Unplayed Board Games – 75-51
Now we start to see some more of the bigger games show up. This is definitely still a situation where I have a lot of board games and a lot of them aren’t big. So there are going to be smaller games mixed in. And stuff like Mage Knight last time are bigger. If you want to catch up on the previous games, use the links below.
Unplayed Board Games 75 -51
75: HEXplore It: The Forest of Adrimon
Yes, this moved up slightly. Mainly because I missed it and I didn’t want to go back and adjust it a few spots. But I do think it could be higher. HEXplore It is an adventure style game, so one that I think I’ll like. And the Forest of Adrimon is supposed to be one of the easier to get into. It has some feel like another game that will be on another list in that it’s an RPG but a board game.
74: Formula D
Racing games, I’ve really been digging them lately. And in general I’ve liked them. I have TItans Race which I enjoy as a silly racing game. And Downforce which is amazing for racing and betting. But Formula D is the most involved and I really want to give it a whirl. I think doing something that simulates racing a bit more might be cool, though possibly slower in terms of game play.
73: Arkham Horror 3rd Edition
I am surprised how far down Arkham Horror 3rd Edition is. I like Arkham Horror 2nd Edition but I got rid of it because it is too long. So I suspect I’m going to like this version of it as well, and a shorter play time. So I need to get it to the table. But I think because it is familiar and because I have games like Arkham Horror The Card Game and Mansions of Madness, I feel like I might not need to play this as soon,
72: Fireball Island: The Curse of Vul-Kar
I bought this one when it was cheap at Target. Well, the price hasn’t changed, but the version of the game now at Target is a cheaper one, and I think smaller. This is when shipping was backed up so Target bought a bunch of Restoration Games’ stock. This is going to be a good and silly time. But I just need to find the time to play it. I don’t think game play will last too long for it.
71: Everdell
Everdell for a lot of people, I’d guess, is higher on the list. I know this is a well loved game, and the tableau and engine building it looks to offer seems great. Plus then the artwork is amazing on the game. I definitely notice that I’m a big fan of engine building games, and ones where they have some of those more euro mechanics to them as well. It’s lower for me just because it is a bit less thematic.
70: The Table Is Lava
This is a silly game. The Table Is Lava has you throwing cards onto the table, placing down meeples to get points. But when you throw you try and knock down other peoples meeples which is hilarious to me. I’m going to turn off the fan in the game room when I play this one because that might interfere with throwing cards. Should just bust this one and have a good time with it some game night.
69: Star Wars: Unlock!
The last of the escape room style games that I own. It’s higher than the Lovecraftian themed one just because of theme and being three games in one box. My wife and I need to play these because we both like Star Wars. And after the Olympics and before Moon Knight comes out, it’d give us something to do for a few weeks. I’ve heard they aren’t too challenging, but it’s still Star Wars, so I’m sure it’ll be fun.
68: Cockroach Poker
And a small game in Cockroach Poker, this is almost a classic filler game, if not one, at this point. You either tell the truth about the card you pass or you lie. And you don’t want to get sets. If you call the persons bluff and they were telling the truth, you get the card. If you can call and they were lying, they get the card. Or you can peek at it and pass telling the next person who you think it is. Clever idea, seems like it should be fun with the right groups.
67: Drawn to Adventure
By the name Drawn to Adventure might sound like a roll and write, and it is a roll and write. It’s about adventuring the best that you can. And you do it over several maps. The production is great, but one thing keeps it down the list a bit. The several maps makes me wonder how long the game will take. If it’s interesting enough, it being a bit longer won’t be bad, but we’ll have to see.
66: Matcha
This is a little card game that I don’t know a ton about. But I like the tea theme and I like the aesthetic. So why so high on the list? It seems to do some things that I like, and it’s a two player game. That makes it easier to get to the table. I like set collection and hand management. It’ll be interesting to see how the bluffing works.
65: Mariposas
A couple games about butterflies on the list, but only one on this section. Mariposas is about generations of butterflies flying up north and then returning back to the south for the winter. I like the idea and it’ll be interesting to see how it goes over. The pieces are solid and the mechanics seems simple enough. It’s more about the puzzle of getting as far north as you can but then being able to go fast south again.
64: Tannhauser
A grail game for me, Tannhauser is lower on the list, just because I think it might take me a bit to learn. But I love the World War II theme of it, plus a bit of a weird world setting as well. Plus, it’s another game that Sam Healey was a big fan of, and like I said, his and my tastes generally match pretty well. It’s hard to find, though, because it’s out of print, so I’m glad to just own it.
