Worker Placement | Nerdologists https://nerdologists.com Where to jump in on board games, anime, books, and movies as a Nerd Thu, 04 Dec 2025 17:10:05 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 https://nerdologists.com/wp-content/uploads/2015/10/nerdologists-favicon.png Worker Placement | Nerdologists https://nerdologists.com 32 32 Top 100 Games (of all time) 2025 Edition – Top 10 https://nerdologists.com/2025/12/top-100-games-of-all-time-2025-edition-top-10/ https://nerdologists.com/2025/12/top-100-games-of-all-time-2025-edition-top-10/#respond Thu, 04 Dec 2025 17:06:00 +0000 https://nerdologists.com/?p=9893 What are my Top 10 of my Top 100 Games (of all time) 2025 Edition? The video has been out for a little bit, but catch up here.

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Life has gotten busy, but the list is done so now it’s time to talk about the Top 10 games of all time. Of course, this is capping off my Top 100 Games (of all time) 2025 Edition. So you can catch up on all of those videos as well. Which game is going to be at the top this year and are there any new games that made it into the Top 10. Join me and find out, and pick some up for the holidays.

Catch Up on the Top 100 Games

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31
30 through 21
20 through 11

Top 100 Games (of all time) 2025 Edition – 10 through 1

10. Rebel Princess Deluxe Edition

Rebel Princess
Image Source: Bezier Games

Published By: Bezier Games
Designers: Daniel Byrne, Jose Gerardo Guerrero, Kevin Pelaez, Tirso Virgos

Buy Rebel Princess Deluxe Edition

The top trick taking game on my list is Hearts. Well, not completely Hearts, it’s Hearts with shenanigans and that is the element that makes it amazing. If you are familiar with Hearts, you know you don’t want to win the hearts because they are worth points. In this game, you are doing the same thing, but as princesses trying to dodge the proposals of the princes and of course the very dangerous frog princes.

But let’s talk about the shenanigans because that is where the game separates itself from Hearts. In Rebel Princess you each get a princess with a special power. It might be to force someone to lead a suit, or you take over the lead of a trick even if you didn’t win the previous one. They are once per round. The bigger shenanigans comes from the rule for each round. It tells you how to pass cards, but also then something special that round, like the number furthest from the led card wins the trick, to make the trick taking different.

9. Zenith

Zenith
Image Source: PlayPunk

Published By: PlayPunk
Designers: Gregory Grard and Mathieu Roussel

Out Of Stock Currently

Zenith is the new one on the list, and it blew me away on BGA so much that I knew I needed to pick it up when it came out. Zenith is a two or four player, but really two player game where you are having a tug of war over different planets. When you get influence on a planet all the to your side, you get a token, and you win with three from one planet, four different ones, or five total.

But let’s talk about winning influence. The simplest way is to play a card down on your side of the table, that’ll move it one towards you and give you some other bonus. But to do that you need to pay the cost, so sometimes you need to do other actions to get more money. One of them is to discard a card for a bonus. Depending on the type of card, you get a different bonus for it, and you gain the leader token which means you get an extra card in hand. Finally there is technology which you use to gain bonuses but also move influence on planets.

8. Slay the Spire: The Board Game

Slay the Spire Board Game
Image Source: Contention Games

Published By: Contention Games
Designers: Gary Dworetsky, Anthony Giovannetti, and Casey Yano

Buy Slay the Spire: The Board Game

You know that I love Slay the Spire the video game and the same is true for the board game. In the board game it’s the same thing as the video game, but everything is scaled down. This is a very smart decision because I don’t want to do a lot of math, but I still want to play the same game I love. So you climb the tower, you fight normal and elite monsters, and you rest and add cards, everything that you love about Slay the Spire the video game.

But there is an extra twist for the board game as well. In the board game you also can play it cooperatively. And I love that for the game because there is no reason that you shouldn’t be able to. It levels up how much health the boss has, and each character gets their own row of normal monsters to face. The cool thing about that row is that I can help you attack your row if your monsters are attacking for too much. Or you can help with mine, but whichever row you attack, you get attacked by your row. So there is a strategic puzzle to figure out as a group.

7. Detective: A Modern Crime Board Game

Detective A Modern Crime Board Game
Image Source: Portal Games

Published By: Portal Games
Designers: Jakob Lapot, Przemyslaw Rymer, and Ignacy Trzewiczek

Buy Detective: A Modern Crime Board Game

I might be the person in the world like Detective: A Modern Crime Board Game the most. But I think it is worth talking about and I think at least the core box is one that more people should play. The core box is a series of intertwined cases that you need to figure out the leads and what to track down. The best way, and I mean this as compliment, I can describe the game is that it’s like NCIS or CSI but fun because you are the detectives.

The game has so much going for it. You need to figure out what lead you want to track down, you need to take evidence to the lab and get your results, or you need to spend resources pressing people for more information. All of that is going to cost time, so you need to get it done before time runs out.

And all the cases are different. Even in the core box where they link together, they are all unique. And the one off cases are all different as well and set in different time periods or different locations. Even the Batman version of the game is a ton of fun.

6. Dice Throne

Dice Throne
Image Source: Roxley Games

Published By: Dice Throne Inc.
Designers: Nate Chatellier, Aaron Hein, and Manny Trembley

Buy Dice Throne

Dice Throne is probably always going to be game in my Top 10. Mainly because they keep on coming out with more Dice Throne and I keep on buying it. But the game is a great plug and play game that can be described as battle Yahtzee. But that is not fair to the game because Dice Throne is more than that. Yes, it uses the Yahtzee style rolling to deal damage to your opponent, but the cards, and dice manipulation and how you work that together is where the game is so fun.

Plus, each character in the game is unique and does something different. Whether that is with Marvel and Gambit who has his aces that he can play, Doctor Strange who has spells that he can cast, or Scarlet Witch who can swap out the dice that her opponent roles. Or it is unique for the non-IP characters as well with the Gunslinger having a showdown type of defense, the Treant having sapplings that do unique things, or the Pyromancer building up their flames.

5. Aeon’s End

Aeon's End
Image Source: Indie Boards and Cards

Published By: Indie Boards & Cards
Designers: Jenny Iglesias, Nick Little, and Kevin Riley

Buy Aeon’s End

I love deck-building and Aeon’s End is my favorite mainly deck-building game. I put it that way because I have another game that uses deck-building, but it is less of a deck-building game. This one is great because it gives you a boss battler as well as you play the game. You need to cast spells to deal with the bosses actions, minions, and hopefully knockdown the boss, the nemesis, if you can.

The game does a couple of fun things. Firstly, I like the turn order in the game, though I will say, I think that it makes it a two player game. The turn order is randomly drawn from a deck, so you might go twice in a row, if you have two of your number in there, or you might have the nemesis get multiple turns in a row. It keeps the game feeling tense and stressful. But I think it works best as a two player game because otherwise you might have a long time between turns.

Then the deck of cards. As you add cards and you need to draw again, you don’t shuffle the deck. Instead you just flip it and you draw from that. If you are smart, you can set it up so that you are drawing a strong hand. It is tricky, but it’s also a ton of fun when you get it right.

4. Lost Ruins of Arnak

Lost Ruins of Arnak
Image Source: CGE

Published By: Czech Games Edition (CGE)
Designers: Elwin, Min

Buy Lost Ruins of Arnak

This is the other game that has deck-building, but it’s less of the game. Lost Ruins of Arnak is a deck-building, worker placement and resource management game that I just love. The theme really helps sell me on the game where you are exploring the jungle and trying to become the most famous explorer. Yes, that theme is hiding behind the mechanisms in some ways, but it’s there.

The game is really a great puzzle as you need to figure out how to explore new locations, defeat those monsters, and go up a research track. But they do it thematically in some areas, and I love that. You can buy new gear with money, but when you do that, it goes to the bottom of your deck of cards. Why, because it needs time to ship over. But if you buy a relic, that’s there, and you can use it immediately. Or on the research track as you advance, you need to discover, magnifying glass, before you can write about it, journal.

And the Expedition Leaders makes the game even better. It means that each player is starting at a unique spot. And it helps shape how you want to solve the puzzle. I thin the game is a 9 for me without this, but with it, and it’s an easy addition, it’s an easy 10 and in my Top 10 of all time.

3. Tainted Grail: Fall of Avalon

Tainted Grail
Image Source: Board Game Geek/Awaken Realms

Published By: Awaken Realms
Designers: Krysztof Piskorski, Marcin, Swierkot

Buy Tainted Grail: The Fall of Avalon

Now a game that has been in my Top 10 for a long time with Tainted Grail: The Fall of Avalon. I still think this game has the best story and writing of any game that I’ve played. It does an amazing job of weaving together a narrative over three different campaigns. And you want to explore and read all the story. It’s so good and the storymode fixes the issue, that even though the regular game is a grind when it comes to resources, this is still a game that I love.

I think that the game works so well too in what you are doing. The combat and diplomacy checks you come across offer interesting puzzles of card play. And then when you go to a new card and you find new choices, it’s really interesting. I also should mention with combat, I like how you sometimes just want to runaway. A combat is going to be too hard for you and instead of taking a ton of damage, if your draw bad cards, you should just run.

As an aside, I can’t wait to play the new game in the series. But it’s being waited on because of other campaign games to play. I’ve heard it is less grindy, so if you are worried about that in the base game, maybe check out that version.

