One of the most common tropes for D&D, and I am not even sure how it started is that you wake up in a dungeon,
We were back after a couple of weeks off into the Tower of the Gods campaign. A quick recap, Bokken, Barrai, and Thrain took the
Like normal, I’m stealing slightly from something that I’ve been watching. Into the Badlands. The world has “ended” after something happened and there’s this Badlands
We were back at it again last night with the third session of Tower of the Gods. Previously, our “heroes” Barrai, Bokken, and Thrain had
About a week ago, I started on a series talking about the three pillars of Dungeons and Dragons, Combat, Social Encounters and Exploration. I’ve talked
Just a quick recap of what’s come before, there are three different pillars to Dungeons and Dragons, according to Dungeons and Dragons. Those are Combat,
Like always, I’m borrowing from things when creating my idea for a D&D campaign, this time I’m looking at a couple of shows that I
Dungeons and Dragons is built upon three pillars, Combat, Social Encounters, and Exploration. Now, these pillars don’t always evenly share the load, nor should they.
When going through the Dungeon Masters Guide (DMG) you’ll find that they talk about three pillars of D&D. The idea is that you’re going to
We’ve all seen Simpsons Monopoly and Monopoly for a specific football team or baseball team, national parks, or city. Those are all IP’s put onto