The Lost Expedition | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Fri, 03 Oct 2025 17:00:35 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.4 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png The Lost Expedition | Nerdologists https://nerdologists.com 32 32 Top 100 Games 2025 Edition – 70 through 61 https://nerdologists.com/2025/10/top-100-games-2025-edition-70-through-61/ https://nerdologists.com/2025/10/top-100-games-2025-edition-70-through-61/#comments Fri, 03 Oct 2025 16:56:30 +0000 https://nerdologists.com/?p=9846 Let's keep going on the Top 100 Games (of all time) 2025 Edition. We are up to games 70 through 61, which make it on this year?

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We’re working our way through the list still. What games make it into the next 10 of my Top 100 Games (of all time) 2025 Edition. We’re getting to that 1/3 of the way through the list. And it’s fun as always to make the list and talk about games that I maybe haven’t played in a little while but I still love. Or games that I haven’t talked about because they might not make other top 10 lists, but again, games that I still love. Random fact, the games on my Top 100 Games are the Top 12% of games that I’ve played.

Catch Up on the Top 100 Games

100 through 91
90 through 81
80 through 71

Top 100 Games (of all time) 2025 Edition 70 through 61

70. Meadow

Meadow
Image Source: Rebel Studio

Published By: Rebel Studio
Designer: Klemens Kalicki

Buy Meadow Here

This game is a beautiful nature game. It’s all about creating a meadow and stacking cards on top of each other really. Each card you select is going to have requirements as to how to place it. To go along with that, the selection process is great. I like how you place a token on a row or column and that token determines which thing you take. So you need to plan that out and sometimes make due with the limited placement access you have.

69. Mountain Goats

Mountain Goats
Image Source: Allplay

Published By: Allplay
Designer: Stefan Risthaus

Buy Mountain Goats Here

Mountain Goats is a little, simple, climbing game. All you do is roll your dice and decide how to split them up. Then you move your mountain goat up the tracks that are those numbers. If you reach the top or are at the top, you gain those points. If someone else is at the top when you get there, you knock them down to the bottom again. The game is so simple, but it works really well

68. burncycle

burncycle
Image Source: Chip Theory Games

Published By: Chip Theory Games
Designers: Josh J Carlson, Shannon Wedge

Buy burncycle Here

Now we move to burncycle which is a much bigger game. In this game you complete one off missions as robots. I like the theme of the game, robots took over and now big corporations and people have taken it back and are out after the robots. You need to sneak around to complete missions both in buildings and on the network. And the burndown of the cycle is a great tool for the game as well. Just a lot of really fun elements into a big game.

67. The Lost Expedition

The Lost Expedition Box
Image Source: Board Game Geek

Published By: Osprey Games
Designer: Peer Sylvester

Buy The Lost Expedition Here.

The Lost Expedition is back on the list. This game is a great cooperative game. And I always like to mention, it is a good one for not having too much alpha gaming. The players all make their card choices with no input. And it changes up from morning trek to evening trek, I like that about the game as well. The former is playing cards in numerical order, or they slot in that order, while the other you just play out cards. So it changes up the strategy and sometimes you just end up stuck.

66. ISS Vanguard

ISS Vanguard
Image Source: Awaken Realms

Published By: Awaken Realms
Designers: Andrzej Betkiewicz, Krysztof Piskorski, Marcin Swierkot

Buy ISS Vanguard Here.

Now to another big campaign game. This one is all about exploring space and figuring out the mystery of why a message brought humanity out here in the stars. The game is also interesting because it’s split into two parts, the planetary exploration part and then the ship management aspect. I like both parts and it makes for a fun campaign, one that I need to get back to, ideally in a group.

65. Mansions of Madness

Mansions of Madness
Image Source: Fantasy Flight Games

Published By: Fantasy Flight Games
Designer: Nikki Valens

Buy Mansions of Madness Here.

Now another scenario based game, Mansions of Madness is a classic at this point. Do you want to go on some big Lovecraftian adventure, but as a one off? This game is going to give you that. I like how grand it is, I like how the app lets the scenarios be different each time (albeit just slightly), and I like how the scenarios you play are so different. This is a good beer and pretzels type of game when you want a big game for an evening.

64. Sonora

Sonora Box
Image Source: Pandasaurus Games

Published By: Pandasaurus Games
Designer: Rob Newton

Not Available Currently

I like my roll and write games. And Sonora is a great one for that and it has a fun twist with it. Yes, you get all the combos that you get from a lot of roll and write games. But you also get to flick discs. So instead of rolling dice you are flicking discs with numbers to see what areas you activate. It’s fun to knock someone off a spot that they really wanted. And then, like I said, you go heads down and get to combo as many things as you can.

63. Lands of Galzyr

Lands of Galzyr
Image Source: Snowdale Design

Published By: Snowdale Design
Designers: Seppo Kuukasjarvi, Sami Laakso

Buy Lands of Galzyr

Lands of Galzyr is an interesting game because it’s really different than most games that I’ve played. This one is all about going on adventures and completing quests. But the stakes, while often cool and interesting, are never that high because what quest you go on, that’s determined by whatever shows up. I like as well how you can rotate your skills, so you might start out sneaking and then end up with great lore, it’s up to you and the quests you take.

62. Kohaku

Kohaku
Image Source: 25th Century Games

Published By: 25th Century Games
Designer: Danny Devine

Not Available Currently

I like games where you can draft. And Kohaku gives you that as well as being a beautiful game to play. The copy as own has the acrylic tiles which give it a depth from the surface of the water to the bottom which looks amazing. But the game play is good as well. You pick out a koi and a scoring tile and they need to be adjacent to each other. Then when you play them out, you can never put a koi orthogonally adjacent to another koi and same with scoring tiles. So it’s a bit scoring tableau that you create.

61. Nidavellir

Nidavellir
Image Source: GRRRE Games

Published By: GRRRE Games
Deisgner: Serge Laget

Buy Nidavellir Here

Finally is Nidavellir. This is a game that I actually got rid of at one point. But then I decided to hop into a three player game on BGA. And I realized what I had not liked about the game before. Nidavellir is a great bidding and dwarf set collection game, but for me, only as a three or more player game. It’s fun to try and get your bids just right and still upgrade your coins. Plus you need to diversify what you collect so you can get the bonus powerful dwarves.

Join Next Week

Just as a reminder, I am streaming my Top 100 Games (of all time) 2025 Edition every Wednesday night at 9 PM Central Time. The next few videos have their links up, so you can click notify on them to know when I go live. Or you can subscribe to the channel and click notify to know whenever a new video comes out. Currently I am playing through Legendary Kingdoms on Monday and then my wife and I are playing Baldur’s Gate 3 on Fridays. So join us for those videos.

And thank you for checking out the video and articles. Let me know what your favorite game from this chunk of 10 is and which one you would love to get played.

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Top 100 Games 2022 Edition – 90-81 https://nerdologists.com/2022/09/top-100-games-2022-edition-90-81/ https://nerdologists.com/2022/09/top-100-games-2022-edition-90-81/#comments Tue, 27 Sep 2022 16:51:04 +0000 https://nerdologists.com/?p=7415 We're onto the next group of the Top 100 Games (of all time) 2022 Edition. What makes it onto the list in the 90 to 81 range?

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It’s back for some more with the next 10 of my Top 100 Games (of all time) 2022 Edition. This week it was 90 through 81. There are four new games onto the list and a few that have dropped some. To checkout the video over on Malts and Meeples, and let me know which game you want to play the most?

Checkout 100 through 91 first here.

Top 100 Games 2022 Edition 90-81

90 – The Crew: Mission Deep Sea

I really enjoy trick taking games, though not a ton of them make the top of my list. The Crew: Mission Deep Sea makes the list for a couple of reasons. Firstly, it is a cooperative trick taking game. So everyone works together to complete certain objectives. That is fun, but it is also fun because I can play the same scenario over again and I’ll have different objectives. That’s something that made me like it better than The Crew: Quest for Planet Nine which was fixed.

Buy on Cool Stuff Inc

89 – Too Many Bones: Undertow

Too Many Bones Unbreakable
Image Source; Chip Theory Games

Too Many Bones, a bit game from Chip Theory Games, is one that I think will move up higher as I get more characters and get it to the table more. I like it every time I play, but it’s a beast and I need to relearn the rules. But Too Many Bones is generally a tactical fighting game where you level up characters as you go. Eventually you face off against a big boss. What you level up are stats but then also unlock new dice and abilities to use. And then I like that fact that the characters aren’t normal. The Gearlocs aren’t cute, but what they do is different than a lot of standard fantasy games.

Buy on Chip Theory Games

88 – Downforce

Downforce
Image Source: Restoration Games

Downforce is an interesting light and quick betting game. In this game you buy a car, race that car, and then get your points, or money, for who you place a bet on, where they finish, and where you vehicle finishes. There is one thing, there are more, but one in particular, that is so clever though. As the cars race along, that is done by people playing down cards. The cards have a list of car colors and how far they move. If you plan it well you can get a car trapped and slow it down, which offers more strategy than you’d expect from the game.

Buy on Miniature Market

87 – Fruit Picking

Fruit Picking
Image Source: Korea Board Games

Another one that has been on the list before and another lighter game like Downforce that way. But otherwise it is more like Mancala with set collection. You move seeds around, figuring out how to land on spots where you can either get a lot more seeds or you can buy different fruit. All you are trying to do is figure out that puzzle as quickly as possible. And of course, to land in the right spot to get those fruit and collect your sets.

