Today, we’re back to where I thought I was going after the world-building article. NPCs, or non-player characters, are the people of note whom your
Back with Lino, Tate, Finja, and Nim are faced with the consequences of starting a war on Barbuga and more consequences than they might have
I was going to continue this series with a post on NPC’s, but I’ve had a couple of really good combats during recent sessions I’ve
After defeating a group of Yaunti, Nimrose, Tate and Finja question their prisoner to try and figure out what the Yaunti are planning. ————————————————————————- Our
Chauntea gives some advice and there are lots of snakes, so many snakes for goodness sakes they gave them the shakes. ————————————————————————- Our players are:
After dealing with a Yaun’ti in the throne room, our intrepid bad of adventurers takes a moment to run away and finds an interesting room
Using the distraction that Lino and Camdell have created, Tate, Finja, and Nimrose sneak back onto the estate of Te’Long not knowing what they might
The gang splits up again making the DM work even harder to keep even harder at remember his accents. They formulate some ideas, and Tate
Tate meets back up with Finja and Nimrose as they find that they have all been sent to investigate another one of the Pirate Princes
Nim and Finja meet the Pirate Prince Camdell while Tate has to try and find his way around the island on his own, not knowing