power cards are very easy to teach and pretty much make sense without explanation.

The game is also fast to play. I think that goes without saying for a simple push your luck game like this. But it’s important that it can be a filler type of game. It is on the complexity level of the classic games you maybe grew up playing. This is not more than Uno, but it needs to play much faster than Uno and it needs to be more fun. And it is going to hit both of those things.

I like the powers in the game. Now, I think for some people I could see an issue of the take that element of the game. But even for one of them it’s a risk. The freeze obviously locks someone out for a round. But it’s a good way to help control a runaway leader. And with the speed of the game, it’s not for long. And the Flip 3 is a great card because there is risk. You might want it for yourself. But there’s a chance you bust. But if you give it to someone else, they might get x2 or second chance. Now you hurt your cause.

Who Is Flip 7 For?

Flip 7 is a great filler game. And a great holiday game. By that I mean it’s an easy one to play with a bigger group and with non-gamers and to chat through. But for a game group, it’s a nice filler. The game is fast enough. And if you don’t want to play to 200, play to 150. And it’s a good one for that start of the night as it’s not too long, you play a game and then you play another as people finish arriving.

Final Thoughts and Grade on Flip 7

Flip 7 is a lot of fun as a game in person. I gave my reasons why I don’t think it works on BGA. But that is really if you are playing asynchronously. Even real time, though, I want to play it well chatting with people via Zoom, Discord, or something like that. Because this game is best when you talk a little bit of trash and when you tease someone for not pushing their luck.

I will say, though, that is going to be a pretty group dependent game. From reading the how to play section or just reading that it is push your luck, you’ll know if it works. And for me, I think it is going to work well for my group because of the simplicity of it. I know that not always does push your luck work for my group. Incan Gold, not a hit. But the simple push your luck games like Zombie Dice and Push, they work. And Flip 7 is a whole lot more in that vein than in the vein of Incan Gold.

My Grade: B
Gamer Grade: C-
Casual Grade: A
Strategy: 1
Luck: 9

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Gen Con Recap – Day 1 Gaming https://nerdologists.com/2023/08/gen-con-recap-day-1-gaming/ https://nerdologists.com/2023/08/gen-con-recap-day-1-gaming/#respond Fri, 11 Aug 2023 11:37:04 +0000 https://nerdologists.com/?p=8254 What board games did I demo at Gen Con 2023 on the first day? I go through a long list of games played in one day ranking to my favorite.

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Gen Con, for me, is about playing a ton of games. I find that I play most of my games on the first two days of Gen Con, and then Saturday slows down. That is, likely, because Saturday is busier. It’s harder to find a demo to step into because there are that many more people.

Part of what I do at Gen Con every evening, though, is go through a list of everything that I played. I log those plays and see how many games I played. This year, over Gen Con, I believe it was 42 or 43 different games. So let’s look at the games played, ranked, but we’re starting out only with day 1’s recap of gaming so far because 42 is too many for a single article.

Day 1 Gaming at Gen Con

13. Invincible: The Dice Game

I know that Tom Vasel of the Dice Tower did not like this game. I’m with him a bit on it. I think it’s a perfectly fine beer and pretzels type of game. But I already have a game, Zombie Dice, that does the same thing, and I think it does it better.

It’s a dice chucker where you allocate dice and push your luck to try and beat bad guys. The bad guys give you damage and they can knock down your “health” to take you out of a round if you push your luck too far. One of those, there isn’t too much to the game sort of games. It’s one I’d play again, but I don’t need two games like that in my collection.

12. Beacon Patrol

Beacon Patrol
Image Source: Pandasaurus

This one I accidentally slept through the event for the following day, but Beacon Patrol with the demo I got was simply fine. It has that Carcassonne style placement of tiles. It turns it into a cooperative game, but without that much game to it. I also think that it bogs down because if you get bad tiles, as a group, you might not be able to place them. They give you minor ways to deal with it, but it’s not that exciting.

And the scoring is pretty simple, surround a tile on all four sides. It gives points depending on what’s on it, but there’s just not that much going on, which is why it’s lower on my list. I feel like over a longer game it wouldn’t be any more interesting than a few round demo, it might make it worse.

11. Scram!

This is team Silver. I like Silver, but I sold my stuff. It’s a game that I played a number of times, so I don’t feel the need to come back to it again. Scram! Is simpler, but it’s for teams. I think I like it better than Silver just because of that simplicity, the weird animal theme, and the teamwork. The change is that you can play and get rid of a card of your teammates as well when you get rid of cards of the same number. Very much the same thing, but still enjoyable. Not one that I’m going to get back in this form, most likely, as it’d be harder to play.

10. GAP

I did buy this one and it’s fairly low on my list. I got it because it’s a small game and one that is pretty simple and fun. You just play out card and take cards of the matching numbers or an adjacent number. And you are trying to collect a lot of one color and a little of another color so that you get the biggest gap, hence the name. I like a little card game like this one, and it reminds me of some other ones, a bit like Hats a bit like Parade. I’m not sure it’s better than either of those, but it’s easier to teach, which I like as well.

9. Secrets of the Lost Tomb: Epic Edition

This demo was pretty light, which is a shame. I think sitting down with this game for 30 minutes or so would have been great. But this is basically a cooperative Betrayal at House on the Hill. It is a remake and reworking of an older game. I like that in theory, it’s more of an adventure and it’s one shot adventures. So it is a bit more text than Betrayal and a bit more story because of that. However, it feels a bit old in what it’s doing, do I need a second game like Betrayal?

8. Cytosis: A Cell Biology Board Game

A game that’s been out for a bit, this is one of those games that I just sat down to randomly play. And I think it’s a solid worker placement game. You need to plan out what you do well, but it doesn’t feel that exciting compared to other games.

I think I mainly compare it to Asking for Trobils, that weight of game, and Asking for Trobils is more fun. Cytosis is a great game, though, if you want an interesting way to teach Cytosis and that science because it does a great job of that. There is great value in that, in my opinion, because it’s a fun game that teaches you.

7. Age of Wonders: Planetfall

I have two things that I think are interesting about this game. Age of Wonders: Planetfall is a game about building out your factions powers to get the most points as you spend resources, get resources, fight battles, get cards.

I think that it’s a very cool game, I have it low on the list because I don’t think there is enough. It’s 7 planets you go to per game, but it’s the same seven planets. And it needs to be because cards build like they do in 7 Wonders where you have a card that is easy to get if you own a previous card. But the variability I feel like is pretty light. So I think I want it, but I’d play it 5-6 times and then be done with it.

6. The Fox Experiment

The Fox Experiment
Image Source: Pandasaurus

A game that’s been out for a few years. I don’t think I realized fully how it worked, now that I do, I really want the game. This is a game about Russian experiments for breeding foxes, kind of that actually happened.

You breed foxes and get new trait based off of roll and write mechanisms. And then those new foxes are placed into the breeding pool so you build out the ones that you already did. It’s a fun system, it’s not a heavy game, but I want it. I like the roll and write random element to it. I like the upgrades and things you can do to improve your fox, so very fun.

5. Ecosystem

Ecosystem
Image Source: Genius Games

This is one that was a surprise hit for me. The game is a pretty simple tableau building drafting game. You draft animals that score in different ways. The bear wants to be near rabbits and trout. The trout the streams and dragonflies, the foxes don’t want to be near other predators. All of those things give you points and you draft over two rounds. The upside is it can play a pretty solid number of players and it plays fast. I picked it up because it’s going to be one of those games, I can tell, that is going to be consistently played with my group, that easy to play but offers some good fun.

4. SpellBook

Spellbook
Image Source: Space Cowboy

SpellBook is one of the bigger releases, I think, at Gen Con because of the designer. Phil Walker-Harding is known for creating lighter, easy to play games that are very popular. And I think that SpellBook hits that as well. You are trying to cast spells and give energy to your familiar. All of those things give you points and the spells give you power.

But you can only cast spells once per games of the various colors. So as you cast them, you need to decide to what level you want to push them to. The higher the go, they better they are, but the game ends when you’ve cast them all, or when your familiar is maxed out, so someone can rush those ends if they want, it’s a fun balancing act.

3. Dungeon Karts

This one is great, it’s a multiplayer racing game that is very much a Mario Kart style of game. The game play is fast and pretty straight forward in what you are doing. There are special powers, and you get spells that you cast against your opponents. This reminds me a bit of Tiny Turbo Cars but without the real time, more just that fun that you have in a game where you can blow someone else up. It definitely leans into the goofy and will be coming to Kickstarter soon which I’ll want to checkout.

2. Ticket to Ride Legacy: Legends of the West

Ticket to Ride Legacy
Image Source: Days of Wonder

This one is hard to rank, but it ranked high. Mainly, what I saw I liked a lot. But what I saw was mainly Ticket to Ride. When you start this legacy game you only play on the East Coast and the density of locations is a whole lot higher. There are elements that give you a bonus in the game. And what I saw that is mainly new is that you get events. Those events might give you  more victory points or potentially bad things. I’m really excited for this legacy game to come out.

