Top 100 Games 2022 Edition – 20-11
We’re nearing the end of the list and with 20 through 11 of my Top 100 Games, we’re getting into such good games that I just want to sit down and play them. Some from my Top 10 previous years have shifted down. And a few have climbed up a little bit higher. But join me over on Malts and Meeples to see which games have made the penultimate list and just missed out on the Top 10.
Top 100 Games 2022 Edition – 20-11
20. Lords of Hellas
Lords of Hellas is big game from Awaken Realms, and one of their first games. So that doesn’t mean it isn’t without some rough edges but it’s a game that I really enjoy. It offers so much for you to do, you can go questing, fight monsters, build temples and monuments, or try and take over area in the game. And all of them give you some benefit and can help you win the game.
And that is one of the really cool things with Lords of Hellas. The game gives you a lot of ways to win it. That means that every player isn’t going after the same objective, or they might be, but that’s not from lack of options. You can win by taking over two large areas. Or you win by holding five temple spaces. And if a monument if fully built, whoever at the end of three turns is holding it wins the game. Or, if you defeat three of the monsters you can win.
As you play, also, your goal might change. Because you get more powers and those help develop a strategy for how you want to play the game. The first time that I played, I think all the players were within a turn or two of winning.
19. Spire’s End
Spire’s End is a dark choose your own adventure game with combat. And really a pretty simple game as you make choices, you fight combats and you really hope that you don’t die too quickly. As it is a challenging game. But I really enjoy the story in the game. The idea of a spire showing up, town folks have gone missing, and now you need to explore this mysterious thing to see if you can find them is great.
Plus the dice combat works, it is not the most complex game. But the dice combat is fun as you try and figure out when you push, using energy which is your life, for a bigger attack in hopes that the enemy won’t be attacking you. And of course, there is still a chance that attack will just straight up miss anyways.
18. Paper Dungeons: A Dungeon Scrawler
Now we’re onto one of my top roll and write games, not my top one, but close. And this is one that I’ve played a lot on Malts and Meeples. Paper Dungeons is a “dungeon scrawler” their words not mine. What that means is that each player is delving into a dungeon, leveling up their adventuring party, crafting items, fighting monsters and everything you’d do in a dungeon crawler. And it even has a campaign.
Now the campaign is nothing to write home about, but Paper Dungeons is a nice level of complex. Do you want to spend your time leveling up your heroes and just making it to the boss monsters to fight them that way, or is racing around the dungeon, taking damage and getting loot the way to go. Well that might depend on cards that you’ve gotten so the whole system just works. I just wish the campaign were a bit more.
17. ICECOOL

Icecool has dropped slightly on my list, but that’s mainly because there are so many good games. Plus, Icecool is my favorite dexterity game. You are flicking penguins around trying to get fish. And you are doing that trying to avoid the one hall monitor who is out to get you. The game is simple, flick your penguin, get them through a door and get points. But it is always a grand old time when I play it.
I also like that like Pitchcar you get excited when someone makes a good shot. So it’s never hyper competitive, well, maybe it was for a few people at the North American championships in 2019. But most of us even for a tournament with a pretty awesome prize were just having fun with it. It’s a great try to win game, but I never feel bad if I’m not winning.
16. Terraforming Mars: Ares Expedition
Now onto a bigger game, Ares Expedition, which they might just be calling it now, borrows from another game. But it’s a great pretty fast playing space epic game of terraforming Mars. All you are doing is building up a tableau of cards in front of you to then trigger things that raise the temp, oxygen level, and basically make the planet habitable by the end of the game.
But the cool thing is how actions are chosen. Each player chooses an action at the same time. And whomever picks the action, multiple people can, do it and get a bonus. If you didn’t pick that action, you still can do it, just without the bonus. So everyone is involved throughout the whole of the game.
15. Hanamikoji
Now onto a two player game. Hanamikoji is a push and pull as players try to win the favor of either four Geisha or 11 total points worth of Geisha. All done through simple but fun card interaction. In fact, there are only four actions you do during the game, but it creates an amazing puzzle as you play.