2. Arkham Horror: The Card Game

Arkham Horror LCG
Image Source: Fantasy Flight

Published By: Fantasy Flight Games
Designers: Nate French, MJ Newman

Buy Arkham Horror: The Card Game

At number two is a return to glory in some ways. I think that Arkham Horror: The Card Game was in the Top 3 or so when I first started the list. But it is back here because I’ve gotten to play more over this past year. I’ve done the story in the core box and started on another one. And I built my own character for that which is fun to do as well.

The game is just impressive with how it uses cards in such an interesting way. I love how they become a map for the house, city, or whatever you are in. And how they use simple symbols to help you know what connects to what in the game. And each campaign feels different. I played the Arkham Nights one at a game store, and that was super unique and fun, while the base box felt like a great introduction, and the Scarlet Keys is already shaping up to be different.

I also like that each character you build is going to be good at different things. So you need to balance the party. But you might want a challenge and create a different and unique combination of characters to go with as well.

1. Frosthaven, Gloomhaven, Gloomhaven: Jaws of the Lion

Frosthaven
Image Source: Board Game Geek

Published By: Cephalofair Games
Designer: Isaac Childres

Buy Frosthaven

The final spot on the Top 100 Games (of all time) 2025 Edition is the same as it’s always been. This is Gloomhaven, or Frosthaven, or Jaws of the Lion. They are all the same game, though Frosthaven does add in a city management phase which is very fun for the game as well. This is an amazing dungeon crawler game and very worth checking out if you haven’t played a dungeon crawler before. Especially Gloomhaven: Jaws of the Lion as a starting point for the game.

In this game you play different scenarios and you need to figure out with your unique character how to defeat the enemies and complete the objectives. In Gloomhaven a lot of the objectives are defeat everyone. But Frosthaven adds in more variety, so you need to figure out the puzzle.

And how do you do that? You do that with playing cards from your hand. Each card has a top action, a bottom action, and an initiative on it. You pick one of the two cards to set your initiative and then generally you have a plan of which top of a card and which bottom you want to use. But, if the board changes, maybe the enemies move on you, you can adjust which top and bottom you want to use from the cards you play. And did I mention that each character is unique and feels different in how they play, because they do. And you get a try a lot of them.

Thank You For Joining The Journey

I hope that you’ve had fun with my Top 100 Games (of all time) 2025 Edition. I always have fun putting together this list. And I apologize for it being a bit delayed in when the article came out as compared to the video on Malts and Meeples YouTube channel. My schedule has been weird as of late.

So with that, be aware I will be streaming as I can. I still want to go through my 101 through 200, aka the games that I still love but couldn’t crack the Top 100. And really, I love a lot more games than just 200. But that video is going to come out when it can. And it might not come out live depending on what my potential filming schedule looks like. The same with other streaming like Legendary Kingdoms and Baldur’s Gate 3. And then I have other games I want to play too, like Regicide Legacy that are going to stream well.

So all of that is to say, thank you for watching. And subscribe and click the notification bell to know when new videos come up on the Malts and Meeples channel.

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Top 100 Games 2025 Edition – 80 through 71 https://nerdologists.com/2025/09/top-100-games-2025-edition-80-through-71/ https://nerdologists.com/2025/09/top-100-games-2025-edition-80-through-71/#comments Thu, 25 Sep 2025 16:09:23 +0000 https://nerdologists.com/?p=9836 What games make it onto the third chunk of my Top 100 Games (of all time) 2025 Edition. Join me every Wednesday to find out.

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The Top 100 Games list continues along with games 80 through 71. There are a few new games to this section of the list. And a few games that have dropped some over the years. It is always hard to know why a game is dropping or coming back up. Sometimes it is because you haven’t played it in a while. Other times it might be that you’ve played a game too much so it is losing it’s luster. Still they are all games that I love.

Catch Up on the Top 100 Games

100 through 91
90 through 81

Top 100 Games (of all time) 2025 Edition – 80 through 71

80. Rock Hard 1977

Rock Hard 1977
Image Source: Devir

Published By: Devir
Designer: Jackie Fox

Buy Rock Hard 1977

Do you want to be a rockstar? Rock Hard 1977 is all about being a rockstar and the designer is legitimately a rockstar. In this game you place out workers in day, evening and night activities that help take you from garage band playing little local shows to playing sold out stadiums. The player who can make the journey the best is going to be the winner of the game. And each part of the day is going to let you do different things, in the day you might record a record, evening perform, and night go hang out at a club.

79. The Night Cage

The Night Cage
Image Source: Smirk & Dagger

Published By: Smirk & Dagger Games
Designer: Christopher Ryan Chan, Chris McMahon and Rosswell Saunders

Buy The Night Cage

I like a good spooky game. The Night Cage gives you that spooky feeling by creating tension as you race to get out of an every changing labyrinth. Can everyone get their keys and get to a portal before the candles run out and the players are lost in there forever. That counting down of tiles as they leave the board and new ones are placed out as a timer is great in this game. And it is spooky, which is hard for a board game to do.

78. Cthulhu: Death May Die

Cthulhu Death May Die
Image Source: CMON

Published By: CMON Global Limited
Designers: Rob Daviau and Eric M Lang

Sold Out on online retailers, look for sellers on the Board Game Geek Marketplace or eBay.

Maybe your spooky is better with lots of giant monsters and a scenario where you know an elder being is going to come eventually. Cthulhu: Death May Die, called CDMD or Death May Die in the hobby, is a big game with minis and madness. You want to push your insanity up a little bit so that you unlock new powers and abilities to defeat the ancient horrors. But too much insanity and you knocked out of the game. This is a good beer and pretzels sort of game.

77. Captain Flip

Captain Flip
Image Source: PlayPunk

Published By: PlayPunk
Designers: Remo Conzadori and Paolo Mori

Buy Captain Flip

Moving on from the spooky games, we have Captain Flip. This is tile laying game about filling up your pirate ship with crew. Every crew member is going to give you points, positive or negative, in some way. When you draw a tile you see one side. Then you decide do you want to place that onto your ship, or do you want flip it? If you flip it you are stuck on that side and have to put that down. It’s this balance of optimizing your score, playing out pirates, and pushing your luck as you flip the tiles.

76. Cartographers

Cartographers
Image Source: Thunderworks Games

Published By: Thunderworks Games
Designer: Jordy Adan

Buy Cartographers

Cartographers used to be my Top Roll and Write style game. Now it is dropping a bit, some because there are so many roll and write games that I like, and some because I haven’t played it recently. But I really enjoy this one and really enjoy making a map. I like the interactivity of the monsters who I play it on my opponents board in the worst spot possible for them. And I like how you score four different things, but depending on the season you score two and the season determines the two. It’s one I need to play again.

75. Letter Jam

Letter Jam
Image Source: Board Game Geek

Published By: Czech Games Edition (CGE)
Designer: Ondra Skoupy

Buy Letter Jam

Do you like word games but it seems like some people are just better at them? Letter Jam is a cooperative word game, so everyone needs to work together. In this game you don’t know the letters or the word you have. But everyone else can see one letter of yours at a time, and you can see one letter of everyone else’s. You all need to give good clues of words so people can figure out what their letter is. Say you have an “O” if I give a clue that shows you that the word uses the letters “FR[your letter]M” you can figure out what it is. But everyone needs to figure theirs out and figure out their word.

74. Can’t Stop

Can't Stop
Image Source: Eagle Gryphon Games

Published By: Eagle Gryphon Games
Designer: Sid Sackson

Buy Can’t Stop

Can’t Stop is another push your luck game to make the list. I like a good push your luck game like this one, Push, or Flip 7. They are easy to teach and play. In this one you want to get to the top of 3 columns. If you do that, you win. How do you do that, well, you roll dice and then split them into two pairs of two. The twist is that you only move up on three numbers per turn. So I might roll and get a combo to make ten and eleven, if I am not going up on ten or eleven, I lose my progress. But if I play it too safe, I lose.

73. Under Falling Skies

Under Falling Skies
Image Source: Czech Game Editions

Published By: Czech Games Edition (CGE)
Designer: Tomas Uhlif

Buy Under Falling Skies

Do you like the movie Independence Day? Did you grow up playing the game Space Invaders. Under Falling Skies is a game that gives me the feel of both of those things. You need to research how to stop the mother ship while keeping too many of the smaller ships from making it to earth. And it uses an interesting die system. The higher the die, the more powerful the actions you can take are. But also the faster those little ships descend towards earth. I love that balancing act puzzle of the game.

72. So Clover!

So Clover
Image Source: Repos Productions

Published By: Repos Production
Designer: Francois Romain

Buy So Clover!

So Clover! is a cooperative party game. It is one that is easy to teach in person and hard to explain. Basically you create a grid of cards that have words on every side. So you need to connect the two words per side with another word. Then everyone else is trying to get those words back onto the board in the right order, but the twist is there is an extra word thrown in. Plus often times the words are not easy to match. The better you do that as a group the more points you get.

71. Rallyman: DIRT

Rallyman Dirt
Image Source: Holy Grail Games

Published By: Holy Grail Games
Designer: Jean-Cristophe Bouvier

Buy Rallyman: DIRT

Finally rounding out this 10 is Rallyman: DIRT. This is another push your luck game and a racing game. In it you plot you course down the track and then get a choice. You either roll one die at a time which allows you to stop before you spin out and bad things happen. Or you roll all the dice at once. Why roll all at once? Well, when you roll all at once, you take negative one second to your time per die rolled. So you can reduce your overall time if you don’t spin out.