1. Lost Ruins of Arnak: The Missing Expedition

Lost Ruins of Arnak- The Missing Expedition
Image Source: CGE

I already like Arnak a lot already. The Missing Expedition expansion adds in a few things. There are two new research boards, we didn’t play with those. Two new characters I thought that both of them were very interesting. The big thing is I got to play the campaign in the box. This is a solo or two player campaign where you unlock new cards as you go along. And there is a story with it, more than I thought, which is cool. I wasn’t sure if it would work cooperatively, but it does. And there are good challenges in it and twists in the first chapter. I bought it, so I will play through the whole campaign, probably solo.

Busy with Gaming

I play a lot of games at Gen Con. And Thursday is often the busiest day for me, like I said. And I think that it might have been the best day for gaming for me. Even my least favorite game in the group, I think was fun enough to play again. It’s a good “beer and pretzels” game.

If you’re not familiar with that term, think of a game that you can sit around playing at a bar or brewery. Or at your place when you want something to play, but it’s mainly about chatting, sitting around, and drinking. Actually a very good option for a place like Gen Con.

Then the list goes all the way up to bigger more complex games that are great. I’m not sure that The Missing Expedition is as good as Expedition Leaders for Lost Ruins of Arnak. But it adds in more cards and more expedition leaders even if you don’t want the cooperative campaign. So even if you do end up playing without the campaign you get good stuff in the box.

It’s been just over a week and I miss the gaming all the time already. Gen Con is great for that, and thankfully, I get a game night tomorrow night where we’ll play some of the these games that I bought at Gen Con. Often some that I did demo as well.

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Ranking My Horror Games https://nerdologists.com/2022/04/ranking-my-horror-games/ https://nerdologists.com/2022/04/ranking-my-horror-games/#respond Fri, 01 Apr 2022 14:26:06 +0000 https://nerdologists.com/?p=6859 Can board games do horror all that well? I look at the horror games I've played and see which ones look the best, at least for me in the theme.

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Horror is a great genre for board games. And I really like my horror games, but horror is also a hard genre to do well in a board game. How do you create a sense of dread, worrying about what is around the next corner? Some games do it better than others, but I am always on the lookout to find more games that can do that, and give me that creepy feeling that a horror film or book does.

Ranking My Horror Games

16: Lucidity: Six-Sided Nightmares

This one I think suffered for me for several reasons. The biggest reason that it’s my bottom one is that it doesn’t evoke a horror theme. It’s a push your luck die game with dark artwork and that’s really about what it is. I was hoping that it’d be something that gave more theme. Between the lack of a horror and a below average rulebook, the game play wasn’t interesting enough to make me like the game.

15: Arkham Horror: Final Hour

There are a lot of different Arkham Files games put out from Fantasy Flight games. This is the only one that I don’t like. Not because it doesn’t give you some horror feeling, it can do that. The monsters or cultists come out and you feel that they are rushing around the board. But the game play is just uninspired. The story of the game is limited but just ends up with a pretty random guess at the end. The whole of the game just feels too random.

14: Arkham Horror 2nd Edition

Arkham Horror 2nd Edition is a fantastic game, except for one thing which made it leave my collection. The game is just too long. I am fine with a long game, but that means it won’t get played often and Arkham Horror 2nd Edition is a very long game. But it tells a story as you take investigators around and try and defeat monsters, close portals to other realms and manage your sanity. Great massive game that it low because of how big it is.

13: Dead of Winter

Dead of Winter
Image Source; Geek Alert

Dead of Winter, not that long ago, would have been much higher on my list. I again like Dead of Winter, but there is no such thing as a fast game of Dead of Winter. They give you short games and that is still a couple of hours. But it’s a zombie game where you are dealing with zombies, but also dealing with the other players and trying to figure out if someone is a traitor. And the Crossroads cards that give you tough decisions are great.

12: Zombie Dice

It has a horror theme, though that doesn’t come through. You are zombies who are out to eat brains. But in reality, this is a little push your luck game to see if you can get to the number of brains needed first. It’s basically like a Farkle or something like that, but with zombies, runners, and shotgun blasts. I play it regularly, or at least a few times a year, during game nights while waiting for people to show up.

11: Deranged

Deranged was one of the highlights of GenCon 2019. Deranged has you trying to escape a cursed town, but the only way to do that is defeat monsters and solve your own curses. And you hope that no one becomes deranged when it becomes night time. Someone will, but you hope that it won’t be you. It’s a good game where it feels like you’re only doing your own thing, until you become deranged. I really like how you use the cards in the game.

10: Arkham Horror: The Card Game

Another Arkham Horror game, this time the living card game. And I really enjoy this game, I just need to figure out a way to play it more often. There is some set-up to the game with the cards you need to pull out. But the amount of storytelling that it can do just with cards is great. Sometimes the location cards might be a house, or a town, or whatever the story needs. And the different monsters and decks you combine makes a great experience.

9: Village Attacks

VIllage Attacks
Image Source: Grimlord Games

I never know where to place Village Attacks. I really like this game. However, I am still waiting on a Kickstarter from 2019, with limited communication, to get my copy. I want at least there to be more updates. I know the company, it is not their fulltime job and they had another game as well, but tell me more.

Anyways, enough about that part of it, Village Attacks is a tower defense game. But instead of being the good guys, you are the monsters in your castle overlooking the village, and the hordes coming are the villagers. You just want a nice peaceful evening, and here they come with torches and pitchforks to ruin that. The game has dark horror artwork, but feels much lighter as you play it.

8: Not Alone

One versus all works pretty well for horror. Or sometimes games with hidden traitors. Not Alone is a horror game where the all have crashed onto a planet and they are waiting for a rescue ship to come pick them up. But the planet is out to kill them, and that is what the one is doing. The crew of the ship can discuss what they want to do, but the planet can always here them. The horror theme isn’t too strong, but as the planet and the monsters on the planet player, it’s always fun to try and guess where the crew is going and ruin their fun.

7: Apocrypha Adventure Card Game

To just set the stage for this game, it has a card called a basket full of razor blades and the picture is a basket full of apples. It plays into that dark stuff a lot, but also is a very fun game with a very bad rulebook. This is the same system as the Patherfinder Adventure Card Game. But instead of it being epic fantasy, this is a dark world where you are “saints” who can see the horrible things happening actually in the world. So it’s a deck building, card management sort of game.

6: Unfathomable

Another Arkham Files game, though this one is different. It reimplements the Battlestar Galactica game from Fantasy Flight with the Arkham theme. You are sailing across the ocean and Dagon, deep ones, and others are attacking you. Plus, some of you might be cultists who don’t want the ship to actually make it there. Really fun game, takes what makes BSG good with all the expansions and puts it into a single game.

5: The Night Cage

The Night Cage is an abstract game, but one that plays with horror well. Firstly, the theme is amazing for an abstract, you are all crawling through tunnels, unable to pass each other, looking for keys and then a portal to escape. But there are monsters that pop-up. And as you build out the labyrinth, it all shifts around you, so as you lose sight of what you’ve explored, it will be different coming back. And all the while, tiles are getting reduced as a melting candle, until they run out and your candles start to go dark.

4: Final Girl

If you are going to do a horror theme, why not make the different scenarios called Feature Films? That’s what Final Girl from Van Ryder Games does. In this you play as the final girl, the last survivor in a horror movie trying to rescue the innocent bystanders, find weapons, and take out the serial killer. All the while, the killer is stalking you and the bystanders. Really fun game, and a good system that allows them to play around with theme so much.

3: Spire’s End

Spire’s End is a solo or two player story driven game. I played it on Malts and Meeples, which you can see below. But this game plays through a deck of cards, and you fight monsters, try and find keys and explore through this deck. As you go, you flip out cards or discard them, never being able to go back in the story. It’s a really cool system with even better artwork. And the storytelling in the game is good, and I’ve played a few times now, and there is still more story to explore.

2: Betrayal at House on the Hill

Not my number one, but only because of how random the game can be. Now, that randomness makes for some amazing moments, it also makes for some haunts that aren’t so great. In Betrayal you are exploring a mansion, building it out as you go. You find items, uncover omens, and eventually a haunt will happen. Then one person in the group will be betray you and the game changes up. I rarely have had a bad game of it, but it can go wrong. Just very thematic for a horror game.

1: Mansions of Madness

Mansions of Madness Box
Image Source: Fantasy Flight

My top game with a horror theme is Mansions of Madness. Another in the Fantasy Flight Arkham Files line-up of games. This one is app assisted which is nice, because it can tell more story than some of the others. Though Arkham Horror: The Card Game does a good job without an app. But it takes care of a lout of the housekeeping for you with the game. And it can pop up monsters in more surprising locations and ways to really fill out what is happening.

I really like that sometimes you might be in a mansion, solving puzzles, and fighting cultists. Other times you are in a town and there are monsters coming out of the deep and once you know enough your goal is to get away. And if I play the same scenario twice, well, the app is going to change up some things.

Final Thoughts

I need more horror games, what are some really good ones. On my shelf I have Nemesis that I need to play since it is supposed to be Aliens the board game. And that sounds like a great game to play. I don’t need horror with blood and gore, though, I don’t mind that. But I want horror where it feels creepy, different, and like a good horror film.

I think that the only ones on my shelf to be played are Deep Madness, Nemesis, and The Faceless. So I know there are more out there that I really need to get to.

What is your favorite horror themed board game?