Buy on Amazon

86 – Atlantis Rising

Atlantis Rising
Image Source: Elf Creek Games

Atlantis Rising is new to the list, and a very good cooperative game. As I say in the video, it’s almost an introductory or welcoming cooperative game. In this game you are trying not to keep Atlantis afloat, but as it sinks, get off the island by making technology and end up in another realm. What I like is how the board shrinks as you play, parts sink and you lose some of the better options for going out. Of course, if you want to more likely get what you need, you go out to the end of an peninsula, but there is also a great chance it’ll sink and you get nothing.

Buy on Miniature Market

85 – Flamecraft

Flamecraft
Image Source: Cardboard Alchemy

Flamecraft is one of the prettiest games out there with all the cute dragons. But it’s a fun light game to play as well. It is a very good welcoming game because of the artwork, but because there isn’t too much going on as well. You are either adding dragons to shops to get resources on your turn, and use powers of the dragons or shop. Or you are completing goals and gaining points. It’s such a friendly game that is a lot of fun to play and look at.

Pre-Order on Miniature Market

84 – Arkham Horror: The Card Game

Arkham Horror LCG
Image Source: Fantasy Flight

Arkham Horror: The Card Game has fallen for me a lot. Mainly because I just don’t play it or have someone to play it with consistently. For me, it is a fine solo game, but I like it better multiplayer. In this game you are an investigator looking into some strange mystery, probably dealing with an elder god or some great old one. Of course, that means weird things can happen, and Fantasy Flight Games has done a great job of putting something together that uses the cards to create really unique experiences.

Buy on Miniature Market

83 – Village Rails

Village Rails
Image Source: Osprey Games

Village Rails replaces Village Green for me on the list. So another new game. It is still laying out things in a 3×3 grid, but now you’re trying to connect routes and score points that way. Plus playing out train engines to get even more scoring opportunities. What I like about it though is that the route building is a bit simpler to grasp than how the greens work. It’s a solid filler style game, I’d say, where it offers good decisions but not that long a game play time.

Not Out Yet

82 – Isle of Cats

Isle of Cats
Image Source: The City of Games

The Isle of Cats from City of Games, is a great big polyomino game where you are rescuing cats. The same for the Explore and Draw which I’d maybe rate higher but hadn’t rated yet by the time I did my list. In both you are filling up a boat with cats, trying to get families – colors of cats- next to each other on the boat. And then there are objective cards as well that you can draft and give you more end of the game scoring. There is a lot to the game but it’s a fun one to play both versions of it.

Buy on Cool Stuff Inc

81 – The Lost Expedition

The Lost Expedition Box
Image Source: Board Game Geek

The Lost Expedition is another one that has been on my list for a long time and has dropped some lately. Mainly because it got played a lot and there is less to see. But I still enjoy The Lost Expedition a lot. Mainly because it’s a cooperative game that is hard or even impossible for one player to really run for everyone. You’re trying to find the lost city of Z and explore along different paths every day. When making that path, each person needs to make the decision themselves and can’t discuss with other players. Eventually you make it, or often times you run out of food and your guides all perish.

Buy on Miniature Market

Upcoming Streams

Next Monday the Top 100 Games 2022 Edition continues. You can find the video below for that one. If you want to join live, it’ll be at 8:30 PM Central on Monday. Only week where it might not happen at that time is October 31st as it’s Halloween.

Then on Wednesday, it is time for more Stars of Akarios. This is assuming my internet is back by then. If not, I’ll tweet it out. But you can find that link here. The following week I will be out of town so no Stars of Akarios. But hopefully you are still having fun, and most likely there is a fair amount to catch up on after seven games.

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Top 10 Board Game Expansions https://nerdologists.com/2022/09/top-10-board-game-expansions/ https://nerdologists.com/2022/09/top-10-board-game-expansions/#respond Wed, 07 Sep 2022 15:28:28 +0000 https://nerdologists.com/?p=7335 What board game expansions are really wroth having, which ones add a lot to game play? I have 10 I really like.

The post Top 10 Board Game Expansions first appeared on Nerdologists.]]>
I’m sure if I were to look on Board Game Geek (BGG), I could just find the highest rated expansions. But that’s boring. What are my favorite expansions? Which expansions maybe live in the base box, or are fun to mix in when I can? Let’s took at my Top 10 Board Game Expansions and see which ones really stand out to me.

Top 10 Board Game Expansions

10. Tainted Grail: Echoes of the Past

This one is lower on the list because it’s cool, don’t get me wrong, but not needed. In fact, it can make the game a fair amount easier at times because you get more powers. But getting those powers can be hard, because dying is not ideal or being near death. Still, it adds in good story and background for the characters. And you feel like as your character you are chasing something slightly different than the other characters.

Tokyo Highway Overhead
Image Source: Self

9. Tokyo Highway: Cars and Buildings

Tokyo Highway is a pretty dexterity game where you are building out roads going over and under other highways and trying to get your cars played out and not knock anything down. The Cars and Buildings expansion just adds more cars and more buildings that you can use, and different shaped cars. I basically always play with those. And the buildings, why not throw all of them in there and make the Tokyo area as crazy as you can.

8. Welcome To… Maps

This one is a catch all, not the last on the list. But the map packs and season rules for Welcome To… are a lot of fun. They definitely add some interesting twists on the game. But they don’t really make the game harder to play. It’s just a new thing to think about but generally one that is simple. The ice cream, you want to go up in numbers to collect the ice cream on the road. The Easter one, you want to be able to circle the eggs on the houses with numbers like 6, 8, 9, or 0. So something more to think about, but not too much.

7. Small World: Be Not Afraid…

There are a number of Small World expansions, some of them like the modular map, not needed. But ones that are like Be Not Afraid… are good because they just add in more races/classes and powers. It just means that you get more variety in what you are playing and a lot of the time that is what I want in a game. Do you need to know what the new races and powers do? Yes. Is there only one sheet when there should be more? Yes. But it’s easy enough to mix in.

6. Roll Player Adventures: Nefras’s Judgement

At this point we’re getting close to what I’d consider to be a needed expansion. This does a lot of the things that Echoes of the Past does for Tainted Grail. But it gives you a few more fun choices of your own with that. With Tainted Grail, it’s about completing goals. Here, you just go places, you get story and you get to make choices that affect the alignment of your character. I like those extra choices you get to make in the game.

5. Marvel Expansions

Marvel United
Image Source: CMON

This is a cheat one, it’s a catch all for Marvel Champions and Marvel United. All of th ese expansions are great. They either give you more characters to play as or more villains to face off against. Hard to go wrong with that. Even the campaign expansions for Marvel Champions, it’s mainly just more heroes and villains. You can take any hero through the campaign, and you can play those villains outside of the campaign.

4. Clank! In! Space! Apocalypse

Apocalypse takes a game that can be hard, if you push your luck too hard, and can make it harder. Normally there are black cubes you pull for Lord Eradikus from the bag and they do nothing. Now they are filling up a board that can power him up, potentially. And you can spend to remove them but that’s at a cost to doing what you want to on a turn, which is a fun balance for the game. Clank! In! Space! is great without the expansions, but this one adds in so little it’s easy to just drop in that one new mechanic.

3. Betrayal at House on the Hill: Widow’s Walk

This starts a run of ones that just add in more, it’s an expansion that adds in more content to the game but not more complexity. Widow’s Walk is just more haunts that can happen, more omens and items and things that you mix into existing decks of cards or tiles. Are the haunts balanced any better, not really, but it’s more and as a game that I’ve played a lot, I don’t mind having more.

2. Deception: Undercover Allies

This one mainly just adds in more to the box, but the new roles are fun as well. Deception: Murder in Hong Kong might not need it, as there is a lot of stuff in it, but it’s easy to integrate and makes for just more content to have mixed in. And as I said, the new roles are fun as well. One that I really recommend because of how easy it is to mix in.

Pitchcar
Image Source: Self

1. PitchCar Extensions

I think that these are almost needed, at least one, or maybe two. Do you need all of them like I have, probably not. Do you need to get more like I want to? Definitely not. But is it a blast to have all of them. More just means you have more tracks you can build and bigger tracks that you can build. A lot of the time that’s just the fun that you can, to have a big track that you can play in an evening. So more is great for PitchCar.

Final Thoughts

There are a lot of just solid expansions or expansions that I don’t use that often. I liked Forgotten Circles well enough, but it was too fiddly for me to put on the list. Even though Gloomhaven is my favorite game. Or there are other ones, The Fountain of Youth for The Lost Expedition that I’d shuffle in sometimes. Same with for example Potion Explosions expansions. Some just don’t fit in the box and others might but if they are in the box, it makes it harder to play.

There’s even a situation, with Roll Player where my copy hasn’t hit the table. I have the expansions, I have everything in baggies, but I need to get an insert to make it work to be played. It’s just too much else in there otherwise.

I did skip too expansions that tended to just be another campaign for something. Sea & Sand for Destinies, just another game. The Signature Series cases for Detective, really it’s own game that you barely need the base for, if you do at all. They are kind of in a unique category. I love the stories for the Tainted Grail expansion games, but it’s basically a new game.

What expansion do you love in your collection?

