Chronofiends
Crowdfunding Table Top

Chronofiends!! – Crowdfunding Preview

Things are going awry on the space ship and Chronofiends!! are causing trouble. Not only that, but the captain is causing some troubles as well with unsanctioned experiments. So we need to solve that problem before it gets out of hand. That is just one of the Chronofiends!! Can we survive this game by Spacemole Games designed by Matt Hewes?

Follow the Chronofiends!! Campaign.

Chronofiends!! Highlights

My plan is not to go into game play in depth here. This is not like my normal reviews where I’m going to give my grade an opinion at the end. The company sent me a prototype of the game to cover. So it is unfair for me to give a review on it. Instead, I want to highlight elements of Chronofiends!! that will help you make your decision on knowing if this is the right game for you to back.

Ease of System

This one is a mixed bag. Mainly, it is a mixed bag because it is not the fastest set-up in the world. It is not like the system or scenarios are that complex, but there are a number of pieces to get out of the box. But when you get to the game play itself the system is slick and easy to play.

In particular, I like the turn order. This is not unique to Chronofiends!! where the player highest on the turn order goes next, but it is easy to keep track of. And the turn itself is easy to keep track of, you move and then you complete some task in a room. The trickiest bit of the system is when the chronofiends go and you need to pay attention to which way they move.

Leveling/Powering Up

The leveling up skills system is really fun as well. The more time you spend doing something the more knowledgeable you become at it. That is easy to keep track of as you play as well. And then to have something that you are good at improve over and over so as the loops get shorter and shorter you can still have a chance, it’s a smart system.

It is a system that I didn’t utilize to the best of my ability in my streamed playthrough. But I want to talk about that more in the next section.

Keeping on this, I mentioned how the system is smart. It is smart for two reasons. Firstly, the shorter time period keeps the pressure on you. But you also feel more powerful as you go. So it is this race condition as you play, can your power out pace the reduction in time that is happening?

Strategy/Looping

So now let’s dive into this looping and strategy that it forces (and that I didn’t use that well). What do I mean by that? In Chronofiends!!, kind of like in TIME Stories, you loop back. And as a player and character you keep the knowledge that you have of the space ship. So it is easier to go through because you know what you are coming up against.

There is also, then, gaining experience. So not only do you know that you are coming up against, you also know how to deal with it better. But there are elements that are different. While the work that you’ve done does reset, the chronofiends do not. Each time you play or each time you loop that is going to make the game different.

Now, in my play I think I took a less than ideal strategy. I think the first loop or two can be avoiding, finding, and leveling up. I went after the big objective the second time. It does help with leveling up, but not so much avoiding and finding. When you play, that is going to help you out, I think. But it means that there is strategy and planning you need to do as a player.

The Be Aware

I only want to call out one thing in the be aware section. So no sub headers for it. But this is not a small game. I think the box size, and this is not the final box size, kind of hides how large this game can be. I definitely had to adjust my normal streaming set-up because of the size. This is not a negative or positive for the game. But know what you play on. This is not going to be a coffee table game, nor does it need to be that.

Final Thoughts

So, I won’t give a grade or anything like that. I think that Chronofiends!! has a lot of positives to it and gives you an interesting time travel game. And I like that compared to TIME Stories where a loop can be ruined by bad luck of a die roll, you are in control here. Sure the chronofiends might get you, but there is strategy around where you go and how they go with that.

And as I mentioned, depending on your strategy that is going to affect how you want to play solo. I think I played more as I laid out in my section on strategy, I might have won. That said, it is easy to play two handed solo. There is not a ton to keep track of per character, so that is going to make it dealers choice for that. And information is not hidden, so no advantage playing two handed that way.

What do you think of Chronofiends!!? Is it a game that you are going to be checking out when it comes to crowdfunding? Again, follow the campaign here.

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