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Ranking My Big Group Games https://nerdologists.com/2022/02/ranking-my-big-group-games/ https://nerdologists.com/2022/02/ranking-my-big-group-games/#respond Wed, 23 Feb 2022 17:51:07 +0000 https://nerdologists.com/?p=6727 What games are good for big groups? That's what I'm looking at as I rank all the big group games that I've played.

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So, I thought about just doing party games and I maybe should have because, well, there are a lot of bigger group games that I have. So this will be a longer list, but I think it’s interesting to look at. I do have a lot that I like, but also some of those that I’ve played and are at the bottom of my game list for games of all time that I’ve played. Are they bad games, possibly, but mainly just games that I don’t like or I am done with and they crashed hard.

Group Games Rankings

45: Cards Against Humanity

Cards Against Humanity, or CAH is one that I enjoyed the first couple of times that I played it. But it is not that great for two reasons for me. One, the humor is hit or miss in the game. And I know that it’s meant to be this dirty humor and I appreciate some of that, but it gets boring. And secondly, whenever someone wants to play it, it goes on too long. CAH is a game that works if you play 6-7 rounds. After that the jokes and terms have diminishing returns. And I feel like most CAH games go twice as long as that.

44: Guesstures

Guesstures is a game that I grew up playing, and honestly, I don’t remember it too well. Which says something about it. But charades, meh. That’s where I’m at with it. It’s an old party game and one that I don’t want to go back to.

43: Concept

If you watched my video on games that I dislike that I’m probably wrong about, Concept is an obvious one. But for me it didn’t work. Like I said in that video, it just feels like it’s a lot of staring at the board. And because the word can be anything, it just feels too broad and sucks the fun out of what is a cool idea. Concept is better in concept than it is on the table.

42: Magic Maze

Already on another list quite low, it’s even lower here because I think it suffers with more people. It’s a real time game which is a strike against it in my opinion. Plus, there is no communicating, and you’re working cooperatively. So if someone misses that they are the person who needs to move a figure, it just gets frustrating. Plus, real time games are just too stressful to be that fun for me, and too stressful to want to play them all that often.

41: Catch Phrase!

This one maybe should be lower, I’m very done with Catch Phrase. the concept is not too bad in trying to go fast and get people to guess words. But like a lot of party games the variety was lacking in what you did. I know we played it enough growing up that you’d almost memorize the cards and take reduces the fun even more.

40: Tsuro of the Seas

Tsuro of the Seas again isn’t a bad game in concept. I like the game it’s based on more and it’s higher on the list. Tsuro of the Seas promises to add in more by adding in dragons. And those dragons move around removing tiles and changing up the map and you need to avoid them and the other players. The issue is that it takes a pretty fast and simple game and makes it longer. So while I wouldn’t say no to playing it again, I would prefer to play the original.

39: Spot It!

Spot It! is another game that I’m probably wrong about. Granted, Spot It! is a very simple game. You have a card and you want to be the first to match what you have on your card to what is flipped. It’s a fast little filler that works well with almost all ages. And I think there are other ways to play as well. I wouldn’t tell anyone not to get it, it’s just not for me really.

38: Apples to Apples

Apples to Apples is CAH but clean. So, this again falls into the category that it sticks around too long. But it’s a bit more fun for me. And I think if you can cut it short so that you only play so far it can work. The rules as written, it takes it past the length a good party game should go, as most party games have a problem with. Plus this one you can play with anyone and there’ll be some good laughs.

Criss Cross Components
Image Source: Board Game Geek

37: One Night Ultimate Vampire

We’re coming up on a run of social deduction games right here. And I know that I like them less than most people do, so take this part of the list with a grain of salt and know your group. But One Night Ultimate Vampire was the most disappointing of them that I’ve played. It’s fairly basic, and it gives you the least information to go on, it feels, because it’s only one night. So stuff happens while people’s eyes are closed and then you just accuse randomly after some random talking, so there’s no real point. I’m sure people find more strategy than I do, but it doesn’t work for me.

36: Secret Hitler

Another one, like I said t here is a run of them here. Secret Hitler is better, and in terms of mechanics, it is one of the more interesting. One person gets three things, could be fascist laws or liberal laws to enact, they pass two to another player and that player picks one of those two. So it’s a double blind sort of thing, and then people discuss who is lying and who the next chancellor should be.

But for me it’s the theme, the theme kind of works for the game, but it isn’t needed for the game. You could have picked something better, and then they made it possible to be political in the US, which works, but also just isn’t what game nights are about.

35: Werewords

This one I like better than some but also disappointed me more than most social deduction games. I watched a play through of the game and I thought, this might be a social deduction game that works for me, it has more than just accusing randomly. But it is still pretty random. Yes, you can see how good the questions someone asked were, but it’s fairly random still. And the addition of twenty questions, it’s just okay.

34: Donner Dinner Party

Now we go back to more traditional social deduction. Donner Dinner Party is about cannibalism and it’s an odd theme. Who is the cannibal is the game that’s basically going on. But it does some decent things where the party leader adds in a random card, and everyone puts in the food they found blind. It works for hiding information but still giving something to talk about. But still, if you and I both claim we put in the squirrel, one of us is lying and no one knows whom. So sometimes just keeping a mouth shut is better or it’s still very random.

33: The Resistance

The Resistance and this kind of includes Avalon, though I like the Resistance “theme” better is a nice simple game. I feel like it distills a lot of what many social deductions games do, but it keeps it simpler. I like the speed that this one plays, and people slowly talk more about things. And I like that this one doesn’t expect you to start talking with little information at the start like a lot of them do. I don’t love this game by any means, but it’s the best of this group.

The Resistance
Image Source: Indie Boards & Cards

32: DICEcapades

I just got rid of DICEcapades, and I kind of miss it. It’s odd, but it wasn’t one that I was going to play again. I like the random challenges it made you do like stacking dice, or adding up dice really quickly, or stuff like that. But then there was a trivia section, and the trivia is bad. Not that it’s too hard, it often isn’t, but it’s a you know it or you don’t. Everything else is silly and fun, that part is just boring.

31: Farkle

Farkle is a nice beer and pretzel style of game. By that I mean you can take it to a bar and not pay that much attention and have something to do. As a bigger group game, though, it just takes a long time. The rules are simple and push your luck is fun, but when people just bust over and over and over again, or there are a bunch of people between your turns, it’s less interesting.

30: Bring Your Own Book

One of the earlier games I backed on Kickstarter, I thought the concept of Bring Your Own Book was interesting. You basically play Apples to Apples, but with picking something from a book. The issue is not all books are made equal. Having a computer programming text book sounds like a funny thing but it isn’t as good as a novel. And you need to know your book. Otherwise, you are just flipping too randomly through it. Good sounding idea, turned out to be just okay as a game.

29: Cthulhu Fluxx

Fluxx (and the versions of it) are a lot of people’s gateway games, or one that they play early on. It’s a fun little game that has one thing I don’t like about it. It can be a great time as you play it quickly, or it can take forever. If the game could last 20-30 minutes, it’s great, when it goes longer, it becomes boring. Though, there are ones that are fun themes and plays on the rules. Cthulhu Fluxx also adds in a way for everyone to lose, which is actually okay.

28: Codenames

Now, this is another one I’m likely wrong on, at least according to most people, but I do have a version of this I like better. The concept is good, and I’ll gladly play it, giving clues to get people on your team to guess words faster than your opponent can. That’s a simplification of it because it’s done in turns, but the word one I don’t love. Mainly, it’s too quiet, and you just don’t feel clever that often as the clue giver.

27: Telestrations

Telephone Pictionary is how I originally knew abut the game. Telestrations is just a version of a game that existed and was turned into print. It’s a fun game as you go back and forth between writing and drawing and see how close or far from the original phrase it was. It’s not really a game, but it’s a great party activity. Play a round of this with a bigger group or as people who up, it’s a good time.

26: A Fake Artist Goes to New York

Another drawing game, didn’t plan on having them back to back, but A Fake Artist Goes to New York is another social deduction type of game, kind of. One person doesn’t know what to draw, everyone else does. So the one person is trying to fake their way as they add to a picture. Concept is fun, and it’s an enjoyable time, but also one of those that seems to stick around too long for me. I’ll gladly play two or three rounds, but I don’t need more.

25: Zombie Dice

Zombie Dice is kind of Farkle like in that you’re pushing your luck as you try and get brains. All the time you’re trying to avoid shotgun blasts. This one I like better than Farkle because the end game is faster and then bad luck that happens is kind of funnier. Pushing your luck with no shotgun blasts and then rolling three on green dice sucks, but it’s also absurd. Just giving the concept a theme is fun.

Zombie Dice
Image Source: Steve Jackson Games

24: Balderdash

Again, I have two similar games right next to each other, though Balderdash is nothing like Zombie Dice. Balderdash is a game where you make up what a weird law is, what an acronym stands for, what a definition might be, or more things. And then you try and guess the right answer and hope people guess yours. This generally doesn’t end as a game but devolves in a fun way into in jokes for that session and a lot of laughing.

23: Liebrary

Liebrary is very similar to Bladerdash. Instead of a definition or an acronym, you’re given the plot of a book and need to write the first sentence. It’s again really goofy and while it’s easier to know what the right one is a lot of the times, it can provide so many good laughs. And then when everyone things that a line is too crazy and it turns out to be true, that’s even better.