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Ranking My Fantasy Games https://nerdologists.com/2022/03/ranking-my-fantasy-games/ https://nerdologists.com/2022/03/ranking-my-fantasy-games/#comments Thu, 10 Mar 2022 21:12:01 +0000 https://nerdologists.com/?p=6790 I love my fantasy games, but how do I rank all of them? Time to dive into another longer list of games that might give you ideas of what to play.

The post Ranking My Fantasy Games first appeared on Nerdologists.]]>
It’s time to do a ranking again. And we’re looking at my Fantasy Games this time. There are going to be quite a number of them, and this might take a little while, but let’s see what exciting games are going to be out there. I know I have a number of anticipated ones that are fantasy, but let’s see what else we have. And some of this is going to be which games use the theme the best as well.

Ranking My Fantasy Games

46: The Red Dragon Inn

This should be a game that I like more than I do, it’s basically a hand management game around drinking in a bar after you’ve been out adventuring and gambling to win money and getting in fights. And I suspect I do I like this game more than I think. I just don’t like it at high player counts. Most of the time when I play The Red Dragon Inn it is over the recommended player count, to me this is a 4 player game only. I don’t want fewer, I don’t want more. At four, it’d feel like good silly fun and not a slog.

45: God of War: The Card Game

God of War is another theme in a game that I should love, but the game around it wasn’t that great. The deck building was interesting in the game. But the card play and the monsters that you fight, those aren’t all that interesting. It feels like the game was meant for mass market without hitting mass market. Or it’s a weird area in between mass market and hobby.

44: Kodama: The Tree Spirits

This is one that barely falls into the fantasy area. Yes, it does have the tree spirits, but that’s barely part of the game. It’s more about building out trees trying to create runs of the different things that you want. In concept it’s not that bad, and in game play it is okay. Kodoma is one of those games where I think a lot of people will enjoy it, and it’s not a bad game, but it won’t be many people’s favorite game.

43: Stuffed Fables

This is a game, in Stuffed Fables, I should maybe have given more tries. The theme of a being stuffed animals and toys of a kid trying to get their blanket back that was stolen, super cute. And the game was cute when I played it, but also more complex than it should be. I get what Plaid Hat Games is doing with their adventure book games, but with changing rules it just made it more complex than I wanted.

42: SeaFall

SeaFall, people would probably put that to the bottom of their lists because it is not a good legacy game. Though, legacy games, to me, have higher standards than most other games. If I am only going to get a limited use out of it, it needs to be epic. I liked the mechanics pretty well though they needed to be less punishing. But the story was a bit too scattered, though, with some tweaking, could be made better.

Seafall Title
Image Source: Plaid Hat Games

41: Near and Far

Well, I just wrapped up Sleeping Gods, that isn’t on the list yet, so I like it better. For me, Near and Far is a cool concept, a cool world, and just falls flat. The game has story, and even vignettes of story like Sleeping Gods, but it’s more mechanics than anything. And I think since it’s competitive the game couldn’t get away from the mechanics as much as how you score points.

40: Legacy of Dragonholt

Legacy of Dragonholt is another one of those games that isn’t bad, but could have been better. The system for an RPG/Choose Your Own Adventure game is fun. The story is okay, and that’s what kept me from diving back into it. It wasn’t that the concept of the story wasn’t good, but the execution of it felt too YA (young adult) and not a well written YA story, but one that got published because other YA books similar were well done and popular. I’d love to see Fantasy Flight come back to this system, keep some of the ideas and just improve the writing.

39: Fae

Fae is a fantasy game in cover art only. It is really an abstract game where you are a fae creature who is then hidden from everyone else and you try and score the most points. The game is good, and I like the challenge of trying to score points but not make it too obvious so that people tank your fae’s scoring. A clever idea and very abstract.

38: Legends of Andor

Another game that was in my collection and then left. And another one that is fun, it is an efficiency puzzle of how you get through the story as effectively as possible so you don’t trigger end game too early. My issue with it is only a me issue, I have too many campaign games. I let it go when I realized I would only ever play the starting scenario at least for right now. When I have capacity for that campaign, then I might get it back.

37: Sword & Sorcery

Sword & Sorcery left my collection, but that’s because I did play through the campaign. It is a fun campaign but one that I knew I wouldn’t revisit. The depth of game play is fun for a lighter dice chucking game. And the story is also light, well, in terms of the decisions that you make. I wish the story branched more, and that your powers would change up more, because once you found a few good things, you just did those.

36: Shadows of Brimstone: City of the Ancients

Shadows of Brimstone is one that hasn’t left my collection as a campaign game, but maybe should. The only issue is that I need to glue the figures back together. My first gluing didn’t stick as well as it should have, because I didn’t use the right glue. But also, it’s a theme that I don’t have games for, the weird west. So monsters and other worlds all messing with the old west. I love that theme and there aren’t many games or good books that I’ve found with it.

35: Lord of the Rings: Journeys in Middle-Earth

Another campaign game, and another one that left my collection just because I wasn’t going to get to it anytime soon. But it’s Lord of the Rings, and app assisted from Fantasy Flight Games. The story was fun that I did play through. The writing was well done, which I appreciated, and you can see is something that’s important to me. Definitely a good one for Lord of the Ring fans, which I am.

Krosmaster Arena
Image Source: Board Game Geek

34: Krosmaster: Arena

This is a skirmish game with fantasy characters casting spells, summoning monsters, and hacking and slashing away. I like that you pick and build the teams that you play with. I like the dice rolling and how you can play with secondary objectives so it’s not just knock out your opponent. But you can play just with knocking people out as well. Krosmaster is one I would keep but I didn’t have people to play it with, and now I have another skirmish game or two that I put over it.

33: Too Many Bones

This one will probably move up the list when my Gamefound comes in for the latest expansions. Not that I own any other Too Many Bones, but that might start me getting more. This is kind of a short campaign game where you fight some battles and then fight against a boss. But where the game really shines is how you build up your characters. Each of them do different things, and how you level them up gives you room to explore a character multiple times. Plus it’s a different fantasy world than anything else out there.

32: Lord of the Rings: Journey To Mordor

This is a roll and write game, but it is a fun little one. Not one that I own or one that I’d go and seek out to add to my roll and write collection. But Journey to Mordor basically has you advancing your Hobbit on their journey to Mordor while trying not to let the Nazgul get you. Very simple roll and write but it has a little more player interaction, so it feels different than some.

31: The Hobbit

Speaking of Hobbits, we have The Hobbit. This is a competitive game about dwarves trying to get treasure, which is kind of what the book is as well. I like the mechanics where you are leveling up skills based off of cards you play. But you want to balance it so everyone levels up because you can’t defeat the monsters all by yourself. So it’s semi-cooperative, but not in a way that someone is working against the group, it’s just that sometimes you let another person get the better thing.

30: Deadly Doodles

Another roll and write game, and this one I think has dropped a little on my list. It’s a good simple roll and write where you are trying to get treasures, find weapons and defeat monsters. And what you do gives you points. There are some different dungeons which add in more things to do as well, which I need to play around with.

29: The Lord of the Rings

And even more Lord of the Rings, this is the classic Fantasy Flight Game. I like how it plays through the books. And you play as the Hobbits taking the ring to Mordor. It is fairly abstracted, but the locations you go and the scenes you play through are all very Lord of the Rings, so it feels more thematic than just with what you are doing. Plus it’s a really tough cooperative game and I like those.

28: Titan Race

Normally I don’t love games that have a lot of in your face, try and mess the other person over, but Titan Race is a lot of fun. This is a fast game and a silly game with great fantasy in it. Titan Race is very silly and I like how the tracks work. You can either do a race where you loop over the same board over and over again, or you can do a grand prix and go over three boards and each board does different things. And those things make the game even sillier.

Titan Race
Image Source: Board Game Geek

27: Claim

Claim is a two player trick taking game which is odd. Plus the first hand you play doesn’t actually give you a score, it is how you build your hand for trick taking. It’s such a clever idea and I like that it plays really fast. The fantasy theme comes in that the different suits are fantasy races. And each of those fantasy races has it’s own powers, or they might. Some of them there are just more of, whereas others have powers. A knight always beats a goblin, for example. So it puts even more of a twist on trick taking in a way I really enjoy.

26: Paper Dungeons: A Dungeon Scrawler

I don’t know where this one will end up, so middle of the list is good for right now. I don’t know where it’s going to end up because I’ve only played this roll and write game once. And I liked it a lot, it’s a dungeon crawler as a roll and write. But as compared to Deadly Doodles where you go into a dungeon and cross over stuff, you do a lot more in this game. You level up your heroes, you have powers and abilities, you craft items and brew potions. And the better you do in other things, better you can explore. A lot going on, but not too hard.

25: Skulk Hollow

Skulk Hollow is a game of woodland creatures, the Foxen, fighting against a Guardian. It’s a two player only game and one that is very asymmetrical. As the guardian my goal might change from game to game, depending on which guardian I am. And the Foxen, well they always want to beat down the Guardian. And the Foxen can change up depending on who their leader is. Really cute game and fast to learn and play.

24: Silver

I think I say this every time I talk about Silver, but it reminds me of a game I played growing up with a deck of cards. In Silver you have a village in front of you and you want the lowest score possible. You know what two of the cards are in your village. You don’t know the other three. So now you swap cards out or play them for powers to get rid of cards in your village and lower your score. It’s simple, it’s fun, there’s a lot of take that, yet it feels nostalgic in a good way.