63: Air, Land, and Sea
A little lane battling two player card game. I actually have this one sitting at work waiting to get played. Probably will happen next week. It’s a short little game where you deploy out troops to try and win three different theaters of war, air, land, and sea. I don’t know that it’ll be my go to two player game, but it’d be nice to have on in the mix.
62: Shakespeare
A Euro game at the middle of the list, Shakespeare is about putting on a play. You do different rehearsals, build sets, get actors, and get costumes to do the best performance possible. It’s been in my collection for a while, but I don’t want to get rid of it. Even with the fact it’s a euro, I like the theme a lot. And I( think that it’ll be a puzzle that works for me.
61: Foodies
Foodies is one of three games that I own where you roll dice and everyone can do something. Space Base, higher on this list, and My Farm Shop, already played, are the other two. I previously have owned Machi Koro, and I want to buy Machi Koro Legacy when I have a group for it. It’s a mechanic that I like, but will Foodies beat out My Farm Shop? And could Space Base beat out both of them?
60: Papillon
Another butterfly game, and this one is higher, slightly because the aesthetic is cooler. Plus, I like some of how the game works. You build out different patches of flowers, trying to close them off then place butterflies on locations And those locations are an area control/majority battle. So the game seems really cool and offers different areas to focus on for strategy. Diversify across all flowers to get some points in a lot of spot. Or go for a lot of points in a few spots.
59: Valor & Villainy: Minions of Mordak
This is another one versus all game like Descent. But this one is newer and I’m getting the campaign or legacy version of this via Kickstarter with Lludwick’s Labyrinth. I do want to try this version as well as both the villain and the heroes and see how it plays. Mechanically I think it is interesting and I like the leveling up that you do in just a single scenario.
58: Flick of Faith
Two dexterity games now in a row. Flick of Faith reminds me a bit of Sonora, but just with flicking being the focus of it versus the roll and write aspect. You flick discs trying to get control of certain spots. And you have bigger discs that are harder to knock out of the way. And then there are god powers that change up how you play the game each round.
57: Rhino Hero Super Battle
The other dexterity game is about stacking. Three on this section of the list with The Table Is Lava. And this one definitely needs the fan off as you try and be at the top of the tower, or at least the highest up when it topples over. Unless, you knock it over, and then everyone else wins. Simple game, but I like simple and fun dexterity games.
56: Doodle Dungeon
Doodle Dungeon is a roll and write game, but the biggest box I have, well, up there with Sonora, and I own the Railroad Ink big box. But this is a dungeon crawling or creating game, which I think leans into the Boss Monster side of things. We aren’t the heroes, we’re the monsters in the dungeon trying to stop heroes. I need to look into this one more, but I think it’s going to feel like a much bigger game than a normal roll and write.
55: The Bloody Inn
A game with a morbid theme but one that seems like a lot of fun. In The Bloody Inn, you run an inn. But you find out that it’s more lucrative to kill off the people staying there, hide their bodies, and take their money. Who can do that the best, and will the police crack down on you? Card game but one that the theme while morbid is also funny.
54: Wingspan
Wingspan is not a game that I thought I’d own. But a friend got an extra copy, so we traded games. And I do think that I’ll like Wingspan. It’s a tableau building game about bird watching. That theme isn’t that interesting to me, but everyone seems to love the game. Family weight plus game, it might work well for a lot of groups. I am excited to try it for that reason.
53: Welcome To New Las Vegas
Another roll and write, we have four on this chunk of the list, one more to come. And Welcome To New Leas Vegas is a harder. That’s kept it on my shelf. One thing that I like about it’s predecessor Welcome To, is that it’s easy to play. I can teach that game to basically anyone. But will this one be too hard for my group. I need to try it and see.
52: Welcome to Dino World
The other roll and write is Welcome to Dino World. I like the idea of a dinosaur park. I didn’t grow up watching Jurassic Park and the sequels, but the concept is still fun. This one looks like a good time and you can have dinosaurs escape which every good dinosaur park should have happen. Because I’ll never ask if it should be done, just if it can be.
51: Camel Up
Final game is another racing game. Camel Up is kind of a classic at this point in time. Mainly because the game is goofy. You bet on who wins and the earlier you bet on it, the more you can win. But it’s hard to know who can win. The camels, as they race, stack. And the camel on top is in the lead. But if a camel on the bottom moves, they move the stack. So a camel can get lucky, move up to land on someone and then bound ahead again when that came moves.
Final Thoughts
We definitely had a few bigger games this time. And four roll and writes. But we’re still not to the big ones yet. The top 25, for sure, will be a lot of big games. And I do think that the roll and writes will be played on this section of the list. Plus some of the games like Matcha and Air, Land and Sea should be easy to get to the table.
Which game would you want to play on this section of the list? Which one should I play first?
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