22: Unspeakable Words

Unspeakable Words is a Cthulhu themed spelling game where you are trying to make as big words as possible but you might also be going insane. Though, if you go insane, now you don’t have to make real words anymore. It’s goofy and simple, one that I played a bunch and then moved on from. But it’d play it again as a good little filler.

21: Flapjacks & Sasquatches

Another one that kind of falls into the filler category is Flapjacks & Sasquatches. You are trying to cut down trees and playing out different things to do that. There’s some take that, it’s kind of in that weight of a Munchkin, which isn’t on the list because I don’t consider it a big group game or it’d be very low, and Fluxx. This one I feel like is just more enjoyable and less in your face take that. Though, when it does have that, it is in your face. Plus just sillier in a different way, where Munchkin doesn’t feel that unique.

20: Tsuro

Now we’re onto Tsuro. I had Tsuro of the Sea lower, and this one works better. Firstly, the timeline is set. There are only so many tiles and it’s unlikely you’ll play all of them. Plus there is more strategy in the game while still being lighter. You just plan out how you are going to do move and nothing will break that up. But you also can manipulate it so that you might be able to take out another person. Though, now I’ve played it enough that it’s low on my list to play again, it is one that’s unlikely to leave my collection because it’s so easy to play.

19: Second Chance

Like Tsuro, Second Chance is another one that is super easy. I’m not going to remove it from my collection because it is easy, but I’ve played it enough that it’s not one I gravitate towards. It’s basically fitting Tetris shaped pieces into a board, it’s a roll and write, and then trying to end with the fewest open spots left. It’s very lucky, but it is also a relaxing game to play.

Second Chance
Image Source: Stronghold Games

18: Coup

Coup is another bluffing game, but it’s not social deduction really. People can claim that they have whatever role they want and then take that action. But will someone call them out on if they truly have that role. If you guess right and they don’t, they lose a role, if you are wrong, you do, and the goal is to be the last one standing. Though, if you don’t ever call someone out, I think it’s that you can collect points to win. Clever game, and simple enough to play.

17: Scattergories

Another classic party game, Scattergories is one that I enjoy a lot. It’s a good one in that everyone probably has played it, because it is a classic. Though, maybe newer gamers haven’t. And it is a party game that led to others on the list. You’re just trying to come up with an answer to a prompt that might be a boys name or thing found at a beach and they need to start with the letter J. And you just don’t want to overlap. So do you take the obvious one in hopes that other people will avoid it, or go with something more out there?

16: Criss Cross

Another roll and write, and one that I still quite enjoy, but because of it’s simplicity it’s just dropped a bit. But it’s a great one, because of it’s simplicity for a bigger group. You just need to be able to see the dice. And you are trying to get the same symbols adjacent to each other in rows and columns. But you also need to put the two dice rolled right next to each other. So it’s a bit of a puzzle as you fill in your board. A good one, just one I’ve played a lot.

15: Codenames: Pictures

Now, the preferred version of Codenames for me, Codenames: Pictures. I like this one better because it gives you more of a chance to be clever. The images are so weird that you can come up with interesting ways to exclude some images or to connect others. And people discuss it more around the table. Can still suffer from silence sometimes but generally it plays with more energy.

14: Stipulations

And now another game that I’d put in the same category as Liebrary or Balderdash. The pick something and create an answer. But it also has some Apples to Apples where someone is picking their favorite answer. This one is more fun though because you have control over it. You write down a stipulation for something like the dream job of being a baker, but everything you bake is poisoned, some stipulation like that. It can overstay it’s welcome, but I try and keep that from happening.

Hues and Cues
Image Source: The Op

13: Hues and Cues

Hues and Cues is a party game all about colors. In it you try and get someone to land on your color and get a lot of people close, as the clue giver to score points. And as the guessers, the closer you are the more points you can score. It’s a clever game where you give a one word then two word clue and then reveal the location. And it is one that works pretty well via Zoom.

12: Wits & Wagers

Wits & Wagers is my favorite trivia game, maybe the only one that I like. The main reason is that you don’t need to know the answer to do well. You just need to know who might know the answer and bet on their guess. Because it’s Price is Right rules, closest without going over. And all the numbers are numeric, so generally people can ballpark it. This one just works for trivia and plays fast and everyone is playing the same game, no one is putting down the right answer because it’s their turn to.

11: Not Alone

Now, we move away for a moment from party games. Not Alone is a one versus all game. The one is a monster who is trying to stop the crashed astronauts from getting off the planet. And everyone else is those astronauts waiting for a ship to pick them up. They can go anywhere they have a card for and can even discuss it, but the planet or monster is listening all the time. The idea is clever, the game play is pretty simple, and the whole thing is fun as the monster or the astronaut.

10: Medium

Now we’re back to party games. Medium is about matching words with your partner for that round. But to do that you both put down a card with a word on it and you try and say a word linking them and match up. If you don’t match, then you do it again with the words you just said. And if you don’t again, you get one last chance, and hopefully you’ve narrowed it in. It is good for laughs and everyone is thinking of the word that they’d have said as well.

9: Just One

Just One is a cooperative party game, not the last one on the list. It works really well with almost any group because the concept is simple. One person is it and they pick a random word from a list that they can’t see. Everyone else writes a one word clue. But if any of those clues duplicate, both copies of it are gone. Then with the remaining clues the person who is it needs to make a guess. There are rules to make it trickier, but generally we play it simply so that you feel like you can guess. I’ll let you find out on your own what the actual rules are.

8: Sushi Go Party!

And away from party games, Sushi Go Party! is a card drafting game. And a set collection game, or a set not collection game but mainly a drafting game. I really like it with larger groups because it doesn’t change how fast it can play. And it feels like there is more substance, because there is than a lot of other bigger group games. It’s one that won’t ever leave my collection because of how simple it is to get to the table and play and the variety it can have.

7: Cross Clues

Cross Clues is the second to last party game on the list and second to last cooperative one. This is kind of like just one, but instead of guessing one word from a bunch of clues, you’re trying to get people to guess a combination of two clues with just one word. I really like how this doesn’t have turn structure as well, whenever you have a clue for your intersection card, you can give it. Makes the game faster and keeps everyone involved at all times.

Cross Clues
Image Source: Blue Orange

6: Similo

The final party game on the list, Similo is a blast to play. It might drop over time a bit, but when you have a lot of sets you can get a lot of weird things. One person is a clue giver who is trying to get people to guess their card from a group of 12. But they can only say if it’s similar or different from a card they play from a hand. And everyone else must eliminate one, then two, then three, then four, then one to win. It’s not too bad when you’re using animals to eliminate animals, but animals in hand to eliminate historical figures, now that’s interesting.

5: Welcome To…

Welcome To, the second highest roll and write on the list though I just realized I forgot Cartographers, is a great game, so is Cartographers for a big group. Each person is using the same poll of flipped cards and going for the same scoring objectives. So all you need is to be able to see the cards. And game plays differently every time because of how things come out. I need to play with more of the maps though.

4: PitchCar

One of two dexterity games on the list, this one is a racing one where you and up to 7 other people, maybe 9 if you get an expansion (so 10 total) are flicking cars to race them around the board. It’s silly fun as cars fly off the track or bank nicely around curves. And when someone has a good shot, you cheer. Grand old time and a silly game but in the best way.

3: Railroad Ink

Finally roll and write is Railroad Ink, and this is a bit of a cheat, as is my #1 because you technically need two sets. Thankfully Railroad Ink or Railroad Ink Challenge were released two boxes at a time. So you can play up to eight if you get both of them. It’s a route building roll and write, and with the challenges it just adds that little bit more. But I like challenges better for that more, it gives you direction when you don’t know what you want to do.

2: Deception: Murder in Hong Kong

And super high on the list is a social deduction game. I love Deception: Murder in Hong Kong, why, because you aren’t just guessing randomly at the beginning. A murder has happened and everyone has four clues and weapons in front of them. The murder picks on of each of their own and the forensic scientist knows what they are. But no one else does and the forensic scientist can only send up reports. But with that first report you can start guessing, because it’ll be meaningful, and that’s immediately when the game starts. So great and always memorable accusations.

Ice Cool Board
Image Source: Me!

1. Icecool

Finally, Icecool. This is a bit of a cheat, like I said, because you need Icecool and Icecool 2 to play with 8 people. But when you do, it’s a blast. Flicking the penguins around is great. And the whole racing away from the hall monitors who are out to catch you and get through the doorways to get your fish, it works. Like PitchCar when someone makes a great shot everyone is excited. And you can sometimes plan a great shot.

Final Thoughts

Big group games are interesting for me. I often play them because we have 6-7 people on a game night, but generally they aren’t my favorite. Of those 45 game that I’ve played, plus Cartographers that I missed, maybe 14 are in my Top 100. That’s a lot, but also there are 45 games on that list so I’ve played a lot of them as well.

I think it’s that a lot of the party style ones aren’t that interesting, or try and copy other games too much. And I think it’s also because I don’t like social deduction that much. I’ll play those games but I won’t pull them off the shelf myself.

But what are some of your favorite big group games?