Join Next Week

Just as a reminder, I am streaming my Top 100 Games (of all time) 2025 Edition every Wednesday night at 9 PM Central Time. The next few videos have their links up, so you can click notify on them to know when I go live. Or you can subscribe to the channel and click notify to know whenever a new video comes out. Currently I am playing through Legendary Kingdoms on Monday and then my wife and I are playing Baldur’s Gate 3 on Fridays. So join us for those videos.

And thank you for checking out the video and articles. Let me know what your favorite game from this chunk of 10 is and which one you would love to get played.

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Player Interaction in Board Games https://nerdologists.com/2025/03/player-interaction-in-board-games/ https://nerdologists.com/2025/03/player-interaction-in-board-games/#respond Fri, 14 Mar 2025 15:15:42 +0000 https://nerdologists.com/?p=9485 How do you want to player interaction to work in board games? I think there are three ways, but is there a best way?

The post Player Interaction in Board Games first appeared on Nerdologists.]]>
I know of some people who dislike what is generally a pretty solid board game because of how you interact in the board game. And Jamie Stegmaier of Stonemaier games talks about this as well in how their games are created. But I want to talk about the different types of player interaction that you have in a game. Because, on the flip side, I see board games talked about where player interaction almost doesn’t exist. Everyone is playing their own solitaire puzzle or game and you don’t interact over much. And some people don’t like that. So let’s break down the three different types of player interaction.

Negative Player Interaction

Let’s start out with the negative version of player interaction. This is when a player in a game can cause another player to lose something or to take something from another player. Or some other action that is actively putting them further away from winning the game.

A game like Uno, for example, is actively built around negative interactions for it’s core interaction. You are close to winning, draw two or skip your turn or I’ll reverse it away from you. All these actions are likely to keep you from winning the game. Or if I can deduce/guess what color you have, I might intentionally change it, though that one is more of the next type of interaction.

But you can get the idea for negative player interaction. It is about making another players position in the game worse. Now, sometimes that might be keeping them from winning the game, and that might be a part of the game, but games that rely too heavily on negative interaction are often the ones that end up in fights or people not liking games as much.

Neutral Player Interaction

Next u up is going to be neutral player interaction. This is when players might be racing towards a shared goal, for example. Or when spaces are limited for players. I go somewhere that you want to go in a game and it blocks you from going there. I’m passively impacting your strategy in the game. But it’s not, normally, done out a negative reason for it. It can be, but that’s again that situation where you might be blocking someone from winning a game.

An example of this is common in worker placement games. There are five worker spots that do different things. But only one worker can go to a spot. So if I take the one that sells goods, that means you can’t go there with your worker to sell your goods. You still play with the other options, but I’ve interacted with you in the game so that it limits what you can do.

I think a lot of games strive for this one because it’s pretty basic. And you don’t want it to be off putting to you players to have negative interactions. But a smart player can block good moves from another player if they want. However, it’ll cost them something in return and therefore going for that negative interaction is generally a bad plan.

Flamecraft
Image Source: Cardboard Alchemy

Positive Player Interaction

Finally we have positive player interaction. This happens in a number of different games, so I’ll break it down in a couple of different examples. But the gist of it is, I do something and you get a benefit as well in the game.

An example of this would be New Frontiers or Terraforming Mars Ares Expedition. You pick an action to do and every other player gets to do that action. So that’s a positive because it means you get to do something every round. But as the player who picks that interaction, I get a benefit, so it’s not like I’m just picking something for everyone to do the same thing. This is a nice way to do it because it keeps players engaged at all times.

Another example is Flamecraft. In Flamecraft it’s a worker placement game but the spots aren’t limited. Instead, if I go to a location where another player has their worker, I give them a good. That is a positive because I go where I want to for my strategy, but there is a cost to me that benefits another player. It’s a bit different than the other type of positive interaction, because it can be seen as a slight negative for me, but only a slight one.

This sort of interaction is meant to make players feel good. It also shows up in worker placement games where you bump a worker back to someone’s worker pool, for example. That means they don’t need to spend a turn bringing back their workers.

Why One Way Or Another?

Now, I want to say, I don’t think that any version of player interaction is particularly bad or should be avoided. But I think that some maybe are more polarizing. Especially when it comes to positive or negative interactions. Mainly from two camps, “I don’t want to help others” or “I don’t like it when a game is mean to me”.

Both of them do, I think, have their place. And generally their space is on the opposite end of the spectrum. If I play a short game, I am more fine with negative interactions. Why, because the game is over fast, and the same with two player games. You are mean to me, I am mean to you. That is the expectation and there is no ganging up on someone. When it is a higher player count or longer game, that is less palatable because someone might be ganged up on and then be playing catch up for two hours.

On the flip side, I think positive interaction works better in longer and higher player count games. Firstly, at a higher player count it can help shorten the game. And in the example of New Frontiers and Terraforming Mars Ares Expedition, every player is engaged throughout the game. But I like that for a longer game because it keeps you from getting stuck behind or ganged up on.

Final Thoughts

I don’t think there is a right way or wrong way to do player interactions. And each way works, depending on the game. I think that some of them are better than others in certain situations though, and as a game designer or player, you need to know what makes sense for a game or for you.

Don’t add in a few negative interaction cards because that is what games do. Or as a player, don’t pick a game you can tell has take that cards if that doesn’t work for your group. Know your game and your group to create the right gaming experience.

But let me know your favorite games with all the different types of interaction.

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The Architects of Amytis – BGA Game Of The Week https://nerdologists.com/2025/02/the-architects-of-amytis-bga-game-of-the-week/ https://nerdologists.com/2025/02/the-architects-of-amytis-bga-game-of-the-week/#respond Mon, 10 Feb 2025 18:50:03 +0000 https://nerdologists.com/?p=9419 The game of the week from BGA was The Architects of Amytis. It's a pattern game and I'm hit or miss on them, is this a hit?

The post The Architects of Amytis – BGA Game Of The Week first appeared on Nerdologists.]]>
So I’m still moving along well with my next BGA learned game. And I keep on coming across two player games. This week it is The Architects of Amytis. This one gives me a bit of a feel of something like Harmonies. And I wasn’t a big fan of Harmonies, not that it is a bad game it just didn’t excite me. Does The Architects of Amytis offer something more than Harmonies does?

How To Play The Architects of Amytis

The game is about scoring the most points generally by building out different groupings of buildings. You want buildings of certain colors to be in certain positions so that they complete your scoring card objectives. But you also get points through a couple of different areas as well, which we’ll talk about as we talk about game play.

Getting Tiles

You are pacing tiles onto a 3 by 3 grid. To get a tile you place a worker onto a three by three grid of available tiles. Each tile is part of a stack and you take the top tile on that stack and place it onto your board. You want to place it in a way so it helps build out one of the patterns that you have.

When you place your worker, you do need to consider one thing. Where you place your worker matters. Because, if you get three in a row, you get to place out a scoring marker. Those scoring markers can just be for some points on a track that increases the more markers you have on it. Or you can score points if at the end of the game for each of the spots on your board that has two tiles on it, for example. If you complete a row of three you remove your workers, otherwise you remove your workers at the start of a turn following placing your forth worker.

Placing Tiles

You also need to consider when taking tiles the power of the tile. Each of them is going to give you some in the moment benefit. Often times that’s just going to be scoring some points. But there is one type of building that is going to let you grab another pattern, and you need to get those because you don’t refill in those cards otherwise.

The game continues like this with players taking turns and placing workers until two piles of tiles are empty. At that point, players will tally up the patterns that they scored, plus any other bonus points they chose to go after from getting three workers in a row. And the player with the most points wins.

What Doesn’t Work?

I think that the placing of workers might be a bit disappointing to some people. You want to get three in a row, but it’s a 3 by 3 grid, the other player can block you. So you maybe get two or three of the tokens into play. And sometimes it’s just smarter to spend them on the one track that gives you points for the more you have. The other ones, you want to try and get them, but it’s often difficult to set it up.

I think it also might not work for some people with how tight it is getting new scoring tiles or cards. There are a handful, maybe just 4 tiles, that can get you more cards. So if you don’t get one or two of those, you find yourself very limited in what you can do. So it becomes about creating three in a row. And we just talked about how that is challenging.

The Architects of Amytis Back Box
Image Source: Le Boite de Jeu

What Works?

All The Scoring

Now, I talk about those negatives, but a positive is how you can score in different ways. I think that is a lot of the fun of the game. You want to get three in a row so you can add to your scoring. In fact, you need to do that because while the patterns give a lot of points, you need to supplement them somewhere. And if you can get, for example, the one where you get points for having your tiles two deep and you get all nine tiles, that’s a lot of points. So I enjoy that aspect of the game.

I like, also, how the tiles score when you play them. Walls, for example, score for being near the edge of the board. But if you place a wall in the middle, you get points for your other walls still. So there’s this fun element of where to place the tiles as well. Now, sometimes it is a less than ideal placement to finish a pattern, but you’re still getting points. It just might not be quite as ideal as it could be.

Game Speed

The turns in this game are also very fast. A turn is placing a worker and grabbing that tile to place on your board. While you place and score, your opponent can be figuring out what tile to pick. So even on BGA, if you get two people on at the same time, the games just fly by.

Player Interaction

The final thing I want to talk about is how you can mess with the other player. I make this game sound fairly solitaire. And it is generally the best plan to get points yourself. But when I place a worker, if I can block you from getting three, that is great. I don’t want to do something that won’t give me anything, but if I can slow down your bonus scoring it works well. And this only works because the patterns are face up. So I know what you want to go for.

Who Is The Architects of Amytis For?