23: Clank!: A Deck-Building Adventure

Clank is a fun push your luck, deck building, dungeon delving game. You want to get the best treasure that you can, but as you get cards, make noise, and well, annoy the dragon because it’s their horde, now the dragon starts damaging you. So you could jump in, grab the first thing you see and run, but if someone else can make it out, now they have more points and better treasure than you. Really fun game and easy enough to play for most people.

22: Deranged

Deranged might fall more into a horror game. But there is a magical gate and fantastical monsters who are out to get you. And you yourself can become one of those fantastical monsters if you don’t deal with your curses and get out in time, why, because you might become Deranged. The game has a lot going on, but I like the dual use cards and the theme of the game. A little horror I’m most certainly interested.

21: Village Attacks

Village Attacks is another darker themed game because you for sure are the monsters. And after a long day of terrifying villagers, you are ready to settle down. But nope, here some villagers to break down your door because clearly you’re the monsters, not the people trying to trash your place. That sounds light, and I find it silly, but it is themed dark. Still a very nice tower defense type of game.

VIllage Attacks
Image Source: Grimlord Games

20: The Grimm Masquerade

Themed with Grimm Fairy Tales, The Grimm Masquerade is a deduction game. You are each a masked party goer, one of the Grimm characters. You are of course looking for something, a glass slipper for Cinderella, but also have something you don’t want. Can you get what you need or make everyone else bust before they figure out who you are?

19: Ascension: Deckbuilding Game

Another deck building game, Ascension is fantasy themed. Really, like most pure deck building games, it’s about building up an engine that gives you points. I just like this fantasy theme and variability of it better than something like Dominion. But that’s not what we’re talking about. This lets you get heroes and casters and sages and constructions to fight monsters, get more income and buy more cards. I like that it offers a ton of different strategy for the game.

18: Res Arcana

Res Arcana is another in theme only fantasy games. You are basically building out an engine to get points and who can do it better to get points faster. I like it though with the theme of brewing potions and dragons and places of power. It makes it feel different, and I also like that you only have 8 cards to make your engine with.

17: The Dresden Files Cooperative Card Game

The Dresden Files are my favorite fantasy series. I love the world that Jim Butcher has created. The game, it does a good job of giving you the pieces of that world. But you need to know the world to connect them together. So it’s not the best fantasy game or story game for everyone, but if you know the series, it’s a lot of fun to play.

16: Small World

Small World is Risk with fantasy creatures, crazy powers, and well, a whole lot more fun. What really works is that this is a small board. The game is in your face, but it’s in everyone’s face. The option of hiding away in Australia is gone that you’d have in Risk. Plus, you get crazy combos. Flying Halflings, Seafaring Giants, Wealthy Trolls, all of them are possible. Really accessible game too for most new gamers.

15: The Lost Expedition

This one is on the list because of the expansions and promo cards. I don’t think in the base game there is anything too fantastical, but werewolves, fountain of youth, yeah, those are fantasy. This is all about surviving to get to the lost city of Z. The game is a really good cooperative one that if you have someone who is a alpha player, it keeps them from being too much of one.

14: Century: Golem Edition

This is another one where the theme is fantasy, but game play doesn’t really shine through on that. Still, the artwork and gem pieces are great, and I wouldn’t want a different theme. It’s a hand management game where you are building up cards in your hand to use them to turn gems into other gems until you get the right combinations to get golems. And the golems at the end of the game give you points. What is so amazing about this game is that turns are super fast, so while there are good decisions to be made, it doesn’t take long to get back to your turn.

13: Potion Explosion

We’ve all probably seen the app games where you get like colors to touch and that removes them from the board and if more hit, those are removed as well. That is what Potion Explosion is. You are making crazy potions by pulling dice and trying to get the like colors to hit. Light game with a great table presence.

Potion Explosion
Image Source: Horrible Guild

12: Root

Root was one where I was thinking, is this actually fantasy. Well, let’s see, it’s animals fighting and building, so yes, that seems like fantasy. But really, it’s a confrontational game where you fight it out with your group trying to get points to win the game with everyone trying to keep everyone else in check. Great asymmetrical game, just know it’ll take some time to teach. And don’t let the artwork fool you, this is not a nice sweet happy game.

11: Roll Player

Roll Player is a game about making your Dungeons and Dragons (or Generic RPG) character. You draft dice to put them into various stats for your class. It’s a lot of fun as you try and match up colors and get the numbers right to score more points. Plus you buy up gear and abilities which can influence your stats or points as well. And that’s the game, it’s about building up your character.

10: Spire’s End

Spire’s End, coming soon to Malts and Meeples is a story adventure game. In Spire’s End you wake up to find a spire has appeared at the edge of your town and many people are missing. You and others go into the tower, fight monsters, make choices, and generally go on a weird and dark adventure. Really like this one as a solo game.

9: Super Fantasy Brawl

Super Fantasy Brawl, it’s in the name that it’s fantasy. Super Fantasy Brawl is a two player skirmish game where you are trying to complete objectives in an arena and knock out your opponents. Complete objectives, get trophies. Knock out your opponent, get trophies. The first to five wins. What I really like is the turn speed, you play up to three cards, one of each color and do what it says on the cards. And the cards you play determine who moves. Light game but very tactical in how you play.

8: Cartographers

The second game I have in the Roll Player world, won’t be the last. But Cartographers is a roll and write game where you are making a map of the land. And you get points for making it in certain ways. Forests surrounding mountains might give you a point or two, things like that. What makes it fantastical is that you put monsters on the map as well. And you don’t put your own down, you put them on your opponents board in the worst spot for them to make them score negative points.

7: Sleeping Gods

Sleeping Gods, well, you can watch me play this one I just wrapped it up over on Malts and Meeples. Sleeping Gods is a big adventure game where you, as the crew of the Manticore are transported to a new world. You want to get home, but in order to do that you must awaken the sleeping gods and all you know is that totems might help with that, not where to find them. So it’s really a sandbox game of exploring, finding quests, fighting monsters and more.

6: Roll Player Adventures

Roll Player Adventures, the final Roll Player world game, this is an adventure game set in the world of Roll Player, using mechanics or dice mechanics that feel like Roll Player, and it’s really good. I really like that Roll Player Adventures is an easy game to learn and a lighter game to play. A lot of the big adventure games can have a lot to keep track of and a lot of tokens. Roll Player Adventures has enough, but not too much. And the world you play in isn’t too dark.

5: Aeon’s End

Aeon’s End is another deck building game and the highest on the list. This is a cooperative game where you play as breach mages trying to fight off nemesis that come through. The game does two really interesting things for me. Firstly, you never shuffle your deck. So when you discard cards you can kind of put them in an order. And the other is that turn order is random. There is a deck, in a two player game, which has two activations for each character and two for the Nemesis. On a really bad draw you could go twice with each character and then two Nemesis turns, plus then shuffle that up again and two more Nemesis turns.

Lords of Hellas
Image Source: Awaken Realms

4: Lords of Hellas

Lords of Hellas is fantasy in the future, or mythology in the future. It’s a cyber world of Greek gods. An odd setting with some amazing miniatures and mechanical creatures. But a really good game with some rough edges and a lot of ways to win. To me that is one of the best parts of the game where you are able to win in a number of different ways. You might fight monsters or build and control a monument or take over areas, how you play is up to you and the powers you have.

3: Tainted Grail: The Fall of Avalon

Tainted Grail, if Roll Player is light fantasy or happy fantasy, Tainted Grail is very dark fantasy. The world of Avalon is falling apart, the Menhir that drove back the wyrdness are failing and you aren’t sent out to stop it. You are sent out to find out what happened to the people who are better equipped to do this than you. But the story in Tainted Grail is amazing and one that I highly recommend people track down, which can be hard. Also know that this is a survival game with a ton of story, if you want the story, play in storymode, I am.

2: Dice Throne

Odd one to put on the list but Dice Throne is very much fantasy. It is fantasy head to battling in almost a Mortal Kombat type setting but it is still fantasy. My Pyromancer is going to blast your Barbarian with fire or then there is a Seraph or a Treant or a Gunslinger, all sorts of things, and you can take any of them up against each other. I’m so excited, it isn’t that far out to when Marvel Dice Throne will be delivered, several months but not that far. And Marvel Dice Throne is compatible and can be played with everything else I already have.

1: Gloomhaven

Finally, my #1 game of all time, Gloomhaven, This is a massive fantasy game of dungeon crawling combat. It is amazing and what really makes it is the card play. You pick two cards to play, one will determine how fast you go. Then when you go you use the top of one card and the bottom of the others to move and attack, so you can set yourself up for some epic turns or make it flexible to cover a changing board state. And there are so many different characters that are interesting to play as.

Final Thoughts

I love fantasy as a theme. A lot of my favorite series are fantasy for books in particular. And for board games, there are a lot of games that use the fantasy theme. But when you get down to some of my favorite games of all time, the big fantasy games are hard to beat. I think that my Top 3 games are all fantasy games. And I even skipped some games, like stuff in the Lovecraftian Mythos because while they are fantasy, I feel they are more horror. Maybe I’ll do a horror game ranking soon.