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365 Days of Gaming – October Recap https://nerdologists.com/2021/11/365-days-of-gaming-october-recap/ https://nerdologists.com/2021/11/365-days-of-gaming-october-recap/#respond Wed, 17 Nov 2021 14:54:36 +0000 https://nerdologists.com/?p=6322 A lot of gaming happened in October, how am I doing on my 365 plays in 365 days? Am I on target to complete it this year?

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I’m a bit late on this because, well, I was under the weather and I’ve been trying to do Holiday Lists as well. I will still put one out today of those, but I wanted to recap my board gaming for October as we are over half way through November at this point. What made it to the table, how many games did I get played, and where am I at, right now on my challenge as always.

Let’s get to the games:

Marvel United – 5 Plays

Marvel United only got played one evening. But we played it a lot because the game is so fast to play. It’s great to pull out whatever hero you want, whatever villain you want and just get going on the game. And it was fun to play around with other villains and heroes. The different villains in particular really change up the game.

But one really nice thing that I’ve found about this game is that I can get it to the table in a minute. Finding a villain figure and their cards, and then heroes and their cards is so fast, and there’s so little set-up for the game. It is extremely accessible and I’m excited to get it back to the table, though, thus far in November, I haven’t.

Werewords – 4 Plays

Werewords is a word based social deduction game. It’s basically playing twenty questions, but you can ask more, with someone being a traitor, or werewolf. I wrote up my thoughts on the game here. For me it was an okay game. I actually want to sell it, either to a friend or my FLGS (friendly local game store) because I don’t see pulling it off the shelf more.

Yes, it has more interesting going on than a game like Secret Hitler, The Resistance, and One Night Ultimate Werewolf. But it is still kind of a guessing game based off of no real information, in the end. And for me, that doesn’t work all that well. I want something with more meat to it, like Deception: Murder in Hong Kong, if I’m going to play a social deduction game.

Hanamikoji – 3 Plays

There is a new version of Hanamikoji on Kickstarter right now that I’m backing. It seems to add in some level of area control, more so than the base game has. And there are mini expansion for base Hanamikoji, which I’m tempted to get as well.

This is an abstract game about winning the favor of Geisha. The game plays so fast and only at two players that it’s one I need to break out more often. It’s a good filler to either end an evening or start and evening. And I have even brought it into work because it’s a nice lunch break game.

Image Source: EmperorS4

Tainted Grail – 2 Plays

Less plays of Tainted Grail than normal. We finished up Tainted Grail: The Fall of Avalon campaign, so we took a week off to just play other gamers. That is where five plays of Marvel United came from and some plays of other games as well. But we’re back to playing Tainted Grail, this time playing the Last Knight campaign.

This one we’re doing in story mode again, and honestly, I think this one needs to be played in story mode. I’ll write about it as a whole later after we get a few more plays of the game with what the new stuff is. And, the new stuff in the game is interesting. It is extremely challenging but again the writing is good and the story is good.

The Night Cage – 2 Plays

Of course had to play The Night Cage around Halloween. This is a cooperative game where you are going through a labyrinth but you can’t see much. Only the spots around you and as you lose site of spots they drop off the map and it twists and changes.

This game is fairly abstract, but it does create a good sense of tension. You carry candles which illuminate the board around you. That can go out and then you are moving around blind. But also all the tiles sit in a candle holder so as you remove tiles it looks as though the candle is burning down. The tension of it burning down works really well.

Dice Throne – 2 Plays

Dice Throne got a couple plays in. One king of the hill and one two player. The more I play King of the Hill style the more I enjoy it that way. I know I talk about Dice Throne quite often but mainly in the two player context. In King of the Hill, you get a benefit, an extra card, for attacking the player with the most health. It’s a nice twist and a good way to keep players from ganging up on a single player and knocking them out.

Hats Components
Image Source: Board Game Geek

Hats – 2 Plays

Another game that hadn’t hit the table in a long time. Hats is an abstract game that I prefer at two players. It can play more, but with more players it becomes way more chaotic. With two players you can plan and push for things to go your way. The game play is a lot of fun for it, and it’s one that is tricky to wrap your head around. Especially the idea of the cards you play down influence what scores but aren’t the cards that you score.

Cross Clues – 2 Plays

This party game only had been played on Zoom before. Playing Cross Clues in person is a lot of fun. You are trying to come up with a one word clue to get people to guess the intersection of two words. It could be something like cat and taco, what word would link those two.

When playing with a big group, you only get one coordinate card. That means that sometimes you are stuck without giving a clue for a while. But the game moves quickly enough that you never feel like you are holding up the game. And sometimes you need something else, another clue to be given, before you can give one as well. It’s a newer party game, but one I highly recommend.

Clank! In! Space! – 1 Play

I busted out Clank! In! Space! again, this time with an expansion. And I have to say, the expansion we played with is fun. The black cubes that you pull now matter in the expansion. Basically it is a mission that can happen which makes your life harder as the game goes on. So, a game where you can already die and have zero points at the end of it becomes even tougher. But it is still a good game with that expansion and it’s a nice twist.

Clank In Space Box
Image Source: Renegade Games

Tiny Towns – 1 Play

First game, not of Tiny Towns, but of Tiny Towns with more than two players. Two player Tiny Towns sometimes ends up with one player controlling everything. With three players, it makes the game more random but in a good way. Players diversify what they do more in a three player game which is good. It means that there are more things you can get stuck on, but also more interesting decisions to make. I still need to play with expansions.

Letter Jam – 1 Play

Another game that sat on the shelf for a long time. I love Letter Jam. It’s a cooperative word game that uses some of the mechanics of Hanabi. You can’t see your cards. But everyone else can. And you give clues that are words putting a marker in front of each letter that makes up the word. So if you did FROM, and my letter was the M, I’d see the word FRO* and need to figure out my letter.

The number of clues is limited. So you need to be smart about how you give them. And everyone needs to figure out their letters and words, so one person can’t give all the clues. The game works really well and doesn’t require a massive vocabulary or knowledge of how to game the game like a lot of word games do.

Calico – 1 Play

I played Calico with my wife and parents, and we played it in the simple version. That means that instead of having quilt blocks that determine any scoring, you only score buttons and cats. To me, it made the game too simple. But it is a solid way to learn the game. The basic concept of matching colors and patterns isn’t that hard to get. But adding in the scoring from quilt tiles adds a lot to think about.

Calico
Image Source: Flatout Games

Zombie Dice – 1 Play

Zombie Dice makes a great filler for a Halloween game night. Well, it was the October game night, but I did horror themed. That is why it came off the shelf. Zombie Dice is a basic push your luck dice game. And if things go poorly. people push too far, it can take way too long. But it is fun to pull of the shelf. And it is an easy game to teach and play. It is even easy to have people join part way through the game. I don’t own expansions for it, and I’m not sure I’d want to.

Yearly Gaming Stats

So, in October I added in 27 more plays. Slightly less than a play a day, but I was over that threshold already, so I am still on target. Currently, I am 98% of the way to completing the challenge, so a chance that even this month I finish it and then everything else is a bonus.

Now, because we are mid month, I do have plays on the list from November. But Orchard is still my most played game, up to 90 plays. And for all 356 plays that I have, there are 71 different games that I’ve played. Hitting 100 different games played would be great, but I doubt it will happen.

I have enjoyed this challenge a lot. I think that next year I will try it again, but also might put a focus on playing games in my collection that I haven’t played before. There are lots of games that need to get played on my shelf. Some are getting played, but I have 31 Kickstarters coming in and I’m sure more games than that, so a lot to get to the table.

Which of these games would you like to get played from my October plays?

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Top 10 – My Favorite Board Game Themes https://nerdologists.com/2021/05/top-10-my-favorite-board-game-themes/ https://nerdologists.com/2021/05/top-10-my-favorite-board-game-themes/#respond Thu, 13 May 2021 14:33:55 +0000 https://nerdologists.com/?p=5643 When you pull a board game off the shelf, do you pick a particular game because of it's theme? I look at my Top 10 favorite board game themes today.

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There is little to no secret that I like my board games to have theme. I talk about the experience of a board game a lot, and games with a lot of theme often have more experience in them. Now a more abstract game can provide a great experience if it allows you to be very clever, but it can be more hit or miss. Compare that to something like Gloomhaven, because of the theme and mechanics, every time I played it was a great experience.

But like any person, I enjoy certain themes more than others. You can probably guess some of them based off of the games that I talk about the most, but let’s run down my Top 10 favorite themes in board games.

The List

On this list, going back to yesterday’s post, you are going to see some things where you’ll think, that’s theme is a subset of another theme on the list. Some themes, Sci-Fi and Fantasy, for example, are really broad.

10. Fairy Tales

This is a theme that I don’t see enough in games that target adults. Fairy Tales are often used for kids games, and while that’s a great spot for them, let’s not lie, the original fairy tales were messed up stories that didn’t end well. The versions that we know, those aren’t w hat they first at the start. So I love to see that twisted, but maybe closer to the actual theme fairy tale games.

The Grimm Masquerade
Image Source: Druid City Games/Skybound Games

So, my example is going to be The Grimm Masquerade. This creates a hidden role game that is actually pretty interesting for me. I don’t love games like Mafia, Werewolf, or the Resistance because they are generally too simple. The Grimm Masquerade is all about figuring out who is what character, but how it is done is really interesting. Mainly because you have a draw a card and either keep it or give it away, and then the other action with your second card. Simple mechanics and fun game play.