I think that this game works really well for a lot of players who who want a good two player game. The back and forth of the game is nice and there is a good mix of strategy, a little luck, and not so many decisions that the game bogs down. So it is going to feel familiar and comfortable to a lot of more casual gamers.

My Final Thoughts on The Architects of Amytis

I enjoy this game a whole lot more than I do Harmonies. They have some interesting things going on in them, but for a pattern making game, I think this one is better. I like the little bit extra that it adds without making it too complicated. Harmonies gives you one extra element of placing a token so you can’t reuse stuff, but that just makes it restrictive. This game is more generous and very generous when it comes to points.

And I think that generosity with the points is something else that I appreciate. It’s no0t like I spend a ton of time and I get something done and it’s a few points. When you need a few turns to build up and get points, it’s nice to have the points mean something. Add in that you get points even when you don’t complete a pattern is nice as well.

Finally, the three in a row is very fun as well. I think element of the game is one of my favorite. I want to figure out how to optimize my end game scoring. And I make choices, like going for piles of tiles that are two tall, that will determine how I play the game.

My Grade: B-
Strategy: B
Luck: C-

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Fromage – I Got A Need For Cheese https://nerdologists.com/2025/02/fromage-i-got-a-need-for-cheese/ https://nerdologists.com/2025/02/fromage-i-got-a-need-for-cheese/#respond Mon, 03 Feb 2025 16:33:22 +0000 https://nerdologists.com/?p=9407 Who is the big cheese in Fromage, the game of making cheese by R2i Games? Join me and see if it's a good game.

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This is last weeks game from Board Game Arena. I was excited for Fromage last year when I thought it was going to be at Gen Con. It turned out not to be at Gen Con, but I own it now. And I got to play it a handful of times at different player counts on Board Game Arena (BGA). So is this game going to be a tasty cheesy game or a some stinky cheese that no one wants? Let’s see how Fromage plays and what works or doesn’t about.

How to Play Fromage

Fromage is a cheese placement game. You want to place out cheese every turn to score you the most points that you can. But there are certain rules as to how you can place out your cheese. And that’s where some of the strategy of the game comes in. But let’s dive into the basics of it first.

Placing Workers

On your turn you spend workers to activate different spots. One of things you can do every turn is make cheese. You spend a worker and a cheese token. Then you can also gather resources with another one of your workers. These resources are either livestock, building materials, order cards, or berries. And finally, you can spend a worker to activate a building, if you have a building to activate. When you place down a worker to make cheese you also spend a cheese token that you have. When someone is out of cheese tokens that is the end of the game.

The spots you can place a worker does have another feature to it as well. When you place a worker, it might be pointing across the board, or to the left or the right. The board will rotate after each player has placed each turn. And players place all at once. When your wedge of cheese/worker is pointing at you, it comes back off the board.

The Game Board

The game board is interesting as well and important for how the game plays. The board is split into four sections, so each player is going to have one section that is pointed at themselves. Each section is going to give you points in a different way.

One is more area control where you get benefits for having the most cheese in some areas. The other gives you a choice, more points for putting your cheese on one side of the cheese display, or more resources that you get if you put them on the other side. The third one is about creating pairs of cheese. And the final one is creating a path of cheese around a section of the board.

Scoring Points

So each section of the boards is one of the ways that you will score points. When you score points in a few other ways. One is that you can build a building that will give you points. Then you also get points for completing order cards. Finally, you score points for making cheese that is fruited or that is with jam. The berries will score points for fruiting and jam by multiplying the number you fruited with the number you turned into jam. The player with the most points at the end of the game wins.

What Doesn’t Work

This is a weirdly simple game, but also slightly complex game. I think that getting down scoring for each section, at least on BGA, can be a bit tricky. You want to make cheese and sometimes the best option isn’t to make cheese. Plus you need to think not only about what scores you points but when you’ll be getting your workers back because you can do one action per worker and you really don’t want to get stuck with zero workers one rotation. So what you do is simple but with the scoring it can be a bit more than it feels like. It’s not a real negative, just that you’ll likely learn scoring after a game or two.

What Works

I like the speed and simplicity of your worker placement. You do have choices where you can place your worker, but not too many. And you need to think about getting your workers back, like I mentioned. So a lot of the time how many spots you actually want to move is going to be fairly limited. Add in that everyone goes at once means that the game turns are only as slow as the slowest player that turn.

I like the timing mechanism of placing workers. I could place all my workers out, or as many as I can, turn one and not get them back until turn four if I wanted. That is going to be a poor decision, most likely, but you could do that. Or I decide that I really want to gain, let’s say, three cows. That means because I’m waiting a while for that worker to come back, I’m playing less powerful options or more specific options the next couple of rounds. It’s a great balancing puzzle of when you get a lot of resources or a harder to make cheese versus when you just want your workers back for the next round.

One last element that I like, and I like more in the game, but to highlight, is how you start to become different throughout the game. You might unlock a different building or just have different buildings than your opponents. That means that you get a specific bonus or an extra worker placement spot to use. And that I think is a fun element for a game like this. It doesn’t make you completely different from the other players, but just gives you a different way to hone your strategy.

Who Is Fromage For?

I think Fromage is a pretty solid welcoming game. Like I said in the what doesn’t work, scoring for each section might take a new player a game to figure out. But what you do on your turn is simple enough. Place a worker once to make cheese. Place a worker once to gather resources, and place a worker once to use a building if you have one. It’s really just that simple so it’s a fun theme that I think a lot of people are going to love. But for more seasoned gamers, it’s still going to be fun because you get an interesting strategy as to how you place out your workers and when you get workers back.

My Final Thoughts on Fromage

There’s one element that makes this a very solid game. I like it, let’s start out with that. But I think the best element of the game is how you get your workers back. That timing puzzle of when you put down a worker who might take another turn to get there, versus getting it back next turn, it’s fun. And you generally don’t want to get a turn with no or one worker, but it might be worth it to score a lot of points some time.

And I feel like each way that you score, whether it’s berries, which can be really high scoring, or in a section, they all give you good ways to get points without feeling broken. So one game I might decide to push hard on that area control board and make sure I get as much cheese on there as I can. Or I might play it smart with the adjacency part of the board, or I could just go for fruited cheeses and jams to get the best multiplier score that I can. I decide what type of scoring I want. And the game is fast enough that if it doesn’t workout, you can always just decide to play again.

My Score: B+
Strategy: C+
Luck: D

There isn’t much luck in Fromage. Some luck in what orders you draw, but they are just one way to score that you don’t need to lean into at all, so it’s a low luck game. But it’s also not so heavy in strategy that you are planning out. But, as I said, it’s that nice balance of just enough strategy and easy and fast enough to play that I think it works well for me.

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Top 100 Games (of all time) 2024 Edition – 20 through 11 https://nerdologists.com/2024/11/top-100-games-of-all-time-2024-edition-20-through-11/ https://nerdologists.com/2024/11/top-100-games-of-all-time-2024-edition-20-through-11/#respond Thu, 21 Nov 2024 15:51:32 +0000 https://nerdologists.com/?p=9285 We're reaching the end of the list. Which games just missed my Top 10 of my Top 100 Games (of all time) 2024 Edition?

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We’re almost to the Top 10. Checkout the video from yesterday as I went through games 20 through 11 of my Top 100 Games (of all time) 2024 Edition. And remember that not next Wednesday but the following week I’ll be doing my 10 through 1. So join me now on Malts and Meeples for games 20 through 11 in my Top 100 Games.

Catch up on previous videos here

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31
30 through 21

Top 100 Games (of all time) 2024 Edition – 20 through 11

20. Heat: Pedal to the Metal

Heat: Pedal to the Metal
Image Source: Days of Wonder
  • Published by Days of Wonder in 2022
  • Fly around the track and manage your engine so it doesn’t over heat to win the race

This is a great racing game. It is a nice blend of simplicity. You play cards equal to the gear that you are in for your movement. But also some complexity as you need to be smart with how you handle the curves, straightaways, how much you push your engine and when you cool it down. That cooling down part of the game is great as it really makes a difference in how you play and when you push it. Plus there are modules you use, like drafting some cards for your deck, that make the game even more fun, or you can do a series of races which is also great.

Buy Heat: Pedal to the Metal

19. Planet Unknown

Planet Unknown
Image Source: Adam’s Apple Games
  • Published by Adam’s Apple Games in 2022
  • Terraform your planet and increase your technology better than your opponents can

Planet Unknown is a polyomino game where you are terraforming a planet. You can play it in the basic mode where everyone is doing the same planet and same tech track, or you can do unique planets and tech tracks. I love the unique ones and I think that’s the way to go after the first game. But Planet Unknown has more than just laying out tiles, how you decide which tile is picked for you is amazing. Whomever is the leader that round turns a lazy susan full of tiles and whatever one is pointing to where you pick from, those are your options. So you can stick someone with something or sometimes get the perfect thing.

Buy Planet Unknown

18. Clank! In! Space!

Clank In Space Box
Image Source: Renegade Games
  • Published by Dire Wolf in 2017
  • Race through a spaceship but don’t try and make too much noise as you grab a treasure and get out

This is a push your luck deckbuilding game, and I enjoy both of those elements to the game. I find that pure push your luck doesn’t always work for me, but add in deckbuilding a mechanism I love, it’s great. You build up your deck to move and grab a treasure, fight monsters, and buy more cards that are worth points. But you also need to be aware of how noisy you are. If you’re too noisy the villain, Lord Eradikus will start drawing out your cubes, if you clank, and dealing damage to you. And you might not make it out before you die.

