At this point in time Greenfang is getting close to being built. We’ve talked about the economy, the politics, the criminal aspect of the town.
I’m going to continue doing some articles hitting on lesser talked about things in Dungeons and Dragons. There’s a lot for building your character and
I think that this is a very rare thing. I don’t know that a ton of people ever really complete their D&D games. There are
The alignments are interesting because, in the middle you have this state of both being neutral on the good and evil axis and the law
I think this is the last big character creation piece that I haven’t touched on. I’ve previously done series of articles on the Classes, Backgrounds,
We’ve had some traps in our dungeons, we’ve got monsters wandering around and patrolling, but what about puzzles. It’s fairly iconic as we get in
Going slightly out of order of what I wrote in the first post about dungeons, but I think this one is useful to talk about
Most people probably don’t listen to as many podcasts about RPG’s as I do. But if you’ve even watched Critical Role or found a podcast