9. Exploration

Honestly, I think if I do this again in two years, explorations will be higher on my list. I have mainly played a couple games that use this theme. And you could argue that it’s more of a mechanic, but I am thinking of that Indiana Jones type feel, where you have fantastic things going on, and you are discovering it with the other people at the tables. There are a few other games that dabble in this in another category that comes up. But I like the feeling of going into that new area and not knowing what I might find.

Tainted Grail

Now, Tainted Grail falls into a few other themes coming up here as well, but it works well here. The biggest element of Tainted Grail is diving in and exploring the massive, well written world that Awaken Realms has created. They even have an exploration journal which has so many things that you can do in it, and some many different paths you can go. It is probably impossible to actually find all the different options which is amazing.

8. Zombies

Yes, Zombies get their own theme. There are so many zombie games out there, and I tend to like them. Zombie games fall mainly into two categories. You either are mowing down zombies to get away from them, or you are trying to survive and it’s about the people versus killing zombies. Both are a lot of fun, and I have games with both types. I even have one where you are the zombies, but that one is a bit themeless really with Zombie Dice.

Dead of Winter

No shock which one I picked here, there are a lot of zombie games, but this one I have played the most. This is one where it is about the survivors and trying to make it through the cold of winter and complete your objectives. It’s interesting because it is cooperative with the possibility of a traitor, but it’s not as well. Because each player has a secret objective they need to complete to be part of the winning group. It is an interesting dynamic that works pretty well but won’t be for everyone. It does help simulate what your survivor(s) might care about most.

Image Source; Geek Alert
7. Lovecraftian

So another one that has a darker theme, we’re talking about Lovecraft. Now, this is not like Lovecraft’s books, but more the investigative, pulp, noir, theme that has been put on it by Fantasy Flight Games, mainly, and other companies as well. The main thing that ties it back to Lovecraft is that it uses his monsters to create a more fleshed out world of intrigue, investigation and tentacles.

Mansions of Madness

A few options I could have gone with, there are a ton of games with a Lovecraftian theme because, well, it is a public domain. Don’t have a theme, slap Lovecraft on it. But Mansions of Madness is my favorite. It is taking this city view or world view that some of the other games have and focusing it down to a neighborhood or a mansion. Add in the app which changes things up so you can play the same scenario multiple times and things will vary slightly. Just a nice, deeply thematic game.

6. Detective

Building off of what Lovecraftian themes do with their horror added, I like games where you are the person trying to figure out who done it. I would still even play something like Clue which is one of the first games that did that. But the genre has improved so much over time and you can have Sherlock Holmes, though I haven’t played any of the Sherlock Holmes: Consulting Detective games.

Detective: A Modern Crime Board Game
Image Source: Portal Games

It has Detective in it’s name, it has to be good, right? Well, not really, but it was very good. This takes all of the best parts of those procedural cop shows and drops you into it. You are the one making the decisions, picking up on clues, and trying to solve the case. The base box is amazing, and I have a bunch more stuff to play for it. They are now even doing a spy theme using the same system that I am really excited about.

5. Mythology

Welcome to the second category that Tainted Grail falls into it. But I really like games that can pull from different mythologies, Norse, Greek, Roman, Mayan, and more to create interesting board games. And the idea of playing as the gods or adjacent to the gods is always interesting. Especially because of the different powers the gods have and how that can translate into what you are doing. I also get to learn stuff about mythologies that I might not know much about.

Lords of Hellas

This takes a few things and puts them together. It is a bit like the world of Horizon Zero Dawn where the monsters look like creatures but are machines, and it has a cyber punk element. This game definitely leans more into the mythological side of things as you play different heroes and build towers to the gods. I love the different win conditions and the theme just makes the game that much more compelling.

Image Source: Awaken Realms
4. Sci-Fi

Broad category #1, science fiction. There are a few different types, and I tend to prefer space exploration type of Sci-Fi versus weird future worlds. Though, things like Shadowrun are technically Sci-Fi and I like that Cyberpunk theme. However, I really like the grander feel that space exploration has in general. And there are a ton of great board games that fall into the realm of space.

Star Wars: Rebellion

Now this could be consider cheating a little bit because Star Wars could be it’s own theme. But it is also a space game. While you aren’t exploring as much, the empire is exploring planets trying to narrow down where the rebels can be. This feels like the original trilogy as it is cat and mouse. The empire trying to squash the rebel fleets and find their base, and the rebels trying to subvert the empires plan. It is also a big game, probably playing in about three hours or a bit less, if you know what you are doing. Ton of fun, Star Wars in a box.

3. Fantasy

Now, the second to last category that Tainted Grail could fit into, I love fantasy games. Unlike Sci-Fi where I prefer space sci-fi, I like almost any type of fantasy. Whether it’s a grim dark world like Tainted Grail, urban fantasy like The Dresden Files Cooperative Card Game, or silly fantasy like Smallworld, I like games that have fantasy in them. There’s just something about slinging spells and fighting dragons or other crazy monsters that is a lot of fun.

Image Source: Cephalofair Games
Gloomhaven

No surprise what game I am going with here, Gloomhaven is my favorite game of all time. It has you on this massive epic adventure as you try and figure out all that is happening in the lands. But beyond that, the game has amazing card play and really unique fantasy creatures to fight and play as. The amount of world building that went into Gloomhaven is amazing.

2. Superhero

I flipped the last two at the last second, but Superheroes, they are just below my #1, because, well, there are a lot of poor superhero games out there. So this theme will always get me interested whether I’m playing as a superhero or fighting against them. But because DC and Marvel are both very popular in general, that means that there are some poorer games out there. But tell me that a board game has a Marvel theme, I am always going to check it out.

Marvel Champions

A Marvel game, no surprise there. I really like Marvel Champions a lot. It is a great game that they keep on adding more great content for. This is the one that has me playing a hero that I know and love from Marvel and I feel like that hero. If I am playing Spider-Man, I can go in there with a swinging web kick, or I can flip over to Peter Parker, the bad guy won’t fight me, and I can recover. Of course, then the bad guy is scheming until I can get in there again to stop their plans and take them down.

Image Source: Fantasy Flight Games
1. Horror

Finally, my number 1, Horror. I love horror in board games. From games where it is a one off scenario to games where it is a full campaign. The grim dark fantasy nature of Tainted Grail makes it also dabble into horror. But Zombie and Lovecraftian games also fall into that category as well. Zombies can be more survival and Lovecraftian can be more investigative, so horror get’s it’s own. I love not knowing what’s around the corner, what horror might be popping up and the feeling of the impending doom if things don’t go well.

Betrayal at House on the Hill

Now, I know this one will be controversial. There are people who do not like this game, I love it. I think that it is really well done and it gives you that feeling of horror movies. You don’t know what is around the next corner, if a good twist happens, you don’t know who is going to be betray you, and you don’t know if you will survive. Is it well balanced, probably not, but I really like the thematic and cinematic feeling it gives me.

What Is Your Favorite Theme?

Let me know in the comments below or over on Twitter what themes in board games you like best. There are a lot of them out there. I could have broken down Fantasy and Sci-Fi more as well. Are there any that you feel are used too much?

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Theming a Board Game Night https://nerdologists.com/2021/03/theming-a-board-game-night/ https://nerdologists.com/2021/03/theming-a-board-game-night/#respond Thu, 04 Mar 2021 15:01:37 +0000 https://nerdologists.com/?p=5405 Theming a board game night can give it a fun flair, what are some ways you can theme a game night?

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I talk pretty often about how I have a board game night, and while they have recently been digital, I want to talk about the concept of theming a game night and what you might want to think about.

Theming a board game night can be a lot of fun. It gives people a good idea of what games might be played. It helps focus in a collection which games come off of the shelf. I know that I have enough board games where it is tricky sometimes to get them to the table, but if I theme the night, then I play games I might not get to otherwise. What I want to talk about is how to pick a theme, but before that, I think we should talk about how to pick games.

Picking the Games for Board Game Night

Now, you might just want to pick games that go with the theme ,and keeping things on brand for the theme is important. But it is easy to end up with a lot of the same types of games, if you pick something like fantasy, you could end up with four big games ready to go. A game night should provide some more diversity in what is played and that’s less because some people don’t like big games, but more because people will come in late. I am working on coming up with a methodology of what works well.

I think that starting out with a party or lighter/faster game is good to do. People will show up throughout that game, they can either sit down and chat with you while you play or hop into the game if it’s a party game as the points don’t matter. Then have some medium or heavier games to go after people have arrived. This can often have you splitting into a couple of groups, get a heavier game and a medium weight game going. Then as the games wrap up, you go back to lighter games again and pick ones that can end whenever or can be played multiple times pretty quickly as people will slowly drop out for the night. I’ve found that this strategy works well and the games played generally will give everyone something that they like, for those party game players or those heavier gamers.