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A Cooperative Game Problem – Alpha Gaming https://nerdologists.com/2022/01/a-cooperative-game-problem-alpha-gaming/ https://nerdologists.com/2022/01/a-cooperative-game-problem-alpha-gaming/#respond Fri, 28 Jan 2022 15:17:57 +0000 https://nerdologists.com/?p=6620 Alpha gaming can be a problem pretty often with cooperative games, but where in does the problem lie? How can it be fixed?

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So, there recently was a video that I was watching, and unboxing for Unsettled, I’ll put it down below. Where the gamer was talking about how Alpha Gaming is a problem in board gaming. That is why he isn’t the biggest fan of cooperative games all the time. And that really got me thinking about alpha gaming. Is Alpha Gaming a problem with cooperative games?

What Is Alpha Gaming?

Alpha Gaming is when one player at the table, and generally in cooperative games, is taking over the game. By that I mean, it is your turn, and this player is telling you what to do. It is your turn and they are playing it. This can be as little as telling you what the optimal play is, to as much as telling and then moving your pieces and playing your cards for you.

More simply put is alpha gaming is stepping on the agency of another player to play the game.

Is Alpha Gaming A Cooperative Game Problem?

So this is where it gets to be a little bit trickier. There are games out there that help so that alpha gaming isn’t a problem. The Lost Expedition, you can’t discuss the cards in your hand. Say Bye To the Villains and Gloomhaven don’t let you give specifics. So cooperative games are looking to solve the problem, but alpha gaming isn’t a problem of the game.

Alpha gaming is a problem of the player(s) at the table. When you play a cooperative game, one person might know it better. And that person might take over the game, but that is a choice that player makes. The game isn’t making them tell people what the optimal play is.in their eyes. The game isn’t making them try and play the game by themselves. That is on the player.

So Why Does Alpha Gaming Happen?

It can happen for a few different reasons in my opinion. And I don’t think my list here is every reason that it might be. I also think for a lot of alpha gamers, it is going to be a combination of these.

  • The Need To Win
  • They Need To Be Heard
  • The Need To Go Fast
  • They Know The Game The Best

The Need To Win

This one is probably the most simple and obvious. Some players, playing a game is about winning. They don’t care as much about the time at the table with friends. They don’t care as much about the experience. A game is meant to be defeated. And if they believe they have an optimal strategy, they are going to say it.

How To Change:

This one is tricky, because inherently most games have a win condition. I say most because I know of one game where it’s more like Animal Crossing or Stardew Valley. But many gamers don’t realize they have this drive to win or that it’s taking over the table. So a conversation after a game night, or before, with an alpha gamer, and just let them know. If they are there for the experience as well, they should be receptive.

They Need To Be Heard

This alpha gamer doesn’t need to win, they just like to hear themselves talk. It’s a trickier one because this is probably something that is in every part of their life. And it could come from a lot of different places. Some people are just loud and don’t realize that they talk over people. Other people haven’t been heard before and are not compensating for that.

How To Change:

I’m dipping into my Dungeons and Dragons Dungeon Master experience here. In D&D, I keep and eye on who is talking and who isn’t talking. Some of that is some people like the spotlight more. But when there is a question, a decision to be made, if two people are doing all the talking, and one person isn’t. I’ll ask that person what their thought is, or what their character will do.

This might meant that I interrupt someone else. But the same works at the gaming table. Before the decision is made, if someone is walking over someone’s turn, ask that quiet player what they want to do on their turn. And don’t be rude about it to the person who was talking or dismiss them, but ask what the active player wants to do.

Image Source: Board Game Geek

The Need To Go Fast

It might come from the fact that they want to get through the game quickly. They can see a strategy and once they’ve seen it, it’s time to get moving. This might be because of a legitimate time constraint, or it might be that they just want to go fast. So when they see something, some strategy, they expect everyone to see it at the same time. And when things don’t move that fast, they start taking over the game.

How To Change:

This is similar to needing to talk, or my thoughts on that. Shift the focus back away form the person who needs to go fast. Ask the active player what they’ve been thinking about for the turn. Because maybe they have a strategy or idea that the other player hasn’t seen.

And the player who goes fast is probably the one most apt to touch and move pieces. Simply because if they help move stuff, it’ll go faster. In that case, ask them to stop. In the game ask them to stop, point out that it’s the active players turn not theirs and let them do their move. This can be a little bit rude with how you say it, not mean, but make it clear.

They Know The Game The Best

This often happens when the alpha gamer is teaching new players. The idea most of the time behind this isn’t because they feel like they’re smarter than everyone or anything malicious. Instead, they want people to like the game as much as they do. And they taught it, so they’ll point out strategy and the optimal move. Often times this comes also from the idea that winning the game will give the other players a better experience.

How To Change:

This also comes back to asking the active player what they want to do. What moves they are thinking of. But I think this is the one that is easiest for someone to notice when they are alpha gaming. So I have some advice for when you notice yourself doing that.

If someone is taking a while, if someone maybe needs a little prompting, don’t tell someone what to do. Give them options or suggestions. Let’s use Pandemic as an example, if there are four cities with three cubes on and an optimal play you can see is to go to one and clear cubes, don’t point to the one and say, clear cubes here. Say, “Hmmm… we have four cities that we might want to clear cubes off of because they have three.” You just gave them four options of things they can do.

Or give multiple options. “You could clear cubes on one of these four cities, or you could try and meet up with this player to trade a card, or you could go to Lagos and build a research center because you have that card.” There might be an optimal play in there, or even two things that they can do out of that group. But they get to decide. This is something I do in D&D as well, give players a few options if they seem stuck.

Can Everyone Stop Alpha Gaming?

Some people can’t. And for some people that is because cooperative games might not be for them. Not playing a cooperative game isn’t a bad thing. If that is how you avoid alpha gaming, that is perfectly acceptable.

Yes, there are a lot of good cooperative games out there. But there are more good competitive games out there. Why, because more competitive games come out every year than cooperative. So it isn’t like you need to force yourself to stop alpha gaming. You might just need to stop playing cooperative games.

I know I talked about a lot of ways to stop. And maybe there are some ways that you hadn’t thought about before. Or maybe those different reasons, it might help you understand why you do it, or why someone does. But it is something hard to change. And it might not be worth the effort to change, that is on a personal level and a gaming group level.

What Games Help With Alpha Gaming?

There are some times when maybe your group really likes cooperative games. And either you or one person in the group are an alpha gamer. It doesn’t change over night, so there are some games that help with the alpha gaming. What are some that you could maybe try and help curb the alpha gaming with?

The Lost Expedition

In The Lost Expedition you as a group are adventuring to the lost city of Z. You trek in the morning and evening and you do that by playing down cards in a row and then going through those cards. How this helps with the alpha gaming problem is you can’t discuss the cards in your hand. So no one can tell you what card is the right one to play when.

And I think this one is good because when going through those cards, it’s a chance to practice not being an alpha gamer. Everyone leans in and looks at the cards, and discuss as a whole who to get through them. So if you find you have a tendency to alpha game, this game stops you from doing it for part of it, and gives you a chance to practice not in the other half.

Say Bye to the Villains
Image Source: Board Game Geek

Say Bye To The Villains

Like The Lost Expedition, you are limited with how much you can tell people in Say Bye To The Villains. You can trade cards, so I might say that I can help someone a lot with their speed, but I can’t say specifics of how I can do that. It might be that it’s the infinite speed card or a +4 speed. But the game rules prevent that from happening.

This one I think it’s a little easier to slip up on. But the game is also more punishing than The Lost Expedition. So Say Bye to the Villains can work better with that little bit of table talk. But it’d be a nice one where a single person can’t do everything, because some of the information just isn’t available to them. And everyone else following the rule can stop alpha gaming.

Spirit Island

This is one that I haven’t played. But I always hear about this one as a very good one for alpha gamers. Why, because each spirit that you can play is so differently. That means that unless the alpha gamer has played the game so much they know every spirit that they won’t know how they play. And the puzzle for each spirit is fairly complex, so to optimize their own strategy will require effort on their behalf.

This one isn’t as easy for a more casual group. But if you’re heavier into gaming, it’s one that makes a lot of sense. And there are so many spirits, and expansions. So if you ever feel like it’s getting close, just get new spirits and mix them in.

Final Thoughts

Alpha gaming or any negative thing impacts enjoyment are hard to talk about when it comes to gaming. And a lot of the times people don’t realize that they are actively doing it or how to stop. I hope that this is something that helps some people know how to deal with it better.

I think, in the end, most of us want to play games and play games with more people. Alpha gaming can hurt in the development of new gamers. And it’s something that can come from a good place. So, especially with new gamers, if you know you have that tendency, try and hold back. It’s worth taking a loss or two, making less than ideal moves, and setting aside a little bit of your enjoyment for a moment, to find new gamers.

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Top 100 Board Games 2021 Edition – 50 through 41 https://nerdologists.com/2021/10/top-100-board-games-2021-edition-50-through-41/ https://nerdologists.com/2021/10/top-100-board-games-2021-edition-50-through-41/#respond Mon, 25 Oct 2021 16:12:39 +0000 https://nerdologists.com/?p=6264 What board games are making my 2021 Top 100 Games (of all time)? Which one do you want to play or have you played that you really like?

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This is going up a bit late this week, well, even to the start of next week. The reason being is that normally I put this up on Thursday after streaming on Wednesday, but I was out of town Thursday and Friday. So pre-scheduled posts went up those two days. But we are back, and I did stream, with my Top 100 Board Games (of all time) 2021 Edition. And we are in the top half of the list.

