The dice hate you. How do you make Dungeons and Dragons more fun when no roll seems to be going your way? As the player, other players and the DM?
About a week ago, I started on a series talking about the three pillars of Dungeons and Dragons, Combat, Social Encounters and Exploration. I’ve talked
Just a quick recap of what’s come before, there are three different pillars to Dungeons and Dragons, according to Dungeons and Dragons. Those are Combat,