Picking a Theme

Keep The Theme General

So, with that in mind, it makes a collection clearer for what themes might work. You’ll be able to see what games you have that fit a given theme. And when I say pick a theme, I mean give yourself a broad category. For examples, instead of 18XX go with games with trains. Instead of Lord of the Rings go with fantasy, instead of chickens go with animals. Give yourself enough to work with and a wider breath of games to pick from. It will also make the game night more inviting, because you might have three games about chickens, but if I hate chickens, I might not come, but add in animals of any sort, I would come for games about cats. That’s a silly example but helps make the point. A broader theme is more interesting because someone who doesn’t like fantasy except Lord of the Rings can still come to game night. I always try and say what games I’m looking at as well when inviting people.

Vary The Themes

And vary the theme as well. If you flip back and forth from sci-fi to fantasy and back with maybe a horror thrown in there, it’ll limit what games you can do. It’s fine to stretch a little bit to fit some of your favorite games into categories, but by theming you can also encourage other people to bring games as well.

Image Source: CMON
Stretch The Themes

Now, I am a strong proponent of stretching the theme as well. You do want to play your favorite games, so make themes that they can get into, maybe just barely. It’s a food themed game night, what games have food in them even if they aren’t about food. If you love Agricola, you can make that work. Ice Cool is about flicking penguins who want fish. Or if you’re doing a theme about a school or learning, Ice Cool works for that, or about animals, Ice Cool again works. You can get games into a theme to give yourself more options to play, if you really try.

Theme To The Season

Finally, pick themes that go with the season. At the holidays, make it about party games, if you do it on a weekend evening like I do, that means around Christmas and New Years that people might have other parties as well. Make your game night something easy to drop into. Or in October go with horror games. In July, go with games about food or fireworks or about the United States of America. That’ll help you get variety in your themes as well.

Themed Game Set Examples

Food
  • Sushi Go/Sushi Go party – This is a nice starting game, it plays fast and offers time to chat. It’s also enough that groups can continue playing if they want.
  • Homebrewer, Foodies, and Heaven and Ale – This is the second wave of games that I’d use in my collection. They are bigger games with more going on, but Homebrewer and Foodies are pretty light weight and easy for someone who might not know the game quite as well to teach. The people who want to play a heavier game, Heaven and Ale covers that crowd.
  • Point Salad and Ice Cool – Point Salad is a great wrap up the night game. It plays a decently large group, it plays fast. So a good one for the Homebrewers or Foodies players to play while Heaven and Ale players finish up their game. And Ice Cool plays a big number and is silly fun.
Horror/Halloween
  • Zombie Dice – It’s a very simply push your luck dice game about zombies. Sure it’s not actually scary, but it has a horror related theme which is really what you’re going for more than something too scary.
  • Dead of Winter, Betrayal at House on the Hill, Marrying Mr Darcy (with Zombie expansion) and Deranged – There are some lighter and some longer games in here, but it gives you a variety of options. And three of them handle a larger group of players.
  • Deception: Murder in Hong Kong – Sure it’s not really a horror game but it’s about a murder which has a Halloween feel to it. And it’s a nice bigger group game where the games don’t last too long, people can leave between them and it can wrap down the game night.
Image Source: Board Game Geek
Sci-Fi
  • King of Tokyo – So this could fall into the next category of games, but the games of King of Tokyo are fast and the Cyber Bunny is definitely sci-fi. Plus since the game is simple, chatting with people who arrive while you’re playing is easy.
  • Xenoshyft: Onslaught, Alien Artifacts, Clank! In! Space!, Cry Havoc – All of these are bigger games, though some of them are more complex and drier to play. They give a good variety from area control, a 4x-ish card game, two deck builders, but one cooperative and one not.
  • Not Alone or Lazer Ryderz – Now, Not Alone is for if you still have a larger group. But you could do Lazer Ryderz in teams as well which is just becasically the bike game from Tron. A some good goofy fun with that game. Not Alone gives you more of a game but still plays a big play count.

Those are just three examples of what you could do. And that is how I’d build it from my collection. I also like it when people bring games that gives even more variety as to what to play.

Have you themed a game night? What’s your favorite theme?

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The Collection A to Z – Now I Know My ZYX’s https://nerdologists.com/2020/12/the-collection-a-to-z-now-i-know-my-zyxs/ https://nerdologists.com/2020/12/the-collection-a-to-z-now-i-know-my-zyxs/#respond Tue, 29 Dec 2020 13:38:22 +0000 http://nerdologists.com/?p=5130 The final day of the collection review. Have new games come in during the weeks it’s taken me to do this, for sure. But that’s

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The final day of the collection review. Have new games come in during the weeks it’s taken me to do this, for sure. But that’s okay, we’ll do this again every couple of years or so, and you have the link to my BGG game collection which isn’t completely up to date right now, but will be soon. Let’s dive into the last group, X, Y, and Z’s.

The Collection

Numbers

A’s – B’s – C’s – D’s – E and F’s – G and H’s – I, J and K’s – L’s – M’s – N, O, and P’s – Q and R’s – S’s – T’sU, V, and W’s

X, Y, and Z’s

XenoShyft: Onslaught

When I look at my collection there are certain types of games that I tend to have more of. I’ve talked about roll and write games, but I also have a lot of deck building games. I like the puzzle of trying to dynamically create the best deck possible but generally I don’t just want to be doing that. XenoShyft: Onslaught adds in tower defense with a fun theme that reminds me of Starship Troopers as you are fighting off wave after wave of bugs. What makes this game stand apart is the passing of cards to other players. Normally you just build your deck, but in XenoShyft, you can give other players weapons, troops, armor, etc that you buy which will then go into their decks. It’s a clever twist and a very hard game.

Status: Played

Image Source: CMON

Yahtzee

The classic roll and write game, Yahtzee. I still play this game fairly often with my parents, though I did introduce my dad to Ganz Schon Clever over the holidays. Yahtzee is a pretty simple puzzle to figure out as you just roll the dice three times and you need to maximize your score. I don’t mind that I haven’t played it as much recently, though I do still enjoy it, because I don’t think about it much when playing now. But it’s still the granddaddy of the roll and write genre and a good game to play and chat while you play.

Status: Played

Yggdrasil Chronicles

I picked up Yggdrasil Chronicles partly because it looked amazing on the table. This game has a 3D tree element that is your playing board that just looks great on the table. Plus the game has pedigree being based off of a previous game called Yggdrasil. In this game you take on the roles of gods from Norse Mythology, makes sense given the name, and you are trying to defeat and stop certain scenarios from happening. Oh, and there’s the life tree, Yggdrasil and it rotates, really excited to try this one.

Status: To Be Played

Zombicide: Green Horde

I never thought that I’d pick up a Zombicide game. They look good, but I prefer my dungeon crawler style games to be more fantasy focused and less zombie focused. But when I won the game, I won’t say no to it, so it got added to my game shelf. The minis in this game look amazing, as you’d expect from CMON. I do want to get it to the table still, as I haven’t sold the game yet, because it’s such a well known game series, I feel like I should try it. And I think it’s the type of game that I’ll enjoy, even if it doesn’t get to the table all that often.

Status: To Be Played

Zombie Dice

Image Source: Steve Jackson Games

Zombie Dice is another one of those filler games that I’ve played a lot. I don’t mind it too much though. Zombie Dice is a simple push your luck dice game where you are trying to get as many brains as possible before you’re taken out by a shotgun. If you get hit three times, you’re done and you can’t bank the brains that you got, but if you push your luck, maybe you’ll roll more brains and be faster as the first person to 15 brains. This game is so much like Farkle, but it’s way faster and less strategy, which is fine for a game that is only about pushing your luck.

Status: Played

Zona: The Secret of Chernobyl

Final game on the list is one that I got to demo at GenCon in 2019. It was an interesting demo because while we got a very good feel for the game, it wasn’t a full demo and some of the rules were lost in translation, mainly because the rules weren’t in English yet, so the demoer was teaching it based off of the demo that they got from the Polish game designer. Zona works really well, though, for me, because it has a lot of elements that I like. You have a unique character, there is interesting combat, and there is exploration. Chernobyl happened like in our world, but in this game there is magic and mutated monsters and more which is always a good selling point. Can you get to the secret vault inside the power plant before time runs out? That is another thing, this game is competitive, but it’s very possible for the game to just win if players don’t move fast enough.

Status: Played

There’s the list, later today we’ll look back, run some numbers, and do my favorite game for each letter, like I’ve been asking you guys to do over on Twitter and Facebook. But before I do that, what are your favorite game starting with X, Y and Z? What games do I need in my collection?

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Holiday List – Stuff the Stockings with Board Games https://nerdologists.com/2020/11/holiday-list-stuff-the-stockings-with-board-games/ https://nerdologists.com/2020/11/holiday-list-stuff-the-stockings-with-board-games/#respond Tue, 10 Nov 2020 15:47:07 +0000 http://nerdologists.com/?p=4922 Yesterday I talked about games that would work well for that just slightly too competitive person in your life. You still want to get them

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Yesterday I talked about games that would work well for that just slightly too competitive person in your life. You still want to get them board games, but which ones, today I’m looking at smaller games. These are the games that are going to be able to be stuffed into a stocking with less than 68% of it sticking out of the top of the stockings. Now, I don’t know how big your stockings are, but I’m assuming that wi-fi is spotty at best for Big Foot, so I’m going with more of a standard size. Also, right now I’m starting with board games but I’ll be moving onto other holiday lists as well.