The next 10 are going to be on Wednesday at 8 PM Central Time. You can join me over on Malts and Meeples YouTube Channel. You can flick the notification bell, here, to know when I’m going live. I hope that you can join as we get higher into the Top 100 list.

100 Through 91

90 Through 81

80 through 71

70 through 61

60 through 51

Top 100 Board Games 50 through 41

50. Railroad Ink

Image Source: Horrible Guild

Railroad Ink is a fun roll and write where you are connecting routes. And I think that concept works so well for a roll and write game. Each face of the die has a different route that connects not only railroads but roads as well. And you’re trying to connect as many exterior ones as you can. But you also get points for having more spots in the middle filled it. And there are negative points for routes that just end nowhere. The game works really well as a larger group game because everyone is playing at once.

49. The Lost Expedition

Image Source: Board Game Geek

This game actively tries to keep there from being an alpha gamer in it’s cooperative experience. It does that by limiting how much you can talk about the cards in your hand. By limiting that, no one player knows everything and when a persons turn comes up advice is only limited. And that’s just for creating the travel path for the morning and evening. After that, the group as a whole discusses how to best traverse all the bad things that are going to be happening and progress to your goal of finding the lost city of Z.

48. Five Tribes

Image Source: Days of Wonder

My favorite of the gateway games, I think. Though, this game does have more going on than your average gateway game. In this game you get points for doing everything, have more vizers than your opponent, you get points, take off workers, get points, empty a location, get points. But that’s what makes the game so much fun, everything gives you points, but at the same time, you can be clever or feel clever when you spot a really good move. It uses a mancala style mechanism to move around the meeples, and works well with two and well with more.

47. Marvel United

Image Source: CMON

A new one to the list, Marvel United really burst onto the scene for me. I knew I’d probably like it because it was Marvel themed and a cooperative game. But this one works so well, now, I will say, one negative about the game is that there was a lot on the Kickstarters. Now that in and of itself isn’t a negative, but it means that you do miss out on some if you didn’t back the Kickstarter. Still for a game that makes you feel like you’re playing as a superhero and working with others, this one is really good.

46. Deranged

Image Source: Board Game Geek

I finally got to play my copy a couple of months ago. This is a game that I played at GenCon and was really excited to get. Then I got it, right in the middle of the pandemic. So it was fun to finally play it again. This is a really good game where everyone is trying to break their curses and get out of a town. What is interesting is the card play where your actions are limited by your cards and by some madness. Plus then, when you hit night time, someone might become a deranged and now their goal in the game changes. This game has a nice Halloween scheme.

45. Draftosaurus

Image Source: Board Game Geek

This game is almost a roll and write game. It isn’t in that you are placing dinosaur meeples onto the board as you draft them. But the game feels like one. You place the dinosaurs into different pens and they all score in slightly different ways. One wants just one dinosaur, but if it’s your only one of that type, you get points. Others might want pairs, or unique dinosaurs. The game plays super fast and it is a ton of fun and is easy to get into.

44. Say Bye To the Villains

Image Source: Board Game Geek

It’s odd to put a game that I’ve never beaten onto the list. But I love the game because it always feels close. I always feel like i should be able to win, but I just don’t have quite enough time. In the game you are a group of samurai taking on some villains. You prepare by increasing your stats, helping the other samurai, and seeing what the villains are doing. But there isn’t enough time to completely do all of that. One of these days we’ll beat the game, and it’ll be great, but until then, I’m going to keep on trying.

43. Century: Golem Edition

Image Source: Plan B Games

Century: Golem Edition is a game I wish I played more often. It’s such a great introductory engine building and hand management game. And it looks amazing on the table. The gems are cute and the table presence is amazing for it. The game is also really fast, turns fly by as you take one of a few actions in the game. I feel like i need to get it to the table again soon, and if you’re looking for a game to introduce people to, this is a really good one.

42. Calico

Calico
Image Source: Flatout Games

Another very family friendly game, Calico has much more of a brain burning experience to it than it might look. This game gives you so much to think about as you are balancing three different types of scoring. You get buttons for creating groups of colors, you attract cats for groups of patterns. And then on the quilt itself, it wants certain groups of patterns and colors. And at the end of the game you might be hoping to get that one perfect quilt block that will finish off multiple things for you. There is an easy version as well, which works pretty good, though I do prefer the more brain burny version.

41. Floor Plan

Image Source: Board Game Geek

Finally, we have Floor Plan, this is about building out a goofy house to meet some criteria. You might end up with three living rooms iwth no doors, but if that you gets you points, it gets you points. They are coming out with a Winchester mansion version of this which will make a lot of sense thematically for building out a crazy looking house. But it’s a good time to play and while this one, I feel, might slip over time, it’s one that I want to explore more.

The Next 10

If you want to catch any of the remaining Top 10’s live, you can check them out and my normal streams on Wednesday at 8 PM Central time. If you subscribe and click the notification bell you’ll know whenever I go live or upload a new video to Malts and Meeples YouTube channel. When I’m not doing my Top 100, you can find me on Wednesday playing board games solo on the YouTube channel.

Let me know what game you’d want to play out this list? Are there any of your favorites here or any one that you now really want to play?

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How Quickly Do You Introduce New Board Games? https://nerdologists.com/2021/07/how-quickly-do-you-introduce-new-board-games/ https://nerdologists.com/2021/07/how-quickly-do-you-introduce-new-board-games/#respond Tue, 27 Jul 2021 14:14:30 +0000 https://nerdologists.com/?p=5954 How do you introduce new board games to a new gamer? How many do you introduce and when is the right time?

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So this runs off of yesterday’s video topic. I did a Top 10 list over on Malts and Meeples of my Top 10 Introductory Board Games. I wanted to put together a list of games that weren’t only the modern classics, but some new or different ones that people would be interested in trying out. This then leads into the question of how do you go about introducing board games to people? Is there such a thing as the right pace or how many new ones you should get to the table?

The Problem

So, there is a reason that I want to talk about this. This is something that I’ve been harping on for a little bit with people who are entrenched in the hobby game scene. We often forget what it was like to start playing board games. I know that I don’t love a game like Splendor anymore. Why, because I’ve played it enough times and it doesn’t offer enough variety for me. But Splendor is a great game to introduce people to.

It’s common to kind of turn up a nose at Catan now. And I get it, there are a million different versions and expansions of games like Catan, Ticket to Ride, and Munchkin, all games that a lot of people got started. I don’t get excited when they announce a new version of Catan, but again, Catan is a game that got so many people into the hobby.

And all of those games, we played them a number of times. It wasn’t like we played them only once. I played Catan probably 20 times at least while I was getting board games. The same goes for Ticket to Ride. I can’t even begin to think about how many times I played games like Skip-Bo, Dutch Blitz, Uno, and more while growing up. But now that I’m a game, there is a temptation to push people along fast.

So What Is the Right Pace?

Unfortunately, that depends on the perspective gamer. Some people move through games like Catan really fast. Others never stop playing Catan. Now, that doesn’t mean you shouldn’t introduce new games, but it means that there is no perfect formula.

How Do You Know When?

  1. Ask the person
    It can be as simple as that and it should be as simple as that. The person you play the game with, ask them. They might say no, and that is okay. Play those introductory games longer.
  2. How often do they win
    Not everyone knows when they are ready to try a new game. So another sign can be how often the other player wins. If the person wins most half the time or often enough, maybe introduce a new game. Ideally one with similar mechanics but I’ll get to that more.
  3. Amount/how often you play the game
    This might be the biggest one. Now not everyone wants to play a game all the time. But if you go from playing a game a lot to playing a game less, it might mean that they are ready for another game. They know the game and now they want to try something new.

What Do You Play Next?

Image Source: Amazon

This is another big question that you need to answer. What game are you going to play with them next. Now, I’ll point you back to that Top 10 list that I linked at the top and streamed yesterday. I think there are a lot of good options in there. But that doesn’t answer the question fully.

To do that there are a few things that you need to think about, the most important being, what do they like about the games they know? Do they like being really competitive, work that direction. Maybe they like solving a puzzle, lean that direction.

Let’s actually take a dive and look at Catan. What all does Catan have in it? Catan has resource management. It has city/route building. It has a luck to it and probability. Which of those elements does the person like? Let’s work off of my list of games from yesterday.

Resource Management

Century Golem Edition would be my top choice. It has you manipulating your resources more than Catan does, but you are pushing for certain groups of gems to get your Golem. And there is more control over what you are getting as compared to what Catan does. This will cut down on the randomness and add in more strategy for a Catan player.

City/Route Building

I think that Draftosaurus would make some sense for this one. You are collecting different groups of things, but it is fairly different. I also think that Marvel United oddly enough could be interesting or The Lost Expedition. You aren’t building your own city or route. But working together you are creating a chain of things, either actions or a path you take. But Draftosaurus would probably be the best.

The Odds

Sagrada would seem like the likely option. It has the dice rolling in it, but I’m not sure I’d put that at the top. In think that Silver might actually be best. With that game it has a bit more push your luck to it. And I think that is what some people like with the odds. So both Silver and Sagrada would be great options for the next step on that side of things for Catan.

