Its a Perfect World with no sickness, no war, or no famine. How do you turn it into a game, that’s this weeks Friday Night Dungeons and Dragons.
We hit what basically amounted to the first big story point and some resolution of that this session. The players after spending so much time at school get into a nice fight in this session.
The waters lap against the tranquil shores of the Neon Seas, their vibrant colors splash as each waves crests before it licks the shore. It’s
So you’re starting out a campaign at level 1 and you’re rolling into your first session with your rogue. They’ve gotten a name for themselves,
Now, this isn’t actually my first D&D character, I’m still waiting for a chance to roll up one, forever a DM. But I want to
We were back after a couple of weeks off into the Tower of the Gods campaign. A quick recap, Bokken, Barrai, and Thrain took the
Dungeons and Dragons is built upon three pillars, Combat, Social Encounters, and Exploration. Now, these pillars don’t always evenly share the load, nor should they.
I’ve previously posted about this (You can find it here), but that was from more of a world building aspect, if you’re playing in a
Yesterday’s article was about min/maxing a character. Just a quick recap, this is where you make the ideal build for your character so that you
If you’ve been around pen and paper RPG players or computer game RPG players, you might have heard of a term called “Min/Maxing”. This is