Fox in the Forest/Fox in the Forest Duet

Two different versions of a trick taking game. But both are two player only only games. In Fox in the Forest, you are trying to take tricks, but scoring is more challenging than just taking all of the tricks. Certain cards have certain powers on them. In Fox in the Forest Duet you are working together, trying to keep the fox moving along the board and picking up tokens, more tokens you get the better you do, but it’s still trick taking. There are paw prints on the cards, or fox symbols I forget which, and that is how much the fox moves, but which direction depends on who wins the trick. Both of these are clever little games and good for 2020 if you have a limited number of players you can play with.

Zombie Dice

While the previous ones were for casual gamers, I think that this one is one you can pull out with anyone. It’s a simple push your luck game where you are grabbing three dice from a cup, rolling them, keeping brains, seeing if you’ve been shot, and then deciding if you want to draw more dice and roll those. There is a bit more going on than that, but that’s basically it. Once someone hits the point total to win, everyone else get’s one shot to push their luck. It’s like a simpler version of the game Farkle, and it has a theme. I think that the theme and the simplicity of the game is going to draw people in, even though the theme is just goofy fun versus involved in the tactics. It also is really small and needs about no table space, just enough to roll the dice, so it’s good for at a bar, or a picnic.

Onirim

I’ve done two player, any number of player, and now a solo board game. Onirim is one of the best known solo games. It’s all about playing out cards, matching colors and changing symbols so that you can get doors out and escape the nightmares. It’s really an abstract game, but it’s a lot of fun. Plus, the new printing has all the expansions in the base box, which I need to learn all of them. The game is clever in what it does, because there are very powerful key cards, key cards can be played like any other card to find a door, but if you flip a door from the top of the deck and you have a matching key color, you can just spend the key and immediately get that door, or you can use it to look at the top five cards of your deck, discard one, can’t be a door, and order the rest how you want, or finally you can use it to stop some other affect from a nightmare being drawn. And the nightmares have as many things they can force you to do as the keys. It’s a really interesting puzzle to see if you make the right decisions with those really important cards.

Hanabi

Maybe you like the idea of a cooperative game, Hanabi is a very small box cooperative game where you are trying to put on the best firework short. You want to display all five colors of fireworks from 1 to 5, playing down their cards in order. However, you can’t see all the cards, in fact, you can’t see your cards, but you can see everyone else’s cards. On your turn, you can do one of three things. You can spend a clue token to give another player a clue as to what they have in their hand. The clues would be something like “This and this card are blue” or “That’s a two and that’s a two”. You have to give the person all of the information for a given color or number. You can also play down a card to one of the rows of fireworks, but if you get it wrong, the fuse gets shorter. Or you can discard a card to get another clue token to use. The game is somewhat lucky as you try and give specific enough clues to be helpful, but are stuck some on the draw. But the more you play, the more you know how to give good clues that mean something, even if it might not be as obviously straight forward.

Image Source: Board Game Geek

Ganz Schon Clever

There are so many roll and write or flip and write games that I could say. Silver & Gold, Railroad Ink, Patchwork Doodle, Floor Plan, Second Chance, Cross Cross, Cat Cafe, and Cartographers are all ones that would pretty easily fit into a stocking. But I’m picking Ganz Schon Clever because that’s the one that I’ve been playing a lot of recently. It’s an interesting little puzzle of a roll and write, where you have five different areas where you are placing die values. Each of them scores in their own different way, and each of them has their own way you want to place the dice. It’s an interesting challenge and it’s based so much off of combos and how you can fill in a spot in one row to then be able to fill in a spot in another. It’s very satisfying that way.

Now, there are a lot more small games out there that’d work well, obviously I tossed out a bunch of roll and writes. But if none of those work for you, you can also find games like Stipulations, Parade, The Lost Expedition, Not Alone, Love Letter, Hanamikoji, Marrying Mr Darcy, Point Salad, Gloom, Arboretum, and so many more. There are a lot of good small games out there that are a lot more than just just a take that sort of game, or the classics like Uno, Skip-bo, and Pit.

What small game would you like to find in your stocking at the holidays?

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So, You Like Zombies… https://nerdologists.com/2020/04/so-you-like-zombies/ https://nerdologists.com/2020/04/so-you-like-zombies/#respond Tue, 07 Apr 2020 13:23:19 +0000 http://nerdologists.com/?p=4256 There are a lot of zombie shows and movies that have come out, so I thought that I’d take a stab not just talking about

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There are a lot of zombie shows and movies that have come out, so I thought that I’d take a stab not just talking about the same things over again but if you want to dig more into the realm of zombies, what you could checkout as your next steps. This includes board games and other mediums where zombies have begun popping up (or been part of the zeitgeist for a while). Some of this comes from talking about the undead with Glory Houndd and Dr Glory Hogg on their Gloomy Graves board game stream last night, so blame them.

But we’re all familiar with zombies in popular culture. The Walking Dead both as a comic and a TV show really brought them into the limelight and turned what was just a bunch of shambling monsters into something more terrifying where the humans might be the monsters. But we still kept getting the more standard zombies as well with movies like Shaun of the Dead. But The Walking Dead was really the show that let zombies expand. And even hit board games where the popular Dead of Winter gives you a potential traitor in your midst and everyone being selfish to some extent.

There has to be a lot beyond that, so what are some other things you can check out?

Image Source: IMDb

Book/Movie – Pride, Prejudice and Zombies
This one people might be more familiar with. It did have a movie come out and while it wasn’t an extremely successful movie to pick up on the zombie theme, it was advertised. But I think that the movie and book are worth checking out. Pride, Prejudice and Zombies is a lot of fun because while it twists the story from Pride and Prejudice, it stays true to many of the themes. It still has the sarcasm and it takes itself seriously. Even though the world is in the midst of a zombie apocalypse (or at least England is), there are certain principles of being a lady and a gentleman that can never truly be done away with. It’s a funny juxtaposition of those two things, and is something that Jane Austen did in her own work.

Game – Zombicide Black Plague
While this isn’t a unheard of game in the board gaming world, it does take on more of a classic zombie feel. You’re fighting off endless hordes of zombies in various scenarios that might just be about killing zombies but might have more going on as well. I have the Green Horde stand alone expansion for the game where you can get some orcs into the world as well, so there’s magic as well as zombies. There’s also Zombicide and Zombicide 2nd Edition that put it in a more modern setting, I went with Black Plague for the list because Zombicide, the original, has some issues with it, and the 2nd Edition I don’t believe is out yet. But if you want to be in one of those movies where you’re dealing with wave after wave of zombie trying to survive, but you’re not worried about the people as much as the zombies, this one’s worth a look.

Image Source: Steve Jackson Games

TV Series – iZombie
Obviously the big TV show is The Walking Dead, but this show based off of a Vertigo comic by the same name and produced by the producer of Veronica Mars is a lot of fun. Liv Moore, get it, is turned into a zombie and now her perfect life of planning to become a doctor and getting married has to be put on hold. Not only is she a zombie, she realizes that she gains memories and knowledge that the person whose brain she eats at last, so she goes to work for the police, in their morgue, and can get access to brains to help solve cases. It has a bit of a procedural nature to it, but a lot more fun. And there’s a good supporting cast of characters around her. The villain of the show is really good. CW also didn’t mess with this show like they did with Veronica Mars, which keeps the show stronger throughout.

Movie – Cockneys vs Zombies
So the first time I went to a con, CONvergence in Minneapolis/St. Paul area, I went at the last minute because they were screening Cockneys vs Zombies and I was following the writer of it on Twitter since he’d also worked on Doctor Who. This is a good, absurd, and British zombie movie. I really highly recommend this one as it just has some wonderful moments in it. While I wouldn’t call the story anything amazing, I think that they did a great job of adding in a few expected jokes, but is clever ways. Possibly the best moment, and spoilers so you can skim ahead to the next heading if you want, is there is a nursing home/assisted living home, and when the zombies come there, one of the residents is outside. Of course that resident is slow and has a walker, so we get a great slow speed, high intensity chase as a zombie slowly shambles after the resident who is slowly walking using his walker. And that’s not the only joke that works well, definitely a zombie comedy worth checking out.

Game – Zombie Dice
When you want a faster game to play, Zombie Dice is a simple game in the style of Farkle or other dice games. You’re rolling dice, pushing your luck to see how many brains you can get, but if you push your luck too much, you can get shot, and if you get shot you don’t collect the brains you’ve gathered this round. The game is very simple but it works well in decent sized groups because turns take a few seconds and you just need to remember your total of brains. It’s one that works well with families as well, again because of the simplicity.

Book – Chemistry
Now, I don’t know much about this series, Kristen is the one who has read it and loves it. I’m just hearing about it through her. From what it sounds like, it has elements of being a Twilight Parody but with zombies instead of vampires. And that the writing and characters are more interesting and better. And that’s coming from Kristen who still enjoys the Twilight Saga for the cheesiness that it is. This book, and series, just do have a similar story but in a more interesting way with more developed characters. So if that sort of fiction interests you, I know that Kristen and other she’s read it with, have enjoyed the books a lot.

Now, there are a whole lot more zombie themed things out there. Some of them are more serious and plenty of them are pretty silly. I wanted to highlight some that are maybe a bit more well known while others that are a bit more out there, that is you’re a zombie fan you could checkout. What are some of your favorite zombie things?

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