Buy Clank! In! Space!

17. ISS Vanguard

ISS Vanguard
Image Source: Awaken Realms
  • Published by Awaken Realms in 2022
  • Explore a new solar system while you manage your crew and your ship

ISS Vanguard is a big campaign game and one that I’ve played on Malts and Meeples. Not the whole way through, but far enough to give you an idea of how it plays. The game is interesting because it plays over two parts. Part of the game is exploring planets and discovering why humanity was called out to this location in the stars. The other part is managing your ship. I was worried that managing your ship wouldn’t feel important, but it’s a great element to the game and makes it feel even more thematic.

Buy ISS Vanguard

16. Vampire the Masquerade: CHAPTERS

Vampire the Masquerade Chapters by Flyos Games
Image Source: Flyos Games
  • Published by Flyos Games in 2023
  • Enter a world of vampires and darkness as you play across missions and try and figure out what is happening in Montreal

Chapters is choose your own adventure RPG in a box. I love how it gives you this great story filled with depth and grit. And it also gives you tactical combat and dice chucking. It feels like a great blend of things that I love in board games and in RPG’s. The story is well written and while there are definitely issues with it there is an app that should be helping fix that and an upgrade pack for it. But even without that, the game is fun, and the app is free so the few spots it’s really busted should be fixed. Plus, I want to play a dark vampire game, and this gives me that in spades.

Buy Vampire: the Masquerade – CHAPTERS

15. Metal Gear Solid

Metal Gear Solid
Image Source: CMON
  • Published by CMON in 2024/2025
  • Sneak around the base and battle only when you need to complete missions

Yes, there is a game on my list that isn’t out yet. Spoilers, there might be another one as well coming up in my Top 10. But that is because I’ve gotten to play the final version of the game and I feel like I’ve had enough time with it. I love this game as it’s a tactical minis game where you can fight. But fighting generally is going to be noisy and messy and you’ll be swarmed. When that happens, well, it’s probably game over for you. So instead you need to be smart, sneak around, and try and avoid the guards the best you can or lose them. All while being a pretty simple game to play.

Coming Soon

14. Lost Ruins of Arnak

Lost Ruins of Arnak
Image Source: CGE
  • Published by Czech Games Edition in 2020
  • Explore the lands, find treasure, fight monsters and discover what adventure awaits you

Lost Ruins of Arnak is a deckbuilding game. It is a worker placement game, and it’s a exploring adventure game. For me all of those elements come through. And I love the puzzle of trying to manage your two workers you get place, knowing when and where to place them, buying cards, and risking fighting monsters. Because you need to do it all, and the game isn’t that long in terms of how many rounds it is. But if you’re smart, you can stretch it out for a lot of points and a lot of chaining actions. The Expedition Leaders even adds more fun to the game and more variability as well which I love.

Buy Lost Ruins of Arnak

13. XenoShyft Onslaught

Xenoshyft Onslaught
Image Source: CMON
  • Published by CMON in 2015
  • The base is under attack by bugs, you need to build up your defenses and work together to defeat them

I think I’m the champion of XenoShyft, but I really like the game. It’s another deckbuilding game, but it’s a cooperative one. And I think that cooperative element and how incredibly interactive the cooperation is, that is what makes the game stand out to me. Plus it does a clever thing where you’re never drawing dead with money, so you can always buy cards and bolster up your defenses. Because everyone needs to be able to defend their side of the base so the bugs don’t overrun it.

Out of Print, but you can find it on eBay

12. Marvel Champions

Marvel Champions
Image Source: Fantasy Flight Games
  • Published by Fantasy Flight Games in 2019
  • Heroes battle villains in this Marvel Superhero game

I love Marvel, we all know that. And Marvel Champions is one of my favorite, if not my favorite Marvel themed game. What I love about this one is that you feel like you are the hero. And not only that, you need to think about being the hero but balancing that with the alter ego. If you stay in hero form the bad guy will beat you up and probably take you out. But if you are in the alter ego side, they don’t know who you are, so they’ll go back to completing their scheme. And that’s not great as well because you can’t blow your cover in alter ego form.

Buy Marvel Champions

11. Detective: A Modern Crime Board Game

Detective A Modern Crime Board Game
Image Source: Portal Games
  • Published by Portal Games in 2018
  • Take on the role of detectives and work together, take the notes, and try and solve the cases

Detective for me is my favorite deduction game. I like deduction a lot, but Detective just makes it really immersive. In the box I’m showing it has five cases that all connect into something big and impressive. And you use information that you took notes on from one case and use it in another. I think by the end of all five cases I had between 12 and 15 pages of notes that we’d look back at. And it uses a computer system as well to let you do things like compare DNA, interview witnesses, and more. The game is just this great thematic detective game for me.

Buy Detective: A Modern Crime Board Game

Upcoming Streams

Just a reminder on my streaming schedule. It’s not just all my Top 100 Games (of all time).

  • Monday night, time varies, I play different small solo games, though I might be looking to start up a campaign again. And generally the streams do start between 8 and 8:30 PM central time.
  • Wednesday at 9 PM central is going to continue my Top 100 Games (of all time) 2024 Edition. There is one week left, which is going to be two Wednesdays out. After that I’m planning on doing some look back and look ahead videos and smaller solo games or things like Balatro and Slay the Spire.
  • Friday at 9 PM central my wife and I are streaming a playthrough of Baldur’s Gate 3. Join us for the adventure of Nina and Kaerok and see what choices we make.

The best way to know when we go live, though is to subscribe and click that notification bell. I can’t promise, and in fact it’s pretty unlikely, that I’ll have events to click on ahead of time. Though I do want to get better at it. I hope that you can join a stream and hop into the chat. And let me know what games in this list are your favorite or that you want to try.

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Holiday List – Medium Weight Games https://nerdologists.com/2024/11/holiday-list-medium-weight-games/ https://nerdologists.com/2024/11/holiday-list-medium-weight-games/#respond Wed, 20 Nov 2024 15:55:29 +0000 https://nerdologists.com/?p=9283 What's the next step board games or medium weight board games that I'd recommend getting or giving for the Holidays?

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Yesterday I did a list of Welcoming Games. Today, let’s find some games that are a bit more complex. These are going to be that type of game you need to play maybe more than once to really get the game. But it isn’t going to be that heavy game that is a bear to teach. Medium Weight Games tend to be those games that you can still teach pretty fast, but they offer more things to do on a turn. The definition is pretty loose, really, but let’s look at some of those next step up in complexity games.

And for other ideas check out the previous lists.

Two Player Games
Campaign Games
Solo Games
Party Games
Welcoming Games

Medium Weight Games

Now, I know that some of these games are going to feel pretty light to people who play heavier games. I mean Medium Weight Games as those next step level of game, where you know some games but you haven’t played a ton.

Heat: Pedal to the Metal

Let’s start out with a racing game for our medium weight games. While Heat: Pedal to the Metal follows a nice system of what actions you take, there are a number of actions to keep track of. That’s what kept me from putting it in my welcoming game list.

Heat: Pedal to the Metal, like I said, is a racing game. And it’s one that moves along pretty quickly as you gun it down straightaways, slam on the brakes and hit corners. You paly out cards for how far you want to go each turn, depending on what you have in your hand and what gear you are in. But if you blast around a corner, or need to accelerate or brake too quickly you build up heat in your engine. This clogs things up, and while you can drop down in gears and start to cool down, you’re costing yourself speed potentially.

This game is a great balancing act of trying to push it as fast as you can while managing the heat as well. And as you play more, you can do tournaments or cups through several races. It even has a solo mode which is fun to play as well.

Dice Forge
Image Source: Board Game Geek

Dice Forge

Dice Forge is a dice building game. There aren’t that many of that type of game out there. But you roll dice to collect resources and then spend those resources to buy cards or upgrade the faces of your dice so that they are better.

I like how this game has a nice pivot point. You want to improve your dice. But at some point you pivot to getting more cards for points. When do you pivot, though, is the question that determines how well you do in the game. And you also need to figure out the strategy that works the best with the faces of the dice you have. Some cards might be more unattainable than others, but you might be generating points in other ways.

I also appreciate that you do something on your opponents turns. You don’t do much, but you roll your dice. So it’s not a slow resource generation. You can generate a lot of them quickly, and there are rules for two players to roll more so that it doesn’t slow down the game there as well.

Asking for Trobils

Next up we have a worker placement game. But this one is a bit friendlier and goofier than most. It parodies a lot of classic sci-fi stories and shows.

Basically, Trobils are causing troubles. So you need to catch them, and you get points. But of course you need to build the traps to get them. And everyone is racing around to do that. The worker spots are limited, but the number of ships you have to place out is limited as well before you need to pull them back. And you can recruit pirates or do other things to mess with players, but it’s not really a take that sort of game.

If the idea of this worker placement and almost contract fulfillment, building the traps to get the trobils, interests you, Asking for Trobils is on the lighter side of worker placement games, but will still feel like there is a bunch to do.

Clank! In! Space!

Now we’re moving to a slightly heavier game in Clank! In! Space! In this game you are racing around, building out a deck and trying to get treasure before the evil Lord Eradikus takes you out. But of course, the faster you go, the noisier you are.

I like this game a lot because it offers fun deck building. You buy cards that help you buy more cards, or fight bad guys, or race around the board. And I like how in Clank! In! Space! the board is modular. I know that Clank Catacombs offers that as well, but I need to play that one still. You compete with the other players to get in, get a treasure and get to an escape pod. But if you just get to the bay, you are rescued and can win the game. But you might not even make it out and will be out of the running.

