Friday Night D&D – Insane in the Membrane
Alright, it’s Friday again, that means it is time to come up with your (or my) next Dungeons and Dragons campaign. This one is again pulled using information from Mordenkainen’s Tome of Foes.
So let’s get into some backstory. Out there between the planes there exists two factions of the Gith race, Githyanki and Githzerai. For a long time, they were both under the control of Mind Flayers, but they managed to buck that control and now both war against the Mind Flayers, but the Githyanki, an evil race, don’t really care who get in their way and will pillage and kill as they go tracking down Mind Flayers. The Githzerai are similar in their feelings about Mind Flayers, but tend to keep to themselves.

In our game, there will have been a massive mind flayer infestation that has cropped up in the underdark. Though, as the players, you don’t know that yet. But things on the surface are starting to get interesting.
Duergar and Drow are coming up from the underdark to attack Dwarven clans whenever they can and seem to be making a concerted effort and push to take over some Dwarven strongholds. This amount of coordination seems higher than what Duergar normally are doing, so the players will be sent to investigate the underdark, investigate, but not engage. Down there, they will run across a party of Githzerai, and knowing the players, they will engage them, and be knocked out. That will probably have them going back to the surface to report, where they’ll get sent back down again to confirm that there are mind flayers.

On the surface, there will be changes going on to the lands as a Githzerai tower will have appeared. This beacon is going to bring in Githyanki and their red dragon companions as well as their air ships. The players, when not in the underdark are going to have to try and stop some of the incursions from the Githyanki as well as figure out what the Githzerai tower is and what is going on there.
The interesting part of this game for the players will be the troubles developing on two fronts. If they focus only on keeping the Githyanki away, and the Githyanki/Githzerai hate the Mind Flayers with the burning passion of a million suns so they aren’t leaving, the Mind Flayers are going to continue building up power in the underdark. If they go after the Mind Flayers, the Githyanki and Githzerai are both going to stick around the surface and delve into the underdark as well. So what happens to the surface while the PC’s are gone? The Githyanki are going to do a lot of damage. And it also opens up the question, do the PC’s know enough eventually about the Gith and the two factions to know that the Githzerai could be used as allies without everything ending up being destroyed?
Eventually this game is going to have the players taking on the Mind Flayers, possibly with allies. But then there might be another act where the Githyanki are now seeing what is worthwhile from the material plane and the players are going to have to come back to the surface and deal with the Githyanki or the red dragons who are their allies.
What are your thoughts on this game idea? Would you be interested in a game where there are two battlefronts and you have to choose between the two.
Share questions, ideas for articles, or comments with us!
Email us at nerdologists@gmail.com
Follow us on Twitter at @NerdologistCast
Message me directly on Twitter at @TheScando
Visit us on Facebook hereFacebook
Leave a Reply
You must be logged in to post a comment.