So you can see how different games might work better. I think the big thing is give options, but not too many. And talk about what they like or maybe don’t like as well about a game when picking the one for the next step. And expect to play that next game a few times. I have friends who I can pull out a new game with them every time I play, but new gamers, those aren’t the people to do that with.

What do you do to pick a game? Any tried and true tips that you have for helping new gamers try new games?

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Top 10 Board Games for New Gamers https://nerdologists.com/2021/07/top-10-board-games-for-new-gamers/ https://nerdologists.com/2021/07/top-10-board-games-for-new-gamers/#comments Tue, 27 Jul 2021 13:07:16 +0000 https://nerdologists.com/?p=5952 What games are some good board games to introduce to new board gamers? Are the modern classics still good, but what other 10 work well?

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So, the title changes every time that I write this up. Is it Top 10 Gateway Games, kind of. Is it Top 10 Introductory Games, sure. But I wanted to make a list of board games that new gamers would like, but also aren’t the ones that more seasoned gamers might have played enough times. So what are the 10 board games that I’d use to introduce new gamers into hobby board games.

Why No Modern Classics?

I talk about it some in the video, but a quick recap. Modern classics like Catan, Ticket to Ride, Pandemic, Small World, Carcassonne, and King of Tokyo are great. But you can find most of those without much problem. A lot of people who are interested in hobby gaming have already played the likes of Catan and Ticket to Ride, and the rest.

As a gamer, that means that I don’t need to do that work anymore. I don’t have to show people that next small step up from games like Clue, Scrabble, and more. People already know that next level of game, at least in name and a lot of time in play. So I wanted to make a list of other games you could get in front of people.

The Drink

So, from Sociable Cider Werks I had a dry apple cider. Now, it isn’t bad, but it isn’t great. Why, because it is too sweet for me. I went on a little bit of a rant how there are a lot of ciders out there that claim to be dry, but cider as a whole is so much sweeter now. I get that a lot of people like sweet ciders, but I like a really good dry cider that has a solid acidic bite to it. And this is a common issue, so not something that just Sociable Cider Werks has an issue with, but almost all cider companies do this.

The List

Alright, if you don’t have time to watch the video (please still give it a thumbs up), let’s see everything that made the list.

10. The Lost Expedtion

9. Homebrewers

8. Silver

7. Marvel United

6. Draftosaurus

5. Point Salad

4. Century Golem Edition

3. Potion Explosion

2. Sushi Go Party!

1. Sagrada

Which of these games would you use for a new gamer, or which one would you want to try?

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Top 10 Big Games in Little Packages https://nerdologists.com/2021/01/top-10-big-games-in-little-packages/ https://nerdologists.com/2021/01/top-10-big-games-in-little-packages/#respond Wed, 20 Jan 2021 14:52:18 +0000 https://nerdologists.com/?p=5240 A lot of big games people think of as being heavy or having lots of decisions, but what are some small games that pack a big punch?

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Now, this could mean different things for different people, is a Carcassonne box a little box, sure, compared to Gloomhaven, but for me, that’s a pretty normal sized box, so it has to be smaller than a that size to be considered. Plus there are a lot of games in really little boxes, almost Uno sized that do pack a big punch, of course, I need to play some more of them.

In terms of ranking, I picked games that I felt like having a bigger punch for the size they were higher on the list, even passing some games that I liked better. This list is about the depth of game that you can get and really the depth of decisions that you have in the game. These are also going to be all games that I have in my collection, because remembering the size of every game that I don’t have can be tricky.

10 – Ganz Schon Clever

One of two roll and write or flip and write games on the list. A lot of them offer interesting decisions, and I probably could have put more on the list, but I also just did my Top 10 Roll and Writes. I think Ganz Schon Clever really provides and interesting puzzle to try and figure out. The reason it’s lower on the list is simply because you can figure out the puzzle. From that point on with the games in the series, it’s about how well you can optimize the puzzle. That, however, is still fun, and still offers a challenge. I am glad that I’m keeping track of my scores, just to see what numbers I can try and beat in the game.

9 – Skull

Some might find this game as an odd one for the list. It’s a push your luck bluffing game. That might seem too simple, but there is depth there as well. In Skull you are putting down either roses or a skull into your own pile, and eventually someone will open up a bid. Such as, I can flip four tiles without busting, then everyone bids, but the trick is, you have to flip all of your tiles first. You need to be able to read the people who are bidding to see if they are bluffing and they have a skull in there, or not, because you know you don’t have a skull, you can get through their stack and a high number of cards. Or, you might be bluffing by bidding to make someone else thing you don’t have a skull in your stack, when, in fact, you do.

8 – Silver

Image Source: Bezier Games

I’m going to say every version of this game, and all the combinations there of give this game a lot of staying power and a lot of bang for a small box size. There is also strategy to how you play as you try and figure out what cards you have in your village and how many points you have and also figure out what your opponent might have so you can call for scoring at the right time. There’s strategy to how you put in cards into your village, what cards you give your opponent, and how you manipulate the size of your village. Like Ganz Schon Clever, there is a puzzle you can figure out, but there are four versions of the game, each with different sets of cards numbered 0 to 13, and you can mix and match, so that’s a ton of different options you have and a ton of different puzzles.

7 – Say Bye to the Villains

Say Bye to the Villains is an extremely hard cooperative game. You are Samurai who are going to fight against some Villains in ten days. You are building up your health, speed, and attack, but also trying to figure out what the Villains are up to, so that the correct Samurai are assigned and can beat the correct villains. What makes this game feel so big is that you can’t quite do everything you want in the game. You are always pushing your luck with that last villain that you aren’t quite sure you can beat. I also like the strategy that goes behind either having enough health to survive an attack or enough speed to attack before a villain. The game is one that I have yet to beat, but I still really like the challenge.

6 – Hats

Welcome to the Madd Hatters tea party, you are trying to collect your best hat collection. This game twists off of normal card playing games. Normally you play cards in your hand to score or manipulate placement of things, but in this, you are placing them down on the table at the tea party. You then take the hat that was there. The rules for placing a hat are simple, it either needs to be the same color or the higher number. At the end of the game, the hats score based off of where they are on the table. The challenge comes in setting it up so that you can score at the end of the game in the hat colors you want, so leaving one of that color out that someone else can’t take so that you can score, but also collecting enough to score well. The balance is great because you mess it up, another player might remove the last pink hat from the board, and now all those pink hats won’t score. Or maybe, instead, the make it so the lowest scoring pink is now one point instead of six. It’s a fun and chaotic hand management game.

Image Source: Board Game Geek

5 – Onirim

The only true solo game on the list, Onirim is my go to for a fast solo game. The basics are simple, play down three cards of the same color in a row and don’t have any matching symbols next to each other, you get to put out a door card, get six out you win the game. The big part of the game comes with the key cards. These cards are extremely powerful and can be used for a lot of things. You can play them down as another symbol to get out a key, you can hold onto them and use them if a nightmare comes up, or a door of that color comes up, or you can dig through the draw pile with them. The strategy for how to use them can go all over the place, and depending on the game state, you might need to do one over the others. Plus the game, in the Second Edition, comes with a lot of modules as well to add in more and different challenges, but those are all just a few cards.

4 – The Lost Expedition

Another cooperative game on the list, The Lost Expedition’s game play is interesting and challenging. The big part comes from the adventure that you are on, and how you go on your hikes, or explorations for the day to reach the lost City of Z. A lot of cooperative games an alpha player can take over the game. In The Lost Expedition, it gets around that issue by players not being allowed to discuss what card they are playing. And the order cards are played changes depending on morning or evening. In the morning, you can pick and choose your path, which means the cards go in numerical order, at night it’s whatever order the cards are played in. After that the group discusses and spends resources to go down the paths they have created, always trying to push closer to the city. There can be a lot of good discussion in this game and lots of hard decisions.

Image Source: EmperorS4

3 – Hanamikoji

Hanamikoji is a very simple game. You have four choices of actions per round, and you do each of them once. You play down a card face down that you’ll use to win favor, two face down to not use to score, three face up and your opponent picks one, or two sets of two face up and your opponent picks one. Each player wants to win the favor of four Geisha so that they will grace your restaurant or eleven points worth of Geisha. Which cards you present to your opponent are always a pains taking decision. You want them to be equally as good for you no matter what your opponent picks. But, you don’t know all the cards your opponent has, what cards your opponent has played face down, or what card isn’t in the round. I feel the struggle hoping that I won’t give my opponent the game every time I play Hanamikoji.

2 – Hanabi

Hanabi is an odd game, but one that makes you think a lot. The challenge of this game comes from the fact you can’t see your own cards. And you, as a collective, are trying to put down fireworks in ascending order for three different colors. That seems impossible, but you give each other clues. The downside is that the clues aren’t as specific as you’d want. If my hand is a red three and four, a green two, and a blue one and two. A clue could be, “That card is a one” or “Those two cards are blue” or “Those two cards are twos”. We only complete one one through five of each color, so we need to give good clues, but you point out all the cards of a color or a number. As the player who receives the clue, that means you are keeping track of all that information in your head and by moving cards around in your hand. Clues are also a limited resource, so eventually you discard cards to get clues back, and that is a risk as well. Extremely challenging, Hanabi plays fast and has a lot of game to it.