Any version of Clank is good. Regular fantasy, Clank Catacombs with it’s even more modular board. Or Clank! In! Space!. And there is a good app for it if you want to try out the game because you aren’t sure.

Slay the Spire Board Game
Image Source: Contention Games

Slay the Spire

Finally a cooperative game to wrap up the medium weight games list. I put this one on here because it’s cooperative, it’s based off of a video game, and it’s a lot of fun to play, both the board game and video game.

This is a rogue like deck building game. You battle against monsters to gain more and new cards for your deck. You heal up, upgrade cards, and buy more cards as well as you go along. Can you climb all three levels and win the game?

The game is also a ton of fun because it takes what’s a solo computer game and makes it multiplayer in a way that works really well. I love how it builds up towards that. And it still offers you the unlocking experience that you get in the video game as well. There’s so much going on and it’s just a very fun time for deck building. And you play three acts, but it’s easy to stop between and save if it gets too long.

Final Thoughts

These are just some oft he games that I could put down for next steps. The list is long and there are a lot of great classic games that could work on here as well, things like 7 Wonders would make sense, for example. But which of these games would you want to get and play or do you already have that you love?

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Top 100 Games (of all time) 2024 Edition – 50 through 41 https://nerdologists.com/2024/10/top-100-games-of-all-time-2024-edition-50-through-41/ https://nerdologists.com/2024/10/top-100-games-of-all-time-2024-edition-50-through-41/#comments Thu, 31 Oct 2024 16:37:39 +0000 https://nerdologists.com/?p=9243 What board games make it into 50 through 41 of my Top 100 Board Games (of all time) 2024 Edition. Watch on Malts and Meeples

The post Top 100 Games (of all time) 2024 Edition – 50 through 41 first appeared on Nerdologists.]]>
My Top 100 Games are coming along. We are in the top half now and I’m streaming every Wednesday evening 10 more games until we get to the Top 10. So join me on Malts and Meeples at 9 PM Central Time for my Top 100 Games (of all time) 2024 Edition. And catch up here with my 50 through 41.

Catch up on previous videos here

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51

Top 100 Games (of all time) 2024 Edition – 50 through 41

50. Via Magica

Via Magica
Image Source: Hurrican
  • Published by Hurrican in 2020
  • Beat your fellow magic students in a bingo-esque game and utilize your powers best

This is a great filler level game. It’s a ton of fun to collect materials and use them to open gates. And then try and figure out what games and what elements you want to focus on opening first to get benefits from either immediately or throughout the game. As as well you need to grab points, so it’s a fun balancing act in what you’re doing. This is not going to be for everyone as it’s a light game, but I really like Via Magica for a nice relaxing and fun time.

Buy Via Magica

49. Too Many Bones

Too Many Bones
Image Source: Chip Theory Games
  • Published by Chip Theory Games in 2017
  • Chuck dice and battle enemies as you level up your Gearlocks to faceoff against the final boss

This is a fun short campaign style game. It’s not a big story game, but you get that mechanical feeling of leveling up in Too Many Bones that makes it such a fun time. And each Gearlock is unique and plays differently. I think that is part of what makes the same so special. Each characters want to level up in their own ways. And sometimes you just want better stats. But other times, getting and using your unique dice is going to create for some really fun game moments. The game isn’t a story game, but it can provide it’s own story.

Buy Too Many Bones

48. Ganz Schon Clever (That’s Pretty Clever)

Ganz Schon clever
Image Source: Stronghold Games
  • Published by Schmidt Spiele in 2018
  • Place dice, fill in spots, and gain combos to get your highest score

I’ve already talked about this system two other times. But this is the original one to use the system and it’s my favorite of them. I really like how clean the puzzle is for trying to solve this game and do best at it. And there are enough combos that you can end up with some awesome turns. But the combos don’t slow down the game too much which is one element that I can really appreciate about this design compared to others. Though the flexibility in how you play is a little bit more limited.

Buy That’s Pretty Clever

47. Dungeon Kart

Dungeon Kart
Image Source: Brotherwise Games
  • Published by Brotherwise Games in 2024
  • Rev your engine, take off, and mess with your opponents in this fast racing game

Dungeon Kart is obviously trying to be a Mario Kart style game. And I think it does a good job of it. I’ve played other games that offer some of that, but Dungeon Kart I really enjoy. It does a great job balancing catching up, slinging spells at your opponents and just a fun time. You get behind, no biggie, you get more and better spells. You’re in the lead, well, it’s your own fault you are there and you’re going to get blasted, but don’t worry, you can still catch-up again.

Preorder Dungeon Kart

46. Super Mega Lucky Box

Super Mega Lucky Box
Image Source: Gamewright
  • Published by Gamewright in 2021
  • Combo your way into a bingo victory

This is the second bingo like game on the list where something is drawn and all players use it. But this one is a flip and write game that is more bingo like than Via Magica and has you filling in a three by three grid. Of course as you fill in rows and columns you get bonuses that can give you more. And the game provides great offsetting of the luck of the slip with powers from lightning bolts. It’s just a really fun, easy to play and fast game.

Buy Super Mega Lucky Box

45. Cartographers

Cartographers
Image Source: Thunderworks Games
  • Published by Thunderworks Games in 2019
  • Draw your best map as you explore the lands in this flip and write game

The theme is only kind of there, but this is a great roll and write style of game. You flip over terrain and figure out how you want to place it out on your sheet. But beware monsters because your opponents get to decide where that’s going to go and it’s going to be the worst spot for you. Plus the game has fun scoring that rotates throughout the seasons so that one of the scoring elements in spring is going to be scored for winter as well.

Buy Cartographers

44. Res Arcana

Res Arcana
Image Source: Sand Castle Games
  • Published by Sand Castle Games in 2019
  • Can you get your magical engine up and running faster than your opponents in this race to 10 points

I like how simple Res Arcana is, but how thinky it is as well. You need to really figure out how you want to leverage the cards that you have, or draft, in this game. And drafting really adds some strategy to it as you can try and figure out what your best cards are going to be how you can get them to turn out points. The game has this great build to it until suddenly you can get points and then the game just flies to the finish.

Buy Res Arcana

43. Railroad Ink Challenge

Railroad Ink Challenge
Image Source: Horrible Guild
  • Published by Horrible Guild in 2021
  • Can you connect your routes better than your opponents can?

Another roll and write game, last one in this section. Railroad Ink Challenge is a great game of building out routes of both trains and roads and trying connect as many of them as you can together. Challenge adds in challenges that you can push for to score more points. But beware of leaving too many unconnected pieces, those can lead to your doom as they are negative points.

Buy Railroad Ink Challenge

42. Rebel Princess

Rebel Princess
Image Source: Bezier Games
  • Published by Bezier Games in 2024
  • It’s Hearts with Shenanigans, in the best way as you avoid proposals you really don’t want.

That’s really what Rebel Princess is, Hearts with shenanigans. But the shenanigans really do make this game. The princess powers are all game breaking in some way, and you want the ones everyone else have. And then the card that determines the special rule for the hand is great as it messes with everything. So you need to be quick to adjust how you are playing every time, and I think that’s great.

Buy Rebel Princess

41. Rock Hard: 1977

Rock Hard 1977
Image Source: Devir
  • Published by Devir Games in 2024
  • Live your best rockstar life as you go from garage band to playing stadiums in this worker placement game

This game is really about living that 1970’s classic rocker life as you build up your band, gain reputation, write more songs all in hopes of playing on the biggest stage. I love how the worker placement is split up over three different times, day, evening, and after hours. And it’s fun that you need to worry about your job, at least for a little bit, and pay your producer as you become more famous because of course, while they help you, they also hurt you. It’s just very thematic for a worker placement game and a theme that I like a lot.

Buy Rock Hard: 1977

Upcoming Streams

Just a reminder on my streaming schedule. It’s not just all my Top 100 Games (of all time).

  • Monday night, time varies, I play different small solo games, though I might be looking to start up a campaign again. And generally the streams do start between 8 and 8:30 PM central time.
  • Wednesday at 9 PM central is going to continue my Top 100 Games (of all time) 2024 Edition for another six weeks. After that expect this to be when I play my small games. Only 5 more weeks left of my Top 100 Games, then likely this will switch to smaller solo games and video games.
  • Friday at 9 PM central my wife and I are streaming a playthrough of Baldur’s Gate 3. Join us for the adventure of Nina and Kaerok and see what choices we make.

The best way to know when we go live, though is to subscribe and click that notification bell. I can’t promise, and in fact it’s pretty unlikely, that I’ll have events to click on ahead of time. Though I do want to get better at it. I hope that you can join a stream and hop into the chat. And let me know what games in this list are your favorite or that you want to try.

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Rock Hard 1977 – Rock and Roll Ain’t Noise Pollution https://nerdologists.com/2024/08/rock-hard-1977-rock-and-roll-aint-noise-pollution/ https://nerdologists.com/2024/08/rock-hard-1977-rock-and-roll-aint-noise-pollution/#respond Wed, 28 Aug 2024 13:44:21 +0000 https://nerdologists.com/?p=9118 Channel your inner rockstar in Rock Hard 1977 from Devir and designed by Jackie Fox, yes, the actual rocker.

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I keep on playing Gen Con games, and Rock Hard 1977 was at the top of my list to get through. Why, because it was one of the most anticipated and talked about Gen Con games. It took a bit longer because it is a multiplayer game. But I got my rock on and Rock Hard 1977 has been played and explored, and time to talk about the craziness that is the 1970’s rock lifestyle that it gives you.