You either pick a card to keep for winning favor, discard two that no one will use, put out three options and your opponent picks one. Or put out two sets of two options and your opponent picks one. So at the start of the game you are feeling out your opponent to see what they might have in their hand. At the end, you hope that you’ve saved the right action to give you a shot to win. I think it works so well because sometimes you might have to give your opponent what they need, but you get the information that you need.
14. Railroad Ink
Final roll and write game on the list and it’s easily my favorite. I really like Railroad Ink or Railroad Ink Challenge. And I need to play it more and more with the expansions for it. But Railroad Ink is a route building game where you are connecting road and rail connections at the edge of your board to complete massive routes and score points.
I know that some people don’t like the Railroad Ink Challenge version as well because it adds in some to the game. It gives you challenges that you need to complete, or should, for more points. Now they don’t always work out but it’s fun when they do. And I like it because it adds variety to the game without adding in a complete additional rule set with the expansions.
13. Destinies
Now we’re getting into games that I’d consider my bread and butter. That is not a knock against the other games, I think that Destinies is just the type of game that I write about and talk about more. Why, because it is a bigger campaign feeling game.
In Destinies you are trying to complete your destiny faster in a story driven game. And that is cool and unique about the game as most story driven games are cooperative. But you are trying to get yours done first and shape the story around you, at least for that session. And then it strings together a series of stories, not too many, to tell a bigger experience in the game.
I also really appreciate the simplicity of the game. There is a great app that handles the story element. But beyond that, how you do and manage skill checks is great. You are spending dice, you always have two and can add more that refresh over time, to do a check. If you don’t get it, you lose out on information, if you do, it progresses. But it’s not just a roll to see if you beat a number it’s a roll to see how many success you get. Because you have markers on your stats, and how every many you match or beat number wise, you get. It’s a simple system but one that works well.
12. Sleeping Gods
And another big story game, and another one that shouldn’t work as well as it does. That is not a slight to anyone more so that the game is really impressive. Sleeping Gods is a story driven open world game. You go into it not knowing what to do, other than find some totems and that’s your quest. And to create a compelling story is tricky in a setting like that, but Sleeping Gods does that.
It also is not just a one time game because of it. I went off several different directions on the map. But I didn’t go anywhere to the east, I didn’t delve into the dungeons much and I didn’t go to the south much. In fact, I probably have 75-80% of the world left to explore. That makes Sleeping Gods an easy game to come back to and explore the story of it again and again.
(or I’d recommend checking out Sleeping Gods over on Gamefound and getting it with the new version there)
11. Clank! In! Space!
And wrapping up this section before we get to the Top 10, we have Clank! In! Space!. A deck building push your luck game set in space. This also counts for Clank! as well, and I wish for Clank! Legacy, but that’s one I still need to get to the table.
In Clank! In! Space! you are building up your deck to move as efficiently around a spaceship as possible. All the while you know that you’ll be making noise, clank, so that when cubes are added to and pulled from a bag, you are going to start losing your health. Think the bad guys finding you when your color is pulled.
Plus the game has good humor in it. It knows that it’s a silly game and it leans into the space themes and tropes. So you’ll recognize the characters you are finding on the ship, or at least have an idea of some of the different sci-fi properties that it references. Clank! In! Space! is just a good deck building game that offers more to do than just deck building.
Not Available. But Checkout Clank Catacombs coming soon.
Upcoming Streams
So, only planned stream and I know that this is late coming out because of the holidays, but tonight we have 10 through 1.
Join me live for this finale of my Top 100 Games. Let me know what games make it into your Top 10 (of all time) 2022 Edition. And just for a good time in general to talk about board games and what we love about them.
Then on Wednesday, we’re getting to the holiday season. So I am not starting another big box campaign until the start of 2023, but we’ll be highlighting some and then playing smaller games leading up to that. So join me on Wednesday as I start that process.
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