1 – Cartographers

Image Source: Thunderworks Games

My number one big game in a small package is Cartographers, my other roll and write, or flip and write, game on the list. Cartographers shines because of it’s scoring. I talk about it a lot for that reason. In Cartographers you score four different scoring cards, A through D, but in any season you only ever score two of them. So Spring has you scoring A and B, then Summer, B and C, Fall, C and D, and Winter, D and then A again. You really need to plan out and balance your scoring. If you focus too much on one of them, you might not score well in other rounds. For example, if you focus too much on A, you might score poorly in Summer because you aren’t scoring B, but then come Winter you’ll score A again, so there’s an interesting balance of how you place everything on your map to score. I always feel like my time scoring for card Bis wasted, but without it, I’d have two early bad rounds. The game has a whole lot more thought to it than it’d seem.

There are other games I considered as well. Letter Jam, a Hanabi like word game is amazing, but I considered it just a bit too big. Draftosaurus and Fruit Picking are family-weight games that pack a little bit less punch but are great as well. And on my shelf are so many more games I need to try, like Claim, The Crew, Arboretum, which I’ve heard packs a big punch, and more. What are some of your favorite small games that pack a big punch?

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The Collection A to Z – The Letter L https://nerdologists.com/2020/12/the-collection-a-to-z-the-letter-l/ https://nerdologists.com/2020/12/the-collection-a-to-z-the-letter-l/#respond Fri, 18 Dec 2020 14:08:23 +0000 http://nerdologists.com/?p=5090 We’re back to one letter for today as the Letter L, which brings you todays games, and there are a number of them. There is

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We’re back to one letter for today as the Letter L, which brings you todays games, and there are a number of them. There is one IP that might have a few games that show up on the list, but it’s an interesting variety of games for sure ranging from light and silly games to big epic games.

Numbers

A’s – B’s – C’s – D’s – E and F’s – G and H’sI, J and K’s

L’s

Lazer Ryderz

We’re starting off with a light and silly one, this one is basically light bikes from Tron the board game, with all of the 80’s gloriousness. In fact, the box even looks like a VHS tape collection (though slightly too large for one). This game has you basically creating light trails, trying to knock other people out, but more so trying to get to objectives before everyone else does to claim them as points. It’s a bunch of silly madness but works well, and it’s one of those board games that gets you up and has you moving around the table as you try and strategize. Now, not all games need to do that, but I like simple games that do for a nice bit of filler.

Status: Played

Image Source: Greater Than Games

Legacy of Dragonholt

This is an RPG as much as it is a board game, but Fantasy Flight created what is basically a simple RPG in a box. Oddly enough, not the only one that will be on this part of the list, that kind of has that choose your own adventure feel. This one caught my eye because of how simple it is to play, you aren’t rolling dice, you’re basically just making decisions, and if you have skills, you can use them to open up other paths that might have been closed off if you didn’t have them. The game tells an entertaining story from what I’ve gotten through, and I think there is plenty to explore, I really need to just sit down and knock this one out.

Status: Played

Legends of Andor (Journey to the North Expansion)

Legends of Andor caught my attention a while back as a simple fantasy adventure game. Now, it isn’t extremely simple, the game has good challenge to it, but it is a lot of fun to play. Legends of Andor is very much a puzzle game as compared to a normal fantasy dungeon crawl-esque game, you want to kill off all of the monsters, but here if you do that, it progresses the story too fast and you’ll end up losing. So it’s a balancing mechanic of keeping monsters out of areas that they can do damage, while also completing objectives but not rushing the story along too fast. I like it for a game that feels like it has a lot of traditional board game mechanics, but gives it a bit of a different feel with the puzzle like twist.

Status: Played

Letter Jam

Another GenCon game that I got to try there, I couldn’t pick it up because it was sold out. Let me say that the first experience I had with the game was questionable, this is a cooperative word game, and I don’t think that all the players knew it was cooperative because the gal giving a demo did a very bad job demoing the game. But I’ve gotten to play it since then, including a second demo of it at GenCon and that one was much better, and I have enjoyed the game every time that I’ve played this. This game borrows from Hanabi where your cards are facing away from you, but in this one, it’s a word game, you are trying to figure out what word you might have, but everything is all mixed up in front of you and only one letter of yours is up at a time. People are giving clues that use letters that they can see (so not their own), plus any additional letters that there might be or a wild letter so that people can narrow down what their letters are and figure them out before the end of the game so they can unscramble their word. Overall, a really fun and clever game, it also plays up to six which is awesome.

Status: Played

Image Source: Pencil First Games

Lift Off! Get me of this Planet!

This was the first game that I ever backed on Kickstarter. Lift Off! is a cute little game with a million little meeples whom you are trying to get your color of meeple off the planet before it explodes and before your opponent does. To do this you have to prepare you launch sites by getting fuel, gear, etc. to them, and get meeples there ready to launch and wait for the right time of the day (or night) to launch. It makes a really interesting timing puzzle as you look to maximize how quickly you can get off the planet by what you can actually launch, and sometimes a spaceship, for example, might need a lot to launch so you’ll have to leave room on the ship for your opponent so that they can help you get it launched, while others, like a slingshot, might need basically nothing. It’s a fun family weight game or just a bit heavier that looks really cute and plays well.

Status: Played

The Lord of the Rings (Sauron Expansion)

This is an older Fantasy Flight game that they just reprinted with a fancy anniversary edition, and I think the older edition looks better. This game has you playing through the Lord of the Rings trilogy and it’s kind of a puzzle and push your luck game as you try and advance down the boards, playing through the major moments of Lord of the Rings, but you need to do the right combination of cards, and you need to keep your characters away from Sauron as well. This game is a bit like The Dresden Files Cooperative Card Game, not in game play, but in how it handles the theme, where if you know the source material, that knowledge brings the theme more than the game play does. The Sauron expansion allows someone to play as Sauron against the group as well, which is a fun edition.

Status: Played

Lord of the Rings: Journeys in Middle-earth

Another Lord of the Rings game, this one, while it has Lord of the Rings characters like Gimli and Aragorn, isn’t about the trilogy. Instead, you are playing through a campaign that comes before the trilogy as Bilbo is also a character you can play. The game is app assisted which allows it to do a lot of the house keeping for the monsters in the game. This feels like it’s based off of Mansions of Madness, and I know it uses the same base programming for the app as Mansions of Madness, but it gives you more exploration as well as then tactical combat. The game really plays in two types of scenarios, that exploration and then combat, which is fun, as you get something for all types of players. It also moves away from dice chucking like Mansions of Madness to a card system which works well.

Status: Played

Image Source: Awaken Realms

Lords of Hellas (Dark Ages Expansion)

Another big and epic game, this one from Awaken Realms, it is an interesting game in that it does so many things in it. There is a drafting piece to the game, happens when you build temples, there is area control, there is fighting monsters, or fighting other players for control of the areas, you can build temples and statues, unlock new powers and go on quests. This game has a lot going on but really plays in a pretty straight forward way. I like all of what you can do because it feels like what you’re doing and what you can focus on is different than everyone else. I also like that it has four win conditions, controlling two regions and all of their sub regions on the map, controlling a number of temples, killing three monsters, or controlling a statue after it’s been built. This game is also really well balanced, we had a five player game and all of us were in a couple of turns of winning when the game ended and all of us had switched what our goal was for winning by the end as well. Really love the game.

Status: Played

The Lost Expedition (The Fountain of Youth & Other Adventures Expansion)

The Lost Expedition is one of my go to filler plus games. It feels like it’s just a bit more because it takes just a bit longer than some games, but definitely is straight forward enough to be considered a filler and it’s cooperative. You are creating paths in this game for your adventuring group to go down, during the day everyone plays down two cards (generally) and they go in numerical order, and you work together to traverse that path. In the evening, you go for another hike, this time it’s playing down the rest of the cards in your hand, but they don’t go in numerical order, but the order that you play them in. This creates some interesting game play, and for people who feel like there is an alpha gamer problem in cooperative game, The Lost Expedition counters that by not allowing that much sharing of information or really any during the card playing phase, and that’s the part that really sets up what you’re going to do.

Status: Played

Loup Garou

This is another choose your own adventure style game, more so than Legacy of Dragonholt. It has you playing through a graphic novel basically. Van Ryder games has put out a lot of them which have been quite popular. I grabbed this one at GenCon and I still need to get it played, but I like the concept and I’m very curious to try it to see if this is maybe something that I’d want to get more of. They really have about one play through per book per person, but it should be something you can then pass off to another person to play as well.

Status: To Be Played

Image Source: Wired

Love Letter

Another early to my collection game because of seeing it Wil Wheaton’s Table Top, though, I think this was played on the first International Table Top Day if I remember correctly. This game is a little micro game where you are trying to get a Love Letter to the princess and you are doing that by trying to have the highest value card left in your hand when all is said and done, as long as it’s not the princess. But you can also knock other players out of the round, and if you do that, that can also cause you to win the round. It’s played over a series of rounds, but even playing up to 4 wins in a two player game, that goes extremely fast. It’s a nice tiny little game that has had a lot of versions of it put out.

Status: Played

I impressed myself there, out of all the games that start with the letter L that I own, I’ve only not played one of them. Granted, with another one I haven’t played my copy, Lazer Ryderz, but I want to once I can have more people over again. There is really such a wide variety of games in here, and I am going to go through at the end and do my favorite game for each letter, though for some that might be obvious.

What’s your favorite game that starts with the letter L? What game starting with L should I add to my collection?

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