How To Play Rock Hard 1977

Rock Hard 1977 takes you on the rock and roll lifestyle as you try and go from garage band to playing the biggest stages. All of this while which gives you points as you play shows and hangout after hours with fans, business, or whomever is at the late night locations.

Rock Hard 1977, at it’s core, is a worker placement game. You place your worker three times each round. One time in the day phase, one time in the night phase and once in the after hours. Each area has their different elements that they focus on, but there are also some generic actions that you can do every time.

The Three Phases

In the day phase it is about leveling up your reputation and chops. Things that you need so that when you when your demo tape is ready you’ll be ready to rock and sign a record deal. Because in the day you also might be getting crew so you can play bigger shows or getting that record deal.

The evening or night is about performing. There are small bars or locations you can play at, but as you play more, and level up you gain access to bigger venues that are going to give you more points and raise reputation or chops and give you points.

After hours is about hanging out at different hangout spots. You might run into fans which can boost your reputation. You might strike up business deals, get inspired for a song or get some candy. But you can also get your demo tape ready and work on getting ready to record.

Basic Actions

You always have four basic actions that you can take. And three of them it doesn’t matter what time of day it is. You can buy or sell candy. I will talk about candy next. You can donate blood and get a dollar. Or you can write a song.

The final option is one that you do during a specific time of day. But for the player it might vary as to when that is. Each player starts out with a job. You are not a successful rocker yet, you don’t get income from it. So you work a job, but you can skip. However, skip three times and you’re fired. But each job is during a specific time of day

Candy

Finally it’s time to talk about the candy. You can infer that candy is whatever you like in the game. But it is a resource that you use to potentially get extra actions. So if you take a candy in the day phase you might flip over soft or hard candy and get an extra 1 or 2 actions. But there is a risk that you flip over sugar-free candy and then you don’t get anything.

There is also an added risk because when you increase your cravings for candy as well as then need to roll a die. If you roll less than your craving level you crash and the next day phase you need to go to recover. It doesn’t mess with the actions you get, but it will mean that your day phase is locked in. And if you crash on the last round, you lose five points.

At the end of the day the rocker with the most points wins. And checkout the Man vs Meeple playthrough below.

What Might Not Work?

I think for some people there is going to be an element of randomness that they don’t like. There are a few points where the randomness can come in. Firstly there is an event that happens each round. That might mess you up because it blocks off a location that you’d wan to go to in some phase.

That is probably the biggest random element along with what you draw for candy. There are eight candy cards and one is hard candy that gives two actions. One is sugar-free that gives no action, and the rest are soft candy that give one action.

The final thing is what you get from the hangout spots. A lot of the time you can kind of guess, but it isn’t a guarantee. And while most of them are good, not all of them are great. As some of them might care if you are a guitar player, lead singer, etc. to get the better reward on it.

What Works?

Let me just go ahead and push back on what might not work. I think that element of the game works well. For me, it is a way to remove planning out something perfectly. Sometimes the ideal spot isn’t available, so how do you adjust to that? I like that a lot in a game because it adds replayability to the game.

The game is also pretty simple once you get down the basics. You place your worker at one spot per phase of the day per round. That is simple. There are a couple of things that make it a bit trickier. But the game itself does a good job of showing it. So the two things are what is a cost versus a requirement versus a reward. It can be a lot of symbols but they color coordinate them. And then how turn order works, but that sorts itself out as well.

The theme is also great for the game. There is a ton of flavor on the text of the cards. But the actions you do are also thematic. You need to complete certain things, like bump up your reputation or write songs, before you get a record out there. And the text on the cards, you can tell that the designer knows the 1970’s rock scene well.

The Designer

A little tangent, but let’s talk about the designer. This is one of the big reasons, to go along with an uncommon board game theme that this game has been so hot. Jackie Fox, the designer, was the bassist for the Runaways. She is also obviously a big board game fan and less obviously a lawyer and four time Celebrity Jeopary champion.

I think that is why the theme can come through so much. It is theme put out there by someone who was there. That is a fun element to the game. But for designing a bigger game, this is a very impressive design.

Who Is Rock Hard 1977 For?

I want to say it is for people who dig the rock and roll lifestyle, but really Rock Hard 1977 is for gamers. While the game isn’t the most complex, there is enough going on that would make it a bit of a teach for people who just like the theme. Not to say that it’s too complex, but know how to play before you teach it. And keep it simple.

But for lighter worker placement, I think that Rock Hard 1977 really hits that niche well. And I think for people who maybe look at a lot of worker placement games as too dry and themeless, this is going to fix that for them. They will get a ton of theme while getting to experience the mechanisms.

I don’t know how heavier gamers will take to it. The randomness is likely going to be the element that gets them because a plan can’t be perfect. However, I will caveat that and say, with the theme, there is likely going to be more general appeal to all types of gamers.

Final Thoughts on Rock Hard 1977

First off, I really enjoy this game. And I do believe that the theme helps some with that. I say some because I don’t think it’s the biggest element that makes the game good. The streamlined nature of the game and the actions really are what shine for me. I appreciate it when a game can give me good choices but no overwhelm me with so many complex options that I can’t figure out the next turn quickly.

Overall, though, the game just provides fun. And how a game provides fun, that doesn’t matter as long as it does. This does through both avenues. And the thematic flavor on the cards is a ton of fun. It’s a bit raunchy at times and obviously there is the whole wink and a nod to what candy actually is. But all of that leans into the rock star lifestyle that you are trying to achieve in the game.

My Grade: A-
Casual Grade: C
Gamer Grade: B+

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Top 100 Games (of all time) 2023 Edition – 10 through 1 https://nerdologists.com/2023/12/top-100-games-of-all-time-2023-edition-10-through-1/ https://nerdologists.com/2023/12/top-100-games-of-all-time-2023-edition-10-through-1/#respond Thu, 14 Dec 2023 14:46:32 +0000 https://nerdologists.com/?p=8583 It's time for the Top 10 of my Top 100 Games of all time. Which ones made it into the Top 10 this year? Watch on Malts and Meeples.

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It’s time for the finale. I wrap up my Top 100 Games (of all time) 2023 Edition with 10 through 1. Join me on Malts and Meeples to see which games make the list. And without further ado, let’s get to the list.

Catch up on my Top 100 Games (of all Time) 2023 Edition:

100 through 91
90 through 81
80 through 71
70 through 61
60 through 51
50 through 41
40 through 31
30 through 21
20 through 11

Top 100 Games (of all time) 2023 Edition – 10 through 1

Detective A Modern Crime Board Game
Image Source: Portal Games

10. Detective: A Modern Crime Board Game

Let’s start off with Detective: A Modern Crime Board Game at #10 this year. Detective is deduction game where you and your teammates are trying to solve cases. The base box comes with five cases that take about 2-3 hours each. And you’re up against the clock, in the game, to solve everything and figure out what answers you need as you get quizzed on what happened and the who, what, and why of the case at the end. Plus little details that you might have missed or you can piece together.

This is like a crime television drama. I don’t love watching those, but playing in one is amazing. You actually get to put together deduction skills and piece together what happened. Sometimes it’s easy, and other times it is hard, but it’s always worth it.

And this game does a good job using technology as you play. Part of how you get information is interacting with a computer and a database to pull up details that might already exist on the case. Or it might be details that already exist on people in the case. It really helps make Detective into a great immersive experience.

Buy Detective

The Great Split
Image Source: Horrible Guild

9. The Great Split

Next up we have The Great Split, a new game to the list and one that does a single thing well. In The Great Split, it is primarily an “I split, you choose” game. What does that mean? It means that I have a group of cards and I put them into two groups. You pick one of those groups and I get the other one back. Then we both use them for scoring, which is what everyone is doing at the same time. So, I love the simplicity and simultaneous nature of the game play.

Plus the scoring is nice in the game as well as it isn’t too difficult or too easy. What it mainly is, is pushing up on on tracks for artwork, literature, gems, and money. And each of them is going to score in a different way. Some of them score with how well you are doing against a market or against a scoring track. Others score, the gems, with your lowest of the two gem tracks. So it’s figuring out what you want to go for, because that’s not all the scoring.

There is also contracts in the game. Those are on the tracks as well, but you have other tracks that you want to push up on. Because they make the contracts you have, loaning your art pieces out to museums and stuff like that, worth more. But if you’re pushing up on those tracks, you aren’t on the main scoring tracks, so it’s a really good balance. And all of that with very simple rules teach and very simple game play.

Buy The Great Split

Floriferous
Image Source: Pencil First Games

8. Floriferous

Now we have Floriferous, a game that has made it’s way higher up on the list from last year. And some of that is what I redid how I thought about the list, some. I now put more stock into the games that I want to play all the time and do play often, as well as the ones that give me a great experience when I play them. Which is why there are fewer campaign games in the Top 10, though, don’t worry, their are still several.

But Floriferous is a drafting game of building up your best bouquet of flowers. But how you draft and how you know what you are scoring is what I love about the game. You lay out the cards to be drafted from at the start of the round. And then players take turns drafting from the first column of cards. Where you draft in that column then determines your drafting order for the next column. It makes for great decisions as decide to take a less ideal card to make sure you get the perfect card next column.

And then there is the scoring. A little of the scoring just exists at the start of the game. Most of what you score you need to draft. So I need to draft a card that says “2 points for all purple flowers”, for example. And I can do that, but the scoring cards are always at the bottom of the column. That means when I take a scoring card I’m going to be going last next round which is a choice, as I said above, that I really love.

