You’ve pitched your campaign idea, what is the next tip or trick for a Dungeon Master to add to their arsenal, Session 0.
So, I had thought of splitting it into two parts, one for the players and for the DM/GM. But that felt a little bit silly,
What I was getting at with last weeks articles about Dungeons and Dragons monsters was the idea of creating an overarching campaign that makes sense
We’ve talked about session 0 where you set-up your world for your players and give them an idea of a story that you want to