Buy Floriferous

Planet Unknown
Image Source: Adam’s Apple Games

7. Planet Unknown

Next up we have Planet Unknown a terraforming, polyomino laying game. And it’s one that is not that hard to teach, if you have the game in front of you. But it does some very cool things, which I’ll get to in a second here. But the game is about filling up your planet with tiles, clearing out meteors that have hit your planet, and building up on various tracks of nature, water, technology, rover mobility, and civilization.

The game is able to be played in two ways. The first way is a simple generic way where everyone has the exact same thing. I think it is a solid system if everyone is learning the game, and you have new to gaming people in there. But once people know the system at all, flip over the boards and the groups going to the planets. That is when the fun begins as everyone is working a little bit differently and has their own ways and timings as they go up the tracks while still playing the same game.

And the one thing I haven’t touched on yet is how you pick your tiles. There is a lazy susan in the middle with all of the tiles on it. And on your turn, you turn the lazy susan to the side you want facing you so you get the tile that you want. It’s a tough decision, and then everyone else takes from the side facing them. Or at least kind of facing them, because they’ll have a marker, placed at the start of the game, that determines where they take from. I love that mechanism as I can get what I want, or I might choose to mess with you.

Late Pledge Planet Unknown

Lost Ruins of Arnak
Image Source: CGE

6. Lost Ruins of Arnak

Then we have Lost Ruins of Arnak. And this one I do want to specify that it is a top 10 game for me with the first expansion. The second expansion definitely keeps it up this high as well, but the first one is needed, in my opinion. It takes Lost Ruins of Arnak from a fun game to one of my top games of all time.

So how does it play, and why do I like the expansion so much. Well, at it’s heart, The Lost Ruins of Arnak is a resource management game of going out, collecting resources and turning them in to move up a research track. But there are a number of twists with it as well. Because I also am building up a deck of cards that let me do more actions or power up the actions that I do take. And I love that aspect to it.

So let’s talk about what the expansion adds and why I think Expedition Leaders is very important to the game. In Lost Ruins of Arnak, base game, everyone has the same camp, same workers, and same starting deck of cards. And there are two tracks which you can go up on. It’s fun. But Expedition Leaders says your camp, your cards, how many workers you have, all of that can be unique now. Because you have a leader that makes you unique and I really love that.

Buy The Lost Ruins of Arnak

Terraforming Mars Ares Expedition
Image Source: Stronghold Games

5. Terraforming Mars: Ares Expedition

Terraforming Mars: Ares Expedition is the next game on the list coming in at #5. And it is one that I haven’t played in probably eight months. I really need to get it back to the the table. But I love this engine building game and another game about terraforming a planet, but this time, I’d say, it’s way more about building up that engine to generate more resources and points.

The game, like I said, is about building up that engine and determining when to activate everything, and when to pick an action to do based off of what you think your opponent is going to do. How does that work? Well, the game has five actions and the actions that are played out by the players that round are the ones that are going to happen.

The actions also fire off in a particular order. So if I pick research it’s action #5, so it’ll go last. Someone else might pick activating actions, and that’s #3, so it goes in that order. Which ever one you pick, you get a special bonus for it, while your opponents get whatever the basic action is (which you do as well). So it’s about trying to not match with your opponents to get more actions done and to figure out what benefits you the most. Of course, if everyone is doing that, well, then no one might pick that one action everyone wants.

Buy Terraforming Mars: Ares Expedition

Stars of Akarios
Image Source: OOMM Board Games

4. Stars of Akarios

Now we’re onto one of the big campaign games. And you can see game play for this one on Malts and Meeples. Stars of Akarios is a game that I absolutely enjoyed all that I did. Some parts are better than others, but as a whole, I think the game is a ton of fun. It’s a big space adventure that gives me vibes from Enders Game and Space Dandy, two really different things, but it works for this game.

The game is split into three parts, but we’re going to talk about two of them. First part is planetary exploration. This has a 7th Continent type feel to it with flipping over locations and interacting with places. Plus there is a lot of story that you can find as well for the different planets. There are skill checks and things like that, but a lot of it is story and the choices you make in that story unlocks new things that you can do.

The main part of the game is tactical space combat. It’s about using your dice to flank and out maneuver the enemies so that you are in the right spot for a big hit and they can’t hit you back. I adore the puzzle that this game provides in this space combat. It is good enough to just be a game by itself, but the story and the world/universe that is being built in the game is just amazing. I can’t wait to get back to it, and maybe it’ll be a campaign game that I come back to and try and play through solo sometime.

Buy Stars of Akarios

Note the 1.5 version of Stars of Akarios is coming out. There should be a late pledge available soon.

Marvel Dice Throne
Image Source: Roxley Games

3. Dice Throne

Next up is Dice Throne. I believe that my #2 and #3 flipped spots from last year. Dice Throne is a battling game of taking characters up against each other and rolling dice, Yahtzee style, to deal damage. You get a better roll, like a large straight or all sixes and you get to do more damage.

The game really shines in two areas. The first is how they manage to make all of the characters feel different. I have Marvel Dice Throne pictured here, but in the video I have Dice Throne Season 1 and I figured out coming soon there will be 35 different characters. And all of the characters do feel different. They come with different tokens that change up how they interact with the enemies or how they ramp up to deal more damage themselves.

And then there is the card play in this game. What doesn’t make it just pure dice chucking are these cards. Some of them are upgrades to your attacks that offer better results and more damage when you roll them. Other times, and I’d say most often this, it’s about getting better results on your dice. You don’t want to end up being stuck doing nothing if you try and shoot the moon and go for all sixes. So you keep cards to manipulate the dice. It’s a great system that offers more depth than you’d think from the initial description.

Buy Dice Throne

Tainted Grail
Image Source: Board Game Geek/Awaken Realms

2. Tainted Grail: Fall of Avalon

Now we have Tainted Grail at #2. This one moved up, I think, because I made it through all three campaigns, wrapping up the third one this year. And all of them offer something unique and fun that is really enjoyable to play. I love how you start in the middle with the first campaign and then the second takes place 500 years later and the first 500 years before it. It offers a lot of interesting storytelling, which the writer really takes advantage of.

The game play is also pretty slick once you get into it. The combat and diplomacy checks are done through card play. And while that is an important part of the game, it’s not too hard to build up something that is powerful enough. Or players with specialize in different areas. One element about the combat that I really like is that you need to pay attention is to the enemies attack. How much damage you deal determines the enemies attack. If you aren’t careful, you’re going to take a lot of damage.

But the game really shines around the exploration and survival aspects of the game. I think it’s best on story mode because the story is so good. But you always need to be keeping track of the menhir that you have lit. Because if they go out, then you start to lose parts of the map as the wyrdness takes over. And that limits where you can explore. And as I said, exploration is the best part of the game. It is a chance to dive into that story. So it’s a balance of story, resource gathering, and then just surviving that makes Tainted Grail work so well.

Buy Tainted Grail

Gloomhaven
Image Source: Cephalofair Games

1. Gloomhaven

My #1 hasn’t changed, it’s still Gloomhaven. Though, you can say that it is Gloomhaven, Gloomhaven: Jaws of the Lion, and Frosthaven all rolled into one. Jaws of the Lion might be a game that I show off here on Malts and Meeples. And I’m now playing through a campaign of Frosthaven.

This is a classic dungeon crawling game where you go into a scenario and need to tactically move around and kill all the bad guys. Or at least that’s the objective in a lot of base Gloomhaven’s scenarios. The other ones offer more variety. But it’s also a game of leveling up your characters, unlocking more abilities, and then eventually retiring and getting a whole new character to play with.

And getting those abilities and playing them out is where the game is amazing. You play out two cards from your hand each turn. They have abilities on the top and bottom. And you’ll activate one of the top abilities and one of the bottom ones. Plus you need to figure out where in initiative that you want to go as well.

And the variety in them and how different the characters are is impressive. It’s like a lot of the games in my Top 10, I like the variable player powers and variability in what you are doing. Gloomhaven and all the following games offer a ton of that. And it’s sad to lose a character to retirement that you’ve spent time with, but exciting to unlock something new. This is just an amazing game that deserves the love it gets.

Buy Gloomhaven

Thanks for Joining Me

Thank you for joining me as I went through all of the games on this list. I really have fun doing this every year. And I hope that you have fun watching along. I appreciate everyone who has been in the chats and watched the videos. It means a lot to me to see that people are enjoying it. Let me know what some of your favorite games are.

Upcoming Streaming

And join me for future upcoming streams. I made a comment that my Monday streams might be changing. We’ll have to see on that, it might just be less often, or it might move to a different night, it depends on some variables as I look at the new year. Right now, though, that it’s changing. I plan on streaming Monday nights at 9 PM Central. I won’t have some on the 25th of December, I will be around next week.

Then on Wednesday, I generally stream a campaign game. I won’t be doing that this upcoming week. And I’ll be missing the following week. But as I start 2024, I plan to stream Rogue Angels. A game that I think will be in my Top 100 starting next year. One of my rules was that I needed to have played a physical copy. And thus far I only have played it digitally. Now I’ll be able to play it in person, which I’m really excited for. So join me for that starting in 2024. And Wednesday streams start at 8 PM Central time.

But the best way, if you want to know when I go live or a new video goes up (it’s basically always live), please consider subscribing. You can do that here. And click that notification bell on the channel and you’ll always know when I go live.

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